Video Content Customization Using First Frame
-
Updated
Mar 17, 2026 - Python
Video Content Customization Using First Frame
Official repository for "Vid2World: Crafting Video Diffusion Models to Interactive World Models" (ICLR 2026), https://arxiv.org/abs/2505.14357
Curated, cross-domain list of world models: video generation, games, 3D worlds, robotics, autonomous driving, agents & science
🎲 Hegemony Linear: Simulador web hotseat de economía política para Análisis Numérico (UPB), construido con React, FastAPI y Newton-Raphson.
《崩坏:星穹铁道》战斗问题的可复现求解环境——以高保真确定性模拟为裁决,把战斗研究变成可验证、可复现、可搜索的实验问题;上层为记忆驱动的 autoresearch agent 探索循环(开发中)。
2D Simulation Game – A dynamic simulation built with Pygame, where colorful squares move, collide with walls and each other, and interact with grid-based levels. Levels are loaded from a CSV file, with collisions triggering various effects, including a 'Game Over' condition. 🎮
Everything-as-Plugin framework for AI multi-agent simulation. Change the config, run a completely different world.
dicemechanicsim (DMS) tests game mechanics for Midnight Riders, the tabletop role-playing game (TTRPG)
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
Neural House is a public AI reality-show simulation where autonomous contestants live together, form alliances, give confessionals, trigger headlines, and face weekly live episodes with voting and VIP access.
A Julia implementation of the card game Joker Jail Break
Comprehensive simulator for live dealer casino games.
A simple game of gallows in java, console based
A small proof of concept for the Gatherers-Legacy project, demonstrating very early resource-gathering mechanics.
We Wish Simulator is a fun and interactive React web application designed to mimic the thrilling experience of pulling cards.
C++ tank battle simulator with dynamic shared-library player algorithms, multithreaded tournaments, and a browser-based config UI — TAU coursework.
Projeto prático para estudo de Programação Orientada a Objetos (POO) em JavaScript, simulando um sistema de batalha entre personagens.
Clean-room specification for a tridimensional chess engine, Tridimensional Chess Engine (Clean-Room Spec) Modular engine architecture for simulating and analyzing tridimensional chess across floating boards and layered tactics. Includes AI evaluation, immersive visualization, and training modules. Built for ethical innovation and open collaboration
Simulations for the gambling card game Blackjack.
2D warehouse navigation simulation using Unity & C# comparing AI pathfinding algorithms — BFS, A*, Bidirectional A*, and hybrid approaches across real-world logistics and emergency scenarios.
To associate your repository with the game-simulation topic, visit your repo's landing page and select "manage topics."