Software Engineer · Distributed Systems · Core Infrastructure · Systems Programming
Computer Engineering Graduate from ENSPY (Polytechnique Yaoundé) -- High Honors (Mention Très Bien)
I design and build software across the entire abstraction stack, from bare-metal hardware primitives (CPU registers, custom schedulers, SIMD) to production-grade distributed systems (Kafka, Raft consensus, event-driven pipelines).
- Core Focus: Distributed consensus, high-performance data processing, and hardware-aware programming.
- Systems & Backend: Designing fault-tolerant microservices, asynchronous pipelines, and low-latency engines.
- Engineering Philosophy: Writing mechanical sympathy code, resource optimizations, and rock-solid systems that don't fail silently.
| Project | Tech Stack | Highlights |
|---|---|---|
| VectoRaft | Rust gRPC Tokio |
Distributed, fault-tolerant vector database built from scratch. Implements Raft consensus with <200ms failover and SIMD AVX2-accelerated similarity search (4.4x speedup). |
| SQLWeaver | C++20 ANTLR4 CMake |
Offline static analyzer & data lineage engine for Oracle PL/SQL. Extracts fine-grained table I/O graphs and enforces DevSecOps CI/CD quality gates (blocking unconstrained mutations and SQL injections). |
| Sonoderm | C++17 OpenGL GLSL |
Procedural 3D audio-reactive engine using SDF raymarching (no polygonal meshes). Features Cooley-Tukey FFT signal processing and ping-pong FBO temporal memory. |
| x86 Bare-Metal Kernel | C x86 ASM (NASM) |
Minimalist 32-bit operating system kernel running without a host OS. Implements bootloader, preemptive scheduler, IDT interrupt handling, and hardware drivers. |
- Languages: Rust, C/C++, Python, x86 Assembly (NASM), SQL, Bash
- Distributed & Data: Apache Kafka, Debezium (CDC), Raft Consensus, Redis, PostgreSQL (PgBouncer)
- Systems & Low-Level: SIMD (AVX2), Concurrency (Tokio/pthreads), Linux Internals, OpenGL
- DevOps & Tooling: Docker, HashiCorp Vault, Prometheus, Grafana, Loki, Git, Make