From 683c5b5053f4107ac135ce11aa671c81f3210caa Mon Sep 17 00:00:00 2001 From: ALICE Action Bot Date: Wed, 30 Sep 2026 17:04:34 +0000 Subject: [PATCH] Please consider the following formatting changes --- .../gconfig/src/VecGeomG4PropagatingNavigator.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Detectors/gconfig/src/VecGeomG4PropagatingNavigator.h b/Detectors/gconfig/src/VecGeomG4PropagatingNavigator.h index 4ea5407d348ad..4ccf469966304 100644 --- a/Detectors/gconfig/src/VecGeomG4PropagatingNavigator.h +++ b/Detectors/gconfig/src/VecGeomG4PropagatingNavigator.h @@ -47,9 +47,9 @@ class VecGeomG4PropagatingNavigator : public VecGeomG4NavigatorBase G4ThreeVector GetGlobalExitNormal(const G4ThreeVector& point, G4bool* valid) override; private: - vecgeom::NavigationState mCurState; ///< where the track is now - vecgeom::NavigationState mNextState; ///< where the last computed step would put it - vecgeom::NavigationState mPrevState; ///< where it was before the last boundary crossing + vecgeom::NavigationState mCurState; ///< where the track is now + vecgeom::NavigationState mNextState; ///< where the last computed step would put it + vecgeom::NavigationState mPrevState; ///< where it was before the last boundary crossing vecgeom::NavigationState mEmptyState; ///< permanently empty; its last-exited entry clears others bool mZeroSafety = false; @@ -58,11 +58,11 @@ class VecGeomG4PropagatingNavigator : public VecGeomG4NavigatorBase G4ThreeVector mNextPoint{-1e8, -1e8, -1e8}; ///< where the last computed step ends G4ThreeVector mLastDirection{0, 0, 1}; ///< direction of the last computed step - bool mWouldEnter = false; ///< the last step ends by entering a daughter - bool mWouldExit = false; ///< the last step ends by leaving the current volume - bool mOnBoundary = false; ///< the current point sits on a boundary - bool mForceReInit = false; ///< next locate must start from the world, the state is suspect - bool mCrossed = false; ///< the last locate acted on a boundary crossing + bool mWouldEnter = false; ///< the last step ends by entering a daughter + bool mWouldExit = false; ///< the last step ends by leaving the current volume + bool mOnBoundary = false; ///< the current point sits on a boundary + bool mForceReInit = false; ///< next locate must start from the world, the state is suspect + bool mCrossed = false; ///< the last locate acted on a boundary crossing bool mExitBlockPending = false; ///< the next step is the first after leaving mPrevState's volume G4ThreeVector mLocatedPoint{-1e8, -1e8, -1e8}; ///< where the last locate put the track