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fix(particlefilter): do not pause between steps unless animating - #748
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run() called plt.pause(0.2) on every step regardless of animate, so a non-animated run(T=10) took 24 s of wall time. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Codecov Report❌ Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## main #748 +/- ##
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Coverage 0.00% 0.00%
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Files 143 143
Lines 14271 14271
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Misses 14271 14271 ☔ View full report in Codecov by Harness. 🚀 New features to boost your workflow:
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ParticleFilter.run()calledplt.pause(0.2)on every step regardless ofanimate, so a non-animatedrun(T=10)took 24 s of wall time (100 steps). It now pauses only when animating, and the unusedimport timeis gone. A test asserts thatplt.pauseis not called in a non-animated run.Stacked on #747. Base this PR on
mainonce #747 has merged.🤖 Generated with Claude Code