Software engineer with 9+ years building real-time 3D, web, and streaming products. At General Motors I led the Corvette ZR1 and Cadillac Celestiq 3D configurators (Unreal pixel streaming over WebRTC, Three.js) and owned the React Build & Price UI used across every GM brand. Now I build full stacks end to end: Go APIs, React/TypeScript, SwiftUI tvOS apps, and HLS video pipelines.
- my email: jot@employme.dev
my website at www.harjots.com
- Artifact Motion: OTT streaming platform with a SwiftUI Apple TV app, a Go API issuing Cloudflare R2 signed HLS URLs, and FFmpeg HDR encoding
- Pothole Panic: NES-style pixel-art driving game in Three.js, shipped as a drop-in React component
- Find That Pothole: Next.js geo-guessing game built on Fresno city GIS data
TypeScript · React · Next.js · Go · Swift/SwiftUI · Three.js/WebGL · Unreal Engine · WebRTC · HLS/FFmpeg · Cloudflare · Docker · PostgreSQL
Rust, WebGPU, and AI developer tooling



