Triangle class for Cinder. This is to measure and manipulate
triangles. Think of it as an analog to the Rectangle class.
See it in use here:
http://bantherewind.com/kinect-opencv-delaunay-triangulation-box2d
This is a work in progress. On the to do list...
- Add math to advanced sample
- 3D terrain sample (2D tri + Z for height)
- Map triangles back to source index (needed to obtain Z)
- Voronoi sample
- Sierpinski sample
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Version 0.0.3
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http://www.bantherewind.com
http://www.libcinder.org
bantherewind@gmail.com