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A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview.

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ASE Color Debug

Warning

As of Amplify Shader Editor 1.9.9.13, this package is no longer necessary. ASE now has official support for debugging using the node previews by holding CTRL. This package is safe to remove from any project that is using ASE 1.9.9.13 or above. This extension will remain available purely for backwards compatibility reasons.

A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview.

Description

Whilst hovering your mouse over a node preview, you can hold down Control and a tiny display next to the mouse will show up. The color debugger will only display the color channels which are enabled on the node preview. Each channel is displayed and represented using a full 32-bit float, it also includes negatives, NaNs, and infinities.

Preview

ASE-Color_debug-1.0.0.mp4

Installation

UPM: https://github.com/Nestorboy/Unity-SVG-MSDF.git

Requirements

About

A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview.

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Contributors

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