From c06a35e8ac97ba46de393add233a844a33493f99 Mon Sep 17 00:00:00 2001 From: Nexius Date: Wed, 7 Oct 2026 01:49:50 +0300 Subject: [PATCH 1/7] Fix wrong edit response IDs --- .../docs/scripting/resources/objecteditionresponsetypes.md | 6 +++--- .../scripting/resources/objecteditionresponsetypes.md | 6 +++--- .../scripting/resources/objecteditionresponsetypes.md | 6 +++--- .../scripting/resources/objecteditionresponsetypes.md | 6 +++--- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/frontend/docs/scripting/resources/objecteditionresponsetypes.md b/frontend/docs/scripting/resources/objecteditionresponsetypes.md index 1aab3005fce8..f1105c1f8e99 100644 --- a/frontend/docs/scripting/resources/objecteditionresponsetypes.md +++ b/frontend/docs/scripting/resources/objecteditionresponsetypes.md @@ -11,6 +11,6 @@ Here you can find all of the object edition response types used by [OnPlayerEdit | Value | Definition | Description | | ----- | -------------------- | ---------------------------------------------------------------- | -| 1 | EDIT_RESPONSE_CANCEL | The player cancelled any modifications by pressing ESC | -| 2 | EDIT_RESPONSE_FINAL | The player considers the changes as final and pressed on Save | -| 3 | EDIT_RESPONSE_UPDATE | The player simply moved the object (edition did not stop at all) | +| 0 | EDIT_RESPONSE_CANCEL | The player cancelled any modifications by pressing ESC | +| 1 | EDIT_RESPONSE_FINAL | The player considers the changes as final and pressed on Save | +| 2 | EDIT_RESPONSE_UPDATE | The player simply moved the object (edition did not stop at all) | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md index 855480040fc4..7e8f9ffcb7c1 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md @@ -11,6 +11,6 @@ Gebruikt door [OnPlayerEditObject](../callbacks/OnPlayerEditObject). | Waarde | Definitie | Beschrijving | | ------ | -------------------- | ------------------------------------------------------------- | -| 1 | EDIT_RESPONSE_CANCEL | Speler annuleerde wijzigingen (ESC) | -| 2 | EDIT_RESPONSE_FINAL | Speler bevestigde wijzigingen (Save) | -| 3 | EDIT_RESPONSE_UPDATE | Speler verschoof alleen het object (bewerken is niet gestopt) | +| 0 | EDIT_RESPONSE_CANCEL | Speler annuleerde wijzigingen (ESC) | +| 1 | EDIT_RESPONSE_FINAL | Speler bevestigde wijzigingen (Save) | +| 2 | EDIT_RESPONSE_UPDATE | Speler verschoof alleen het object (bewerken is niet gestopt) | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md index ef94ab908b5e..fc865a495f4a 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md @@ -11,6 +11,6 @@ Aqui você pode encontrar todos os tipos de resposta da edição de objeto usado | Value | Definition | Description | | ----- | -------------------- | --------------------------------------------------------------- | -| 1 | EDIT_RESPONSE_CANCEL | O jogador cancelou quaisquer modificações ao pressionar ESC | -| 2 | EDIT_RESPONSE_FINAL | O jogador considerou as mudanças finais e pressionou Save | -| 3 | EDIT_RESPONSE_UPDATE | O jogador apenas moveu o objeto (a edição não foi interrompida) | +| 0 | EDIT_RESPONSE_CANCEL | O jogador cancelou quaisquer modificações ao pressionar ESC | +| 1 | EDIT_RESPONSE_FINAL | O jogador considerou as mudanças finais e pressionou Save | +| 2 | EDIT_RESPONSE_UPDATE | O jogador apenas moveu o objeto (a edição não foi interrompida) | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md index e77b5f0bba45..3696c2a1d77c 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/objecteditionresponsetypes.md @@ -11,6 +11,6 @@ sidebar_label: 物体编辑响应类型 | 数值 | 定义 | 说明 | | ---- | -------------------- | ------------------------------------ | -| 1 | EDIT_RESPONSE_CANCEL | 玩家按下 ESC 取消所有修改 | -| 2 | EDIT_RESPONSE_FINAL | 玩家确认最终修改并点击保存按钮 | -| 3 | EDIT_RESPONSE_UPDATE | 玩家仅移动了物体(编辑操作尚未结束) | +| 0 | EDIT_RESPONSE_CANCEL | 玩家按下 ESC 取消所有修改 | +| 1 | EDIT_RESPONSE_FINAL | 玩家确认最终修改并点击保存按钮 | +| 2 | EDIT_RESPONSE_UPDATE | 玩家仅移动了物体(编辑操作尚未结束) | From 89cc358b7a914c324dcf4c94cb6c2c8ef9a8bdf5 Mon Sep 17 00:00:00 2001 From: Nexius Date: Wed, 7 Oct 2026 02:14:46 +0300 Subject: [PATCH 2/7] Port latest updates into translations starting from the resources pages --- frontend/docs/scripting/resources/limits.md | 2 +- .../scripting/resources/componentslots.md | 35 +- .../current/scripting/resources/skins.md | 602 +- .../scripting/resources/dialogstyles.md | 2 +- .../current/scripting/resources/keys.md | 12 +- .../scripting/resources/dialogstyles.md | 2 +- .../current/scripting/resources/limits.md | 96 +- .../current/scripting/resources/mapicons.md | 4 +- .../resources/original-car-colors.md | 4 +- .../scripting/resources/pickuptypes.md | 34 +- .../scripting/resources/vehiclehealth.md | 6 +- .../current/scripting/resources/vehicleid.md | 46 +- .../current/scripting/resources/weaponids.md | 116 +- .../current/scripting/resources/weatherid.md | 4 +- .../current/scripting/resources/bodyparts.md | 2 + .../current/scripting/resources/colorslist.md | 20 + .../current/scripting/resources/constants.md | 129 + .../scripting/resources/escapecodes.md | 2 +- .../scripting/resources/gametextstyles.md | 40 +- .../current/scripting/resources/keys.md | 4 +- .../current/scripting/resources/limits.md | 2 +- .../resources/vehicle-door-status.md | 44 +- .../resources/vehicle-light-status.md | 16 +- .../resources/vehicle-tire-status.md | 20 +- .../resources/vehicleinformationtypes.md | 12 +- .../current/scripting/resources/animations.md | 3532 ++++++----- .../scripting/resources/cameramodes.md | 42 +- .../scripting/resources/carcomponentid.md | 52 +- .../scripting/resources/clicksources.md | 1 - .../scripting/resources/componentslots.md | 35 +- .../scripting/resources/damagestatus.md | 6 +- .../scripting/resources/dialogstyles.md | 2 +- .../scripting/resources/interiorids.md | 296 +- .../current/scripting/resources/keys.md | 2 +- .../current/scripting/resources/limits.md | 14 +- .../current/scripting/resources/mapicons.md | 132 +- .../resources/original-car-colors.md | 2 +- .../current/scripting/resources/shopnames.md | 20 +- .../current/scripting/resources/skins.md | 630 +- .../scripting/resources/textdrawsprites.md | 12 +- .../current/scripting/resources/vehicleid.md | 426 +- .../current/scripting/resources/weatherid.md | 2 +- .../current/scripting/resources/animations.md | 5628 ++++++----------- .../scripting/resources/cameramodes.md | 42 +- .../scripting/resources/carcomponentid.md | 52 +- .../scripting/resources/clicksources.md | 1 - .../current/scripting/resources/colorslist.md | 2 +- .../scripting/resources/componentslots.md | 35 +- .../current/scripting/resources/crimelist.md | 2 +- .../current/scripting/resources/weatherid.md | 4 +- .../scripting/resources/cameramodes.md | 42 +- .../scripting/resources/connectionstatus.md | 22 +- .../current/scripting/resources/mapicons.md | 36 +- .../scripting/resources/vehiclehealth.md | 6 +- .../resources/vehicleinformationtypes.md | 22 +- .../scripting/resources/componentslots.md | 1 + .../scripting/resources/download-requests.md | 12 +- .../scripting/resources/fightingstyles.md | 16 +- .../scripting/resources/gametextstyles.md | 47 +- .../scripting/resources/interiorids.md | 4 +- .../current/scripting/resources/limits.md | 2 +- .../current/scripting/resources/shopnames.md | 20 +- .../scripting/resources/sqlite-open-flags.md | 2 +- .../scripting/resources/textalignments.md | 10 +- .../scripting/resources/vehiclecolorid.md | 2 +- 65 files changed, 5390 insertions(+), 7082 deletions(-) diff --git a/frontend/docs/scripting/resources/limits.md b/frontend/docs/scripting/resources/limits.md index 272be14d13d7..406612ab43e7 100644 --- a/frontend/docs/scripting/resources/limits.md +++ b/frontend/docs/scripting/resources/limits.md @@ -40,7 +40,7 @@ tags: [] | Gamemodes | 16 | Unlimited | | Filterscripts | 16 | Unlimited | | Text Input (Chat/Commands) | 128 cells (512 bytes) | 128 cells (512 bytes) | -| Text Output | 144 cells (576 bytes) | 128 cells (512 bytes) | +| Text Output | 144 cells (576 bytes) | 144 cells (576 bytes) | | Name Length ([SetPlayerName](../functions/SetPlayerName)) | 24 characters | 24 characters | ## Textdraws diff --git a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md index b64b14e12bbc..031e90ab68d7 100644 --- a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md +++ b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md @@ -9,19 +9,22 @@ Sljedeći tipovi automobilskih modova mogu se koristiti za rad sa [GetVehicleCom ::: -| Slot | Definicija | -| ---- | ----------------------- | -| 0 | CARMODTYPE_SPOILER | -| 1 | CARMODTYPE_HOOD | -| 2 | CARMODTYPE_ROOF | -| 3 | CARMODTYPE_SIDESKIRT | -| 4 | CARMODTYPE_LAMPS | -| 5 | CARMODTYPE_NITRO | -| 6 | CARMODTYPE_EXHAUST | -| 7 | CARMODTYPE_WHEELS | -| 8 | CARMODTYPE_STEREO | -| 9 | CARMODTYPE_HYDRAULICS | -| 10 | CARMODTYPE_FRONT_BUMPER | -| 11 | CARMODTYPE_REAR_BUMPER | -| 12 | CARMODTYPE_VENT_RIGHT | -| 13 | CARMODTYPE_VENT_LEFT | +| Slot | Definicija | +| ---- | ------------------------ | +| -1 | CARMODTYPE_NONE | +| 0 | CARMODTYPE_SPOILER | +| 1 | CARMODTYPE_HOOD | +| 2 | CARMODTYPE_ROOF | +| 3 | CARMODTYPE_SIDESKIRT | +| 4 | CARMODTYPE_LAMPS | +| 5 | CARMODTYPE_NITRO | +| 6 | CARMODTYPE_EXHAUST | +| 7 | CARMODTYPE_WHEELS | +| 8 | CARMODTYPE_STEREO | +| 9 | CARMODTYPE_HYDRAULICS | +| 10 | CARMODTYPE_FRONT_BUMPER | +| 11 | CARMODTYPE_REAR_BUMPER | +| 12 | CARMODTYPE_VENT_RIGHT | +| 13 | CARMODTYPE_VENT_LEFT | +| 14 | CARMODTYPE_FRONT_BULLBAR | +| 15 | CARMODTYPE_REAR_BULLBAR | diff --git a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md index a72e7c72d716..a4eeded3ada7 100644 --- a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md +++ b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md @@ -8,307 +8,307 @@ description: Ova stranica ima sve dostupne skinove u SA-MP-u. Ova stranica sadrži sve dostupne skinove koje koriste funkcije [SetPlayerSkin](../functions/SetPlayerSkin) i [GetPlayerSkin](../functions/GetPlayerSkin). -| Skin ID | Pregled | Ime Skin Modela | Skin Ime/Tip | Singleplayer Lokacija | Rod | -| ------- | ------------------------------------------------------------------ | --------------- | ------------------------------------------------ | --------------------------------------------------------- | ------ | -| 0 | ![Skin ID 0](https://assets.open.mp/assets/images/skins/0.png) | cj | Carl "CJ" Johnson (Glavni Lik) | Bilo gdje | Muško | -| 1 | ![Skin ID 1](https://assets.open.mp/assets/images/skins/1.png) | truth | The Truth | San Fierro and Las Venturas | Muško | -| 2 | ![Skin ID 2](https://assets.open.mp/assets/images/skins/2.png) | maccer | Maccer | Las Venturas and Los Santos | Muško | -| 3 | ![Skin ID 3](https://assets.open.mp/assets/images/skins/3.png) | andre | Andre | Nepoznato | Muško | -| 4 | ![Skin ID 4](https://assets.open.mp/assets/images/skins/4.png) | bbthin | Barry "Big Bear" Thorne [Thin] | Los Santos | Muško | -| 5 | ![Skin ID 5](https://assets.open.mp/assets/images/skins/5.png) | bb | Barry "Big Bear" Thorne [Big] | Los Santos | Muško | -| 6 | ![Skin ID 6](https://assets.open.mp/assets/images/skins/6.png) | emmet | Emmet | Los Santos | Muško | -| 7 | ![Skin ID 7](https://assets.open.mp/assets/images/skins/7.png) | Muško01 | Taksi Vozač/Vlakovođa | San Andreas | Muško | -| 8 | ![Skin ID 8](https://assets.open.mp/assets/images/skins/8.png) | janitor | Domar | 4 Dragons Kazino | Muško | -| 9 | ![Skin ID 9](https://assets.open.mp/assets/images/skins/9.png) | bfori | Normalan Pješak | San Andreas | Žensko | -| 10 | ![Skin ID 10](https://assets.open.mp/assets/images/skins/10.png) | bfost | Starica | San Andreas | Žensko | -| 11 | ![Skin ID 11](https://assets.open.mp/assets/images/skins/11.png) | vbfycrp | Kazino krupije | Las Venturas Kazina | Žensko | -| 12 | ![Skin ID 12](https://assets.open.mp/assets/images/skins/12.png) | bfyri | Bogata Žena | San Andreas | Žensko | -| 13 | ![Skin ID 13](https://assets.open.mp/assets/images/skins/13.png) | bfyst | Djevojka s ulice | San Andreas | Žensko | -| 14 | ![Skin ID 14](https://assets.open.mp/assets/images/skins/14.png) | bmori | Normalan Pješak | San Andreas | Muško | -| 15 | ![Skin ID 15](https://assets.open.mp/assets/images/skins/15.png) | bmost | Mr.Whittaker (Vlasnik RS Haul-a) | San Andreas | Muško | -| 16 | ![Skin ID 16](https://assets.open.mp/assets/images/skins/16.png) | bmyap | Airport Ground Worker | Airports | Muško | -| 17 | ![Skin ID 17](https://assets.open.mp/assets/images/skins/17.png) | bmybu | Biznismen | San Andreas | Muško | -| 18 | ![Skin ID 18](https://assets.open.mp/assets/images/skins/18.png) | bmybe | Posjetitelj Plaže | Plaže San Andreas-a | Muško | -| 19 | ![Skin ID 19](https://assets.open.mp/assets/images/skins/19.png) | bmydj | DJ | San Andreas | Muško | -| 20 | ![Skin ID 20](https://assets.open.mp/assets/images/skins/20.png) | bmyri | Rich Guy (Madd Dogg's Manager) | San Andreas | Muško | -| 21 | ![Skin ID 21](https://assets.open.mp/assets/images/skins/21.png) | bmycr | Normalan Pješak | San Andreas | Muško | -| 22 | ![Skin ID 22](https://assets.open.mp/assets/images/skins/22.png) | bmyst | Normalan Pješak | San Andreas | Muško | -| 23 | ![Skin ID 23](https://assets.open.mp/assets/images/skins/23.png) | wmybmx | BMXer | Los Santos | Muško | -| 24 | ![Skin ID 24](https://assets.open.mp/assets/images/skins/24.png) | wbdyg1 | Madd Dogg Bodyguard | Madd Dogg-ova Vila | Muško | -| 25 | ![Skin ID 25](https://assets.open.mp/assets/images/skins/25.png) | wbdyg2 | Madd Dogg Bodyguard | Madd Dogg-ova Vila | Muško | -| 26 | ![Skin ID 26](https://assets.open.mp/assets/images/skins/26.png) | wmybp | Backpacker | San Andreas | Muško | -| 27 | ![Skin ID 27](https://assets.open.mp/assets/images/skins/27.png) | wmycon | Konstruktor | Doherty | Muško | -| 28 | ![Skin ID 28](https://assets.open.mp/assets/images/skins/28.png) | bmydrug | Drug Dealer | Los Santos | Muško | -| 29 | ![Skin ID 29](https://assets.open.mp/assets/images/skins/29.png) | wmydrug | Drug Dealer | San Fierro | Muško | -| 30 | ![Skin ID 30](https://assets.open.mp/assets/images/skins/30.png) | hmydrug | Drug Dealer | Las Venturas | Muško | -| 31 | ![Skin ID 31](https://assets.open.mp/assets/images/skins/31.png) | dwfolc | Stanovnik seoskog grada | San Andreas | Žensko | -| 32 | ![Skin ID 32](https://assets.open.mp/assets/images/skins/32.png) | dwmolc1 | Stanovnik seoskog grada | San Andreas | Muško | -| 33 | ![Skin ID 33](https://assets.open.mp/assets/images/skins/33.png) | dwmolc2 | Stanovnik seoskog grada | San Andreas | Muško | -| 34 | ![Skin ID 34](https://assets.open.mp/assets/images/skins/34.png) | dwmylc1 | Stanovnik seoskog grada | San Andreas | Muško | -| 35 | ![Skin ID 35](https://assets.open.mp/assets/images/skins/35.png) | hmogar | Gardener | San Andreas | Muško | -| 36 | ![Skin ID 36](https://assets.open.mp/assets/images/skins/36.png) | wmygol1 | Golfer | San Andreas | Muško | -| 37 | ![Skin ID 37](https://assets.open.mp/assets/images/skins/37.png) | wmygol2 | Golfer | San Andreas | Muško | -| 38 | ![Skin ID 38](https://assets.open.mp/assets/images/skins/38.png) | hfori | Normalan Pješak | San Andreas | Žensko | -| 39 | ![Skin ID 39](https://assets.open.mp/assets/images/skins/39.png) | hfost | Normalan Pješak | San Andreas | Žensko | -| 40 | ![Skin ID 40](https://assets.open.mp/assets/images/skins/40.png) | hfyri | Normalan Pješak | San Andreas | Žensko | -| 41 | ![Skin ID 41](https://assets.open.mp/assets/images/skins/41.png) | hfyst | Normalan Pješak | San Andreas | Žensko | -| 42 | ![Skin ID 42](https://assets.open.mp/assets/images/skins/42.png) | jethro | Jethro | San Fierro | Muško | -| 43 | ![Skin ID 43](https://assets.open.mp/assets/images/skins/43.png) | hmori | Normalan Pješak | San Andreas | Muško | -| 44 | ![Skin ID 44](https://assets.open.mp/assets/images/skins/44.png) | hmost | Normalan Pješak | San Andreas | Muško | -| 45 | ![Skin ID 45](https://assets.open.mp/assets/images/skins/45.png) | hmybe | Posjetitelj Plaže | Plaže San Andreas-a | Muško | -| 46 | ![Skin ID 46](https://assets.open.mp/assets/images/skins/46.png) | hmyri | Normalan Pješak | San Andreas | Muško | -| 47 | ![Skin ID 47](https://assets.open.mp/assets/images/skins/47.png) | hmycr | Normalan Pješak | San Andreas | Muško | -| 48 | ![Skin ID 48](https://assets.open.mp/assets/images/skins/48.png) | hmyst | Normalan Pješak | San Andreas | Muško | -| 49 | ![Skin ID 49](https://assets.open.mp/assets/images/skins/49.png) | omokung | Snakehead (Da Nang) | San Andreas | Muško | -| 50 | ![Skin ID 50](https://assets.open.mp/assets/images/skins/50.png) | wmymech | Mechanic | San Andreas | Muško | -| 51 | ![Skin ID 51](https://assets.open.mp/assets/images/skins/51.png) | bmymoun | Mountain Biciklista | San Andreas | Muško | -| 52 | ![Skin ID 52](https://assets.open.mp/assets/images/skins/52.png) | wmymoun | Mountain Biciklista | San Andreas | Muško | -| 53 | ![Skin ID 53](https://assets.open.mp/assets/images/skins/53.png) | ofori | Nepoznato | San Andreas | Žensko | -| 54 | ![Skin ID 54](https://assets.open.mp/assets/images/skins/54.png) | ofost | Normalan Pješak | San Andreas | Žensko | -| 55 | ![Skin ID 55](https://assets.open.mp/assets/images/skins/55.png) | ofyri | Normalan Pješak | San Andreas | Žensko | -| 56 | ![Skin ID 56](https://assets.open.mp/assets/images/skins/56.png) | ofyst | Normalan Pješak | San Andreas | Žensko | -| 57 | ![Skin ID 57](https://assets.open.mp/assets/images/skins/57.png) | omori | Orijentalni Pješak | San Andreas | Muško | -| 58 | ![Skin ID 58](https://assets.open.mp/assets/images/skins/58.png) | omost | Orijentalni Pješak | San Andreas | Muško | -| 59 | ![Skin ID 59](https://assets.open.mp/assets/images/skins/59.png) | omyri | Normalan Pješak | San Andreas | Muško | -| 60 | ![Skin ID 60](https://assets.open.mp/assets/images/skins/60.png) | omyst | Normalan Pješak | San Andreas | Muško | -| 61 | ![Skin ID 61](https://assets.open.mp/assets/images/skins/61.png) | wmyplt | Pilot | San Andreas | Muško | -| 62 | ![Skin ID 62](https://assets.open.mp/assets/images/skins/62.png) | wmopj | Pukovnik Fuhrberger | San Andreas | Muško | -| 63 | ![Skin ID 63](https://assets.open.mp/assets/images/skins/63.png) | bfypro | Prostitutka | San Andreas | Žensko | -| 64 | ![Skin ID 64](https://assets.open.mp/assets/images/skins/64.png) | hfypro | Prostitutka | San Andreas | Žensko | -| 65 | ![Skin ID 65](https://assets.open.mp/assets/images/skins/65.png) | kendl | Kendl Johnson | Los Santos i San Fierro | Žensko | -| 66 | ![Skin ID 66](https://assets.open.mp/assets/images/skins/66.png) | bmypol1 | Igrač Bilijara | Barovi | Muško | -| 67 | ![Skin ID 67](https://assets.open.mp/assets/images/skins/67.png) | bmypol2 | Igrač Bilijara | Barovi radi na benzinskoj pumpi Dillimore | Muško | -| 68 | ![Skin ID 68](https://assets.open.mp/assets/images/skins/68.png) | wmoprea | Sveštenik/Propovjednik | Las Venturas | Muško | -| 69 | ![Skin ID 69](https://assets.open.mp/assets/images/skins/69.png) | sbfyst | Normalan Pješak | San Andreas | Žensko | -| 70 | ![Skin ID 70](https://assets.open.mp/assets/images/skins/70.png) | wmosci | Naučnik | Area 69 | Muško | -| 71 | ![Skin ID 71](https://assets.open.mp/assets/images/skins/71.png) | wmysgrd | Zaštitar | Airport Guard Boxes | Muško | -| 72 | ![Skin ID 72](https://assets.open.mp/assets/images/skins/72.png) | swmyhp1 | Hipik | San Andreas | Muško | -| 73 | ![Skin ID 73](https://assets.open.mp/assets/images/skins/73.png) | swmyhp2 | Hipik | San Fierro | Muško | -| 75 | ![Skin ID 75](https://assets.open.mp/assets/images/skins/75.png) | swfopro | Prostitutka | San Andreas | Žensko | -| 76 | ![Skin ID 76](https://assets.open.mp/assets/images/skins/76.png) | wfystew | Stjuardesa | San Andreas | Žensko | -| 77 | ![Skin ID 77](https://assets.open.mp/assets/images/skins/77.png) | swmotr1 | Beskućnik | San Andreas | Žensko | -| 78 | ![Skin ID 78](https://assets.open.mp/assets/images/skins/78.png) | wmotr1 | Beskućnik | San Andreas | Muško | -| 79 | ![Skin ID 79](https://assets.open.mp/assets/images/skins/79.png) | bmotr1 | Beskućnik | San Andreas | Muško | -| 80 | ![Skin ID 80](https://assets.open.mp/assets/images/skins/80.png) | vbmybox | Boxer | Teretane San Andreas-a | Muško | -| 81 | ![Skin ID 81](https://assets.open.mp/assets/images/skins/81.png) | vwmybox | Boxer | Teretane San Andreas-a | Muško | -| 82 | ![Skin ID 82](https://assets.open.mp/assets/images/skins/82.png) | vhmyelv | Black Elvis | Las Venturas | Muško | -| 83 | ![Skin ID 83](https://assets.open.mp/assets/images/skins/83.png) | vbmyelv | White Elvis | Las Venturas | Muško | -| 84 | ![Skin ID 84](https://assets.open.mp/assets/images/skins/84.png) | vimyelv | Blue Elvis | Las Venturas | Muško | -| 85 | ![Skin ID 85](https://assets.open.mp/assets/images/skins/85.png) | vwfypro | Prostitutka | San Andreas | Žensko | -| 86 | ![Skin ID 86](https://assets.open.mp/assets/images/skins/86.png) | ryder3 | Ryder sa maskom za pljačku | Los Santos | Muško | -| 87 | ![Skin ID 87](https://assets.open.mp/assets/images/skins/87.png) | vwfyst1 | Striptizeta | San Andreas | Žensko | -| 88 | ![Skin ID 88](https://assets.open.mp/assets/images/skins/88.png) | wfori | Normalan Pješak | San Andreas | Žensko | -| 89 | ![Skin ID 89](https://assets.open.mp/assets/images/skins/89.png) | wfost | Normalan Pješak | San Andreas | Žensko | -| 90 | ![Skin ID 90](https://assets.open.mp/assets/images/skins/90.png) | wfyjg | Džoger | San Andreas | Žensko | -| 91 | ![Skin ID 91](https://assets.open.mp/assets/images/skins/91.png) | wfyri | Bogata Žena | San Andreas | Žensko | -| 92 | ![Skin ID 92](https://assets.open.mp/assets/images/skins/92.png) | wfyro | Rollerskater | Plaže San Andreas-a | Žensko | -| 93 | ![Skin ID 93](https://assets.open.mp/assets/images/skins/93.png) | wfyst | Normalan Pješak | San Andreas | Žensko | -| 94 | ![Skin ID 94](https://assets.open.mp/assets/images/skins/94.png) | wmori | Normalan Pješak | San Andreas | Muško | -| 95 | ![Skin ID 95](https://assets.open.mp/assets/images/skins/95.png) | wmost | Normalan Pješak | Radi ili posjeduje Dilimore benzinsku stanicu San Andreas | Muško | -| 96 | ![Skin ID 96](https://assets.open.mp/assets/images/skins/96.png) | wmyjg | Džoger | San Andreas | Muško | -| 97 | ![Skin ID 97](https://assets.open.mp/assets/images/skins/97.png) | wmylg | Spasilac | Plaže | Muško | -| 98 | ![Skin ID 98](https://assets.open.mp/assets/images/skins/98.png) | wmyri | Normalan Pješak | San Andreas | Muško | -| 99 | ![Skin ID 99](https://assets.open.mp/assets/images/skins/99.png) | wmyro | Rollerskater | San Andreas | Muško | -| 100 | ![Skin ID 100](https://assets.open.mp/assets/images/skins/100.png) | wmycr | Biciklista | San Andreas | Muško | -| 101 | ![Skin ID 101](https://assets.open.mp/assets/images/skins/101.png) | wmyst | Normalan Pješak | San Andreas | Muško | -| 102 | ![Skin ID 102](https://assets.open.mp/assets/images/skins/102.png) | ballas1 | Balla | Los Santos | Muško | -| 103 | ![Skin ID 103](https://assets.open.mp/assets/images/skins/103.png) | ballas2 | Balla | Los Santos | Muško | -| 104 | ![Skin ID 104](https://assets.open.mp/assets/images/skins/104.png) | ballas3 | Balla | Los Santos | Muško | -| 105 | ![Skin ID 105](https://assets.open.mp/assets/images/skins/105.png) | fam1 | Grove Street Families | Los Santos | Muško | -| 106 | ![Skin ID 106](https://assets.open.mp/assets/images/skins/106.png) | fam2 | Grove Street Families | Los Santos | Muško | -| 107 | ![Skin ID 107](https://assets.open.mp/assets/images/skins/107.png) | fam3 | Grove Street Families | Los Santos | Muško | -| 108 | ![Skin ID 108](https://assets.open.mp/assets/images/skins/108.png) | lsv1 | Los Santos Vagos | Los Santos | Muško | -| 109 | ![Skin ID 109](https://assets.open.mp/assets/images/skins/109.png) | lsv2 | Los Santos Vagos | Los Santos | Muško | -| 110 | ![Skin ID 110](https://assets.open.mp/assets/images/skins/110.png) | lsv3 | Los Santos Vagos | Los Santos | Muško | -| 111 | ![Skin ID 111](https://assets.open.mp/assets/images/skins/111.png) | maffa | The Russian Mafia | Around SA | Muško | -| 112 | ![Skin ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | The Russian Mafia | Around SA | Muško | -| 113 | ![Skin ID 113](https://assets.open.mp/assets/images/skins/113.png) | mafboss | The Russian Mafia | Around SA | Muško | -| 114 | ![Skin ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varios Los Aztecas | Los Santos | Muško | -| 115 | ![Skin ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varios Los Aztecas | Los Santos | Muško | -| 116 | ![Skin ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varios Los Aztecas | Los Santos | Muško | -| 117 | ![Skin ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Triad | San Fierro | Muško | -| 118 | ![Skin ID 118](https://assets.open.mp/assets/images/skins/118.png) | triadb | Triad | San Fierro | Muško | -| 119 | ![Skin ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johhny Sindacco | Las Venturas | Muško | -| 120 | ![Skin ID 120](https://assets.open.mp/assets/images/skins/120.png) | triboss | Triad Boss | San Fierro | Muško | -| 121 | ![Skin ID 121](https://assets.open.mp/assets/images/skins/121.png) | dnb1 | Da Nang Boy | San Fierro | Muško | -| 122 | ![Skin ID 122](https://assets.open.mp/assets/images/skins/122.png) | dnb2 | Da Nang Boy | San Fierro | Muško | -| 123 | ![Skin ID 123](https://assets.open.mp/assets/images/skins/123.png) | dnb3 | Da Nang Boy | San Fierro | Muško | -| 124 | ![Skin ID 124](https://assets.open.mp/assets/images/skins/124.png) | vmaff1 | The Mafia | Las Venturas | Muško | -| 125 | ![Skin ID 125](https://assets.open.mp/assets/images/skins/125.png) | vmaff2 | The Mafia | Las Venturas | Muško | -| 126 | ![Skin ID 126](https://assets.open.mp/assets/images/skins/126.png) | vmaff3 | The Mafia | Las Venturas | Muško | -| 127 | ![Skin ID 127](https://assets.open.mp/assets/images/skins/127.png) | vmaff4 | The Mafia | Las Venturas | Muško | -| 128 | ![Skin ID 128](https://assets.open.mp/assets/images/skins/128.png) | dnmylc | Stanovnik Farme | San Andreas | Muško | -| 129 | ![Skin ID 129](https://assets.open.mp/assets/images/skins/129.png) | dnfolc1 | Stanovnik Farme | San Andreas | Žensko | -| 130 | ![Skin ID 130](https://assets.open.mp/assets/images/skins/130.png) | dnfolc2 | Stanovnik Farme | San Andreas | Žensko | -| 131 | ![Skin ID 131](https://assets.open.mp/assets/images/skins/131.png) | dnfylc | Stanovnik Farme | San Andreas | Žensko | -| 132 | ![Skin ID 132](https://assets.open.mp/assets/images/skins/132.png) | dnmolc1 | Stanovnik Farme | San Andreas | Muško | -| 133 | ![Skin ID 133](https://assets.open.mp/assets/images/skins/133.png) | dnmolc2 | Stanovnik Farme | San Andreas | Muško | -| 134 | ![Skin ID 134](https://assets.open.mp/assets/images/skins/134.png) | sbmotr2 | Beskućnik | San Andreas | Muško | -| 135 | ![Skin ID 135](https://assets.open.mp/assets/images/skins/135.png) | swmotr2 | Beskućnik | San Andreas | Muško | -| 136 | ![Skin ID 136](https://assets.open.mp/assets/images/skins/136.png) | sbmytr3 | Normalan Pješak | San Andreas | Muško | -| 137 | ![Skin ID 137](https://assets.open.mp/assets/images/skins/137.png) | swmotr3 | Beskućnik | San Andreas | Muško | -| 138 | ![Skin ID 138](https://assets.open.mp/assets/images/skins/138.png) | wfybe | Posjetitelj Plaže | Plaže San Andreas-a | Žensko | -| 139 | ![Skin ID 139](https://assets.open.mp/assets/images/skins/139.png) | bfybe | Posjetitelj Plaže | Plaže San Andreas-a | Žensko | -| 140 | ![Skin ID 140](https://assets.open.mp/assets/images/skins/140.png) | hfybe | Posjetitelj Plaže | Plaže San Andreas-a | Žensko | -| 141 | ![Skin ID 141](https://assets.open.mp/assets/images/skins/141.png) | sofybu | Poslovna žena | San Andreas | Žensko | -| 142 | ![Skin ID 142](https://assets.open.mp/assets/images/skins/142.png) | sbmyst | Taksi Vozač | San Fierro | Muško | -| 143 | ![Skin ID 143](https://assets.open.mp/assets/images/skins/143.png) | sbmycr | Izrađivač Crack-a | San Andreas | Muško | -| 144 | ![Skin ID 144](https://assets.open.mp/assets/images/skins/144.png) | bmycg | Izrađivač Crack-a | San Andreas | Muško | -| 145 | ![Skin ID 145](https://assets.open.mp/assets/images/skins/145.png) | wfycrk | Izrađivač Crack-a | Plaže San Andreas-a | Žensko | -| 146 | ![Skin ID 146](https://assets.open.mp/assets/images/skins/146.png) | hmycm | Izrađivač Crack-a | Plaže San Andreas-a | Muško | -| 147 | ![Skin ID 147](https://assets.open.mp/assets/images/skins/147.png) | wmybu | Biznismen | San Andreas | Muško | -| 148 | ![Skin ID 148](https://assets.open.mp/assets/images/skins/148.png) | bfybu | Poslovna žena | San Andreas | Žensko | -| 149 | ![Skin ID 149](https://assets.open.mp/assets/images/skins/149.png) | smokev | Oklopljeni Big Smoke | Los Santos | Muško | -| 150 | ![Skin ID 150](https://assets.open.mp/assets/images/skins/150.png) | wfybu | Poslovna žena | San Andreas | Žensko | -| 151 | ![Skin ID 151](https://assets.open.mp/assets/images/skins/151.png) | dwfylc1 | Normalan Pješak | San Andreas | Žensko | -| 152 | ![Skin ID 152](https://assets.open.mp/assets/images/skins/152.png) | wfypro | Prostitutka | San Andreas | Žensko | -| 153 | ![Skin ID 153](https://assets.open.mp/assets/images/skins/153.png) | wmyconb | Konstruktor | San Andreas | Muško | -| 154 | ![Skin ID 154](https://assets.open.mp/assets/images/skins/154.png) | wmybe | Posjetitelj Plaže | Plaže San Andreas-a | Muško | -| 155 | ![Skin ID 155](https://assets.open.mp/assets/images/skins/155.png) | wmypizz | Well Stacked Pizza Radnik | Well Stacked Pizza co. | Muško | -| 156 | ![Skin ID 156](https://assets.open.mp/assets/images/skins/156.png) | bmobar | Frizer | San Andreas | Muško | -| 157 | ![Skin ID 157](https://assets.open.mp/assets/images/skins/157.png) | cwfyhb | Prostački | San Andreas | Žensko | -| 158 | ![Skin ID 158](https://assets.open.mp/assets/images/skins/158.png) | cwmofr | Farmer | San Andreas | Muško | -| 159 | ![Skin ID 159](https://assets.open.mp/assets/images/skins/159.png) | cwmohb1 | Prostački | San Andreas | Muško | -| 160 | ![Skin ID 160](https://assets.open.mp/assets/images/skins/160.png) | cwmohb2 | Prostački | San Andreas | Muško | -| 161 | ![Skin ID 161](https://assets.open.mp/assets/images/skins/161.png) | cwmyfr | Farmer | San Andreas | Muško | -| 162 | ![Skin ID 162](https://assets.open.mp/assets/images/skins/162.png) | cwmyhb1 | Prostački | San Andreas | Muško | -| 163 | ![Skin ID 163](https://assets.open.mp/assets/images/skins/163.png) | bmyboun | Black Bouncer | San Andreas | Muško | -| 164 | ![Skin ID 164](https://assets.open.mp/assets/images/skins/164.png) | wmyboun | White Bouncer | San Andreas | Muško | -| 165 | ![Skin ID 165](https://assets.open.mp/assets/images/skins/165.png) | wmomib | White MIB agent | San Andreas | Muško | -| 166 | ![Skin ID 166](https://assets.open.mp/assets/images/skins/166.png) | bmymib | Black MIB agent | San Andreas | Muško | -| 167 | ![Skin ID 167](https://assets.open.mp/assets/images/skins/167.png) | wmybell | Cluckin' Bell Radnik | Cluckin' Bell | Muško | -| 168 | ![Skin ID 168](https://assets.open.mp/assets/images/skins/168.png) | bmochil | Hotdog/Chilli Dog Vendor | Hotdog vans and chilli dog carts | Muško | -| 169 | ![Skin ID 169](https://assets.open.mp/assets/images/skins/169.png) | sofyri | Normalan Pješak | San Andreas | Žensko | -| 170 | ![Skin ID 170](https://assets.open.mp/assets/images/skins/170.png) | somyst | Normalan Pješak | San Andreas | Muško | -| 171 | ![Skin ID 171](https://assets.open.mp/assets/images/skins/171.png) | vwmybjd | Blackjack Diler | Kazina | Muško | -| 172 | ![Skin ID 172](https://assets.open.mp/assets/images/skins/172.png) | vwfycrp | Kazino krupije | Kazina | Žensko | -| 173 | ![Skin ID 173](https://assets.open.mp/assets/images/skins/173.png) | sfr1 | San Fierro Rifa | San Fierro | Muško | -| 174 | ![Skin ID 174](https://assets.open.mp/assets/images/skins/174.png) | sfr2 | San Fierro Rifa | San Fierro | Muško | -| 175 | ![Skin ID 175](https://assets.open.mp/assets/images/skins/175.png) | sfr3 | San Fierro Rifa | San Fierro | Muško | -| 176 | ![Skin ID 176](https://assets.open.mp/assets/images/skins/176.png) | bmybar | Frizer | San Andreas | Muško | -| 177 | ![Skin ID 177](https://assets.open.mp/assets/images/skins/177.png) | wmybar | Frizer | San Andreas | Muško | -| 178 | ![Skin ID 178](https://assets.open.mp/assets/images/skins/178.png) | wfysex | Kurva | San Andreas | Žensko | -| 179 | ![Skin ID 179](https://assets.open.mp/assets/images/skins/179.png) | wmyammo | Prodavac Municije | Ammunation | Muško | -| 180 | ![Skin ID 180](https://assets.open.mp/assets/images/skins/180.png) | bmytatt | Umjetnik Tetovaža | Tattoo Shops | Muško | -| 181 | ![Skin ID 181](https://assets.open.mp/assets/images/skins/181.png) | vwmycr | Punk | San Andreas | Muško | -| 182 | ![Skin ID 182](https://assets.open.mp/assets/images/skins/182.png) | vbmocd | Taksi Vozač | San Andreas | Muško | -| 183 | ![Skin ID 183](https://assets.open.mp/assets/images/skins/183.png) | vbmycr | Normalan Pješak | San Andreas | Muško | -| 184 | ![Skin ID 184](https://assets.open.mp/assets/images/skins/184.png) | vhmycr | Normalan Pješak | San Andreas | Muško | -| 185 | ![Skin ID 185](https://assets.open.mp/assets/images/skins/185.png) | sbmyri | Normalan Pješak | San Andreas | Muško | -| 186 | ![Skin ID 186](https://assets.open.mp/assets/images/skins/186.png) | somyri | Normalan Pješak | San Andreas | Muško | -| 187 | ![Skin ID 187](https://assets.open.mp/assets/images/skins/187.png) | somybu | Biznismen | San Andreas | Muško | -| 188 | ![Skin ID 188](https://assets.open.mp/assets/images/skins/188.png) | swmyst | Normalan Pješak | San Andreas | Muško | -| 189 | ![Skin ID 189](https://assets.open.mp/assets/images/skins/189.png) | wmyva | Valet | San Fierro | Muško | -| 190 | ![Skin ID 190](https://assets.open.mp/assets/images/skins/190.png) | copgrl3 | Barbara Schternvart | El Quebrados | Žensko | -| 191 | ![Skin ID 191](https://assets.open.mp/assets/images/skins/191.png) | gungrl3 | Helena Wankstein | Blueberry | Žensko | -| 192 | ![Skin ID 192](https://assets.open.mp/assets/images/skins/192.png) | mecgrl3 | Michelle Cannes | San Fierro | Žensko | -| 193 | ![Skin ID 193](https://assets.open.mp/assets/images/skins/193.png) | nurgrl3 | Katie Zhan | San Fierro | Žensko | -| 194 | ![Skin ID 194](https://assets.open.mp/assets/images/skins/194.png) | crogrl3 | Millie Perkins | Las Venturas | Žensko | -| 195 | ![Skin ID 195](https://assets.open.mp/assets/images/skins/195.png) | gangrl3 | Denise Robinson | Los Santos | Žensko | -| 196 | ![Skin ID 196](https://assets.open.mp/assets/images/skins/196.png) | cwfofr | Stanovnik seoskog grada | San Andreas | Žensko | -| 197 | ![Skin ID 197](https://assets.open.mp/assets/images/skins/197.png) | cwfohb | Prostački | San Andreas | Žensko | -| 198 | ![Skin ID 198](https://assets.open.mp/assets/images/skins/198.png) | cwfyfr1 | Stanovnik seoskog grada | San Andreas | Žensko | -| 199 | ![Skin ID 199](https://assets.open.mp/assets/images/skins/199.png) | cwfyfr2 | Stanovnik seoskog grada | San Andreas | Žensko | -| 200 | ![Skin ID 200](https://assets.open.mp/assets/images/skins/200.png) | cwmyhb2 | Prostački | San Andreas | Muško | -| 201 | ![Skin ID 201](https://assets.open.mp/assets/images/skins/201.png) | dwfylc2 | Farmer | San Andreas | Žensko | -| 202 | ![Skin ID 202](https://assets.open.mp/assets/images/skins/202.png) | dwmylc2 | Farmer | San Andreas | Muško | -| 203 | ![Skin ID 203](https://assets.open.mp/assets/images/skins/203.png) | omykara | Učitelj Karatea | San Fierro Gym | Muško | -| 204 | ![Skin ID 204](https://assets.open.mp/assets/images/skins/204.png) | wmykara | Učitelj Karatea | San Fierro Gym | Muško | -| 205 | ![Skin ID 205](https://assets.open.mp/assets/images/skins/205.png) | wfyburg | Burger Shot Blagajnik | Burger Shot | Žensko | -| 206 | ![Skin ID 206](https://assets.open.mp/assets/images/skins/206.png) | vwmycd | Taksi Vozač | San Andreas | Muško | -| 207 | ![Skin ID 207](https://assets.open.mp/assets/images/skins/207.png) | vhfypro | Prostitutka | San Andreas | Žensko | -| 208 | ![Skin ID 208](https://assets.open.mp/assets/images/skins/208.png) | suzie | Su Xi Mu (Suzie) | San Fierro | Muško | -| 209 | ![Skin ID 209](https://assets.open.mp/assets/images/skins/209.png) | omonood | Oriental Noodle stand vendor | Noodle stands | Muško | -| 210 | ![Skin ID 210](https://assets.open.mp/assets/images/skins/210.png) | omoboat | Oriental Boating School Instructor | Boating School | Muško | -| 211 | ![Skin ID 211](https://assets.open.mp/assets/images/skins/211.png) | wfyclot | Clothes shop staff | Clothes shops | Žensko | -| 212 | ![Skin ID 212](https://assets.open.mp/assets/images/skins/212.png) | vwmotr1 | Beskućnik | San Andreas | Muško | -| 213 | ![Skin ID 213](https://assets.open.mp/assets/images/skins/213.png) | vwmotr2 | Čudan starac | San Andreas | Muško | -| 214 | ![Skin ID 214](https://assets.open.mp/assets/images/skins/214.png) | vwfywai | Konobarica (Maria Latore) | Caligulas Kazino (samo cutscena) | Žensko | -| 215 | ![Skin ID 215](https://assets.open.mp/assets/images/skins/215.png) | sbfori | Normalan Pješak | San Andreas | Žensko | -| 216 | ![Skin ID 216](https://assets.open.mp/assets/images/skins/216.png) | swfyri | Normalan Pješak | San Andreas | Žensko | -| 217 | ![Skin ID 217](https://assets.open.mp/assets/images/skins/217.png) | wmyclot | Clothes shop staff | Clothes shops | Muško | -| 218 | ![Skin ID 218](https://assets.open.mp/assets/images/skins/218.png) | sbfost | Normalan Pješak | San Andreas | Žensko | -| 219 | ![Skin ID 219](https://assets.open.mp/assets/images/skins/219.png) | sbfyri | Bogata Žena | San Andreas | Žensko | -| 220 | ![Skin ID 220](https://assets.open.mp/assets/images/skins/220.png) | sbmocd | Taksi Vozač | San Fierro | Muško | -| 221 | ![Skin ID 221](https://assets.open.mp/assets/images/skins/221.png) | sbmori | Normalan Pješak | San Andreas | Muško | -| 222 | ![Skin ID 222](https://assets.open.mp/assets/images/skins/222.png) | sbmost | Normalan Pješak | San Andreas | Muško | -| 223 | ![Skin ID 223](https://assets.open.mp/assets/images/skins/223.png) | shmycr | Normalan Pješak | San Andreas | Muško | -| 224 | ![Skin ID 224](https://assets.open.mp/assets/images/skins/224.png) | sofori | Normalan Pješak | San Andreas | Žensko | -| 225 | ![Skin ID 225](https://assets.open.mp/assets/images/skins/225.png) | sofost | Normalan Pješak | San Andreas | Žensko | -| 226 | ![Skin ID 226](https://assets.open.mp/assets/images/skins/226.png) | sofyst | Normalan Pješak | San Andreas | Žensko | -| 227 | ![Skin ID 227](https://assets.open.mp/assets/images/skins/227.png) | somobu | Orijentalni Biznismen | San Andreas | Muško | -| 228 | ![Skin ID 228](https://assets.open.mp/assets/images/skins/228.png) | somori | Orijentalni Pješak | San Andreas | Muško | -| 229 | ![Skin ID 229](https://assets.open.mp/assets/images/skins/229.png) | somost | Orijentalni Pješak | San Andreas | Muško | -| 230 | ![Skin ID 230](https://assets.open.mp/assets/images/skins/230.png) | swmotr5 | Beskućnik | San Andreas | Muško | -| 231 | ![Skin ID 231](https://assets.open.mp/assets/images/skins/231.png) | swfori | Normalan Pješak | San Andreas | Žensko | -| 232 | ![Skin ID 232](https://assets.open.mp/assets/images/skins/232.png) | swfost | Normalan Pješak | San Andreas | Žensko | -| 233 | ![Skin ID 233](https://assets.open.mp/assets/images/skins/233.png) | swfyst | Normalan Pješak | San Andreas | Žensko | -| 234 | ![Skin ID 234](https://assets.open.mp/assets/images/skins/234.png) | swmocd | Taksi Vozač | San Andreas | Muško | -| 235 | ![Skin ID 235](https://assets.open.mp/assets/images/skins/235.png) | swmori | Normalan Pješak | San Andreas | Muško | -| 236 | ![Skin ID 236](https://assets.open.mp/assets/images/skins/236.png) | swmost | Normalan Pješak | San Andreas | Muško | -| 237 | ![Skin ID 237](https://assets.open.mp/assets/images/skins/237.png) | shfypro | Prostitutka | San Andreas | Žensko | -| 238 | ![Skin ID 238](https://assets.open.mp/assets/images/skins/238.png) | sbfypro | Prostitutka | San Andreas | Žensko | -| 239 | ![Skin ID 239](https://assets.open.mp/assets/images/skins/239.png) | swmotr4 | Beskućnik | San Andreas | Muško | -| 240 | ![Skin ID 240](https://assets.open.mp/assets/images/skins/240.png) | swmyri | The D.A | San Fierro | Muško | -| 241 | ![Skin ID 241](https://assets.open.mp/assets/images/skins/241.png) | smyst | Afroamerikanac | San Andreas | Muško | -| 242 | ![Skin ID 242](https://assets.open.mp/assets/images/skins/242.png) | smyst2 | Meksikanac | San Andreas | Muško | -| 243 | ![Skin ID 243](https://assets.open.mp/assets/images/skins/243.png) | sfypro | Prostitutka | San Andreas | Žensko | -| 244 | ![Skin ID 244](https://assets.open.mp/assets/images/skins/244.png) | vbfyst2 | Striptizeta | San Andreas | Žensko | -| 245 | ![Skin ID 245](https://assets.open.mp/assets/images/skins/245.png) | vbfypro | Prostitutka | San Andreas | Žensko | -| 246 | ![Skin ID 246](https://assets.open.mp/assets/images/skins/246.png) | vhfyst3 | Striptizeta | San Andreas | Žensko | -| 247 | ![Skin ID 247](https://assets.open.mp/assets/images/skins/247.png) | bikera | Biciklista | San Andreas | Muško | -| 248 | ![Skin ID 248](https://assets.open.mp/assets/images/skins/248.png) | bikerb | Biciklista | San Andreas | Muško | -| 249 | ![Skin ID 249](https://assets.open.mp/assets/images/skins/249.png) | bmypimp | Svodnik | San Fierro | Muško | -| 250 | ![Skin ID 250](https://assets.open.mp/assets/images/skins/250.png) | swmycr | Normalan Pješak | San Andreas | Muško | -| 251 | ![Skin ID 251](https://assets.open.mp/assets/images/skins/251.png) | wfylg | Spasilac | Plaže | Žensko | -| 252 | ![Skin ID 252](https://assets.open.mp/assets/images/skins/252.png) | wmyva2 | Goli Sobar | San Fierro (samo misija) | Muško | -| 253 | ![Skin ID 253](https://assets.open.mp/assets/images/skins/253.png) | bmosec | Autobus Vozač | San Fierro | Muško | -| 254 | ![Skin ID 254](https://assets.open.mp/assets/images/skins/254.png) | bikdrug | Diler Droge Biciklista | San Andreas | Muško | -| 255 | ![Skin ID 255](https://assets.open.mp/assets/images/skins/255.png) | wmych | Šofer (Vozač limuzine) | San Andreas | Muško | -| 256 | ![Skin ID 256](https://assets.open.mp/assets/images/skins/256.png) | sbfystr | Striptizeta | San Andreas | Žensko | -| 257 | ![Skin ID 257](https://assets.open.mp/assets/images/skins/257.png) | swfystr | Striptizeta | San Andreas | Žensko | -| 258 | ![Skin ID 258](https://assets.open.mp/assets/images/skins/258.png) | heck1 | Hekler | San Andreas | Muško | -| 259 | ![Skin ID 259](https://assets.open.mp/assets/images/skins/259.png) | heck2 | Hekler | San Andreas | Muško | -| 260 | ![Skin ID 260](https://assets.open.mp/assets/images/skins/260.png) | bmycon | Konstruktor | San Fierro | Muško | -| 261 | ![Skin ID 261](https://assets.open.mp/assets/images/skins/261.png) | wmycd1 | Taksi vozač | San Andreas | Muško | -| 262 | ![Skin ID 262](https://assets.open.mp/assets/images/skins/262.png) | bmocd | Taksi vozač | San Andreas | Muško | -| 263 | ![Skin ID 263](https://assets.open.mp/assets/images/skins/263.png) | vwfywa2 | Normalan Pješak | San Andreas | Žensko | -| 264 | ![Skin ID 264](https://assets.open.mp/assets/images/skins/264.png) | wmoice | Klovn (Vozač kombija sladoleda) | San Andreas (Driving ice-cream vans (Mr.Whoopee)) | Muško | -| 265 | ![Skin ID 265](https://assets.open.mp/assets/images/skins/265.png) | tenpen | Policajac Frank Tenpenny (Korumpirani Policajac) | Misije | Muško | -| 266 | ![Skin ID 266](https://assets.open.mp/assets/images/skins/266.png) | pulaski | Policajac Eddie Pulaski (Korumpirani Policajac) | Misije | Muško | -| 267 | ![Skin ID 267](https://assets.open.mp/assets/images/skins/267.png) | hern | Policajac Jimmy Hernandez | Misije | Muško | -| 268 | ![Skin ID 268](https://assets.open.mp/assets/images/skins/268.png) | dwayne | Dwaine/Dwayne | San Fierro (Misije) | Muško | -| 269 | ![Skin ID 269](https://assets.open.mp/assets/images/skins/269.png) | smoke | Melvin "Big Smoke" Harris (Mission) | Los Santos | Muško | -| 270 | ![Skin ID 270](https://assets.open.mp/assets/images/skins/270.png) | sweet | Sean 'Sweet' Johnson | Los Santos/San Fierro (Misije) | Muško | -| 271 | ![Skin ID 271](https://assets.open.mp/assets/images/skins/271.png) | ryder | Lance 'Ryder' Wilson | Los Santos/San Fierro (Misije) | Muško | -| 272 | ![Skin ID 272](https://assets.open.mp/assets/images/skins/272.png) | forelli | Mafia Boss | Los Santos | Muško | -| 273 | ![Skin ID 273](https://assets.open.mp/assets/images/skins/273.png) | tbone | T-Bone Mendez | San Fierro | Muško | -| 274 | ![Skin ID 274](https://assets.open.mp/assets/images/skins/274.png) | laemt1 | Bolničar (Tehničar Hitne Medicinske Pomoći) | Los Santos | Muško | -| 275 | ![Skin ID 275](https://assets.open.mp/assets/images/skins/275.png) | lvemt1 | Bolničar (Tehničar Hitne Medicinske Pomoći) | Las Venturas | Muško | -| 276 | ![Skin ID 276](https://assets.open.mp/assets/images/skins/276.png) | sfemt1 | Bolničar (Tehničar Hitne Medicinske Pomoći) | San Fierro | Muško | -| 277 | ![Skin ID 277](https://assets.open.mp/assets/images/skins/277.png) | lafd1 | Vatrogasac | Los Santos | Muško | -| 278 | ![Skin ID 278](https://assets.open.mp/assets/images/skins/278.png) | lvfd1 | Vatrogasac | Las Venturas | Muško | -| 279 | ![Skin ID 279](https://assets.open.mp/assets/images/skins/279.png) | sffd1 | Vatrogasac | San Fierro | Muško | -| 280 | ![Skin ID 280](https://assets.open.mp/assets/images/skins/280.png) | lapd1 | Los Santos Policajac | Los Santos | Muško | -| 281 | ![Skin ID 281](https://assets.open.mp/assets/images/skins/281.png) | sfpd1 | San Fierro Policajac | San Fierro | Muško | -| 282 | ![Skin ID 282](https://assets.open.mp/assets/images/skins/282.png) | lvpd1 | Las Venturas Policajac | Las Venturas | Muško | -| 283 | ![Skin ID 283](https://assets.open.mp/assets/images/skins/283.png) | csher | Okružni Šerif | Selo | Muško | -| 284 | ![Skin ID 284](https://assets.open.mp/assets/images/skins/284.png) | lapdm1 | LSPD Motociklistički Policajac | San Andreas | Muško | -| 285 | ![Skin ID 285](https://assets.open.mp/assets/images/skins/285.png) | swat | S.W.A.T Specijalne Jedinice | San Andreas | Muško | -| 286 | ![Skin ID 286](https://assets.open.mp/assets/images/skins/286.png) | fbi | FBI Agent | San Andreas | Muško | -| 287 | ![Skin ID 287](https://assets.open.mp/assets/images/skins/287.png) | army | San Andreas Vojnik Armije | San Andreas | Muško | -| 288 | ![Skin ID 288](https://assets.open.mp/assets/images/skins/288.png) | dsher | Pustinjski Šerif | Pustinja | Muško | -| 289 | ![Skin ID 289](https://assets.open.mp/assets/images/skins/289.png) | zero | Zero | San Fierro | Muško | -| 290 | ![Skin ID 290](https://assets.open.mp/assets/images/skins/290.png) | rose | Ken Rosenberg | Las Venturas Kazino | Muško | -| 291 | ![Skin ID 291](https://assets.open.mp/assets/images/skins/291.png) | paul | Kent Paul | LV/LS | Muško | -| 292 | ![Skin ID 292](https://assets.open.mp/assets/images/skins/292.png) | cesar | Cesar Vialpando | LS/SF | Muško | -| 293 | ![Skin ID 293](https://assets.open.mp/assets/images/skins/293.png) | ogloc | Jeffery "OG Loc" Martin/Cross | Los Santos Burger Shot | Muško | -| 294 | ![Skin ID 294](https://assets.open.mp/assets/images/skins/294.png) | wuzimu | Wu Zi Mu (Woozie) | San Fierro i Las Venturas | Muško | -| 295 | ![Skin ID 295](https://assets.open.mp/assets/images/skins/295.png) | torino | Michael Toreno (Mike) | Las Venturas i San Fierro | Muško | -| 296 | ![Skin ID 296](https://assets.open.mp/assets/images/skins/296.png) | jizzy | Jizzy B. | San Fierro The Pleasure Domes | Muško | -| 297 | ![Skin ID 297](https://assets.open.mp/assets/images/skins/297.png) | maddogg | Madd Dogg | Madd Dogg-ova Vila Los Santos | Muško | -| 298 | ![Skin ID 298](https://assets.open.mp/assets/images/skins/298.png) | cat | Catalina | Fern Ridge | Žensko | -| 299 | ![Skin ID 299](https://assets.open.mp/assets/images/skins/299.png) | claude | Claude Speed | Samo Cutscena | Muško | +| Skin ID | Pregled | Ime Skin Modela | Skin Ime/Tip | Singleplayer Lokacija | Rod | +| ------- | ------------------------------------------------------------------ | --------------- | ------------------------------------------------ | ---------------------------------------------------------- | ------ | +| 0 | ![Skin ID 0](https://assets.open.mp/assets/images/skins/0.png) | cj | Carl "CJ" Johnson (Glavni Lik) | Bilo gdje | Muško | +| 1 | ![Skin ID 1](https://assets.open.mp/assets/images/skins/1.png) | truth | The Truth | San Fierro and Las Venturas | Muško | +| 2 | ![Skin ID 2](https://assets.open.mp/assets/images/skins/2.png) | maccer | Maccer | Las Venturas and Los Santos | Muško | +| 3 | ![Skin ID 3](https://assets.open.mp/assets/images/skins/3.png) | andre | Andre | Nepoznato | Muško | +| 4 | ![Skin ID 4](https://assets.open.mp/assets/images/skins/4.png) | bbthin | Barry "Big Bear" Thorne [Thin] | Los Santos | Muško | +| 5 | ![Skin ID 5](https://assets.open.mp/assets/images/skins/5.png) | bb | Barry "Big Bear" Thorne [Big] | Los Santos | Muško | +| 6 | ![Skin ID 6](https://assets.open.mp/assets/images/skins/6.png) | emmet | Emmet | Los Santos | Muško | +| 7 | ![Skin ID 7](https://assets.open.mp/assets/images/skins/7.png) | male01 | Taksi Vozač/Vlakovođa | San Andreas | Muško | +| 8 | ![Skin ID 8](https://assets.open.mp/assets/images/skins/8.png) | janitor | Domar | 4 Dragons Kazino | Muško | +| 9 | ![Skin ID 9](https://assets.open.mp/assets/images/skins/9.png) | bfori | Normalan Pješak | San Andreas | Žensko | +| 10 | ![Skin ID 10](https://assets.open.mp/assets/images/skins/10.png) | bfost | Starica | San Andreas | Žensko | +| 11 | ![Skin ID 11](https://assets.open.mp/assets/images/skins/11.png) | vbfycrp | Kazino krupije | Las Venturas Kazina | Žensko | +| 12 | ![Skin ID 12](https://assets.open.mp/assets/images/skins/12.png) | bfyri | Bogata Žena | San Andreas | Žensko | +| 13 | ![Skin ID 13](https://assets.open.mp/assets/images/skins/13.png) | bfyst | Djevojka s ulice | San Andreas | Žensko | +| 14 | ![Skin ID 14](https://assets.open.mp/assets/images/skins/14.png) | bmori | Normalan Pješak | San Andreas | Muško | +| 15 | ![Skin ID 15](https://assets.open.mp/assets/images/skins/15.png) | bmost | Mr.Whittaker (Vlasnik RS Haul-a) | San Andreas | Muško | +| 16 | ![Skin ID 16](https://assets.open.mp/assets/images/skins/16.png) | bmyap | Airport Ground Worker | Airports | Muško | +| 17 | ![Skin ID 17](https://assets.open.mp/assets/images/skins/17.png) | bmybu | Biznismen | San Andreas | Muško | +| 18 | ![Skin ID 18](https://assets.open.mp/assets/images/skins/18.png) | bmybe | Posjetitelj Plaže | Plaže San Andreas-a | Muško | +| 19 | ![Skin ID 19](https://assets.open.mp/assets/images/skins/19.png) | bmydj | DJ | San Andreas | Muško | +| 20 | ![Skin ID 20](https://assets.open.mp/assets/images/skins/20.png) | bmyri | Rich Guy (Madd Dogg's Manager) | San Andreas | Muško | +| 21 | ![Skin ID 21](https://assets.open.mp/assets/images/skins/21.png) | bmycr | Normalan Pješak | San Andreas | Muško | +| 22 | ![Skin ID 22](https://assets.open.mp/assets/images/skins/22.png) | bmyst | Normalan Pješak | San Andreas | Muško | +| 23 | ![Skin ID 23](https://assets.open.mp/assets/images/skins/23.png) | wmybmx | BMXer | Los Santos | Muško | +| 24 | ![Skin ID 24](https://assets.open.mp/assets/images/skins/24.png) | wbdyg1 | Madd Dogg Bodyguard | Madd Dogg-ova Vila | Muško | +| 25 | ![Skin ID 25](https://assets.open.mp/assets/images/skins/25.png) | wbdyg2 | Madd Dogg Bodyguard | Madd Dogg-ova Vila | Muško | +| 26 | ![Skin ID 26](https://assets.open.mp/assets/images/skins/26.png) | wmybp | Backpacker | San Andreas | Muško | +| 27 | ![Skin ID 27](https://assets.open.mp/assets/images/skins/27.png) | wmycon | Konstruktor | Doherty | Muško | +| 28 | ![Skin ID 28](https://assets.open.mp/assets/images/skins/28.png) | bmydrug | Drug Dealer | Los Santos | Muško | +| 29 | ![Skin ID 29](https://assets.open.mp/assets/images/skins/29.png) | wmydrug | Drug Dealer | San Fierro | Muško | +| 30 | ![Skin ID 30](https://assets.open.mp/assets/images/skins/30.png) | hmydrug | Drug Dealer | Las Venturas | Muško | +| 31 | ![Skin ID 31](https://assets.open.mp/assets/images/skins/31.png) | dwfolc | Stanovnik seoskog grada | San Andreas | Žensko | +| 32 | ![Skin ID 32](https://assets.open.mp/assets/images/skins/32.png) | dwmolc1 | Stanovnik seoskog grada | San Andreas | Muško | +| 33 | ![Skin ID 33](https://assets.open.mp/assets/images/skins/33.png) | dwmolc2 | Stanovnik seoskog grada | San Andreas | Muško | +| 34 | ![Skin ID 34](https://assets.open.mp/assets/images/skins/34.png) | dwmylc1 | Stanovnik seoskog grada | San Andreas | Muško | +| 35 | ![Skin ID 35](https://assets.open.mp/assets/images/skins/35.png) | hmogar | Gardener | San Andreas | Muško | +| 36 | ![Skin ID 36](https://assets.open.mp/assets/images/skins/36.png) | wmygol1 | Golfer | San Andreas | Muško | +| 37 | ![Skin ID 37](https://assets.open.mp/assets/images/skins/37.png) | wmygol2 | Golfer | San Andreas | Muško | +| 38 | ![Skin ID 38](https://assets.open.mp/assets/images/skins/38.png) | hfori | Normalan Pješak | San Andreas | Žensko | +| 39 | ![Skin ID 39](https://assets.open.mp/assets/images/skins/39.png) | hfost | Normalan Pješak | San Andreas | Žensko | +| 40 | ![Skin ID 40](https://assets.open.mp/assets/images/skins/40.png) | hfyri | Normalan Pješak | San Andreas | Žensko | +| 41 | ![Skin ID 41](https://assets.open.mp/assets/images/skins/41.png) | hfyst | Normalan Pješak | San Andreas | Žensko | +| 42 | ![Skin ID 42](https://assets.open.mp/assets/images/skins/42.png) | jethro | Jethro | San Fierro | Muško | +| 43 | ![Skin ID 43](https://assets.open.mp/assets/images/skins/43.png) | hmori | Normalan Pješak | San Andreas | Muško | +| 44 | ![Skin ID 44](https://assets.open.mp/assets/images/skins/44.png) | hmost | Normalan Pješak | San Andreas | Muško | +| 45 | ![Skin ID 45](https://assets.open.mp/assets/images/skins/45.png) | hmybe | Posjetitelj Plaže | Plaže San Andreas-a | Muško | +| 46 | ![Skin ID 46](https://assets.open.mp/assets/images/skins/46.png) | hmyri | Normalan Pješak | San Andreas | Muško | +| 47 | ![Skin ID 47](https://assets.open.mp/assets/images/skins/47.png) | hmycr | Normalan Pješak | San Andreas | Muško | +| 48 | ![Skin ID 48](https://assets.open.mp/assets/images/skins/48.png) | hmyst | Normalan Pješak | San Andreas | Muško | +| 49 | ![Skin ID 49](https://assets.open.mp/assets/images/skins/49.png) | omokung | Snakehead (Da Nang) | San Andreas | Muško | +| 50 | ![Skin ID 50](https://assets.open.mp/assets/images/skins/50.png) | wmymech | Mechanic | San Andreas | Muško | +| 51 | ![Skin ID 51](https://assets.open.mp/assets/images/skins/51.png) | bmymoun | Mountain Biciklista | San Andreas | Muško | +| 52 | ![Skin ID 52](https://assets.open.mp/assets/images/skins/52.png) | wmymoun | Mountain Biciklista | San Andreas | Muško | +| 53 | ![Skin ID 53](https://assets.open.mp/assets/images/skins/53.png) | ofori | Nepoznato | San Andreas | Žensko | +| 54 | ![Skin ID 54](https://assets.open.mp/assets/images/skins/54.png) | ofost | Normalan Pješak | San Andreas | Žensko | +| 55 | ![Skin ID 55](https://assets.open.mp/assets/images/skins/55.png) | ofyri | Normalan Pješak | San Andreas | Žensko | +| 56 | ![Skin ID 56](https://assets.open.mp/assets/images/skins/56.png) | ofyst | Normalan Pješak | San Andreas | Žensko | +| 57 | ![Skin ID 57](https://assets.open.mp/assets/images/skins/57.png) | omori | Orijentalni Pješak | San Andreas | Muško | +| 58 | ![Skin ID 58](https://assets.open.mp/assets/images/skins/58.png) | omost | Orijentalni Pješak | San Andreas | Muško | +| 59 | ![Skin ID 59](https://assets.open.mp/assets/images/skins/59.png) | omyri | Normalan Pješak | San Andreas | Muško | +| 60 | ![Skin ID 60](https://assets.open.mp/assets/images/skins/60.png) | omyst | Normalan Pješak | San Andreas | Muško | +| 61 | ![Skin ID 61](https://assets.open.mp/assets/images/skins/61.png) | wmyplt | Pilot | San Andreas | Muško | +| 62 | ![Skin ID 62](https://assets.open.mp/assets/images/skins/62.png) | wmopj | Pukovnik Fuhrberger | San Andreas | Muško | +| 63 | ![Skin ID 63](https://assets.open.mp/assets/images/skins/63.png) | bfypro | Prostitutka | San Andreas | Žensko | +| 64 | ![Skin ID 64](https://assets.open.mp/assets/images/skins/64.png) | hfypro | Prostitutka | San Andreas | Žensko | +| 65 | ![Skin ID 65](https://assets.open.mp/assets/images/skins/65.png) | kendl | Kendl Johnson | Los Santos i San Fierro | Žensko | +| 66 | ![Skin ID 66](https://assets.open.mp/assets/images/skins/66.png) | bmypol1 | Igrač Bilijara | Barovi | Muško | +| 67 | ![Skin ID 67](https://assets.open.mp/assets/images/skins/67.png) | bmypol2 | Igrač Bilijara | Barovi radi na benzinskoj pumpi Dillimore | Muško | +| 68 | ![Skin ID 68](https://assets.open.mp/assets/images/skins/68.png) | wmoprea | Sveštenik/Propovjednik | Las Venturas | Muško | +| 69 | ![Skin ID 69](https://assets.open.mp/assets/images/skins/69.png) | sbfyst | Normalan Pješak | San Andreas | Žensko | +| 70 | ![Skin ID 70](https://assets.open.mp/assets/images/skins/70.png) | wmosci | Naučnik | Area 69 | Muško | +| 71 | ![Skin ID 71](https://assets.open.mp/assets/images/skins/71.png) | wmysgrd | Zaštitar | Airport Guard Boxes | Muško | +| 72 | ![Skin ID 72](https://assets.open.mp/assets/images/skins/72.png) | swmyhp1 | Hipik | San Andreas | Muško | +| 73 | ![Skin ID 73](https://assets.open.mp/assets/images/skins/73.png) | swmyhp2 | Hipik | San Fierro | Muško | +| 75 | ![Skin ID 75](https://assets.open.mp/assets/images/skins/75.png) | swfopro | Prostitutka | San Andreas | Žensko | +| 76 | ![Skin ID 76](https://assets.open.mp/assets/images/skins/76.png) | wfystew | Stjuardesa | San Andreas | Žensko | +| 77 | ![Skin ID 77](https://assets.open.mp/assets/images/skins/77.png) | swmotr1 | Beskućnik | San Andreas | Žensko | +| 78 | ![Skin ID 78](https://assets.open.mp/assets/images/skins/78.png) | wmotr1 | Beskućnik | San Andreas | Muško | +| 79 | ![Skin ID 79](https://assets.open.mp/assets/images/skins/79.png) | bmotr1 | Beskućnik | San Andreas | Muško | +| 80 | ![Skin ID 80](https://assets.open.mp/assets/images/skins/80.png) | vbmybox | Boxer | Teretane San Andreas-a | Muško | +| 81 | ![Skin ID 81](https://assets.open.mp/assets/images/skins/81.png) | vwmybox | Boxer | Teretane San Andreas-a | Muško | +| 82 | ![Skin ID 82](https://assets.open.mp/assets/images/skins/82.png) | vhmyelv | Black Elvis | Las Venturas | Muško | +| 83 | ![Skin ID 83](https://assets.open.mp/assets/images/skins/83.png) | vbmyelv | White Elvis | Las Venturas | Muško | +| 84 | ![Skin ID 84](https://assets.open.mp/assets/images/skins/84.png) | vimyelv | Blue Elvis | Las Venturas | Muško | +| 85 | ![Skin ID 85](https://assets.open.mp/assets/images/skins/85.png) | vwfypro | Prostitutka | San Andreas | Žensko | +| 86 | ![Skin ID 86](https://assets.open.mp/assets/images/skins/86.png) | ryder3 | Ryder sa maskom za pljačku | Los Santos | Muško | +| 87 | ![Skin ID 87](https://assets.open.mp/assets/images/skins/87.png) | vwfyst1 | Striptizeta | San Andreas | Žensko | +| 88 | ![Skin ID 88](https://assets.open.mp/assets/images/skins/88.png) | wfori | Normalan Pješak | San Andreas | Žensko | +| 89 | ![Skin ID 89](https://assets.open.mp/assets/images/skins/89.png) | wfost | Normalan Pješak | San Andreas | Žensko | +| 90 | ![Skin ID 90](https://assets.open.mp/assets/images/skins/90.png) | wfyjg | Džoger | San Andreas | Žensko | +| 91 | ![Skin ID 91](https://assets.open.mp/assets/images/skins/91.png) | wfyri | Bogata Žena | San Andreas | Žensko | +| 92 | ![Skin ID 92](https://assets.open.mp/assets/images/skins/92.png) | wfyro | Rollerskater | Plaže San Andreas-a | Žensko | +| 93 | ![Skin ID 93](https://assets.open.mp/assets/images/skins/93.png) | wfyst | Normalan Pješak | San Andreas | Žensko | +| 94 | ![Skin ID 94](https://assets.open.mp/assets/images/skins/94.png) | wmori | Normalan Pješak | San Andreas | Muško | +| 95 | ![Skin ID 95](https://assets.open.mp/assets/images/skins/95.png) | wmost | Normalan Pješak | Radi ili posjeduje Dillimore benzinsku stanicu San Andreas | Muško | +| 96 | ![Skin ID 96](https://assets.open.mp/assets/images/skins/96.png) | wmyjg | Džoger | San Andreas | Muško | +| 97 | ![Skin ID 97](https://assets.open.mp/assets/images/skins/97.png) | wmylg | Spasilac | Plaže | Muško | +| 98 | ![Skin ID 98](https://assets.open.mp/assets/images/skins/98.png) | wmyri | Normalan Pješak | San Andreas | Muško | +| 99 | ![Skin ID 99](https://assets.open.mp/assets/images/skins/99.png) | wmyro | Rollerskater | San Andreas | Muško | +| 100 | ![Skin ID 100](https://assets.open.mp/assets/images/skins/100.png) | wmycr | Biciklista | San Andreas | Muško | +| 101 | ![Skin ID 101](https://assets.open.mp/assets/images/skins/101.png) | wmyst | Normalan Pješak | San Andreas | Muško | +| 102 | ![Skin ID 102](https://assets.open.mp/assets/images/skins/102.png) | ballas1 | Balla | Los Santos | Muško | +| 103 | ![Skin ID 103](https://assets.open.mp/assets/images/skins/103.png) | ballas2 | Balla | Los Santos | Muško | +| 104 | ![Skin ID 104](https://assets.open.mp/assets/images/skins/104.png) | ballas3 | Balla | Los Santos | Muško | +| 105 | ![Skin ID 105](https://assets.open.mp/assets/images/skins/105.png) | fam1 | Grove Street Families | Los Santos | Muško | +| 106 | ![Skin ID 106](https://assets.open.mp/assets/images/skins/106.png) | fam2 | Grove Street Families | Los Santos | Muško | +| 107 | ![Skin ID 107](https://assets.open.mp/assets/images/skins/107.png) | fam3 | Grove Street Families | Los Santos | Muško | +| 108 | ![Skin ID 108](https://assets.open.mp/assets/images/skins/108.png) | lsv1 | Los Santos Vagos | Los Santos | Muško | +| 109 | ![Skin ID 109](https://assets.open.mp/assets/images/skins/109.png) | lsv2 | Los Santos Vagos | Los Santos | Muško | +| 110 | ![Skin ID 110](https://assets.open.mp/assets/images/skins/110.png) | lsv3 | Los Santos Vagos | Los Santos | Muško | +| 111 | ![Skin ID 111](https://assets.open.mp/assets/images/skins/111.png) | maffa | The Russian Mafia | Around SA | Muško | +| 112 | ![Skin ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | The Russian Mafia | Around SA | Muško | +| 113 | ![Skin ID 113](https://assets.open.mp/assets/images/skins/113.png) | mafboss | The Russian Mafia | Around SA | Muško | +| 114 | ![Skin ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varios Los Aztecas | Los Santos | Muško | +| 115 | ![Skin ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varios Los Aztecas | Los Santos | Muško | +| 116 | ![Skin ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varios Los Aztecas | Los Santos | Muško | +| 117 | ![Skin ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Triad | San Fierro | Muško | +| 118 | ![Skin ID 118](https://assets.open.mp/assets/images/skins/118.png) | triadb | Triad | San Fierro | Muško | +| 119 | ![Skin ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johhny Sindacco | Las Venturas | Muško | +| 120 | ![Skin ID 120](https://assets.open.mp/assets/images/skins/120.png) | triboss | Triad Boss | San Fierro | Muško | +| 121 | ![Skin ID 121](https://assets.open.mp/assets/images/skins/121.png) | dnb1 | Da Nang Boy | San Fierro | Muško | +| 122 | ![Skin ID 122](https://assets.open.mp/assets/images/skins/122.png) | dnb2 | Da Nang Boy | San Fierro | Muško | +| 123 | ![Skin ID 123](https://assets.open.mp/assets/images/skins/123.png) | dnb3 | Da Nang Boy | San Fierro | Muško | +| 124 | ![Skin ID 124](https://assets.open.mp/assets/images/skins/124.png) | vmaff1 | The Mafia | Las Venturas | Muško | +| 125 | ![Skin ID 125](https://assets.open.mp/assets/images/skins/125.png) | vmaff2 | The Mafia | Las Venturas | Muško | +| 126 | ![Skin ID 126](https://assets.open.mp/assets/images/skins/126.png) | vmaff3 | The Mafia | Las Venturas | Muško | +| 127 | ![Skin ID 127](https://assets.open.mp/assets/images/skins/127.png) | vmaff4 | The Mafia | Las Venturas | Muško | +| 128 | ![Skin ID 128](https://assets.open.mp/assets/images/skins/128.png) | dnmylc | Stanovnik Farme | San Andreas | Muško | +| 129 | ![Skin ID 129](https://assets.open.mp/assets/images/skins/129.png) | dnfolc1 | Stanovnik Farme | San Andreas | Žensko | +| 130 | ![Skin ID 130](https://assets.open.mp/assets/images/skins/130.png) | dnfolc2 | Stanovnik Farme | San Andreas | Žensko | +| 131 | ![Skin ID 131](https://assets.open.mp/assets/images/skins/131.png) | dnfylc | Stanovnik Farme | San Andreas | Žensko | +| 132 | ![Skin ID 132](https://assets.open.mp/assets/images/skins/132.png) | dnmolc1 | Stanovnik Farme | San Andreas | Muško | +| 133 | ![Skin ID 133](https://assets.open.mp/assets/images/skins/133.png) | dnmolc2 | Stanovnik Farme | San Andreas | Muško | +| 134 | ![Skin ID 134](https://assets.open.mp/assets/images/skins/134.png) | sbmotr2 | Beskućnik | San Andreas | Muško | +| 135 | ![Skin ID 135](https://assets.open.mp/assets/images/skins/135.png) | swmotr2 | Beskućnik | San Andreas | Muško | +| 136 | ![Skin ID 136](https://assets.open.mp/assets/images/skins/136.png) | sbmytr3 | Normalan Pješak | San Andreas | Muško | +| 137 | ![Skin ID 137](https://assets.open.mp/assets/images/skins/137.png) | swmotr3 | Beskućnik | San Andreas | Muško | +| 138 | ![Skin ID 138](https://assets.open.mp/assets/images/skins/138.png) | wfybe | Posjetitelj Plaže | Plaže San Andreas-a | Žensko | +| 139 | ![Skin ID 139](https://assets.open.mp/assets/images/skins/139.png) | bfybe | Posjetitelj Plaže | Plaže San Andreas-a | Žensko | +| 140 | ![Skin ID 140](https://assets.open.mp/assets/images/skins/140.png) | hfybe | Posjetitelj Plaže | Plaže San Andreas-a | Žensko | +| 141 | ![Skin ID 141](https://assets.open.mp/assets/images/skins/141.png) | sofybu | Poslovna žena | San Andreas | Žensko | +| 142 | ![Skin ID 142](https://assets.open.mp/assets/images/skins/142.png) | sbmyst | Taksi Vozač | San Fierro | Muško | +| 143 | ![Skin ID 143](https://assets.open.mp/assets/images/skins/143.png) | sbmycr | Izrađivač Crack-a | San Andreas | Muško | +| 144 | ![Skin ID 144](https://assets.open.mp/assets/images/skins/144.png) | bmycg | Izrađivač Crack-a | San Andreas | Muško | +| 145 | ![Skin ID 145](https://assets.open.mp/assets/images/skins/145.png) | wfycrk | Izrađivač Crack-a | Plaže San Andreas-a | Žensko | +| 146 | ![Skin ID 146](https://assets.open.mp/assets/images/skins/146.png) | hmycm | Izrađivač Crack-a | Plaže San Andreas-a | Muško | +| 147 | ![Skin ID 147](https://assets.open.mp/assets/images/skins/147.png) | wmybu | Biznismen | San Andreas | Muško | +| 148 | ![Skin ID 148](https://assets.open.mp/assets/images/skins/148.png) | bfybu | Poslovna žena | San Andreas | Žensko | +| 149 | ![Skin ID 149](https://assets.open.mp/assets/images/skins/149.png) | smokev | Oklopljeni Big Smoke | Los Santos | Muško | +| 150 | ![Skin ID 150](https://assets.open.mp/assets/images/skins/150.png) | wfybu | Poslovna žena | San Andreas | Žensko | +| 151 | ![Skin ID 151](https://assets.open.mp/assets/images/skins/151.png) | dwfylc1 | Normalan Pješak | San Andreas | Žensko | +| 152 | ![Skin ID 152](https://assets.open.mp/assets/images/skins/152.png) | wfypro | Prostitutka | San Andreas | Žensko | +| 153 | ![Skin ID 153](https://assets.open.mp/assets/images/skins/153.png) | wmyconb | Konstruktor | San Andreas | Muško | +| 154 | ![Skin ID 154](https://assets.open.mp/assets/images/skins/154.png) | wmybe | Posjetitelj Plaže | Plaže San Andreas-a | Muško | +| 155 | ![Skin ID 155](https://assets.open.mp/assets/images/skins/155.png) | wmypizz | Well Stacked Pizza Radnik | Well Stacked Pizza co. | Muško | +| 156 | ![Skin ID 156](https://assets.open.mp/assets/images/skins/156.png) | bmobar | Frizer | San Andreas | Muško | +| 157 | ![Skin ID 157](https://assets.open.mp/assets/images/skins/157.png) | cwfyhb | Prostački | San Andreas | Žensko | +| 158 | ![Skin ID 158](https://assets.open.mp/assets/images/skins/158.png) | cwmofr | Farmer | San Andreas | Muško | +| 159 | ![Skin ID 159](https://assets.open.mp/assets/images/skins/159.png) | cwmohb1 | Prostački | San Andreas | Muško | +| 160 | ![Skin ID 160](https://assets.open.mp/assets/images/skins/160.png) | cwmohb2 | Prostački | San Andreas | Muško | +| 161 | ![Skin ID 161](https://assets.open.mp/assets/images/skins/161.png) | cwmyfr | Farmer | San Andreas | Muško | +| 162 | ![Skin ID 162](https://assets.open.mp/assets/images/skins/162.png) | cwmyhb1 | Prostački | San Andreas | Muško | +| 163 | ![Skin ID 163](https://assets.open.mp/assets/images/skins/163.png) | bmyboun | Black Bouncer | San Andreas | Muško | +| 164 | ![Skin ID 164](https://assets.open.mp/assets/images/skins/164.png) | wmyboun | White Bouncer | San Andreas | Muško | +| 165 | ![Skin ID 165](https://assets.open.mp/assets/images/skins/165.png) | wmomib | White MIB agent | San Andreas | Muško | +| 166 | ![Skin ID 166](https://assets.open.mp/assets/images/skins/166.png) | bmymib | Black MIB agent | San Andreas | Muško | +| 167 | ![Skin ID 167](https://assets.open.mp/assets/images/skins/167.png) | wmybell | Cluckin' Bell Radnik | Cluckin' Bell | Muško | +| 168 | ![Skin ID 168](https://assets.open.mp/assets/images/skins/168.png) | bmochil | Hotdog/Chilli Dog Vendor | Hotdog vans and chilli dog carts | Muško | +| 169 | ![Skin ID 169](https://assets.open.mp/assets/images/skins/169.png) | sofyri | Normalan Pješak | San Andreas | Žensko | +| 170 | ![Skin ID 170](https://assets.open.mp/assets/images/skins/170.png) | somyst | Normalan Pješak | San Andreas | Muško | +| 171 | ![Skin ID 171](https://assets.open.mp/assets/images/skins/171.png) | vwmybjd | Blackjack Diler | Kazina | Muško | +| 172 | ![Skin ID 172](https://assets.open.mp/assets/images/skins/172.png) | vwfycrp | Kazino krupije | Kazina | Žensko | +| 173 | ![Skin ID 173](https://assets.open.mp/assets/images/skins/173.png) | sfr1 | San Fierro Rifa | San Fierro | Muško | +| 174 | ![Skin ID 174](https://assets.open.mp/assets/images/skins/174.png) | sfr2 | San Fierro Rifa | San Fierro | Muško | +| 175 | ![Skin ID 175](https://assets.open.mp/assets/images/skins/175.png) | sfr3 | San Fierro Rifa | San Fierro | Muško | +| 176 | ![Skin ID 176](https://assets.open.mp/assets/images/skins/176.png) | bmybar | Frizer | San Andreas | Muško | +| 177 | ![Skin ID 177](https://assets.open.mp/assets/images/skins/177.png) | wmybar | Frizer | San Andreas | Muško | +| 178 | ![Skin ID 178](https://assets.open.mp/assets/images/skins/178.png) | wfysex | Kurva | San Andreas | Žensko | +| 179 | ![Skin ID 179](https://assets.open.mp/assets/images/skins/179.png) | wmyammo | Prodavac Municije | Ammunation | Muško | +| 180 | ![Skin ID 180](https://assets.open.mp/assets/images/skins/180.png) | bmytatt | Umjetnik Tetovaža | Tattoo Shops | Muško | +| 181 | ![Skin ID 181](https://assets.open.mp/assets/images/skins/181.png) | vwmycr | Punk | San Andreas | Muško | +| 182 | ![Skin ID 182](https://assets.open.mp/assets/images/skins/182.png) | vbmocd | Taksi Vozač | San Andreas | Muško | +| 183 | ![Skin ID 183](https://assets.open.mp/assets/images/skins/183.png) | vbmycr | Normalan Pješak | San Andreas | Muško | +| 184 | ![Skin ID 184](https://assets.open.mp/assets/images/skins/184.png) | vhmycr | Normalan Pješak | San Andreas | Muško | +| 185 | ![Skin ID 185](https://assets.open.mp/assets/images/skins/185.png) | sbmyri | Normalan Pješak | San Andreas | Muško | +| 186 | ![Skin ID 186](https://assets.open.mp/assets/images/skins/186.png) | somyri | Normalan Pješak | San Andreas | Muško | +| 187 | ![Skin ID 187](https://assets.open.mp/assets/images/skins/187.png) | somybu | Biznismen | San Andreas | Muško | +| 188 | ![Skin ID 188](https://assets.open.mp/assets/images/skins/188.png) | swmyst | Normalan Pješak | San Andreas | Muško | +| 189 | ![Skin ID 189](https://assets.open.mp/assets/images/skins/189.png) | wmyva | Valet | San Fierro | Muško | +| 190 | ![Skin ID 190](https://assets.open.mp/assets/images/skins/190.png) | copgrl3 | Barbara Schternvart | El Quebrados | Žensko | +| 191 | ![Skin ID 191](https://assets.open.mp/assets/images/skins/191.png) | gungrl3 | Helena Wankstein | Blueberry | Žensko | +| 192 | ![Skin ID 192](https://assets.open.mp/assets/images/skins/192.png) | mecgrl3 | Michelle Cannes | San Fierro | Žensko | +| 193 | ![Skin ID 193](https://assets.open.mp/assets/images/skins/193.png) | nurgrl3 | Katie Zhan | San Fierro | Žensko | +| 194 | ![Skin ID 194](https://assets.open.mp/assets/images/skins/194.png) | crogrl3 | Millie Perkins | Las Venturas | Žensko | +| 195 | ![Skin ID 195](https://assets.open.mp/assets/images/skins/195.png) | gangrl3 | Denise Robinson | Los Santos | Žensko | +| 196 | ![Skin ID 196](https://assets.open.mp/assets/images/skins/196.png) | cwfofr | Stanovnik seoskog grada | San Andreas | Žensko | +| 197 | ![Skin ID 197](https://assets.open.mp/assets/images/skins/197.png) | cwfohb | Prostački | San Andreas | Žensko | +| 198 | ![Skin ID 198](https://assets.open.mp/assets/images/skins/198.png) | cwfyfr1 | Stanovnik seoskog grada | San Andreas | Žensko | +| 199 | ![Skin ID 199](https://assets.open.mp/assets/images/skins/199.png) | cwfyfr2 | Stanovnik seoskog grada | San Andreas | Žensko | +| 200 | ![Skin ID 200](https://assets.open.mp/assets/images/skins/200.png) | cwmyhb2 | Prostački | San Andreas | Muško | +| 201 | ![Skin ID 201](https://assets.open.mp/assets/images/skins/201.png) | dwfylc2 | Farmer | San Andreas | Žensko | +| 202 | ![Skin ID 202](https://assets.open.mp/assets/images/skins/202.png) | dwmylc2 | Farmer | San Andreas | Muško | +| 203 | ![Skin ID 203](https://assets.open.mp/assets/images/skins/203.png) | omykara | Učitelj Karatea | San Fierro Gym | Muško | +| 204 | ![Skin ID 204](https://assets.open.mp/assets/images/skins/204.png) | wmykara | Učitelj Karatea | San Fierro Gym | Muško | +| 205 | ![Skin ID 205](https://assets.open.mp/assets/images/skins/205.png) | wfyburg | Burger Shot Blagajnik | Burger Shot | Žensko | +| 206 | ![Skin ID 206](https://assets.open.mp/assets/images/skins/206.png) | vwmycd | Taksi Vozač | San Andreas | Muško | +| 207 | ![Skin ID 207](https://assets.open.mp/assets/images/skins/207.png) | vhfypro | Prostitutka | San Andreas | Žensko | +| 208 | ![Skin ID 208](https://assets.open.mp/assets/images/skins/208.png) | suzie | Su Xi Mu (Suzie) | San Fierro | Muško | +| 209 | ![Skin ID 209](https://assets.open.mp/assets/images/skins/209.png) | omonood | Oriental Noodle stand vendor | Noodle stands | Muško | +| 210 | ![Skin ID 210](https://assets.open.mp/assets/images/skins/210.png) | omoboat | Oriental Boating School Instructor | Boating School | Muško | +| 211 | ![Skin ID 211](https://assets.open.mp/assets/images/skins/211.png) | wfyclot | Clothes shop staff | Clothes shops | Žensko | +| 212 | ![Skin ID 212](https://assets.open.mp/assets/images/skins/212.png) | vwmotr1 | Beskućnik | San Andreas | Muško | +| 213 | ![Skin ID 213](https://assets.open.mp/assets/images/skins/213.png) | vwmotr2 | Čudan starac | San Andreas | Muško | +| 214 | ![Skin ID 214](https://assets.open.mp/assets/images/skins/214.png) | vwfywai | Konobarica (Maria Latore) | Caligulas Kazino (samo cutscena) | Žensko | +| 215 | ![Skin ID 215](https://assets.open.mp/assets/images/skins/215.png) | sbfori | Normalan Pješak | San Andreas | Žensko | +| 216 | ![Skin ID 216](https://assets.open.mp/assets/images/skins/216.png) | swfyri | Normalan Pješak | San Andreas | Žensko | +| 217 | ![Skin ID 217](https://assets.open.mp/assets/images/skins/217.png) | wmyclot | Clothes shop staff | Clothes shops | Muško | +| 218 | ![Skin ID 218](https://assets.open.mp/assets/images/skins/218.png) | sbfost | Normalan Pješak | San Andreas | Žensko | +| 219 | ![Skin ID 219](https://assets.open.mp/assets/images/skins/219.png) | sbfyri | Bogata Žena | San Andreas | Žensko | +| 220 | ![Skin ID 220](https://assets.open.mp/assets/images/skins/220.png) | sbmocd | Taksi Vozač | San Fierro | Muško | +| 221 | ![Skin ID 221](https://assets.open.mp/assets/images/skins/221.png) | sbmori | Normalan Pješak | San Andreas | Muško | +| 222 | ![Skin ID 222](https://assets.open.mp/assets/images/skins/222.png) | sbmost | Normalan Pješak | San Andreas | Muško | +| 223 | ![Skin ID 223](https://assets.open.mp/assets/images/skins/223.png) | shmycr | Normalan Pješak | San Andreas | Muško | +| 224 | ![Skin ID 224](https://assets.open.mp/assets/images/skins/224.png) | sofori | Normalan Pješak | San Andreas | Žensko | +| 225 | ![Skin ID 225](https://assets.open.mp/assets/images/skins/225.png) | sofost | Normalan Pješak | San Andreas | Žensko | +| 226 | ![Skin ID 226](https://assets.open.mp/assets/images/skins/226.png) | sofyst | Normalan Pješak | San Andreas | Žensko | +| 227 | ![Skin ID 227](https://assets.open.mp/assets/images/skins/227.png) | somobu | Orijentalni Biznismen | San Andreas | Muško | +| 228 | ![Skin ID 228](https://assets.open.mp/assets/images/skins/228.png) | somori | Orijentalni Pješak | San Andreas | Muško | +| 229 | ![Skin ID 229](https://assets.open.mp/assets/images/skins/229.png) | somost | Orijentalni Pješak | San Andreas | Muško | +| 230 | ![Skin ID 230](https://assets.open.mp/assets/images/skins/230.png) | swmotr5 | Beskućnik | San Andreas | Muško | +| 231 | ![Skin ID 231](https://assets.open.mp/assets/images/skins/231.png) | swfori | Normalan Pješak | San Andreas | Žensko | +| 232 | ![Skin ID 232](https://assets.open.mp/assets/images/skins/232.png) | swfost | Normalan Pješak | San Andreas | Žensko | +| 233 | ![Skin ID 233](https://assets.open.mp/assets/images/skins/233.png) | swfyst | Normalan Pješak | San Andreas | Žensko | +| 234 | ![Skin ID 234](https://assets.open.mp/assets/images/skins/234.png) | swmocd | Taksi Vozač | San Andreas | Muško | +| 235 | ![Skin ID 235](https://assets.open.mp/assets/images/skins/235.png) | swmori | Normalan Pješak | San Andreas | Muško | +| 236 | ![Skin ID 236](https://assets.open.mp/assets/images/skins/236.png) | swmost | Normalan Pješak | San Andreas | Muško | +| 237 | ![Skin ID 237](https://assets.open.mp/assets/images/skins/237.png) | shfypro | Prostitutka | San Andreas | Žensko | +| 238 | ![Skin ID 238](https://assets.open.mp/assets/images/skins/238.png) | sbfypro | Prostitutka | San Andreas | Žensko | +| 239 | ![Skin ID 239](https://assets.open.mp/assets/images/skins/239.png) | swmotr4 | Beskućnik | San Andreas | Muško | +| 240 | ![Skin ID 240](https://assets.open.mp/assets/images/skins/240.png) | swmyri | The D.A | San Fierro | Muško | +| 241 | ![Skin ID 241](https://assets.open.mp/assets/images/skins/241.png) | smyst | Afroamerikanac | San Andreas | Muško | +| 242 | ![Skin ID 242](https://assets.open.mp/assets/images/skins/242.png) | smyst2 | Meksikanac | San Andreas | Muško | +| 243 | ![Skin ID 243](https://assets.open.mp/assets/images/skins/243.png) | sfypro | Prostitutka | San Andreas | Žensko | +| 244 | ![Skin ID 244](https://assets.open.mp/assets/images/skins/244.png) | vbfyst2 | Striptizeta | San Andreas | Žensko | +| 245 | ![Skin ID 245](https://assets.open.mp/assets/images/skins/245.png) | vbfypro | Prostitutka | San Andreas | Žensko | +| 246 | ![Skin ID 246](https://assets.open.mp/assets/images/skins/246.png) | vhfyst3 | Striptizeta | San Andreas | Žensko | +| 247 | ![Skin ID 247](https://assets.open.mp/assets/images/skins/247.png) | bikera | Biciklista | San Andreas | Muško | +| 248 | ![Skin ID 248](https://assets.open.mp/assets/images/skins/248.png) | bikerb | Biciklista | San Andreas | Muško | +| 249 | ![Skin ID 249](https://assets.open.mp/assets/images/skins/249.png) | bmypimp | Svodnik | San Fierro | Muško | +| 250 | ![Skin ID 250](https://assets.open.mp/assets/images/skins/250.png) | swmycr | Normalan Pješak | San Andreas | Muško | +| 251 | ![Skin ID 251](https://assets.open.mp/assets/images/skins/251.png) | wfylg | Spasilac | Plaže | Žensko | +| 252 | ![Skin ID 252](https://assets.open.mp/assets/images/skins/252.png) | wmyva2 | Goli Sobar | San Fierro (samo misija) | Muško | +| 253 | ![Skin ID 253](https://assets.open.mp/assets/images/skins/253.png) | bmosec | Autobus Vozač | San Fierro | Muško | +| 254 | ![Skin ID 254](https://assets.open.mp/assets/images/skins/254.png) | bikdrug | Diler Droge Biciklista | San Andreas | Muško | +| 255 | ![Skin ID 255](https://assets.open.mp/assets/images/skins/255.png) | wmych | Šofer (Vozač limuzine) | San Andreas | Muško | +| 256 | ![Skin ID 256](https://assets.open.mp/assets/images/skins/256.png) | sbfystr | Striptizeta | San Andreas | Žensko | +| 257 | ![Skin ID 257](https://assets.open.mp/assets/images/skins/257.png) | swfystr | Striptizeta | San Andreas | Žensko | +| 258 | ![Skin ID 258](https://assets.open.mp/assets/images/skins/258.png) | heck1 | Hekler | San Andreas | Muško | +| 259 | ![Skin ID 259](https://assets.open.mp/assets/images/skins/259.png) | heck2 | Hekler | San Andreas | Muško | +| 260 | ![Skin ID 260](https://assets.open.mp/assets/images/skins/260.png) | bmycon | Konstruktor | San Fierro | Muško | +| 261 | ![Skin ID 261](https://assets.open.mp/assets/images/skins/261.png) | wmycd1 | Taksi vozač | San Andreas | Muško | +| 262 | ![Skin ID 262](https://assets.open.mp/assets/images/skins/262.png) | bmocd | Taksi vozač | San Andreas | Muško | +| 263 | ![Skin ID 263](https://assets.open.mp/assets/images/skins/263.png) | vwfywa2 | Normalan Pješak | San Andreas | Žensko | +| 264 | ![Skin ID 264](https://assets.open.mp/assets/images/skins/264.png) | wmoice | Klovn (Vozač kombija sladoleda) | San Andreas (Driving ice-cream vans (Mr.Whoopee)) | Muško | +| 265 | ![Skin ID 265](https://assets.open.mp/assets/images/skins/265.png) | tenpen | Policajac Frank Tenpenny (Korumpirani Policajac) | Misije | Muško | +| 266 | ![Skin ID 266](https://assets.open.mp/assets/images/skins/266.png) | pulaski | Policajac Eddie Pulaski (Korumpirani Policajac) | Misije | Muško | +| 267 | ![Skin ID 267](https://assets.open.mp/assets/images/skins/267.png) | hern | Policajac Jimmy Hernandez | Misije | Muško | +| 268 | ![Skin ID 268](https://assets.open.mp/assets/images/skins/268.png) | dwayne | Dwaine/Dwayne | San Fierro (Misije) | Muško | +| 269 | ![Skin ID 269](https://assets.open.mp/assets/images/skins/269.png) | smoke | Melvin "Big Smoke" Harris (Mission) | Los Santos | Muško | +| 270 | ![Skin ID 270](https://assets.open.mp/assets/images/skins/270.png) | sweet | Sean 'Sweet' Johnson | Los Santos/San Fierro (Misije) | Muško | +| 271 | ![Skin ID 271](https://assets.open.mp/assets/images/skins/271.png) | ryder | Lance 'Ryder' Wilson | Los Santos/San Fierro (Misije) | Muško | +| 272 | ![Skin ID 272](https://assets.open.mp/assets/images/skins/272.png) | forelli | Mafia Boss | Los Santos | Muško | +| 273 | ![Skin ID 273](https://assets.open.mp/assets/images/skins/273.png) | tbone | T-Bone Mendez | San Fierro | Muško | +| 274 | ![Skin ID 274](https://assets.open.mp/assets/images/skins/274.png) | laemt1 | Bolničar (Tehničar Hitne Medicinske Pomoći) | Los Santos | Muško | +| 275 | ![Skin ID 275](https://assets.open.mp/assets/images/skins/275.png) | lvemt1 | Bolničar (Tehničar Hitne Medicinske Pomoći) | Las Venturas | Muško | +| 276 | ![Skin ID 276](https://assets.open.mp/assets/images/skins/276.png) | sfemt1 | Bolničar (Tehničar Hitne Medicinske Pomoći) | San Fierro | Muško | +| 277 | ![Skin ID 277](https://assets.open.mp/assets/images/skins/277.png) | lafd1 | Vatrogasac | Los Santos | Muško | +| 278 | ![Skin ID 278](https://assets.open.mp/assets/images/skins/278.png) | lvfd1 | Vatrogasac | Las Venturas | Muško | +| 279 | ![Skin ID 279](https://assets.open.mp/assets/images/skins/279.png) | sffd1 | Vatrogasac | San Fierro | Muško | +| 280 | ![Skin ID 280](https://assets.open.mp/assets/images/skins/280.png) | lapd1 | Los Santos Policajac | Los Santos | Muško | +| 281 | ![Skin ID 281](https://assets.open.mp/assets/images/skins/281.png) | sfpd1 | San Fierro Policajac | San Fierro | Muško | +| 282 | ![Skin ID 282](https://assets.open.mp/assets/images/skins/282.png) | lvpd1 | Las Venturas Policajac | Las Venturas | Muško | +| 283 | ![Skin ID 283](https://assets.open.mp/assets/images/skins/283.png) | csher | Okružni Šerif | Selo | Muško | +| 284 | ![Skin ID 284](https://assets.open.mp/assets/images/skins/284.png) | lapdm1 | LSPD Motociklistički Policajac | San Andreas | Muško | +| 285 | ![Skin ID 285](https://assets.open.mp/assets/images/skins/285.png) | swat | S.W.A.T Specijalne Jedinice | San Andreas | Muško | +| 286 | ![Skin ID 286](https://assets.open.mp/assets/images/skins/286.png) | fbi | FBI Agent | San Andreas | Muško | +| 287 | ![Skin ID 287](https://assets.open.mp/assets/images/skins/287.png) | army | San Andreas Vojnik Armije | San Andreas | Muško | +| 288 | ![Skin ID 288](https://assets.open.mp/assets/images/skins/288.png) | dsher | Pustinjski Šerif | Pustinja | Muško | +| 289 | ![Skin ID 289](https://assets.open.mp/assets/images/skins/289.png) | zero | Zero | San Fierro | Muško | +| 290 | ![Skin ID 290](https://assets.open.mp/assets/images/skins/290.png) | rose | Ken Rosenberg | Las Venturas Kazino | Muško | +| 291 | ![Skin ID 291](https://assets.open.mp/assets/images/skins/291.png) | paul | Kent Paul | LV/LS | Muško | +| 292 | ![Skin ID 292](https://assets.open.mp/assets/images/skins/292.png) | cesar | Cesar Vialpando | LS/SF | Muško | +| 293 | ![Skin ID 293](https://assets.open.mp/assets/images/skins/293.png) | ogloc | Jeffery "OG Loc" Martin/Cross | Los Santos Burger Shot | Muško | +| 294 | ![Skin ID 294](https://assets.open.mp/assets/images/skins/294.png) | wuzimu | Wu Zi Mu (Woozie) | San Fierro i Las Venturas | Muško | +| 295 | ![Skin ID 295](https://assets.open.mp/assets/images/skins/295.png) | torino | Michael Toreno (Mike) | Las Venturas i San Fierro | Muško | +| 296 | ![Skin ID 296](https://assets.open.mp/assets/images/skins/296.png) | jizzy | Jizzy B. | San Fierro The Pleasure Domes | Muško | +| 297 | ![Skin ID 297](https://assets.open.mp/assets/images/skins/297.png) | maddogg | Madd Dogg | Madd Dogg-ova Vila Los Santos | Muško | +| 298 | ![Skin ID 298](https://assets.open.mp/assets/images/skins/298.png) | cat | Catalina | Fern Ridge | Žensko | +| 299 | ![Skin ID 299](https://assets.open.mp/assets/images/skins/299.png) | claude | Claude Speed | Samo Cutscena | Muško | ## Dodatni skinovi diff --git a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index ab5f85361d3c..c5bcdefe26ad 100644 --- a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -22,7 +22,7 @@ sidebar_label: سبک های دیالوگ ```c public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { - printf( "playerid = %d, dialogid = YOUR_DIALOGID, response = %d, listitem = %d, inputtext = '%s' (size: %d)", playerid, response, listitem, inputtext, strlen( inputtext ) ); + printf("playerid = %d, dialogid = YOUR_DIALOGID, response = %d, listitem = %d, inputtext = '%s' (size: %d)", playerid, response, listitem, inputtext, strlen(inputtext)); return 1; } ``` diff --git a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index be3a13946145..0048b448bb6d 100644 --- a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -12,7 +12,7 @@ sidebar_label: "دکمه ها" ::: -| کلان‌دستور (ماکرو) | مقدار | کد جایگذاری (روی زمین) (7) | کد جایگذاری (در ماشین) (7) | کلید پیشفرض (روی زمین) | کلید پیشفرض (در ماشین) | +| کلان‌دستور (ماکرو) | مقدار | کد جایگذاری (روی زمین) (6) | کد جایگذاری (در ماشین) (6) | کلید پیشفرض (روی زمین) | کلید پیشفرض (در ماشین) | | ------------------------ | --------- | -------------------------- | ----------------------------- | ------------------------------------------------- | ---------------------- | | KEY_ACTION | 1 | \~k~\~PED_ANSWER_PHONE~ | \~k~\~VEHICLE_FIREWEAPON_ALT~ | TAB | ALT GR / LCTRL / NUM0 | | KEY_CROUCH | 2 | \~k~\~PED_DUCK~ | \~k~\~VEHICLE_HORN~ | C | H / CAPSLOCK | @@ -26,13 +26,13 @@ sidebar_label: "دکمه ها" | KEY_LOOK_BEHIND | 512 | \~k~\~PED_LOOKBEHIND~ | \~k~\~VEHICLE_LOOKBEHIND~ | NUM1 / MMB (دکمه وسط ماوس - فشردن دکمه چرخش ماوس) | 2 | | KEY_SUBMISSION | 512 | - | \~k~\~TOGGLE_SUBMISSIONS~ | NUM1 / MMB (دکمه وسط ماوس - فشردن دکمه چرخش ماوس) | 2 / NUMPAD + | | KEY_WALK | 1024 | \~k~\~SNEAK_ABOUT~ | - | LALT | - | -| KEY_ANALOG_UP | 2048 | - | \~k~\~VEHICLE_TURRETUP~ | NUM8(6) | NUM8 | -| KEY_ANALOG_DOWN | 4096 | - | \~k~\~VEHICLE_TURRETDOWN~ | NUM2(6) | NUM2 | +| KEY_ANALOG_UP | 2048 | - | \~k~\~VEHICLE_TURRETUP~ | NUM8(5) | NUM8 | +| KEY_ANALOG_DOWN | 4096 | - | \~k~\~VEHICLE_TURRETDOWN~ | NUM2(5) | NUM2 | | KEY_ANALOG_LEFT | 8192 | \~k~\~VEHICLE_LOOKLEFT~ | \~k~\~VEHICLE_TURRETLEFT~ | NUM4 | NUM4 | | KEY_ANALOG_RIGHT | 16384 | \~k~\~VEHICLE_LOOKRIGHT~ | \~k~\~VEHICLE_TURRETRIGHT~ | NUM6 | NUM6 | | KEY_YES(2) | 65536 | \~k~\~CONVERSATION_YES~ | \~k~\~CONVERSATION_YES~ | Y | Y | | KEY_NO(2) | 131072 | \~k~\~CONVERSATION_NO~ | \~k~\~CONVERSATION_NO~ | N | N | -| KEY_CTRL_BACK(2) | 262144(4) | \~k~\~GROUP_CONTROL_BWD~ | \~k~\~GROUP_CONTROL_BWD~ | H | H | +| KEY_CTRL_BACK(2) | 262144(4) | \~k~\~GROUP_CONTROL_BWD~ | \~k~\~GROUP_CONTROL_BWD~ | H | H, R | | UNDEFINED(3) | - | \~k~\~GROUP_CONTROL_FWD~ | \~k~\~GROUP_CONTROL_FWD~ | G | G | | KEY_UP | -128 | \~k~\~GO_FORWARD~ | \~k~\~VEHICLE_STEERUP~ | UP | UP | | KEY_DOWN | 128 | \~k~\~GO_BACK~ | \~k~\~VEHICLE_STEERDOWN~ | DOWN | DOWN | @@ -56,8 +56,8 @@ sidebar_label: "دکمه ها" **(4)** اگر شماره دکمه "262144" کار نکر از شماره دکمه "2" استفاده کنید. -**(6)** فقط وقتی تشخیص داده میشود که که پیکربندی "JOYPAD" برای کنترل کننده انتخاب شده باشد. +**(5)** فقط وقتی تشخیص داده میشود که که پیکربندی "JOYPAD" برای کنترل کننده انتخاب شده باشد. -**(7)** کد های جاگذاری فقط برای [پیام های کلاینت](../functions/SendDeathMessage)، [textdraw ها](../functions/TextDrawCreate) و [gametext ها](../functions/GameTextForPlayer) به کار میروند. +**(6)** کد های جاگذاری فقط برای [پیام های کلاینت](../functions/SendDeathMessage)، [textdraw ها](../functions/TextDrawCreate) و [gametext ها](../functions/GameTextForPlayer) به کار میروند. diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index dd625eeebe58..6c6ae6fb99e4 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -19,7 +19,7 @@ description: Informasi mengenai Gaya Dialog ```c public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { - printf( "playerid = %d, dialogid = ID_DIALOG_KAMU, response = %d, listitem = %d, inputtext = '%s' (size: %d)", playerid, response, listitem, inputtext, strlen( inputtext ) ); + printf("playerid = %d, dialogid = ID_DIALOG_KAMU, response = %d, listitem = %d, inputtext = '%s' (size: %d)", playerid, response, listitem, inputtext, strlen(inputtext)); return 1; } ``` diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/limits.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/limits.md index f5e8a7f44e1e..aa3b11ccd1ee 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/limits.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/limits.md @@ -7,61 +7,63 @@ tags: [] ## Entitas In-game -| Tipe | Batasan | -| -------------------------------------------------------------- | ------------- | -| Pemain | 1000 | -| Kendaraan (4)(6) | 2000 | -| Model Kendaraan (1) | Tak hingga | -| Objek (4)(6) | 1000 | -| Dunia Virtual (_Virtual Worlds_) | 2,147,483,647 | -| Interior | 256 | -| Kelas | 320 | -| Ikon Peta (4) | 100 | -| Cekpoin Balap (_Race Checkpoints_) (4) | 1 | -| Cekpoin (4) | 1 | -| Pickup (4) | 4096 | -| Label 3D Global (4) | 1024 | -| Label Teks 3D per-pemain (4) | 1024 | -| String Chat Bubble | 144 karakter | -| Panjang teks SetObjectMaterialText,SetPlayerObjectMaterialText | 2048 karakter | -| Zona Gang (_Gangzone_) | 1024 | -| Menu | 128 | -| Objek player terpasang | 10 | -| Variable Player | 800 | -| Aktor (since 0.3.7) (4)(5) | 1000 | -| Ledakan | 10 | +| Tipe | Batasan (0.3.7) | +| --------------------------------------------------------------- | --------------- | +| Pemain | 1000 | +| [Kendaraan](../functions/CreateVehicle)(4)(6) | 2000 | +| [Model Kendaraan](../functions/CreateVehicle)(1) | Tak hingga | +| [Objek](../functions/CreateObject)(4)(6) | 1000 | +| Dunia Virtual (_Virtual Worlds_) | 2,147,483,647 | +| Interior | 256 | +| Kelas | 320 | +| Ikon Peta(4) | 100 | +| Cekpoin Balap (_Race Checkpoints_)(4) | 1 | +| Cekpoin(4) | 1 | +| [Pickup](../functions/CreatePickup)(4) | 4096 | +| Label 3D Global(4) | 1024 | +| Label Teks 3D per-pemain(4) | 1024 | +| String Chat Bubble | 144 karakter | +| Panjang teks SetObjectMaterialText, SetPlayerObjectMaterialText | 2048 karakter | +| Zona Gang (_Gangzone_) | 1024 | +| | 1024 | +| Menu | 128 | +| Objek player terpasang | 10 | +| Variable Player | 800 | +| | Tak hingga | +| Aktor (since 0.3.7)(4)(5) | 1000 | +| Ledakan | 10 | -## Properti Server +## Properti Server - SA-MP / omp -| Tipe | Batasan | -| ---------------------------- | ------------------- | -| Gamemodes | 16 | -| Filterscripts | 16 | -| Masukan Teks (Chat/Perintah) | 128 sel (512 bytes) | -| Keluaran Teks | 144 sel (576 bytes) | -| Panjang Nama (SetPlayerName) | 24 karakter | +| Tipe | Batasan SA-MP (0.3.7) | omp | +| ---------------------------- | --------------------- | ------------------- | +| Gamemodes | 16 | Tak hingga | +| Filterscripts | 16 | Tak hingga | +| Masukan Teks (Chat/Perintah) | 128 sel (512 bytes) | 128 sel (512 bytes) | +| Keluaran Teks | 144 sel (576 bytes) | 144 sel (576 bytes) | +| Panjang Nama (SetPlayerName) | 24 karakter | 24 karakter | ## Textdraws -| Type | Limit | -| ---------------------------------------------------- | ------------- | -| Panjang string (2) | 1024 karakter | -| Yang dapat ditampilkan dalam 1 layar klien (3) | 2048 + 256 | -| Yang dapat ditampilkan dalam 1 layar klien (sprites) | 100 | -| Dibuat oleh _server_ (Global) | 2048 | -| Dibuat oleh _server_ (Per-Player) | 256 | +| Type | Limit (0.3.7) | +| -------------------------------------------------------- | ------------- | +| Panjang string(2) | 1024 karakter | +| Yang dapat ditampilkan dalam 1 layar klien(3) | 2048 + 256 | +| Yang dapat ditampilkan dalam 1 layar klien (sprites) | 100 | +| Dibuat oleh _server_ (Global) | 2048 | +| Dibuat oleh _server_ (Per-Player) | 256 | ## Dialog -| Tipe | Batasan | -| ------------------------------------------------------------------- | ------- | -| ID Dialog | 32768 | -| Info (Teks utama) | 4096 | -| Judul | 64 | -| Kotak Teks Masukan (_Input Text Box_) (DIALOG_STYLE_INPUT/PASSWORD) | 128 | -| Jumlah Kolom pada Daftar Tab (DIALOG_STYLE_TABLIST(\_HEADERS)) | 4 | -| Karakter Kolom pada Daftar Tab (DIALOG_STYLE_TABLIST(\_HEADERS)) | 128 | -| Karakter Baris pada Daftar Tab (DIALOG_STYLE_TABLIST(\_HEADERS)) | 256 | +| Tipe | Batasan (0.3.7) | +| ------------------------------------------------------------------- | --------------- | +| ID Dialog | 32768 | +| Info (Teks utama) | 4096 | +| Judul | 64 | +| Kotak Teks Masukan (_Input Text Box_) (DIALOG_STYLE_INPUT/PASSWORD) | 128 | +| Jumlah Kolom pada Daftar Tab (DIALOG_STYLE_TABLIST(\_HEADERS)) | 4 | +| Karakter Kolom pada Daftar Tab (DIALOG_STYLE_TABLIST(\_HEADERS)) | 128 | +| Karakter Baris pada Daftar Tab (DIALOG_STYLE_TABLIST(\_HEADERS)) | 256 | Catatan: diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md index be5077d3f21c..0ce4aaac9e5f 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md @@ -12,7 +12,7 @@ description: Daftar Ikon Peta | 3 | ![](https://assets.open.mp/assets/images/mapIcons/icon3.gif) | Player (Menu Map) | | 4 | ![](https://assets.open.mp/assets/images/mapIcons/icon4.gif) | Utara (North) | | 5 | ![](https://assets.open.mp/assets/images/mapIcons/icon5.gif) | Air Yard | -| 6 | ![](https://assets.open.mp/assets/images/mapIcons/icon6.gif) | Ammunation | +| 6 | ![](https://assets.open.mp/assets/images/mapIcons/icon6.gif) | Ammu-Nation | | 7 | ![](https://assets.open.mp/assets/images/mapIcons/icon7.gif) | Tempat cukur (Barber) | | 8 | ![](https://assets.open.mp/assets/images/mapIcons/icon8.gif) | Big Smoke | | 9 | ![](https://assets.open.mp/assets/images/mapIcons/icon9.gif) | Boat Yard | @@ -32,7 +32,7 @@ description: Daftar Ikon Peta | 23 | ![](https://assets.open.mp/assets/images/mapIcons/icon23.gif) | Loco | | 24 | ![](https://assets.open.mp/assets/images/mapIcons/icon24.gif) | Madd Dogg | | 25 | ![](https://assets.open.mp/assets/images/mapIcons/icon25.gif) | Caligula's | -| 26 | ![](https://assets.open.mp/assets/images/mapIcons/icon26.gif) | MCs | +| 26 | ![](https://assets.open.mp/assets/images/mapIcons/icon26.gif) | MC Strap | | 27 | ![](https://assets.open.mp/assets/images/mapIcons/icon27.gif) | Mod garage | | 28 | ![](https://assets.open.mp/assets/images/mapIcons/icon28.gif) | OG Loc | | 29 | ![](https://assets.open.mp/assets/images/mapIcons/icon29.gif) | Well Stacked Pizza Co | diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md index 6f006cc13afb..92c58a775c0c 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md @@ -244,7 +244,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **picador:** 81,8, 32,8, 43,8, 67,8, 11,11, 8,90, 2,2, 83,13 -**pizzaboy:** ,3,6 +**pizzaboy:** 3,6 **polmav:** 0,1 @@ -254,7 +254,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **premier:** 37,37, 42,42, 53,53, 62,62, 7,7, 10,10, 11,11, 15,15 -**previon:** 83,1, 87,1, 92,1, 95,1, 109,1, 119,45, 11,1, +**previon:** 83,1, 87,1, 92,1, 95,1, 109,1, 119,45, 11,1 **primo:** 122,1, 123,1, 125,1, 10,1, 24,1, 37,1, 55,1, 66,1 diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/pickuptypes.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/pickuptypes.md index f10623903b08..6d5b08db2850 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/pickuptypes.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/pickuptypes.md @@ -12,20 +12,20 @@ ID lainnya ada yang tidak terdokumentasi atau serupa dengan tipe 1 (tapi jangan ::: -| ID | Deskripsi | -| --- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| 0 | Pickup tidak selalu muncul. Jika muncul, pickup-nya tidak dapan diambil dan tidak memicu OnPlayerPickUpPickup dan tetap di situ setelah server dimatikan. | -| 1 | Selalu tersedia. Mematikan skrip pickup, seperti tapal kuda dan cangkang kerang yang membolehkannya hanya aksi yang sudah di-skrip saja. Akan memicu OnPlayerPickUpPickup setiap detiknya. | -| 2 | Menghilang setelah diambil, muncul kembali setelah 30 detik jika player berada pada jarak paling sedikit 15 meter. | -| 3 | Hilang setelah diambil, muncul kembali setelah mati. | -| 4 | Hilang setelah 15 hingga 20 detik. Muncul kembali setelah mati. | -| 8 | Hilang setelah diambil, tapi tidak ada efek apapun. | -| 11 | Meledak beberapa detik setelah dibuat. (bom?) | -| 12 | Meledak beberapa detik setelah dibuat. | -| 13 | Tidak terlihat. Memicu suara cekpoin ketika diambil dengan kendaraan, tapi tidak memicu OnPlayerPickUpPickup. | -| 14 | Hilang setelah diambil, hanya bisa diambil dengan kendaraan. Memicu suara cekpoin. | -| 15 | Sama seperti tipe 2 | -| 18 | Serupa dengan tipe 1. Menekan tombol Tab (KEY_ACTION) membuatnya menghilang, tapi penekanan tombol tidak memicu OnPlayerPickUpPickup. | -| 19 | Hilang setelah diambil, tapi tidak muncul kembali. Memunculkan suara "uang terambil" ketika diambil. | -| 20 | Serupa dengan tipe 1. Hilang setelah mengambil gambarnya dengan senjata Camera, yang di mana memicu "Snapshot # out of 0" message. Mengambil gambar tidak memicu OnPlayerPickUpPickup | -| 22 | Sama seperti tipe 3 | +| ID | Deskripsi | +| --- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | +| 0 | Pickup tidak selalu muncul. Jika muncul, pickup-nya tidak dapan diambil dan tidak memicu [OnPlayerPickUpPickup](../callbacks/OnPlayerPickUpPickup) dan tetap di situ setelah server dimatikan. | +| 1 | Selalu tersedia. Mematikan skrip pickup, seperti tapal kuda dan cangkang kerang yang membolehkannya hanya aksi yang sudah di-skrip saja. Akan memicu [OnPlayerPickUpPickup](../callbacks/OnPlayerPickUpPickup) setiap detiknya. | +| 2 | Menghilang setelah diambil, muncul kembali setelah 30 detik jika player berada pada jarak paling sedikit 15 meter. | +| 3 | Hilang setelah diambil, muncul kembali setelah mati. | +| 4 | Hilang setelah 20 detik. Muncul kembali setelah mati. | +| 8 | Hilang setelah diambil, tapi tidak ada efek apapun. | +| 11 | Meledak beberapa detik setelah dibuat. (bom?) | +| 12 | Meledak beberapa detik setelah dibuat. | +| 13 | Tidak terlihat. Memicu suara cekpoin ketika diambil dengan kendaraan, tapi tidak memicu OnPlayerPickUpPickup. | +| 14 | Hilang setelah diambil, hanya bisa diambil dengan kendaraan. Memicu suara cekpoin. | +| 15 | Sama seperti tipe 2 | +| 18 | Serupa dengan tipe 1. Menekan tombol Tab (KEY_ACTION) membuatnya menghilang, tapi penekanan tombol tidak memicu OnPlayerPickUpPickup. | +| 19 | Hilang setelah diambil, tapi tidak muncul kembali. Memunculkan suara "uang terambil" ketika diambil. | +| 20 | Serupa dengan tipe 1. Hilang setelah mengambil gambarnya dengan senjata Camera, yang di mana memicu "Snapshot # out of 0" message. Mengambil gambar tidak memicu OnPlayerPickUpPickup | +| 22 | Sama seperti tipe 3 | diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md index 154c216ae657..4ad9c32f1352 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md @@ -7,9 +7,9 @@ description: Nilai Kesehatan Kendaraan | Kesehatan | Status Mesin | | --------- | -------------------------------------------- | | > 650 | Tidak Rusak | -| 650-550 | Berasap Putih | -| 550-390 | Berasap Abu-abu | -| 390-250 | Berasap Hitam | +| 550-650 | Berasap Putih | +| 390-550 | Berasap Abu-abu | +| 250-390 | Berasap Hitam | | < 250 | Terbakar (akan meledak dalam beberapa detik) | ## Related Functions diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md index 4b9f5639b285..b4020824c9ab 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md @@ -10,7 +10,7 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_401.jpg) | ID Model Kendaraan: 401
Nama Kendaraan: Bravura
Kategori: Sedan
Modifikasi: Transfender
Nama Model: bravura
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_402.jpg) | ID Model Kendaraan: 402
Nama Kendaraan: Buffalo
Kategori: Kendaraan Olahraga
Modifikasi: Transfender
Nama Model: buffalo
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_403.jpg) | ID Model Kendaraan: 403
Nama Kendaraan: Linerunner
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: linerun
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_404.jpg) | ID Model Kendaraan: 404
Nama Kendaraan: Perrenial
Kategori: Station Wagons
Modifikasi: Transfender
Nama Model: peren
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_404.jpg) | ID Model Kendaraan: 404
Nama Kendaraan: Perennial
Kategori: Station Wagons
Modifikasi: Transfender
Nama Model: peren
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_405.jpg) | ID Model Kendaraan: 405
Nama Kendaraan: Sentinel
Kategori: Sedan
Modifikasi: Transfender
Nama Model: sentinel
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_406.jpg) | ID Model Kendaraan: 406
Nama Kendaraan: Dumper
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: dumper
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_407.jpg) | ID Model Kendaraan: 407
Nama Kendaraan: Firetruck
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: firetruk
| @@ -18,23 +18,23 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_409.jpg) | ID Model Kendaraan: 409
Nama Kendaraan: Stretch
Kategori: Kendaraan Unik
Modifikasi: Transfender
Nama Model: stretch
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_410.jpg) | ID Model Kendaraan: 410
Nama Kendaraan: Manana
Kategori: Sedan
Modifikasi: Transfender
Nama Model: manana
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_411.jpg) | ID Model Kendaraan: 411
Nama Kendaraan: Infernus
Kategori: Kendaraan Olahraga
Modifikasi: Transfender
Nama Model: infernus
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_412.jpg) | ID Model Kendaraan: 412
Nama Kendaraan: Voodoo
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: voodoo
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_412.jpg) | ID Model Kendaraan: 412
Nama Kendaraan: Voodoo
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: voodoo
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_413.jpg) | ID Model Kendaraan: 413
Nama Kendaraan: Pony
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: pony
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_414.jpg) | ID Model Kendaraan: 414
Nama Kendaraan: Mule
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: mule
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_415.jpg) | ID Model Kendaraan: 415
Nama Kendaraan: Cheetah
Kategori: Kendaraan Olahraga
Modifikasi: Transfender
Nama Model: cheetah
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_416.jpg) | ID Model Kendaraan: 416
Nama Kendaraan: Ambulance
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: ambulan
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_417.jpg) | ID Model Kendaraan: 417
Nama Kendaraan: Levianthan
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: leviathn
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_417.jpg) | ID Model Kendaraan: 417
Nama Kendaraan: Leviathan
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: leviathn
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_418.jpg) | ID Model Kendaraan: 418
Nama Kendaraan: Moonbeam
Kategori: Station Wagons
Modifikasi: Transfender
Nama Model: moonbeam
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_419.jpg) | ID Model Kendaraan: 419
Nama Kendaraan: Esperanto
Kategori: Sedan
Modifikasi: Transfender
Nama Model: esperant
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_420.jpg) | ID Model Kendaraan: 420
Nama Kendaraan: Taxi
Kategori: Layanan Umum
Modifikasi: Transfender
Nama Model: taxi
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_421.jpg) | ID Model Kendaraan: 421
Nama Kendaraan: Washington
Kategori: Sedan
Modifikasi: Transfender
Nama Model: washing
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_422.jpg) | ID Model Kendaraan: 422
Nama Kendaraan: Bobcat
Kategori: Industrial
Modifikasi: Transfender
Nama Model: bobcat
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_423.jpg) | ID Model Kendaraan: 423
Nama Kendaraan: Mr.Whoopee
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: mrwhoop
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_423.jpg) | ID Model Kendaraan: 423
Nama Kendaraan: Mr. Whoopee
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: mrwhoop
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_424.jpg) | ID Model Kendaraan: 424
Nama Kendaraan: BF Injection
Kategori: Off Road
Modifikasi: (Tidak ada)
Nama Model: bfinject
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_425.jpg) | ID Model Kendaraan: 425
Nama Kendaraan: Hunter
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: hunter
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_426.jpg) | ID Model Kendaraan: 426
Nama Kendaraan: Premier
Kategori: Sedan
Modifikasi: Transfender
Nama Model: premier
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_427.jpg) | ID Model Kendaraan: 427
Nama Kendaraan: Enforcer
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: enforcer
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_428.jpg) | ID Model Kendaraan: 428
Nama Kendaraan: Security car
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: securica
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_428.jpg) | ID Model Kendaraan: 428
Nama Kendaraan: Securicar
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: securica
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_429.jpg) | ID Model Kendaraan: 429
Nama Kendaraan: Banshee
Kategori: Kendaraan Olahraga
Modifikasi: Transfender
Nama Model: banshee
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_430.jpg) | ID Model Kendaraan: 430
Nama Kendaraan: Predator
Kategori: Perahu
Modifikasi: (Tidak ada)
Nama Model: predator
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_431.jpg) | ID Model Kendaraan: 431
Nama Kendaraan: Bus
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: bus
| @@ -70,7 +70,7 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_461.jpg) | ID Model Kendaraan: 461
Nama Kendaraan: PCJ-600
Kategori: Sepeda
Modifikasi: (Tidak ada)
Nama Model: pcj600
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_462.jpg) | ID Model Kendaraan: 462
Nama Kendaraan: Faggio
Kategori: Sepeda
Modifikasi: (Tidak ada)
Nama Model: faggio
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_463.jpg) | ID Model Kendaraan: 463
Nama Kendaraan: Freeway
Kategori: Sepeda
Modifikasi: (Tidak ada)
Nama Model: freeway
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_464.jpg) | ID Model Kendaraan: 464
Nama Kendaraan: RC Barron
Kategori: Kendaraan RC
Modifikasi: (Tidak ada)
Nama Model: rcbaron
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_464.jpg) | ID Model Kendaraan: 464
Nama Kendaraan: RC Baron
Kategori: Kendaraan RC
Modifikasi: (Tidak ada)
Nama Model: rcbaron
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_465.jpg) | ID Model Kendaraan: 465
Nama Kendaraan: RC Raider
Kategori: Kendaraan RC
Modifikasi: (Tidak ada)
Nama Model: rcraider
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_466.jpg) | ID Model Kendaraan: 466
Nama Kendaraan: Glendale
Kategori: Sedan
Modifikasi: Transfender
Nama Model: glendale
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_467.jpg) | ID Model Kendaraan: 467
Nama Kendaraan: Oceanic
Kategori: Sedan
Modifikasi: Transfender
Nama Model: oceanic
| @@ -94,7 +94,7 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_485.jpg) | ID Model Kendaraan: 485
Nama Kendaraan: Baggage
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: baggage
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_486.jpg) | ID Model Kendaraan: 486
Nama Kendaraan: Dozer
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: dozer
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_487.jpg) | ID Model Kendaraan: 487
Nama Kendaraan: Maverick
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: maverick
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_488.jpg) | ID Model Kendaraan: 488
Nama Kendaraan: N. Maverick
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: vcnmav
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_488.jpg) | ID Model Kendaraan: 488
Nama Kendaraan: News Chopper
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: vcnmav
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_489.jpg) | ID Model Kendaraan: 489
Nama Kendaraan: Rancher
Kategori: Off Road
Modifikasi: Transfender
Nama Model: rancher
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_490.jpg) | ID Model Kendaraan: 490
Nama Kendaraan: FBI Rancher
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: fbiranch
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_491.jpg) | ID Model Kendaraan: 491
Nama Kendaraan: Virgo
Kategori: Sedan
Modifikasi: Transfender
Nama Model: virgo
| @@ -133,23 +133,23 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_524.jpg) | ID Model Kendaraan: 524
Nama Kendaraan: Cement Truck
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: cement
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_525.jpg) | ID Model Kendaraan: 525
Nama Kendaraan: Towtruck
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: towtruck
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_526.jpg) | ID Model Kendaraan: 526
Nama Kendaraan: Fortune
Kategori: Sedan
Modifikasi: Transfender
Nama Model: fortune
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_527.jpg) | ID Model Kendaraan: 527
Nama Kendaraan: Cardona
Kategori: Sedan
Modifikasi: Transfender
Nama Model: cadrona
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_527.jpg) | ID Model Kendaraan: 527
Nama Kendaraan: Cadrona
Kategori: Sedan
Modifikasi: Transfender
Nama Model: cadrona
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_528.jpg) | ID Model Kendaraan: 528
Nama Kendaraan: FBI Truck
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: fbitruck
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_529.jpg) | ID Model Kendaraan: 529
Nama Kendaraan: Willard
Kategori: Sedan
Modifikasi: Transfender
Nama Model: willard
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_530.jpg) | ID Model Kendaraan: 530
Nama Kendaraan: Forklift
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: forklift
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_531.jpg) | ID Model Kendaraan: 531
Nama Kendaraan: Tractor
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: tractor
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_532.jpg) | ID Model Kendaraan: 532
Nama Kendaraan: Combine Harvester
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: combine
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_533.jpg) | ID Model Kendaraan: 533
Nama Kendaraan: Feltzer
Kategori: Mobil Terbuka
Modifikasi: Transfender
Nama Model: feltzer
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_534.jpg) | ID Model Kendaraan: 534
Nama Kendaraan: Remington
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: remingtn
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_535.jpg) | ID Model Kendaraan: 535
Nama Kendaraan: Slamvan
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: slamvan
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_536.jpg) | ID Model Kendaraan: 536
Nama Kendaraan: Blade
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: blade
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_534.jpg) | ID Model Kendaraan: 534
Nama Kendaraan: Remington
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: remingtn
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_535.jpg) | ID Model Kendaraan: 535
Nama Kendaraan: Slamvan
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: slamvan
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_536.jpg) | ID Model Kendaraan: 536
Nama Kendaraan: Blade
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: blade
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_537.jpg) | ID Model Kendaraan: 537
Nama Kendaraan: Freight
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: freight
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_538.jpg) | ID Model Kendaraan: 538
Nama Kendaraan: Brownstreak
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: streak
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_539.jpg) | ID Model Kendaraan: 539
Nama Kendaraan: Vortex
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: vortex
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_540.jpg) | ID Model Kendaraan: 540
Nama Kendaraan: Vincent
Kategori: Sedan
Modifikasi: Transfender
Nama Model: vincent
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_541.jpg) | ID Model Kendaraan: 541
Nama Kendaraan: Bullet
Kategori: Kendaraan Olahraga
Modifikasi: Transfender
Nama Model: bullet
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_542.jpg) | ID Model Kendaraan: 542
Nama Kendaraan: Clover
Kategori: Sedan
Modifikasi: Transfender
Nama Model: clover
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_543.jpg) | ID Model Kendaraan: 543
Nama Kendaraan: Sandler
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: sadler
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_543.jpg) | ID Model Kendaraan: 543
Nama Kendaraan: Sadler
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: sadler
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_544.jpg) | ID Model Kendaraan: 544
Nama Kendaraan: FiretruckLA
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: firela
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_545.jpg) | ID Model Kendaraan: 545
Nama Kendaraan: Hustler
Kategori: Kendaraan Unik
Modifikasi: Transfender
Nama Model: hustler
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_546.jpg) | ID Model Kendaraan: 546
Nama Kendaraan: Intruder
Kategori: Sedan
Modifikasi: Transfender
Nama Model: intruder
| @@ -164,16 +164,16 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_555.jpg) | ID Model Kendaraan: 555
Nama Kendaraan: Windsor
Kategori: Mobil Terbuka
Modifikasi: Transfender
Nama Model: windsor
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_556.jpg) | ID Model Kendaraan: 556
Nama Kendaraan: Monster A
Kategori: Off Road
Modifikasi: (Tidak ada)
Nama Model: monstera
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_557.jpg) | ID Model Kendaraan: 557
Nama Kendaraan: Monster B
Kategori: Off Road
Modifikasi: (Tidak ada)
Nama Model: monsterb
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_558.jpg) | ID Model Kendaraan: 558
Nama Kendaraan: Uranus
Kategori: Kendaraan Olahraga
Modifikasi: WheelArch A Nama Model/>Model name: uranus
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_559.jpg) | ID Model Kendaraan: 559
Nama Kendaraan: Jester
Kategori: Kendaraan Olahraga
Modifikasi: WheelArch A Nama Model/>Model name: jester
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_560.jpg) | ID Model Kendaraan: 560
Nama Kendaraan: Sultan
Kategori: Sedan
Modifikasi: WheelArch A Nama Model/>Model name: sultan
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_561.jpg) | ID Model Kendaraan: 561
Nama Kendaraan: Stratum
Kategori: Station Wagons
Modifikasi: WheelArch A Nama Model/>Model name: stratum
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_562.jpg) | ID Model Kendaraan: 562
Nama Kendaraan: Elegy
Kategori: Sedan
Modifikasi: WheelArch A Nama Model/>Model name: elegy
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_558.jpg) | ID Model Kendaraan: 558
Nama Kendaraan: Uranus
Kategori: Kendaraan Olahraga
Modifikasi: Wheel Arch Angels
Nama Model: uranus
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_559.jpg) | ID Model Kendaraan: 559
Nama Kendaraan: Jester
Kategori: Kendaraan Olahraga
Modifikasi: Wheel Arch Angels
Nama Model: jester
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_560.jpg) | ID Model Kendaraan: 560
Nama Kendaraan: Sultan
Kategori: Sedan
Modifikasi: Wheel Arch Angels
Nama Model: sultan
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_561.jpg) | ID Model Kendaraan: 561
Nama Kendaraan: Stratum
Kategori: Station Wagons
Modifikasi: Wheel Arch Angels
Nama Model: stratum
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_562.jpg) | ID Model Kendaraan: 562
Nama Kendaraan: Elegy
Kategori: Sedan
Modifikasi: Wheel Arch Angels
Nama Model: elegy
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_563.jpg) | ID Model Kendaraan: 563
Nama Kendaraan: Raindance
Kategori: Helikopter
Modifikasi: (Tidak ada)
Nama Model: raindanc
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_564.jpg) | ID Model Kendaraan: 564
Nama Kendaraan: RC Tiger
Kategori: Kendaraan RC
Modifikasi: (Tidak ada)
Nama Model: rctiger
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_565.jpg) | ID Model Kendaraan: 565
Nama Kendaraan: Flash
Kategori: Kendaraan Olahraga
Modifikasi: WheelArch A Nama Model/>Model name: flash
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_566.jpg) | ID Model Kendaraan: 566
Nama Kendaraan: Tahoma
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: tahoma
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_567.jpg) | ID Model Kendaraan: 567
Nama Kendaraan: Savanna
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: savanna
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_565.jpg) | ID Model Kendaraan: 565
Nama Kendaraan: Flash
Kategori: Kendaraan Olahraga
Modifikasi: Wheel Arch Angels
Nama Model: flash
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_566.jpg) | ID Model Kendaraan: 566
Nama Kendaraan: Tahoma
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: tahoma
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_567.jpg) | ID Model Kendaraan: 567
Nama Kendaraan: Savanna
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: savanna
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_568.jpg) | ID Model Kendaraan: 568
Nama Kendaraan: Bandito
Kategori: Off Road
Modifikasi: (Tidak ada)
Nama Model: bandito
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_569.jpg) | ID Model Kendaraan: 569
Nama Kendaraan: Freight Trailer
Kategori: Kereta Gandengan
Modifikasi: (Tidak ada)
Nama Model: freiflat
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_570.jpg) | ID Model Kendaraan: 570
Nama Kendaraan: Streak Trailer
Kategori: Kereta Gandengan
Modifikasi: (Tidak ada)
Nama Model: streakc
| @@ -181,8 +181,8 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_572.jpg) | ID Model Kendaraan: 572
Nama Kendaraan: Mower
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: mower
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_573.jpg) | ID Model Kendaraan: 573
Nama Kendaraan: Dune
Kategori: Off Road
Modifikasi: (Tidak ada)
Nama Model: duneride
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_574.jpg) | ID Model Kendaraan: 574
Nama Kendaraan: Sweeper
Kategori: Kendaraan Unik
Modifikasi: (Tidak ada)
Nama Model: sweeper
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_575.jpg) | ID Model Kendaraan: 575
Nama Kendaraan: Broadway
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: broadway
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_576.jpg) | ID Model Kendaraan: 576
Nama Kendaraan: Tornado
Kategori: Lowriders
Modifikasi: LocoLow C Nama Model/>Model name: tornado
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_575.jpg) | ID Model Kendaraan: 575
Nama Kendaraan: Broadway
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: broadway
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_576.jpg) | ID Model Kendaraan: 576
Nama Kendaraan: Tornado
Kategori: Lowriders
Modifikasi: Loco Low Co
Nama Model: tornado
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_577.jpg) | ID Model Kendaraan: 577
Nama Kendaraan: AT400
Kategori: Pesawat
Modifikasi: (Tidak ada)
Nama Model: at400
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_578.jpg) | ID Model Kendaraan: 578
Nama Kendaraan: DFT-30
Kategori: Industrial
Modifikasi: (Tidak ada)
Nama Model: dft30
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_579.jpg) | ID Model Kendaraan: 579
Nama Kendaraan: Huntley
Kategori: Off Road
Modifikasi: Transfender
Nama Model: huntley
| @@ -205,7 +205,7 @@ description: Sebuah daftar lengkap dari ID kendaraan | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_596.jpg) | ID Model Kendaraan: 596
Nama Kendaraan: LSPD car
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: copcarla
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_597.jpg) | ID Model Kendaraan: 597
Nama Kendaraan: SFPD car
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: copcarsf
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_598.jpg) | ID Model Kendaraan: 598
Nama Kendaraan: LVPD car
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: copcarvg
| -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_599.jpg) | ID Model Kendaraan: 599
Nama Kendaraan: PD Rancher
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: copcarru
| +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_599.jpg) | ID Model Kendaraan: 599
Nama Kendaraan: Ranger
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: copcarru
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_600.jpg) | ID Model Kendaraan: 600
Nama Kendaraan: Picador
Kategori: Industrial
Modifikasi: Transfender
Nama Model: picador
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_601.jpg) | ID Model Kendaraan: 601
Nama Kendaraan: SWAT
Kategori: Layanan Umum
Modifikasi: (Tidak ada)
Nama Model: swatvan
| | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_602.jpg) | ID Model Kendaraan: 602
Nama Kendaraan: Alpha
Kategori: Kendaraan Olahraga
Modifikasi: Transfender
Nama Model: alpha
| diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weaponids.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weaponids.md index e06176476ea3..2cb4f758f0fb 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weaponids.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weaponids.md @@ -12,63 +12,63 @@ Informasi ini untuk digunakan dengan [OnPlayerDeath](../callbacks/OnPlayerDeath) --- -| Ikon Hud | Penyebab Kematian | Definisi | ID | Slot | Model | Catatan | -| -------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------- | ----------------------- | --- | ---- | ----- | ------------------------------------------------------------------------------------------------------------------------ | -| ![](https://assets.open.mp/assets/images/weaponIcons/fist.png)
Fist | ![](https://assets.open.mp/assets/images/deathIcons/death-fist.gif) | - | 0 | 0 | - | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/brassKnuckles.png)
Brass Knuckles | ![](https://assets.open.mp/assets/images/deathIcons/death-brassKnuckles.gif) | WEAPON_BRASSKNUCKLE | 1 | 0 | 331 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/golfClub.png)
Golf Club | ![](https://assets.open.mp/assets/images/deathIcons/death-golfClub.gif) | WEAPON_GOLFCLUB | 2 | 1 | 333 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/nightStick.png)
Nightstick | ![](https://assets.open.mp/assets/images/deathIcons/death-nightstick.gif) | WEAPON_NITESTICK | 3 | 1 | 334 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/knife.png)
Knife | ![](https://assets.open.mp/assets/images/deathIcons/death-knife.gif) | WEAPON_KNIFE | 4 | 1 | 335 | Menyebabkan de-sync pemain ketika tenggorokannya dipoting (pemain terlihat mati dari pemain lain) | -| ![](https://assets.open.mp/assets/images/weaponIcons/baseballBat.png)
Baseball Bat | ![](https://assets.open.mp/assets/images/deathIcons/death-baseballBat.gif) | WEAPON_BAT | 5 | 1 | 336 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/shovel.png)
Shovel | ![](https://assets.open.mp/assets/images/deathIcons/death-shovel.gif) | WEAPON_SHOVEL | 6 | 1 | 337 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/poolCue.png)
Pool Cue | ![](https://assets.open.mp/assets/images/deathIcons/death-poolCue.gif) | WEAPON_POOLSTICK | 7 | 1 | 338 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/katana.png)
Katana | ![](https://assets.open.mp/assets/images/deathIcons/death-katana.gif) | WEAPON_KATANA | 8 | 1 | 339 | Tidak bisa memenggal pemain (seperti di single-player) | -| ![](https://assets.open.mp/assets/images/weaponIcons/chainsaw.png)
Chainsaw | ![](https://assets.open.mp/assets/images/deathIcons/death-chainsaw.gif) | WEAPON_CHAINSAW | 9 | 1 | 341 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/purpleDildo.png)
Purple Dildo | ![](https://assets.open.mp/assets/images/deathIcons/death-purpleDildo.gif) | WEAPON_DILDO | 10 | 10 | 321 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/dildo.png)
Dildo | ![](https://assets.open.mp/assets/images/deathIcons/death-dildo.gif) | WEAPON_DILDO2 | 11 | 10 | 322 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/vibrator.png)
Vibrator | ![](https://assets.open.mp/assets/images/deathIcons/death-vibrator.gif) | WEAPON_VIBRATOR | 12 | 10 | 323 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/silverVibrator.png)
Silver Vibrator | ![](https://assets.open.mp/assets/images/deathIcons/death-silverVibrator.gif) | WEAPON_VIBRATOR2 | 13 | 10 | 324 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/flowers.png)
Flowers | ![](https://assets.open.mp/assets/images/deathIcons/death-flowers.gif) | WEAPON_FLOWER | 14 | 10 | 325 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/cane.png)
Cane | ![](https://assets.open.mp/assets/images/deathIcons/death-cane.gif) | WEAPON_CANE | 15 | 10 | 326 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/grenade.png)
Grenade | ![](https://assets.open.mp/assets/images/deathIcons/death-grenade.gif) | WEAPON_GRENADE | 16 | 8 | 342 | Tidak menghasilkan api | -| ![](https://assets.open.mp/assets/images/weaponIcons/tearGas.png)
Tear Gas | ![](https://assets.open.mp/assets/images/deathIcons/death-tearGas.gif) | WEAPON_TEARGAS | 17 | 8 | 343 | Efek batuk dimatikan di SA-MP | -| ![](https://assets.open.mp/assets/images/weaponIcons/molotovCocktail.png)
Molotov Cocktail | ![](https://assets.open.mp/assets/images/deathIcons/death-molotovCocktail.gif) | WEAPON_MOLTOV | 18 | 8 | 344 | Menghasilkan api | -| ![](https://assets.open.mp/assets/images/weaponIcons/9mm.png)
9mm | ![](https://assets.open.mp/assets/images/deathIcons/death-9mm.gif) | WEAPON_COLT45 | 22 | 2 | 346 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/silenced9mm.png)
Silenced 9mm | ![](https://assets.open.mp/assets/images/deathIcons/death-silenced9mm.gif) | WEAPON_SILENCED | 23 | 2 | 347 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/desertEagle.png)
Desert Eagle | ![](https://assets.open.mp/assets/images/deathIcons/death-desertEagle.gif) | WEAPON_DEAGLE | 24 | 2 | 348 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/shotgun.png)
Shotgun | ![](https://assets.open.mp/assets/images/deathIcons/death-shotgun.gif) | WEAPON_SHOTGUN | 25 | 3 | 349 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/sawnoffShotgun.png)
Sawnoff Shotgun | ![](https://assets.open.mp/assets/images/deathIcons/death-sawnoffShotgun.gif) | WEAPON_SAWEDOFF | 26 | 3 | 350 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/combatShotgun.png)
Combat Shotgun | ![](https://assets.open.mp/assets/images/deathIcons/death-combatShotgun.gif) | WEAPON_SHOTGSPA | 27 | 3 | 351 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/microSMG-Uzi.png)
Micro SMG/UZI | ![](https://assets.open.mp/assets/images/deathIcons/death-microSMG-Uzi.gif) | WEAPON_UZI | 28 | 4 | 352 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/mp5.png)
MP5 | ![](https://assets.open.mp/assets/images/deathIcons/death-mp5.gif) | WEAPON_MP5 | 29 | 4 | 353 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/ak47.png)
AK-47 | ![](https://assets.open.mp/assets/images/deathIcons/death-ak47.gif) | WEAPON_AK47 | 30 | 4 | 355 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/m4.png)
M4 | ![](https://assets.open.mp/assets/images/deathIcons/death-m4.gif) | WEAPON_M4 | 31 | 5 | 356 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/tec9.png)
Tec-9 | ![](https://assets.open.mp/assets/images/deathIcons/death-tec9.gif) | WEAPON_TEC9 | 32 | 4 | 372 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/countryRifle.png)
Country Rifle | ![](https://assets.open.mp/assets/images/deathIcons/death-countryRifle.gif) | WEAPON_RIFLE | 33 | 6 | 357 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/sniperRifle.png)
Sniper Rifle | ![](https://assets.open.mp/assets/images/deathIcons/death-sniperRifle.gif) | WEAPON_SNIPER | 34 | 6 | 358 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | -| ![](https://assets.open.mp/assets/images/weaponIcons/rpg.png)
RPG | ![](https://assets.open.mp/assets/images/deathIcons/death-rpg.gif) | WEAPON_ROCKETLAUNCHER | 35 | 7 | 359 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/hsRocket.png)
HS Rocket | ![](https://assets.open.mp/assets/images/deathIcons/death-hsRocket.gif) | WEAPON_HEATSEEKER | 36 | 7 | 360 | Penguncian tidak tersingkron dengan baik. | -| ![](https://assets.open.mp/assets/images/weaponIcons/flame-Thrower.png)
Flamethrower | ![](https://assets.open.mp/assets/images/deathIcons/death-flameThrower.gif) | WEAPON_FLAMETHROWER | 37 | 7 | 361 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/minigun.png)
Minigun | ![](https://assets.open.mp/assets/images/deathIcons/death-minigun.gif) | WEAPON_MINIGUN | 38 | 7 | 362 | - | -| ![](https://assets.open.mp/assets/images/weaponIcons/satchelCharge.png)
Satchel Charge | ![](https://assets.open.mp/assets/images/deathIcons/death-satchelCharge.gif) | WEAPON_SATCHEL | 39 | 8 | 363 | Hanya singkron untuk player yang sudah di-_stream_ ketika satchel dilempar | -| ![](https://assets.open.mp/assets/images/weaponIcons/detonator.png)
Detonator | ![](https://assets.open.mp/assets/images/deathIcons/death-detonator.gif) | WEAPON_BOMB | 40 | 12 | 364 | Diberikan secara otomatis ketika pemain melempar sebuah satchel charge (abaikan dari pemeriksaan anti-cheat) | -| ![](https://assets.open.mp/assets/images/weaponIcons/spraycan.png)
Spraycan | ![](https://assets.open.mp/assets/images/deathIcons/death-sprayCan.gif) | WEAPON_SPRAYCAN | 41 | 9 | 365 | Pemain akan tersedak karena disemprot | -| ![](https://assets.open.mp/assets/images/weaponIcons/fireExtinguisher.png)
Fire Extinguisher | ![](https://assets.open.mp/assets/images/deathIcons/death-fireExtinguisher.gif) | WEAPON_FIREEXTINGUISHER | 42 | 9 | 366 | Pemain akan tersedak karena disemprot | -| ![](https://assets.open.mp/assets/images/weaponIcons/camera.png)
Camera | ![](https://assets.open.mp/assets/images/deathIcons/death-camera.gif) | WEAPON_CAMERA | 43 | 9 | 367 | Menyimpan foto ke galeri player jika sudah aktif melalui menu pause (My Documents\GTA San Andreas User Files\Gallery) | -| ![](https://assets.open.mp/assets/images/weaponIcons/nightVisGoggles.png)
Night Vision Goggles | ![](https://assets.open.mp/assets/images/deathIcons/death-nightVisGoggles.gif) | - | 44 | 11 | 368 | Efek visual muncul ke semua player (sudah tersedia perbaikannya) | -| ![](https://assets.open.mp/assets/images/weaponIcons/thermalGoggles.png)
Thermal Goggles | ![](https://assets.open.mp/assets/images/deathIcons/death-thermalGoggles.gif) | - | 45 | 11 | 369 | Efek visual muncul ke semua player (sudah tersedia perbaikannya) | -| ![](https://assets.open.mp/assets/images/weaponIcons/parachute.png)
Parachute | ![](https://assets.open.mp/assets/images/deathIcons/death-parachute.gif) | WEAPON_PARACHUTE | 46 | 11 | 371 | Pemain akan mati jika dipindah ketika dengan terjun dengan parasut; Parasut diberikan ketika lompat keluar dari pesawat. | -| ![](https://assets.open.mp/assets/images/weaponIcons/cellphone.png)
Cellphone | - | - | - | - | - | Dihiangkan dari _game_. | -| ![](https://assets.open.mp/assets/images/weaponIcons/jetpack.png)
Jetpack | - | - | - | - | 370 | Tidak bekerja sebagai senjata. Lihat [SetPlayerSpecialAction](../functions/SetPlayerSpecialAction). | -| ![](https://assets.open.mp/assets/images/weaponIcons/skateboard.png)
Skateboard | - | - | - | - | - | Dihiangkan dari _game_. | -| Pistol Palsu | ![](https://assets.open.mp/assets/images/deathIcons/death-fakePistol.gif) | - | 47 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | -| Kendaraan | ![](https://assets.open.mp/assets/images/deathIcons/death-vehicle.gif) | WEAPON_VEHICLE | 49 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | -| Baling-baling Helikopter | ![](https://assets.open.mp/assets/images/deathIcons/death-heliBlades.gif) | - | 50 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | -| Ledakan | ![](https://assets.open.mp/assets/images/deathIcons/death-explosion.gif) | - | 51 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | -| Tenggelam | ![](https://assets.open.mp/assets/images/deathIcons/death-drowned.gif) | WEAPON_DROWN | 53 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | -| Terlindas | ![](https://assets.open.mp/assets/images/deathIcons/death-splat.gif) | WEAPON_COLLISION | 54 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | -| Terhubung | ![](https://assets.open.mp/assets/images/deathIcons/death-connect.gif) | - | 200 | N/A | N/A | Hanya bisa digunakan dengan [SendDeathMessage](../functions/SendDeathMessage) | -| Terputus | ![](https://assets.open.mp/assets/images/deathIcons/death-disconnect.gif) | - | 200 | N/A | N/A | Hanya bisa digunakan dengan [SendDeathMessage](../functions/SendDeathMessage) | -| Bunuh Diri | ![](https://assets.open.mp/assets/images/deathIcons/death-suicide.gif) | - | 255 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Ikon Hud | Penyebab Kematian | Definisi | ID | Slot | Model | Catatan | +| ------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------- | --------------------------- | --- | ---- | ----- | ------------------------------------------------------------------------------------------------------------------------ | +| ![](https://assets.open.mp/assets/images/weaponIcons/fist.png)
Fist | ![](https://assets.open.mp/assets/images/deathIcons/death-fist.gif) | WEAPON_FIST | 0 | 0 | - | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/brassKnuckles.png)
Brass Knuckles | ![](https://assets.open.mp/assets/images/deathIcons/death-brassKnuckles.gif) | WEAPON_BRASSKNUCKLE | 1 | 0 | 331 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/golfClub.png)
Golf Club | ![](https://assets.open.mp/assets/images/deathIcons/death-golfClub.gif) | WEAPON_GOLFCLUB | 2 | 1 | 333 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/nightStick.png)
Nite Stick | ![](https://assets.open.mp/assets/images/deathIcons/death-nightstick.gif) | WEAPON_NITESTICK | 3 | 1 | 334 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/knife.png)
Knife | ![](https://assets.open.mp/assets/images/deathIcons/death-knife.gif) | WEAPON_KNIFE | 4 | 1 | 335 | Menyebabkan de-sync pemain ketika tenggorokannya dipoting (pemain terlihat mati dari pemain lain) | +| ![](https://assets.open.mp/assets/images/weaponIcons/baseballBat.png)
Baseball Bat | ![](https://assets.open.mp/assets/images/deathIcons/death-baseballBat.gif) | WEAPON_BAT | 5 | 1 | 336 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/shovel.png)
Shovel | ![](https://assets.open.mp/assets/images/deathIcons/death-shovel.gif) | WEAPON_SHOVEL | 6 | 1 | 337 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/poolCue.png)
Pool Cue | ![](https://assets.open.mp/assets/images/deathIcons/death-poolCue.gif) | WEAPON_POOLSTICK | 7 | 1 | 338 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/katana.png)
Katana | ![](https://assets.open.mp/assets/images/deathIcons/death-katana.gif) | WEAPON_KATANA | 8 | 1 | 339 | Tidak bisa memenggal pemain (seperti di single-player) | +| ![](https://assets.open.mp/assets/images/weaponIcons/chainsaw.png)
Chainsaw | ![](https://assets.open.mp/assets/images/deathIcons/death-chainsaw.gif) | WEAPON_CHAINSAW | 9 | 1 | 341 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/purpleDildo.png)
Dildo | ![](https://assets.open.mp/assets/images/deathIcons/death-purpleDildo.gif) | WEAPON_DILDO | 10 | 10 | 321 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/dildo.png)
Dildo | ![](https://assets.open.mp/assets/images/deathIcons/death-dildo.gif) | WEAPON_DILDO2 | 11 | 10 | 322 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/vibrator.png)
Vibrator | ![](https://assets.open.mp/assets/images/deathIcons/death-vibrator.gif) | WEAPON_VIBRATOR | 12 | 10 | 323 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/silverVibrator.png)
Vibrator | ![](https://assets.open.mp/assets/images/deathIcons/death-silverVibrator.gif) | WEAPON_VIBRATOR2 | 13 | 10 | 324 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/flowers.png)
Flowers | ![](https://assets.open.mp/assets/images/deathIcons/death-flowers.gif) | WEAPON_FLOWER | 14 | 10 | 325 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/cane.png)
Cane | ![](https://assets.open.mp/assets/images/deathIcons/death-cane.gif) | WEAPON_CANE | 15 | 10 | 326 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/grenade.png)
Grenade | ![](https://assets.open.mp/assets/images/deathIcons/death-grenade.gif) | WEAPON_GRENADE | 16 | 8 | 342 | Tidak menghasilkan api | +| ![](https://assets.open.mp/assets/images/weaponIcons/tearGas.png)
Teargas | ![](https://assets.open.mp/assets/images/deathIcons/death-tearGas.gif) | WEAPON_TEARGAS | 17 | 8 | 343 | Efek batuk dimatikan di SA-MP | +| ![](https://assets.open.mp/assets/images/weaponIcons/molotovCocktail.png)
Molotov Cocktail | ![](https://assets.open.mp/assets/images/deathIcons/death-molotovCocktail.gif) | WEAPON_MOLTOV | 18 | 8 | 344 | Menghasilkan api | +| ![](https://assets.open.mp/assets/images/weaponIcons/9mm.png)
Colt 45 | ![](https://assets.open.mp/assets/images/deathIcons/death-9mm.gif) | WEAPON_COLT45 | 22 | 2 | 346 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/silenced9mm.png)
Silenced Pistol | ![](https://assets.open.mp/assets/images/deathIcons/death-silenced9mm.gif) | WEAPON_SILENCED | 23 | 2 | 347 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/desertEagle.png)
Desert Eagle | ![](https://assets.open.mp/assets/images/deathIcons/death-desertEagle.gif) | WEAPON_DEAGLE | 24 | 2 | 348 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/shotgun.png)
Shotgun | ![](https://assets.open.mp/assets/images/deathIcons/death-shotgun.gif) | WEAPON_SHOTGUN | 25 | 3 | 349 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/sawnoffShotgun.png)
Sawn-off Shotgun | ![](https://assets.open.mp/assets/images/deathIcons/death-sawnoffShotgun.gif) | WEAPON_SAWEDOFF | 26 | 3 | 350 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/combatShotgun.png)
Combat Shotgun | ![](https://assets.open.mp/assets/images/deathIcons/death-combatShotgun.gif) | WEAPON_SHOTGSPA | 27 | 3 | 351 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/microSMG-Uzi.png)
UZI | ![](https://assets.open.mp/assets/images/deathIcons/death-microSMG-Uzi.gif) | WEAPON_UZI | 28 | 4 | 352 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/mp5.png)
MP5 | ![](https://assets.open.mp/assets/images/deathIcons/death-mp5.gif) | WEAPON_MP5 | 29 | 4 | 353 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/ak47.png)
AK-47 | ![](https://assets.open.mp/assets/images/deathIcons/death-ak47.gif) | WEAPON_AK47 | 30 | 5 | 355 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/m4.png)
M4 | ![](https://assets.open.mp/assets/images/deathIcons/death-m4.gif) | WEAPON_M4 | 31 | 5 | 356 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/tec9.png)
TEC9 | ![](https://assets.open.mp/assets/images/deathIcons/death-tec9.gif) | WEAPON_TEC9 | 32 | 4 | 372 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/countryRifle.png)
Rifle | ![](https://assets.open.mp/assets/images/deathIcons/death-countryRifle.gif) | WEAPON_RIFLE | 33 | 6 | 357 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/sniperRifle.png)
Sniper Rifle | ![](https://assets.open.mp/assets/images/deathIcons/death-sniperRifle.gif) | WEAPON_SNIPER | 34 | 6 | 358 | Kemampuan dapat diatur dengan [SetPlayerSkillLevel](../functions/SetPlayerSkillLevel) | +| ![](https://assets.open.mp/assets/images/weaponIcons/rpg.png)
Rocket Launcher | ![](https://assets.open.mp/assets/images/deathIcons/death-rpg.gif) | WEAPON_ROCKETLAUNCHER | 35 | 7 | 359 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/hsRocket.png)
Heat Seeker | ![](https://assets.open.mp/assets/images/deathIcons/death-hsRocket.gif) | WEAPON_HEATSEEKER | 36 | 7 | 360 | Penguncian tidak tersingkron dengan baik. | +| ![](https://assets.open.mp/assets/images/weaponIcons/flame-Thrower.png)
Flamethrower | ![](https://assets.open.mp/assets/images/deathIcons/death-flameThrower.gif) | WEAPON_FLAMETHROWER | 37 | 7 | 361 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/minigun.png)
Minigun | ![](https://assets.open.mp/assets/images/deathIcons/death-minigun.gif) | WEAPON_MINIGUN | 38 | 7 | 362 | - | +| ![](https://assets.open.mp/assets/images/weaponIcons/satchelCharge.png)
Satchel Explosives | ![](https://assets.open.mp/assets/images/deathIcons/death-satchelCharge.gif) | WEAPON_SATCHEL | 39 | 8 | 363 | Hanya singkron untuk player yang sudah di-_stream_ ketika satchel dilempar | +| ![](https://assets.open.mp/assets/images/weaponIcons/detonator.png)
Bomb | ![](https://assets.open.mp/assets/images/deathIcons/death-detonator.gif) | WEAPON_BOMB | 40 | 12 | 364 | Diberikan secara otomatis ketika pemain melempar sebuah satchel charge (abaikan dari pemeriksaan anti-cheat) | +| ![](https://assets.open.mp/assets/images/weaponIcons/spraycan.png)
Spray Can | ![](https://assets.open.mp/assets/images/deathIcons/death-sprayCan.gif) | WEAPON_SPRAYCAN | 41 | 9 | 365 | Pemain akan tersedak karena disemprot | +| ![](https://assets.open.mp/assets/images/weaponIcons/fireExtinguisher.png)
Fire Extinguisher | ![](https://assets.open.mp/assets/images/deathIcons/death-fireExtinguisher.gif) | WEAPON_FIREEXTINGUISHER | 42 | 9 | 366 | Pemain akan tersedak karena disemprot | +| ![](https://assets.open.mp/assets/images/weaponIcons/camera.png)
Camera | ![](https://assets.open.mp/assets/images/deathIcons/death-camera.gif) | WEAPON_CAMERA | 43 | 9 | 367 | Menyimpan foto ke galeri player jika sudah aktif melalui menu pause (My Documents\GTA San Andreas User Files\Gallery) | +| ![](https://assets.open.mp/assets/images/weaponIcons/nightVisGoggles.png)
Night Vision | ![](https://assets.open.mp/assets/images/deathIcons/death-nightVisGoggles.gif) | WEAPON_NIGHT_VISION_GOGGLES | 44 | 11 | 368 | Efek visual muncul ke semua player (sudah tersedia perbaikannya) | +| ![](https://assets.open.mp/assets/images/weaponIcons/thermalGoggles.png)
Thermal Goggles | ![](https://assets.open.mp/assets/images/deathIcons/death-thermalGoggles.gif) | WEAPON_THERMAL_GOGGLES | 45 | 11 | 369 | Efek visual muncul ke semua player (sudah tersedia perbaikannya) | +| ![](https://assets.open.mp/assets/images/weaponIcons/parachute.png)
Parachute | ![](https://assets.open.mp/assets/images/deathIcons/death-parachute.gif) | WEAPON_PARACHUTE | 46 | 11 | 371 | Pemain akan mati jika dipindah ketika dengan terjun dengan parasut; Parasut diberikan ketika lompat keluar dari pesawat. | +| ![](https://assets.open.mp/assets/images/weaponIcons/cellphone.png)
Cellphone | - | - | - | - | - | Dihiangkan dari _game_. | +| ![](https://assets.open.mp/assets/images/weaponIcons/jetpack.png)
Jetpack | - | - | - | - | 370 | Tidak bekerja sebagai senjata. Lihat [SetPlayerSpecialAction](../functions/SetPlayerSpecialAction). | +| ![](https://assets.open.mp/assets/images/weaponIcons/skateboard.png)
Skateboard | - | - | - | - | - | Dihiangkan dari _game_. | +| Pistol Palsu | ![](https://assets.open.mp/assets/images/deathIcons/death-fakePistol.gif) | - | 47 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Kendaraan | ![](https://assets.open.mp/assets/images/deathIcons/death-vehicle.gif) | WEAPON_VEHICLE | 49 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Baling-baling Helikopter | ![](https://assets.open.mp/assets/images/deathIcons/death-heliBlades.gif) | REASON_HELICOPTER_BLADES | 50 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Ledakan | ![](https://assets.open.mp/assets/images/deathIcons/death-explosion.gif) | REASON_EXPLOSION | 51 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Tenggelam | ![](https://assets.open.mp/assets/images/deathIcons/death-drowned.gif) | WEAPON_DROWN | 53 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Terlindas | ![](https://assets.open.mp/assets/images/deathIcons/death-splat.gif) | WEAPON_COLLISION | 54 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | +| Terhubung | ![](https://assets.open.mp/assets/images/deathIcons/death-connect.gif) | REASON_CONNECT | 200 | N/A | N/A | Hanya bisa digunakan dengan [SendDeathMessage](../functions/SendDeathMessage) | +| Terputus | ![](https://assets.open.mp/assets/images/deathIcons/death-disconnect.gif) | REASON_DISCONNECT | 201 | N/A | N/A | Hanya bisa digunakan dengan [SendDeathMessage](../functions/SendDeathMessage) | +| Bunuh Diri | ![](https://assets.open.mp/assets/images/deathIcons/death-suicide.gif) | REASON_SUICIDE | 255 | N/A | N/A | Hanya sebuah ikon mati, tidak bisa digunakan di [GivePlayerWeapon](../functions/GivePlayerWeapon), dll. | --- diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md index 5c179cc95830..ab20a8861975 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md @@ -28,9 +28,11 @@ Informasi ini untuk digunakan dengan [SetWeather](../functions/SetWeather) dan [ 18 = SUNNY_DESERT 19 = SANDSTORM_DESERT 20 = UNDERWATER (kehijauan, berkabut) +21 = EXTRACOLOURS_1 +22 = EXTRACOLOURS_2 ``` -Ada 21 jenis ID cuaca (0-20), bagaimanapun _game_ tidak ada pemeriksaan rentang ID cuaca dan demikian Anda bisa menggunakan ID cuaca hingga 255. Nilai lebih tinggi dari 255 atau di bawah 0 akan berubah menjadi sisa hasil pembagian dari 256 (sebagai contoh, ID cuaca 300 sama dengan ID 44, jareba 300 % 256 = 44). ID cuaca 0-22 bekerja dengan baik, tapi ID lainnya menghasilkan efek yang aneh, seperti langit merah muda dan tekstur berkilat di waktu tertentu. +Ada 23 jenis ID cuaca (0-22), bagaimanapun _game_ tidak ada pemeriksaan rentang ID cuaca dan demikian Anda bisa menggunakan ID cuaca hingga 255. Nilai lebih tinggi dari 255 atau di bawah 0 akan berubah menjadi sisa hasil pembagian dari 256 (sebagai contoh, ID cuaca 300 sama dengan ID 44, jareba 300 % 256 = 44). ID cuaca 0-22 bekerja dengan baik, tapi ID lainnya menghasilkan efek yang aneh, seperti langit merah muda dan tekstur berkilat di waktu tertentu. :::note diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/bodyparts.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/bodyparts.md index a22f39c1d204..1f9e48217902 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/bodyparts.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/bodyparts.md @@ -24,3 +24,5 @@ IDs voor gebruik met [OnPlayerGiveDamage](../callbacks/OnPlayerGiveDamage), [OnP Deze IDs zijn niet 100% bevestigd en niet gedefinieerd in SA‑MP includes; scripter moet ze definiëren. Onbekend of 0–2 bruikbaar zijn. ::: + +![](https://assets.open.mp/assets/images/bodyParts/Body_parts.jpg) diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md index 181bd75442b3..f7d21cab2121 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md @@ -86,6 +86,8 @@ Niet in textdraws. Zie [GameTextStyle](../resources/gametextstyles). {FFFFFF}Hallo dit is {00FF00}groen {FFFFFF}en dit is {FF0000}rood ``` +![Image:Example1.png](https://assets.open.mp/assets/images/colorList/Example1.png) + #### Voorbeeld met macro ```c @@ -123,3 +125,21 @@ Speciale tags voor GameText-kleuren: ``` Combinaties vormen varianten, bijvoorbeeld `~r~~h~` voor lichtrood. + +```c +~y~ yellow +~r~~h~ light red +~r~~h~~h~ red pink +~r~~h~~h~~h~ dark pink +~r~~h~~h~~h~~h~ light red pink +~r~~h~~h~~h~~h~~h~ pink +~g~~h~ light green +~g~~h~~h~ more light green +~g~~h~~h~~h~ sea green +~g~~h~~h~~h~~h~ offwhite +~b~~h~ blue +~b~~h~~h~ purplish blue +~b~~h~~h~~h~ light blue +~y~~h~~h~ offwhite +~p~~h~ medium pink +``` diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md index 7a277a1076ca..1b9139ca729c 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md @@ -143,3 +143,132 @@ tags: [] | 3 | TEXT_DRAW_FONT_3 | | 4 | TEXT_DRAW_FONT_SPRITE_DRAW | | 5 | TEXT_DRAW_FONT_MODEL_PREVIEW | + +## Klik‑bronnen + +| Waarde | Constant | +| ------ | ----------------------- | +| 0 | CLICK_SOURCE_SCOREBOARD | + +## Select‑objecttypen + +| Waarde | Constant | +| ------ | --------------------------- | +| 1 | SELECT_OBJECT_GLOBAL_OBJECT | +| 2 | SELECT_OBJECT_PLAYER_OBJECT | + +## Kogel‑raakt‑types + +| Waarde | Constant | +| ------ | ----------------------------- | +| 0 | BULLET_HIT_TYPE_NONE | +| 1 | BULLET_HIT_TYPE_PLAYER | +| 2 | BULLET_HIT_TYPE_VEHICLE | +| 3 | BULLET_HIT_TYPE_OBJECT | +| 4 | BULLET_HIT_TYPE_PLAYER_OBJECT | + +# a_players + +## Limieten + +| Waarde | Constant | +| ------ | --------------------------- | +| 10 | MAX_PLAYER_ATTACHED_OBJECTS | +| 144 | MAX_CHATBUBBLE_LENGTH | + +## Speciale acties + +| Waarde | Constant | +| ------ | ------------------------------- | +| 0 | SPECIAL_ACTION_NONE | +| 1 | SPECIAL_ACTION_DUCK | +| 2 | SPECIAL_ACTION_USEJETPACK | +| 3 | SPECIAL_ACTION_ENTER_VEHICLE | +| 4 | SPECIAL_ACTION_EXIT_VEHICLE | +| 5 | SPECIAL_ACTION_DANCE1 | +| 6 | SPECIAL_ACTION_DANCE2 | +| 7 | SPECIAL_ACTION_DANCE3 | +| 8 | SPECIAL_ACTION_DANCE4 | +| 10 | SPECIAL_ACTION_HANDSUP | +| 11 | SPECIAL_ACTION_USECELLPHONE | +| 12 | SPECIAL_ACTION_SITTING | +| 13 | SPECIAL_ACTION_STOPUSECELLPHONE | +| 20 | SPECIAL_ACTION_DRINK_BEER | +| 21 | SPECIAL_ACTION_SMOKE_CIGGY | +| 22 | SPECIAL_ACTION_DRINK_WINE | +| 23 | SPECIAL_ACTION_DRINK_SPRUNK | +| 24 | SPECIAL_ACTION_CUFFED | +| 25 | SPECIAL_ACTION_CARRY | +| 68 | SPECIAL_ACTION_PISSING | + +## Vechtstijlen + +| Waarde | Constant | +| ------ | -------------------- | +| 0 | FIGHT_STYLE_NORMAL | +| 1 | FIGHT_STYLE_BOXING | +| 2 | FIGHT_STYLE_KUNGFU | +| 3 | FIGHT_STYLE_KNEEHEAD | +| 4 | FIGHT_STYLE_GRABKICK | +| 5 | FIGHT_STYLE_ELBOW | + +## Wapenvaardigheden + +| Waarde | Constant | +| ------ | --------------------------- | +| 0 | WEAPONSKILL_PISTOL | +| 1 | WEAPONSKILL_PISTOL_SILENCED | +| 2 | WEAPONSKILL_DESERT_EAGLE | +| 3 | WEAPONSKILL_SHOTGUN | +| 4 | WEAPONSKILL_SAWNOFF_SHOTGUN | +| 5 | WEAPONSKILL_SPAS12_SHOTGUN | +| 6 | WEAPONSKILL_MICRO_UZI | +| 7 | WEAPONSKILL_MP5 | +| 8 | WEAPONSKILL_AK47 | +| 9 | WEAPONSKILL_M4 | +| 10 | WEAPONSKILL_SNIPERRIFLE | + +## Wapenstatussen + +| Waarde | Constant | +| ------ | ------------------------ | +| -1 | WEAPONSTATE_UNKNOWN | +| 0 | WEAPONSTATE_NO_BULLETS | +| 1 | WEAPONSTATE_LAST_BULLET | +| 2 | WEAPONSTATE_MORE_BULLETS | +| 3 | WEAPONSTATE_RELOADING | + +## Map-iconstijlen + +| Waarde | Constant | +| ------ | ------------------------- | +| 0 | MAPICON_LOCAL | +| 1 | MAPICON_GLOBAL | +| 2 | MAPICON_LOCAL_CHECKPOINT | +| 3 | MAPICON_GLOBAL_CHECKPOINT | + +## Cameracut‑stijlen + +| Waarde | Constant | +| ------ | ----------- | +| 1 | CAMERA_MOVE | +| 2 | CAMERA_CUT | + +## Spectate-modi + +| Waarde | Constant | +| ------ | -------------------- | +| 1 | SPECTATE_MODE_NORMAL | +| 2 | SPECTATE_MODE_FIXED | +| 3 | SPECTATE_MODE_SIDE | + +# a_http + +| Waarde | Constant | +| ------ | ----------------------------- | +| 1 | HTTP_ERROR_BAD_HOST | +| 2 | HTTP_ERROR_NO_SOCKET | +| 3 | HTTP_ERROR_CANT_CONNECT | +| 4 | HTTP_ERROR_CANT_WRITE | +| 5 | HTTP_ERROR_CONTENT_TOO_BIG | +| 6 | HTTP_ERROR_MALFORMED_RESPONSE | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md index e313f3c467b5..94a27cfb80fa 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md @@ -28,4 +28,4 @@ De puntkomma na `\ddd;` en `\xhhh;` is optioneel en kan de escape‑reeks explic ::: -Bron: `pawn-lang.pdf` (p. 99) +Bron: [`pawn-lang.pdf` (p. 99)](https://github.com/pawn-lang/compiler/raw/master/doc/pawn-lang.pdf) diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md index 117846e624cb..435d1ea3d01b 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md @@ -12,17 +12,35 @@ Deze pagina behandelt gametext-stijlen en gebruik in textdraws en per-speler gam Gebruik kleurtags om delen van tekst te kleuren, bv. `~y~Gele tekst~y~`. -| Code | Kleur | Omschrijving | -| ------------- | -------------------------------------------------------------- | ---------------------------------------------- | -| N/B | ![](https://assets.open.mp/assets/images/gameTextStyles/-.png) | Standaardkleur | -| `~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/h.png) | Lichtere variant van de huidige kleur | -| `~r~` … | ![](https://assets.open.mp/assets/images/gameTextStyles/r.png) | Rood, meerdere lichtheidsniveaus | -| `~g~` … | ![](https://assets.open.mp/assets/images/gameTextStyles/g.png) | Groen, meerdere lichtheidsniveaus | -| `~b~` … | ![](https://assets.open.mp/assets/images/gameTextStyles/b.png) | Blauw, meerdere lichtheidsniveaus | -| `~p~` … | ![](https://assets.open.mp/assets/images/gameTextStyles/p.png) | Paars, meerdere lichtheidsniveaus | -| `~y~` … | ![](https://assets.open.mp/assets/images/gameTextStyles/y.png) | Geel, meerdere lichtheidsniveaus | -| `~l~` | ![](https://assets.open.mp/assets/images/gameTextStyles/l.png) | Kleine letter L, zwart, geen lichting | -| `~w~` / `~s~` | ![](https://assets.open.mp/assets/images/gameTextStyles/w.png) | Wit; `~h~` maakt alles uiteindelijk deze kleur | +| Code | Kleur | Omschrijving | +| -------------------- | ------------------------------------------------------------------- | ---------------------------------------------- | +| N/B | ![](https://assets.open.mp/assets/images/gameTextStyles/-.png) | Standaardkleur | +| `~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/h.png) | Lichtere variant van de huidige kleur | +| `~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/hh.png) | Lichtere variant van de huidige kleur | +| `~r~` | ![](https://assets.open.mp/assets/images/gameTextStyles/r.png) | Rood, meerdere lichtheidsniveaus | +| `~r~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rh.png) | | +| `~r~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhh.png) | | +| `~r~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhhh.png) | | +| `~r~~h~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhhhh.png) | | +| `~r~~h~~h~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhhhhh.png) | | +| `~g~` | ![](https://assets.open.mp/assets/images/gameTextStyles/g.png) | Groen, meerdere lichtheidsniveaus | +| `~g~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/gh.png) | | +| `~g~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ghh.png) | | +| `~g~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ghhh.png) | | +| `~g~~h~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ghhhh.png) | | +| `~b~` | ![](https://assets.open.mp/assets/images/gameTextStyles/b.png) | Blauw, meerdere lichtheidsniveaus | +| `~b~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/bh.png) | | +| `~b~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/bhh.png) | | +| `~b~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/bhhh.png) | | +| `~p~` | ![](https://assets.open.mp/assets/images/gameTextStyles/p.png) | Paars, meerdere lichtheidsniveaus | +| `~p~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ph.png) | | +| `~p~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/phh.png) | | +| `~y~` | ![](https://assets.open.mp/assets/images/gameTextStyles/y.png) | Geel, meerdere lichtheidsniveaus | +| `~y~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/yh.png) | | +| `~y~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/yhh.png) | | +| `~l~` | ![](https://assets.open.mp/assets/images/gameTextStyles/l.png) | Kleine letter L, zwart, geen lichting | +| `~w~` / `~s~` | ![](https://assets.open.mp/assets/images/gameTextStyles/w.png) | Wit; `~h~` maakt alles uiteindelijk deze kleur | +| `~w~~h~` / `~s~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/wh.png) | | --- diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index ac2c63c113b2..ea91d48136c3 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -7,7 +7,7 @@ sidebar_label: "Keys" Hier vind je informatie over key input-constants gebruikt door [GetPlayerKeys](../functions/GetPlayerKeys) en [OnPlayerKeyStateChange](../callbacks/OnPlayerKeyStateChange). -SA-MP gebruikt bitmasking om te bepalen welke toetsen ingedrukt zijn. Zie: `http://en.wikipedia.org/wiki/Mask_(computing)` +SA-MP gebruikt bitmasking om te bepalen welke toetsen ingedrukt zijn. Zie: [https://en.wikipedia.org/wiki/Mask\_(computing)]() ::: @@ -33,7 +33,7 @@ SA-MP gebruikt bitmasking om te bepalen welke toetsen ingedrukt zijn. Zie: `http | KEY_ANALOG_RIGHT | 16384 | \~k~\~VEHICLE_LOOKRIGHT~ | \~k~\~VEHICLE_TURRETRIGHT~ | NUM6 | NUM6 | | KEY_YES(2) | 65536 | \~k~\~CONVERSATION_YES~ | \~k~\~CONVERSATION_YES~ | Y | Y | | KEY_NO(2) | 131072 | \~k~\~CONVERSATION_NO~ | \~k~\~CONVERSATION_NO~ | N | N | -| KEY_CTRL_BACK(2) | 262144(4) | \~k~\~GROUP_CONTROL_BWD~ | \~k~\~GROUP_CONTROL_BWD~ | H | H | +| KEY_CTRL_BACK(2) | 262144(4) | \~k~\~GROUP_CONTROL_BWD~ | \~k~\~GROUP_CONTROL_BWD~ | H | H, R | | UNDEFINED(3) | - | \~k~\~GROUP_CONTROL_FWD~ | \~k~\~GROUP_CONTROL_FWD~ | G | G | | KEY_UP | -128 | \~k~\~GO_FORWARD~ | \~k~\~VEHICLE_STEERUP~ | UP | UP | | KEY_DOWN | 128 | \~k~\~GO_BACK~ | \~k~\~VEHICLE_STEERDOWN~ | DOWN | DOWN | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/limits.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/limits.md index 77c6fee31e92..2aaee123206f 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/limits.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/limits.md @@ -40,7 +40,7 @@ tags: [] | Gamemodes | 16 | Onbeperkt | | Filterscripts | 16 | Onbeperkt | | Tekstinvoer (Chat/Commands) | 128 cells (512 bytes) | 128 cells (512 bytes) | -| Tekstuitvoer | 144 cells (576 bytes) | 128 cells (512 bytes) | +| Tekstuitvoer | 144 cells (576 bytes) | 144 cells (576 bytes) | | NaamLengte ([SetPlayerName](../functions/SetPlayerName)) | 24 tekens | 24 tekens | ## Textdraws diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-door-status.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-door-status.md index b32753b77650..dadbbfd2391d 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-door-status.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-door-status.md @@ -10,19 +10,31 @@ Gebruikt door [GetVehicleDamageStatus](../functions/GetVehicleDamageStatus) en [ ::: -| Definitie | Waarde | -| ----------------------------------------------------------------- | ---------- | -| UNKNOWN_VEHICLE_DOOR_STATUS | -1 | -| VEHICLE_DOOR_STATUS_NONE / CARDOOR_NONE | 0 | -| VEHICLE_DOOR_STATUS_HOOD_OPEN / CARDOOR_HOOD_OPEN | 0x00000001 | -| VEHICLE_DOOR_STATUS_HOOD_DAMAGED / CARDOOR_HOOD_DAMAGED | 0x00000002 | -| VEHICLE_DOOR_STATUS_HOOD_MISSING / CARDOOR_HOOD_MISSING | 0x00000004 | -| VEHICLE_DOOR_STATUS_TRUNK_OPEN / CARDOOR_TRUNK_OPEN | 0x00000100 | -| VEHICLE_DOOR_STATUS_TRUNK_DAMAGED / CARDOOR_TRUNK_DAMAGED | 0x00000200 | -| VEHICLE_DOOR_STATUS_TRUNK_MISSING / CARDOOR_TRUNK_MISSING | 0x00000400 | -| VEHICLE_DOOR_STATUS_DRIVER_OPEN / CARDOOR_DRIVER_OPEN | 0x00010000 | -| VEHICLE_DOOR_STATUS_DRIVER_DAMAGED / CARDOOR_DRIVER_DAMAGED | 0x00020000 | -| VEHICLE_DOOR_STATUS_DRIVER_MISSING / CARDOOR_DRIVER_MISSING | 0x00040000 | -| VEHICLE_DOOR_STATUS_PASSENGER_OPEN / CARDOOR_PASSENGER_OPEN | 0x01000000 | -| VEHICLE_DOOR_STATUS_PASSENGER_DAMAGED / CARDOOR_PASSENGER_DAMAGED | 0x02000000 | -| VEHICLE_DOOR_STATUS_PASSENGER_MISSING / CARDOOR_PASSENGER_MISSING | 0x04000000 | +| Definitie | Waarde | +| ------------------------------------------------------------------------- | ---------- | +| UNKNOWN_VEHICLE_DOOR_STATUS | -1 | +| VEHICLE_DOOR_STATUS_NONE **/** CARDOOR_NONE | 0 | +| VEHICLE_DOOR_STATUS_BONNET_OPEN **/** CARDOOR_BONNET_OPEN | 0x00000001 | +| VEHICLE_DOOR_STATUS_BONNET_DAMAGED **/** CARDOOR_BONNET_DAMAGED | 0x00000002 | +| VEHICLE_DOOR_STATUS_BONNET_MISSING **/** CARDOOR_BONNET_MISSING | 0x00000004 | +| VEHICLE_DOOR_STATUS_HOOD_OPEN **/** CARDOOR_HOOD_OPEN | 0x00000001 | +| VEHICLE_DOOR_STATUS_HOOD_DAMAGED **/** CARDOOR_HOOD_DAMAGED | 0x00000002 | +| VEHICLE_DOOR_STATUS_HOOD_MISSING **/** CARDOOR_HOOD_MISSING | 0x00000004 | +| VEHICLE_DOOR_STATUS_BOOT_OPEN **/** CARDOOR_BOOT_OPEN | 0x00000100 | +| VEHICLE_DOOR_STATUS_BOOT_DAMAGED **/** CARDOOR_BOOT_DAMAGED | 0x00000200 | +| VEHICLE_DOOR_STATUS_BOOT_MISSING **/** CARDOOR_BOOT_MISSING | 0x00000400 | +| VEHICLE_DOOR_STATUS_TRUNK_OPEN **/** CARDOOR_TRUNK_OPEN | 0x00000100 | +| VEHICLE_DOOR_STATUS_TRUNK_DAMAGED **/** CARDOOR_TRUNK_DAMAGED | 0x00000200 | +| VEHICLE_DOOR_STATUS_TRUNK_MISSING **/** CARDOOR_TRUNK_MISSING | 0x00000400 | +| VEHICLE_DOOR_STATUS_FRONT_LEFT_OPEN **/** CARDOOR_FRONT_LEFT_OPEN | 0x00010000 | +| VEHICLE_DOOR_STATUS_FRONT_LEFT_DAMAGED **/** CARDOOR_FRONT_LEFT_DAMAGED | 0x00020000 | +| VEHICLE_DOOR_STATUS_FRONT_LEFT_MISSING **/** CARDOOR_FRONT_LEFT_MISSING | 0x00040000 | +| VEHICLE_DOOR_STATUS_DRIVER_OPEN **/** CARDOOR_DRIVER_OPEN | 0x00010000 | +| VEHICLE_DOOR_STATUS_DRIVER_DAMAGED **/** CARDOOR_DRIVER_DAMAGED | 0x00020000 | +| VEHICLE_DOOR_STATUS_DRIVER_MISSING **/** CARDOOR_DRIVER_MISSING | 0x00040000 | +| VEHICLE_DOOR_STATUS_FRONT_RIGHT_OPEN **/** CARDOOR_FRONT_RIGHT_OPEN | 0x01000000 | +| VEHICLE_DOOR_STATUS_FRONT_RIGHT_DAMAGED **/** CARDOOR_FRONT_RIGHT_DAMAGED | 0x02000000 | +| VEHICLE_DOOR_STATUS_FRONT_RIGHT_MISSING **/** CARDOOR_FRONT_RIGHT_MISSING | 0x04000000 | +| VEHICLE_DOOR_STATUS_PASSENGER_OPEN **/** CARDOOR_PASSENGER_OPEN | 0x01000000 | +| VEHICLE_DOOR_STATUS_PASSENGER_DAMAGED **/** CARDOOR_PASSENGER_DAMAGED | 0x02000000 | +| VEHICLE_DOOR_STATUS_PASSENGER_MISSING **/** CARDOOR_PASSENGER_MISSING | 0x04000000 | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-light-status.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-light-status.md index c6beb2a19666..e631a2f2f106 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-light-status.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-light-status.md @@ -10,10 +10,12 @@ Gebruikt door [GetVehicleDamageStatus](../functions/GetVehicleDamageStatus) en [ ::: -| Definitie | Waarde | -| --------------------------------------------------------------------- | ------ | -| UNKNOWN_VEHICLE_LIGHT_STATUS | 0 | -| VEHICLE_LIGHT_STATUS_NONE | 0 | -| VEHICLE_LIGHT_STATUS_FRONT_LEFT_BROKEN / CARLIGHT_FRONT_LEFT_BROKEN | 1 | -| VEHICLE_LIGHT_STATUS_FRONT_RIGHT_BROKEN / CARLIGHT_FRONT_RIGHT_BROKEN | 4 | -| VEHICLE_LIGHT_STATUS_REAR_BROKEN / CARLIGHT_REAR_BROKEN | 64 | +| Definitie | Waarde | +| ------------------------------------------------------------------------- | ------ | +| UNKNOWN_VEHICLE_LIGHT_STATUS | 0 | +| VEHICLE_LIGHT_STATUS_NONE | 0 | +| VEHICLE_LIGHT_STATUS_FRONT_LEFT_BROKEN **/** CARLIGHT_FRONT_LEFT_BROKEN | 1 | +| VEHICLE_LIGHT_STATUS_FRONT_RIGHT_BROKEN **/** CARLIGHT_FRONT_RIGHT_BROKEN | 4 | +| VEHICLE_LIGHT_STATUS_DRIVER_BROKEN **/** CARLIGHT_DRIVER_BROKEN | 1 | +| VEHICLE_LIGHT_STATUS_PASSENGER_BROKEN **/** CARLIGHT_PASSENGER_BROKEN | 4 | +| VEHICLE_LIGHT_STATUS_REAR_BROKEN **/** CARLIGHT_REAR_BROKEN | 64 | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-tire-status.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-tire-status.md index e8e385eed3e8..866def487f1a 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-tire-status.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicle-tire-status.md @@ -10,11 +10,15 @@ Gebruikt door [GetVehicleDamageStatus](../functions/GetVehicleDamageStatus) en [ ::: -| Definitie | Waarde | -| ------------------------------------------------------------------- | ------ | -| UNKNOWN_VEHICLE_TYRE_STATUS | -1 | -| VEHICLE_TYRE_STATUS_NONE | 0 | -| VEHICLE_TYRE_STATUS_FRONT_LEFT_POPPED / CARTYRE_FRONT_LEFT_POPPED | 8 | -| VEHICLE_TYRE_STATUS_FRONT_RIGHT_POPPED / CARTYRE_FRONT_RIGHT_POPPED | 2 | -| VEHICLE_TYRE_STATUS_REAR_LEFT_POPPED / CARTYRE_REAR_LEFT_POPPED | 4 | -| VEHICLE_TYRE_STATUS_REAR_RIGHT_POPPED / CARTYRE_REAR_RIGHT_POPPED | 1 | +| Definitie | Waarde | +| ----------------------------------------------------------------------- | ------ | +| UNKNOWN_VEHICLE_TYRE_STATUS | -1 | +| VEHICLE_TYRE_STATUS_NONE | 0 | +| VEHICLE_TYRE_STATUS_FRONT_LEFT_POPPED **/** CARTYRE_FRONT_LEFT_POPPED | 8 | +| VEHICLE_TYRE_STATUS_FRONT_RIGHT_POPPED **/** CARTYRE_FRONT_RIGHT_POPPED | 2 | +| VEHICLE_TYRE_STATUS_REAR_LEFT_POPPED **/** CARTYRE_REAR_LEFT_POPPED | 4 | +| VEHICLE_TYRE_STATUS_REAR_RIGHT_POPPED **/** CARTYRE_REAR_RIGHT_POPPED | 1 | +| VEHICLE_TIRE_STATUS_FRONT_LEFT_POPPED **/** CARTIRE_FRONT_LEFT_POPPED | 8 | +| VEHICLE_TIRE_STATUS_FRONT_RIGHT_POPPED **/** CARTIRE_FRONT_RIGHT_POPPED | 2 | +| VEHICLE_TIRE_STATUS_REAR_LEFT_POPPED **/** CARTIRE_REAR_LEFT_POPPED | 4 | +| VEHICLE_TIRE_STATUS_REAR_RIGHT_POPPED **/** CARTIRE_REAR_RIGHT_POPPED | 1 | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md index f5ac6c13d74a..2c1779fb44bf 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md @@ -13,12 +13,12 @@ Gebruikt door [GetVehicleModelInfo](../functions/GetVehicleModelInfo). Zie Engel | Type | Beschrijving | | --------------------------------- | ------------------------------ | | VEHICLE_MODEL_INFO_SIZE | Afmetingen | -| VEHICLE_MODEL_INFO_FRONTSEAT | Positie voorstoel | -| VEHICLE_MODEL_INFO_REARSEAT | Positie achterstoel | -| VEHICLE_MODEL_INFO_PETROLCAP | Positie tankdop | -| VEHICLE_MODEL_INFO_WHEELSFRONT | Positie voorwielen | -| VEHICLE_MODEL_INFO_WHEELSREAR | Positie achterwielen | -| VEHICLE_MODEL_INFO_WHEELSMID | Positie middenwielen | +| VEHICLE_MODEL_INFO_FRONTSEAT | Positie voorstoel \* | +| VEHICLE_MODEL_INFO_REARSEAT | Positie achterstoel \* | +| VEHICLE_MODEL_INFO_PETROLCAP | Positie tankdop \* | +| VEHICLE_MODEL_INFO_WHEELSFRONT | Positie voorwielen \* | +| VEHICLE_MODEL_INFO_WHEELSREAR | Positie achterwielen \* | +| VEHICLE_MODEL_INFO_WHEELSMID | Positie middenwielen \* | | VEHICLE_MODEL_INFO_FRONT_BUMPER_Z | Hoogte voorbumper (alleen Z) | | VEHICLE_MODEL_INFO_REAR_BUMPER_Z | Hoogte achterbumper (alleen Z) | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/animations.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/animations.md index 7449963af5b2..2a16c632c58b 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/animations.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/animations.md @@ -13,1722 +13,150 @@ Observe que algumas das animações podem não ser utilizáveis no SA-MP. | Index | Biblioteca | Animação | Frames | Duração (sec) | Categoria | Comentário (Ação) | | ----- | ------------ | ---------------------- | ------ | ------------- | ------------------------- | ----------------- | -| 1 | AIRPORT | THRW_BARL_THRW | 120 | 2.00 | | | -| 2 | ATTRACTORS | STEPSIT_IN | | | | | -| 3 | ATTRACTORS | STEPSIT_LOOP | | | | | -| 4 | ATTRACTORS | STEPSIT_OUT | | | | | -| 5 | BAR | BARCUSTOM_GET | | | | | -| 6 | BAR | BARCUSTOM_LOOP | | | | | -| 7 | BAR | BARCUSTOM_ORDER | | | | | -| 8 | BAR | BARMAN_IDLE | | | | | -| 9 | BAR | BARSERVE_BOTTLE | | | | | -| 10 | BAR | BARSERVE_GIVE | | | | | -| 11 | BAR | BARSERVE_GLASS | | | | | -| 12 | BAR | BARSERVE_IN | | | | | -| 13 | BAR | BARSERVE_LOOP | | | | | -| 14 | BAR | BARSERVE_ORDER | | | | | -| 15 | BAR | DNK_STNDF_LOOP | | | | | -| 16 | BAR | DNK_STNDM_LOOP | | | | | -| 17 | BASEBALL | BAT_1 | | | | | -| 18 | BASEBALL | BAT_2 | | | | | -| 19 | BASEBALL | BAT_3 | | | | | -| 20 | BASEBALL | BAT_4 | | | | | -| 21 | BASEBALL | BAT_BLOCK | | | | | -| 22 | BASEBALL | BAT_HIT_1 | | | | | -| 23 | BASEBALL | BAT_HIT_2 | | | | | -| 24 | BASEBALL | BAT_HIT_3 | | | | | -| 25 | BASEBALL | BAT_IDLE | | | | | -| 26 | BASEBALL | BAT_M | | | | | -| 27 | BASEBALL | BAT_PART | | | | | -| 28 | BD_FIRE | BD_FIRE1 | | | | | -| 29 | BD_FIRE | BD_FIRE2 | | | | | -| 30 | BD_FIRE | BD_FIRE3 | | | | | -| 31 | BD_FIRE | BD_GF_WAVE | | | | | -| 32 | BD_FIRE | BD_PANIC_01 | | | | | -| 33 | BD_FIRE | BD_PANIC_02 | | | | | -| 34 | BD_FIRE | BD_PANIC_03 | | | | | -| 35 | BD_FIRE | BD_PANIC_04 | | | | | -| 36 | BD_FIRE | BD_PANIC_LOOP | | | | | -| 37 | BD_FIRE | GRLFRD_KISS_03 | | | | | -| 38 | BD_FIRE | M_SMKLEAN_LOOP | | | | | -| 39 | BD_FIRE | PLAYA_KISS_03 | | | | | -| 40 | BD_FIRE | WASH_UP | | | | | -| 41 | BEACH | BATHER | | | | | -| 42 | BEACH | LAY_BAC_LOOP | | | | | -| 43 | BEACH | PARKSIT_M_LOOP | | | | | -| 44 | BEACH | PARKSIT_W_LOOP | | | | | -| 45 | BEACH | SITNWAIT_LOOP_W | | | | | -| 46 | BENCHPRESS | GYM_BP_CELEBRATE | | | | | -| 47 | BENCHPRESS | GYM_BP_DOWN | | | | | -| 48 | BENCHPRESS | GYM_BP_GETOFF | | | | | -| 49 | BENCHPRESS | GYM_BP_GETON | | | | | -| 50 | BENCHPRESS | GYM_BP_UP_A | | | | | -| 51 | BENCHPRESS | GYM_BP_UP_B | | | | | -| 52 | BENCHPRESS | GYM_BP_UP_SMOOTH | | | | | -| 53 | BF_INJECTION | BF_GETIN_LHS | | | | | -| 54 | BF_INJECTION | BF_GETIN_RHS | | | | | -| 55 | BF_INJECTION | BF_GETOUT_LHS | | | | | -| 56 | BF_INJECTION | BF_GETOUT_RHS | | | | | -| 58 | BIKED | BIKED_DRIVEBYFT | | | | | -| 59 | BIKED | BIKED_DRIVEBYLHS | | | | | -| 60 | BIKED | BIKED_DRIVEBYRHS | | | | | -| 61 | BIKED | BIKED_FWD | | | | | -| 62 | BIKED | BIKED_GETOFFBACK | | | | | -| 63 | BIKED | BIKED_GETOFFLHS | | | | | -| 64 | BIKED | BIKED_GETOFFRHS | | | | | -| 66 | BIKED | BIKED_JUMPONL | | | | | -| 67 | BIKED | BIKED_JUMPONR | | | | | -| 68 | BIKED | BIKED_KICK | | | | | -| 71 | BIKED | BIKED_PUSHES | | | | | -| 74 | BIKED | BIKED_SHUFFLE | | | | | -| 77 | BIKEH | BIKEH_DRIVEBYFT | | | | | -| 78 | BIKEH | BIKEH_DRIVEBYLHS | | | | | -| 79 | BIKEH | BIKEH_DRIVEBYRHS | | | | | -| 80 | BIKEH | BIKEH_FWD | | | | | -| 81 | BIKEH | BIKEH_GETOFFBACK | | | | | -| 82 | BIKEH | BIKEH_GETOFFLHS | | | | | -| 83 | BIKEH | BIKEH_GETOFFRHS | | | | | -| 85 | BIKEH | BIKEH_JUMPONL | | | | | -| 86 | BIKEH | BIKEH_JUMPONR | | | | | -| 87 | BIKEH | BIKEH_KICK | | | | | -| 90 | BIKEH | BIKEH_PUSHES | | | | | -| 92 | BIKEH | BIKEH_RIGHT | | | | | -| 94 | BIKELEAP | BK_BLNCE_IN | | | | | -| 95 | BIKELEAP | BK_BLNCE_OUT | | | | | -| 96 | BIKELEAP | BK_JMP | | | | | -| 97 | BIKELEAP | BK_RDY_IN | | | | | -| 98 | BIKELEAP | BK_RDY_OUT | | | | | -| 99 | BIKELEAP | STRUGGLE_CESAR | | | | | -| 100 | BIKELEAP | STRUGGLE_DRIVER | | | | | -| 101 | BIKELEAP | TRUCK_DRIVER | | | | | -| 102 | BIKELEAP | TRUCK_GETIN | | | | | -| 104 | BIKES | BIKES_DRIVEBYFT | | | | | -| 105 | BIKES | BIKES_DRIVEBYLHS | | | | | -| 106 | BIKES | BIKES_DRIVEBYRHS | | | | | -| 107 | BIKES | BIKES_FWD | | | | | -| 108 | BIKES | BIKES_GETOFFBACK | | | | | -| 109 | BIKES | BIKES_GETOFFLHS | | | | | -| 110 | BIKES | BIKES_GETOFFRHS | | | | | -| 112 | BIKES | BIKES_JUMPONL | | | | | -| 113 | BIKES | BIKES_JUMPONR | | | | | -| 114 | BIKES | BIKES_KICK | | | | | -| 115 | BIKES | BIKES_LEFT | | | | | -| 117 | BIKES | BIKES_PUSHES | | | | | -| 119 | BIKES | BIKES_RIGHT | | | | | -| 120 | BIKES | BIKES_SNATCH_L | | | | | -| 121 | BIKES | BIKES_SNATCH_R | | | | | -| 123 | BIKEV | BIKEV_BACK | | | | | -| 124 | BIKEV | BIKEV_DRIVEBYFT | | | | | -| 125 | BIKEV | BIKEV_DRIVEBYLHS | | | | | -| 126 | BIKEV | BIKEV_DRIVEBYRHS | | | | | -| 127 | BIKEV | BIKEV_FWD | | | | | -| 128 | BIKEV | BIKEV_GETOFFBACK | | | | | -| 129 | BIKEV | BIKEV_GETOFFLHS | | | | | -| 130 | BIKEV | BIKEV_GETOFFRHS | | | | | -| 132 | BIKEV | BIKEV_JUMPONL | | | | | -| 133 | BIKEV | BIKEV_JUMPONR | | | | | -| 134 | BIKEV | BIKEV_KICK | | | | | -| 137 | BIKEV | BIKEV_PUSHES | | | | | -| 141 | BIKE_DBZ | PASS_DRIVEBY_BWD | | | | | -| 142 | BIKE_DBZ | PASS_DRIVEBY_FWD | | | | | -| 143 | BIKE_DBZ | PASS_DRIVEBY_LHS | | | | | -| 144 | BIKE_DBZ | PASS_DRIVEBY_RHS | | | | | -| 146 | BMX | BMX_BUNNYHOP | | | | | -| 147 | BMX | BMX_DRIVEBYFT | | | | | -| 148 | BMX | BMX_DRIVEBY_LHS | | | | | -| 149 | BMX | BMX_DRIVEBY_RHS | | | | | -| 151 | BMX | BMX_GETOFFBACK | | | | | -| 152 | BMX | BMX_GETOFFLHS | | | | | -| 153 | BMX | BMX_GETOFFRHS | | | | | -| 154 | BMX | BMX_JUMPONL | | | | | -| 155 | BMX | BMX_JUMPONR | | | | | -| 157 | BMX | BMX_PEDAL | | | | | -| 158 | BMX | BMX_PUSHES | | | | | -| 160 | BMX | BMX_RIGHT | | | | | -| 161 | BMX | BMX_SPRINT | | | | | -| 163 | BOMBER | BOM_PLANT | | | | | -| 164 | BOMBER | BOM_PLANT_2IDLE | | | | | -| 165 | BOMBER | BOM_PLANT_CROUCH_IN | | | | | -| 166 | BOMBER | BOM_PLANT_CROUCH_OUT | | | | | -| 167 | BOMBER | BOM_PLANT_IN | | | | | -| 168 | BOMBER | BOM_PLANT_LOOP | | | | | -| 169 | BOX | BOXHIPIN | | | | | -| 170 | BOX | BOXHIPUP | | | | | -| 171 | BOX | BOXSHDWN | | | | | -| 172 | BOX | BOXSHUP | | | | | -| 173 | BOX | BXHIPWLK | | | | | -| 174 | BOX | BXHWLKI | | | | | -| 175 | BOX | BXSHWLK | | | | | -| 176 | BOX | BXSHWLKI | | | | | -| 177 | BOX | BXWLKO | | | | | -| 178 | BOX | CATCH_BOX | | | | | -| 179 | BSKTBALL | BBALL_DEF_JUMP_SHOT | | | | | -| 180 | BSKTBALL | BBALL_DEF_LOOP | | | | | -| 181 | BSKTBALL | BBALL_DEF_STEPL | | | | | -| 182 | BSKTBALL | BBALL_DEF_STEPR | | | | | -| 183 | BSKTBALL | BBALL_DNK | | | | | -| 184 | BSKTBALL | BBALL_DNK_GLI | | | | | -| 185 | BSKTBALL | BBALL_DNK_GLI_O | | | | | -| 186 | BSKTBALL | BBALL_DNK_LNCH | | | | | -| 187 | BSKTBALL | BBALL_DNK_LNCH_O | | | | | -| 188 | BSKTBALL | BBALL_DNK_LND | | | | | -| 190 | BSKTBALL | BBALL_IDLE | | | | | -| 191 | BSKTBALL | BBALL_IDLE2 | | | | | -| 192 | BSKTBALL | BBALL_IDLE2_O | | | | | -| 193 | BSKTBALL | BBALL_IDLELOOP | | | | | -| 194 | BSKTBALL | BBALL_IDLELOOP_O | | | | | -| 195 | BSKTBALL | BBALL_IDLE_O | | | | | -| 196 | BSKTBALL | BBALL_JUMP_CANCEL | | | | | -| 197 | BSKTBALL | BBALL_JUMP_CANCEL_O | | | | | -| 198 | BSKTBALL | BBALL_JUMP_END | | | | | -| 199 | BSKTBALL | BBALL_JUMP_SHOT | | | | | -| 200 | BSKTBALL | BBALL_JUMP_SHOT_O | | | | | -| 201 | BSKTBALL | BBALL_NET_DNK_O | | | | | -| 202 | BSKTBALL | BBALL_PICKUP | | | | | -| 203 | BSKTBALL | BBALL_PICKUP_O | | | | | -| 204 | BSKTBALL | BBALL_REACT_MISS | | | | | -| 205 | BSKTBALL | BBALL_REACT_SCORE | | | | | -| 206 | BSKTBALL | BBALL_RUN | | | | | -| 207 | BSKTBALL | BBALL_RUN_O | | | | | -| 208 | BSKTBALL | BBALL_SKIDSTOP_L | | | | | -| 209 | BSKTBALL | BBALL_SKIDSTOP_L_O | | | | | -| 210 | BSKTBALL | BBALL_SKIDSTOP_R | | | | | -| 211 | BSKTBALL | BBALL_SKIDSTOP_R_O | | | | | -| 212 | BSKTBALL | BBALL_WALK | | | | | -| 213 | BSKTBALL | BBALL_WALKSTOP_L | | | | | -| 214 | BSKTBALL | BBALL_WALKSTOP_L_O | | | | | -| 215 | BSKTBALL | BBALL_WALKSTOP_R | | | | | -| 216 | BSKTBALL | BBALL_WALKSTOP_R_O | | | | | -| 217 | BSKTBALL | BBALL_WALK_O | | | | | -| 218 | BSKTBALL | BBALL_WALK_START | | | | | -| 219 | BSKTBALL | BBALL_WALK_START_O | | | | | -| 220 | BUDDY | BUDDY_CROUCHFIRE | | | | | -| 221 | BUDDY | BUDDY_CROUCHRELOAD | | | | | -| 222 | BUDDY | BUDDY_FIRE | | | | | -| 223 | BUDDY | BUDDY_FIRE_POOR | | | | | -| 224 | BUDDY | BUDDY_RELOAD | | | | | -| 225 | BUS | BUS_CLOSE | | | | | -| 226 | BUS | BUS_GETIN_LHS | | | | | -| 227 | BUS | BUS_GETIN_RHS | | | | | -| 228 | BUS | BUS_GETOUT_LHS | | | | | -| 229 | BUS | BUS_GETOUT_RHS | | | | | -| 230 | BUS | BUS_JACKED_LHS | | | | | -| 231 | BUS | BUS_OPEN | | | | | -| 232 | BUS | BUS_OPEN_RHS | | | | | -| 233 | BUS | BUS_PULLOUT_LHS | | | | | -| 234 | CAMERA | CAMCRCH_CMON | | | | | -| 235 | CAMERA | CAMCRCH_IDLELOOP | | | | | -| 236 | CAMERA | CAMCRCH_STAY | | | | | -| 237 | CAMERA | CAMCRCH_TO_CAMSTND | | | | | -| 238 | CAMERA | CAMSTND_CMON | | | | | -| 239 | CAMERA | CAMSTND_IDLELOOP | | | | | -| 240 | CAMERA | CAMSTND_LKABT | | | | | -| 241 | CAMERA | CAMSTND_TO_CAMCRCH | | | | | -| 242 | CAMERA | PICCRCH_IN | | | | | -| 243 | CAMERA | PICCRCH_OUT | | | | | -| 244 | CAMERA | PICCRCH_TAKE | | | | | -| 245 | CAMERA | PICSTND_IN | | | | | -| 246 | CAMERA | PICSTND_OUT | | | | | -| 247 | CAMERA | PICSTND_TAKE | | | | | -| 248 | CAR | FIXN_CAR_LOOP | | | | | -| 249 | CAR | FIXN_CAR_OUT | | | | | -| 250 | CAR | FLAG_DROP | | | | | -| 252 | CAR | TAP_HAND | | | | | -| 253 | CAR | TYD2CAR_BUMP | | | | | -| 254 | CAR | TYD2CAR_HIGH | | | | | -| 255 | CAR | TYD2CAR_LOW | | | | | -| 256 | CAR | TYD2CAR_MED | | | | | -| 257 | CAR | TYD2CAR_TURNL | | | | | -| 258 | CAR | TYD2CAR_TURNR | | | | | -| 260 | CARRY | LIFTUP | | | | | -| 261 | CARRY | LIFTUP05 | | | | | -| 262 | CARRY | LIFTUP105 | | | | | -| 263 | CARRY | PUTDWN | | | | | -| 264 | CARRY | PUTDWN05 | | | | | -| 265 | CARRY | PUTDWN105 | | | | | -| 266 | CAR_CHAT | CARFONE_IN | | | | | -| 267 | CAR_CHAT | CARFONE_LOOPA | | | | | -| 268 | CAR_CHAT | CARFONE_LOOPA_TO_B | | | | | -| 269 | CAR_CHAT | CARFONE_LOOPB | | | | | -| 270 | CAR_CHAT | CARFONE_LOOPB_TO_A | | | | | -| 271 | CAR_CHAT | CARFONE_OUT | | | | | -| 272 | CAR_CHAT | CAR_SC1_BL | | | | | -| 273 | CAR_CHAT | CAR_SC1_BR | | | | | -| 274 | CAR_CHAT | CAR_SC1_FL | | | | | -| 275 | CAR_CHAT | CAR_SC1_FR | | | | | -| 276 | CAR_CHAT | CAR_SC2_FL | | | | | -| 277 | CAR_CHAT | CAR_SC3_BR | | | | | -| 278 | CAR_CHAT | CAR_SC3_FL | | | | | -| 279 | CAR_CHAT | CAR_SC3_FR | | | | | -| 280 | CAR_CHAT | CAR_SC4_BL | | | | | -| 281 | CAR_CHAT | CAR_SC4_BR | | | | | -| 282 | CAR_CHAT | CAR_SC4_FL | | | | | -| 283 | CAR_CHAT | CAR_SC4_FR | | | | | -| 284 | CAR_CHAT | CAR_TALKM_IN | | | | | -| 285 | CAR_CHAT | CAR_TALKM_LOOP | | | | | -| 286 | CAR_CHAT | CAR_TALKM_OUT | | | | | -| 287 | CASINO | CARDS_IN | | | | | -| 288 | CASINO | CARDS_LOOP | | | | | -| 289 | CASINO | CARDS_LOSE | | | | | -| 290 | CASINO | CARDS_OUT | | | | | -| 291 | CASINO | CARDS_PICK_01 | | | | | -| 292 | CASINO | CARDS_PICK_02 | | | | | -| 293 | CASINO | CARDS_RAISE | | | | | -| 294 | CASINO | CARDS_WIN | | | | | -| 295 | CASINO | DEALONE | | | | | -| 296 | CASINO | MANWINB | | | | | -| 297 | CASINO | MANWIND | | | | | -| 298 | CASINO | ROULETTE_BET | | | | | -| 299 | CASINO | ROULETTE_IN | | | | | -| 300 | CASINO | ROULETTE_LOOP | | | | | -| 301 | CASINO | ROULETTE_LOSE | | | | | -| 302 | CASINO | ROULETTE_OUT | | | | | -| 303 | CASINO | ROULETTE_WIN | | | | | -| 304 | CASINO | SLOT_BET_01 | | | | | -| 305 | CASINO | SLOT_BET_02 | | | | | -| 306 | CASINO | SLOT_IN | | | | | -| 307 | CASINO | SLOT_LOSE_OUT | | | | | -| 308 | CASINO | SLOT_PLYR | | | | | -| 309 | CASINO | SLOT_WAIT | | | | | -| 310 | CASINO | SLOT_WIN_OUT | | | | | -| 311 | CASINO | WOF | | | | | -| 312 | CHAINSAW | CSAW_1 | | | | | -| 313 | CHAINSAW | CSAW_2 | | | | | -| 314 | CHAINSAW | CSAW_3 | | | | | -| 315 | CHAINSAW | CSAW_G | | | | | -| 316 | CHAINSAW | CSAW_HIT_1 | | | | | -| 317 | CHAINSAW | CSAW_HIT_2 | | | | | -| 318 | CHAINSAW | CSAW_HIT_3 | | | | | -| 320 | CHAINSAW | IDLE_CSAW | | | | | -| 321 | CHAINSAW | WEAPON_CSAW | | | | | -| 322 | CHAINSAW | WEAPON_CSAWLO | | | | | -| 323 | CHOPPA | CHOPPA_BACK | | | | | -| 324 | CHOPPA | CHOPPA_BUNNYHOP | | | | | -| 325 | CHOPPA | CHOPPA_DRIVEBYFT | | | | | -| 326 | CHOPPA | CHOPPA_DRIVEBY_LHS | | | | | -| 327 | CHOPPA | CHOPPA_DRIVEBY_RHS | | | | | -| 328 | CHOPPA | CHOPPA_FWD | | | | | -| 329 | CHOPPA | CHOPPA_GETOFFBACK | | | | | -| 330 | CHOPPA | CHOPPA_GETOFFLHS | | | | | -| 331 | CHOPPA | CHOPPA_GETOFFRHS | | | | | -| 332 | CHOPPA | CHOPPA_JUMPONL | | | | | -| 333 | CHOPPA | CHOPPA_JUMPONR | | | | | -| 335 | CHOPPA | CHOPPA_PEDAL | | | | | -| 336 | CHOPPA | CHOPPA_PUSHES | | | | | -| 339 | CHOPPA | CHOPPA_SPRINT | | | | | -| 341 | CLOTHES | CLO_BUY | | | | | -| 342 | CLOTHES | CLO_IN | | | | | -| 343 | CLOTHES | CLO_OUT | | | | | -| 344 | CLOTHES | CLO_POSE_HAT | | | | | -| 345 | CLOTHES | CLO_POSE_IN | | | | | -| 346 | CLOTHES | CLO_POSE_IN_O | | | | | -| 347 | CLOTHES | CLO_POSE_LEGS | | | | | -| 348 | CLOTHES | CLO_POSE_LOOP | | | | | -| 349 | CLOTHES | CLO_POSE_OUT | | | | | -| 350 | CLOTHES | CLO_POSE_OUT_O | | | | | -| 351 | CLOTHES | CLO_POSE_SHOES | | | | | -| 352 | CLOTHES | CLO_POSE_TORSO | | | | | -| 353 | CLOTHES | CLO_POSE_WATCH | | | | | -| 354 | COACH | COACH_INL | | | | | -| 355 | COACH | COACH_INR | | | | | -| 356 | COACH | COACH_OPNL | | | | | -| 357 | COACH | COACH_OPNR | | | | | -| 358 | COACH | COACH_OUTL | | | | | -| 359 | COACH | COACH_OUTR | | | | | -| 360 | COLT45 | 2GUNS_CROUCHFIRE | | | | | -| 361 | COLT45 | COLT45_CROUCHFIRE | | | | | -| 362 | COLT45 | COLT45_CROUCHRELOAD | | | | | -| 363 | COLT45 | COLT45_FIRE | | | | | -| 364 | COLT45 | COLT45_FIRE_2HANDS | | | | | -| 365 | COLT45 | COLT45_RELOAD | | | | | -| 366 | COLT45 | SAWNOFF_RELOAD | | | | | -| 367 | COP_AMBIENT | COPBROWSE_IN | | | | | -| 368 | COP_AMBIENT | COPBROWSE_LOOP | | | | | -| 369 | COP_AMBIENT | COPBROWSE_NOD | | | | | -| 370 | COP_AMBIENT | COPBROWSE_OUT | | | | | -| 371 | COP_AMBIENT | COPBROWSE_SHAKE | | | | | -| 372 | COP_AMBIENT | COPLOOK_IN | | | | | -| 373 | COP_AMBIENT | COPLOOK_LOOP | | | | | -| 374 | COP_AMBIENT | COPLOOK_NOD | | | | | -| 375 | COP_AMBIENT | COPLOOK_OUT | | | | | -| 376 | COP_AMBIENT | COPLOOK_SHAKE | | | | | -| 377 | COP_AMBIENT | COPLOOK_THINK | | | | | -| 378 | COP_AMBIENT | COPLOOK_WATCH | | | | | -| 379 | COP_DVBYZ | COP_DVBY_B | | | | | -| 380 | COP_DVBYZ | COP_DVBY_FT | | | | | -| 381 | COP_DVBYZ | COP_DVBY_L | | | | | -| 382 | COP_DVBYZ | COP_DVBY_R | | | | | -| 383 | CRACK | BBALBAT_IDLE_01 | | | | | -| 384 | CRACK | BBALBAT_IDLE_02 | | | | | -| 385 | CRACK | CRCKDETH1 | | | | | -| 386 | CRACK | CRCKDETH2 | | | | | -| 387 | CRACK | CRCKDETH3 | | | | | -| 388 | CRACK | CRCKDETH4 | | | | | -| 389 | CRACK | CRCKIDLE1 | | | | | -| 390 | CRACK | CRCKIDLE2 | | | | | -| 391 | CRACK | CRCKIDLE3 | | | | | -| 392 | CRACK | CRCKIDLE4 | | | | | -| 393 | CRIB | CRIB_CONSOLE_LOOP | | | | | -| 394 | CRIB | CRIB_USE_SWITCH | | | | | -| 395 | CRIB | PED_CONSOLE_LOOP | | | | | -| 396 | CRIB | PED_CONSOLE_LOOSE | | | | | -| 397 | CRIB | PED_CONSOLE_WIN | | | | | -| 398 | DAM_JUMP | DAM_DIVE_LOOP | | | | | -| 399 | DAM_JUMP | DAM_LAND | | | | | -| 400 | DAM_JUMP | DAM_LAUNCH | | | | | -| 401 | DAM_JUMP | JUMP_ROLL | | | | | -| 402 | DAM_JUMP | SF_JUMPWALL | | | | | -| 403 | DANCING | BD_CLAP | | | | | -| 404 | DANCING | BD_CLAP1 | | | | | -| 405 | DANCING | DANCE_LOOP | | | | | -| 406 | DANCING | DAN_DOWN_A | | | | | -| 407 | DANCING | DAN_LEFT_A | | | | | -| 408 | DANCING | DAN_LOOP_A | | | | | -| 409 | DANCING | DAN_RIGHT_A | | | | | -| 410 | DANCING | DAN_UP_A | | | | | -| 411 | DANCING | DNCE_M_A | | | | | -| 412 | DANCING | DNCE_M_B | | | | | -| 413 | DANCING | DNCE_M_C | | | | | -| 414 | DANCING | DNCE_M_D | | | | | -| 415 | DANCING | DNCE_M_E | | | | | -| 416 | DEALER | DEALER_DEAL | | | | | -| 417 | DEALER | DEALER_IDLE | | | | | -| 418 | DEALER | DEALER_IDLE_01 | | | | | -| 419 | DEALER | DEALER_IDLE_02 | | | | | -| 420 | DEALER | DEALER_IDLE_03 | | | | | -| 421 | DEALER | DRUGS_BUY | | | | | -| 422 | DEALER | SHOP_PAY | | | | | -| 423 | DILDO | DILDO_1 | | | | | -| 424 | DILDO | DILDO_2 | | | | | -| 425 | DILDO | DILDO_3 | | | | | -| 426 | DILDO | DILDO_BLOCK | | | | | -| 427 | DILDO | DILDO_G | | | | | -| 428 | DILDO | DILDO_HIT_1 | | | | | -| 429 | DILDO | DILDO_HIT_2 | | | | | -| 430 | DILDO | DILDO_HIT_3 | | | | | -| 431 | DILDO | DILDO_IDLE | | | | | -| 432 | DODGE | COVER_DIVE_01 | | | | | -| 433 | DODGE | COVER_DIVE_02 | | | | | -| 434 | DODGE | CRUSHED | | | | | -| 435 | DODGE | CRUSH_JUMP | | | | | -| 436 | DOZER | DOZER_ALIGN_LHS | | | | | -| 437 | DOZER | DOZER_ALIGN_RHS | | | | | -| 438 | DOZER | DOZER_GETIN_LHS | | | | | -| 439 | DOZER | DOZER_GETIN_RHS | | | | | -| 440 | DOZER | DOZER_GETOUT_LHS | | | | | -| 441 | DOZER | DOZER_GETOUT_RHS | | | | | -| 442 | DOZER | DOZER_JACKED_LHS | | | | | -| 443 | DOZER | DOZER_JACKED_RHS | | | | | -| 444 | DOZER | DOZER_PULLOUT_LHS | | | | | -| 445 | DOZER | DOZER_PULLOUT_RHS | | | | | -| 446 | DRIVEBYS | GANG_DRIVEBYLHS | | | | | -| 447 | DRIVEBYS | GANG_DRIVEBYLHS_BWD | | | | | -| 448 | DRIVEBYS | GANG_DRIVEBYLHS_FWD | | | | | -| 449 | DRIVEBYS | GANG_DRIVEBYRHS | | | | | -| 450 | DRIVEBYS | GANG_DRIVEBYRHS_BWD | | | | | -| 451 | DRIVEBYS | GANG_DRIVEBYRHS_FWD | | | | | -| 452 | DRIVEBYS | GANG_DRIVEBYTOP_LHS | | | | | -| 453 | DRIVEBYS | GANG_DRIVEBYTOP_RHS | | | | | -| 454 | FAT | FATIDLE | | | | | -| 455 | FAT | FATIDLE_ARMED | | | | | -| 456 | FAT | FATIDLE_CSAW | | | | | -| 457 | FAT | FATIDLE_ROCKET | | | | | -| 458 | FAT | FATRUN | | | | | -| 459 | FAT | FATRUN_ARMED | | | | | -| 460 | FAT | FATRUN_CSAW | | | | | -| 461 | FAT | FATRUN_ROCKET | | | | | -| 462 | FAT | FATSPRINT | | | | | -| 463 | FAT | FATWALK | | | | | -| 464 | FAT | FATWALKSTART | | | | | -| 465 | FAT | FATWALKSTART_CSAW | | | | | -| 466 | FAT | FATWALKST_ARMED | | | | | -| 467 | FAT | FATWALKST_ROCKET | | | | | -| 468 | FAT | FATWALK_ARMED | | | | | -| 469 | FAT | FATWALK_CSAW | | | | | -| 470 | FAT | FATWALK_ROCKET | | | | | -| 471 | FAT | IDLE_TIRED | | | | | -| 472 | FIGHT_B | FIGHTB_1 | | | | | -| 473 | FIGHT_B | FIGHTB_2 | | | | | -| 474 | FIGHT_B | FIGHTB_3 | | | | | -| 475 | FIGHT_B | FIGHTB_BLOCK | | | | | -| 476 | FIGHT_B | FIGHTB_G | | | | | -| 477 | FIGHT_B | FIGHTB_IDLE | | | | | -| 478 | FIGHT_B | FIGHTB_M | | | | | -| 479 | FIGHT_B | HITB_1 | | | | | -| 480 | FIGHT_B | HITB_2 | | | | | -| 481 | FIGHT_B | HITB_3 | | | | | -| 482 | FIGHT_C | FIGHTC_1 | | | | | -| 483 | FIGHT_C | FIGHTC_2 | | | | | -| 484 | FIGHT_C | FIGHTC_3 | | | | | -| 485 | FIGHT_C | FIGHTC_BLOCK | | | | | -| 486 | FIGHT_C | FIGHTC_BLOCKING | | | | | -| 487 | FIGHT_C | FIGHTC_G | | | | | -| 488 | FIGHT_C | FIGHTC_IDLE | | | | | -| 489 | FIGHT_C | FIGHTC_M | | | | | -| 490 | FIGHT_C | FIGHTC_SPAR | | | | | -| 491 | FIGHT_C | HITC_1 | | | | | -| 492 | FIGHT_C | HITC_2 | | | | | -| 493 | FIGHT_C | HITC_3 | | | | | -| 494 | FIGHT_D | FIGHTD_1 | | | | | -| 495 | FIGHT_D | FIGHTD_2 | | | | | -| 496 | FIGHT_D | FIGHTD_3 | | | | | -| 497 | FIGHT_D | FIGHTD_BLOCK | | | | | -| 498 | FIGHT_D | FIGHTD_G | | | | | -| 499 | FIGHT_D | FIGHTD_IDLE | | | | | -| 500 | FIGHT_D | FIGHTD_M | | | | | -| 501 | FIGHT_D | HITD_1 | | | | | -| 502 | FIGHT_D | HITD_2 | | | | | -| 503 | FIGHT_D | HITD_3 | | | | | -| 504 | FIGHT_E | FIGHTKICK | | | | | -| 505 | FIGHT_E | FIGHTKICK_B | | | | | -| 506 | FIGHT_E | HIT_FIGHTKICK | | | | | -| 507 | FIGHT_E | HIT_FIGHTKICK_B | | | | | -| 508 | FINALE | FIN_CLIMB_IN | | | | | -| 509 | FINALE | FIN_COP1_CLIMBOUT2 | | | | | -| 510 | FINALE | FIN_COP1_LOOP | | | | | -| 511 | FINALE | FIN_COP1_STOMP | | | | | -| 512 | FINALE | FIN_HANG_L | | | | | -| 513 | FINALE | FIN_HANG_LOOP | | | | | -| 514 | FINALE | FIN_HANG_R | | | | | -| 515 | FINALE | FIN_HANG_SLIP | | | | | -| 516 | FINALE | FIN_JUMP_ON | | | | | -| 517 | FINALE | FIN_LAND_CAR | | | | | -| 518 | FINALE | FIN_LAND_DIE | | | | | -| 519 | FINALE | FIN_LEGSUP | | | | | -| 520 | FINALE | FIN_LEGSUP_L | | | | | -| 521 | FINALE | FIN_LEGSUP_LOOP | | | | | -| 522 | FINALE | FIN_LEGSUP_R | | | | | -| 523 | FINALE | FIN_LET_GO | | | | | -| 524 | FINALE2 | FIN_COP1_CLIMBOUT | | | | | -| 525 | FINALE2 | FIN_COP1_FALL | | | | | -| 526 | FINALE2 | FIN_COP1_LOOP | | | | | -| 527 | FINALE2 | FIN_COP1_SHOT | | | | | -| 528 | FINALE2 | FIN_COP1_SWING | | | | | -| 529 | FINALE2 | FIN_COP2_CLIMBOUT | | | | | -| 530 | FINALE2 | FIN_SWITCH_P | | | | | -| 531 | FINALE2 | FIN_SWITCH_S | | | | | -| 532 | FLAME | FLAME_FIRE | | | | | -| 533 | FLOWERS | FLOWER_ATTACK | | | | | -| 534 | FLOWERS | FLOWER_ATTACK_M | | | | | -| 535 | FLOWERS | FLOWER_HIT | | | | | -| 536 | FOOD | EAT_BURGER | | | | | -| 537 | FOOD | EAT_CHICKEN | | | | | -| 538 | FOOD | EAT_PIZZA | | | | | -| 539 | FOOD | EAT_VOMIT_P | | | | | -| 540 | FOOD | EAT_VOMIT_SK | | | | | -| 541 | FOOD | FF_DAM_BKW | | | | | -| 542 | FOOD | FF_DAM_FWD | | | | | -| 543 | FOOD | FF_DAM_LEFT | | | | | -| 544 | FOOD | FF_DAM_RIGHT | | | | | -| 545 | FOOD | FF_DIE_BKW | | | | | -| 546 | FOOD | FF_DIE_FWD | | | | | -| 547 | FOOD | FF_DIE_LEFT | | | | | -| 548 | FOOD | FF_DIE_RIGHT | | | | | -| 549 | FOOD | FF_SIT_EAT1 | | | | | -| 550 | FOOD | FF_SIT_EAT2 | | | | | -| 551 | FOOD | FF_SIT_EAT3 | | | | | -| 552 | FOOD | FF_SIT_IN | | | | | -| 553 | FOOD | FF_SIT_IN_L | | | | | -| 554 | FOOD | FF_SIT_IN_R | | | | | -| 555 | FOOD | FF_SIT_LOOK | | | | | -| 556 | FOOD | FF_SIT_LOOP | | | | | -| 557 | FOOD | FF_SIT_OUT_180 | | | | | -| 558 | FOOD | FF_SIT_OUT_L_180 | | | | | -| 559 | FOOD | FF_SIT_OUT_R_180 | | | | | -| 560 | FOOD | SHP_THANK | | | | | -| 561 | FOOD | SHP_TRAY_IN | | | | | -| 562 | FOOD | SHP_TRAY_LIFT | | | | | -| 563 | FOOD | SHP_TRAY_LIFT_IN | | | | | -| 564 | FOOD | SHP_TRAY_LIFT_LOOP | | | | | -| 565 | FOOD | SHP_TRAY_LIFT_OUT | | | | | -| 566 | FOOD | SHP_TRAY_OUT | | | | | -| 567 | FOOD | SHP_TRAY_POSE | | | | | -| 568 | FOOD | SHP_TRAY_RETURN | | | | | -| 569 | FREEWEIGHTS | GYM_BARBELL | | | | | -| 570 | FREEWEIGHTS | GYM_FREE_A | | | | | -| 571 | FREEWEIGHTS | GYM_FREE_B | | | | | -| 572 | FREEWEIGHTS | GYM_FREE_CELEBRATE | | | | | -| 573 | FREEWEIGHTS | GYM_FREE_DOWN | | | | | -| 574 | FREEWEIGHTS | GYM_FREE_LOOP | | | | | -| 575 | FREEWEIGHTS | GYM_FREE_PICKUP | | | | | -| 576 | FREEWEIGHTS | GYM_FREE_PUTDOWN | | | | | -| 577 | FREEWEIGHTS | GYM_FREE_UP_SMOOTH | | | | | -| 578 | GANGS | DEALER_DEAL | | | | | -| 579 | GANGS | DEALER_IDLE | | | | | -| 580 | GANGS | DRNKBR_PRTL | | | | | -| 581 | GANGS | DRNKBR_PRTL_F | | | | | -| 582 | GANGS | DRUGS_BUY | | | | | -| 583 | GANGS | HNDSHKAA | | | | | -| 584 | GANGS | HNDSHKBA | | | | | -| 585 | GANGS | HNDSHKCA | | | | | -| 586 | GANGS | HNDSHKCB | | | | | -| 587 | GANGS | HNDSHKDA | | | | | -| 588 | GANGS | HNDSHKEA | | | | | -| 589 | GANGS | HNDSHKFA | | | | | -| 590 | GANGS | HNDSHKFA_SWT | | | | | -| 591 | GANGS | INVITE_NO | | | | | -| 592 | GANGS | INVITE_YES | | | | | -| 593 | GANGS | LEANIDLE | | | | | -| 594 | GANGS | LEANIN | | | | | -| 595 | GANGS | LEANOUT | | | | | -| 596 | GANGS | PRTIAL_GNGTLKA | | | | | -| 597 | GANGS | PRTIAL_GNGTLKB | | | | | -| 598 | GANGS | PRTIAL_GNGTLKC | | | | | -| 599 | GANGS | PRTIAL_GNGTLKD | | | | | -| 600 | GANGS | PRTIAL_GNGTLKE | | | | | -| 601 | GANGS | PRTIAL_GNGTLKF | | | | | -| 602 | GANGS | PRTIAL_GNGTLKG | | | | | -| 603 | GANGS | PRTIAL_GNGTLKH | | | | | -| 604 | GANGS | PRTIAL_HNDSHK_01 | | | | | -| 605 | GANGS | PRTIAL_HNDSHK_BIZ_01 | | | | | -| 606 | GANGS | SHAKE_CARA | | | | | -| 607 | GANGS | SHAKE_CARK | | | | | -| 608 | GANGS | SHAKE_CARSH | | | | | -| 609 | GANGS | SMKCIG_PRTL | | | | | -| 610 | GANGS | SMKCIG_PRTL_F | | | | | -| 611 | GHANDS | GSIGN1 | | | | | -| 612 | GHANDS | GSIGN1LH | | | | | -| 613 | GHANDS | GSIGN2 | | | | | -| 614 | GHANDS | GSIGN2LH | | | | | -| 615 | GHANDS | GSIGN3 | | | | | -| 616 | GHANDS | GSIGN3LH | | | | | -| 617 | GHANDS | GSIGN4 | | | | | -| 618 | GHANDS | GSIGN4LH | | | | | -| 619 | GHANDS | GSIGN5 | | | | | -| 620 | GHANDS | GSIGN5LH | | | | | -| 621 | GHANDS | LHGSIGN1 | | | | | -| 622 | GHANDS | LHGSIGN2 | | | | | -| 623 | GHANDS | LHGSIGN3 | | | | | -| 624 | GHANDS | LHGSIGN4 | | | | | -| 625 | GHANDS | LHGSIGN5 | | | | | -| 626 | GHANDS | RHGSIGN1 | | | | | -| 627 | GHANDS | RHGSIGN2 | | | | | -| 628 | GHANDS | RHGSIGN3 | | | | | -| 629 | GHANDS | RHGSIGN4 | | | | | -| 630 | GHANDS | RHGSIGN5 | | | | | -| 631 | GHETTO_DB | GDB_CAR2_PLY | | | | | -| 632 | GHETTO_DB | GDB_CAR2_SMO | | | | | -| 633 | GHETTO_DB | GDB_CAR2_SWE | | | | | -| 634 | GHETTO_DB | GDB_CAR_PLY | | | | | -| 635 | GHETTO_DB | GDB_CAR_RYD | | | | | -| 636 | GHETTO_DB | GDB_CAR_SMO | | | | | -| 637 | GHETTO_DB | GDB_CAR_SWE | | | | | -| 638 | GOGGLES | GOGGLES_PUT_ON | | | | | -| 639 | GRAFFITI | GRAFFITI_CHKOUT | | | | | -| 640 | GRAFFITI | SPRAYCAN_FIRE | | | | | -| 641 | GRAVEYARD | MRNF_LOOP | | | | | -| 642 | GRAVEYARD | MRNM_LOOP | | | | | -| 643 | GRAVEYARD | PRST_LOOPA | | | | | -| 644 | GRENADE | WEAPON_START_THROW | | | | | -| 645 | GRENADE | WEAPON_THROW | | | | | -| 646 | GRENADE | WEAPON_THROWU | | | | | -| 647 | GYMNASIUM | GYMSHADOWBOX | | | | | -| 648 | GYMNASIUM | GYM_BIKE_CELEBRATE | | | | | -| 649 | GYMNASIUM | GYM_BIKE_FAST | | | | | -| 650 | GYMNASIUM | GYM_BIKE_FASTER | | | | | -| 651 | GYMNASIUM | GYM_BIKE_GETOFF | | | | | -| 652 | GYMNASIUM | GYM_BIKE_GETON | | | | | -| 653 | GYMNASIUM | GYM_BIKE_PEDAL | | | | | -| 654 | GYMNASIUM | GYM_BIKE_SLOW | | | | | -| 655 | GYMNASIUM | GYM_BIKE_STILL | | | | | -| 656 | GYMNASIUM | GYM_JOG_FALLOFF | | | | | -| 657 | GYMNASIUM | GYM_SHADOWBOX | | | | | -| 658 | GYMNASIUM | GYM_TREAD_CELEBRATE | | | | | -| 659 | GYMNASIUM | GYM_TREAD_FALLOFF | | | | | -| 660 | GYMNASIUM | GYM_TREAD_GETOFF | | | | | -| 661 | GYMNASIUM | GYM_TREAD_GETON | | | | | -| 662 | GYMNASIUM | GYM_TREAD_JOG | | | | | -| 663 | GYMNASIUM | GYM_TREAD_SPRINT | | | | | -| 664 | GYMNASIUM | GYM_TREAD_TIRED | | | | | -| 665 | GYMNASIUM | GYM_TREAD_WALK | | | | | -| 666 | GYMNASIUM | GYM_WALK_FALLOFF | | | | | -| 667 | GYMNASIUM | PEDALS_FAST | | | | | -| 668 | GYMNASIUM | PEDALS_MED | | | | | -| 669 | GYMNASIUM | PEDALS_SLOW | | | | | -| 670 | GYMNASIUM | PEDALS_STILL | | | | | -| 671 | HAIRCUTS | BRB_BEARD_01 | | | | | -| 672 | HAIRCUTS | BRB_BUY | | | | | -| 673 | HAIRCUTS | BRB_CUT | | | | | -| 674 | HAIRCUTS | BRB_CUT_IN | | | | | -| 675 | HAIRCUTS | BRB_CUT_OUT | | | | | -| 676 | HAIRCUTS | BRB_HAIR_01 | | | | | -| 677 | HAIRCUTS | BRB_HAIR_02 | | | | | -| 678 | HAIRCUTS | BRB_IN | | | | | -| 679 | HAIRCUTS | BRB_LOOP | | | | | -| 680 | HAIRCUTS | BRB_OUT | | | | | -| 681 | HAIRCUTS | BRB_SIT_IN | | | | | -| 682 | HAIRCUTS | BRB_SIT_LOOP | | | | | -| 683 | HAIRCUTS | BRB_SIT_OUT | | | | | -| 684 | HEIST9 | CAS_G2_GASKO | | | | | -| 685 | HEIST9 | SWT_WLLPK_L | | | | | -| 686 | HEIST9 | SWT_WLLPK_L_BACK | | | | | -| 687 | HEIST9 | SWT_WLLPK_R | | | | | -| 688 | HEIST9 | SWT_WLLPK_R_BACK | | | | | -| 689 | HEIST9 | SWT_WLLSHOOT_IN_L | | | | | -| 690 | HEIST9 | SWT_WLLSHOOT_IN_R | | | | | -| 691 | HEIST9 | SWT_WLLSHOOT_OUT_L | | | | | -| 692 | HEIST9 | SWT_WLLSHOOT_OUT_R | | | | | -| 693 | HEIST9 | USE_SWIPECARD | | | | | -| 694 | INT_HOUSE | BED_IN_L | | | | | -| 695 | INT_HOUSE | BED_IN_R | | | | | -| 696 | INT_HOUSE | BED_LOOP_L | | | | | -| 697 | INT_HOUSE | BED_LOOP_R | | | | | -| 698 | INT_HOUSE | BED_OUT_L | | | | | -| 699 | INT_HOUSE | BED_OUT_R | | | | | -| 700 | INT_HOUSE | LOU_IN | | | | | -| 701 | INT_HOUSE | LOU_LOOP | | | | | -| 702 | INT_HOUSE | LOU_OUT | | | | | -| 703 | INT_HOUSE | WASH_UP | | | | | -| 704 | INT_OFFICE | FF_DAM_FWD | | | | | -| 705 | INT_OFFICE | OFF_SIT_2IDLE_180 | | | | | -| 706 | INT_OFFICE | OFF_SIT_BORED_LOOP | | | | | -| 707 | INT_OFFICE | OFF_SIT_CRASH | | | | | -| 708 | INT_OFFICE | OFF_SIT_DRINK | | | | | -| 709 | INT_OFFICE | OFF_SIT_IDLE_LOOP | | | | | -| 710 | INT_OFFICE | OFF_SIT_IN | | | | | -| 711 | INT_OFFICE | OFF_SIT_READ | | | | | -| 712 | INT_OFFICE | OFF_SIT_TYPE_LOOP | | | | | -| 713 | INT_OFFICE | OFF_SIT_WATCH | | | | | -| 714 | INT_SHOP | SHOP_CASHIER | | | | | -| 715 | INT_SHOP | SHOP_IN | | | | | -| 716 | INT_SHOP | SHOP_LOOKA | | | | | -| 717 | INT_SHOP | SHOP_LOOKB | | | | | -| 718 | INT_SHOP | SHOP_LOOP | | | | | -| 719 | INT_SHOP | SHOP_OUT | | | | | -| 720 | INT_SHOP | SHOP_PAY | | | | | -| 721 | INT_SHOP | SHOP_SHELF | | | | | -| 722 | JST_BUISNESS | GIRL_01 | | | | | -| 723 | JST_BUISNESS | GIRL_02 | | | | | -| 724 | JST_BUISNESS | PLAYER_01 | | | | | -| 725 | JST_BUISNESS | SMOKE_01 | | | | | -| 726 | KART | KART_GETIN_LHS | | | | | -| 727 | KART | KART_GETIN_RHS | | | | | -| 728 | KART | KART_GETOUT_LHS | | | | | -| 729 | KART | KART_GETOUT_RHS | | | | | -| 730 | KISSING | BD_GF_WAVE | | | | | -| 731 | KISSING | GFWAVE2 | | | | | -| 732 | KISSING | GF_CARARGUE_01 | | | | | -| 733 | KISSING | GF_CARARGUE_02 | | | | | -| 734 | KISSING | GF_CARSPOT | | | | | -| 735 | KISSING | GF_STREETARGUE_01 | | | | | -| 736 | KISSING | GF_STREETARGUE_02 | | | | | -| 737 | KISSING | GIFT_GET | | | | | -| 738 | KISSING | GIFT_GIVE | | | | | -| 739 | KISSING | GRLFRD_KISS_01 | | | | | -| 740 | KISSING | GRLFRD_KISS_02 | | | | | -| 741 | KISSING | GRLFRD_KISS_03 | | | | | -| 742 | KISSING | PLAYA_KISS_01 | | | | | -| 743 | KISSING | PLAYA_KISS_02 | | | | | -| 744 | KISSING | PLAYA_KISS_03 | | | | | -| 745 | KNIFE | KILL_KNIFE_PED_DAMAGE | | | | | -| 746 | KNIFE | KILL_KNIFE_PED_DIE | | | | | -| 747 | KNIFE | KILL_KNIFE_PLAYER | | | | | -| 749 | KNIFE | KNIFE_1 | | | | | -| 750 | KNIFE | KNIFE_2 | | | | | -| 751 | KNIFE | KNIFE_3 | | | | | -| 752 | KNIFE | KNIFE_4 | | | | | -| 753 | KNIFE | KNIFE_BLOCK | | | | | -| 754 | KNIFE | KNIFE_G | | | | | -| 755 | KNIFE | KNIFE_HIT_1 | | | | | -| 756 | KNIFE | KNIFE_HIT_2 | | | | | -| 757 | KNIFE | KNIFE_HIT_3 | | | | | -| 758 | KNIFE | KNIFE_IDLE | | | | | -| 759 | KNIFE | KNIFE_PART | | | | | -| 760 | KNIFE | WEAPON_KNIFEIDLE | | | | | -| 761 | LAPDAN1 | LAPDAN_D | | | | | -| 762 | LAPDAN1 | LAPDAN_P | | | | | -| 763 | LAPDAN2 | LAPDAN_D | | | | | -| 764 | LAPDAN2 | LAPDAN_P | | | | | -| 765 | LAPDAN3 | LAPDAN_D | | | | | -| 766 | LAPDAN3 | LAPDAN_P | | | | | -| 767 | LOWRIDER | F_SMKLEAN_LOOP | | | | | -| 768 | LOWRIDER | LRGIRL_BDBNCE | | | | | -| 769 | LOWRIDER | LRGIRL_HAIR | | | | | -| 770 | LOWRIDER | LRGIRL_HURRY | | | | | -| 771 | LOWRIDER | LRGIRL_IDLELOOP | | | | | -| 772 | LOWRIDER | LRGIRL_IDLE_TO_L0 | | | | | -| 773 | LOWRIDER | LRGIRL_L0_BNCE | | | | | -| 774 | LOWRIDER | LRGIRL_L0_LOOP | | | | | -| 775 | LOWRIDER | LRGIRL_L0_TO_L1 | | | | | -| 776 | LOWRIDER | LRGIRL_L12_TO_L0 | | | | | -| 777 | LOWRIDER | LRGIRL_L1_BNCE | | | | | -| 778 | LOWRIDER | LRGIRL_L1_LOOP | | | | | -| 779 | LOWRIDER | LRGIRL_L1_TO_L2 | | | | | -| 780 | LOWRIDER | LRGIRL_L2_BNCE | | | | | -| 781 | LOWRIDER | LRGIRL_L2_LOOP | | | | | -| 782 | LOWRIDER | LRGIRL_L2_TO_L3 | | | | | -| 783 | LOWRIDER | LRGIRL_L345_TO_L1 | | | | | -| 784 | LOWRIDER | LRGIRL_L3_BNCE | | | | | -| 785 | LOWRIDER | LRGIRL_L3_LOOP | | | | | -| 786 | LOWRIDER | LRGIRL_L3_TO_L4 | | | | | -| 787 | LOWRIDER | LRGIRL_L4_BNCE | | | | | -| 788 | LOWRIDER | LRGIRL_L4_LOOP | | | | | -| 789 | LOWRIDER | LRGIRL_L4_TO_L5 | | | | | -| 790 | LOWRIDER | LRGIRL_L5_BNCE | | | | | -| 791 | LOWRIDER | LRGIRL_L5_LOOP | | | | | -| 792 | LOWRIDER | M_SMKLEAN_LOOP | | | | | -| 793 | LOWRIDER | M_SMKSTND_LOOP | | | | | -| 794 | LOWRIDER | PRTIAL_GNGTLKB | | | | | -| 795 | LOWRIDER | PRTIAL_GNGTLKC | | | | | -| 796 | LOWRIDER | PRTIAL_GNGTLKD | | | | | -| 797 | LOWRIDER | PRTIAL_GNGTLKE | | | | | -| 798 | LOWRIDER | PRTIAL_GNGTLKF | | | | | -| 799 | LOWRIDER | PRTIAL_GNGTLKG | | | | | -| 800 | LOWRIDER | PRTIAL_GNGTLKH | | | | | -| 801 | LOWRIDER | RAP_A_LOOP | | | | | -| 802 | LOWRIDER | RAP_B_LOOP | | | | | -| 803 | LOWRIDER | RAP_C_LOOP | | | | | -| 805 | LOWRIDER | TAP_HAND | | | | | -| 806 | MD_CHASE | CARHIT_HANGON | | | | | -| 807 | MD_CHASE | CARHIT_TUMBLE | | | | | -| 808 | MD_CHASE | DONUTDROP | | | | | -| 809 | MD_CHASE | FEN_CHOPPA_L1 | | | | | -| 810 | MD_CHASE | FEN_CHOPPA_L2 | | | | | -| 811 | MD_CHASE | FEN_CHOPPA_L3 | | | | | -| 812 | MD_CHASE | FEN_CHOPPA_R1 | | | | | -| 813 | MD_CHASE | FEN_CHOPPA_R2 | | | | | -| 814 | MD_CHASE | FEN_CHOPPA_R3 | | | | | -| 815 | MD_CHASE | HANGON_STUN_LOOP | | | | | -| 816 | MD_CHASE | HANGON_STUN_TURN | | | | | -| 817 | MD_CHASE | MD_BIKE_2_HANG | | | | | -| 818 | MD_CHASE | MD_BIKE_JMP_BL | | | | | -| 819 | MD_CHASE | MD_BIKE_JMP_F | | | | | -| 820 | MD_CHASE | MD_BIKE_LND_BL | | | | | -| 821 | MD_CHASE | MD_BIKE_LND_DIE_BL | | | | | -| 822 | MD_CHASE | MD_BIKE_LND_DIE_F | | | | | -| 823 | MD_CHASE | MD_BIKE_LND_F | | | | | -| 824 | MD_CHASE | MD_BIKE_LND_ROLL | | | | | -| 825 | MD_CHASE | MD_BIKE_LND_ROLL_F | | | | | -| 826 | MD_CHASE | MD_BIKE_PUNCH | | | | | -| 827 | MD_CHASE | MD_BIKE_PUNCH_F | | | | | -| 828 | MD_CHASE | MD_BIKE_SHOT_F | | | | | -| 829 | MD_CHASE | MD_HANG_LND_ROLL | | | | | -| 830 | MD_CHASE | MD_HANG_LOOP | | | | | -| 831 | MD_END | END_SC1_PLY | | | | | -| 832 | MD_END | END_SC1_RYD | | | | | -| 833 | MD_END | END_SC1_SMO | | | | | -| 834 | MD_END | END_SC1_SWE | | | | | -| 835 | MD_END | END_SC2_PLY | | | | | -| 836 | MD_END | END_SC2_RYD | | | | | -| 837 | MD_END | END_SC2_SMO | | | | | -| 838 | MD_END | END_SC2_SWE | | | | | -| 839 | MEDIC | CPR | | | | | -| 840 | MISC | BITCHSLAP | | | | | -| 841 | MISC | BMX_CELEBRATE | | | | | -| 842 | MISC | BMX_COMEON | | | | | -| 843 | MISC | BMX_IDLELOOP_01 | | | | | -| 844 | MISC | BMX_IDLELOOP_02 | | | | | -| 845 | MISC | BMX_TALKLEFT_IN | | | | | -| 846 | MISC | BMX_TALKLEFT_LOOP | | | | | -| 847 | MISC | BMX_TALKLEFT_OUT | | | | | -| 848 | MISC | BMX_TALKRIGHT_IN | | | | | -| 849 | MISC | BMX_TALKRIGHT_LOOP | | | | | -| 850 | MISC | BMX_TALKRIGHT_OUT | | | | | -| 851 | MISC | BNG_WNDW | | | | | -| 852 | MISC | BNG_WNDW_02 | | | | | -| 853 | MISC | CASE_PICKUP | | | | | -| 854 | MISC | DOOR_JET | | | | | -| 855 | MISC | GRAB_L | | | | | -| 856 | MISC | GRAB_R | | | | | -| 857 | MISC | HIKER_POSE | | | | | -| 858 | MISC | HIKER_POSE_L | | | | | -| 859 | MISC | IDLE_CHAT_02 | | | | | -| 860 | MISC | KAT_THROW_K | | | | | -| 861 | MISC | KAT_THROW_O | | | | | -| 862 | MISC | KAT_THROW_P | | | | | -| 863 | MISC | PASS_RIFLE_O | | | | | -| 864 | MISC | PASS_RIFLE_PED | | | | | -| 865 | MISC | PASS_RIFLE_PLY | | | | | -| 866 | MISC | PICKUP_BOX | | | | | -| 867 | MISC | PLANE_DOOR | | | | | -| 868 | MISC | PLANE_EXIT | | | | | -| 869 | MISC | PLANE_HIJACK | | | | | -| 870 | MISC | PLUNGER_01 | | | | | -| 871 | MISC | PLYRLEAN_LOOP | | | | | -| 872 | MISC | PLYR_SHKHEAD | | | | | -| 873 | MISC | RUN_DIVE | | | | | -| 874 | MISC | SCRATCHBALLS_01 | | | | | -| 875 | MISC | SEAT_LR | | | | | -| 876 | MISC | SEAT_TALK_01 | | | | | -| 877 | MISC | SEAT_TALK_02 | | | | | -| 878 | MISC | SEAT_WATCH | | | | | -| 879 | MISC | SMALPLANE_DOOR | | | | | -| 880 | MISC | SMLPLANE_DOOR | | | | | -| 881 | MTB | MTB_BACK | | | | | -| 882 | MTB | MTB_BUNNYHOP | | | | | -| 883 | MTB | MTB_DRIVEBYFT | | | | | -| 884 | MTB | MTB_DRIVEBY_LHS | | | | | -| 885 | MTB | MTB_DRIVEBY_RHS | | | | | -| 886 | MTB | MTB_FWD | | | | | -| 887 | MTB | MTB_GETOFFBACK | | | | | -| 888 | MTB | MTB_GETOFFLHS | | | | | -| 889 | MTB | MTB_GETOFFRHS | | | | | -| 890 | MTB | MTB_JUMPONL | | | | | -| 891 | MTB | MTB_JUMPONR | | | | | -| 893 | MTB | MTB_PEDAL | | | | | -| 894 | MTB | MTB_PUSHES | | | | | -| 897 | MTB | MTB_SPRINT | | | | | -| 899 | MUSCULAR | MSCLEWALKST_ARMED | | | | | -| 900 | MUSCULAR | MSCLEWALKST_CSAW | | | | | -| 901 | MUSCULAR | MSCLE_RCKT_RUN | | | | | -| 902 | MUSCULAR | MSCLE_RCKT_WALKST | | | | | -| 903 | MUSCULAR | MSCLE_RUN_CSAW | | | | | -| 904 | MUSCULAR | MUSCLEIDLE | | | | | -| 905 | MUSCULAR | MUSCLEIDLE_ARMED | | | | | -| 906 | MUSCULAR | MUSCLEIDLE_CSAW | | | | | -| 907 | MUSCULAR | MUSCLEIDLE_ROCKET | | | | | -| 908 | MUSCULAR | MUSCLERUN | | | | | -| 909 | MUSCULAR | MUSCLERUN_ARMED | | | | | -| 910 | MUSCULAR | MUSCLESPRINT | | | | | -| 911 | MUSCULAR | MUSCLEWALK | | | | | -| 912 | MUSCULAR | MUSCLEWALKSTART | | | | | -| 913 | MUSCULAR | MUSCLEWALK_ARMED | | | | | -| 914 | MUSCULAR | MUSCLEWALK_CSAW | | | | | -| 915 | MUSCULAR | MUSCLEWALK_ROCKET | | | | | -| 916 | NEVADA | NEVADA_GETIN | | | | | -| 917 | NEVADA | NEVADA_GETOUT | | | | | -| 918 | ON_LOOKERS | LKAROUND_IN | | | | | -| 919 | ON_LOOKERS | LKAROUND_LOOP | | | | | -| 920 | ON_LOOKERS | LKAROUND_OUT | | | | | -| 921 | ON_LOOKERS | LKUP_IN | | | | | -| 922 | ON_LOOKERS | LKUP_LOOP | | | | | -| 923 | ON_LOOKERS | LKUP_OUT | | | | | -| 924 | ON_LOOKERS | LKUP_POINT | | | | | -| 925 | ON_LOOKERS | PANIC_COWER | | | | | -| 926 | ON_LOOKERS | PANIC_HIDE | | | | | -| 927 | ON_LOOKERS | PANIC_IN | | | | | -| 928 | ON_LOOKERS | PANIC_LOOP | | | | | -| 929 | ON_LOOKERS | PANIC_OUT | | | | | -| 930 | ON_LOOKERS | PANIC_POINT | | | | | -| 931 | ON_LOOKERS | PANIC_SHOUT | | | | | -| 932 | ON_LOOKERS | POINTUP_IN | | | | | -| 933 | ON_LOOKERS | POINTUP_LOOP | | | | | -| 934 | ON_LOOKERS | POINTUP_OUT | | | | | -| 935 | ON_LOOKERS | POINTUP_SHOUT | | | | | -| 936 | ON_LOOKERS | POINT_IN | | | | | -| 937 | ON_LOOKERS | POINT_LOOP | | | | | -| 938 | ON_LOOKERS | POINT_OUT | | | | | -| 939 | ON_LOOKERS | SHOUT_01 | | | | | -| 940 | ON_LOOKERS | SHOUT_02 | | | | | -| 941 | ON_LOOKERS | SHOUT_IN | | | | | -| 942 | ON_LOOKERS | SHOUT_LOOP | | | | | -| 943 | ON_LOOKERS | SHOUT_OUT | | | | | -| 944 | ON_LOOKERS | WAVE_IN | | | | | -| 945 | ON_LOOKERS | WAVE_LOOP | | | | | -| 946 | ON_LOOKERS | WAVE_OUT | | | | | -| 947 | OTB | BETSLP_IN | | | | | -| 948 | OTB | BETSLP_LKABT | | | | | -| 949 | OTB | BETSLP_LOOP | | | | | -| 950 | OTB | BETSLP_OUT | | | | | -| 951 | OTB | BETSLP_TNK | | | | | -| 952 | OTB | WTCHRACE_CMON | | | | | -| 953 | OTB | WTCHRACE_IN | | | | | -| 954 | OTB | WTCHRACE_LOOP | | | | | -| 955 | OTB | WTCHRACE_LOSE | | | | | -| 956 | OTB | WTCHRACE_OUT | | | | | -| 957 | OTB | WTCHRACE_WIN | | | | | -| 958 | PARACHUTE | FALL_SKYDIVE | | | | | -| 959 | PARACHUTE | FALL_SKYDIVE_ACCEL | | | | | -| 960 | PARACHUTE | FALL_SKYDIVE_DIE | | | | | -| 961 | PARACHUTE | FALL_SKYDIVE_L | | | | | -| 962 | PARACHUTE | FALL_SKYDIVE_R | | | | | -| 963 | PARACHUTE | PARA_DECEL | | | | | -| 964 | PARACHUTE | PARA_DECEL_O | | | | | -| 965 | PARACHUTE | PARA_FLOAT | | | | | -| 966 | PARACHUTE | PARA_FLOAT_O | | | | | -| 967 | PARACHUTE | PARA_LAND | | | | | -| 968 | PARACHUTE | PARA_LAND_O | | | | | -| 969 | PARACHUTE | PARA_LAND_WATER | | | | | -| 970 | PARACHUTE | PARA_LAND_WATER_O | | | | | -| 971 | PARACHUTE | PARA_OPEN | | | | | -| 972 | PARACHUTE | PARA_OPEN_O | | | | | -| 973 | PARACHUTE | PARA_RIP_LAND_O | | | | | -| 974 | PARACHUTE | PARA_RIP_LOOP_O | | | | | -| 975 | PARACHUTE | PARA_RIP_O | | | | | -| 976 | PARACHUTE | PARA_STEERL | | | | | -| 977 | PARACHUTE | PARA_STEERL_O | | | | | -| 978 | PARACHUTE | PARA_STEERR | | | | | -| 979 | PARACHUTE | PARA_STEERR_O | | | | | -| 980 | PARK | TAI_CHI_IN | | | | | -| 981 | PARK | TAI_CHI_LOOP | | | | | -| 982 | PARK | TAI_CHI_OUT | | | | | -| 983 | PAULNMAC | PISS_IN | | | | | -| 984 | PAULNMAC | PISS_LOOP | | | | | -| 985 | PAULNMAC | PISS_OUT | | | | | -| 986 | PAULNMAC | PNM_ARGUE1_A | | | | | -| 987 | PAULNMAC | PNM_ARGUE1_B | | | | | -| 988 | PAULNMAC | PNM_ARGUE2_A | | | | | -| 989 | PAULNMAC | PNM_ARGUE2_B | | | | | -| 990 | PAULNMAC | PNM_LOOP_A | | | | | -| 991 | PAULNMAC | PNM_LOOP_B | | | | | -| 992 | PAULNMAC | WANK_IN | | | | | -| 993 | PAULNMAC | WANK_LOOP | | | | | -| 994 | PAULNMAC | WANK_OUT | | | | | -| 996 | PED | ARRESTGUN | | | | | -| 997 | PED | ATM | | | | | -| 998 | PED | BIKE_ELBOWL | | | | | -| 999 | PED | BIKE_ELBOWR | | | | | -| 1000 | PED | BIKE_FALLR | | | | | -| 1001 | PED | BIKE_FALL_OFF | | | | | -| 1002 | PED | BIKE_PICKUPL | | | | | -| 1003 | PED | BIKE_PICKUPR | | | | | -| 1004 | PED | BIKE_PULLUPL | | | | | -| 1005 | PED | BIKE_PULLUPR | | | | | -| 1006 | PED | BOMBER | | | | | -| 1007 | PED | CAR_ALIGNHI_LHS | | | | | -| 1008 | PED | CAR_ALIGNHI_RHS | | | | | -| 1009 | PED | CAR_ALIGN_LHS | | | | | -| 1011 | PED | CAR_CLOSEDOORL_LHS | | | | | -| 1012 | PED | CAR_CLOSEDOORL_RHS | | | | | -| 1013 | PED | CAR_CLOSEDOOR_LHS | | | | | -| 1014 | PED | CAR_CLOSEDOOR_RHS | | | | | -| 1015 | PED | CAR_CLOSE_LHS | | | | | -| 1016 | PED | CAR_CLOSE_RHS | | | | | -| 1017 | PED | CAR_CRAWLOUTRHS | | | | | -| 1020 | PED | CAR_DOORLOCKED_LHS | | | | | -| 1021 | PED | CAR_DOORLOCKED_RHS | | | | | -| 1022 | PED | CAR_FALLOUT_LHS | | | | | -| 1023 | PED | CAR_FALLOUT_RHS | | | | | -| 1024 | PED | CAR_GETINL_LHS | | | | | -| 1025 | PED | CAR_GETINL_RHS | | | | | -| 1026 | PED | CAR_GETIN_LHS | | | | | -| 1027 | PED | CAR_GETIN_RHS | | | | | -| 1028 | PED | CAR_GETOUTL_LHS | | | | | -| 1029 | PED | CAR_GETOUTL_RHS | | | | | -| 1030 | PED | CAR_GETOUT_LHS | | | | | -| 1031 | PED | CAR_GETOUT_RHS | | | | | -| 1032 | PED | CAR_HOOKERTALK | | | | | -| 1033 | PED | CAR_JACKEDLHS | | | | | -| 1034 | PED | CAR_JACKEDRHS | | | | | -| 1035 | PED | CAR_JUMPIN_LHS | | | | | -| 1036 | PED | CAR_LB | | | | | -| 1037 | PED | CAR_LB_PRO | | | | | -| 1038 | PED | CAR_LB_WEAK | | | | | -| 1039 | PED | CAR_LJACKEDLHS | | | | | -| 1040 | PED | CAR_LJACKEDRHS | | | | | -| 1041 | PED | CAR_LSHUFFLE_RHS | | | | | -| 1043 | PED | CAR_OPEN_LHS | | | | | -| 1044 | PED | CAR_OPEN_RHS | | | | | -| 1045 | PED | CAR_PULLOUTL_LHS | | | | | -| 1046 | PED | CAR_PULLOUTL_RHS | | | | | -| 1047 | PED | CAR_PULLOUT_LHS | | | | | -| 1048 | PED | CAR_PULLOUT_RHS | | | | | -| 1049 | PED | CAR_QJACKED | | | | | -| 1050 | PED | CAR_ROLLDOOR | | | | | -| 1051 | PED | CAR_ROLLDOORLO | | | | | -| 1052 | PED | CAR_ROLLOUT_LHS | | | | | -| 1053 | PED | CAR_ROLLOUT_RHS | | | | | -| 1054 | PED | CAR_SHUFFLE_RHS | | | | | -| 1060 | PED | CAR_TUNE_RADIO | | | | | -| 1061 | PED | CLIMB_IDLE | | | | | -| 1062 | PED | CLIMB_JUMP | | | | | -| 1064 | PED | CLIMB_JUMP_B | | | | | -| 1065 | PED | CLIMB_PULL | | | | | -| 1066 | PED | CLIMB_STAND | | | | | -| 1067 | PED | CLIMB_STAND_FINISH | | | | | -| 1068 | PED | COWER | | | | | -| 1069 | PED | CROUCH_ROLL_L | | | | | -| 1070 | PED | CROUCH_ROLL_R | | | | | -| 1071 | PED | DAM_ARML_FRMBK | | | | | -| 1072 | PED | DAM_ARML_FRMFT | | | | | -| 1073 | PED | DAM_ARML_FRMLT | | | | | -| 1074 | PED | DAM_ARMR_FRMBK | | | | | -| 1075 | PED | DAM_ARMR_FRMFT | | | | | -| 1076 | PED | DAM_ARMR_FRMRT | | | | | -| 1077 | PED | DAM_LEGL_FRMBK | | | | | -| 1078 | PED | DAM_LEGL_FRMFT | | | | | -| 1079 | PED | DAM_LEGL_FRMLT | | | | | -| 1080 | PED | DAM_LEGR_FRMBK | | | | | -| 1081 | PED | DAM_LEGR_FRMFT | | | | | -| 1082 | PED | DAM_LEGR_FRMRT | | | | | -| 1083 | PED | DAM_STOMACH_FRMBK | | | | | -| 1084 | PED | DAM_STOMACH_FRMFT | | | | | -| 1085 | PED | DAM_STOMACH_FRMLT | | | | | -| 1086 | PED | DAM_STOMACH_FRMRT | | | | | -| 1087 | PED | DOOR_LHINGE_O | | | | | -| 1088 | PED | DOOR_RHINGE_O | | | | | -| 1089 | PED | DRIVEBYL_L | | | | | -| 1090 | PED | DRIVEBYL_R | | | | | -| 1091 | PED | DRIVEBY_L | | | | | -| 1092 | PED | DRIVEBY_R | | | | | -| 1101 | PED | DRIVE_L_PRO_SLOW | | | | | -| 1104 | PED | DRIVE_L_WEAK_SLOW | | | | | -| 1108 | PED | DRIVE_R_SLOW | | | | | -| 1109 | PED | DRIVE_R_WEAK | | | | | -| 1115 | PED | DROWN | | | | | -| 1116 | PED | DUCK_COWER | | | | | -| 1117 | PED | ENDCHAT_01 | | | | | -| 1118 | PED | ENDCHAT_02 | | | | | -| 1119 | PED | ENDCHAT_03 | | | | | -| 1120 | PED | EV_DIVE | | | | | -| 1121 | PED | EV_STEP | | | | | -| 1123 | PED | FACGUM | | | | | -| 1126 | PED | FACTALK | | | | | -| 1128 | PED | FALL_BACK | | | | | -| 1129 | PED | FALL_COLLAPSE | | | | | -| 1130 | PED | FALL_FALL | | | | | -| 1131 | PED | FALL_FRONT | | | | | -| 1132 | PED | FALL_GLIDE | | | | | -| 1133 | PED | FALL_LAND | | | | | -| 1134 | PED | FALL_SKYDIVE | | | | | -| 1135 | PED | FIGHT2IDLE | | | | | -| 1136 | PED | FIGHTA_1 | | | | | -| 1137 | PED | FIGHTA_2 | | | | | -| 1138 | PED | FIGHTA_3 | | | | | -| 1139 | PED | FIGHTA_BLOCK | | | | | -| 1140 | PED | FIGHTA_G | | | | | -| 1141 | PED | FIGHTA_M | | | | | -| 1142 | PED | FIGHTIDLE | | | | | -| 1143 | PED | FIGHTSHB | | | | | -| 1144 | PED | FIGHTSHF | | | | | -| 1145 | PED | FIGHTSH_BWD | | | | | -| 1146 | PED | FIGHTSH_FWD | | | | | -| 1147 | PED | FIGHTSH_LEFT | | | | | -| 1148 | PED | FIGHTSH_RIGHT | | | | | -| 1149 | PED | FLEE_LKAROUND_01 | | | | | -| 1150 | PED | FLOOR_HIT | | | | | -| 1151 | PED | FLOOR_HIT_F | | | | | -| 1152 | PED | FUCKU | | | | | -| 1154 | PED | GAS_CWR | | | | | -| 1155 | PED | GETUP | | | | | -| 1156 | PED | GETUP_FRONT | | | | | -| 1157 | PED | GUM_EAT | | | | | -| 1158 | PED | GUNCROUCHBWD | | | | | -| 1159 | PED | GUNCROUCHFWD | | | | | -| 1160 | PED | GUNMOVE_BWD | | | | | -| 1161 | PED | GUNMOVE_FWD | | | | | -| 1162 | PED | GUNMOVE_L | | | | | -| 1163 | PED | GUNMOVE_R | | | | | -| 1164 | PED | GUN_2_IDLE | | | | | -| 1165 | PED | GUN_BUTT | | | | | -| 1166 | PED | GUN_BUTT_CROUCH | | | | | -| 1168 | PED | HANDSCOWER | | | | | -| 1169 | PED | HANDSUP | | | | | -| 1170 | PED | HITA_1 | | | | | -| 1171 | PED | HITA_2 | | | | | -| 1172 | PED | HITA_3 | | | | | -| 1173 | PED | HIT_BACK | | | | | -| 1174 | PED | HIT_BEHIND | | | | | -| 1175 | PED | HIT_FRONT | | | | | -| 1176 | PED | HIT_GUN_BUTT | | | | | -| 1177 | PED | HIT_L | | | | | -| 1178 | PED | HIT_R | | | | | -| 1179 | PED | HIT_WALK | | | | | -| 1180 | PED | HIT_WALL | | | | | -| 1181 | PED | IDLESTANCE_FAT | | | | | -| 1182 | PED | IDLESTANCE_OLD | | | | | -| 1183 | PED | IDLE_ARMED | | | | | -| 1184 | PED | IDLE_CHAT | | | | | -| 1185 | PED | IDLE_CSAW | | | | | -| 1186 | PED | IDLE_GANG1 | | | | | -| 1187 | PED | IDLE_HBHB | | | | | -| 1188 | PED | IDLE_ROCKET | | | | | -| 1189 | PED | IDLE_STANCE | | | | | -| 1190 | PED | IDLE_TAXI | | | | | -| 1191 | PED | IDLE_TIRED | | | | | -| 1193 | PED | JOG_FEMALEA | | | | | -| 1194 | PED | JOG_MALEA | | | | | -| 1195 | PED | JUMP_GLIDE | | | | | -| 1196 | PED | JUMP_LAND | | | | | -| 1197 | PED | JUMP_LAUNCH | | | | | -| 1198 | PED | JUMP_LAUNCH_R | | | | | -| 1200 | PED | KART_L | | | | | -| 1203 | PED | KD_LEFT | | | | | -| 1204 | PED | KD_RIGHT | | | | | -| 1205 | PED | KO_SHOT_FACE | | | | | -| 1206 | PED | KO_SHOT_FRONT | | | | | -| 1207 | PED | KO_SHOT_STOM | | | | | -| 1208 | PED | KO_SKID_BACK | | | | | -| 1209 | PED | KO_SKID_FRONT | | | | | -| 1210 | PED | KO_SPIN_L | | | | | -| 1211 | PED | KO_SPIN_R | | | | | -| 1212 | PED | PASS_SMOKE_IN_CAR | | | | | -| 1213 | PED | PHONE_IN | | | | | -| 1214 | PED | PHONE_OUT | | | | | -| 1215 | PED | PHONE_TALK | | | | | -| 1216 | PED | PLAYER_SNEAK | | | | | -| 1217 | PED | PLAYER_SNEAK_WALKSTART | | | | | -| 1218 | PED | ROADCROSS | | | | | -| 1219 | PED | ROADCROSS_FEMALE | | | | | -| 1220 | PED | ROADCROSS_GANG | | | | | -| 1221 | PED | ROADCROSS_OLD | | | | | -| 1222 | PED | RUN_1ARMED | | | | | -| 1223 | PED | RUN_ARMED | | | | | -| 1224 | PED | RUN_CIVI | | | | | -| 1225 | PED | RUN_CSAW | | | | | -| 1226 | PED | RUN_FAT | | | | | -| 1227 | PED | RUN_FATOLD | | | | | -| 1228 | PED | RUN_GANG1 | | | | | -| 1229 | PED | RUN_LEFT | | | | | -| 1230 | PED | RUN_OLD | | | | | -| 1231 | PED | RUN_PLAYER | | | | | -| 1232 | PED | RUN_RIGHT | | | | | -| 1233 | PED | RUN_ROCKET | | | | | -| 1234 | PED | RUN_STOP | | | | | -| 1235 | PED | RUN_STOPR | | | | | -| 1236 | PED | RUN_WUZI | | | | | -| 1237 | PED | SEAT_DOWN | | | | | -| 1238 | PED | SEAT_IDLE | | | | | -| 1239 | PED | SEAT_UP | | | | | -| 1240 | PED | SHOT_LEFTP | | | | | -| 1241 | PED | SHOT_PARTIAL | | | | | -| 1242 | PED | SHOT_PARTIAL_B | | | | | -| 1243 | PED | SHOT_RIGHTP | | | | | -| 1244 | PED | SHOVE_PARTIAL | | | | | -| 1245 | PED | SMOKE_IN_CAR | | | | | -| 1246 | PED | SPRINT_CIVI | | | | | -| 1247 | PED | SPRINT_PANIC | | | | | -| 1248 | PED | SPRINT_WUZI | | | | | -| 1249 | PED | SWAT_RUN | | | | | -| 1250 | PED | SWIM_TREAD | | | | | -| 1253 | PED | TURN_180 | | | | | -| 1254 | PED | TURN_L | | | | | -| 1255 | PED | TURN_R | | | | | -| 1256 | PED | WALK_ARMED | | | | | -| 1257 | PED | WALK_CIVI | | | | | -| 1258 | PED | WALK_CSAW | | | | | -| 1259 | PED | WALK_DOORPARTIAL | | | | | -| 1260 | PED | WALK_DRUNK | | | | | -| 1261 | PED | WALK_FAT | | | | | -| 1262 | PED | WALK_FATOLD | | | | | -| 1263 | PED | WALK_GANG1 | | | | | -| 1264 | PED | WALK_GANG2 | | | | | -| 1265 | PED | WALK_OLD | | | | | -| 1266 | PED | WALK_PLAYER | | | | | -| 1267 | PED | WALK_ROCKET | | | | | -| 1268 | PED | WALK_SHUFFLE | | | | | -| 1269 | PED | WALK_START | | | | | -| 1270 | PED | WALK_START_ARMED | | | | | -| 1271 | PED | WALK_START_CSAW | | | | | -| 1272 | PED | WALK_START_ROCKET | | | | | -| 1273 | PED | WALK_WUZI | | | | | -| 1274 | PED | WEAPON_CROUCH | | | | | -| 1275 | PED | WOMAN_IDLESTANCE | | | | | -| 1276 | PED | WOMAN_RUN | | | | | -| 1277 | PED | WOMAN_RUNBUSY | | | | | -| 1278 | PED | WOMAN_RUNFATOLD | | | | | -| 1279 | PED | WOMAN_RUNPANIC | | | | | -| 1280 | PED | WOMAN_RUNSEXY | | | | | -| 1281 | PED | WOMAN_WALKBUSY | | | | | -| 1282 | PED | WOMAN_WALKFATOLD | | | | | -| 1283 | PED | WOMAN_WALKNORM | | | | | -| 1284 | PED | WOMAN_WALKOLD | | | | | -| 1285 | PED | WOMAN_WALKPRO | | | | | -| 1286 | PED | WOMAN_WALKSEXY | | | | | -| 1287 | PED | WOMAN_WALKSHOP | | | | | -| 1288 | PED | XPRESSSCRATCH | | | | | -| 1289 | PLAYER_DVBYS | PLYR_DRIVEBYBWD | | | | | -| 1290 | PLAYER_DVBYS | PLYR_DRIVEBYFWD | | | | | -| 1291 | PLAYER_DVBYS | PLYR_DRIVEBYLHS | | | | | -| 1292 | PLAYER_DVBYS | PLYR_DRIVEBYRHS | | | | | -| 1293 | PLAYIDLES | SHIFT | | | | | -| 1294 | PLAYIDLES | SHLDR | | | | | -| 1295 | PLAYIDLES | STRETCH | | | | | -| 1296 | PLAYIDLES | STRLEG | | | | | -| 1297 | PLAYIDLES | TIME | | | | | -| 1298 | POLICE | COPTRAF_AWAY | | | | | -| 1299 | POLICE | COPTRAF_COME | | | | | -| 1300 | POLICE | COPTRAF_LEFT | | | | | -| 1301 | POLICE | COPTRAF_STOP | | | | | -| 1302 | POLICE | COP_GETOUTCAR_LHS | | | | | -| 1303 | POLICE | COP_MOVE_FWD | | | | | -| 1304 | POLICE | CRM_DRGBST_01 | | | | | -| 1305 | POLICE | DOOR_KICK | | | | | -| 1306 | POLICE | PLC_DRGBST_01 | | | | | -| 1307 | POLICE | PLC_DRGBST_02 | | | | | -| 1308 | POOL | POOL_CHALKCUE | | | | | -| 1309 | POOL | POOL_IDLE_STANCE | | | | | -| 1310 | POOL | POOL_LONG_SHOT | | | | | -| 1311 | POOL | POOL_LONG_SHOT_O | | | | | -| 1312 | POOL | POOL_LONG_START | | | | | -| 1313 | POOL | POOL_LONG_START_O | | | | | -| 1314 | POOL | POOL_MED_SHOT | | | | | -| 1315 | POOL | POOL_MED_SHOT_O | | | | | -| 1316 | POOL | POOL_MED_START | | | | | -| 1317 | POOL | POOL_MED_START_O | | | | | -| 1318 | POOL | POOL_PLACE_WHITE | | | | | -| 1319 | POOL | POOL_SHORT_SHOT | | | | | -| 1320 | POOL | POOL_SHORT_SHOT_O | | | | | -| 1321 | POOL | POOL_SHORT_START | | | | | -| 1322 | POOL | POOL_SHORT_START_O | | | | | -| 1323 | POOL | POOL_WALK | | | | | -| 1324 | POOL | POOL_WALK_START | | | | | -| 1325 | POOL | POOL_XLONG_SHOT | | | | | -| 1326 | POOL | POOL_XLONG_SHOT_O | | | | | -| 1327 | POOL | POOL_XLONG_START | | | | | -| 1328 | POOL | POOL_XLONG_START_O | | | | | -| 1329 | POOR | WINWASH_START | | | | | -| 1330 | POOR | WINWASH_WASH2BEG | | | | | -| 1331 | PYTHON | PYTHON_CROUCHFIRE | | | | | -| 1332 | PYTHON | PYTHON_CROUCHRELOAD | | | | | -| 1333 | PYTHON | PYTHON_FIRE | | | | | -| 1334 | PYTHON | PYTHON_FIRE_POOR | | | | | -| 1335 | PYTHON | PYTHON_RELOAD | | | | | -| 1337 | QUAD | QUAD_DRIVEBY_FT | | | | | -| 1338 | QUAD | QUAD_DRIVEBY_LHS | | | | | -| 1339 | QUAD | QUAD_DRIVEBY_RHS | | | | | -| 1340 | QUAD | QUAD_FWD | | | | | -| 1341 | QUAD | QUAD_GETOFF_B | | | | | -| 1342 | QUAD | QUAD_GETOFF_LHS | | | | | -| 1343 | QUAD | QUAD_GETOFF_RHS | | | | | -| 1344 | QUAD | QUAD_GETON_LHS | | | | | -| 1345 | QUAD | QUAD_GETON_RHS | | | | | -| 1347 | QUAD | QUAD_KICK | | | | | -| 1350 | QUAD | QUAD_REVERSE | | | | | -| 1353 | QUAD_DBZ | PASS_DRIVEBY_BWD | | | | | -| 1354 | QUAD_DBZ | PASS_DRIVEBY_FWD | | | | | -| 1355 | QUAD_DBZ | PASS_DRIVEBY_LHS | | | | | -| 1356 | QUAD_DBZ | PASS_DRIVEBY_RHS | | | | | -| 1357 | RAPPING | LAUGH_01 | | | | | -| 1358 | RAPPING | RAP_A_IN | | | | | -| 1359 | RAPPING | RAP_A_LOOP | | | | | -| 1360 | RAPPING | RAP_A_OUT | | | | | -| 1361 | RAPPING | RAP_B_IN | | | | | -| 1362 | RAPPING | RAP_B_LOOP | | | | | -| 1363 | RAPPING | RAP_B_OUT | | | | | -| 1364 | RAPPING | RAP_C_LOOP | | | | | -| 1365 | RIFLE | RIFLE_CROUCHFIRE | | | | | -| 1366 | RIFLE | RIFLE_CROUCHLOAD | | | | | -| 1367 | RIFLE | RIFLE_FIRE | | | | | -| 1368 | RIFLE | RIFLE_FIRE_POOR | | | | | -| 1369 | RIFLE | RIFLE_LOAD | | | | | -| 1370 | RIOT | RIOT_ANGRY | | | | | -| 1371 | RIOT | RIOT_ANGRY_B | | | | | -| 1372 | RIOT | RIOT_CHALLENGE | | | | | -| 1373 | RIOT | RIOT_CHANT | | | | | -| 1374 | RIOT | RIOT_FUKU | | | | | -| 1375 | RIOT | RIOT_PUNCHES | | | | | -| 1376 | RIOT | RIOT_SHOUT | | | | | -| 1377 | ROB_BANK | CAT_SAFE_END | | | | | -| 1378 | ROB_BANK | CAT_SAFE_OPEN | | | | | -| 1379 | ROB_BANK | CAT_SAFE_OPEN_O | | | | | -| 1380 | ROB_BANK | CAT_SAFE_ROB | | | | | -| 1381 | ROB_BANK | SHP_HANDSUP_SCR | | | | | -| 1382 | ROCKET | IDLE_ROCKET | | | | | -| 1383 | ROCKET | ROCKETFIRE | | | | | -| 1384 | ROCKET | RUN_ROCKET | | | | | -| 1385 | ROCKET | WALK_ROCKET | | | | | -| 1386 | ROCKET | WALK_START_ROCKET | | | | | -| 1387 | RUSTLER | PLANE_ALIGN_LHS | | | | | -| 1388 | RUSTLER | PLANE_CLOSE | | | | | -| 1389 | RUSTLER | PLANE_GETIN | | | | | -| 1390 | RUSTLER | PLANE_GETOUT | | | | | -| 1391 | RUSTLER | PLANE_OPEN | | | | | -| 1392 | RYDER | RYD_BECKON_01 | | | | | -| 1393 | RYDER | RYD_BECKON_02 | | | | | -| 1394 | RYDER | RYD_BECKON_03 | | | | | -| 1395 | RYDER | RYD_DIE_PT1 | | | | | -| 1396 | RYDER | RYD_DIE_PT2 | | | | | -| 1397 | RYDER | VAN_CRATE_L | | | | | -| 1398 | RYDER | VAN_CRATE_R | | | | | -| 1399 | RYDER | VAN_FALL_L | | | | | -| 1400 | RYDER | VAN_FALL_R | | | | | -| 1401 | RYDER | VAN_LEAN_L | | | | | -| 1402 | RYDER | VAN_LEAN_R | | | | | -| 1403 | RYDER | VAN_PICKUP_E | | | | | -| 1404 | RYDER | VAN_PICKUP_S | | | | | -| 1405 | RYDER | VAN_STAND | | | | | -| 1406 | RYDER | VAN_STAND_CRATE | | | | | -| 1407 | RYDER | VAN_THROW | | | | | -| 1408 | SCRATCHING | SCDLDLP | | | | | -| 1409 | SCRATCHING | SCDLULP | | | | | -| 1410 | SCRATCHING | SCDRDLP | | | | | -| 1411 | SCRATCHING | SCDRULP | | | | | -| 1412 | SCRATCHING | SCLNG_L | | | | | -| 1413 | SCRATCHING | SCLNG_R | | | | | -| 1414 | SCRATCHING | SCMID_L | | | | | -| 1415 | SCRATCHING | SCMID_R | | | | | -| 1416 | SCRATCHING | SCSHRTL | | | | | -| 1417 | SCRATCHING | SCSHRTR | | | | | -| 1418 | SCRATCHING | SC_LTOR | | | | | -| 1419 | SCRATCHING | SC_RTOL | | | | | -| 1420 | SHAMAL | SHAMAL_ALIGN | | | | | -| 1421 | SHAMAL | SHAMAL_GETIN_LHS | | | | | -| 1422 | SHAMAL | SHAMAL_GETOUT_LHS | | | | | -| 1423 | SHAMAL | SHAMAL_OPEN | | | | | -| 1424 | SHOP | ROB_2IDLE | | | | | -| 1425 | SHOP | ROB_LOOP | | | | | -| 1426 | SHOP | ROB_LOOP_THREAT | | | | | -| 1427 | SHOP | ROB_SHIFTY | | | | | -| 1428 | SHOP | ROB_STICKUP_IN | | | | | -| 1429 | SHOP | SHP_DUCK | | | | | -| 1430 | SHOP | SHP_DUCK_AIM | | | | | -| 1431 | SHOP | SHP_DUCK_FIRE | | | | | -| 1432 | SHOP | SHP_GUN_AIM | | | | | -| 1433 | SHOP | SHP_GUN_DUCK | | | | | -| 1434 | SHOP | SHP_GUN_FIRE | | | | | -| 1435 | SHOP | SHP_GUN_GRAB | | | | | -| 1436 | SHOP | SHP_GUN_THREAT | | | | | -| 1437 | SHOP | SHP_HANDSUP_SCR | | | | | -| 1438 | SHOP | SHP_JUMP_GLIDE | | | | | -| 1439 | SHOP | SHP_JUMP_LAND | | | | | -| 1440 | SHOP | SHP_JUMP_LAUNCH | | | | | -| 1441 | SHOP | SHP_ROB_GIVECASH | | | | | -| 1442 | SHOP | SHP_ROB_HANDSUP | | | | | -| 1443 | SHOP | SHP_ROB_REACT | | | | | -| 1444 | SHOP | SHP_SERVE_END | | | | | -| 1445 | SHOP | SHP_SERVE_IDLE | | | | | -| 1446 | SHOP | SHP_SERVE_LOOP | | | | | -| 1447 | SHOP | SHP_SERVE_START | | | | | -| 1448 | SHOP | SMOKE_RYD | | | | | -| 1449 | SHOTGUN | SHOTGUN_CROUCHFIRE | | | | | -| 1450 | SHOTGUN | SHOTGUN_FIRE | | | | | -| 1451 | SHOTGUN | SHOTGUN_FIRE_POOR | | | | | -| 1452 | SILENCED | CROUCHRELOAD | | | | | -| 1453 | SILENCED | SILENCECROUCHFIRE | | | | | -| 1454 | SILENCED | SILENCE_FIRE | | | | | -| 1455 | SILENCED | SILENCE_RELOAD | | | | | -| 1456 | SKATE | SKATE_IDLE | | | | | -| 1457 | SKATE | SKATE_RUN | | | | | -| 1458 | SKATE | SKATE_SPRINT | | | | | -| 1459 | SMOKING | F_SMKLEAN_LOOP | | | | | -| 1460 | SMOKING | M_SMKLEAN_LOOP | | | | | -| 1461 | SMOKING | M_SMKSTND_LOOP | | | | | -| 1462 | SMOKING | M_SMK_DRAG | | | | | -| 1463 | SMOKING | M_SMK_IN | | | | | -| 1464 | SMOKING | M_SMK_LOOP | | | | | -| 1465 | SMOKING | M_SMK_OUT | | | | | -| 1466 | SMOKING | M_SMK_TAP | | | | | -| 1467 | SNIPER | WEAPON_SNIPER | | | | | -| 1468 | SPRAYCAN | SPRAYCAN_FIRE | | | | | -| 1469 | SPRAYCAN | SPRAYCAN_FULL | | | | | -| 1470 | STRIP | PLY_CASH | | | | | -| 1471 | STRIP | PUN_CASH | | | | | -| 1472 | STRIP | PUN_HOLLER | | | | | -| 1473 | STRIP | PUN_LOOP | | | | | -| 1474 | STRIP | STRIP_A | | | | | -| 1475 | STRIP | STRIP_B | | | | | -| 1476 | STRIP | STRIP_C | | | | | -| 1477 | STRIP | STRIP_D | | | | | -| 1478 | STRIP | STRIP_E | | | | | -| 1479 | STRIP | STRIP_F | | | | | -| 1480 | STRIP | STRIP_G | | | | | -| 1481 | STRIP | STR_A2B | | | | | -| 1482 | STRIP | STR_B2A | | | | | -| 1483 | STRIP | STR_B2C | | | | | -| 1484 | STRIP | STR_C1 | | | | | -| 1485 | STRIP | STR_C2 | | | | | -| 1486 | STRIP | STR_C2B | | | | | -| 1487 | STRIP | STR_LOOP_A | | | | | -| 1488 | STRIP | STR_LOOP_B | | | | | -| 1489 | STRIP | STR_LOOP_C | | | | | -| 1490 | SUNBATHE | BATHERDOWN | | | | | -| 1491 | SUNBATHE | BATHERUP | | | | | -| 1492 | SUNBATHE | LAY_BAC_IN | | | | | -| 1493 | SUNBATHE | LAY_BAC_OUT | | | | | -| 1494 | SUNBATHE | PARKSIT_M_IDLEA | | | | | -| 1495 | SUNBATHE | PARKSIT_M_IDLEB | | | | | -| 1496 | SUNBATHE | PARKSIT_M_IDLEC | | | | | -| 1497 | SUNBATHE | PARKSIT_M_IN | | | | | -| 1498 | SUNBATHE | PARKSIT_M_OUT | | | | | -| 1499 | SUNBATHE | PARKSIT_W_IDLEA | | | | | -| 1500 | SUNBATHE | PARKSIT_W_IDLEB | | | | | -| 1501 | SUNBATHE | PARKSIT_W_IDLEC | | | | | -| 1502 | SUNBATHE | PARKSIT_W_IN | | | | | -| 1503 | SUNBATHE | PARKSIT_W_OUT | | | | | -| 1504 | SUNBATHE | SBATHE_F_LIEB2SIT | | | | | -| 1505 | SUNBATHE | SBATHE_F_OUT | | | | | -| 1506 | SUNBATHE | SITNWAIT_IN_W | | | | | -| 1507 | SUNBATHE | SITNWAIT_OUT_W | | | | | -| 1508 | SWAT | GNSTWALL_INJURD | | | | | -| 1509 | SWAT | JMP_WALL1M_180 | | | | | -| 1510 | SWAT | RAIL_FALL | | | | | -| 1511 | SWAT | RAIL_FALL_CRAWL | | | | | -| 1512 | SWAT | SWT_BREACH_01 | | | | | -| 1513 | SWAT | SWT_BREACH_02 | | | | | -| 1514 | SWAT | SWT_BREACH_03 | | | | | -| 1515 | SWAT | SWT_GO | | | | | -| 1516 | SWAT | SWT_LKT | | | | | -| 1517 | SWAT | SWT_STY | | | | | -| 1518 | SWAT | SWT_VENT_01 | | | | | -| 1519 | SWAT | SWT_VENT_02 | | | | | -| 1520 | SWAT | SWT_VNT_SHT_DIE | | | | | -| 1521 | SWAT | SWT_VNT_SHT_IN | | | | | -| 1522 | SWAT | SWT_VNT_SHT_LOOP | | | | | -| 1523 | SWAT | SWT_WLLPK_L | | | | | -| 1524 | SWAT | SWT_WLLPK_L_BACK | | | | | -| 1525 | SWAT | SWT_WLLPK_R | | | | | -| 1526 | SWAT | SWT_WLLPK_R_BACK | | | | | -| 1527 | SWAT | SWT_WLLSHOOT_IN_L | | | | | -| 1528 | SWAT | SWT_WLLSHOOT_IN_R | | | | | -| 1529 | SWAT | SWT_WLLSHOOT_OUT_L | | | | | -| 1530 | SWAT | SWT_WLLSHOOT_OUT_R | | | | | -| 1531 | SWEET | HO_ASS_SLAPPED | | | | | -| 1532 | SWEET | LAFIN_PLAYER | | | | | -| 1533 | SWEET | LAFIN_SWEET | | | | | -| 1534 | SWEET | PLYR_HNDSHLDR_01 | | | | | -| 1535 | SWEET | SWEET_ASS_SLAP | | | | | -| 1536 | SWEET | SWEET_HNDSHLDR_01 | | | | | -| 1537 | SWEET | SWEET_INJUREDLOOP | | | | | -| 1538 | SWIM | SWIM_BREAST | | | | | -| 1539 | SWIM | SWIM_CRAWL | | | | | -| 1540 | SWIM | SWIM_DIVE_UNDER | | | | | -| 1541 | SWIM | SWIM_GLIDE | | | | | -| 1542 | SWIM | SWIM_JUMPOUT | | | | | -| 1543 | SWIM | SWIM_TREAD | | | | | -| 1544 | SWIM | SWIM_UNDER | | | | | -| 1545 | SWORD | SWORD_1 | | | | | -| 1546 | SWORD | SWORD_2 | | | | | -| 1547 | SWORD | SWORD_3 | | | | | -| 1548 | SWORD | SWORD_4 | | | | | -| 1549 | SWORD | SWORD_BLOCK | | | | | -| 1550 | SWORD | SWORD_HIT_1 | | | | | -| 1551 | SWORD | SWORD_HIT_2 | | | | | -| 1552 | SWORD | SWORD_HIT_3 | | | | | -| 1553 | SWORD | SWORD_IDLE | | | | | -| 1554 | SWORD | SWORD_PART | | | | | -| 1555 | TANK | TANK_ALIGN_LHS | | | | | -| 1556 | TANK | TANK_CLOSE_LHS | | | | | -| 1557 | TANK | TANK_DOORLOCKED | | | | | -| 1558 | TANK | TANK_GETIN_LHS | | | | | -| 1559 | TANK | TANK_GETOUT_LHS | | | | | -| 1560 | TANK | TANK_OPEN_LHS | | | | | -| 1561 | TATTOOS | TAT_ARML_IN_O | | | | | -| 1562 | TATTOOS | TAT_ARML_IN_P | | | | | -| 1563 | TATTOOS | TAT_ARML_IN_T | | | | | -| 1564 | TATTOOS | TAT_ARML_OUT_O | | | | | -| 1565 | TATTOOS | TAT_ARML_OUT_P | | | | | -| 1566 | TATTOOS | TAT_ARML_OUT_T | | | | | -| 1567 | TATTOOS | TAT_ARML_POSE_O | | | | | -| 1568 | TATTOOS | TAT_ARML_POSE_P | | | | | -| 1569 | TATTOOS | TAT_ARML_POSE_T | | | | | -| 1570 | TATTOOS | TAT_ARMR_IN_O | | | | | -| 1571 | TATTOOS | TAT_ARMR_IN_P | | | | | -| 1572 | TATTOOS | TAT_ARMR_IN_T | | | | | -| 1573 | TATTOOS | TAT_ARMR_OUT_O | | | | | -| 1574 | TATTOOS | TAT_ARMR_OUT_P | | | | | -| 1575 | TATTOOS | TAT_ARMR_OUT_T | | | | | -| 1576 | TATTOOS | TAT_ARMR_POSE_O | | | | | -| 1577 | TATTOOS | TAT_ARMR_POSE_P | | | | | -| 1578 | TATTOOS | TAT_ARMR_POSE_T | | | | | -| 1579 | TATTOOS | TAT_BACK_IN_O | | | | | -| 1580 | TATTOOS | TAT_BACK_IN_P | | | | | -| 1581 | TATTOOS | TAT_BACK_IN_T | | | | | -| 1582 | TATTOOS | TAT_BACK_OUT_O | | | | | -| 1583 | TATTOOS | TAT_BACK_OUT_P | | | | | -| 1584 | TATTOOS | TAT_BACK_OUT_T | | | | | -| 1585 | TATTOOS | TAT_BACK_POSE_O | | | | | -| 1586 | TATTOOS | TAT_BACK_POSE_P | | | | | -| 1587 | TATTOOS | TAT_BACK_POSE_T | | | | | -| 1588 | TATTOOS | TAT_BACK_SIT_IN_P | | | | | -| 1589 | TATTOOS | TAT_BACK_SIT_LOOP_P | | | | | -| 1590 | TATTOOS | TAT_BACK_SIT_OUT_P | | | | | -| 1591 | TATTOOS | TAT_BEL_IN_O | | | | | -| 1592 | TATTOOS | TAT_BEL_IN_T | | | | | -| 1593 | TATTOOS | TAT_BEL_OUT_O | | | | | -| 1594 | TATTOOS | TAT_BEL_OUT_T | | | | | -| 1595 | TATTOOS | TAT_BEL_POSE_O | | | | | -| 1596 | TATTOOS | TAT_BEL_POSE_T | | | | | -| 1597 | TATTOOS | TAT_CHE_IN_O | | | | | -| 1598 | TATTOOS | TAT_CHE_IN_P | | | | | -| 1599 | TATTOOS | TAT_CHE_IN_T | | | | | -| 1600 | TATTOOS | TAT_CHE_OUT_O | | | | | -| 1601 | TATTOOS | TAT_CHE_OUT_P | | | | | -| 1602 | TATTOOS | TAT_CHE_OUT_T | | | | | -| 1603 | TATTOOS | TAT_CHE_POSE_O | | | | | -| 1604 | TATTOOS | TAT_CHE_POSE_P | | | | | -| 1605 | TATTOOS | TAT_CHE_POSE_T | | | | | -| 1606 | TATTOOS | TAT_DROP_O | | | | | -| 1607 | TATTOOS | TAT_IDLE_LOOP_O | | | | | -| 1608 | TATTOOS | TAT_IDLE_LOOP_T | | | | | -| 1609 | TATTOOS | TAT_SIT_IN_O | | | | | -| 1610 | TATTOOS | TAT_SIT_IN_P | | | | | -| 1611 | TATTOOS | TAT_SIT_IN_T | | | | | -| 1612 | TATTOOS | TAT_SIT_LOOP_O | | | | | -| 1613 | TATTOOS | TAT_SIT_LOOP_P | | | | | -| 1614 | TATTOOS | TAT_SIT_LOOP_T | | | | | -| 1615 | TATTOOS | TAT_SIT_OUT_O | | | | | -| 1616 | TATTOOS | TAT_SIT_OUT_P | | | | | -| 1617 | TATTOOS | TAT_SIT_OUT_T | | | | | -| 1618 | TEC | TEC_CROUCHFIRE | | | | | -| 1619 | TEC | TEC_CROUCHRELOAD | | | | | -| 1620 | TEC | TEC_FIRE | | | | | -| 1621 | TEC | TEC_RELOAD | | | | | -| 1622 | TRAIN | TRAN_GTUP | | | | | -| 1623 | TRAIN | TRAN_HNG | | | | | -| 1624 | TRAIN | TRAN_OUCH | | | | | -| 1625 | TRAIN | TRAN_STMB | | | | | -| 1626 | TRUCK | TRUCK_ALIGN_LHS | | | | | -| 1627 | TRUCK | TRUCK_ALIGN_RHS | | | | | -| 1628 | TRUCK | TRUCK_CLOSEDOOR_LHS | | | | | -| 1629 | TRUCK | TRUCK_CLOSEDOOR_RHS | | | | | -| 1630 | TRUCK | TRUCK_CLOSE_LHS | | | | | -| 1631 | TRUCK | TRUCK_CLOSE_RHS | | | | | -| 1632 | TRUCK | TRUCK_GETIN_LHS | | | | | -| 1633 | TRUCK | TRUCK_GETIN_RHS | | | | | -| 1634 | TRUCK | TRUCK_GETOUT_LHS | | | | | -| 1635 | TRUCK | TRUCK_GETOUT_RHS | | | | | -| 1636 | TRUCK | TRUCK_JACKEDLHS | | | | | -| 1637 | TRUCK | TRUCK_JACKEDRHS | | | | | -| 1638 | TRUCK | TRUCK_OPEN_LHS | | | | | -| 1639 | TRUCK | TRUCK_OPEN_RHS | | | | | -| 1640 | TRUCK | TRUCK_PULLOUT_LHS | | | | | -| 1641 | TRUCK | TRUCK_PULLOUT_RHS | | | | | -| 1642 | TRUCK | TRUCK_SHUFFLE | | | | | -| 1643 | UZI | UZI_CROUCHFIRE | | | | | -| 1644 | UZI | UZI_CROUCHRELOAD | | | | | -| 1645 | UZI | UZI_FIRE | | | | | -| 1646 | UZI | UZI_FIRE_POOR | | | | | -| 1647 | UZI | UZI_RELOAD | | | | | -| 1648 | VAN | VAN_CLOSE_BACK_LHS | | | | | -| 1649 | VAN | VAN_CLOSE_BACK_RHS | | | | | -| 1650 | VAN | VAN_GETIN_BACK_LHS | | | | | -| 1651 | VAN | VAN_GETIN_BACK_RHS | | | | | -| 1652 | VAN | VAN_GETOUT_BACK_LHS | | | | | -| 1653 | VAN | VAN_GETOUT_BACK_RHS | | | | | -| 1654 | VAN | VAN_OPEN_BACK_LHS | | | | | -| 1655 | VAN | VAN_OPEN_BACK_RHS | | | | | -| 1656 | VENDING | VEND_DRINK2_P | | | | | -| 1657 | VENDING | VEND_DRINK_P | | | | | -| 1658 | VENDING | VEND_EAT1_P | | | | | -| 1659 | VENDING | VEND_EAT_P | | | | | -| 1660 | VENDING | VEND_USE | | | | | -| 1661 | VENDING | VEND_USE_PT2 | | | | | -| 1662 | VORTEX | CAR_JUMPIN_LHS | | | | | -| 1663 | VORTEX | CAR_JUMPIN_RHS | | | | | -| 1664 | VORTEX | VORTEX_GETOUT_LHS | | | | | -| 1665 | VORTEX | VORTEX_GETOUT_RHS | | | | | -| 1667 | WAYFARER | WF_DRIVEBYFT | | | | | -| 1668 | WAYFARER | WF_DRIVEBYLHS | | | | | -| 1669 | WAYFARER | WF_DRIVEBYRHS | | | | | -| 1670 | WAYFARER | WF_FWD | | | | | -| 1671 | WAYFARER | WF_GETOFFBACK | | | | | -| 1672 | WAYFARER | WF_GETOFFLHS | | | | | -| 1673 | WAYFARER | WF_GETOFFRHS | | | | | -| 1675 | WAYFARER | WF_JUMPONL | | | | | -| 1676 | WAYFARER | WF_JUMPONR | | | | | -| 1677 | WAYFARER | WF_KICK | | | | | -| 1678 | WAYFARER | WF_LEFT | | | | | -| 1680 | WAYFARER | WF_PUSHES | | | | | -| 1684 | WEAPONS | SHP_1H_LIFT | 60 | 1.00 | | | -| 1685 | WEAPONS | SHP_1H_LIFT_END | 20 | 0.33 | | | -| 1686 | WEAPONS | SHP_1H_RET | 50 | 0.83 | | | -| 1687 | WEAPONS | SHP_1H_RET_S | 20 | 0.33 | | | -| 1688 | WEAPONS | SHP_2H_LIFT | 56 | 0.93 | | | -| 1689 | WEAPONS | SHP_2H_LIFT_END | 20 | 0.33 | | | -| 1690 | WEAPONS | SHP_2H_RET | 54 | 0.90 | | | -| 1691 | WEAPONS | SHP_2H_RET_S | 20 | 0.33 | | | -| 1692 | WEAPONS | SHP_AR_LIFT | 60 | 1.00 | | | -| 1693 | WEAPONS | SHP_AR_LIFT_END | 20 | 0.33 | | | -| 1694 | WEAPONS | SHP_AR_RET | 70 | 1.17 | | | -| 1695 | WEAPONS | SHP_AR_RET_S | 20 | 0.33 | | | -| 1696 | WEAPONS | SHP_G_LIFT_IN | 40 | 0.67 | | | -| 1697 | WEAPONS | SHP_G_LIFT_OUT | 40 | 0.67 | | | -| 1698 | WEAPONS | SHP_TRAY_IN | 40 | 0.67 | | | -| 1699 | WEAPONS | SHP_TRAY_OUT | 40 | 0.67 | | | -| 1700 | WEAPONS | SHP_TRAY_POSE | 100 | 2.67 | | | -| 1701 | WUZI | CS_DEAD_GUY | 304 | 5.07 | | | -| 1702 | WUZI | CS_PLYR_PT1 | 226 | 3.77 | | | -| 1703 | WUZI | CS_PLYR_PT2 | 580 | 9.67 | | | -| 1704 | WUZI | CS_WUZI_PT1 | 226 | 3.77 | | | -| 1705 | WUZI | CS_WUZI_PT2 | 580 | 9.67 | | | -| 1706 | WUZI | WALKSTART_IDLE_01 | 190 | 3.17 | | | -| 1707 | WUZI | WUZI_FOLLOW | 180 | 3.00 | | | -| 1708 | WUZI | WUZI_GREET_PLYR | 240 | 4.00 | | | -| 1709 | WUZI | WUZI_GREET_WUZI | 240 | 4.00 | | | -| 1710 | WUZI | WUZI_GRND_CHK | 240 | 4.00 | | | -| 1711 | WUZI | WUZI_STAND_LOOP | 160 | 2.67 | | | -| 1712 | WUZI | WUZI_WALK | 70 | 1.17 | | | -| 1713 | WOP | DANCE_G1 | 68 | 1.13 | | | -| 1714 | WOP | DANCE_G2 | 70 | 1.17 | | | -| 1715 | WOP | DANCE_G3 | 68 | 1.13 | | | -| 1716 | WOP | DANCE_G4 | 70 | 1.17 | | | -| 1717 | WOP | DANCE_G5 | 68 | 1.13 | | | -| 1718 | WOP | DANCE_G6 | 70 | 1.17 | | | -| 1719 | WOP | DANCE_G7 | 68 | 1.13 | | | -| 1720 | WOP | DANCE_G8 | 70 | 1.17 | | | -| 1721 | WOP | DANCE_G9 | 68 | 1.13 | | | -| 1722 | WOP | DANCE_G10 | 70 | 1.17 | | | -| 1723 | WOP | DANCE_G11 | 68 | 1.13 | | | -| 1724 | WOP | DANCE_G12 | 70 | 1.17 | | | -| 1725 | WOP | DANCE_G13 | 68 | 1.13 | | | -| 1726 | WOP | DANCE_G14 | 70 | 1.17 | | | -| 1727 | WOP | DANCE_G15 | 68 | 1.13 | | | -| 1728 | WOP | DANCE_G16 | 70 | 1.17 | | | -| 1729 | WOP | DANCE_B1 | 68 | 1.13 | | | -| 1730 | WOP | DANCE_B2 | 70 | 1.17 | | | -| 1731 | WOP | DANCE_B3 | 70 | 1.13 | | | -| 1732 | WOP | DANCE_B4 | 70 | 1.17 | | | -| 1733 | WOP | DANCE_B5 | 68 | 1.13 | | | -| 1734 | WOP | DANCE_B6 | 70 | 1.17 | | | -| 1735 | WOP | DANCE_B7 | 68 | 1.13 | | | -| 1736 | WOP | DANCE_B8 | 70 | 1.17 | | | -| 1737 | WOP | DANCE_B9 | 68 | 1.13 | | | -| 1738 | WOP | DANCE_B10 | 70 | 1.17 | | | -| 1739 | WOP | DANCE_B11 | 68 | 1.13 | | | -| 1740 | WOP | DANCE_B12 | 70 | 1.17 | | | -| 1741 | WOP | DANCE_B13 | 68 | 1.13 | | | -| 1742 | WOP | DANCE_B14 | 70 | 1.17 | | | -| 1743 | WOP | DANCE_B15 | 68 | 1.13 | | | -| 1744 | WOP | DANCE_B16 | 70 | 1.17 | | | -| 1745 | WOP | DANCE_LOOP | 70 | 1.17 | | | -| 1746 | GFUNK | DANCE_G1 | 76 | 1.27 | | | -| 1747 | GFUNK | DANCE_G2 | 76 | 1.27 | | | -| 1748 | GFUNK | DANCE_G3 | 76 | 1.27 | | | -| 1749 | GFUNK | DANCE_G4 | 76 | 1.27 | | | -| 1750 | GFUNK | DANCE_G5 | 76 | 1.27 | | | -| 1751 | GFUNK | DANCE_G6 | 76 | 1.27 | | | -| 1752 | GFUNK | DANCE_G7 | 76 | 1.27 | | | -| 1753 | GFUNK | DANCE_G8 | 76 | 1.27 | | | -| 1754 | GFUNK | DANCE_G9 | 76 | 1.27 | | | -| 1755 | GFUNK | DANCE_G10 | 76 | 1.27 | | | -| 1756 | GFUNK | DANCE_G11 | 76 | 1.27 | | | -| 1757 | GFUNK | DANCE_G12 | 76 | 1.27 | | | -| 1758 | GFUNK | DANCE_G13 | 76 | 1.27 | | | -| 1759 | GFUNK | DANCE_G14 | 76 | 1.27 | | | -| 1760 | GFUNK | DANCE_G15 | 76 | 1.27 | | | -| 1761 | GFUNK | DANCE_G16 | 76 | 1.27 | | | -| 1762 | GFUNK | DANCE_B1 | 76 | 1.27 | | | -| 1763 | GFUNK | DANCE_B2 | 76 | 1.27 | | | -| 1764 | GFUNK | DANCE_B3 | 76 | 1.27 | | | -| 1765 | GFUNK | DANCE_B4 | 76 | 1.27 | | | -| 1766 | GFUNK | DANCE_B5 | 76 | 1.27 | | | -| 1767 | GFUNK | DANCE_B6 | 76 | 1.27 | | | -| 1768 | GFUNK | DANCE_B7 | 76 | 1.27 | | | -| 1769 | GFUNK | DANCE_B8 | 76 | 1.27 | | | -| 1770 | GFUNK | DANCE_B9 | 76 | 1.27 | | | -| 1771 | GFUNK | DANCE_B10 | 76 | 1.27 | | | -| 1772 | GFUNK | DANCE_B11 | 76 | 1.27 | | | -| 1773 | GFUNK | DANCE_B12 | 76 | 1.27 | | | -| 1774 | GFUNK | DANCE_B13 | 76 | 1.27 | | | -| 1775 | GFUNK | DANCE_B14 | 76 | 1.27 | | | -| 1776 | GFUNK | DANCE_B15 | 76 | 1.27 | | | -| 1777 | GFUNK | DANCE_B16 | 76 | 1.27 | | | -| 1778 | GFUNK | DANCE_LOOP | 70 | 1.17 | | | -| 1779 | RUNNINGMAN | DANCE_G1 | 32 | 0.53 | | | -| 1780 | RUNNINGMAN | DANCE_G2 | 34 | 0.57 | | | -| 1781 | RUNNINGMAN | DANCE_G3 | 32 | 0.53 | | | -| 1782 | RUNNINGMAN | DANCE_G4 | 34 | 0.57 | | | -| 1783 | RUNNINGMAN | DANCE_G5 | 32 | 0.53 | | | -| 1784 | RUNNINGMAN | DANCE_G6 | 34 | 0.57 | | | -| 1785 | RUNNINGMAN | DANCE_G7 | 32 | 0.53 | | | -| 1786 | RUNNINGMAN | DANCE_G8 | 34 | 0.57 | | | -| 1787 | RUNNINGMAN | DANCE_G9 | 32 | 0.53 | | | -| 1788 | RUNNINGMAN | DANCE_G10 | 34 | 0.57 | | | -| 1789 | RUNNINGMAN | DANCE_G11 | 32 | 0.53 | | | -| 1790 | RUNNINGMAN | DANCE_G12 | 34 | 0.57 | | | -| 1791 | RUNNINGMAN | DANCE_G13 | 32 | 0.53 | | | -| 1792 | RUNNINGMAN | DANCE_G14 | 34 | 0.57 | | | -| 1793 | RUNNINGMAN | DANCE_G15 | 32 | 0.53 | | | -| 1794 | RUNNINGMAN | DANCE_G16 | 34 | 0.57 | | | -| 1795 | RUNNINGMAN | DANCE_B1 | 32 | 0.53 | | | -| 1796 | RUNNINGMAN | DANCE_B2 | 34 | 0.57 | | | -| 1797 | RUNNINGMAN | DANCE_B3 | 32 | 0.53 | | | -| 1798 | RUNNINGMAN | DANCE_B4 | 34 | 0.57 | | | -| 1799 | RUNNINGMAN | DANCE_B5 | 32 | 0.53 | | | -| 1800 | RUNNINGMAN | DANCE_B6 | 34 | 0.57 | | | -| 1801 | RUNNINGMAN | DANCE_B7 | 32 | 0.53 | | | -| 1802 | RUNNINGMAN | DANCE_B8 | 34 | 0.57 | | | -| 1803 | RUNNINGMAN | DANCE_B9 | 32 | 0.53 | | | -| 1804 | RUNNINGMAN | DANCE_B10 | 34 | 0.57 | | | -| 1805 | RUNNINGMAN | DANCE_B11 | 32 | 0.53 | | | -| 1806 | RUNNINGMAN | DANCE_B12 | 34 | 0.57 | | | -| 1807 | RUNNINGMAN | DANCE_B13 | 32 | 0.53 | | | -| 1808 | RUNNINGMAN | DANCE_B14 | 34 | 0.57 | | | -| 1809 | RUNNINGMAN | DANCE_B15 | 32 | 0.53 | | | -| 1810 | RUNNINGMAN | DANCE_B16 | 34 | 0.57 | | | -| 1811 | RUNNINGMAN | DANCE_LOOP | 70 | 1.17 | | | -| 1812 | SAMP | FishingIdle | 2 | 0.03 | Adicionado na SA-MP 0.3.7 | \_ | +| 1 | AIRPORT | thrw_barl_thrw | 120 | 2.00 | | | +| 2 | Attractors | Stepsit_in | 100 | 1.67 | | | +| 3 | Attractors | Stepsit_loop | 200 | 3.33 | | | +| 4 | Attractors | Stepsit_out | 100 | 1.67 | | | +| 5 | BAR | Barcustom_get | 180 | 3.00 | | | +| 6 | BAR | Barcustom_loop | 120 | 2.00 | | | +| 7 | BAR | Barcustom_order | 220 | 3.67 | | | +| 8 | BAR | BARman_idle | 500 | 8.33 | | | +| 9 | BAR | Barserve_bottle | 180 | 3.00 | | | +| 10 | BAR | Barserve_give | 140 | 2.33 | | | +| 11 | BAR | Barserve_glass | 220 | 3.67 | | | +| 12 | BAR | Barserve_in | 100 | 1.67 | | | +| 13 | BAR | Barserve_loop | 140 | 2.33 | | | +| 14 | BAR | Barserve_order | 220 | 3.67 | | | +| 15 | BAR | dnk_stndF_loop | 140 | 2.33 | | | +| 16 | BAR | dnk_stndM_loop | 140 | 2.33 | | | +| 17 | BASEBALL | Bat_1 | 54 | 0.90 | | | +| 18 | BASEBALL | Bat_2 | 68 | 1.13 | | | +| 19 | BASEBALL | Bat_3 | 72 | 1.20 | | | +| 20 | BASEBALL | Bat_4 | 60 | 1.00 | | | +| 21 | BASEBALL | Bat_block | 28 | 0.47 | | | +| 22 | BASEBALL | Bat_Hit_1 | 50 | 0.83 | | | +| 23 | BASEBALL | Bat_Hit_2 | 64 | 1.07 | | | +| 24 | BASEBALL | Bat_Hit_3 | 68 | 1.13 | | | +| 25 | BASEBALL | Bat_IDLE | 56 | 0.93 | | | +| 26 | BASEBALL | Bat_M | 32 | 0.53 | | | +| 27 | BASEBALL | BAT_PART | 32 | 0.53 | | | +| 28 | BD_FIRE | BD_Fire1 | 110 | 1.83 | | | +| 29 | BD_FIRE | BD_Fire2 | 100 | 1.67 | | | +| 30 | BD_FIRE | BD_Fire3 | 110 | 1.83 | | | +| 31 | BD_FIRE | BD_GF_Wave | 304 | 5.07 | | | +| 32 | BD_FIRE | BD_Panic_01 | 200 | 3.33 | | | +| 33 | BD_FIRE | BD_Panic_02 | 200 | 3.33 | | | +| 34 | BD_FIRE | BD_Panic_03 | 200 | 3.33 | | | +| 35 | BD_FIRE | BD_Panic_04 | 200 | 3.33 | | | +| 36 | BD_FIRE | BD_Panic_Loop | 200 | 3.33 | | | +| 37 | BD_FIRE | Grlfrd_Kiss_03 | 420 | 7.00 | | | +| 38 | BD_FIRE | M_smklean_loop | 300 | 5.00 | | | +| 39 | BD_FIRE | Playa_Kiss_03 | 420 | 7.00 | | | +| 40 | BD_FIRE | wash_up | 180 | 3.00 | | | +| 41 | BEACH | bather | 252 | 4.20 | | | +| 42 | BEACH | Lay_Bac_Loop | 160 | 2.67 | | | +| 43 | BEACH | ParkSit_M_loop | 220 | 3.67 | | | +| 44 | BEACH | ParkSit_W_loop | 200 | 3.33 | | | +| 45 | BEACH | SitnWait_loop_W | 80 | 1.33 | | | +| 46 | benchpress | gym_bp_celebrate | 300 | 5.00 | | | +| 47 | benchpress | gym_bp_down | 60 | 1.00 | | | +| 48 | benchpress | gym_bp_getoff | 520 | 8.67 | | | +| 49 | benchpress | gym_bp_geton | 320 | 5.33 | | | +| 50 | benchpress | gym_bp_up_A | 140 | 2.33 | | | +| 51 | benchpress | gym_bp_up_B | 160 | 2.67 | | | +| 52 | benchpress | gym_bp_up_smooth | 80 | 1.33 | | | +| 53 | BF_injection | BF_getin_LHS | 60 | 1.00 | | | +| 54 | BF_injection | BF_getin_RHS | 60 | 1.00 | | | +| 55 | BF_injection | BF_getout_LHS | 68 | 1.13 | | | +| 56 | BF_injection | BF_getout_RHS | 68 | 1.13 | | | +| 57 | BIKED | BIKEd_Back | 6 | 0.10 | | | +| 58 | BIKED | BIKEd_drivebyFT | 12 | 0.20 | | | +| 59 | BIKED | BIKEd_drivebyLHS | 12 | 0.20 | | | +| 60 | BIKED | BIKEd_drivebyRHS | 12 | 0.20 | | | +| 61 | BIKED | BIKEd_Fwd | 12 | 0.20 | | | +| 62 | BIKED | BIKEd_getoffBACK | 88 | 1.47 | | | +| 63 | BIKED | BIKEd_getoffLHS | 60 | 1.00 | | | +| 64 | BIKED | BIKEd_getoffRHS | 60 | 1.00 | | | +| 65 | BIKED | BIKEd_hit | 2 | 0.03 | | | +| 66 | BIKED | BIKEd_jumponL | 58 | 0.97 | | | +| 67 | BIKED | BIKEd_jumponR | 58 | 0.97 | | | +| 68 | BIKED | BIKEd_kick | 64 | 1.07 | | | +| 69 | BIKED | BIKEd_Left | 6 | 0.10 | | | +| 70 | BIKED | BIKEd_passenger | 2 | 0.03 | | | +| 71 | BIKED | BIKEd_pushes | 48 | 0.80 | | | +| 72 | BIKED | BIKEd_Ride | 2 | 0.03 | | | +| 73 | BIKED | BIKEd_Right | 6 | 0.10 | | | +| 74 | BIKED | BIKEd_shuffle | 26 | 0.43 | | | +| 75 | BIKED | BIKEd_Still | 2 | 0.03 | | | +| 76 | BIKEH | BIKEh_Back | 6 | 0.10 | | | +| 77 | BIKEH | BIKEh_drivebyFT | 12 | 0.20 | | | +| 78 | BIKEH | BIKEh_drivebyLHS | 12 | 0.20 | | | +| 79 | BIKEH | BIKEh_drivebyRHS | 12 | 0.20 | | | +| 80 | BIKEH | BIKEh_Fwd | 12 | 0.20 | | | +| 81 | BIKEH | BIKEh_getoffBACK | 102 | 1.70 | | | +| 82 | BIKEH | BIKEh_getoffLHS | 46 | 0.77 | | | +| 83 | BIKEH | BIKEh_getoffRHS | 44 | 0.73 | | | +| 84 | BIKEH | BIKEh_hit | 2 | 0.03 | | | +| 85 | BIKEH | BIKEh_jumponL | 88 | 1.47 | | | +| 86 | BIKEH | BIKEh_jumponR | 90 | 1.50 | | | +| 87 | BIKEH | BIKEh_kick | 64 | 1.07 | | | +| 88 | BIKEH | BIKEh_Left | 8 | 0.13 | | | +| 89 | BIKEH | BIKEh_passenger | 2 | 0.03 | | | +| 90 | BIKEH | BIKEh_pushes | 58 | 0.97 | | | +| 91 | BIKEH | BIKEh_Ride | 2 | 0.03 | | | +| 92 | BIKEH | BIKEh_Right | 8 | 0.13 | | | +| 93 | BIKEH | BIKEh_Still | 2 | 0.03 | | | +| 94 | BIKELEAP | bk_blnce_in | 114 | 1.90 | | | +| 95 | BIKELEAP | bk_blnce_out | 60 | 1.00 | | | +| 96 | BIKELEAP | bk_jmp | 24 | 0.40 | | | +| 97 | BIKELEAP | bk_rdy_in | 30 | 0.50 | | | +| 98 | BIKELEAP | bk_rdy_out | 24 | 0.40 | | | +| 99 | BIKELEAP | struggle_cesar | 28 | 0.47 | | | +| 100 | BIKELEAP | struggle_driver | 28 | 0.47 | | | +| 101 | BIKELEAP | truck_driver | 44 | 0.73 | | | +| 102 | BIKELEAP | truck_getin | 150 | 2.50 | | | +| 103 | BIKES | BIKEs_Back | 6 | 0.10 | | | +| 104 | BIKES | BIKEs_drivebyFT | 12 | 0.20 | | | +| 105 | BIKES | BIKEs_drivebyLHS | 12 | 0.20 | | | +| 106 | BIKES | BIKEs_drivebyRHS | 12 | 0.20 | | | +| 107 | BIKES | BIKEs_Fwd | 12 | 0.20 | | | +| 108 | BIKES | BIKEs_getoffBACK | 146 | 2.43 | | | +| 109 | BIKES | BIKEs_getoffLHS | 66 | 1.10 | | | +| 110 | BIKES | BIKEs_getoffRHS | 66 | 1.10 | | | +| 111 | BIKES | BIKEs_hit | 2 | 0.03 | | | +| 112 | BIKES | BIKEs_jumponL | 54 | 0.90 | | | +| 113 | BIKES | BIKEs_jumponR | 54 | 0.90 | | | +| 114 | BIKES | BIKEs_kick | 60 | 1.00 | | | +| 115 | BIKES | BIKEs_Left | 6 | 0.10 | | | +| 116 | BIKES | BIKEs_passenger | 2 | 0.03 | | | +| 117 | BIKES | BIKEs_pushes | 44 | 0.73 | | | +| 118 | BIKES | BIKEs_Ride | 2 | 0.03 | | | +| 119 | BIKES | BIKEs_Right | 6 | 0.10 | | | +| 120 | BIKES | BIKEs_Snatch_L | 26 | 0.43 | | | +| 121 | BIKES | BIKEs_Snatch_R | 26 | 0.43 | | | +| 122 | BIKES | BIKEs_Still | 2 | 0.03 | | | +| 123 | BIKEV | BIKEv_Back | 10 | 0.17 | | | +| 124 | BIKEV | BIKEv_drivebyFT | 10 | 0.17 | | | +| 125 | BIKEV | BIKEv_drivebyLHS | 14 | 0.23 | | | +| 126 | BIKEV | BIKEv_drivebyRHS | 12 | 0.20 | | | +| 127 | BIKEV | BIKEv_Fwd | 12 | 0.20 | | | +| 128 | BIKEV | BIKEv_getoffBACK | 102 | 1.70 | | | +| 129 | BIKEV | BIKEv_getoffLHS | 40 | 0.67 | | | +| 130 | BIKEV | BIKEv_getoffRHS | 40 | 0.67 | | | +| 131 | BIKEV | BIKEv_hit | 2 | 0.03 | | | +| 132 | BIKEV | BIKEv_jumponL | 40 | 0.67 | | | +| 133 | BIKEV | BIKEv_jumponR | 40 | 0.67 | | | +| 134 | BIKEV | BIKEv_kick | 60 | 1.00 | | | +| 135 | BIKEV | BIKEv_Left | 6 | 0.10 | | | +| 136 | BIKEV | BIKEv_passenger | 2 | 0.03 | | | +| 137 | BIKEV | BIKEv_pushes | 44 | 0.73 | | | +| 138 | BIKEV | BIKEv_Ride | 2 | 0.03 | | | +| 139 | BIKEV | BIKEv_Right | 6 | 0.10 | | | +| 140 | BIKEV | BIKEv_Still | 2 | 0.03 | | | +| 141 | BIKE_DBZ | Pass_Driveby_BWD | 50 | 0.83 | | | +| 142 | BIKE_DBZ | Pass_Driveby_FWD | 50 | 0.83 | | | +| 143 | BIKE_DBZ | Pass_Driveby_LHS | 50 | 0.83 | | | +| 144 | BIKE_DBZ | Pass_Driveby_RHS | 50 | 0.83 | | | | no | BLOWJOBZ | BJ_Car_End_P | 248 | 4.13 | | | | no | BLOWJOBZ | BJ_Car_End_W | 220 | 3.67 | | | | no | BLOWJOBZ | BJ_Car_Loop_P | 40 | 0.67 | | | @@ -1737,8 +165,8 @@ Observe que algumas das animações podem não ser utilizáveis no SA-MP. | no | BLOWJOBZ | BJ_Car_Start_W | 140 | 2.33 | | | | no | BLOWJOBZ | BJ_Couch_End_P | 460 | 7.67 | | | | no | BLOWJOBZ | BJ_Couch_End_W | 460 | 7.67 | | | -| no | BLOWJOBZ | BJ_Couch_Loop_P | 120 | 2.0 | | | -| no | BLOWJOBZ | BJ_Couch_Loop_W | 120 | 2.0 | | | +| no | BLOWJOBZ | BJ_Couch_Loop_P | 120 | 2.00 | | | +| no | BLOWJOBZ | BJ_Couch_Loop_W | 120 | 2.00 | | | | no | BLOWJOBZ | BJ_Couch_Start_P | 320 | 5.33 | | | | no | BLOWJOBZ | BJ_Couch_Start_W | 320 | 5.33 | | | | no | BLOWJOBZ | BJ_Stand_End_P | 292 | 4.87 | | | @@ -1747,6 +175,1348 @@ Observe que algumas das animações podem não ser utilizáveis no SA-MP. | no | BLOWJOBZ | BJ_Stand_Loop_W | 40 | 0.67 | | | | no | BLOWJOBZ | BJ_Stand_Start_P | 120 | 2.00 | | | | no | BLOWJOBZ | BJ_Stand_Start_W | 120 | 2.00 | | | +| 145 | BMX | BMX_back | 6 | 0.10 | | | +| 146 | BMX | BMX_bunnyhop | 20 | 0.33 | | | +| 147 | BMX | BMX_drivebyFT | 12 | 0.20 | | | +| 148 | BMX | BMX_driveby_LHS | 12 | 0.20 | | | +| 149 | BMX | BMX_driveby_RHS | 12 | 0.20 | | | +| 150 | BMX | BMX_fwd | 8 | 0.13 | | | +| 151 | BMX | BMX_getoffBACK | 82 | 1.37 | | | +| 152 | BMX | BMX_getoffLHS | 44 | 0.73 | | | +| 153 | BMX | BMX_getoffRHS | 38 | 0.63 | | | +| 154 | BMX | BMX_jumponL | 54 | 0.90 | | | +| 155 | BMX | BMX_jumponR | 54 | 0.90 | | | +| 156 | BMX | BMX_Left | 8 | 0.13 | | | +| 157 | BMX | BMX_pedal | 44 | 0.73 | | | +| 158 | BMX | BMX_pushes | 48 | 0.80 | | | +| 159 | BMX | BMX_Ride | 2 | 0.03 | | | +| 160 | BMX | BMX_Right | 8 | 0.13 | | | +| 161 | BMX | BMX_sprint | 40 | 0.67 | | | +| 162 | BMX | BMX_still | 2 | 0.03 | | | +| 163 | BOMBER | BOM_Plant | 160 | 2.67 | | | +| 164 | BOMBER | BOM_Plant_2Idle | 60 | 1.00 | | | +| 165 | BOMBER | BOM_Plant_Crouch_In | 48 | 0.80 | | | +| 166 | BOMBER | BOM_Plant_Crouch_Out | 48 | 0.80 | | | +| 167 | BOMBER | BOM_Plant_In | 52 | 0.87 | | | +| 168 | BOMBER | BOM_Plant_Loop | 48 | 0.80 | | | +| 169 | BOX | boxhipin | 392 | 6.53 | | | +| 170 | BOX | boxhipup | 300 | 5.00 | | | +| 171 | BOX | boxshdwn | 366 | 6.10 | | | +| 172 | BOX | boxshup | 312 | 5.20 | | | +| 173 | BOX | bxhipwlk | 90 | 1.50 | | | +| 174 | BOX | bxhwlki | 58 | 0.97 | | | +| 175 | BOX | bxshwlk | 150 | 2.50 | | | +| 176 | BOX | bxshwlki | 58 | 0.97 | | | +| 177 | BOX | bxwlko | 32 | 0.53 | | | +| 178 | BOX | catch_box | 90 | 1.50 | | | +| 179 | BSKTBALL | BBALL_def_jump_shot | 70 | 1.17 | | | +| 180 | BSKTBALL | BBALL_def_loop | 60 | 1.00 | | | +| 181 | BSKTBALL | BBALL_def_stepL | 36 | 0.60 | | | +| 182 | BSKTBALL | BBALL_def_stepR | 36 | 0.60 | | | +| 183 | BSKTBALL | BBALL_Dnk | 84 | 1.40 | | | +| 184 | BSKTBALL | BBALL_Dnk_Gli | 22 | 0.37 | | | +| 185 | BSKTBALL | BBALL_Dnk_Gli_O | 22 | 0.37 | | | +| 186 | BSKTBALL | BBALL_Dnk_Lnch | 12 | 0.20 | | | +| 187 | BSKTBALL | BBALL_Dnk_Lnch_O | 12 | 0.20 | | | +| 188 | BSKTBALL | BBALL_Dnk_Lnd | 56 | 0.93 | | | +| 189 | BSKTBALL | BBALL_Dnk_O | 6 | 0.10 | | | +| 190 | BSKTBALL | BBALL_idle | 146 | 2.43 | | | +| 191 | BSKTBALL | BBALL_idle2 | 160 | 2.67 | | | +| 192 | BSKTBALL | BBALL_idle2_O | 160 | 2.67 | | | +| 193 | BSKTBALL | BBALL_idleloop | 40 | 0.67 | | | +| 194 | BSKTBALL | BBALL_idleloop_O | 40 | 0.67 | | | +| 195 | BSKTBALL | BBALL_idle_O | 146 | 2.43 | | | +| 196 | BSKTBALL | BBALL_Jump_Cancel | 64 | 1.07 | | | +| 197 | BSKTBALL | BBALL_Jump_Cancel_O | 64 | 1.07 | | | +| 198 | BSKTBALL | BBALL_Jump_End | 56 | 0.93 | | | +| 199 | BSKTBALL | BBALL_Jump_Shot | 100 | 1.67 | | | +| 200 | BSKTBALL | BBALL_Jump_Shot_O | 40 | 0.67 | | | +| 201 | BSKTBALL | BBALL_Net_Dnk_O | 110 | 1.83 | | | +| 202 | BSKTBALL | BBALL_pickup | 110 | 1.83 | | | +| 203 | BSKTBALL | BBALL_pickup_O | 110 | 1.83 | | | +| 204 | BSKTBALL | BBALL_react_miss | 48 | 0.80 | | | +| 205 | BSKTBALL | BBALL_react_score | 66 | 1.10 | | | +| 206 | BSKTBALL | BBALL_run | 54 | 0.90 | | | +| 207 | BSKTBALL | BBALL_run_O | 54 | 0.90 | | | +| 208 | BSKTBALL | BBALL_SkidStop_L | 30 | 0.50 | | | +| 209 | BSKTBALL | BBALL_SkidStop_L_O | 30 | 0.50 | | | +| 210 | BSKTBALL | BBALL_SkidStop_R | 30 | 0.50 | | | +| 211 | BSKTBALL | BBALL_SkidStop_R_O | 30 | 0.50 | | | +| 212 | BSKTBALL | BBALL_walk | 64 | 1.07 | | | +| 213 | BSKTBALL | BBALL_WalkStop_L | 30 | 0.50 | | | +| 214 | BSKTBALL | BBALL_WalkStop_L_O | 30 | 0.50 | | | +| 215 | BSKTBALL | BBALL_WalkStop_R | 30 | 0.50 | | | +| 216 | BSKTBALL | BBALL_WalkStop_R_O | 30 | 0.50 | | | +| 217 | BSKTBALL | BBALL_walk_O | 64 | 1.07 | | | +| 218 | BSKTBALL | BBALL_walk_start | 12 | 0.20 | | | +| 219 | BSKTBALL | BBALL_walk_start_O | 12 | 0.20 | | | +| 220 | BUDDY | buddy_crouchfire | 52 | 0.87 | | | +| 221 | BUDDY | buddy_crouchreload | 66 | 1.10 | | | +| 222 | BUDDY | buddy_fire | 48 | 0.80 | | | +| 223 | BUDDY | buddy_fire_poor | 80 | 1.33 | | | +| 224 | BUDDY | buddy_reload | 78 | 1.30 | | | +| 225 | BUS | BUS_close | 24 | 0.40 | | | +| 226 | BUS | BUS_getin_LHS | 20 | 0.33 | | | +| 227 | BUS | BUS_getin_RHS | 130 | 2.17 | | | +| 228 | BUS | BUS_getout_LHS | 48 | 0.80 | | | +| 229 | BUS | BUS_getout_RHS | 112 | 1.87 | | | +| 230 | BUS | BUS_jacked_LHS | 68 | 1.13 | | | +| 231 | BUS | BUS_open | 88 | 1.47 | | | +| 232 | BUS | BUS_open_RHS | 72 | 1.20 | | | +| 233 | BUS | BUS_pullout_LHS | 48 | 0.80 | | | +| 234 | CAMERA | camcrch_cmon | 140 | 2.33 | | | +| 235 | CAMERA | camcrch_idleloop | 120 | 2.00 | | | +| 236 | CAMERA | camcrch_stay | 120 | 2.00 | | | +| 237 | CAMERA | camcrch_to_camstnd | 80 | 1.33 | | | +| 238 | CAMERA | camstnd_cmon | 180 | 3.00 | | | +| 239 | CAMERA | camstnd_idleloop | 120 | 2.00 | | | +| 240 | CAMERA | camstnd_lkabt | 260 | 4.33 | | | +| 241 | CAMERA | camstnd_to_camcrch | 60 | 1.00 | | | +| 242 | CAMERA | piccrch_in | 80 | 1.33 | | | +| 243 | CAMERA | piccrch_out | 120 | 2.00 | | | +| 244 | CAMERA | piccrch_take | 60 | 1.00 | | | +| 245 | CAMERA | picstnd_in | 60 | 1.00 | | | +| 246 | CAMERA | picstnd_out | 40 | 0.67 | | | +| 247 | CAMERA | picstnd_take | 60 | 1.00 | | | +| 248 | CAR | Fixn_Car_Loop | 300 | 5.00 | | | +| 249 | CAR | Fixn_Car_Out | 140 | 2.33 | | | +| 250 | CAR | flag_drop | 270 | 4.50 | | | +| 251 | CAR | Sit_relaxed | 2 | 0.03 | | | +| 252 | CAR | Tap_hand | 20 | 0.33 | | | +| 253 | CAR | Tyd2car_bump | 50 | 0.83 | | | +| 254 | CAR | Tyd2car_high | 480 | 8.00 | | | +| 255 | CAR | Tyd2car_low | 400 | 6.67 | | | +| 256 | CAR | Tyd2car_med | 400 | 6.67 | | | +| 257 | CAR | Tyd2car_TurnL | 60 | 1.00 | | | +| 258 | CAR | Tyd2car_TurnR | 60 | 1.00 | | | +| 259 | CARRY | crry_prtial | 2 | 0.03 | | | +| 260 | CARRY | liftup | 92 | 1.53 | | | +| 261 | CARRY | liftup05 | 38 | 0.63 | | | +| 262 | CARRY | liftup105 | 40 | 0.67 | | | +| 263 | CARRY | putdwn | 68 | 1.13 | | | +| 264 | CARRY | putdwn05 | 40 | 0.67 | | | +| 265 | CARRY | putdwn105 | 32 | 0.53 | | | +| 266 | CAR_CHAT | carfone_in | 360 | 6.00 | | | +| 267 | CAR_CHAT | carfone_loopA | 240 | 4.00 | | | +| 268 | CAR_CHAT | carfone_loopA_to_B | 60 | 1.00 | | | +| 269 | CAR_CHAT | carfone_loopB | 300 | 5.00 | | | +| 270 | CAR_CHAT | carfone_loopB_to_A | 40 | 0.67 | | | +| 271 | CAR_CHAT | carfone_out | 180 | 3.00 | | | +| 272 | CAR_CHAT | CAR_Sc1_BL | 700 | 11.67 | | | +| 273 | CAR_CHAT | CAR_Sc1_BR | 700 | 11.67 | | | +| 274 | CAR_CHAT | CAR_Sc1_FL | 700 | 11.67 | | | +| 275 | CAR_CHAT | CAR_Sc1_FR | 700 | 11.67 | | | +| 276 | CAR_CHAT | CAR_Sc2_FL | 300 | 5.00 | | | +| 277 | CAR_CHAT | CAR_Sc3_BR | 650 | 10.83 | | | +| 278 | CAR_CHAT | CAR_Sc3_FL | 650 | 10.83 | | | +| 279 | CAR_CHAT | CAR_Sc3_FR | 650 | 10.83 | | | +| 280 | CAR_CHAT | CAR_Sc4_BL | 264 | 4.40 | | | +| 281 | CAR_CHAT | CAR_Sc4_BR | 392 | 6.53 | | | +| 282 | CAR_CHAT | CAR_Sc4_FL | 600 | 10.00 | | | +| 283 | CAR_CHAT | CAR_Sc4_FR | 600 | 10.00 | | | +| 284 | CAR_CHAT | car_talkm_in | 100 | 1.67 | | | +| 285 | CAR_CHAT | car_talkm_loop | 260 | 4.33 | | | +| 286 | CAR_CHAT | car_talkm_out | 440 | 7.33 | | | +| 287 | CASINO | cards_in | 40 | 0.67 | | | +| 288 | CASINO | cards_loop | 200 | 3.33 | | | +| 289 | CASINO | cards_lose | 200 | 3.33 | | | +| 290 | CASINO | cards_out | 40 | 0.67 | | | +| 291 | CASINO | cards_pick_01 | 280 | 4.67 | | | +| 292 | CASINO | cards_pick_02 | 320 | 5.33 | | | +| 293 | CASINO | cards_raise | 100 | 1.67 | | | +| 294 | CASINO | cards_win | 180 | 3.00 | | | +| 295 | CASINO | dealone | 48 | 0.80 | | | +| 296 | CASINO | manwinb | 90 | 1.50 | | | +| 297 | CASINO | manwind | 100 | 1.67 | | | +| 298 | CASINO | Roulette_bet | 140 | 2.33 | | | +| 299 | CASINO | Roulette_in | 40 | 0.67 | | | +| 300 | CASINO | Roulette_loop | 220 | 3.67 | | | +| 301 | CASINO | Roulette_lose | 160 | 2.67 | | | +| 302 | CASINO | Roulette_out | 40 | 0.67 | | | +| 303 | CASINO | Roulette_win | 140 | 2.33 | | | +| 304 | CASINO | Slot_bet_01 | 280 | 4.67 | | | +| 305 | CASINO | Slot_bet_02 | 120 | 2.00 | | | +| 306 | CASINO | Slot_in | 220 | 3.67 | | | +| 307 | CASINO | Slot_lose_out | 240 | 4.00 | | | +| 308 | CASINO | Slot_Plyr | 80 | 1.33 | | | +| 309 | CASINO | Slot_wait | 220 | 3.67 | | | +| 310 | CASINO | Slot_win_out | 560 | 9.33 | | | +| 311 | CASINO | wof | 88 | 1.47 | | | +| 312 | CHAINSAW | CSAW_1 | 60 | 1.00 | | | +| 313 | CHAINSAW | CSAW_2 | 62 | 1.03 | | | +| 314 | CHAINSAW | CSAW_3 | 52 | 0.87 | | | +| 315 | CHAINSAW | CSAW_G | 70 | 1.17 | | | +| 316 | CHAINSAW | CSAW_Hit_1 | 50 | 0.83 | | | +| 317 | CHAINSAW | CSAW_Hit_2 | 64 | 1.07 | | | +| 318 | CHAINSAW | CSAW_Hit_3 | 68 | 1.13 | | | +| 319 | CHAINSAW | csaw_part | 8 | 0.13 | | | +| 320 | CHAINSAW | IDLE_csaw | 90 | 1.50 | | | +| 321 | CHAINSAW | WEAPON_csaw | 80 | 1.33 | | | +| 322 | CHAINSAW | WEAPON_csawlo | 114 | 1.90 | | | +| 323 | CHOPPA | CHOPPA_back | 6 | 0.10 | | | +| 324 | CHOPPA | CHOPPA_bunnyhop | 20 | 0.33 | | | +| 325 | CHOPPA | CHOPPA_drivebyFT | 12 | 0.20 | | | +| 326 | CHOPPA | CHOPPA_driveby_LHS | 12 | 0.20 | | | +| 327 | CHOPPA | CHOPPA_driveby_RHS | 12 | 0.20 | | | +| 328 | CHOPPA | CHOPPA_fwd | 12 | 0.20 | | | +| 329 | CHOPPA | CHOPPA_getoffBACK | 76 | 1.27 | | | +| 330 | CHOPPA | CHOPPA_getoffLHS | 44 | 0.73 | | | +| 331 | CHOPPA | CHOPPA_getoffRHS | 38 | 0.63 | | | +| 332 | CHOPPA | CHOPPA_jumponL | 42 | 0.70 | | | +| 333 | CHOPPA | CHOPPA_jumponR | 48 | 0.80 | | | +| 334 | CHOPPA | CHOPPA_Left | 8 | 0.13 | | | +| 335 | CHOPPA | CHOPPA_pedal | 44 | 0.73 | | | +| 336 | CHOPPA | CHOPPA_Pushes | 48 | 0.80 | | | +| 337 | CHOPPA | CHOPPA_ride | 2 | 0.03 | | | +| 338 | CHOPPA | CHOPPA_Right | 8 | 0.13 | | | +| 339 | CHOPPA | CHOPPA_sprint | 40 | 0.67 | | | +| 340 | CHOPPA | CHOPPA_Still | 2 | 0.03 | | | +| 341 | CLOTHES | CLO_Buy | 124 | 2.07 | | | +| 342 | CLOTHES | CLO_In | 240 | 4.00 | | | +| 343 | CLOTHES | CLO_Out | 160 | 2.67 | | | +| 344 | CLOTHES | CLO_Pose_Hat | 200 | 3.33 | | | +| 345 | CLOTHES | CLO_Pose_In | 188 | 3.13 | | | +| 346 | CLOTHES | CLO_Pose_In_O | 240 | 4.00 | | | +| 347 | CLOTHES | CLO_Pose_Legs | 200 | 3.33 | | | +| 348 | CLOTHES | CLO_Pose_Loop | 360 | 6.00 | | | +| 349 | CLOTHES | CLO_Pose_Out | 240 | 4.00 | | | +| 350 | CLOTHES | CLO_Pose_Out_O | 240 | 4.00 | | | +| 351 | CLOTHES | CLO_Pose_Shoes | 200 | 3.33 | | | +| 352 | CLOTHES | CLO_Pose_Torso | 200 | 3.33 | | | +| 353 | CLOTHES | CLO_Pose_Watch | 200 | 3.33 | | | +| 354 | COACH | COACH_inL | 130 | 2.17 | | | +| 355 | COACH | COACH_inR | 132 | 2.20 | | | +| 356 | COACH | COACH_opnL | 72 | 1.20 | | | +| 357 | COACH | COACH_opnR | 72 | 1.20 | | | +| 358 | COACH | COACH_outL | 104 | 1.73 | | | +| 359 | COACH | COACH_outR | 110 | 1.83 | | | +| 360 | COLT45 | 2guns_crouchfire | 48 | 0.80 | | | +| 361 | COLT45 | colt45_crouchfire | 48 | 0.80 | | | +| 362 | COLT45 | colt45_crouchreload | 60 | 1.00 | | | +| 363 | COLT45 | colt45_fire | 44 | 0.73 | | | +| 364 | COLT45 | colt45_fire_2hands | 52 | 0.87 | | | +| 365 | COLT45 | colt45_reload | 56 | 0.93 | | | +| 366 | COLT45 | sawnoff_reload | 56 | 0.93 | | | +| 367 | COP_AMBIENT | Copbrowse_in | 300 | 5.00 | | | +| 368 | COP_AMBIENT | Copbrowse_loop | 140 | 2.33 | | | +| 369 | COP_AMBIENT | Copbrowse_nod | 240 | 4.00 | | | +| 370 | COP_AMBIENT | Copbrowse_out | 160 | 2.67 | | | +| 371 | COP_AMBIENT | Copbrowse_shake | 110 | 1.83 | | | +| 372 | COP_AMBIENT | Coplook_in | 80 | 1.33 | | | +| 373 | COP_AMBIENT | Coplook_loop | 160 | 2.67 | | | +| 374 | COP_AMBIENT | Coplook_nod | 320 | 5.33 | | | +| 375 | COP_AMBIENT | Coplook_out | 40 | 0.67 | | | +| 376 | COP_AMBIENT | Coplook_shake | 240 | 4.00 | | | +| 377 | COP_AMBIENT | Coplook_think | 200 | 3.33 | | | +| 378 | COP_AMBIENT | Coplook_watch | 120 | 2.00 | | | +| 379 | COP_DVBYZ | COP_Dvby_B | 50 | 0.83 | | | +| 380 | COP_DVBYZ | COP_Dvby_FT | 50 | 0.83 | | | +| 381 | COP_DVBYZ | COP_Dvby_L | 50 | 0.83 | | | +| 382 | COP_DVBYZ | COP_Dvby_R | 50 | 0.83 | | | +| 383 | CRACK | Bbalbat_Idle_01 | 400 | 6.67 | | | +| 384 | CRACK | Bbalbat_Idle_02 | 600 | 10.00 | | | +| 385 | CRACK | crckdeth1 | 130 | 2.17 | | | +| 386 | CRACK | crckdeth2 | 180 | 3.00 | | | +| 387 | CRACK | crckdeth3 | 130 | 2.17 | | | +| 388 | CRACK | crckdeth4 | 100 | 1.67 | | | +| 389 | CRACK | crckidle1 | 210 | 3.50 | | | +| 390 | CRACK | crckidle2 | 200 | 3.33 | | | +| 391 | CRACK | crckidle3 | 200 | 3.33 | | | +| 392 | CRACK | crckidle4 | 160 | 2.67 | | | +| 393 | CRIB | CRIB_Console_Loop | 180 | 3.00 | | | +| 394 | CRIB | CRIB_Use_Switch | 70 | 1.17 | | | +| 395 | CRIB | PED_Console_Loop | 180 | 3.00 | | | +| 396 | CRIB | PED_Console_Loose | 210 | 3.50 | | | +| 397 | CRIB | PED_Console_Win | 210 | 3.50 | | | +| 398 | DAM_JUMP | DAM_Dive_Loop | 80 | 1.33 | | | +| 399 | DAM_JUMP | DAM_Land | 156 | 2.60 | | | +| 400 | DAM_JUMP | DAM_Launch | 144 | 2.40 | | | +| 401 | DAM_JUMP | Jump_Roll | 190 | 3.17 | | | +| 402 | DAM_JUMP | SF_JumpWall | 180 | 3.00 | | | +| 403 | DANCING | bd_clap | 192 | 3.20 | | | +| 404 | DANCING | bd_clap1 | 158 | 2.63 | | | +| 405 | DANCING | dance_loop | 70 | 1.17 | | | +| 406 | DANCING | DAN_Down_A | 60 | 1.00 | | | +| 407 | DANCING | DAN_Left_A | 60 | 1.00 | | | +| 408 | DANCING | DAN_Loop_A | 120 | 2.00 | | | +| 409 | DANCING | DAN_Right_A | 60 | 1.00 | | | +| 410 | DANCING | DAN_Up_A | 60 | 1.00 | | | +| 411 | DANCING | dnce_M_a | 128 | 2.13 | | | +| 412 | DANCING | dnce_M_b | 116 | 1.93 | | | +| 413 | DANCING | dnce_M_c | 116 | 1.93 | | | +| 414 | DANCING | dnce_M_d | 146 | 2.43 | | | +| 415 | DANCING | dnce_M_e | 54 | 0.90 | | | +| 416 | DEALER | DEALER_DEAL | 190 | 3.17 | | | +| 417 | DEALER | DEALER_IDLE | 400 | 6.67 | | | +| 418 | DEALER | DEALER_IDLE_01 | 300 | 5.00 | | | +| 419 | DEALER | DEALER_IDLE_02 | 240 | 4.00 | | | +| 420 | DEALER | DEALER_IDLE_03 | 280 | 4.67 | | | +| 421 | DEALER | DRUGS_BUY | 190 | 3.17 | | | +| 422 | DEALER | shop_pay | 280 | 4.67 | | | +| 423 | DILDO | DILDO_1 | 58 | 0.97 | | | +| 424 | DILDO | DILDO_2 | 66 | 1.10 | | | +| 425 | DILDO | DILDO_3 | 70 | 1.17 | | | +| 426 | DILDO | DILDO_block | 28 | 0.47 | | | +| 427 | DILDO | DILDO_G | 88 | 1.47 | | | +| 428 | DILDO | DILDO_Hit_1 | 46 | 0.77 | | | +| 429 | DILDO | DILDO_Hit_2 | 62 | 1.03 | | | +| 430 | DILDO | DILDO_Hit_3 | 54 | 0.90 | | | +| 431 | DILDO | DILDO_IDLE | 52 | 0.87 | | | +| 432 | DODGE | Cover_Dive_01 | 360 | 6.00 | | | +| 433 | DODGE | Cover_Dive_02 | 360 | 6.00 | | | +| 434 | DODGE | Crushed | 56 | 0.93 | | | +| 435 | DODGE | Crush_Jump | 190 | 3.17 | | | +| 436 | DOZER | DOZER_Align_LHS | 58 | 0.97 | | | +| 437 | DOZER | DOZER_Align_RHS | 56 | 0.93 | | | +| 438 | DOZER | DOZER_getin_LHS | 26 | 0.43 | | | +| 439 | DOZER | DOZER_getin_RHS | 26 | 0.43 | | | +| 440 | DOZER | DOZER_getout_LHS | 64 | 1.07 | | | +| 441 | DOZER | DOZER_getout_RHS | 46 | 0.77 | | | +| 442 | DOZER | DOZER_Jacked_LHS | 76 | 1.27 | | | +| 443 | DOZER | DOZER_Jacked_RHS | 64 | 1.07 | | | +| 444 | DOZER | DOZER_pullout_LHS | 44 | 0.73 | | | +| 445 | DOZER | DOZER_pullout_RHS | 42 | 0.70 | | | +| 446 | DRIVEBYS | Gang_DrivebyLHS | 50 | 0.83 | | | +| 447 | DRIVEBYS | Gang_DrivebyLHS_Bwd | 50 | 0.83 | | | +| 448 | DRIVEBYS | Gang_DrivebyLHS_Fwd | 50 | 0.83 | | | +| 449 | DRIVEBYS | Gang_DrivebyRHS | 50 | 0.83 | | | +| 450 | DRIVEBYS | Gang_DrivebyRHS_Bwd | 50 | 0.83 | | | +| 451 | DRIVEBYS | Gang_DrivebyRHS_Fwd | 50 | 0.83 | | | +| 452 | DRIVEBYS | Gang_DrivebyTop_LHS | 50 | 0.83 | | | +| 453 | DRIVEBYS | Gang_DrivebyTop_RHS | 50 | 0.83 | | | +| 454 | FAT | FatIdle | 90 | 1.50 | | | +| 455 | FAT | FatIdle_armed | 92 | 1.53 | | | +| 456 | FAT | FatIdle_Csaw | 90 | 1.50 | | | +| 457 | FAT | FatIdle_Rocket | 96 | 1.60 | | | +| 458 | FAT | FatRun | 46 | 0.77 | | | +| 459 | FAT | FatRun_armed | 46 | 0.77 | | | +| 460 | FAT | FatRun_Csaw | 46 | 0.77 | | | +| 461 | FAT | FatRun_Rocket | 46 | 0.77 | | | +| 462 | FAT | FatSprint | 36 | 0.60 | | | +| 463 | FAT | FatWalk | 70 | 1.17 | | | +| 464 | FAT | FatWalkstart | 12 | 0.20 | | | +| 465 | FAT | FatWalkstart_Csaw | 12 | 0.20 | | | +| 466 | FAT | FatWalkSt_armed | 12 | 0.20 | | | +| 467 | FAT | FatWalkSt_Rocket | 12 | 0.20 | | | +| 468 | FAT | FatWalk_armed | 70 | 1.17 | | | +| 469 | FAT | FatWalk_Csaw | 70 | 1.17 | | | +| 470 | FAT | FatWalk_Rocket | 70 | 1.17 | | | +| 471 | FAT | IDLE_tired | 64 | 1.07 | | | +| 472 | FIGHT_B | FightB_1 | 44 | 0.73 | | | +| 473 | FIGHT_B | FightB_2 | 66 | 1.10 | | | +| 474 | FIGHT_B | FightB_3 | 72 | 1.20 | | | +| 475 | FIGHT_B | FightB_block | 28 | 0.47 | | | +| 476 | FIGHT_B | FightB_G | 64 | 1.07 | | | +| 477 | FIGHT_B | FightB_IDLE | 48 | 0.80 | | | +| 478 | FIGHT_B | FightB_M | 30 | 0.50 | | | +| 479 | FIGHT_B | HitB_1 | 44 | 0.73 | | | +| 480 | FIGHT_B | HitB_2 | 50 | 0.83 | | | +| 481 | FIGHT_B | HitB_3 | 86 | 1.43 | | | +| 482 | FIGHT_C | FightC_1 | 50 | 0.83 | | | +| 483 | FIGHT_C | FightC_2 | 62 | 1.03 | | | +| 484 | FIGHT_C | FightC_3 | 60 | 1.00 | | | +| 485 | FIGHT_C | FightC_block | 28 | 0.47 | | | +| 486 | FIGHT_C | FightC_blocking | 192 | 3.20 | | | +| 487 | FIGHT_C | FightC_G | 46 | 0.77 | | | +| 488 | FIGHT_C | FightC_IDLE | 60 | 1.00 | | | +| 489 | FIGHT_C | FightC_M | 54 | 0.90 | | | +| 490 | FIGHT_C | FightC_Spar | 192 | 3.20 | | | +| 491 | FIGHT_C | HitC_1 | 18 | 0.30 | | | +| 492 | FIGHT_C | HitC_2 | 40 | 0.67 | | | +| 493 | FIGHT_C | HitC_3 | 50 | 0.83 | | | +| 494 | FIGHT_D | FightD_1 | 56 | 0.93 | | | +| 495 | FIGHT_D | FightD_2 | 112 | 1.87 | | | +| 496 | FIGHT_D | FightD_3 | 54 | 0.90 | | | +| 497 | FIGHT_D | FightD_block | 28 | 0.47 | | | +| 498 | FIGHT_D | FightD_G | 50 | 0.83 | | | +| 499 | FIGHT_D | FightD_IDLE | 92 | 1.53 | | | +| 500 | FIGHT_D | FightD_M | 64 | 1.07 | | | +| 501 | FIGHT_D | HitD_1 | 40 | 0.67 | | | +| 502 | FIGHT_D | HitD_2 | 110 | 1.83 | | | +| 503 | FIGHT_D | HitD_3 | 58 | 0.97 | | | +| 504 | FIGHT_E | FightKick | 46 | 0.77 | | | +| 505 | FIGHT_E | FightKick_B | 62 | 1.03 | | | +| 506 | FIGHT_E | Hit_fightkick | 30 | 0.50 | | | +| 507 | FIGHT_E | Hit_fightkick_B | 68 | 1.13 | | | +| 508 | FINALE | FIN_Climb_In | 174 | 2.90 | | | +| 509 | FINALE | FIN_Cop1_ClimbOut2 | 360 | 6.00 | | | +| 510 | FINALE | FIN_Cop1_Loop | 120 | 2.00 | | | +| 511 | FINALE | FIN_Cop1_Stomp | 60 | 1.00 | | | +| 512 | FINALE | FIN_Hang_L | 34 | 0.57 | | | +| 513 | FINALE | FIN_Hang_Loop | 240 | 4.00 | | | +| 514 | FINALE | FIN_Hang_R | 34 | 0.57 | | | +| 515 | FINALE | FIN_Hang_Slip | 200 | 3.33 | | | +| 516 | FINALE | FIN_Jump_On | 336 | 5.60 | | | +| 517 | FINALE | FIN_Land_Car | 40 | 0.67 | | | +| 518 | FINALE | FIN_Land_Die | 142 | 2.37 | | | +| 519 | FINALE | FIN_LegsUp | 60 | 1.00 | | | +| 520 | FINALE | FIN_LegsUp_L | 30 | 0.50 | | | +| 521 | FINALE | FIN_LegsUp_Loop | 80 | 1.33 | | | +| 522 | FINALE | FIN_LegsUp_R | 30 | 0.50 | | | +| 523 | FINALE | FIN_Let_Go | 10 | 0.17 | | | +| 524 | FINALE2 | FIN_Cop1_ClimbOut | 240 | 4.00 | | | +| 525 | FINALE2 | FIN_Cop1_Fall | 26 | 0.43 | | | +| 526 | FINALE2 | FIN_Cop1_Loop | 120 | 2.00 | | | +| 527 | FINALE2 | FIN_Cop1_Shot | 124 | 2.07 | | | +| 528 | FINALE2 | FIN_Cop1_Swing | 70 | 1.17 | | | +| 529 | FINALE2 | FIN_Cop2_ClimbOut | 320 | 5.33 | | | +| 530 | FINALE2 | FIN_Switch_P | 238 | 3.97 | | | +| 531 | FINALE2 | FIN_Switch_S | 130 | 2.17 | | | +| 532 | FLAME | FLAME_fire | 48 | 0.80 | | | +| 533 | Flowers | Flower_attack | 48 | 0.80 | | | +| 534 | Flowers | Flower_attack_M | 74 | 1.23 | | | +| 535 | Flowers | Flower_Hit | 50 | 0.83 | | | +| 536 | FOOD | EAT_Burger | 300 | 5.00 | | | +| 537 | FOOD | EAT_Chicken | 300 | 5.00 | | | +| 538 | FOOD | EAT_Pizza | 300 | 5.00 | | | +| 539 | FOOD | EAT_Vomit_P | 480 | 8.00 | | | +| 540 | FOOD | EAT_Vomit_SK | 480 | 8.00 | | | +| 541 | FOOD | FF_Dam_Bkw | 40 | 0.67 | | | +| 542 | FOOD | FF_Dam_Fwd | 40 | 0.67 | | | +| 543 | FOOD | FF_Dam_Left | 40 | 0.67 | | | +| 544 | FOOD | FF_Dam_Right | 40 | 0.67 | | | +| 545 | FOOD | FF_Die_Bkw | 40 | 0.67 | | | +| 546 | FOOD | FF_Die_Fwd | 40 | 0.67 | | | +| 547 | FOOD | FF_Die_Left | 40 | 0.67 | | | +| 548 | FOOD | FF_Die_Right | 40 | 0.67 | | | +| 549 | FOOD | FF_Sit_Eat1 | 170 | 2.83 | | | +| 550 | FOOD | FF_Sit_Eat2 | 160 | 2.67 | | | +| 551 | FOOD | FF_Sit_Eat3 | 160 | 2.67 | | | +| 552 | FOOD | FF_Sit_In | 180 | 3.00 | | | +| 553 | FOOD | FF_Sit_In_L | 120 | 2.00 | | | +| 554 | FOOD | FF_Sit_In_R | 120 | 2.00 | | | +| 555 | FOOD | FF_Sit_Look | 480 | 8.00 | | | +| 556 | FOOD | FF_Sit_Loop | 160 | 2.67 | | | +| 557 | FOOD | FF_Sit_Out_180 | 170 | 2.83 | | | +| 558 | FOOD | FF_Sit_Out_L_180 | 80 | 1.33 | | | +| 559 | FOOD | FF_Sit_Out_R_180 | 80 | 1.33 | | | +| 560 | FOOD | SHP_Thank | 70 | 1.17 | | | +| 561 | FOOD | SHP_Tray_In | 40 | 0.67 | | | +| 562 | FOOD | SHP_Tray_Lift | 100 | 1.67 | | | +| 563 | FOOD | SHP_Tray_Lift_In | 30 | 0.50 | | | +| 564 | FOOD | SHP_Tray_Lift_Loop | 480 | 8.00 | | | +| 565 | FOOD | SHP_Tray_Lift_Out | 30 | 0.50 | | | +| 566 | FOOD | SHP_Tray_Out | 40 | 0.67 | | | +| 567 | FOOD | SHP_Tray_Pose | 40 | 0.67 | | | +| 568 | FOOD | SHP_Tray_Return | 80 | 1.33 | | | +| 569 | Freeweights | gym_barbell | 142 | 2.37 | | | +| 570 | Freeweights | gym_free_A | 116 | 1.93 | | | +| 571 | Freeweights | gym_free_B | 140 | 2.33 | | | +| 572 | Freeweights | gym_free_celebrate | 200 | 3.33 | | | +| 573 | Freeweights | gym_free_down | 34 | 0.57 | | | +| 574 | Freeweights | gym_free_loop | 40 | 0.67 | | | +| 575 | Freeweights | gym_free_pickup | 190 | 3.17 | | | +| 576 | Freeweights | gym_free_putdown | 190 | 3.17 | | | +| 577 | Freeweights | gym_free_up_smooth | 60 | 1.00 | | | +| 578 | GANGS | DEALER_DEAL | 70 | 1.17 | | | +| 579 | GANGS | DEALER_IDLE | 120 | 2.00 | | | +| 580 | GANGS | drnkbr_prtl | 160 | 2.67 | | | +| 581 | GANGS | drnkbr_prtl_F | 160 | 2.67 | | | +| 582 | GANGS | DRUGS_BUY | 70 | 1.17 | | | +| 583 | GANGS | hndshkaa | 240 | 4.00 | | | +| 584 | GANGS | hndshkba | 140 | 2.33 | | | +| 585 | GANGS | hndshkca | 200 | 3.33 | | | +| 586 | GANGS | hndshkcb | 200 | 3.33 | | | +| 587 | GANGS | hndshkda | 120 | 2.00 | | | +| 588 | GANGS | hndshkea | 60 | 1.00 | | | +| 589 | GANGS | hndshkfa | 250 | 4.17 | | | +| 590 | GANGS | hndshkfa_swt | 250 | 4.17 | | | +| 591 | GANGS | Invite_No | 200 | 3.33 | | | +| 592 | GANGS | Invite_Yes | 260 | 4.33 | | | +| 593 | GANGS | leanIDLE | 60 | 1.00 | | | +| 594 | GANGS | leanIN | 60 | 1.00 | | | +| 595 | GANGS | leanOUT | 60 | 1.00 | | | +| 596 | GANGS | prtial_gngtlkA | 240 | 4.00 | | | +| 597 | GANGS | prtial_gngtlkB | 370 | 6.17 | | | +| 598 | GANGS | prtial_gngtlkC | 440 | 7.33 | | | +| 599 | GANGS | prtial_gngtlkD | 180 | 3.00 | | | +| 600 | GANGS | prtial_gngtlkE | 170 | 2.83 | | | +| 601 | GANGS | prtial_gngtlkF | 310 | 5.17 | | | +| 602 | GANGS | prtial_gngtlkG | 420 | 7.00 | | | +| 603 | GANGS | prtial_gngtlkH | 360 | 6.00 | | | +| 604 | GANGS | prtial_hndshk_01 | 100 | 1.67 | | | +| 605 | GANGS | prtial_hndshk_biz_01 | 140 | 2.33 | | | +| 606 | GANGS | shake_cara | 100 | 1.67 | | | +| 607 | GANGS | shake_carK | 76 | 1.27 | | | +| 608 | GANGS | shake_carSH | 90 | 1.50 | | | +| 609 | GANGS | smkcig_prtl | 450 | 7.50 | | | +| 610 | GANGS | smkcig_prtl_F | 450 | 7.50 | | | +| 1762 | GFUNK | Dance_B1 | 76 | 1.27 | | | +| 1763 | GFUNK | Dance_B2 | 76 | 1.27 | | | +| 1764 | GFUNK | Dance_B3 | 76 | 1.27 | | | +| 1765 | GFUNK | Dance_B4 | 76 | 1.27 | | | +| 1766 | GFUNK | Dance_B5 | 76 | 1.27 | | | +| 1767 | GFUNK | Dance_B6 | 76 | 1.27 | | | +| 1768 | GFUNK | Dance_B7 | 76 | 1.27 | | | +| 1769 | GFUNK | Dance_B8 | 76 | 1.27 | | | +| 1770 | GFUNK | Dance_B9 | 76 | 1.27 | | | +| 1771 | GFUNK | Dance_B10 | 76 | 1.27 | | | +| 1772 | GFUNK | Dance_B11 | 76 | 1.27 | | | +| 1773 | GFUNK | Dance_B12 | 76 | 1.27 | | | +| 1774 | GFUNK | Dance_B13 | 76 | 1.27 | | | +| 1775 | GFUNK | Dance_B14 | 76 | 1.27 | | | +| 1776 | GFUNK | Dance_B15 | 76 | 1.27 | | | +| 1777 | GFUNK | Dance_B16 | 76 | 1.27 | | | +| 1746 | GFUNK | Dance_G1 | 76 | 1.27 | | | +| 1747 | GFUNK | Dance_G2 | 76 | 1.27 | | | +| 1748 | GFUNK | Dance_G3 | 76 | 1.27 | | | +| 1749 | GFUNK | Dance_G4 | 76 | 1.27 | | | +| 1750 | GFUNK | Dance_G5 | 76 | 1.27 | | | +| 1751 | GFUNK | Dance_G6 | 76 | 1.27 | | | +| 1752 | GFUNK | Dance_G7 | 76 | 1.27 | | | +| 1753 | GFUNK | Dance_G8 | 76 | 1.27 | | | +| 1754 | GFUNK | Dance_G9 | 76 | 1.27 | | | +| 1755 | GFUNK | Dance_G10 | 76 | 1.27 | | | +| 1756 | GFUNK | Dance_G11 | 76 | 1.27 | | | +| 1757 | GFUNK | Dance_G12 | 76 | 1.27 | | | +| 1758 | GFUNK | Dance_G13 | 76 | 1.27 | | | +| 1759 | GFUNK | Dance_G14 | 76 | 1.27 | | | +| 1760 | GFUNK | Dance_G15 | 76 | 1.27 | | | +| 1761 | GFUNK | Dance_G16 | 76 | 1.27 | | | +| 1778 | GFUNK | dance_loop | 70 | 1.17 | | | +| 611 | GHANDS | gsign1 | 286 | 4.77 | | | +| 612 | GHANDS | gsign1LH | 164 | 2.73 | | | +| 613 | GHANDS | gsign2 | 128 | 2.13 | | | +| 614 | GHANDS | gsign2LH | 140 | 2.33 | | | +| 615 | GHANDS | gsign3 | 280 | 4.67 | | | +| 616 | GHANDS | gsign3LH | 120 | 2.00 | | | +| 617 | GHANDS | gsign4 | 250 | 4.17 | | | +| 618 | GHANDS | gsign4LH | 280 | 4.67 | | | +| 619 | GHANDS | gsign5 | 372 | 6.20 | | | +| 620 | GHANDS | gsign5LH | 120 | 2.00 | | | +| 621 | GHANDS | LHGsign1 | 120 | 2.00 | | | +| 622 | GHANDS | LHGsign2 | 120 | 2.00 | | | +| 623 | GHANDS | LHGsign3 | 120 | 2.00 | | | +| 624 | GHANDS | LHGsign4 | 120 | 2.00 | | | +| 625 | GHANDS | LHGsign5 | 120 | 2.00 | | | +| 626 | GHANDS | RHGsign1 | 120 | 2.00 | | | +| 627 | GHANDS | RHGsign2 | 120 | 2.00 | | | +| 628 | GHANDS | RHGsign3 | 120 | 2.00 | | | +| 629 | GHANDS | RHGsign4 | 120 | 2.00 | | | +| 630 | GHANDS | RHGsign5 | 120 | 2.00 | | | +| 631 | GHETTO_DB | GDB_Car2_PLY | 570 | 9.50 | | | +| 632 | GHETTO_DB | GDB_Car2_SMO | 570 | 9.50 | | | +| 633 | GHETTO_DB | GDB_Car2_SWE | 570 | 9.50 | | | +| 634 | GHETTO_DB | GDB_Car_PLY | 800 | 13.33 | | | +| 635 | GHETTO_DB | GDB_Car_RYD | 800 | 13.33 | | | +| 636 | GHETTO_DB | GDB_Car_SMO | 800 | 13.33 | | | +| 637 | GHETTO_DB | GDB_Car_SWE | 800 | 13.33 | | | +| 638 | goggles | goggles_put_on | 48 | 0.80 | | | +| 639 | GRAFFITI | graffiti_Chkout | 280 | 4.67 | | | +| 640 | GRAFFITI | spraycan_fire | 140 | 2.33 | | | +| 641 | GRAVEYARD | mrnF_loop | 280 | 4.67 | | | +| 642 | GRAVEYARD | mrnM_loop | 160 | 2.67 | | | +| 643 | GRAVEYARD | prst_loopa | 240 | 4.00 | | | +| 644 | GRENADE | WEAPON_start_throw | 12 | 0.20 | | | +| 645 | GRENADE | WEAPON_throw | 52 | 0.87 | | | +| 646 | GRENADE | WEAPON_throwu | 40 | 0.67 | | | +| 647 | GYMNASIUM | GYMshadowbox | 306 | 5.10 | | | +| 648 | GYMNASIUM | gym_bike_celebrate | 116 | 1.93 | | | +| 649 | GYMNASIUM | gym_bike_fast | 24 | 0.40 | | | +| 650 | GYMNASIUM | gym_bike_faster | 24 | 0.40 | | | +| 651 | GYMNASIUM | gym_bike_getoff | 100 | 1.67 | | | +| 652 | GYMNASIUM | gym_bike_geton | 100 | 1.67 | | | +| 653 | GYMNASIUM | gym_bike_pedal | 24 | 0.40 | | | +| 654 | GYMNASIUM | gym_bike_slow | 26 | 0.43 | | | +| 655 | GYMNASIUM | gym_bike_still | 100 | 1.67 | | | +| 656 | GYMNASIUM | gym_jog_falloff | 130 | 2.17 | | | +| 657 | GYMNASIUM | gym_shadowbox | 306 | 5.10 | | | +| 658 | GYMNASIUM | gym_tread_celebrate | 150 | 2.50 | | | +| 659 | GYMNASIUM | gym_tread_falloff | 120 | 2.00 | | | +| 660 | GYMNASIUM | gym_tread_getoff | 200 | 3.33 | | | +| 661 | GYMNASIUM | gym_tread_geton | 150 | 2.50 | | | +| 662 | GYMNASIUM | gym_tread_jog | 46 | 0.77 | | | +| 663 | GYMNASIUM | gym_tread_sprint | 40 | 0.67 | | | +| 664 | GYMNASIUM | gym_tread_tired | 80 | 1.33 | | | +| 665 | GYMNASIUM | gym_tread_walk | 64 | 1.07 | | | +| 666 | GYMNASIUM | gym_walk_falloff | 200 | 3.33 | | | +| 667 | GYMNASIUM | Pedals_fast | 24 | 0.40 | | | +| 668 | GYMNASIUM | Pedals_med | 24 | 0.40 | | | +| 669 | GYMNASIUM | Pedals_slow | 26 | 0.43 | | | +| 670 | GYMNASIUM | Pedals_still | 26 | 0.43 | | | +| 671 | HAIRCUTS | BRB_Beard_01 | 270 | 4.50 | | | +| 672 | HAIRCUTS | BRB_Buy | 250 | 4.17 | | | +| 673 | HAIRCUTS | BRB_Cut | 102 | 1.70 | | | +| 674 | HAIRCUTS | BRB_Cut_In | 50 | 0.83 | | | +| 675 | HAIRCUTS | BRB_Cut_Out | 80 | 1.33 | | | +| 676 | HAIRCUTS | BRB_Hair_01 | 230 | 3.83 | | | +| 677 | HAIRCUTS | BRB_Hair_02 | 270 | 4.50 | | | +| 678 | HAIRCUTS | BRB_In | 80 | 1.33 | | | +| 679 | HAIRCUTS | BRB_Loop | 160 | 2.67 | | | +| 680 | HAIRCUTS | BRB_Out | 40 | 0.67 | | | +| 681 | HAIRCUTS | BRB_Sit_In | 124 | 2.07 | | | +| 682 | HAIRCUTS | BRB_Sit_Loop | 420 | 7.00 | | | +| 683 | HAIRCUTS | BRB_Sit_Out | 180 | 3.00 | | | +| 684 | HEIST9 | CAS_G2_GasKO | 200 | 3.33 | | | +| 685 | HEIST9 | swt_wllpk_L | 160 | 2.67 | | | +| 686 | HEIST9 | swt_wllpk_L_back | 30 | 0.50 | | | +| 687 | HEIST9 | swt_wllpk_R | 220 | 3.67 | | | +| 688 | HEIST9 | swt_wllpk_R_back | 26 | 0.43 | | | +| 689 | HEIST9 | swt_wllshoot_in_L | 60 | 1.00 | | | +| 690 | HEIST9 | swt_wllshoot_in_R | 78 | 1.30 | | | +| 691 | HEIST9 | swt_wllshoot_out_L | 120 | 2.00 | | | +| 692 | HEIST9 | swt_wllshoot_out_R | 86 | 1.43 | | | +| 693 | HEIST9 | Use_SwipeCard | 70 | 1.17 | | | +| 694 | INT_HOUSE | BED_In_L | 200 | 3.33 | | | +| 695 | INT_HOUSE | BED_In_R | 200 | 3.33 | | | +| 696 | INT_HOUSE | BED_Loop_L | 200 | 3.33 | | | +| 697 | INT_HOUSE | BED_Loop_R | 200 | 3.33 | | | +| 698 | INT_HOUSE | BED_Out_L | 200 | 3.33 | | | +| 699 | INT_HOUSE | BED_Out_R | 200 | 3.33 | | | +| 700 | INT_HOUSE | LOU_In | 110 | 1.83 | | | +| 701 | INT_HOUSE | LOU_Loop | 200 | 3.33 | | | +| 702 | INT_HOUSE | LOU_Out | 120 | 2.00 | | | +| 703 | INT_HOUSE | wash_up | 180 | 3.00 | | | +| 704 | INT_OFFICE | FF_Dam_Fwd | 40 | 0.67 | | | +| 705 | INT_OFFICE | OFF_Sit_2Idle_180 | 170 | 2.83 | | | +| 706 | INT_OFFICE | OFF_Sit_Bored_Loop | 170 | 2.83 | | | +| 707 | INT_OFFICE | OFF_Sit_Crash | 200 | 3.33 | | | +| 708 | INT_OFFICE | OFF_Sit_Drink | 250 | 4.17 | | | +| 709 | INT_OFFICE | OFF_Sit_Idle_Loop | 124 | 2.07 | | | +| 710 | INT_OFFICE | OFF_Sit_In | 166 | 2.77 | | | +| 711 | INT_OFFICE | OFF_Sit_Read | 200 | 3.33 | | | +| 712 | INT_OFFICE | OFF_Sit_Type_Loop | 200 | 3.33 | | | +| 713 | INT_OFFICE | OFF_Sit_Watch | 120 | 2.00 | | | +| 714 | INT_SHOP | shop_cashier | 400 | 6.67 | | | +| 715 | INT_SHOP | shop_in | 60 | 1.00 | | | +| 716 | INT_SHOP | shop_lookA | 120 | 2.00 | | | +| 717 | INT_SHOP | shop_lookB | 180 | 3.00 | | | +| 718 | INT_SHOP | shop_loop | 120 | 2.00 | | | +| 719 | INT_SHOP | shop_out | 80 | 1.33 | | | +| 720 | INT_SHOP | shop_pay | 400 | 6.67 | | | +| 721 | INT_SHOP | shop_shelf | 140 | 2.33 | | | +| 722 | JST_BUISNESS | girl_01 | 200 | 3.33 | | | +| 723 | JST_BUISNESS | girl_02 | 680 | 11.33 | | | +| 724 | JST_BUISNESS | player_01 | 1490 | 24.83 | | | +| 725 | JST_BUISNESS | smoke_01 | 1500 | 25.00 | | | +| 726 | KART | KART_getin_LHS | 50 | 0.83 | | | +| 727 | KART | KART_getin_RHS | 50 | 0.83 | | | +| 728 | KART | KART_getout_LHS | 50 | 0.83 | | | +| 729 | KART | KART_getout_RHS | 50 | 0.83 | | | +| 730 | KISSING | BD_GF_Wave | 304 | 5.07 | | | +| 731 | KISSING | gfwave2 | 160 | 2.67 | | | +| 732 | KISSING | GF_CarArgue_01 | 300 | 5.00 | | | +| 733 | KISSING | GF_CarArgue_02 | 300 | 5.00 | | | +| 734 | KISSING | GF_CarSpot | 300 | 5.00 | | | +| 735 | KISSING | GF_StreetArgue_01 | 300 | 5.00 | | | +| 736 | KISSING | GF_StreetArgue_02 | 300 | 5.00 | | | +| 737 | KISSING | gift_get | 320 | 5.33 | | | +| 738 | KISSING | gift_give | 320 | 5.33 | | | +| 739 | KISSING | Grlfrd_Kiss_01 | 250 | 4.17 | | | +| 740 | KISSING | Grlfrd_Kiss_02 | 346 | 5.77 | | | +| 741 | KISSING | Grlfrd_Kiss_03 | 420 | 7.00 | | | +| 742 | KISSING | Playa_Kiss_01 | 300 | 5.00 | | | +| 743 | KISSING | Playa_Kiss_02 | 346 | 5.77 | | | +| 744 | KISSING | Playa_Kiss_03 | 420 | 7.00 | | | +| 745 | KNIFE | KILL_Knife_Ped_Damage | 134 | 2.23 | | | +| 746 | KNIFE | KILL_Knife_Ped_Die | 116 | 1.93 | | | +| 747 | KNIFE | KILL_Knife_Player | 160 | 2.67 | | | +| 748 | KNIFE | KILL_Partial | 2 | 0.03 | | | +| 749 | KNIFE | knife_1 | 60 | 1.00 | | | +| 750 | KNIFE | knife_2 | 56 | 0.93 | | | +| 751 | KNIFE | knife_3 | 52 | 0.87 | | | +| 752 | KNIFE | Knife_4 | 54 | 0.90 | | | +| 753 | KNIFE | knife_block | 28 | 0.47 | | | +| 754 | KNIFE | Knife_G | 54 | 0.90 | | | +| 755 | KNIFE | knife_hit_1 | 34 | 0.57 | | | +| 756 | KNIFE | knife_hit_2 | 38 | 0.63 | | | +| 757 | KNIFE | knife_hit_3 | 96 | 1.60 | | | +| 758 | KNIFE | knife_IDLE | 78 | 1.30 | | | +| 759 | KNIFE | knife_part | 32 | 0.53 | | | +| 760 | KNIFE | WEAPON_knifeidle | 78 | 1.30 | | | +| 761 | LAPDAN1 | LAPDAN_D | 2264 | 37.73 | | | +| 762 | LAPDAN1 | LAPDAN_P | 2264 | 37.73 | | | +| 763 | LAPDAN2 | LAPDAN_D | 2810 | 46.83 | | | +| 764 | LAPDAN2 | LAPDAN_P | 2810 | 46.83 | | | +| 765 | LAPDAN3 | LAPDAN_D | 3088 | 51.47 | | | +| 766 | LAPDAN3 | LAPDAN_P | 3088 | 51.47 | | | +| 767 | LOWRIDER | F_smklean_loop | 240 | 4.00 | | | +| 768 | LOWRIDER | lrgirl_bdbnce | 160 | 2.67 | | | +| 769 | LOWRIDER | lrgirl_hair | 140 | 2.33 | | | +| 770 | LOWRIDER | lrgirl_hurry | 170 | 2.83 | | | +| 771 | LOWRIDER | lrgirl_idleloop | 130 | 2.17 | | | +| 772 | LOWRIDER | lrgirl_idle_to_l0 | 130 | 2.17 | | | +| 773 | LOWRIDER | lrgirl_l0_bnce | 40 | 0.67 | | | +| 774 | LOWRIDER | lrgirl_l0_loop | 120 | 2.00 | | | +| 775 | LOWRIDER | lrgirl_l0_to_l1 | 220 | 3.67 | | | +| 776 | LOWRIDER | lrgirl_l12_to_l0 | 120 | 2.00 | | | +| 777 | LOWRIDER | lrgirl_l1_bnce | 40 | 0.67 | | | +| 778 | LOWRIDER | lrgirl_l1_loop | 120 | 2.00 | | | +| 779 | LOWRIDER | lrgirl_l1_to_l2 | 80 | 1.33 | | | +| 780 | LOWRIDER | lrgirl_l2_bnce | 40 | 0.67 | | | +| 781 | LOWRIDER | lrgirl_l2_loop | 90 | 1.50 | | | +| 782 | LOWRIDER | lrgirl_l2_to_l3 | 90 | 1.50 | | | +| 783 | LOWRIDER | lrgirl_l345_to_l1 | 60 | 1.00 | | | +| 784 | LOWRIDER | lrgirl_l3_bnce | 40 | 0.67 | | | +| 785 | LOWRIDER | lrgirl_l3_loop | 120 | 2.00 | | | +| 786 | LOWRIDER | lrgirl_l3_to_l4 | 40 | 0.67 | | | +| 787 | LOWRIDER | lrgirl_l4_bnce | 40 | 0.67 | | | +| 788 | LOWRIDER | lrgirl_l4_loop | 140 | 2.33 | | | +| 789 | LOWRIDER | lrgirl_l4_to_l5 | 60 | 1.00 | | | +| 790 | LOWRIDER | lrgirl_l5_bnce | 50 | 0.83 | | | +| 791 | LOWRIDER | lrgirl_l5_loop | 100 | 1.67 | | | +| 792 | LOWRIDER | M_smklean_loop | 300 | 5.00 | | | +| 793 | LOWRIDER | M_smkstnd_loop | 320 | 5.33 | | | +| 794 | LOWRIDER | prtial_gngtlkB | 88 | 1.47 | | | +| 795 | LOWRIDER | prtial_gngtlkC | 90 | 1.50 | | | +| 796 | LOWRIDER | prtial_gngtlkD | 148 | 2.47 | | | +| 797 | LOWRIDER | prtial_gngtlkE | 180 | 3.00 | | | +| 798 | LOWRIDER | prtial_gngtlkF | 160 | 2.67 | | | +| 799 | LOWRIDER | prtial_gngtlkG | 160 | 2.67 | | | +| 800 | LOWRIDER | prtial_gngtlkH | 200 | 3.33 | | | +| 801 | LOWRIDER | RAP_A_Loop | 160 | 2.67 | | | +| 802 | LOWRIDER | RAP_B_Loop | 160 | 2.67 | | | +| 803 | LOWRIDER | RAP_C_Loop | 180 | 3.00 | | | +| 804 | LOWRIDER | Sit_relaxed | 2 | 0.03 | | | +| 805 | LOWRIDER | Tap_hand | 20 | 0.33 | | | +| 806 | MD_CHASE | Carhit_Hangon | 92 | 1.53 | | | +| 807 | MD_CHASE | Carhit_Tumble | 122 | 2.03 | | | +| 808 | MD_CHASE | donutdrop | 90 | 1.50 | | | +| 809 | MD_CHASE | Fen_Choppa_L1 | 86 | 1.43 | | | +| 810 | MD_CHASE | Fen_Choppa_L2 | 78 | 1.30 | | | +| 811 | MD_CHASE | Fen_Choppa_L3 | 78 | 1.30 | | | +| 812 | MD_CHASE | Fen_Choppa_R1 | 78 | 1.30 | | | +| 813 | MD_CHASE | Fen_Choppa_R2 | 78 | 1.30 | | | +| 814 | MD_CHASE | Fen_Choppa_R3 | 78 | 1.30 | | | +| 815 | MD_CHASE | Hangon_Stun_loop | 280 | 4.67 | | | +| 816 | MD_CHASE | Hangon_Stun_Turn | 240 | 4.00 | | | +| 817 | MD_CHASE | MD_BIKE_2_HANG | 82 | 1.37 | | | +| 818 | MD_CHASE | MD_BIKE_Jmp_BL | 66 | 1.10 | | | +| 819 | MD_CHASE | MD_BIKE_Jmp_F | 60 | 1.00 | | | +| 820 | MD_CHASE | MD_BIKE_Lnd_BL | 54 | 0.90 | | | +| 821 | MD_CHASE | MD_BIKE_Lnd_Die_BL | 92 | 1.53 | | | +| 822 | MD_CHASE | MD_BIKE_Lnd_Die_F | 48 | 0.80 | | | +| 823 | MD_CHASE | MD_BIKE_Lnd_F | 70 | 1.17 | | | +| 824 | MD_CHASE | MD_BIKE_Lnd_Roll | 162 | 2.70 | | | +| 825 | MD_CHASE | MD_BIKE_Lnd_Roll_F | 62 | 1.03 | | | +| 826 | MD_CHASE | MD_BIKE_Punch | 110 | 1.83 | | | +| 827 | MD_CHASE | MD_BIKE_Punch_F | 110 | 1.83 | | | +| 828 | MD_CHASE | MD_BIKE_Shot_F | 80 | 1.33 | | | +| 829 | MD_CHASE | MD_HANG_Lnd_Roll | 162 | 2.70 | | | +| 830 | MD_CHASE | MD_HANG_Loop | 60 | 1.00 | | | +| 831 | MD_END | END_SC1_PLY | 300 | 5.00 | | | +| 832 | MD_END | END_SC1_RYD | 300 | 5.00 | | | +| 833 | MD_END | END_SC1_SMO | 300 | 5.00 | | | +| 834 | MD_END | END_SC1_SWE | 300 | 5.00 | | | +| 835 | MD_END | END_SC2_PLY | 540 | 9.00 | | | +| 836 | MD_END | END_SC2_RYD | 540 | 9.00 | | | +| 837 | MD_END | END_SC2_SMO | 540 | 9.00 | | | +| 838 | MD_END | END_SC2_SWE | 540 | 9.00 | | | +| 839 | MEDIC | CPR | 500 | 8.33 | | | +| 840 | MISC | bitchslap | 70 | 1.17 | | | +| 841 | MISC | BMX_celebrate | 94 | 1.57 | | | +| 842 | MISC | BMX_comeon | 46 | 0.77 | | | +| 843 | MISC | bmx_idleloop_01 | 200 | 3.33 | | | +| 844 | MISC | bmx_idleloop_02 | 400 | 6.67 | | | +| 845 | MISC | bmx_talkleft_in | 40 | 0.67 | | | +| 846 | MISC | bmx_talkleft_loop | 400 | 6.67 | | | +| 847 | MISC | bmx_talkleft_out | 40 | 0.67 | | | +| 848 | MISC | bmx_talkright_in | 40 | 0.67 | | | +| 849 | MISC | bmx_talkright_loop | 440 | 7.33 | | | +| 850 | MISC | bmx_talkright_out | 40 | 0.67 | | | +| 851 | MISC | bng_wndw | 440 | 7.33 | | | +| 852 | MISC | bng_wndw_02 | 440 | 7.33 | | | +| 853 | MISC | Case_pickup | 60 | 1.00 | | | +| 854 | MISC | door_jet | 320 | 5.33 | | | +| 855 | MISC | GRAB_L | 24 | 0.40 | | | +| 856 | MISC | GRAB_R | 24 | 0.40 | | | +| 857 | MISC | Hiker_Pose | 20 | 0.33 | | | +| 858 | MISC | Hiker_Pose_L | 20 | 0.33 | | | +| 859 | MISC | Idle_Chat_02 | 434 | 7.23 | | | +| 860 | MISC | KAT_Throw_K | 200 | 3.33 | | | +| 861 | MISC | KAT_Throw_O | 200 | 3.33 | | | +| 862 | MISC | KAT_Throw_P | 200 | 3.33 | | | +| 863 | MISC | PASS_Rifle_O | 80 | 1.33 | | | +| 864 | MISC | PASS_Rifle_Ped | 80 | 1.33 | | | +| 865 | MISC | PASS_Rifle_Ply | 80 | 1.33 | | | +| 866 | MISC | pickup_box | 24 | 0.40 | | | +| 867 | MISC | Plane_door | 320 | 5.33 | | | +| 868 | MISC | Plane_exit | 320 | 5.33 | | | +| 869 | MISC | Plane_hijack | 320 | 5.33 | | | +| 870 | MISC | Plunger_01 | 200 | 3.33 | | | +| 871 | MISC | Plyrlean_loop | 160 | 2.67 | | | +| 872 | MISC | plyr_shkhead | 100 | 1.67 | | | +| 873 | MISC | Run_Dive | 496 | 8.27 | | | +| 874 | MISC | Scratchballs_01 | 500 | 8.33 | | | +| 875 | MISC | SEAT_LR | 220 | 3.67 | | | +| 876 | MISC | Seat_talk_01 | 220 | 3.67 | | | +| 877 | MISC | Seat_talk_02 | 200 | 3.33 | | | +| 878 | MISC | SEAT_watch | 140 | 2.33 | | | +| 879 | MISC | smalplane_door | 380 | 6.33 | | | +| 880 | MISC | smlplane_door | 320 | 5.33 | | | +| 881 | MTB | MTB_back | 6 | 0.10 | | | +| 882 | MTB | MTB_bunnyhop | 20 | 0.33 | | | +| 883 | MTB | MTB_drivebyFT | 12 | 0.20 | | | +| 884 | MTB | MTB_driveby_LHS | 12 | 0.20 | | | +| 885 | MTB | MTB_driveby_RHS | 12 | 0.20 | | | +| 886 | MTB | MTB_fwd | 12 | 0.20 | | | +| 887 | MTB | MTB_getoffBACK | 92 | 1.53 | | | +| 888 | MTB | MTB_getoffLHS | 44 | 0.73 | | | +| 889 | MTB | MTB_getoffRHS | 44 | 0.73 | | | +| 890 | MTB | MTB_jumponL | 48 | 0.80 | | | +| 891 | MTB | MTB_jumponR | 50 | 0.83 | | | +| 892 | MTB | MTB_Left | 8 | 0.13 | | | +| 893 | MTB | MTB_pedal | 40 | 0.67 | | | +| 894 | MTB | MTB_pushes | 48 | 0.80 | | | +| 895 | MTB | MTB_Ride | 2 | 0.03 | | | +| 896 | MTB | MTB_Right | 8 | 0.13 | | | +| 897 | MTB | MTB_sprint | 48 | 0.80 | | | +| 898 | MTB | MTB_still | 2 | 0.03 | | | +| 899 | MUSCULAR | MscleWalkst_armed | 12 | 0.20 | | | +| 900 | MUSCULAR | MscleWalkst_Csaw | 12 | 0.20 | | | +| 901 | MUSCULAR | Mscle_rckt_run | 48 | 0.80 | | | +| 902 | MUSCULAR | Mscle_rckt_walkst | 12 | 0.20 | | | +| 903 | MUSCULAR | Mscle_run_Csaw | 48 | 0.80 | | | +| 904 | MUSCULAR | MuscleIdle | 90 | 1.50 | | | +| 905 | MUSCULAR | MuscleIdle_armed | 90 | 1.50 | | | +| 906 | MUSCULAR | MuscleIdle_Csaw | 90 | 1.50 | | | +| 907 | MUSCULAR | MuscleIdle_rocket | 90 | 1.50 | | | +| 908 | MUSCULAR | MuscleRun | 48 | 0.80 | | | +| 909 | MUSCULAR | MuscleRun_armed | 48 | 0.80 | | | +| 910 | MUSCULAR | MuscleSprint | 34 | 0.57 | | | +| 911 | MUSCULAR | MuscleWalk | 64 | 1.07 | | | +| 912 | MUSCULAR | MuscleWalkstart | 16 | 0.27 | | | +| 913 | MUSCULAR | MuscleWalk_armed | 64 | 1.07 | | | +| 914 | MUSCULAR | Musclewalk_Csaw | 64 | 1.07 | | | +| 915 | MUSCULAR | Musclewalk_rocket | 64 | 1.07 | | | +| 916 | NEVADA | NEVADA_getin | 112 | 1.87 | | | +| 917 | NEVADA | NEVADA_getout | 56 | 0.93 | | | +| 918 | ON_LOOKERS | lkaround_in | 20 | 0.33 | | | +| 919 | ON_LOOKERS | lkaround_loop | 420 | 7.00 | | | +| 920 | ON_LOOKERS | lkaround_out | 20 | 0.33 | | | +| 921 | ON_LOOKERS | lkup_in | 100 | 1.67 | | | +| 922 | ON_LOOKERS | lkup_loop | 320 | 5.33 | | | +| 923 | ON_LOOKERS | lkup_out | 60 | 1.00 | | | +| 924 | ON_LOOKERS | lkup_point | 200 | 3.33 | | | +| 925 | ON_LOOKERS | panic_cower | 400 | 6.67 | | | +| 926 | ON_LOOKERS | panic_hide | 380 | 6.33 | | | +| 927 | ON_LOOKERS | panic_in | 50 | 0.83 | | | +| 928 | ON_LOOKERS | panic_loop | 100 | 1.67 | | | +| 929 | ON_LOOKERS | panic_out | 40 | 0.67 | | | +| 930 | ON_LOOKERS | panic_point | 360 | 6.00 | | | +| 931 | ON_LOOKERS | panic_shout | 520 | 8.67 | | | +| 932 | ON_LOOKERS | Pointup_in | 60 | 1.00 | | | +| 933 | ON_LOOKERS | Pointup_loop | 160 | 2.67 | | | +| 934 | ON_LOOKERS | Pointup_out | 60 | 1.00 | | | +| 935 | ON_LOOKERS | Pointup_shout | 180 | 3.00 | | | +| 936 | ON_LOOKERS | point_in | 30 | 0.50 | | | +| 937 | ON_LOOKERS | point_loop | 180 | 3.00 | | | +| 938 | ON_LOOKERS | point_out | 20 | 0.33 | | | +| 939 | ON_LOOKERS | shout_01 | 160 | 2.67 | | | +| 940 | ON_LOOKERS | shout_02 | 240 | 4.00 | | | +| 941 | ON_LOOKERS | shout_in | 100 | 1.67 | | | +| 942 | ON_LOOKERS | shout_loop | 120 | 2.00 | | | +| 943 | ON_LOOKERS | shout_out | 20 | 0.33 | | | +| 944 | ON_LOOKERS | wave_in | 50 | 0.83 | | | +| 945 | ON_LOOKERS | wave_loop | 90 | 1.50 | | | +| 946 | ON_LOOKERS | wave_out | 50 | 0.83 | | | +| 947 | OTB | betslp_in | 80 | 1.33 | | | +| 948 | OTB | betslp_lkabt | 160 | 2.67 | | | +| 949 | OTB | betslp_loop | 160 | 2.67 | | | +| 950 | OTB | betslp_out | 60 | 1.00 | | | +| 951 | OTB | betslp_tnk | 336 | 5.60 | | | +| 952 | OTB | wtchrace_cmon | 300 | 5.00 | | | +| 953 | OTB | wtchrace_in | 100 | 1.67 | | | +| 954 | OTB | wtchrace_loop | 160 | 2.67 | | | +| 955 | OTB | wtchrace_lose | 240 | 4.00 | | | +| 956 | OTB | wtchrace_out | 60 | 1.00 | | | +| 957 | OTB | wtchrace_win | 260 | 4.33 | | | +| 958 | PARACHUTE | FALL_skyDive | 80 | 1.33 | | | +| 959 | PARACHUTE | FALL_SkyDive_Accel | 80 | 1.33 | | | +| 960 | PARACHUTE | FALL_skyDive_DIE | 60 | 1.00 | | | +| 961 | PARACHUTE | FALL_SkyDive_L | 80 | 1.33 | | | +| 962 | PARACHUTE | FALL_SkyDive_R | 80 | 1.33 | | | +| 963 | PARACHUTE | PARA_decel | 120 | 2.00 | | | +| 964 | PARACHUTE | PARA_decel_O | 120 | 2.00 | | | +| 965 | PARACHUTE | PARA_float | 120 | 2.00 | | | +| 966 | PARACHUTE | PARA_float_O | 120 | 2.00 | | | +| 967 | PARACHUTE | PARA_Land | 100 | 1.67 | | | +| 968 | PARACHUTE | PARA_Land_O | 130 | 2.17 | | | +| 969 | PARACHUTE | PARA_Land_Water | 140 | 2.33 | | | +| 970 | PARACHUTE | PARA_Land_Water_O | 130 | 2.17 | | | +| 971 | PARACHUTE | PARA_open | 170 | 2.83 | | | +| 972 | PARACHUTE | PARA_open_O | 140 | 2.33 | | | +| 973 | PARACHUTE | PARA_Rip_Land_O | 54 | 0.90 | | | +| 974 | PARACHUTE | PARA_Rip_Loop_O | 60 | 1.00 | | | +| 975 | PARACHUTE | PARA_Rip_O | 14 | 0.23 | | | +| 976 | PARACHUTE | PARA_steerL | 120 | 2.00 | | | +| 977 | PARACHUTE | PARA_steerL_O | 120 | 2.00 | | | +| 978 | PARACHUTE | PARA_steerR | 120 | 2.00 | | | +| 979 | PARACHUTE | PARA_steerR_O | 120 | 2.00 | | | +| 980 | PARK | Tai_Chi_in | 130 | 2.17 | | | +| 981 | PARK | Tai_Chi_Loop | 720 | 12.00 | | | +| 982 | PARK | Tai_Chi_Out | 50 | 0.83 | | | +| 983 | PAULNMAC | Piss_in | 540 | 9.00 | | | +| 984 | PAULNMAC | Piss_loop | 400 | 6.67 | | | +| 985 | PAULNMAC | Piss_out | 660 | 11.00 | | | +| 986 | PAULNMAC | PnM_Argue1_A | 260 | 4.33 | | | +| 987 | PAULNMAC | PnM_Argue1_B | 260 | 4.33 | | | +| 988 | PAULNMAC | PnM_Argue2_A | 260 | 4.33 | | | +| 989 | PAULNMAC | PnM_Argue2_B | 260 | 4.33 | | | +| 990 | PAULNMAC | PnM_Loop_A | 320 | 5.33 | | | +| 991 | PAULNMAC | PnM_Loop_B | 320 | 5.33 | | | +| 992 | PAULNMAC | wank_in | 440 | 7.33 | | | +| 993 | PAULNMAC | wank_loop | 160 | 2.67 | | | +| 994 | PAULNMAC | wank_out | 700 | 11.67 | | | +| 995 | ped | abseil | 2 | 0.03 | | | +| 996 | ped | ARRESTgun | 40 | 0.67 | | | +| 997 | ped | ATM | 730 | 12.17 | | | +| 998 | ped | BIKE_elbowL | 58 | 0.97 | | | +| 999 | ped | BIKE_elbowR | 58 | 0.97 | | | +| 1000 | ped | BIKE_fallR | 98 | 1.63 | | | +| 1001 | ped | BIKE_fall_off | 64 | 1.07 | | | +| 1002 | ped | BIKE_pickupL | 64 | 1.07 | | | +| 1003 | ped | BIKE_pickupR | 64 | 1.07 | | | +| 1004 | ped | BIKE_pullupL | 60 | 1.00 | | | +| 1005 | ped | BIKE_pullupR | 60 | 1.00 | | | +| 1006 | ped | bomber | 36 | 0.60 | | | +| 1007 | ped | CAR_alignHI_LHS | 44 | 0.73 | | | +| 1008 | ped | CAR_alignHI_RHS | 44 | 0.73 | | | +| 1009 | ped | CAR_align_LHS | 8 | 0.13 | | | +| 1010 | ped | CAR_align_RHS | 8 | 0.13 | | | +| 1011 | ped | CAR_closedoorL_LHS | 36 | 0.60 | | | +| 1012 | ped | CAR_closedoorL_RHS | 24 | 0.40 | | | +| 1013 | ped | CAR_closedoor_LHS | 36 | 0.60 | | | +| 1014 | ped | CAR_closedoor_RHS | 24 | 0.40 | | | +| 1015 | ped | CAR_close_LHS | 44 | 0.73 | | | +| 1016 | ped | CAR_close_RHS | 44 | 0.73 | | | +| 1017 | ped | CAR_crawloutRHS | 130 | 2.17 | | | +| 1018 | ped | CAR_dead_LHS | 2 | 0.03 | | | +| 1019 | ped | CAR_dead_RHS | 2 | 0.03 | | | +| 1020 | ped | CAR_doorlocked_LHS | 80 | 1.33 | | | +| 1021 | ped | CAR_doorlocked_RHS | 76 | 1.27 | | | +| 1022 | ped | CAR_fallout_LHS | 34 | 0.57 | | | +| 1023 | ped | CAR_fallout_RHS | 34 | 0.57 | | | +| 1024 | ped | CAR_getinL_LHS | 60 | 1.00 | | | +| 1025 | ped | CAR_getinL_RHS | 60 | 1.00 | | | +| 1026 | ped | CAR_getin_LHS | 60 | 1.00 | | | +| 1027 | ped | CAR_getin_RHS | 60 | 1.00 | | | +| 1028 | ped | CAR_getoutL_LHS | 56 | 0.93 | | | +| 1029 | ped | CAR_getoutL_RHS | 60 | 1.00 | | | +| 1030 | ped | CAR_getout_LHS | 68 | 1.13 | | | +| 1031 | ped | CAR_getout_RHS | 48 | 0.80 | | | +| 1032 | ped | car_hookertalk | 258 | 4.30 | | | +| 1033 | ped | CAR_jackedLHS | 174 | 2.90 | | | +| 1034 | ped | CAR_jackedRHS | 206 | 3.43 | | | +| 1035 | ped | CAR_jumpin_LHS | 60 | 1.00 | | | +| 1036 | ped | CAR_LB | 14 | 0.23 | | | +| 1037 | ped | CAR_LB_pro | 6 | 0.10 | | | +| 1038 | ped | CAR_LB_weak | 14 | 0.23 | | | +| 1039 | ped | CAR_LjackedLHS | 214 | 3.57 | | | +| 1040 | ped | CAR_LjackedRHS | 208 | 3.47 | | | +| 1041 | ped | CAR_Lshuffle_RHS | 24 | 0.40 | | | +| 1042 | ped | CAR_Lsit | 2 | 0.03 | | | +| 1043 | ped | CAR_open_LHS | 66 | 1.10 | | | +| 1044 | ped | CAR_open_RHS | 66 | 1.10 | | | +| 1045 | ped | CAR_pulloutL_LHS | 176 | 2.93 | | | +| 1046 | ped | CAR_pulloutL_RHS | 176 | 2.93 | | | +| 1047 | ped | CAR_pullout_LHS | 138 | 2.30 | | | +| 1048 | ped | CAR_pullout_RHS | 168 | 2.80 | | | +| 1049 | ped | CAR_Qjacked | 198 | 3.30 | | | +| 1050 | ped | CAR_rolldoor | 36 | 0.60 | | | +| 1051 | ped | CAR_rolldoorLO | 36 | 0.60 | | | +| 1052 | ped | CAR_rollout_LHS | 98 | 1.63 | | | +| 1053 | ped | CAR_rollout_RHS | 76 | 1.27 | | | +| 1054 | ped | CAR_shuffle_RHS | 24 | 0.40 | | | +| 1055 | ped | CAR_sit | 2 | 0.03 | | | +| 1056 | ped | CAR_sitp | 2 | 0.03 | | | +| 1057 | ped | CAR_sitpLO | 2 | 0.03 | | | +| 1058 | ped | CAR_sit_pro | 2 | 0.03 | | | +| 1059 | ped | CAR_sit_weak | 2 | 0.03 | | | +| 1060 | ped | CAR_tune_radio | 38 | 0.63 | | | +| 1061 | ped | CLIMB_idle | 48 | 0.80 | | | +| 1062 | ped | CLIMB_jump | 34 | 0.57 | | | +| 1063 | ped | CLIMB_jump2fall | 2 | 0.03 | | | +| 1064 | ped | CLIMB_jump_B | 58 | 0.97 | | | +| 1065 | ped | CLIMB_Pull | 52 | 0.87 | | | +| 1066 | ped | CLIMB_Stand | 48 | 0.80 | | | +| 1067 | ped | CLIMB_Stand_finish | 12 | 0.20 | | | +| 1068 | ped | cower | 48 | 0.80 | | | +| 1069 | ped | Crouch_Roll_L | 56 | 0.93 | | | +| 1070 | ped | Crouch_Roll_R | 56 | 0.93 | | | +| 1071 | ped | DAM_armL_frmBK | 50 | 0.83 | | | +| 1072 | ped | DAM_armL_frmFT | 50 | 0.83 | | | +| 1073 | ped | DAM_armL_frmLT | 40 | 0.67 | | | +| 1074 | ped | DAM_armR_frmBK | 50 | 0.83 | | | +| 1075 | ped | DAM_armR_frmFT | 30 | 0.50 | | | +| 1076 | ped | DAM_armR_frmRT | 16 | 0.27 | | | +| 1077 | ped | DAM_LegL_frmBK | 50 | 0.83 | | | +| 1078 | ped | DAM_LegL_frmFT | 50 | 0.83 | | | +| 1079 | ped | DAM_LegL_frmLT | 50 | 0.83 | | | +| 1080 | ped | DAM_LegR_frmBK | 50 | 0.83 | | | +| 1081 | ped | DAM_LegR_frmFT | 50 | 0.83 | | | +| 1082 | ped | DAM_LegR_frmRT | 50 | 0.83 | | | +| 1083 | ped | DAM_stomach_frmBK | 50 | 0.83 | | | +| 1084 | ped | DAM_stomach_frmFT | 50 | 0.83 | | | +| 1085 | ped | DAM_stomach_frmLT | 50 | 0.83 | | | +| 1086 | ped | DAM_stomach_frmRT | 50 | 0.83 | | | +| 1087 | ped | DOOR_LHinge_O | 64 | 1.07 | | | +| 1088 | ped | DOOR_RHinge_O | 64 | 1.07 | | | +| 1089 | ped | DrivebyL_L | 12 | 0.20 | | | +| 1090 | ped | DrivebyL_R | 12 | 0.20 | | | +| 1091 | ped | Driveby_L | 12 | 0.20 | | | +| 1092 | ped | Driveby_R | 12 | 0.20 | | | +| 1093 | ped | DRIVE_BOAT | 2 | 0.03 | | | +| 1094 | ped | DRIVE_BOAT_back | 6 | 0.10 | | | +| 1095 | ped | DRIVE_BOAT_L | 6 | 0.10 | | | +| 1096 | ped | DRIVE_BOAT_R | 6 | 0.10 | | | +| 1097 | ped | Drive_L | 8 | 0.13 | | | +| 1098 | ped | Drive_LO_l | 8 | 0.13 | | | +| 1099 | ped | Drive_LO_R | 8 | 0.13 | | | +| 1100 | ped | Drive_L_pro | 8 | 0.13 | | | +| 1101 | ped | Drive_L_pro_slow | 8 | 0.13 | | | +| 1102 | ped | Drive_L_slow | 8 | 0.13 | | | +| 1103 | ped | Drive_L_weak | 8 | 0.13 | | | +| 1104 | ped | Drive_L_weak_slow | 8 | 0.13 | | | +| 1105 | ped | Drive_R | 8 | 0.13 | | | +| 1106 | ped | Drive_R_pro | 8 | 0.13 | | | +| 1107 | ped | Drive_R_pro_slow | 8 | 0.13 | | | +| 1108 | ped | Drive_R_slow | 8 | 0.13 | | | +| 1109 | ped | Drive_R_weak | 8 | 0.13 | | | +| 1110 | ped | Drive_R_weak_slow | 8 | 0.13 | | | +| 1111 | ped | Drive_truck | 2 | 0.03 | | | +| 1112 | ped | DRIVE_truck_back | 6 | 0.10 | | | +| 1113 | ped | DRIVE_truck_L | 8 | 0.13 | | | +| 1114 | ped | DRIVE_truck_R | 8 | 0.13 | | | +| 1115 | ped | Drown | 150 | 2.50 | | | +| 1116 | ped | DUCK_cower | 48 | 0.80 | | | +| 1117 | ped | endchat_01 | 120 | 2.00 | | | +| 1118 | ped | endchat_02 | 120 | 2.00 | | | +| 1119 | ped | endchat_03 | 140 | 2.33 | | | +| 1120 | ped | EV_dive | 140 | 2.33 | | | +| 1121 | ped | EV_step | 64 | 1.07 | | | +| 1122 | ped | facanger | 8 | 0.13 | | | +| 1123 | ped | facgum | 62 | 1.03 | | | +| 1124 | ped | facsurp | 8 | 0.13 | | | +| 1125 | ped | facsurpm | 8 | 0.13 | | | +| 1126 | ped | factalk | 140 | 2.33 | | | +| 1127 | ped | facurios | 8 | 0.13 | | | +| 1128 | ped | FALL_back | 44 | 0.73 | | | +| 1129 | ped | FALL_collapse | 60 | 1.00 | | | +| 1130 | ped | FALL_fall | 44 | 0.73 | | | +| 1131 | ped | FALL_front | 44 | 0.73 | | | +| 1132 | ped | FALL_glide | 48 | 0.80 | | | +| 1133 | ped | FALL_land | 28 | 0.47 | | | +| 1134 | ped | FALL_skyDive | 80 | 1.33 | | | +| 1135 | ped | Fight2Idle | 20 | 0.33 | | | +| 1136 | ped | FightA_1 | 26 | 0.43 | | | +| 1137 | ped | FightA_2 | 46 | 0.77 | | | +| 1138 | ped | FightA_3 | 52 | 0.87 | | | +| 1139 | ped | FightA_block | 28 | 0.47 | | | +| 1140 | ped | FightA_G | 56 | 0.93 | | | +| 1141 | ped | FightA_M | 24 | 0.40 | | | +| 1142 | ped | FIGHTIDLE | 78 | 1.30 | | | +| 1143 | ped | FightShB | 28 | 0.47 | | | +| 1144 | ped | FightShF | 32 | 0.53 | | | +| 1145 | ped | FightSh_BWD | 40 | 0.67 | | | +| 1146 | ped | FightSh_FWD | 40 | 0.67 | | | +| 1147 | ped | FightSh_Left | 40 | 0.67 | | | +| 1148 | ped | FightSh_Right | 40 | 0.67 | | | +| 1149 | ped | flee_lkaround_01 | 120 | 2.00 | | | +| 1150 | ped | FLOOR_hit | 22 | 0.37 | | | +| 1151 | ped | FLOOR_hit_f | 24 | 0.40 | | | +| 1152 | ped | fucku | 80 | 1.33 | | | +| 1153 | ped | gang_gunstand | 2 | 0.03 | | | +| 1154 | ped | gas_cwr | 60 | 1.00 | | | +| 1155 | ped | getup | 82 | 1.37 | | | +| 1156 | ped | getup_front | 82 | 1.37 | | | +| 1157 | ped | gum_eat | 320 | 5.33 | | | +| 1158 | ped | GunCrouchBwd | 60 | 1.00 | | | +| 1159 | ped | GunCrouchFwd | 44 | 0.73 | | | +| 1160 | ped | GunMove_BWD | 62 | 1.03 | | | +| 1161 | ped | GunMove_FWD | 60 | 1.00 | | | +| 1162 | ped | GunMove_L | 60 | 1.00 | | | +| 1163 | ped | GunMove_R | 60 | 1.00 | | | +| 1164 | ped | Gun_2_IDLE | 16 | 0.27 | | | +| 1165 | ped | GUN_BUTT | 26 | 0.43 | | | +| 1166 | ped | GUN_BUTT_crouch | 26 | 0.43 | | | +| 1167 | ped | Gun_stand | 2 | 0.03 | | | +| 1168 | ped | handscower | 116 | 1.93 | | | +| 1169 | ped | handsup | 36 | 0.60 | | | +| 1170 | ped | HitA_1 | 18 | 0.30 | | | +| 1171 | ped | HitA_2 | 32 | 0.53 | | | +| 1172 | ped | HitA_3 | 34 | 0.57 | | | +| 1173 | ped | HIT_back | 30 | 0.50 | | | +| 1174 | ped | HIT_behind | 40 | 0.67 | | | +| 1175 | ped | HIT_front | 36 | 0.60 | | | +| 1176 | ped | HIT_GUN_BUTT | 30 | 0.50 | | | +| 1177 | ped | HIT_L | 42 | 0.70 | | | +| 1178 | ped | HIT_R | 36 | 0.60 | | | +| 1179 | ped | HIT_walk | 20 | 0.33 | | | +| 1180 | ped | HIT_wall | 42 | 0.70 | | | +| 1181 | ped | Idlestance_fat | 100 | 1.67 | | | +| 1182 | ped | idlestance_old | 120 | 2.00 | | | +| 1183 | ped | IDLE_armed | 88 | 1.47 | | | +| 1184 | ped | IDLE_chat | 400 | 6.67 | | | +| 1185 | ped | IDLE_csaw | 92 | 1.53 | | | +| 1186 | ped | Idle_Gang1 | 100 | 1.67 | | | +| 1187 | ped | IDLE_HBHB | 160 | 2.67 | | | +| 1188 | ped | IDLE_ROCKET | 94 | 1.57 | | | +| 1189 | ped | IDLE_stance | 90 | 1.50 | | | +| 1190 | ped | IDLE_taxi | 52 | 0.87 | | | +| 1191 | ped | IDLE_tired | 60 | 1.00 | | | +| 1192 | ped | Jetpack_Idle | 2 | 0.03 | | | +| 1193 | ped | JOG_femaleA | 46 | 0.77 | | | +| 1194 | ped | JOG_maleA | 46 | 0.77 | | | +| 1195 | ped | JUMP_glide | 30 | 0.50 | | | +| 1196 | ped | JUMP_land | 14 | 0.23 | | | +| 1197 | ped | JUMP_launch | 12 | 0.20 | | | +| 1198 | ped | JUMP_launch_R | 12 | 0.20 | | | +| 1199 | ped | KART_drive | 2 | 0.03 | | | +| 1200 | ped | KART_L | 8 | 0.13 | | | +| 1201 | ped | KART_LB | 2 | 0.03 | | | +| 1202 | ped | KART_R | 8 | 0.13 | | | +| 1203 | ped | KD_left | 54 | 0.90 | | | +| 1204 | ped | KD_right | 54 | 0.90 | | | +| 1205 | ped | KO_shot_face | 126 | 2.10 | | | +| 1206 | ped | KO_shot_front | 34 | 0.57 | | | +| 1207 | ped | KO_shot_stom | 190 | 3.17 | | | +| 1208 | ped | KO_skid_back | 58 | 0.97 | | | +| 1209 | ped | KO_skid_front | 68 | 1.13 | | | +| 1210 | ped | KO_spin_L | 52 | 0.87 | | | +| 1211 | ped | KO_spin_R | 56 | 0.93 | | | +| 1212 | ped | pass_Smoke_in_car | 104 | 1.73 | | | +| 1213 | ped | phone_in | 140 | 2.33 | | | +| 1214 | ped | phone_out | 120 | 2.00 | | | +| 1215 | ped | phone_talk | 120 | 2.00 | | | +| 1216 | ped | Player_Sneak | 80 | 1.33 | | | +| 1217 | ped | Player_Sneak_walkstart | 18 | 0.30 | | | +| 1218 | ped | roadcross | 120 | 2.00 | | | +| 1219 | ped | roadcross_female | 240 | 4.00 | | | +| 1220 | ped | roadcross_gang | 120 | 2.00 | | | +| 1221 | ped | roadcross_old | 240 | 4.00 | | | +| 1222 | ped | run_1armed | 46 | 0.77 | | | +| 1223 | ped | run_armed | 42 | 0.70 | | | +| 1224 | ped | run_civi | 44 | 0.73 | | | +| 1225 | ped | run_csaw | 42 | 0.70 | | | +| 1226 | ped | run_fat | 48 | 0.80 | | | +| 1227 | ped | run_fatold | 48 | 0.80 | | | +| 1228 | ped | run_gang1 | 50 | 0.83 | | | +| 1229 | ped | run_left | 40 | 0.67 | | | +| 1230 | ped | run_old | 48 | 0.80 | | | +| 1231 | ped | run_player | 44 | 0.73 | | | +| 1232 | ped | run_right | 40 | 0.67 | | | +| 1233 | ped | run_rocket | 46 | 0.77 | | | +| 1234 | ped | Run_stop | 52 | 0.87 | | | +| 1235 | ped | Run_stopR | 48 | 0.80 | | | +| 1236 | ped | Run_Wuzi | 46 | 0.77 | | | +| 1237 | ped | SEAT_down | 90 | 1.50 | | | +| 1238 | ped | SEAT_idle | 120 | 2.00 | | | +| 1239 | ped | SEAT_up | 70 | 1.17 | | | +| 1240 | ped | SHOT_leftP | 18 | 0.30 | | | +| 1241 | ped | SHOT_partial | 22 | 0.37 | | | +| 1242 | ped | SHOT_partial_B | 20 | 0.33 | | | +| 1243 | ped | SHOT_rightP | 20 | 0.33 | | | +| 1244 | ped | Shove_Partial | 32 | 0.53 | | | +| 1245 | ped | Smoke_in_car | 104 | 1.73 | | | +| 1246 | ped | sprint_civi | 32 | 0.53 | | | +| 1247 | ped | sprint_panic | 36 | 0.60 | | | +| 1248 | ped | Sprint_Wuzi | 40 | 0.67 | | | +| 1249 | ped | swat_run | 40 | 0.67 | | | +| 1250 | ped | Swim_Tread | 78 | 1.30 | | | +| 1251 | ped | Tap_hand | 2 | 0.03 | | | +| 1252 | ped | Tap_handP | 2 | 0.03 | | | +| 1253 | ped | turn_180 | 38 | 0.63 | | | +| 1254 | ped | Turn_L | 48 | 0.80 | | | +| 1255 | ped | Turn_R | 48 | 0.80 | | | +| 1256 | ped | WALK_armed | 64 | 1.07 | | | +| 1257 | ped | WALK_civi | 68 | 1.13 | | | +| 1258 | ped | WALK_csaw | 64 | 1.07 | | | +| 1259 | ped | Walk_DoorPartial | 48 | 0.80 | | | +| 1260 | ped | WALK_drunk | 236 | 3.93 | | | +| 1261 | ped | WALK_fat | 80 | 1.33 | | | +| 1262 | ped | WALK_fatold | 70 | 1.17 | | | +| 1263 | ped | WALK_gang1 | 84 | 1.40 | | | +| 1264 | ped | WALK_gang2 | 84 | 1.40 | | | +| 1265 | ped | WALK_old | 84 | 1.40 | | | +| 1266 | ped | WALK_player | 72 | 1.20 | | | +| 1267 | ped | WALK_rocket | 64 | 1.07 | | | +| 1268 | ped | WALK_shuffle | 72 | 1.20 | | | +| 1269 | ped | WALK_start | 16 | 0.27 | | | +| 1270 | ped | WALK_start_armed | 12 | 0.20 | | | +| 1271 | ped | WALK_start_csaw | 12 | 0.20 | | | +| 1272 | ped | WALK_start_rocket | 12 | 0.20 | | | +| 1273 | ped | Walk_Wuzi | 70 | 1.17 | | | +| 1274 | ped | WEAPON_crouch | 48 | 0.80 | | | +| 1275 | ped | woman_idlestance | 320 | 5.33 | | | +| 1276 | ped | woman_run | 46 | 0.77 | | | +| 1277 | ped | WOMAN_runbusy | 40 | 0.67 | | | +| 1278 | ped | WOMAN_runfatold | 72 | 1.20 | | | +| 1279 | ped | woman_runpanic | 36 | 0.60 | | | +| 1280 | ped | WOMAN_runsexy | 42 | 0.70 | | | +| 1281 | ped | WOMAN_walkbusy | 60 | 1.00 | | | +| 1282 | ped | WOMAN_walkfatold | 72 | 1.20 | | | +| 1283 | ped | WOMAN_walknorm | 68 | 1.13 | | | +| 1284 | ped | WOMAN_walkold | 72 | 1.20 | | | +| 1285 | ped | WOMAN_walkpro | 80 | 1.33 | | | +| 1286 | ped | WOMAN_walksexy | 70 | 1.17 | | | +| 1287 | ped | WOMAN_walkshop | 58 | 0.97 | | | +| 1288 | ped | XPRESSscratch | 238 | 3.97 | | | +| 1289 | PLAYER_DVBYS | Plyr_DrivebyBwd | 50 | 0.83 | | | +| 1290 | PLAYER_DVBYS | Plyr_DrivebyFwd | 50 | 0.83 | | | +| 1291 | PLAYER_DVBYS | Plyr_DrivebyLHS | 50 | 0.83 | | | +| 1292 | PLAYER_DVBYS | Plyr_DrivebyRHS | 50 | 0.83 | | | +| 1293 | PLAYIDLES | shift | 216 | 3.60 | | | +| 1294 | PLAYIDLES | shldr | 130 | 2.17 | | | +| 1295 | PLAYIDLES | stretch | 276 | 4.60 | | | +| 1296 | PLAYIDLES | strleg | 220 | 3.67 | | | +| 1297 | PLAYIDLES | time | 312 | 5.20 | | | +| 1298 | POLICE | CopTraf_Away | 88 | 1.47 | | | +| 1299 | POLICE | CopTraf_Come | 172 | 2.87 | | | +| 1300 | POLICE | CopTraf_Left | 120 | 2.00 | | | +| 1301 | POLICE | CopTraf_Stop | 120 | 2.00 | | | +| 1302 | POLICE | COP_getoutcar_LHS | 50 | 0.83 | | | +| 1303 | POLICE | Cop_move_FWD | 60 | 1.00 | | | +| 1304 | POLICE | crm_drgbst_01 | 1114 | 18.57 | | | +| 1305 | POLICE | Door_Kick | 80 | 1.33 | | | +| 1306 | POLICE | plc_drgbst_01 | 1236 | 20.60 | | | +| 1307 | POLICE | plc_drgbst_02 | 454 | 7.57 | | | +| 1308 | POOL | POOL_ChalkCue | 290 | 4.83 | | | +| 1309 | POOL | POOL_Idle_Stance | 120 | 2.00 | | | +| 1310 | POOL | POOL_Long_Shot | 100 | 1.67 | | | +| 1311 | POOL | POOL_Long_Shot_O | 100 | 1.67 | | | +| 1312 | POOL | POOL_Long_Start | 40 | 0.67 | | | +| 1313 | POOL | POOL_Long_Start_O | 40 | 0.67 | | | +| 1314 | POOL | POOL_Med_Shot | 100 | 1.67 | | | +| 1315 | POOL | POOL_Med_Shot_O | 100 | 1.67 | | | +| 1316 | POOL | POOL_Med_Start | 40 | 0.67 | | | +| 1317 | POOL | POOL_Med_Start_O | 40 | 0.67 | | | +| 1318 | POOL | POOL_Place_White | 150 | 2.50 | | | +| 1319 | POOL | POOL_Short_Shot | 100 | 1.67 | | | +| 1320 | POOL | POOL_Short_Shot_O | 100 | 1.67 | | | +| 1321 | POOL | POOL_Short_Start | 40 | 0.67 | | | +| 1322 | POOL | POOL_Short_Start_O | 40 | 0.67 | | | +| 1323 | POOL | POOL_Walk | 76 | 1.27 | | | +| 1324 | POOL | POOL_Walk_Start | 12 | 0.20 | | | +| 1325 | POOL | POOL_XLong_Shot | 100 | 1.67 | | | +| 1326 | POOL | POOL_XLong_Shot_O | 100 | 1.67 | | | +| 1327 | POOL | POOL_XLong_Start | 40 | 0.67 | | | +| 1328 | POOL | POOL_XLong_Start_O | 40 | 0.67 | | | +| 1329 | POOR | WINWASH_Start | 26 | 0.43 | | | +| 1330 | POOR | WINWASH_Wash2Beg | 128 | 2.13 | | | +| 1331 | PYTHON | python_crouchfire | 72 | 1.20 | | | +| 1332 | PYTHON | python_crouchreload | 60 | 1.00 | | | +| 1333 | PYTHON | python_fire | 70 | 1.17 | | | +| 1334 | PYTHON | python_fire_poor | 88 | 1.47 | | | +| 1335 | PYTHON | python_reload | 56 | 0.93 | | | +| 1336 | QUAD | QUAD_back | 6 | 0.10 | | | +| 1337 | QUAD | QUAD_driveby_FT | 12 | 0.20 | | | +| 1338 | QUAD | QUAD_driveby_LHS | 12 | 0.20 | | | +| 1339 | QUAD | QUAD_driveby_RHS | 12 | 0.20 | | | +| 1340 | QUAD | QUAD_FWD | 12 | 0.20 | | | +| 1341 | QUAD | QUAD_getoff_B | 98 | 1.63 | | | +| 1342 | QUAD | QUAD_getoff_LHS | 40 | 0.67 | | | +| 1343 | QUAD | QUAD_getoff_RHS | 42 | 0.70 | | | +| 1344 | QUAD | QUAD_geton_LHS | 44 | 0.73 | | | +| 1345 | QUAD | QUAD_geton_RHS | 44 | 0.73 | | | +| 1346 | QUAD | QUAD_hit | 2 | 0.03 | | | +| 1347 | QUAD | QUAD_kick | 68 | 1.13 | | | +| 1348 | QUAD | QUAD_Left | 8 | 0.13 | | | +| 1349 | QUAD | QUAD_passenger | 2 | 0.03 | | | +| 1350 | QUAD | QUAD_reverse | 10 | 0.17 | | | +| 1351 | QUAD | QUAD_ride | 2 | 0.03 | | | +| 1352 | QUAD | QUAD_Right | 8 | 0.13 | | | +| 1353 | QUAD_DBZ | Pass_Driveby_BWD | 50 | 0.83 | | | +| 1354 | QUAD_DBZ | Pass_Driveby_FWD | 50 | 0.83 | | | +| 1355 | QUAD_DBZ | Pass_Driveby_LHS | 50 | 0.83 | | | +| 1356 | QUAD_DBZ | Pass_Driveby_RHS | 50 | 0.83 | | | +| 1357 | RAPPING | Laugh_01 | 320 | 5.33 | | | +| 1358 | RAPPING | RAP_A_IN | 50 | 0.83 | | | +| 1359 | RAPPING | RAP_A_Loop | 160 | 2.67 | | | +| 1360 | RAPPING | RAP_A_OUT | 20 | 0.33 | | | +| 1361 | RAPPING | RAP_B_IN | 60 | 1.00 | | | +| 1362 | RAPPING | RAP_B_Loop | 160 | 2.67 | | | +| 1363 | RAPPING | RAP_B_OUT | 52 | 0.87 | | | +| 1364 | RAPPING | RAP_C_Loop | 180 | 3.00 | | | +| 1365 | RIFLE | RIFLE_crouchfire | 52 | 0.87 | | | +| 1366 | RIFLE | RIFLE_crouchload | 76 | 1.27 | | | +| 1367 | RIFLE | RIFLE_fire | 48 | 0.80 | | | +| 1368 | RIFLE | RIFLE_fire_poor | 48 | 0.80 | | | +| 1369 | RIFLE | RIFLE_load | 84 | 1.40 | | | +| 1370 | RIOT | RIOT_ANGRY | 300 | 5.00 | | | +| 1371 | RIOT | RIOT_ANGRY_B | 38 | 0.63 | | | +| 1372 | RIOT | RIOT_challenge | 194 | 3.23 | | | +| 1373 | RIOT | RIOT_CHANT | 104 | 1.73 | | | +| 1374 | RIOT | RIOT_FUKU | 40 | 0.67 | | | +| 1375 | RIOT | RIOT_PUNCHES | 40 | 0.67 | | | +| 1376 | RIOT | RIOT_shout | 60 | 1.00 | | | +| 1377 | ROB_BANK | CAT_Safe_End | 30 | 0.50 | | | +| 1378 | ROB_BANK | CAT_Safe_Open | 200 | 3.33 | | | +| 1379 | ROB_BANK | CAT_Safe_Open_O | 200 | 3.33 | | | +| 1380 | ROB_BANK | CAT_Safe_Rob | 110 | 1.83 | | | +| 1381 | ROB_BANK | SHP_HandsUp_Scr | 40 | 0.67 | | | +| 1382 | ROCKET | idle_rocket | 96 | 1.60 | | | +| 1383 | ROCKET | RocketFire | 58 | 0.97 | | | +| 1384 | ROCKET | run_rocket | 46 | 0.77 | | | +| 1385 | ROCKET | walk_rocket | 64 | 1.07 | | | +| 1386 | ROCKET | WALK_start_rocket | 12 | 0.20 | | | +| 1795 | RUNNINGMAN | Dance_B1 | 32 | 0.53 | | | +| 1796 | RUNNINGMAN | Dance_B2 | 34 | 0.57 | | | +| 1797 | RUNNINGMAN | Dance_B3 | 32 | 0.53 | | | +| 1798 | RUNNINGMAN | Dance_B4 | 34 | 0.57 | | | +| 1799 | RUNNINGMAN | Dance_B5 | 32 | 0.53 | | | +| 1800 | RUNNINGMAN | Dance_B6 | 34 | 0.57 | | | +| 1801 | RUNNINGMAN | Dance_B7 | 32 | 0.53 | | | +| 1802 | RUNNINGMAN | Dance_B8 | 34 | 0.57 | | | +| 1803 | RUNNINGMAN | Dance_B9 | 32 | 0.53 | | | +| 1804 | RUNNINGMAN | Dance_B10 | 34 | 0.57 | | | +| 1805 | RUNNINGMAN | Dance_B11 | 32 | 0.53 | | | +| 1806 | RUNNINGMAN | Dance_B12 | 34 | 0.57 | | | +| 1807 | RUNNINGMAN | Dance_B13 | 32 | 0.53 | | | +| 1808 | RUNNINGMAN | Dance_B14 | 34 | 0.57 | | | +| 1809 | RUNNINGMAN | Dance_B15 | 32 | 0.53 | | | +| 1810 | RUNNINGMAN | Dance_B16 | 34 | 0.57 | | | +| 1779 | RUNNINGMAN | Dance_G1 | 32 | 0.53 | | | +| 1780 | RUNNINGMAN | Dance_G2 | 34 | 0.57 | | | +| 1781 | RUNNINGMAN | Dance_G3 | 32 | 0.53 | | | +| 1782 | RUNNINGMAN | Dance_G4 | 34 | 0.57 | | | +| 1783 | RUNNINGMAN | Dance_G5 | 32 | 0.53 | | | +| 1784 | RUNNINGMAN | Dance_G6 | 34 | 0.57 | | | +| 1785 | RUNNINGMAN | Dance_G7 | 32 | 0.53 | | | +| 1786 | RUNNINGMAN | Dance_G8 | 34 | 0.57 | | | +| 1787 | RUNNINGMAN | Dance_G9 | 32 | 0.53 | | | +| 1788 | RUNNINGMAN | Dance_G10 | 34 | 0.57 | | | +| 1789 | RUNNINGMAN | Dance_G11 | 32 | 0.53 | | | +| 1790 | RUNNINGMAN | Dance_G12 | 34 | 0.57 | | | +| 1791 | RUNNINGMAN | Dance_G13 | 32 | 0.53 | | | +| 1792 | RUNNINGMAN | Dance_G14 | 34 | 0.57 | | | +| 1793 | RUNNINGMAN | Dance_G15 | 32 | 0.53 | | | +| 1794 | RUNNINGMAN | Dance_G16 | 34 | 0.57 | | | +| 1811 | RUNNINGMAN | dance_loop | 70 | 1.17 | | | +| 1387 | RUSTLER | Plane_align_LHS | 44 | 0.73 | | | +| 1388 | RUSTLER | Plane_close | 24 | 0.40 | | | +| 1389 | RUSTLER | Plane_getin | 48 | 0.80 | | | +| 1390 | RUSTLER | Plane_getout | 94 | 1.57 | | | +| 1391 | RUSTLER | Plane_open | 42 | 0.70 | | | +| 1392 | RYDER | RYD_Beckon_01 | 74 | 1.23 | | | +| 1393 | RYDER | RYD_Beckon_02 | 60 | 1.00 | | | +| 1394 | RYDER | RYD_Beckon_03 | 64 | 1.07 | | | +| 1395 | RYDER | RYD_Die_PT1 | 240 | 4.00 | | | +| 1396 | RYDER | RYD_Die_PT2 | 476 | 7.93 | | | +| 1397 | RYDER | Van_Crate_L | 40 | 0.67 | | | +| 1398 | RYDER | Van_Crate_R | 40 | 0.67 | | | +| 1399 | RYDER | Van_Fall_L | 28 | 0.47 | | | +| 1400 | RYDER | Van_Fall_R | 56 | 0.93 | | | +| 1401 | RYDER | Van_Lean_L | 40 | 0.67 | | | +| 1402 | RYDER | Van_Lean_R | 40 | 0.67 | | | +| 1403 | RYDER | VAN_PickUp_E | 110 | 1.83 | | | +| 1404 | RYDER | VAN_PickUp_S | 90 | 1.50 | | | +| 1405 | RYDER | Van_Stand | 40 | 0.67 | | | +| 1406 | RYDER | Van_Stand_Crate | 40 | 0.67 | | | +| 1407 | RYDER | Van_Throw | 82 | 1.37 | | | +| 1812 | SAMP | FishingIdle | | | Adicionado na SA-MP 0.3.7 | | +| 1408 | SCRATCHING | scdldlp | 40 | 0.67 | | | +| 1409 | SCRATCHING | scdlulp | 40 | 0.67 | | | +| 1410 | SCRATCHING | scdrdlp | 40 | 0.67 | | | +| 1411 | SCRATCHING | scdrulp | 40 | 0.67 | | | +| 1412 | SCRATCHING | sclng_l | 60 | 1.00 | | | +| 1413 | SCRATCHING | sclng_r | 60 | 1.00 | | | +| 1414 | SCRATCHING | scmid_l | 28 | 0.47 | | | +| 1415 | SCRATCHING | scmid_r | 28 | 0.47 | | | +| 1416 | SCRATCHING | scshrtl | 12 | 0.20 | | | +| 1417 | SCRATCHING | scshrtr | 12 | 0.20 | | | +| 1418 | SCRATCHING | sc_ltor | 40 | 0.67 | | | +| 1419 | SCRATCHING | sc_rtol | 40 | 0.67 | | | | no | SEX | SEX_1to2_P | 60 | 1.00 | Bloqueado no SA-MP | | | no | SEX | SEX_1to2_W | 60 | 1.00 | Bloqueado no SA-MP | | | no | SEX | SEX_1_Cum_P | 400 | 6.67 | Bloqueado no SA-MP | | @@ -1767,6 +1537,54 @@ Observe que algumas das animações podem não ser utilizáveis no SA-MP. | no | SEX | SEX_3_Fail_W | 260 | 4.33 | Bloqueado no SA-MP | | | no | SEX | SEX_3_P | 20 | 0.33 | Bloqueado no SA-MP | | | no | SEX | SEX_3_W | 20 | 0.33 | Bloqueado no SA-MP | | +| 1420 | SHAMAL | SHAMAL_align | 12 | 0.20 | | | +| 1421 | SHAMAL | SHAMAL_getin_LHS | 84 | 1.40 | | | +| 1422 | SHAMAL | SHAMAL_getout_LHS | 82 | 1.37 | | | +| 1423 | SHAMAL | SHAMAL_open | 36 | 0.60 | | | +| 1424 | SHOP | ROB_2Idle | 70 | 1.17 | | | +| 1425 | SHOP | ROB_Loop | 160 | 2.67 | | | +| 1426 | SHOP | ROB_Loop_Threat | 120 | 2.00 | | | +| 1427 | SHOP | ROB_Shifty | 340 | 5.67 | | | +| 1428 | SHOP | ROB_StickUp_In | 32 | 0.53 | | | +| 1429 | SHOP | SHP_Duck | 40 | 0.67 | | | +| 1430 | SHOP | SHP_Duck_Aim | 20 | 0.33 | | | +| 1431 | SHOP | SHP_Duck_Fire | 50 | 0.83 | | | +| 1432 | SHOP | SHP_Gun_Aim | 38 | 0.63 | | | +| 1433 | SHOP | SHP_Gun_Duck | 30 | 0.50 | | | +| 1434 | SHOP | SHP_Gun_Fire | 52 | 0.87 | | | +| 1435 | SHOP | SHP_Gun_Grab | 52 | 0.87 | | | +| 1436 | SHOP | SHP_Gun_Threat | 50 | 0.83 | | | +| 1437 | SHOP | SHP_HandsUp_Scr | 40 | 0.67 | | | +| 1438 | SHOP | SHP_Jump_Glide | 20 | 0.33 | | | +| 1439 | SHOP | SHP_Jump_Land | 42 | 0.70 | | | +| 1440 | SHOP | SHP_Jump_Launch | 34 | 0.57 | | | +| 1441 | SHOP | SHP_Rob_GiveCash | 230 | 3.83 | | | +| 1442 | SHOP | SHP_Rob_HandsUp | 160 | 2.67 | | | +| 1443 | SHOP | SHP_Rob_React | 160 | 2.67 | | | +| 1444 | SHOP | SHP_Serve_End | 330 | 5.50 | | | +| 1445 | SHOP | SHP_Serve_Idle | 300 | 5.00 | | | +| 1446 | SHOP | SHP_Serve_Loop | 250 | 4.17 | | | +| 1447 | SHOP | SHP_Serve_Start | 80 | 1.33 | | | +| 1448 | SHOP | Smoke_RYD | 400 | 6.67 | | | +| 1449 | SHOTGUN | shotgun_crouchfire | 88 | 1.47 | | | +| 1450 | SHOTGUN | shotgun_fire | 88 | 1.47 | | | +| 1451 | SHOTGUN | shotgun_fire_poor | 90 | 1.50 | | | +| 1452 | SILENCED | CrouchReload | 60 | 1.00 | | | +| 1453 | SILENCED | SilenceCrouchfire | 56 | 0.93 | | | +| 1454 | SILENCED | Silence_fire | 52 | 0.87 | | | +| 1455 | SILENCED | Silence_reload | 56 | 0.93 | | | +| 1456 | SKATE | skate_idle | 60 | 1.00 | | | +| 1457 | SKATE | skate_run | 50 | 0.83 | | | +| 1458 | SKATE | skate_sprint | 40 | 0.67 | | | +| 1459 | SMOKING | F_smklean_loop | 240 | 4.00 | | | +| 1460 | SMOKING | M_smklean_loop | 300 | 5.00 | | | +| 1461 | SMOKING | M_smkstnd_loop | 320 | 5.33 | | | +| 1462 | SMOKING | M_smk_drag | 220 | 3.67 | | | +| 1463 | SMOKING | M_smk_in | 400 | 6.67 | | | +| 1464 | SMOKING | M_smk_loop | 200 | 3.33 | | | +| 1465 | SMOKING | M_smk_out | 180 | 3.00 | | | +| 1466 | SMOKING | M_smk_tap | 180 | 3.00 | | | +| 1467 | SNIPER | WEAPON_sniper | 88 | 1.47 | | | | no | SnM | SnM_Caned_Idle_P | 120 | 2.00 | | | | no | SnM | SnM_Caned_Idle_W | 120 | 2.00 | | | | no | SnM | SnM_Caned_P | 80 | 1.33 | | | @@ -1789,3 +1607,281 @@ Observe que algumas das animações podem não ser utilizáveis no SA-MP. | no | SnM | Spanking_SittingIdleW | 80 | 1.33 | | | | no | SnM | Spanking_SittingP | 60 | 1.00 | | | | no | SnM | Spanking_SittingW | 60 | 1.00 | | | +| 1468 | SPRAYCAN | spraycan_fire | 140 | 2.33 | | | +| 1469 | SPRAYCAN | spraycan_full | 270 | 4.50 | | | +| 1470 | STRIP | PLY_CASH | 100 | 1.67 | | | +| 1471 | STRIP | PUN_CASH | 200 | 3.33 | | | +| 1472 | STRIP | PUN_HOLLER | 300 | 5.00 | | | +| 1473 | STRIP | PUN_LOOP | 116 | 1.93 | | | +| 1474 | STRIP | strip_A | 124 | 2.07 | | | +| 1475 | STRIP | strip_B | 60 | 1.00 | | | +| 1476 | STRIP | strip_C | 58 | 0.97 | | | +| 1477 | STRIP | strip_D | 114 | 1.90 | | | +| 1478 | STRIP | strip_E | 200 | 3.33 | | | +| 1479 | STRIP | strip_F | 62 | 1.03 | | | +| 1480 | STRIP | strip_G | 136 | 2.27 | | | +| 1481 | STRIP | STR_A2B | 240 | 4.00 | | | +| 1482 | STRIP | STR_B2A | 30 | 0.50 | | | +| 1483 | STRIP | STR_B2C | 300 | 5.00 | | | +| 1484 | STRIP | STR_C1 | 360 | 6.00 | | | +| 1485 | STRIP | STR_C2 | 360 | 6.00 | | | +| 1486 | STRIP | STR_C2B | 60 | 1.00 | | | +| 1487 | STRIP | STR_Loop_A | 60 | 1.00 | | | +| 1488 | STRIP | STR_Loop_B | 120 | 2.00 | | | +| 1489 | STRIP | STR_Loop_C | 180 | 3.00 | | | +| 1490 | SUNBATHE | batherdown | 236 | 3.93 | | | +| 1491 | SUNBATHE | batherup | 738 | 12.30 | | | +| 1492 | SUNBATHE | Lay_Bac_in | 140 | 2.33 | | | +| 1493 | SUNBATHE | Lay_Bac_out | 180 | 3.00 | | | +| 1494 | SUNBATHE | ParkSit_M_IdleA | 200 | 3.33 | | | +| 1495 | SUNBATHE | ParkSit_M_IdleB | 160 | 2.67 | | | +| 1496 | SUNBATHE | ParkSit_M_IdleC | 260 | 4.33 | | | +| 1497 | SUNBATHE | ParkSit_M_in | 140 | 2.33 | | | +| 1498 | SUNBATHE | ParkSit_M_out | 120 | 2.00 | | | +| 1499 | SUNBATHE | ParkSit_W_idleA | 200 | 3.33 | | | +| 1500 | SUNBATHE | ParkSit_W_idleB | 300 | 5.00 | | | +| 1501 | SUNBATHE | ParkSit_W_idleC | 180 | 3.00 | | | +| 1502 | SUNBATHE | ParkSit_W_in | 240 | 4.00 | | | +| 1503 | SUNBATHE | ParkSit_W_out | 160 | 2.67 | | | +| 1504 | SUNBATHE | SBATHE_F_LieB2Sit | 100 | 1.67 | | | +| 1505 | SUNBATHE | SBATHE_F_Out | 120 | 2.00 | | | +| 1506 | SUNBATHE | SitnWait_in_W | 280 | 4.67 | | | +| 1507 | SUNBATHE | SitnWait_out_W | 160 | 2.67 | | | +| 1508 | SWAT | gnstwall_injurd | 120 | 2.00 | | | +| 1509 | SWAT | JMP_Wall1m_180 | 70 | 1.17 | | | +| 1510 | SWAT | Rail_fall | 180 | 3.00 | | | +| 1511 | SWAT | Rail_fall_crawl | 340 | 5.67 | | | +| 1512 | SWAT | swt_breach_01 | 328 | 5.47 | | | +| 1513 | SWAT | swt_breach_02 | 320 | 5.33 | | | +| 1514 | SWAT | swt_breach_03 | 258 | 4.30 | | | +| 1515 | SWAT | swt_go | 100 | 1.67 | | | +| 1516 | SWAT | swt_lkt | 180 | 3.00 | | | +| 1517 | SWAT | swt_sty | 70 | 1.17 | | | +| 1518 | SWAT | swt_vent_01 | 284 | 4.73 | | | +| 1519 | SWAT | swt_vent_02 | 266 | 4.43 | | | +| 1520 | SWAT | swt_vnt_sht_die | 40 | 0.67 | | | +| 1521 | SWAT | swt_vnt_sht_in | 96 | 1.60 | | | +| 1522 | SWAT | swt_vnt_sht_loop | 16 | 0.27 | | | +| 1523 | SWAT | swt_wllpk_L | 160 | 2.67 | | | +| 1524 | SWAT | swt_wllpk_L_back | 30 | 0.50 | | | +| 1525 | SWAT | swt_wllpk_R | 220 | 3.67 | | | +| 1526 | SWAT | swt_wllpk_R_back | 26 | 0.43 | | | +| 1527 | SWAT | swt_wllshoot_in_L | 60 | 1.00 | | | +| 1528 | SWAT | swt_wllshoot_in_R | 78 | 1.30 | | | +| 1529 | SWAT | swt_wllshoot_out_L | 120 | 2.00 | | | +| 1530 | SWAT | swt_wllshoot_out_R | 86 | 1.43 | | | +| 1531 | SWEET | ho_ass_slapped | 120 | 2.00 | | | +| 1532 | SWEET | LaFin_Player | 1600 | 26.67 | | | +| 1533 | SWEET | LaFin_Sweet | 1600 | 26.67 | | | +| 1534 | SWEET | plyr_hndshldr_01 | 240 | 4.00 | | | +| 1535 | SWEET | sweet_ass_slap | 120 | 2.00 | | | +| 1536 | SWEET | sweet_hndshldr_01 | 240 | 4.00 | | | +| 1537 | SWEET | Sweet_injuredloop | 120 | 2.00 | | | +| 1538 | SWIM | Swim_Breast | 78 | 1.30 | | | +| 1539 | SWIM | SWIM_crawl | 54 | 0.90 | | | +| 1540 | SWIM | Swim_Dive_Under | 64 | 1.07 | | | +| 1541 | SWIM | Swim_Glide | 88 | 1.47 | | | +| 1542 | SWIM | Swim_jumpout | 20 | 0.33 | | | +| 1543 | SWIM | Swim_Tread | 78 | 1.30 | | | +| 1544 | SWIM | Swim_Under | 90 | 1.50 | | | +| 1545 | SWORD | sword_1 | 52 | 0.87 | | | +| 1546 | SWORD | sword_2 | 64 | 1.07 | | | +| 1547 | SWORD | sword_3 | 48 | 0.80 | | | +| 1548 | SWORD | sword_4 | 66 | 1.10 | | | +| 1549 | SWORD | sword_block | 28 | 0.47 | | | +| 1550 | SWORD | Sword_Hit_1 | 50 | 0.83 | | | +| 1551 | SWORD | Sword_Hit_2 | 62 | 1.03 | | | +| 1552 | SWORD | Sword_Hit_3 | 52 | 0.87 | | | +| 1553 | SWORD | sword_IDLE | 60 | 1.00 | | | +| 1554 | SWORD | sword_part | 40 | 0.67 | | | +| 1555 | TANK | TANK_align_LHS | 86 | 1.43 | | | +| 1556 | TANK | TANK_close_LHS | 20 | 0.33 | | | +| 1557 | TANK | TANK_doorlocked | 32 | 0.53 | | | +| 1558 | TANK | TANK_getin_LHS | 26 | 0.43 | | | +| 1559 | TANK | TANK_getout_LHS | 118 | 1.97 | | | +| 1560 | TANK | TANK_open_LHS | 18 | 0.30 | | | +| 1561 | TATTOOS | TAT_ArmL_In_O | 50 | 0.83 | | | +| 1562 | TATTOOS | TAT_ArmL_In_P | 50 | 0.83 | | | +| 1563 | TATTOOS | TAT_ArmL_In_T | 50 | 0.83 | | | +| 1564 | TATTOOS | TAT_ArmL_Out_O | 56 | 0.93 | | | +| 1565 | TATTOOS | TAT_ArmL_Out_P | 150 | 2.50 | | | +| 1566 | TATTOOS | TAT_ArmL_Out_T | 56 | 0.93 | | | +| 1567 | TATTOOS | TAT_ArmL_Pose_O | 50 | 0.83 | | | +| 1568 | TATTOOS | TAT_ArmL_Pose_P | 50 | 0.83 | | | +| 1569 | TATTOOS | TAT_ArmL_Pose_T | 50 | 0.83 | | | +| 1570 | TATTOOS | TAT_ArmR_In_O | 50 | 0.83 | | | +| 1571 | TATTOOS | TAT_ArmR_In_P | 50 | 0.83 | | | +| 1572 | TATTOOS | TAT_ArmR_In_T | 50 | 0.83 | | | +| 1573 | TATTOOS | TAT_ArmR_Out_O | 60 | 1.00 | | | +| 1574 | TATTOOS | TAT_ArmR_Out_P | 150 | 2.50 | | | +| 1575 | TATTOOS | TAT_ArmR_Out_T | 60 | 1.00 | | | +| 1576 | TATTOOS | TAT_ArmR_Pose_O | 50 | 0.83 | | | +| 1577 | TATTOOS | TAT_ArmR_Pose_P | 50 | 0.83 | | | +| 1578 | TATTOOS | TAT_ArmR_Pose_T | 50 | 0.83 | | | +| 1579 | TATTOOS | TAT_Back_In_O | 50 | 0.83 | | | +| 1580 | TATTOOS | TAT_Back_In_P | 50 | 0.83 | | | +| 1581 | TATTOOS | TAT_Back_In_T | 50 | 0.83 | | | +| 1582 | TATTOOS | TAT_Back_Out_O | 56 | 0.93 | | | +| 1583 | TATTOOS | TAT_Back_Out_P | 150 | 2.50 | | | +| 1584 | TATTOOS | TAT_Back_Out_T | 56 | 0.93 | | | +| 1585 | TATTOOS | TAT_Back_Pose_O | 50 | 0.83 | | | +| 1586 | TATTOOS | TAT_Back_Pose_P | 50 | 0.83 | | | +| 1587 | TATTOOS | TAT_Back_Pose_T | 50 | 0.83 | | | +| 1588 | TATTOOS | TAT_Back_Sit_In_P | 50 | 0.83 | | | +| 1589 | TATTOOS | TAT_Back_Sit_Loop_P | 160 | 2.67 | | | +| 1590 | TATTOOS | TAT_Back_Sit_Out_P | 50 | 0.83 | | | +| 1591 | TATTOOS | TAT_Bel_In_O | 50 | 0.83 | | | +| 1592 | TATTOOS | TAT_Bel_In_T | 50 | 0.83 | | | +| 1593 | TATTOOS | TAT_Bel_Out_O | 58 | 0.97 | | | +| 1594 | TATTOOS | TAT_Bel_Out_T | 58 | 0.97 | | | +| 1595 | TATTOOS | TAT_Bel_Pose_O | 50 | 0.83 | | | +| 1596 | TATTOOS | TAT_Bel_Pose_T | 50 | 0.83 | | | +| 1597 | TATTOOS | TAT_Che_In_O | 50 | 0.83 | | | +| 1598 | TATTOOS | TAT_Che_In_P | 50 | 0.83 | | | +| 1599 | TATTOOS | TAT_Che_In_T | 50 | 0.83 | | | +| 1600 | TATTOOS | TAT_Che_Out_O | 56 | 0.93 | | | +| 1601 | TATTOOS | TAT_Che_Out_P | 150 | 2.50 | | | +| 1602 | TATTOOS | TAT_Che_Out_T | 56 | 0.93 | | | +| 1603 | TATTOOS | TAT_Che_Pose_O | 50 | 0.83 | | | +| 1604 | TATTOOS | TAT_Che_Pose_P | 50 | 0.83 | | | +| 1605 | TATTOOS | TAT_Che_Pose_T | 50 | 0.83 | | | +| 1606 | TATTOOS | TAT_Drop_O | 30 | 0.50 | | | +| 1607 | TATTOOS | TAT_Idle_Loop_O | 160 | 2.67 | | | +| 1608 | TATTOOS | TAT_Idle_Loop_T | 160 | 2.67 | | | +| 1609 | TATTOOS | TAT_Sit_In_O | 140 | 2.33 | | | +| 1610 | TATTOOS | TAT_Sit_In_P | 140 | 2.33 | | | +| 1611 | TATTOOS | TAT_Sit_In_T | 140 | 2.33 | | | +| 1612 | TATTOOS | TAT_Sit_Loop_O | 160 | 2.67 | | | +| 1613 | TATTOOS | TAT_Sit_Loop_P | 160 | 2.67 | | | +| 1614 | TATTOOS | TAT_Sit_Loop_T | 160 | 2.67 | | | +| 1615 | TATTOOS | TAT_Sit_Out_O | 170 | 2.83 | | | +| 1616 | TATTOOS | TAT_Sit_Out_P | 130 | 2.17 | | | +| 1617 | TATTOOS | TAT_Sit_Out_T | 170 | 2.83 | | | +| 1618 | TEC | TEC_crouchfire | 58 | 0.97 | | | +| 1619 | TEC | TEC_crouchreload | 80 | 1.33 | | | +| 1620 | TEC | TEC_fire | 66 | 1.10 | | | +| 1621 | TEC | TEC_reload | 90 | 1.50 | | | +| 1622 | TRAIN | tran_gtup | 190 | 3.17 | | | +| 1623 | TRAIN | tran_hng | 140 | 2.33 | | | +| 1624 | TRAIN | tran_ouch | 70 | 1.17 | | | +| 1625 | TRAIN | tran_stmb | 140 | 2.33 | | | +| 1626 | TRUCK | TRUCK_ALIGN_LHS | 34 | 0.57 | | | +| 1627 | TRUCK | TRUCK_ALIGN_RHS | 34 | 0.57 | | | +| 1628 | TRUCK | TRUCK_closedoor_LHS | 24 | 0.40 | | | +| 1629 | TRUCK | TRUCK_closedoor_RHS | 24 | 0.40 | | | +| 1630 | TRUCK | TRUCK_close_LHS | 44 | 0.73 | | | +| 1631 | TRUCK | TRUCK_close_RHS | 44 | 0.73 | | | +| 1632 | TRUCK | TRUCK_getin_LHS | 36 | 0.60 | | | +| 1633 | TRUCK | TRUCK_getin_RHS | 36 | 0.60 | | | +| 1634 | TRUCK | TRUCK_getout_LHS | 48 | 0.80 | | | +| 1635 | TRUCK | TRUCK_getout_RHS | 48 | 0.80 | | | +| 1636 | TRUCK | TRUCK_jackedLHS | 104 | 1.73 | | | +| 1637 | TRUCK | TRUCK_jackedRHS | 90 | 1.50 | | | +| 1638 | TRUCK | TRUCK_open_LHS | 32 | 0.53 | | | +| 1639 | TRUCK | TRUCK_open_RHS | 32 | 0.53 | | | +| 1640 | TRUCK | TRUCK_pullout_LHS | 54 | 0.90 | | | +| 1641 | TRUCK | TRUCK_pullout_RHS | 54 | 0.90 | | | +| 1642 | TRUCK | TRUCK_Shuffle | 24 | 0.40 | | | +| 1643 | UZI | UZI_crouchfire | 38 | 0.63 | | | +| 1644 | UZI | UZI_crouchreload | 82 | 1.37 | | | +| 1645 | UZI | UZI_fire | 34 | 0.57 | | | +| 1646 | UZI | UZI_fire_poor | 32 | 0.53 | | | +| 1647 | UZI | UZI_reload | 84 | 1.40 | | | +| 1648 | VAN | VAN_close_back_LHS | 20 | 0.33 | | | +| 1649 | VAN | VAN_close_back_RHS | 20 | 0.33 | | | +| 1650 | VAN | VAN_getin_Back_LHS | 36 | 0.60 | | | +| 1651 | VAN | VAN_getin_Back_RHS | 36 | 0.60 | | | +| 1652 | VAN | VAN_getout_back_LHS | 38 | 0.63 | | | +| 1653 | VAN | VAN_getout_back_RHS | 38 | 0.63 | | | +| 1654 | VAN | VAN_open_back_LHS | 58 | 0.97 | | | +| 1655 | VAN | VAN_open_back_RHS | 58 | 0.97 | | | +| 1656 | VENDING | VEND_Drink2_P | 200 | 3.33 | | | +| 1657 | VENDING | VEND_Drink_P | 80 | 1.33 | | | +| 1658 | VENDING | vend_eat1_P | 260 | 4.33 | | | +| 1659 | VENDING | VEND_Eat_P | 100 | 1.67 | | | +| 1660 | VENDING | VEND_Use | 156 | 2.60 | | | +| 1661 | VENDING | VEND_Use_pt2 | 24 | 0.40 | | | +| 1662 | VORTEX | CAR_jumpin_LHS | 60 | 1.00 | | | +| 1663 | VORTEX | CAR_jumpin_RHS | 56 | 0.93 | | | +| 1664 | VORTEX | vortex_getout_LHS | 60 | 1.00 | | | +| 1665 | VORTEX | vortex_getout_RHS | 60 | 1.00 | | | +| 1666 | WAYFARER | WF_Back | 6 | 0.10 | | | +| 1667 | WAYFARER | WF_drivebyFT | 12 | 0.20 | | | +| 1668 | WAYFARER | WF_drivebyLHS | 12 | 0.20 | | | +| 1669 | WAYFARER | WF_drivebyRHS | 12 | 0.20 | | | +| 1670 | WAYFARER | WF_Fwd | 12 | 0.20 | | | +| 1671 | WAYFARER | WF_getoffBACK | 104 | 1.73 | | | +| 1672 | WAYFARER | WF_getoffLHS | 54 | 0.90 | | | +| 1673 | WAYFARER | WF_getoffRHS | 54 | 0.90 | | | +| 1674 | WAYFARER | WF_hit | 2 | 0.03 | | | +| 1675 | WAYFARER | WF_jumponL | 54 | 0.90 | | | +| 1676 | WAYFARER | WF_jumponR | 54 | 0.90 | | | +| 1677 | WAYFARER | WF_kick | 62 | 1.03 | | | +| 1678 | WAYFARER | WF_Left | 8 | 0.13 | | | +| 1679 | WAYFARER | WF_passenger | 2 | 0.03 | | | +| 1680 | WAYFARER | WF_pushes | 58 | 0.97 | | | +| 1681 | WAYFARER | WF_Ride | 2 | 0.03 | | | +| 1682 | WAYFARER | WF_Right | 8 | 0.13 | | | +| 1683 | WAYFARER | WF_Still | 2 | 0.03 | | | +| 1684 | WEAPONS | SHP_1H_Lift | 60 | 1.00 | | | +| 1685 | WEAPONS | SHP_1H_Lift_End | 20 | 0.33 | | | +| 1686 | WEAPONS | SHP_1H_Ret | 50 | 0.83 | | | +| 1687 | WEAPONS | SHP_1H_Ret_S | 20 | 0.33 | | | +| 1688 | WEAPONS | SHP_2H_Lift | 56 | 0.93 | | | +| 1689 | WEAPONS | SHP_2H_Lift_End | 20 | 0.33 | | | +| 1690 | WEAPONS | SHP_2H_Ret | 54 | 0.90 | | | +| 1691 | WEAPONS | SHP_2H_Ret_S | 20 | 0.33 | | | +| 1692 | WEAPONS | SHP_Ar_Lift | 60 | 1.00 | | | +| 1693 | WEAPONS | SHP_Ar_Lift_End | 20 | 0.33 | | | +| 1694 | WEAPONS | SHP_Ar_Ret | 70 | 1.17 | | | +| 1695 | WEAPONS | SHP_Ar_Ret_S | 20 | 0.33 | | | +| 1696 | WEAPONS | SHP_G_Lift_In | 40 | 0.67 | | | +| 1697 | WEAPONS | SHP_G_Lift_Out | 40 | 0.67 | | | +| 1698 | WEAPONS | SHP_Tray_In | 40 | 0.67 | | | +| 1699 | WEAPONS | SHP_Tray_Out | 40 | 0.67 | | | +| 1700 | WEAPONS | SHP_Tray_Pose | 160 | 2.67 | | | +| 1729 | WOP | Dance_B1 | 68 | 1.13 | | | +| 1730 | WOP | Dance_B2 | 70 | 1.17 | | | +| 1731 | WOP | Dance_B3 | 68 | 1.13 | | | +| 1732 | WOP | Dance_B4 | 70 | 1.17 | | | +| 1733 | WOP | Dance_B5 | 68 | 1.13 | | | +| 1734 | WOP | Dance_B6 | 70 | 1.17 | | | +| 1735 | WOP | Dance_B7 | 68 | 1.13 | | | +| 1736 | WOP | Dance_B8 | 70 | 1.17 | | | +| 1737 | WOP | Dance_B9 | 68 | 1.13 | | | +| 1738 | WOP | Dance_B10 | 70 | 1.17 | | | +| 1739 | WOP | Dance_B11 | 68 | 1.13 | | | +| 1740 | WOP | Dance_B12 | 70 | 1.17 | | | +| 1741 | WOP | Dance_B13 | 68 | 1.13 | | | +| 1742 | WOP | Dance_B14 | 70 | 1.17 | | | +| 1743 | WOP | Dance_B15 | 68 | 1.13 | | | +| 1744 | WOP | Dance_B16 | 70 | 1.17 | | | +| 1713 | WOP | Dance_G1 | 68 | 1.13 | | | +| 1714 | WOP | Dance_G2 | 70 | 1.17 | | | +| 1715 | WOP | Dance_G3 | 68 | 1.13 | | | +| 1716 | WOP | Dance_G4 | 70 | 1.17 | | | +| 1717 | WOP | Dance_G5 | 68 | 1.13 | | | +| 1718 | WOP | Dance_G6 | 70 | 1.17 | | | +| 1719 | WOP | Dance_G7 | 68 | 1.13 | | | +| 1720 | WOP | Dance_G8 | 70 | 1.17 | | | +| 1721 | WOP | Dance_G9 | 68 | 1.13 | | | +| 1722 | WOP | Dance_G10 | 70 | 1.17 | | | +| 1723 | WOP | Dance_G11 | 68 | 1.13 | | | +| 1724 | WOP | Dance_G12 | 70 | 1.17 | | | +| 1725 | WOP | Dance_G13 | 68 | 1.13 | | | +| 1726 | WOP | Dance_G14 | 70 | 1.17 | | | +| 1727 | WOP | Dance_G15 | 68 | 1.13 | | | +| 1728 | WOP | Dance_G16 | 70 | 1.17 | | | +| 1745 | WOP | dance_loop | 70 | 1.17 | | | +| 1701 | WUZI | CS_Dead_Guy | 304 | 5.07 | | | +| 1702 | WUZI | CS_Plyr_pt1 | 226 | 3.77 | | | +| 1703 | WUZI | CS_Plyr_pt2 | 580 | 9.67 | | | +| 1704 | WUZI | CS_Wuzi_pt1 | 226 | 3.77 | | | +| 1705 | WUZI | CS_Wuzi_pt2 | 580 | 9.67 | | | +| 1706 | WUZI | Walkstart_Idle_01 | 190 | 3.17 | | | +| 1707 | WUZI | Wuzi_follow | 180 | 3.00 | | | +| 1708 | WUZI | Wuzi_Greet_Plyr | 240 | 4.00 | | | +| 1709 | WUZI | Wuzi_Greet_Wuzi | 240 | 4.00 | | | +| 1710 | WUZI | Wuzi_grnd_chk | 240 | 4.00 | | | +| 1711 | WUZI | Wuzi_stand_loop | 160 | 2.67 | | | +| 1712 | WUZI | Wuzi_Walk | 70 | 1.17 | | | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md index 757aa4fa588c..637bd190c2cd 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md @@ -15,24 +15,24 @@ Podem haver mais IDs utilizáveis escondidos no jogo e alguns IDs são usados pa ## Lista -| ID | Modo | -| --- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| 3 | Train/tram camera. | -| 4 | Camera normal que segue o jogador. | -| 7 | Mira de Sniper. | -| 8 | Mira de uma Rocket Launcher. | -| 15 | Câmera Fixa (Não se move) - usada para Pay 'n' Spray, câmera de perseguição, shops de tunagem, entrando em construções, comprando comida, etc. | -| 16 | Câmera frontal do veículo, câmera lateral da bicicleta. | -| 18 | Carro normal (+skimmer+helicopter+airplane), diversas variações de distância. | -| 22 | Câmera normal do bote. | -| 46 | Câmera da mira de uma arma normal. | -| 51 | Mira de Heat-seeking Rocket Launcher. | -| 53 | Mirando qualquer outra ara. | -| 55 | Câmera drive-by de passageiros no veículo. | -| 56 | Câmera de perseguição: visão de helicoptero. | -| 57 | Câmera de perseguição: câmera no chão, zoom rápido. (Assim como o 56, mas no chão.) | -| 58 | Câmera de perseguição: Voo vertical que passa pelo veículo. | -| 59 | Câmera de perseguição (apenas para veículo aéreos): câmera no chão olhando para o veículo. | -| 62 | Câmera de perseguição (apenas para veículo aéreos): Voo vertical que passa pelo veículo. | -| 63 | Câmera de perseguição (apenas para veículo aéreos): Voo horizontal que passa pelo veículo. (similar com 58 e 62). | -| 64 | Câmera de perseguição (apenas para veículo aéreos): câmera focada no piloto, similar ao pressionar LOOK_BEHIND (olhar para trás) ao estar apé, mas em um veículo aéreo. | +| ID | Definição | Modo | +| --- | -------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- | +| 3 | CAM_MODE_BEHINDCAR | Train/tram camera. | +| 4 | CAM_MODE_FOLLOWPED | Camera normal que segue o jogador. | +| 7 | CAM_MODE_SNIPER | Mira de Sniper. | +| 8 | CAM_MODE_ROCKETLAUNCHER | Mira de uma Rocket Launcher. | +| 15 | CAM_MODE_FIXED | Câmera Fixa (Não se move) - usada para Pay 'n' Spray, câmera de perseguição, shops de tunagem, entrando em construções, comprando comida, etc. | +| 16 | CAM_MODE_1STPERSON | Câmera frontal do veículo, câmera lateral da bicicleta. | +| 18 | CAM_MODE_CAM_ON_A_STRING | Carro normal (+skimmer+helicopter+airplane), diversas variações de distância. | +| 22 | CAM_MODE_BEHINDBOAT | Câmera normal do bote. | +| 46 | CAM_MODE_CAMERA | Câmera da mira de uma arma normal. | +| 51 | CAM_MODE_ROCKETLAUNCHER_HS | Mira de Heat-seeking Rocket Launcher. | +| 53 | CAM_MODE_AIMWEAPON | Mirando qualquer outra ara. | +| 55 | CAM_MODE_AIMWEAPON_FROMCAR | Câmera drive-by de passageiros no veículo. | +| 56 | CAM_MODE_DW_HELI_CHASE | Câmera de perseguição: visão de helicoptero. | +| 57 | - | Câmera de perseguição: câmera no chão, zoom rápido. (Assim como o 56, mas no chão.) | +| 58 | - | Câmera de perseguição: Voo vertical que passa pelo veículo. | +| 59 | - | Câmera de perseguição (apenas para veículo aéreos): câmera no chão olhando para o veículo. | +| 62 | - | Câmera de perseguição (apenas para veículo aéreos): Voo vertical que passa pelo veículo. | +| 63 | - | Câmera de perseguição (apenas para veículo aéreos): Voo horizontal que passa pelo veículo. (similar com 58 e 62). | +| 64 | - | Câmera de perseguição (apenas para veículo aéreos): câmera focada no piloto, similar ao pressionar LOOK_BEHIND (olhar para trás) ao estar apé, mas em um veículo aéreo. | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md index 3515f36ebd55..4a275a6b5ab8 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md @@ -99,7 +99,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1090 | wg_l_a_u | Sideskirt | Right Alien Sideskirt | Uranus | \$450 | | 1091 | rf_c_u | Roof | X-Flow | Uranus | \$100 | | 1092 | exh_a_u | Exhaust | Alien | Uranus | \$750 | -| 1093 | wg_l_c_u | Sideskirt | Right X-Flow Sideskirt | Uranus | \$350 | +| 1093 | wg_l_c_u | Sideskirt | Left X-Flow Sideskirt | Uranus | \$350 | | 1094 | wg_r_a_u | Sideskirt | Left Alien Sideskirt | Uranus | \$450 | | 1095 | wg_r_c_u | Sideskirt | Right X-Flow Sideskirt | Uranus | \$350 | | 1096 | wheel_gn3 | Rodas | Ahab | Most cars | \$1000 | @@ -230,7 +230,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Bobcat | 422 | 1007, 1008, 1009, 1010, 1013, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Mr Whoopee | 423 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | BF Injection | 424 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Hunter | 425 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Hunter | 425 | None | | Premier | 426 | 1001, 1003, 1004, 1005, 1006, 1008, 1009, 1010, 1019, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Enforcer | 427 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Securicar | 428 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -249,10 +249,10 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | RC Bandit | 441 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Romero | 442 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Packer | 443 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Monster | 444 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Monster | 444 | None | | Admiral | 445 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Squalo | 446 | None | -| Seasparrow | 447 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Seasparrow | 447 | None | | Pizzaboy | 448 | None | | Tram | 449 | None | | Trailer 2 | 450 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -265,18 +265,18 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Caddy | 457 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Solair | 458 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Berkley's RC Van | 459 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Skimmer | 460 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Skimmer | 460 | None | | PCJ-600 | 461 | None | | Faggio | 462 | None | | Freeway | 463 | None | -| RC Baron | 464 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| RC Raider | 465 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| RC Baron | 464 | None | +| RC Raider | 465 | None | | Glendale | 466 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Oceanic | 467 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sanchez | 468 | None | -| Sparrow | 469 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Sparrow | 469 | None | | Patriot | 470 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Quad | 471 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Quad | 471 | None | | Coastguard | 472 | None | | Dinghy | 473 | None | | Hermes | 474 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -292,8 +292,8 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Marquis | 484 | None | | Baggage | 485 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Dozer | 486 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Maverick | 487 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| News Chopper | 488 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Maverick | 487 | None | +| News Chopper | 488 | None | | Rancher | 489 | 1000, 1002, 1004, 1005, 1006, 1008, 1009, 1010, 1013, 1016, 1018, 1019, 1020, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | FBI Rancher | 490 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Virgo | 491 | 1003, 1007, 1008, 1009, 1010, 1014, 1017, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | @@ -306,7 +306,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Boxville | 498 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Benson | 499 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Mesa | 500 | 1008, 1009, 1010, 1013, 1019, 1020, 1021, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| RC Goblin | 501 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| RC Goblin | 501 | None | | Hotring Racer A | 502 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Hotring Racer B | 503 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Bloodring Banger | 504 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -316,16 +316,16 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Journey | 508 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Bike | 509 | None | | Mountain Bike | 510 | None | -| Beagle | 511 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Cropdust | 512 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Stunt | 513 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Beagle | 511 | None | +| Cropdust | 512 | None | +| Stunt | 513 | None | | Tanker | 514 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Roadtrain | 515 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Nebula | 516 | 1000, 1002, 1004, 1007, 1008, 1009, 1010, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Majestic | 517 | 1002, 1003, 1007, 1008, 1009, 1010, 1016, 1017, 1018, 1019, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Buccaneer | 518 | 1001, 1003, 1005, 1006, 1007, 1008, 1009, 1010, 1013, 1017, 1018, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | -| Shamal | 519 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Hydra | 520 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Shamal | 519 | None | +| Hydra | 520 | None | | FCR-900 | 521 | None | | NRG-500 | 522 | None | | HPV1000 | 523 | None | @@ -353,7 +353,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Hustler | 545 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Intruder | 546 | 1001, 1002, 1004, 1006, 1007, 1008, 1009, 1010, 1017, 1018, 1019, 1023, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Primo | 547 | 1000, 1003, 1008, 1009, 1010, 1016, 1018, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143 | -| Cargobob | 548 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Cargobob | 548 | None | | Tampa | 549 | 1001, 1003, 1007, 1008, 1009, 1010, 1011, 1012, 1017, 1018, 1019, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Sunrise | 550 | 1001, 1003, 1004, 1005, 1006, 1008, 1009, 1010, 1018, 1019, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Merit | 551 | 1002, 1003, 1005, 1006, 1008, 1009, 1010, 1016, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -361,12 +361,12 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Nevada | 553 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Yosemite | 554 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Windsor | 555 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Monster A | 556 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Monster B | 557 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Monster A | 556 | None | +| Monster B | 557 | None | | Uranus | 558 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1163, 1164, 1165, 1166, 1167, 1168 | | Jester | 559 | 1008, 1009, 1010, 1025, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1158, 1159, 1160, 1161, 1162, 1173 | | Sultan | 560 | 1008, 1009, 1010, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1138, 1139, 1140, 1141, 1169, 1170 | -| Stratum | 561 | 1008, 1009, 1010, 1025, 1026, 1027, 1030, 1031, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1154, 1155, 1156, 1157 | +| Stratum | 561 | 1008, 1009, 1010, 1025, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1154, 1155, 1156, 1157 | | Elegy | 562 | 1008, 1009, 1010, 1025, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1146, 1147, 1148, 1149, 1171, 1172 | | Raindance | 563 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | RC Tiger | 564 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -411,12 +411,12 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Phoenix | 603 | 1001, 1006, 1007, 1008, 1009, 1010, 1017, 1018, 1019, 1020, 1023, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Glendale | 604 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sadler | 605 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Luggage Trailer A | 606 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Luggage Trailer B | 607 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Stair Trailer | 608 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Luggage Trailer A | 606 | None | +| Luggage Trailer B | 607 | None | +| Stair Trailer | 608 | None | | Boxville | 609 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Farm Plow | 610 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Utility Trailer | 611 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Farm Plow | 610 | None | +| Utility Trailer | 611 | None | ## All vehicle costs separated by comma diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md index ffd7f9dfe2a1..9fa939cb96d0 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md @@ -10,4 +10,3 @@ Para ser usado com [OnPlayerClickPlayer](../callbacks/OnPlayerClickPlayer) | Valor | Símbolo constante | | ----- | ----------------------- | | 0 | CLICK_SOURCE_SCOREBOARD | -| - | - | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md index e274870fe77b..c7f3de188e02 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md @@ -11,21 +11,24 @@ Para ser usado com a função [GetVehicleComponentInSlot](../functions/GetVehicl --- -| Slot | Nome | -| ---- | ----------------------- | -| 0 | CARMODTYPE_SPOILER | -| 1 | CARMODTYPE_HOOD | -| 2 | CARMODTYPE_ROOF | -| 3 | CARMODTYPE_SIDESKIRT | -| 4 | CARMODTYPE_LAMPS | -| 5 | CARMODTYPE_NITRO | -| 6 | CARMODTYPE_EXHAUST | -| 7 | CARMODTYPE_WHEELS | -| 8 | CARMODTYPE_STEREO | -| 9 | CARMODTYPE_HYDRAULICS | -| 10 | CARMODTYPE_FRONT_BUMPER | -| 11 | CARMODTYPE_REAR_BUMPER | -| 12 | CARMODTYPE_VENT_RIGHT | -| 13 | CARMODTYPE_VENT_LEFT | +| Slot | Nome | +| ---- | ------------------------ | +| -1 | CARMODTYPE_NONE | +| 0 | CARMODTYPE_SPOILER | +| 1 | CARMODTYPE_HOOD | +| 2 | CARMODTYPE_ROOF | +| 3 | CARMODTYPE_SIDESKIRT | +| 4 | CARMODTYPE_LAMPS | +| 5 | CARMODTYPE_NITRO | +| 6 | CARMODTYPE_EXHAUST | +| 7 | CARMODTYPE_WHEELS | +| 8 | CARMODTYPE_STEREO | +| 9 | CARMODTYPE_HYDRAULICS | +| 10 | CARMODTYPE_FRONT_BUMPER | +| 11 | CARMODTYPE_REAR_BUMPER | +| 12 | CARMODTYPE_VENT_RIGHT | +| 13 | CARMODTYPE_VENT_LEFT | +| 14 | CARMODTYPE_FRONT_BULLBAR | +| 15 | CARMODTYPE_REAR_BULLBAR | --- diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/damagestatus.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/damagestatus.md index 59ce182a3c8d..013b018d14c0 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/damagestatus.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/damagestatus.md @@ -16,9 +16,9 @@ Por exemplo, o status dos pneus armazena 4 bits para os 4 pneus. O valor é 1 se :::note -Para mais informações sobre estados de painéis, veja [Panel States](panelstates). -Para mais informações sobre estados de portas, veja [Door States](doorstates). -Para mais informações sobre estados de luzes, veja [Light States](lightstates). +Para mais informações sobre estados de painéis, veja [Panel States](panelstates). +Para mais informações sobre estados de portas, veja [Door States](doorstates). +Para mais informações sobre estados de luzes, veja [Light States](lightstates). Para mais informações sobre estados de pneus, veja [Tire States](tirestates). ::: diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index d09f316b5cbb..313ae3bc157d 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -18,7 +18,7 @@ sidebar_label: Dialog Styles ```c public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[ ] ) { - printf( "playerid = %d, dialogid = YOUR_DIALOGID, response = %d, listitem = %d, inputtext = '%s' (size: %d)", playerid, response, listitem, inputtext, strlen( inputtext ) ); + printf("playerid = %d, dialogid = YOUR_DIALOGID, response = %d, listitem = %d, inputtext = '%s' (size: %d)", playerid, response, listitem, inputtext, strlen(inputtext)); return 1; } ``` diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md index 223af29e246d..0b4edfc79160 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md @@ -20,219 +20,219 @@ e você verá o ID do universo interior. Agora você pode usar com segurança [S ## 24 horas por dia, 7 dias por semana -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | -------- | ----------- | -------- | --------- | --------- | ------------------------------------------------------------------- | -| 24/7 1 | 17 | -25.7220 | -187.8216 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior20.png) | -| 24/7 2 | 10 | 6.0856 | -28.8966 | 1003.5494 | ![](https://assets.open.mp/assets/images/interiors/interior28.png) | -| 24/7 3 | 18 | -30.9875 | -89.6806 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior52.png) | -| 24/7 4 | 16 | -26.1856 | -140.9164 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior71.png) | -| 24/7 5 | 4 | -27.844 | -26.6737 | 1003.5573 | ![](https://assets.open.mp/assets/images/interiors/interior97.png) | -| 24/7 6 | 6 | -26.8339 | -55.5846 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior124.png) | +| 24/7 1 | 17 | -25.7220 | -187.8216 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior20.png) | +| 24/7 2 | 10 | 6.0856 | -28.8966 | 1003.5494 | ![](https://assets.open.mp/assets/images/interiors/interior28.png) | +| 24/7 3 | 18 | -30.9875 | -89.6806 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior52.png) | +| 24/7 4 | 16 | -26.1856 | -140.9164 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior71.png) | +| 24/7 5 | 4 | -27.844 | -26.6737 | 1003.5573 | ![](https://assets.open.mp/assets/images/interiors/interior97.png) | +| 24/7 6 | 6 | -26.8339 | -55.5846 | 1003.5469 | ![](https://assets.open.mp/assets/images/interiors/interior124.png) | ## Lojas de mods -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ----------------- | ----------- | -------- | --------- | --------- | ------------------------------------------------------------------ | -| Loco Low Co. | 2 | 611.3536 | -77.5574 | 997.9995 | ![](https://assets.open.mp/assets/images/interiors/interior26.png) | -| Wheel Arch Angels | 3 | 612.2191 | -123.9028 | 997.9922 | ![](https://assets.open.mp/assets/images/interiors/interior11.png) | -| TransFender | 1 | 621.4528 | -23.7289 | 1000.9219 | ![](https://assets.open.mp/assets/images/interiors/interior30.png) | +| Loco Low Co. | 2 | 611.3536 | -77.5574 | 997.9995 | ![](https://assets.open.mp/assets/images/interiors/interior26.png) | +| Wheel Arch Angels | 3 | 612.2191 | -123.9028 | 997.9922 | ![](https://assets.open.mp/assets/images/interiors/interior11.png) | +| TransFender | 1 | 621.4528 | -23.7289 | 1000.9219 | ![](https://assets.open.mp/assets/images/interiors/interior30.png) | ## Cassinos -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ---------------------- | ----------- | --------- | --------- | --------- | ------------------------------------------------------------------- | -| Four Dragons | 10 | 2016.1156 | 1017.1541 | 996.875 | ![](https://assets.open.mp/assets/images/interiors/interior41.png) | -| Casino (Redsands West) | 12 | 1000.6797 | 1133.35 | -7.8462 | ![](https://assets.open.mp/assets/images/interiors/interior62.png) | -| Caligula's Casino | 1 | 2233.9363 | 1711.8038 | 1011.6312 | ![](https://assets.open.mp/assets/images/interiors/interior48.png) | -| Caligula's Roof | 1 | 2268.5156 | 1647.7682 | 1084.2344 | ![](https://assets.open.mp/assets/images/interiors/interior131.png) | +| Four Dragons | 10 | 2016.1156 | 1017.1541 | 996.875 | ![](https://assets.open.mp/assets/images/interiors/interior41.png) | +| Casino (Redsands West) | 12 | 1133.2007 | -15.7586 | 1000.3251 | ![](https://assets.open.mp/assets/images/interiors/interior62.png) | +| Caligula's Casino | 1 | 2233.9363 | 1711.8038 | 1011.6312 | ![](https://assets.open.mp/assets/images/interiors/interior48.png) | +| Caligula's Roof | 1 | 2268.5156 | 1647.7682 | 1084.2344 | ![](https://assets.open.mp/assets/images/interiors/interior131.png) | ## Lojas de roupas -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------ | ----------- | -------- | --------- | --------- | ------------------------------------------------------------------ | -| Victim | 5 | 225.0306 | -9.1838 | 1002.218 | ![](https://assets.open.mp/assets/images/interiors/interior25.png) | -| Sub Urban | 1 | 204.1174 | -46.8047 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior33.png) | -| Zip | 18 | 161.4048 | -94.2416 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior53.png) | -| Didier Sachs | 14 | 204.1658 | -165.7678 | 1000.5234 | ![](https://assets.open.mp/assets/images/interiors/interior61.png) | -| Binco | 15 | 207.5219 | -109.7448 | 1005.1328 | ![](https://assets.open.mp/assets/images/interiors/interior79.png) | -| Pro-Laps | 3 | 206.4627 | -137.7076 | 1003.0938 | ![](https://assets.open.mp/assets/images/interiors/interior16.png) | +| Victim | 5 | 225.0306 | -9.1838 | 1002.218 | ![](https://assets.open.mp/assets/images/interiors/interior25.png) | +| Sub Urban | 1 | 204.1174 | -46.8047 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior33.png) | +| Zip | 18 | 161.4048 | -94.2416 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior53.png) | +| Didier Sachs | 14 | 204.1658 | -165.7678 | 1000.5234 | ![](https://assets.open.mp/assets/images/interiors/interior61.png) | +| Binco | 15 | 207.5219 | -109.7448 | 1005.1328 | ![](https://assets.open.mp/assets/images/interiors/interior79.png) | +| Pro-Laps | 3 | 206.4627 | -137.7076 | 1003.0938 | ![](https://assets.open.mp/assets/images/interiors/interior16.png) | ## Restaurantes, bares -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | -------------------- | ----------- | --------- | --------- | --------- | ------------------------------------------------------------------- | -| Pizza Stack | 5 | 372.5565 | -131.3607 | 1001.4922 | ![](https://assets.open.mp/assets/images/interiors/interior22.png) | -| Rusty Brown's Donuts | 17 | 378.026 | -190.5155 | 1000.6328 | ![](https://assets.open.mp/assets/images/interiors/interior23.png) | -| Burger Shot | 10 | 366.0248 | -73.3478 | 1001.5078 | ![](https://assets.open.mp/assets/images/interiors/interior47.png) | -| Cluckin' Bell | 9 | 366.0002 | -9.4338 | 1001.8516 | ![](https://assets.open.mp/assets/images/interiors/interior129.png) | -| Bar | 11 | 501.9578 | -70.5648 | 998.7578 | ![](https://assets.open.mp/assets/images/interiors/interior138.png) | -| Lil' Probe Inn | 18 | -227.5703 | 1401.5544 | 27.7656 | ![](https://assets.open.mp/assets/images/interiors/interior86.png) | +| Pizza Stack | 5 | 372.5565 | -131.3607 | 1001.4922 | ![](https://assets.open.mp/assets/images/interiors/interior22.png) | +| Rusty Brown's Donuts | 17 | 378.026 | -190.5155 | 1000.6328 | ![](https://assets.open.mp/assets/images/interiors/interior23.png) | +| Burger Shot | 10 | 366.0248 | -73.3478 | 1001.5078 | ![](https://assets.open.mp/assets/images/interiors/interior47.png) | +| Cluckin' Bell | 9 | 366.0002 | -9.4338 | 1001.8516 | ![](https://assets.open.mp/assets/images/interiors/interior129.png) | +| Bar | 11 | 501.9578 | -70.5648 | 998.7578 | ![](https://assets.open.mp/assets/images/interiors/interior138.png) | +| Lil' Probe Inn | 18 | -227.5703 | 1401.5544 | 27.7656 | ![](https://assets.open.mp/assets/images/interiors/interior86.png) | ## Barbeiro, tatuagem, sexshops -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------- | ----------- | --------- | -------- | --------- | ------------------------------------------------------------------- | -| Barber shop 1 | 12 | 411.9707 | -51.9217 | 1001.8984 | ![](https://assets.open.mp/assets/images/interiors/interior107.png) | -| Barber shop 2 | 2 | 414.2987 | -18.8044 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior50.png) | -| Barber shop 3 | 3 | 418.4666 | -80.4595 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior13.png) | -| Tattoo sarlor | 3 | -201.2236 | -43.2465 | 1002.2734 | ![](https://assets.open.mp/assets/images/interiors/interior18.png) | -| Sex shop | 3 | -100.2674 | -22.9376 | 1000.7188 | ![](https://assets.open.mp/assets/images/interiors/interior17.png) | +| Barber shop 1 | 12 | 411.9707 | -51.9217 | 1001.8984 | ![](https://assets.open.mp/assets/images/interiors/interior107.png) | +| Barber shop 2 | 2 | 414.2987 | -18.8044 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior50.png) | +| Barber shop 3 | 3 | 418.4666 | -80.4595 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior13.png) | +| Tattoo sarlor | 3 | -201.2236 | -43.2465 | 1002.2734 | ![](https://assets.open.mp/assets/images/interiors/interior18.png) | +| Sex shop | 3 | -100.2674 | -22.9376 | 1000.7188 | ![](https://assets.open.mp/assets/images/interiors/interior17.png) | ## Assalto a casas -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ----------------- | ----------- | --------- | --------- | --------- | ------------------------------------------------------------------- | -| Burglary house 1 | 3 | 234.6087 | 1187.8195 | 1080.2578 | ![](https://assets.open.mp/assets/images/interiors/interior75.png) | -| Burglary house 2 | 2 | 225.5707 | 1240.0643 | 1082.1406 | ![](https://assets.open.mp/assets/images/interiors/interior76.png) | -| Burglary house 3 | 1 | 224.288 | 1289.1907 | 1082.1406 | ![](https://assets.open.mp/assets/images/interiors/interior77.png) | -| Burglary house 4 | 5 | 239.2819 | 1114.1991 | 1080.9922 | ![](https://assets.open.mp/assets/images/interiors/interior78.png) | -| Burglary house 5 | 15 | 295.1391 | 1473.3719 | 1080.2578 | ![](https://assets.open.mp/assets/images/interiors/interior80.png) | -| Burglary house 6 | 2 | 446.626 | 1397.738 | 1084.3047 | ![](https://assets.open.mp/assets/images/interiors/interior91.png) | -| Burglary house 7 | 5 | 227.7559 | 1114.3844 | 1080.9922 | ![](https://assets.open.mp/assets/images/interiors/interior93.png) | -| Burglary house 8 | 4 | 261.1165 | 1287.2197 | 1080.2578 | ![](https://assets.open.mp/assets/images/interiors/interior94.png) | -| Burglary house 9 | 10 | 24.3769 | 1341.1829 | 1084.375 | ![](https://assets.open.mp/assets/images/interiors/interior100.png) | -| Burglary house 10 | 4 | 221.6766 | 1142.4962 | 1082.6094 | ![](https://assets.open.mp/assets/images/interiors/interior104.png) | -| Burglary house 11 | 4 | -262.1759 | 1456.6158 | 1084.3672 | ![](https://assets.open.mp/assets/images/interiors/interior112.png) | -| Burglary house 12 | 5 | 22.861 | 1404.9165 | 1084.4297 | ![](https://assets.open.mp/assets/images/interiors/interior113.png) | -| Burglary house 13 | 5 | 140.3679 | 1367.8837 | 1083.8621 | ![](https://assets.open.mp/assets/images/interiors/interior114.png) | -| Burglary house 14 | 6 | 234.2826 | 1065.229 | 1084.2101 | ![](https://assets.open.mp/assets/images/interiors/interior118.png) | -| Burglary house 15 | 6 | -68.5145 | 1353.8485 | 1080.2109 | ![](https://assets.open.mp/assets/images/interiors/interior119.png) | -| Burglary house 16 | 15 | -285.2511 | 1471.197 | 1084.375 | ![](https://assets.open.mp/assets/images/interiors/interior123.png) | -| Burglary house 17 | 8 | -42.5267 | 1408.23 | 1084.4297 | ![](https://assets.open.mp/assets/images/interiors/interior139.png) | -| Burglary house 18 | 9 | 84.9244 | 1324.2983 | 1083.8594 | ![](https://assets.open.mp/assets/images/interiors/interior141.png) | -| Burglary house 19 | 9 | 260.7421 | 1238.2261 | 1084.2578 | ![](https://assets.open.mp/assets/images/interiors/interior142.png) | +| Burglary house 1 | 3 | 234.6087 | 1187.8195 | 1080.2578 | ![](https://assets.open.mp/assets/images/interiors/interior75.png) | +| Burglary house 2 | 2 | 225.5707 | 1240.0643 | 1082.1406 | ![](https://assets.open.mp/assets/images/interiors/interior76.png) | +| Burglary house 3 | 1 | 224.288 | 1289.1907 | 1082.1406 | ![](https://assets.open.mp/assets/images/interiors/interior77.png) | +| Burglary house 4 | 5 | 239.2819 | 1114.1991 | 1080.9922 | ![](https://assets.open.mp/assets/images/interiors/interior78.png) | +| Burglary house 5 | 15 | 295.1391 | 1473.3719 | 1080.2578 | ![](https://assets.open.mp/assets/images/interiors/interior80.png) | +| Burglary house 6 | 2 | 446.626 | 1397.738 | 1084.3047 | ![](https://assets.open.mp/assets/images/interiors/interior91.png) | +| Burglary house 7 | 5 | 227.7559 | 1114.3844 | 1080.9922 | ![](https://assets.open.mp/assets/images/interiors/interior93.png) | +| Burglary house 8 | 4 | 261.1165 | 1287.2197 | 1080.2578 | ![](https://assets.open.mp/assets/images/interiors/interior94.png) | +| Burglary house 9 | 10 | 24.3769 | 1341.1829 | 1084.375 | ![](https://assets.open.mp/assets/images/interiors/interior100.png) | +| Burglary house 10 | 4 | 221.6766 | 1142.4962 | 1082.6094 | ![](https://assets.open.mp/assets/images/interiors/interior104.png) | +| Burglary house 11 | 4 | -262.1759 | 1456.6158 | 1084.3672 | ![](https://assets.open.mp/assets/images/interiors/interior112.png) | +| Burglary house 12 | 5 | 22.861 | 1404.9165 | 1084.4297 | ![](https://assets.open.mp/assets/images/interiors/interior113.png) | +| Burglary house 13 | 5 | 140.3679 | 1367.8837 | 1083.8621 | ![](https://assets.open.mp/assets/images/interiors/interior114.png) | +| Burglary house 14 | 6 | 234.2826 | 1065.229 | 1084.2101 | ![](https://assets.open.mp/assets/images/interiors/interior118.png) | +| Burglary house 15 | 6 | -68.5145 | 1353.8485 | 1080.2109 | ![](https://assets.open.mp/assets/images/interiors/interior119.png) | +| Burglary house 16 | 15 | -285.2511 | 1471.197 | 1084.375 | ![](https://assets.open.mp/assets/images/interiors/interior123.png) | +| Burglary house 17 | 8 | -42.5267 | 1408.23 | 1084.4297 | ![](https://assets.open.mp/assets/images/interiors/interior139.png) | +| Burglary house 18 | 9 | 84.9244 | 1324.2983 | 1083.8594 | ![](https://assets.open.mp/assets/images/interiors/interior141.png) | +| Burglary house 19 | 9 | 260.7421 | 1238.2261 | 1084.2578 | ![](https://assets.open.mp/assets/images/interiors/interior142.png) | ## Munições -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------- | ----------- | -------- | --------- | --------- | ------------------------------------------------------------------- | -| Ammu-nation 1 | 7 | 315.244 | -140.8858 | 999.6016 | ![](https://assets.open.mp/assets/images/interiors/interior24.png) | -| Ammu-nation 2 | 1 | 285.8361 | -39.0166 | 1001.5156 | ![](https://assets.open.mp/assets/images/interiors/interior32.png) | -| Ammu-nation 3 | 4 | 291.7626 | -80.1306 | 1001.5156 | ![](https://assets.open.mp/assets/images/interiors/interior95.png) | -| Ammu-nation 4 | 6 | 297.144 | -109.8702 | 1001.5156 | ![](https://assets.open.mp/assets/images/interiors/interior121.png) | -| Ammu-nation 5 | 6 | 316.5025 | -167.6272 | 999.5938 | ![](https://assets.open.mp/assets/images/interiors/interior122.png) | +| Ammu-nation 1 | 7 | 315.244 | -140.8858 | 999.6016 | ![](https://assets.open.mp/assets/images/interiors/interior24.png) | +| Ammu-nation 2 | 1 | 285.8361 | -39.0166 | 1001.5156 | ![](https://assets.open.mp/assets/images/interiors/interior32.png) | +| Ammu-nation 3 | 4 | 291.7626 | -80.1306 | 1001.5156 | ![](https://assets.open.mp/assets/images/interiors/interior95.png) | +| Ammu-nation 4 | 6 | 297.144 | -109.8702 | 1001.5156 | ![](https://assets.open.mp/assets/images/interiors/interior121.png) | +| Ammu-nation 5 | 6 | 316.5025 | -167.6272 | 999.5938 | ![](https://assets.open.mp/assets/images/interiors/interior122.png) | ## Casas seguras -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------------------- | ----------- | --------- | ---------- | --------- | ------------------------------------------------------------------- | -| The Johnson house | 3 | 2496.0549 | -1695.1749 | 1014.7422 | ![](https://assets.open.mp/assets/images/interiors/interior46.png) | -| Angel Pine trailer | 2 | 1.1853 | -3.2387 | 999.4284 | ![](https://assets.open.mp/assets/images/interiors/interior51.png) | -| Abandoned AC tower | 10 | 419.8936 | 2537.1155 | 10.0000 | ![](https://assets.open.mp/assets/images/interiors/interior59.png) | -| Wardrobe/Changing room | 14 | 256.9047 | -41.6537 | 1002.0234 | ![](https://assets.open.mp/assets/images/interiors/interior60.png) | -| The Camel's Toe safehouse | 1 | 2216.1282 | -1076.3052 | 1050.4844 | ![](https://assets.open.mp/assets/images/interiors/interior130.png) | -| Verdant Bluffs safehouse | 8 | 2365.1089 | -1133.0795 | 1050.875 | ![](https://assets.open.mp/assets/images/interiors/interior134.png) | -| Willowfield safehouse | 11 | 2282.9766 | -1140.2861 | 1050.8984 | ![](https://assets.open.mp/assets/images/interiors/interior140.png) | -| Safehouse 1 | 5 | 2233.6919 | -1112.8107 | 1050.8828 | ![](https://assets.open.mp/assets/images/interiors/interior67.png) | -| Safehouse 3 | 9 | 2319.1272 | -1023.9562 | 1050.2109 | ![](https://assets.open.mp/assets/images/interiors/interior68.png) | -| Safehouse 4 | 10 | 2261.0977 | -1137.8833 | 1050.6328 | ![](https://assets.open.mp/assets/images/interiors/interior69.png) | -| Unused safe house | 12 | 2323.7063 | -1147.6509 | 1050.7101 | ![](https://assets.open.mp/assets/images/interiors/interior105.png) | +| The Johnson house | 3 | 2496.0549 | -1695.1749 | 1014.7422 | ![](https://assets.open.mp/assets/images/interiors/interior46.png) | +| Angel Pine trailer | 2 | 1.1853 | -3.2387 | 999.4284 | ![](https://assets.open.mp/assets/images/interiors/interior51.png) | +| Abandoned AC tower | 10 | 419.8936 | 2537.1155 | 10.0000 | ![](https://assets.open.mp/assets/images/interiors/interior59.png) | +| Wardrobe/Changing room | 14 | 256.9047 | -41.6537 | 1002.0234 | ![](https://assets.open.mp/assets/images/interiors/interior60.png) | +| The Camel's Toe safehouse | 1 | 2216.1282 | -1076.3052 | 1050.4844 | ![](https://assets.open.mp/assets/images/interiors/interior130.png) | +| Verdant Bluffs safehouse | 8 | 2365.1089 | -1133.0795 | 1050.875 | ![](https://assets.open.mp/assets/images/interiors/interior134.png) | +| Willowfield safehouse | 11 | 2282.9766 | -1140.2861 | 1050.8984 | ![](https://assets.open.mp/assets/images/interiors/interior140.png) | +| Safehouse 1 | 5 | 2233.6919 | -1112.8107 | 1050.8828 | ![](https://assets.open.mp/assets/images/interiors/interior67.png) | +| Safehouse 3 | 9 | 2319.1272 | -1023.9562 | 1050.2109 | ![](https://assets.open.mp/assets/images/interiors/interior68.png) | +| Safehouse 4 | 10 | 2261.0977 | -1137.8833 | 1050.6328 | ![](https://assets.open.mp/assets/images/interiors/interior69.png) | +| Unused safe house | 12 | 2323.7063 | -1147.6509 | 1050.7101 | ![](https://assets.open.mp/assets/images/interiors/interior105.png) | ## Relacionado a namorada -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ----------------- | ----------- | -------- | -------- | --------- | ------------------------------------------------------------------ | -| Denise's house | 1 | 245.2307 | 304.7632 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior34.png) | -| Helena's barn | 3 | 290.623 | 309.0622 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior35.png) | -| Barbara's "house" | 5 | 322.5014 | 303.6906 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior36.png) | -| Katie's house | 2 | 269.6405 | 305.9512 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior49.png) | -| Michelle's house | 4 | 306.1966 | 307.819 | 1003.3047 | ![](https://assets.open.mp/assets/images/interiors/interior99.png) | +| Denise's house | 1 | 245.2307 | 304.7632 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior34.png) | +| Helena's barn | 3 | 290.623 | 309.0622 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior35.png) | +| Barbara's "house" | 5 | 322.5014 | 303.6906 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior36.png) | +| Katie's house | 2 | 269.6405 | 305.9512 | 999.1484 | ![](https://assets.open.mp/assets/images/interiors/interior49.png) | +| Michelle's house | 4 | 306.1966 | 307.819 | 1003.3047 | ![](https://assets.open.mp/assets/images/interiors/interior99.png) | ## Departamentos -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------------------------ | ----------- | -------- | -------- | --------- | ------------------------------------------------------------------- | -| Planning Department | 3 | 386.5259 | 173.6381 | 1008.3828 | ![](https://assets.open.mp/assets/images/interiors/interior14.png) | -| Los Santos Police Department | 6 | 246.6695 | 65.8039 | 1003.6406 | ![](https://assets.open.mp/assets/images/interiors/interior110.png) | -| Las Venturas Police Department | 3 | 288.4723 | 170.0647 | 1007.1794 | ![](https://assets.open.mp/assets/images/interiors/interior15.png) | -| San Fierro Police Department | 10 | 246.0688 | 108.9703 | 1003.2188 | ![](https://assets.open.mp/assets/images/interiors/interior27.png) | +| Planning Department | 3 | 386.5259 | 173.6381 | 1008.3828 | ![](https://assets.open.mp/assets/images/interiors/interior14.png) | +| Los Santos Police Department | 6 | 246.6695 | 65.8039 | 1003.6406 | ![](https://assets.open.mp/assets/images/interiors/interior110.png) | +| Las Venturas Police Department | 3 | 288.4723 | 170.0647 | 1007.1794 | ![](https://assets.open.mp/assets/images/interiors/interior15.png) | +| San Fierro Police Department | 10 | 246.0688 | 108.9703 | 1003.2188 | ![](https://assets.open.mp/assets/images/interiors/interior27.png) | ## Estádios -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------------ | ----------- | ---------- | --------- | --------- | ------------------------------------------------------------------- | -| Oval Stadium | 1 | -1402.6613 | 106.3897 | 1032.2734 | ![](https://assets.open.mp/assets/images/interiors/interior38.png) | -| Vice Stadium | 16 | -1401.067 | 1265.3706 | 1039.8672 | ![](https://assets.open.mp/assets/images/interiors/interior117.png) | -| Blood Bowl Stadium | 15 | -1417.8927 | 932.4482 | 1041.5313 | ![](https://assets.open.mp/assets/images/interiors/interior81.png) | +| Oval Stadium | 1 | -1402.6613 | 106.3897 | 1032.2734 | ![](https://assets.open.mp/assets/images/interiors/interior38.png) | +| Vice Stadium | 16 | -1401.067 | 1265.3706 | 1039.8672 | ![](https://assets.open.mp/assets/images/interiors/interior117.png) | +| Blood Bowl Stadium | 15 | -1417.8927 | 932.4482 | 1041.5313 | ![](https://assets.open.mp/assets/images/interiors/interior81.png) | ## Escolas -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | -------------- | ----------- | ---------- | --------- | --------- | ------------------------------------------------------------------- | -| Bike school | 3 | 1494.8589 | 1306.48 | 1093.2953 | ![](https://assets.open.mp/assets/images/interiors/interior115.png) | -| Driving school | 3 | -2031.1196 | -115.8287 | 1035.1719 | ![](https://assets.open.mp/assets/images/interiors/interior133.png) | +| Bike school | 3 | 1494.8589 | 1306.48 | 1093.2953 | ![](https://assets.open.mp/assets/images/interiors/interior115.png) | +| Driving school | 3 | -2031.1196 | -115.8287 | 1035.1719 | ![](https://assets.open.mp/assets/images/interiors/interior133.png) | -##GYMs +## GYMs -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------------ | ----------- | -------- | -------- | --------- | ------------------------------------------------------------------- | -| Ganton Gym | 5 | 770.8033 | -0.7033 | 1000.7267 | ![](https://assets.open.mp/assets/images/interiors/interior1.png) | -| Cobra Gym | 3 | 773.8887 | -47.7698 | 1000.5859 | ![](https://assets.open.mp/assets/images/interiors/interior29.png) | -| Below The Belt Gym | 1 | 773.7318 | -74.6957 | 1000.6542 | ![](https://assets.open.mp/assets/images/interiors/interior109.png) | +| Ganton Gym | 5 | 770.8033 | -0.7033 | 1000.7267 | ![](https://assets.open.mp/assets/images/interiors/interior1.png) | +| Cobra Gym | 6 | 773.8887 | -47.7698 | 1000.5859 | ![](https://assets.open.mp/assets/images/interiors/interior29.png) | +| Below The Belt Gym | 7 | 773.7318 | -74.6957 | 1000.6542 | ![](https://assets.open.mp/assets/images/interiors/interior109.png) | ## Clubes, bordéis -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | -------------------------- | ----------- | --------- | --------- | --------- | ------------------------------------------------------------------- | -| Brothel 1 | 3 | 974.0177 | -9.5937 | 1001.1484 | ![](https://assets.open.mp/assets/images/interiors/interior2.png) | -| Brothel 2 | 3 | 961.9308 | -51.9071 | 1001.1172 | ![](https://assets.open.mp/assets/images/interiors/interior3.png) | -| The Big Spread Ranch | 3 | 1212.1489 | -28.5388 | 1000.9531 | ![](https://assets.open.mp/assets/images/interiors/interior6.png) | -| The Pig Pen | 2 | 1204.668 | -13.5429 | 1000.9219 | ![](https://assets.open.mp/assets/images/interiors/interior40.png) | -| Club | 17 | 493.1443 | -24.2607 | 1000.6797 | ![](https://assets.open.mp/assets/images/interiors/interior64.png) | -| Fanny Batter's Whore House | 6 | 748.4623 | 1438.2378 | 1102.9531 | ![](https://assets.open.mp/assets/images/interiors/interior127.png) | +| Brothel 1 | 3 | 974.0177 | -9.5937 | 1001.1484 | ![](https://assets.open.mp/assets/images/interiors/interior2.png) | +| Brothel 2 | 3 | 961.9308 | -51.9071 | 1001.1172 | ![](https://assets.open.mp/assets/images/interiors/interior3.png) | +| The Big Spread Ranch | 3 | 1212.1489 | -28.5388 | 1000.9531 | ![](https://assets.open.mp/assets/images/interiors/interior6.png) | +| The Pig Pen | 2 | 1204.668 | -13.5429 | 1000.9219 | ![](https://assets.open.mp/assets/images/interiors/interior40.png) | +| Club | 17 | 493.1443 | -24.2607 | 1000.6797 | ![](https://assets.open.mp/assets/images/interiors/interior64.png) | +| Fanny Batter's Whore House | 6 | 748.4623 | 1438.2378 | 1102.9531 | ![](https://assets.open.mp/assets/images/interiors/interior127.png) | ## Armazéns -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ----------- | ----------- | --------- | ------- | --------- | ----------------------------------------------------------------- | -| Warehouse 1 | 18 | 1290.4106 | 1.9512 | 1001.0201 | ![](https://assets.open.mp/assets/images/interiors/interior7.png) | -| Warehouse 2 | 1 | 1412.1472 | -2.2836 | 1000.9241 | ![](https://assets.open.mp/assets/images/interiors/interior8.png) | +| Warehouse 1 | 18 | 1290.4106 | 1.9512 | 1001.0201 | ![](https://assets.open.mp/assets/images/interiors/interior7.png) | +| Warehouse 2 | 1 | 1412.1472 | -2.2836 | 1000.9241 | ![](https://assets.open.mp/assets/images/interiors/interior8.png) | ## Cena, Missões -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | ------------------------------ | ----------- | ---------- | ---------- | --------- | ------------------------------------------------------------------- | -| Inside Track Betting | 3 | 830.6016 | 5.9404 | 1004.1797 | ![](https://assets.open.mp/assets/images/interiors/interior4.png) | -| Blastin' Fools Records | 3 | 1037.8276 | 0.397 | 1001.2845 | ![](https://assets.open.mp/assets/images/interiors/interior5.png) | -| B Dup's Apartment | 3 | 1527.0468 | -12.0236 | 1002.0971 | ![](https://assets.open.mp/assets/images/interiors/interior9.png) | -| B Dup's Crack Palace | 2 | 1523.5098 | -47.8211 | 1002.2699 | ![](https://assets.open.mp/assets/images/interiors/interior10.png) | -| OG Loc's House | 3 | 512.9291 | -11.6929 | 1001.5653 | ![](https://assets.open.mp/assets/images/interiors/interior12.png) | -| Ryder's house | 2 | 2447.8704 | -1704.4509 | 1013.5078 | ![](https://assets.open.mp/assets/images/interiors/interior43.png) | -| Sweet's House | 1 | 2527.0176 | -1679.2076 | 1015.4986 | ![](https://assets.open.mp/assets/images/interiors/interior44.png) | -| Wu-Zi Mu's | 1 | -2158.6731 | 642.09 | 1052.375 | ![](https://assets.open.mp/assets/images/interiors/interior58.png) | -| Los Santos Airport | 14 | -1864.9434 | 55.7325 | 1055.5276 | ![](https://assets.open.mp/assets/images/interiors/interior111.png) | -| Four Dragons' Janitor's Office | 10 | 1893.0731 | 1017.8958 | 31.8828 | ![](https://assets.open.mp/assets/images/interiors/interior137.png) | -| Jefferson Motel | 15 | 2217.281 | -1150.5349 | 1025.7969 | ![](https://assets.open.mp/assets/images/interiors/interior72.png) | -| Kickstart Stadium | 14 | -1420.4277 | 1616.9221 | 1052.5313 | ![](https://assets.open.mp/assets/images/interiors/interior63.png) | -| Liberty City | 1 | -741.8495 | 493.0036 | 1371.9766 | ![](https://assets.open.mp/assets/images/interiors/interior42.png) | -| Francis International Airport | 14 | -1813.213 | -58.012 | 1058.9641 | ![](https://assets.open.mp/assets/images/interiors/interior116.png) | -| The Pleasure Domes | 3 | -2638.8232 | 1407.3395 | 906.4609 | ![](https://assets.open.mp/assets/images/interiors/interior54.png) | -| RC Battlefield | 10 | -1129.8909 | 1057.5424 | 1346.4141 | ![](https://assets.open.mp/assets/images/interiors/interior45.png) | -| San Fierro Garage | 1 | -2041.2334 | 178.3969 | 28.8465 | ![](https://assets.open.mp/assets/images/interiors/interior37.png) | -| The Welcome Pump | 1 | 681.6216 | -451.8933 | -25.6172 | ![](https://assets.open.mp/assets/images/interiors/interior74.png) | -| 8-Track Stadium | 7 | -1403.0116 | -250.4526 | 1043.5341 | ![](https://assets.open.mp/assets/images/interiors/interior39.png) | -| Dirtbike Stadium | 4 | -1421.5618 | -663.8262 | 1059.5569 | ![](https://assets.open.mp/assets/images/interiors/interior108.png) | -| Crack Den | 5 | 322.1117 | 1119.3270 | 1083.8830 | ![](https://assets.open.mp/assets/images/interiors/interior145.png) | -| Big Smoke's Crack Palace | 2 | 2536.5322 | -1294.8425 | 1044.125 | ![](https://assets.open.mp/assets/images/interiors/interior56.png) | -| Zero's RC Shop | 6 | -2240.1028 | 136.973 | 1035.4141 | ![](https://assets.open.mp/assets/images/interiors/interior120.png) | -| Sherman Dam | 17 | -944.2402 | 1886.1536 | 5.0051 | ![](https://assets.open.mp/assets/images/interiors/interior70.png) | -| Rosenberg's Office | 2 | 2182.2017 | 1628.5848 | 1043.8723 | ![](https://assets.open.mp/assets/images/interiors/interior126.png) | -| Secret Valley Diner | 6 | 442.1295 | -52.4782 | 999.7167 | ![](https://assets.open.mp/assets/images/interiors/interior125.png) | -| World of Coq | 1 | 445.6003 | -6.9823 | 1000.7344 | ![](https://assets.open.mp/assets/images/interiors/interior31.png) | -| Jays Diner | 5 | 454.9853 | -107.2548 | 999.4376 | ![](https://assets.open.mp/assets/images/interiors/interior21.png) | -| Madd Dogg's Mansion | 5 | 1267.8407 | -776.9587 | 1091.9063 | ![](https://assets.open.mp/assets/images/interiors/interior55.png) | -| Colonel Furhberger's | 8 | 2807.3604 | -1171.7048 | 1025.5703 | ![](https://assets.open.mp/assets/images/interiors/interior128.png) | -| Burning Desire Building | 5 | 2350.1597 | -1181.0658 | 1027.9766 | ![](https://assets.open.mp/assets/images/interiors/interior57.png) | -| Atrium | 18 | 1727.2853 | -1642.9451 | 20.2254 | ![](https://assets.open.mp/assets/images/interiors/interior65.png) | -| Sindacco Abatoir | 1 | 963.0586 | 2159.7563 | 1011.0303 | ![](https://assets.open.mp/assets/images/interiors/interior101.png) | -| Jet Interior | 1 | 1.5491 | 23.3183 | 1199.5938 | ![](https://assets.open.mp/assets/images/interiors/interior73.png) | -| Andromada | 9 | 315.4544 | 976.5972 | 1960.8511 | ![](https://assets.open.mp/assets/images/interiors/interior136.png) | -| Palomino Bank | 0 | 2306.3826 | -15.2365 | 26.7496 | ![](https://assets.open.mp/assets/images/interiors/interior83.png) | -| Dillimore Gas Station | 0 | 663.0588 | -573.6274 | 16.3359 | ![](https://assets.open.mp/assets/images/interiors/interior85.png) | +| Inside Track Betting | 3 | 830.6016 | 5.9404 | 1004.1797 | ![](https://assets.open.mp/assets/images/interiors/interior4.png) | +| Blastin' Fools Records | 3 | 1037.8276 | 0.397 | 1001.2845 | ![](https://assets.open.mp/assets/images/interiors/interior5.png) | +| B Dup's Apartment | 3 | 1527.0468 | -12.0236 | 1002.0971 | ![](https://assets.open.mp/assets/images/interiors/interior9.png) | +| B Dup's Crack Palace | 2 | 1523.5098 | -47.8211 | 1002.2699 | ![](https://assets.open.mp/assets/images/interiors/interior10.png) | +| OG Loc's House | 3 | 512.9291 | -11.6929 | 1001.5653 | ![](https://assets.open.mp/assets/images/interiors/interior12.png) | +| Ryder's house | 2 | 2447.8704 | -1704.4509 | 1013.5078 | ![](https://assets.open.mp/assets/images/interiors/interior43.png) | +| Sweet's House | 1 | 2527.0176 | -1679.2076 | 1015.4986 | ![](https://assets.open.mp/assets/images/interiors/interior44.png) | +| Wu-Zi Mu's | 1 | -2158.6731 | 642.09 | 1052.375 | ![](https://assets.open.mp/assets/images/interiors/interior58.png) | +| Los Santos Airport | 14 | -1864.9434 | 55.7325 | 1055.5276 | ![](https://assets.open.mp/assets/images/interiors/interior111.png) | +| Four Dragons' Janitor's Office | 10 | 1893.0731 | 1017.8958 | 31.8828 | ![](https://assets.open.mp/assets/images/interiors/interior137.png) | +| Jefferson Motel | 15 | 2217.281 | -1150.5349 | 1025.7969 | ![](https://assets.open.mp/assets/images/interiors/interior72.png) | +| Kickstart Stadium | 14 | -1420.4277 | 1616.9221 | 1052.5313 | ![](https://assets.open.mp/assets/images/interiors/interior63.png) | +| Liberty City | 1 | -741.8495 | 493.0036 | 1371.9766 | ![](https://assets.open.mp/assets/images/interiors/interior42.png) | +| Francis International Airport | 14 | -1813.213 | -58.012 | 1058.9641 | ![](https://assets.open.mp/assets/images/interiors/interior116.png) | +| The Pleasure Domes | 3 | -2638.8232 | 1407.3395 | 906.4609 | ![](https://assets.open.mp/assets/images/interiors/interior54.png) | +| RC Battlefield | 10 | -1129.8909 | 1057.5424 | 1346.4141 | ![](https://assets.open.mp/assets/images/interiors/interior45.png) | +| San Fierro Garage | 1 | -2041.2334 | 178.3969 | 28.8465 | ![](https://assets.open.mp/assets/images/interiors/interior37.png) | +| The Welcome Pump | 1 | 681.6216 | -451.8933 | -25.6172 | ![](https://assets.open.mp/assets/images/interiors/interior74.png) | +| 8-Track Stadium | 7 | -1403.0116 | -250.4526 | 1043.5341 | ![](https://assets.open.mp/assets/images/interiors/interior39.png) | +| Dirtbike Stadium | 4 | -1421.5618 | -663.8262 | 1059.5569 | ![](https://assets.open.mp/assets/images/interiors/interior108.png) | +| Crack Den | 5 | 322.1117 | 1119.3270 | 1083.8830 | ![](https://assets.open.mp/assets/images/interiors/interior145.png) | +| Big Smoke's Crack Palace | 2 | 2536.5322 | -1294.8425 | 1044.125 | ![](https://assets.open.mp/assets/images/interiors/interior56.png) | +| Zero's RC Shop | 6 | -2240.1028 | 136.973 | 1035.4141 | ![](https://assets.open.mp/assets/images/interiors/interior120.png) | +| Sherman Dam | 17 | -944.2402 | 1886.1536 | 5.0051 | ![](https://assets.open.mp/assets/images/interiors/interior70.png) | +| Rosenberg's Office | 2 | 2182.2017 | 1628.5848 | 1043.8723 | ![](https://assets.open.mp/assets/images/interiors/interior126.png) | +| Secret Valley Diner | 6 | 442.1295 | -52.4782 | 999.7167 | ![](https://assets.open.mp/assets/images/interiors/interior125.png) | +| World of Coq | 1 | 445.6003 | -6.9823 | 1000.7344 | ![](https://assets.open.mp/assets/images/interiors/interior31.png) | +| Jays Diner | 5 | 454.9853 | -107.2548 | 999.4376 | ![](https://assets.open.mp/assets/images/interiors/interior21.png) | +| Madd Dogg's Mansion | 5 | 1267.8407 | -776.9587 | 1091.9063 | ![](https://assets.open.mp/assets/images/interiors/interior55.png) | +| Colonel Furhberger's | 8 | 2807.3604 | -1171.7048 | 1025.5703 | ![](https://assets.open.mp/assets/images/interiors/interior128.png) | +| Burning Desire Building | 5 | 2350.1597 | -1181.0658 | 1027.9766 | ![](https://assets.open.mp/assets/images/interiors/interior57.png) | +| Atrium | 18 | 1727.2853 | -1642.9451 | 20.2254 | ![](https://assets.open.mp/assets/images/interiors/interior65.png) | +| Sindacco Abatoir | 1 | 963.0586 | 2159.7563 | 1011.0303 | ![](https://assets.open.mp/assets/images/interiors/interior101.png) | +| Jet Interior | 1 | 1.5491 | 23.3183 | 1199.5938 | ![](https://assets.open.mp/assets/images/interiors/interior73.png) | +| Andromada | 9 | 315.4544 | 976.5972 | 1960.8511 | ![](https://assets.open.mp/assets/images/interiors/interior136.png) | +| Palomino Bank | 0 | 2306.3826 | -15.2365 | 26.7496 | ![](https://assets.open.mp/assets/images/interiors/interior83.png) | +| Dillimore Gas Station | 0 | 663.0588 | -573.6274 | 16.3359 | ![](https://assets.open.mp/assets/images/interiors/interior85.png) | ## Não categorizado -| Interior | Interior ID | X | S | Z | Foto | +| Interior | Interior ID | X | Y | Z | Foto | | --------------------- | ----------- | --------- | ---------- | --------- | ------------------------------------------------------------------- | -| Random House | 2 | 2236.6997 | -1078.9478 | 1049.0234 | ![](https://assets.open.mp/assets/images/interiors/interior132.png) | -| Budget Inn Motel Room | 12 | 446.3247 | 509.9662 | 1001.4195 | ![](https://assets.open.mp/assets/images/interiors/interior82.png) | +| Random House | 2 | 2236.6997 | -1078.9478 | 1049.0234 | ![](https://assets.open.mp/assets/images/interiors/interior132.png) | +| Budget Inn Motel Room | 12 | 446.3247 | 509.9662 | 1001.4195 | ![](https://assets.open.mp/assets/images/interiors/interior82.png) | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index 69516581a36f..6293218d8701 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -33,7 +33,7 @@ SA-MP usa bitmasking para determinar quais teclas estão pressionadas e quais n | KEY_ANALOG_RIGHT | 16384 | \~k~\~VEHICLE_LOOKRIGHT~ | \~k~\~VEHICLE_TURRETRIGHT~ | NUM6 | NUM6 | | KEY_YES(2) | 65536 | \~k~\~CONVERSATION_YES~ | \~k~\~CONVERSATION_YES~ | Y | Y | | KEY_NO(2) | 131072 | \~k~\~CONVERSATION_NO~ | \~k~\~CONVERSATION_NO~ | N | N | -| KEY_CTRL_BACK(2) | 262144(4) | \~k~\~GROUP_CONTROL_BWD~ | \~k~\~GROUP_CONTROL_BWD~ | H | H | +| KEY_CTRL_BACK(2) | 262144(4) | \~k~\~GROUP_CONTROL_BWD~ | \~k~\~GROUP_CONTROL_BWD~ | H | H, R | | UNDEFINED(3) | - | \~k~\~GROUP_CONTROL_FWD~ | \~k~\~GROUP_CONTROL_FWD~ | G | G | | KEY_UP | -128 | \~k~\~GO_FORWARD~ | \~k~\~VEHICLE_STEERUP~ | CIMA | CIMA | | KEY_DOWN | 128 | \~k~\~GO_BACK~ | \~k~\~VEHICLE_STEERDOWN~ | BAIXO | BAIXO | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/limits.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/limits.md index b2a9cfde05f5..db222eed5aea 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/limits.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/limits.md @@ -36,13 +36,13 @@ tags: [] ## Propriedades do servidor - SA-MP / omp -| Tipo | Limite SA-MP (0.3.7) | op | -| --------------------------------------------------------- | --------------------- | --------------------- | -| Gamemodes | 16 | Ilimitado | -| Filterscripts | 16 | Ilimitado | -| Text Input (Chat/Commands) | 128 células (512 bytes) | 128 células (512 bytes) | -| Text Output | 144 células (576 bytes) | 128 células (512 bytes) | -| Name Length ([SetPlayerName](../functions/SetPlayerName)) | 24 caracteres | 24 caracteres | +| Tipo | Limite SA-MP (0.3.7) | omp | +| --------------------------------------------------------- | ----------------------- | ----------------------- | +| Gamemodes | 16 | Ilimitado | +| Filterscripts | 16 | Ilimitado | +| Text Input (Chat/Commands) | 128 células (512 bytes) | 128 células (512 bytes) | +| Text Output | 144 células (576 bytes) | 144 células (576 bytes) | +| Name Length ([SetPlayerName](../functions/SetPlayerName)) | 24 caracteres | 24 caracteres | ## Textdraws diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md index c05addc84889..805ffe1847b8 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md @@ -11,69 +11,69 @@ Esta página possui uma lista de todos os ícones do mapa que podem ser usados p ::: -| ID | Ícone | Nome | Notas | -| --- | ------------------------------------------------------------- | --------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------- | -| 0 | ![](https://assets.open.mp/assets/images/mapIcons/icon0.gif) | Quadrado/Triângulo Colorido (Dinâmico) | Pode ser usado em qualquer cor. Usado para objetivos de jogador único. Exibido como triângulo quando o marcador não está no mesmo nível do solo com um jogador | -| 1 | ![](https://assets.open.mp/assets/images/mapIcons/icon1.gif) | Quadrado Branco | 2 vezes maior que ID 0 e sem borda | -| 2 | ![](https://assets.open.mp/assets/images/mapIcons/icon2.gif) | Posição do jogador | Será usado no minimapa por padrão | -| 3 | ![](https://assets.open.mp/assets/images/mapIcons/icon3.gif) | Player (mapa de menu) | Sua posição no mapa grande no menu de pausa | -| 4 | ![](https://assets.open.mp/assets/images/mapIcons/icon4.gif) | Norte | Aparece sempre no radar em direção ao norte | -| 5 | ![](https://assets.open.mp/assets/images/mapIcons/icon5.gif) | Pátio Aéreo | | -| 6 | ![](https://assets.open.mp/assets/images/mapIcons/icon6.gif) | Ammu-Nação | | -| 7 | ![](https://assets.open.mp/assets/images/mapIcons/icon7.gif) | Barbeiros | | -| 8 | ![](https://assets.open.mp/assets/images/mapIcons/icon8.gif) | Grande Fumaça | | -| 9 | ![](https://assets.open.mp/assets/images/mapIcons/icon9.gif) | Estaleiro | | -| 10 | ![](https://assets.open.mp/assets/images/mapIcons/icon10.gif) | Tiro de hambúrguer | | -| 11 | ![](https://assets.open.mp/assets/images/mapIcons/icon11.gif) | Pedreira | | -| 12 | ![](https://assets.open.mp/assets/images/mapIcons/icon12.gif) | Catarina | | -| 13 | ![](https://assets.open.mp/assets/images/mapIcons/icon13.gif) | César | | -| 14 | ![](https://assets.open.mp/assets/images/mapIcons/icon14.gif) | Cluckin' Bell | | -| 15 | ![](https://assets.open.mp/assets/images/mapIcons/icon15.gif) | Carlos Johnson | | -| 16 | ![](https://assets.open.mp/assets/images/mapIcons/icon16.gif) | C.R.A.S.H | | -| 17 | ![](https://assets.open.mp/assets/images/mapIcons/icon17.gif) | Jantar | | -| 18 | ![](https://assets.open.mp/assets/images/mapIcons/icon18.gif) | Emmet | | -| 19 | ![](https://assets.open.mp/assets/images/mapIcons/icon19.gif) | Ataque inimigo | | -| 20 | ![](https://assets.open.mp/assets/images/mapIcons/icon20.gif) | Fogo | | -| 21 | ![](https://assets.open.mp/assets/images/mapIcons/icon21.gif) | Namorada | | -| 22 | ![](https://assets.open.mp/assets/images/mapIcons/icon22.gif) | Hospitalar | | -| 23 | ![](https://assets.open.mp/assets/images/mapIcons/icon23.gif) | Louco | | -| 24 | ![](https://assets.open.mp/assets/images/mapIcons/icon24.gif) | Madd Dogg | | -| 25 | ![](https://assets.open.mp/assets/images/mapIcons/icon25.gif) | Calígula | | -| 26 | ![](https://assets.open.mp/assets/images/mapIcons/icon26.gif) | Correia MC | | -| 27 | ![](https://assets.open.mp/assets/images/mapIcons/icon27.gif) | Mod Garagem | | -| 28 | ![](https://assets.open.mp/assets/images/mapIcons/icon28.gif) | OG Loc | | -| 29 | ![](https://assets.open.mp/assets/images/mapIcons/icon29.gif) | Pizza Co bem empilhada | | -| 30 | ![](https://assets.open.mp/assets/images/mapIcons/icon30.gif) | Polícia | | -| 31 | ![](https://assets.open.mp/assets/images/mapIcons/icon31.gif) | Imóvel à venda | Um imóvel que você pode comprar gratuitamente | -| 32 | ![](https://assets.open.mp/assets/images/mapIcons/icon32.gif) | Imóvel não à venda | Um imóvel que não está disponível para compra | -| 33 | ![](https://assets.open.mp/assets/images/mapIcons/icon33.gif) | Corrida | | -| 34 | ![](https://assets.open.mp/assets/images/mapIcons/icon34.gif) | Ryder | | -| 35 | ![](https://assets.open.mp/assets/images/mapIcons/icon35.gif) | Salvar casa | Usado para esconderijos onde você salva o jogo no modo singleplayer | -| 36 | ![](https://assets.open.mp/assets/images/mapIcons/icon36.gif) | Escola | | -| 37 | ![](https://assets.open.mp/assets/images/mapIcons/icon37.gif) | Mistério | | -| 38 | ![](https://assets.open.mp/assets/images/mapIcons/icon38.gif) | Doce | | -| 39 | ![](https://assets.open.mp/assets/images/mapIcons/icon39.gif) | Tatuagem | | -| 40 | ![](https://assets.open.mp/assets/images/mapIcons/icon40.gif) | A verdade | | -| 41 | ![](https://assets.open.mp/assets/images/mapIcons/icon41.gif) | Ponto de referência | Pode ser colocado pelos jogadores no mapa do menu de pausa clicando com o botão direito | -| 42 | ![](https://assets.open.mp/assets/images/mapIcons/icon42.gif) | Fazenda do Toreno | | -| 43 | ![](https://assets.open.mp/assets/images/mapIcons/icon43.gif) | Tríades | | -| 44 | ![](https://assets.open.mp/assets/images/mapIcons/icon44.gif) | Cassino Tríades | | -| 45 | ![](https://assets.open.mp/assets/images/mapIcons/icon45.gif) | Loja de roupas | | -| 46 | ![](https://assets.open.mp/assets/images/mapIcons/icon46.gif) | Uau | | -| 47 | ![](https://assets.open.mp/assets/images/mapIcons/icon47.gif) | Zero | | -| 48 | ![](https://assets.open.mp/assets/images/mapIcons/icon48.gif) | Data da discoteca | | -| 49 | ![](https://assets.open.mp/assets/images/mapIcons/icon49.gif) | Data para beber | | -| 50 | ![](https://assets.open.mp/assets/images/mapIcons/icon50.gif) | Restaurante | | -| 51 | ![](https://assets.open.mp/assets/images/mapIcons/icon51.gif) | Transporte rodoviário | | -| 52 | ![](https://assets.open.mp/assets/images/mapIcons/icon52.gif) | Roubo | Frequentemente usado para bancos | -| 53 | ![](https://assets.open.mp/assets/images/mapIcons/icon53.gif) | Torneio de Corrida | | -| 54 | ![](https://assets.open.mp/assets/images/mapIcons/icon54.gif) | Ginásio | | -| 55 | ![](https://assets.open.mp/assets/images/mapIcons/icon55.gif) | Apreensão de carro | | -| 56 | ![](https://assets.open.mp/assets/images/mapIcons/icon56.gif) | Luz | | -| 57 | ![](https://assets.open.mp/assets/images/mapIcons/icon57.gif) | Pista aérea mais próxima | | -| 58 | ![](https://assets.open.mp/assets/images/mapIcons/icon58.gif) | Varrios Los Aztecas | | -| 59 | ![](https://assets.open.mp/assets/images/mapIcons/icon59.gif) | Baladas | | -| 60 | ![](https://assets.open.mp/assets/images/mapIcons/icon60.gif) | Los Santos Vagos | | -| 61 | ![](https://assets.open.mp/assets/images/mapIcons/icon61.gif) | São Fierro Rifa | | -| 62 | ![](https://assets.open.mp/assets/images/mapIcons/icon62.gif) | Famílias da rua Grove | | -| 63 | ![](https://assets.open.mp/assets/images/mapIcons/icon63.gif) | Pague e Pulverize | | +| ID | Ícone | Nome | Notas | +| --- | ------------------------------------------------------------- | -------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------- | +| 0 | ![](https://assets.open.mp/assets/images/mapIcons/icon0.gif) | Quadrado/Triângulo Colorido (Dinâmico) | Pode ser usado em qualquer cor. Usado para objetivos de jogador único. Exibido como triângulo quando o marcador não está no mesmo nível do solo com um jogador | +| 1 | ![](https://assets.open.mp/assets/images/mapIcons/icon1.gif) | Quadrado Branco | 2 vezes maior que ID 0 e sem borda | +| 2 | ![](https://assets.open.mp/assets/images/mapIcons/icon2.gif) | Posição do jogador | Será usado no minimapa por padrão | +| 3 | ![](https://assets.open.mp/assets/images/mapIcons/icon3.gif) | Player (mapa de menu) | Sua posição no mapa grande no menu de pausa | +| 4 | ![](https://assets.open.mp/assets/images/mapIcons/icon4.gif) | Norte | Aparece sempre no radar em direção ao norte | +| 5 | ![](https://assets.open.mp/assets/images/mapIcons/icon5.gif) | Pátio Aéreo | | +| 6 | ![](https://assets.open.mp/assets/images/mapIcons/icon6.gif) | Ammu-Nation | | +| 7 | ![](https://assets.open.mp/assets/images/mapIcons/icon7.gif) | Barbeiros | | +| 8 | ![](https://assets.open.mp/assets/images/mapIcons/icon8.gif) | Big Smoke | | +| 9 | ![](https://assets.open.mp/assets/images/mapIcons/icon9.gif) | Estaleiro | | +| 10 | ![](https://assets.open.mp/assets/images/mapIcons/icon10.gif) | Burger Shot | | +| 11 | ![](https://assets.open.mp/assets/images/mapIcons/icon11.gif) | Pedreira | | +| 12 | ![](https://assets.open.mp/assets/images/mapIcons/icon12.gif) | Catalina | | +| 13 | ![](https://assets.open.mp/assets/images/mapIcons/icon13.gif) | Cesar | | +| 14 | ![](https://assets.open.mp/assets/images/mapIcons/icon14.gif) | Cluckin' Bell | | +| 15 | ![](https://assets.open.mp/assets/images/mapIcons/icon15.gif) | Carl Johnson | | +| 16 | ![](https://assets.open.mp/assets/images/mapIcons/icon16.gif) | C.R.A.S.H | | +| 17 | ![](https://assets.open.mp/assets/images/mapIcons/icon17.gif) | Jantar | | +| 18 | ![](https://assets.open.mp/assets/images/mapIcons/icon18.gif) | Emmet | | +| 19 | ![](https://assets.open.mp/assets/images/mapIcons/icon19.gif) | Ataque inimigo | | +| 20 | ![](https://assets.open.mp/assets/images/mapIcons/icon20.gif) | Fogo | | +| 21 | ![](https://assets.open.mp/assets/images/mapIcons/icon21.gif) | Namorada | | +| 22 | ![](https://assets.open.mp/assets/images/mapIcons/icon22.gif) | Hospitalar | | +| 23 | ![](https://assets.open.mp/assets/images/mapIcons/icon23.gif) | Loco | | +| 24 | ![](https://assets.open.mp/assets/images/mapIcons/icon24.gif) | Madd Dogg | | +| 25 | ![](https://assets.open.mp/assets/images/mapIcons/icon25.gif) | Caligula's | | +| 26 | ![](https://assets.open.mp/assets/images/mapIcons/icon26.gif) | MC Strap | | +| 27 | ![](https://assets.open.mp/assets/images/mapIcons/icon27.gif) | Mod Garagem | | +| 28 | ![](https://assets.open.mp/assets/images/mapIcons/icon28.gif) | OG Loc | | +| 29 | ![](https://assets.open.mp/assets/images/mapIcons/icon29.gif) | Well Stacked Pizza Co | | +| 30 | ![](https://assets.open.mp/assets/images/mapIcons/icon30.gif) | Polícia | | +| 31 | ![](https://assets.open.mp/assets/images/mapIcons/icon31.gif) | Imóvel à venda | Um imóvel que você pode comprar gratuitamente | +| 32 | ![](https://assets.open.mp/assets/images/mapIcons/icon32.gif) | Imóvel não à venda | Um imóvel que não está disponível para compra | +| 33 | ![](https://assets.open.mp/assets/images/mapIcons/icon33.gif) | Corrida | | +| 34 | ![](https://assets.open.mp/assets/images/mapIcons/icon34.gif) | Ryder | | +| 35 | ![](https://assets.open.mp/assets/images/mapIcons/icon35.gif) | Salvar casa | Usado para esconderijos onde você salva o jogo no modo singleplayer | +| 36 | ![](https://assets.open.mp/assets/images/mapIcons/icon36.gif) | Escola | | +| 37 | ![](https://assets.open.mp/assets/images/mapIcons/icon37.gif) | Mistério | | +| 38 | ![](https://assets.open.mp/assets/images/mapIcons/icon38.gif) | Sweet | | +| 39 | ![](https://assets.open.mp/assets/images/mapIcons/icon39.gif) | Tatuagem | | +| 40 | ![](https://assets.open.mp/assets/images/mapIcons/icon40.gif) | The Truth | | +| 41 | ![](https://assets.open.mp/assets/images/mapIcons/icon41.gif) | Ponto de referência | Pode ser colocado pelos jogadores no mapa do menu de pausa clicando com o botão direito | +| 42 | ![](https://assets.open.mp/assets/images/mapIcons/icon42.gif) | Fazenda do Toreno | | +| 43 | ![](https://assets.open.mp/assets/images/mapIcons/icon43.gif) | Tríades | | +| 44 | ![](https://assets.open.mp/assets/images/mapIcons/icon44.gif) | Cassino Tríades | | +| 45 | ![](https://assets.open.mp/assets/images/mapIcons/icon45.gif) | Loja de roupas | | +| 46 | ![](https://assets.open.mp/assets/images/mapIcons/icon46.gif) | Woozie | | +| 47 | ![](https://assets.open.mp/assets/images/mapIcons/icon47.gif) | Zero | | +| 48 | ![](https://assets.open.mp/assets/images/mapIcons/icon48.gif) | Data da discoteca | | +| 49 | ![](https://assets.open.mp/assets/images/mapIcons/icon49.gif) | Data para beber | | +| 50 | ![](https://assets.open.mp/assets/images/mapIcons/icon50.gif) | Restaurante | | +| 51 | ![](https://assets.open.mp/assets/images/mapIcons/icon51.gif) | Transporte rodoviário | | +| 52 | ![](https://assets.open.mp/assets/images/mapIcons/icon52.gif) | Roubo | Frequentemente usado para bancos | +| 53 | ![](https://assets.open.mp/assets/images/mapIcons/icon53.gif) | Torneio de Corrida | | +| 54 | ![](https://assets.open.mp/assets/images/mapIcons/icon54.gif) | Ginásio | | +| 55 | ![](https://assets.open.mp/assets/images/mapIcons/icon55.gif) | Apreensão de carro | | +| 56 | ![](https://assets.open.mp/assets/images/mapIcons/icon56.gif) | Luz | | +| 57 | ![](https://assets.open.mp/assets/images/mapIcons/icon57.gif) | Pista aérea mais próxima | | +| 58 | ![](https://assets.open.mp/assets/images/mapIcons/icon58.gif) | Varrios Los Aztecas | | +| 59 | ![](https://assets.open.mp/assets/images/mapIcons/icon59.gif) | Ballas | | +| 60 | ![](https://assets.open.mp/assets/images/mapIcons/icon60.gif) | Los Santos Vagos | | +| 61 | ![](https://assets.open.mp/assets/images/mapIcons/icon61.gif) | San Fierro Rifa | | +| 62 | ![](https://assets.open.mp/assets/images/mapIcons/icon62.gif) | Grove Street Families | | +| 63 | ![](https://assets.open.mp/assets/images/mapIcons/icon63.gif) | Pay 'n' Spray | | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md index 6610013190ec..b3f79eca27d7 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md @@ -206,4 +206,4 @@ Aqui está uma lista das cores originais dos carros usadas por cada tipo de carr | yosemite | `53,32`, `15,32`, `45,32`, `34,30`, `65,32`, `14,32`, `12,32`, `43,32` | | zr350 | `92,1`, `94,1`, `101,1`, `121,1`, `0,1`, `22,1`, `36,1`, `75,1` | -As cores para **camper**, **cimento** e **squalo** são inacessíveis, pois possuem quatro cores IDs em vez de duas. +As cores para **camper**, **cement** e **squalo** são inacessíveis, pois possuem quatro cores IDs em vez de duas. diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md index 984097512a76..989c20d91564 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md @@ -9,13 +9,13 @@ No GTA: SA (e também no SA-MP), certos scripts são pré-programados para rodar ::: -| Shop name | GXT name | What is it? | Coordinates | -| --------- | ------------- | -------------------------------- | ------------------------------ | -| FDPIZA | Pizza Stack | Interior padrão da Pizza Stack | 374.0000, -119.6410, 1001.4922 | -| FDCHICK | Cluckin' Bell | Interior padrão da Cluckin' Bell | 368.7890, -6.8570, 1001.8516 | -| FDBURG | Burger Shot | Interior padrão da Burger Shot | 375.5660, -68.2220, 1001.5151 | -| AMMUN1 | Ammunation | Primeiro interior da Ammu-Nation | 296.5395, -38.2739, 1001.515 | -| AMMUN2 | Ammunation | Segundo interior da Ammu-Nation | 295.7359, -80.6865, 1001.5156 | -| AMMUN3 | Ammunation | Terceiro interior da Ammu-Nation | 290.2011, -109.5698, 1001.5156 | -| AMMUN4 | Ammunation | Quarto interior da Ammu-Nation | 308.1619, -141.2549, 999.6016 | -| AMMUN5 | Ammunation | Quinto interior da Ammu-Nation | 312.7883, -166.0069, 999.6010 | +| Shop name | GXT name | What is it? | Coordinates | Interior ID | +| --------- | ------------- | -------------------------------- | --------------------------- | ----------- | +| FDPIZA | Pizza Stack | Interior padrão da Pizza Stack | 374.0, -119.641, 1000.539 | 5 | +| FDCHICK | Cluckin' Bell | Interior padrão da Cluckin' Bell | 368.789, -6.857, 1000.839 | 9 | +| FDBURG | Burger Shot | Interior padrão da Burger Shot | 375.566, -68.222, 1000.549 | 10 | +| AMMUN1 | Ammunation | Primeiro interior da Ammu-Nation | 296.506, -38.168, 1000.547 | 1 | +| AMMUN2 | Ammunation | Segundo interior da Ammu-Nation | 295.741, -80.479, 1000.534 | 4 | +| AMMUN3 | Ammunation | Terceiro interior da Ammu-Nation | 290.242, -109.508, 1000.545 | 6 | +| AMMUN4 | Ammunation | Quarto interior da Ammu-Nation | 308.148, -141.104, 998.618 | 7 | +| AMMUN5 | Ammunation | Quinto interior da Ammu-Nation | 312.791, -165.949, 998.618 | 6 | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md index e89470337be4..2203533074db 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md @@ -9,307 +9,307 @@ description: "Esta página contém todos os skins disponíveis em SA-MP." Esta página contém todos os skins disponíveis usados pelas funções [SetPlayerSkin](../functions/SetPlayerSkin) e [GetPlayerSkin](../functions/GetPlayerSkin). -| Skin ID | Visualização | Nome do modelo de pele | Nome/Tipo de Pele | Localização para um jogador | Gênero | -| ------- | ------------------------------------------------------------------ | --------------- | ---------------------------------------- | -------------------------------------------------- | ------ | -| 0 | ![Pele ID 0](https://assets.open.mp/assets/images/skins/0.png) | cj | Carl "CJ" Johnson (personagem principal) | Em qualquer lugar | Masculino | -| 1 | ![Pele ID 1](https://assets.open.mp/assets/images/skins/1.png) | verdade | A verdade | San Fierro e Las Venturas | Masculino | -| 2 | ![Pele ID 2](https://assets.open.mp/assets/images/skins/2.png) | Maccer | Maccer | Las Venturas e Los Santos | Masculino | -| 3 | ![Pele ID 3](https://assets.open.mp/assets/images/skins/3.png) | André | André | Desconhecido | Masculino | -| 4 | ![Pele ID 4](https://assets.open.mp/assets/images/skins/4.png) | bbfino | Barry "Big Bear" Thorne [Fino] | Los Santos | Masculino | -| 5 | ![Pele ID 5](https://assets.open.mp/assets/images/skins/5.png) | bb | Barry "Big Bear" Thorne [Grande] | Los Santos | Masculino | -| 6 | ![Pele ID 6](https://assets.open.mp/assets/images/skins/6.png) | emmet | Emmet | Los Santos | Masculino | -| 7 | ![Pele ID 7](https://assets.open.mp/assets/images/skins/7.png) | masculino01 | Taxista/Motorista de Trem | Santo André | Masculino | -| 8 | ![Pele ID 8](https://assets.open.mp/assets/images/skins/8.png) | zelador | Zelador | Cassino 4 Dragões | Masculino | -| 9 | ![Pele ID 9](https://assets.open.mp/assets/images/skins/9.png) | bfori | Pediatria normal | Santo André | Feminino | -| 10 | ![Pele ID 10](https://assets.open.mp/assets/images/skins/10.png) | bfost | Velha | Santo André | Feminino | -| 11 | ![Pele ID 11](https://assets.open.mp/assets/images/skins/11.png) | vbfycrp | Crupiê de cassino | Cassinos em Las Venturas | Feminino | -| 12 | ![Pele ID 12](https://assets.open.mp/assets/images/skins/12.png) | bfyri | Mulher rica | Santo André | Feminino | -| 13 | ![Pele ID 13](https://assets.open.mp/assets/images/skins/13.png) | melhor | Garota de rua | Santo André | Feminino | -| 14 | ![Pele ID 14](https://assets.open.mp/assets/images/skins/14.png) | bmori | Pediatria normal | Santo André | Masculino | -| 15 | ![Pele ID 15](https://assets.open.mp/assets/images/skins/15.png) | melhor | Mr.Whittaker (Proprietário do transporte RS) | Santo André | Masculino | -| 16 | ![Pele ID 16](https://assets.open.mp/assets/images/skins/16.png) | bmyap | Trabalhador terrestre do aeroporto | Aeroportos | Masculino | -| 17 | ![Pele ID 17](https://assets.open.mp/assets/images/skins/17.png) | bmybu | Empresário | Santo André | Masculino | -| 18 | ![Pele ID 18](https://assets.open.mp/assets/images/skins/18.png) | bmybe | Visitante da praia | Praias de SA | Masculino | -| 19 | ![Pele ID 19](https://assets.open.mp/assets/images/skins/19.png) | bmydj | DJ | Santo André | Masculino | -| 20 | ![Pele ID 20](https://assets.open.mp/assets/images/skins/20.png) | bmyri | Rich Guy (gerente de Madd Dogg) | Santo André | Masculino | -| 21 | ![Pele ID 21](https://assets.open.mp/assets/images/skins/21.png) | bmycr | Pediatria normal | Santo André | Masculino | -| 22 | ![Pele ID 22](https://assets.open.mp/assets/images/skins/22.png) | bmyst | Pediatria normal | Santo André | Masculino | -| 23 | ![Pele ID 23](https://assets.open.mp/assets/images/skins/23.png) | wmybmx | BMXer | Los Santos | Masculino | -| 24 | ![Pele ID 24](https://assets.open.mp/assets/images/skins/24.png) | wbdyg1 | Guarda-costas Madd Dogg | Mansão de Madd Dogg | Masculino | -| 25 | ![Pele ID 25](https://assets.open.mp/assets/images/skins/25.png) | wbdyg2 | Guarda-costas Madd Dogg | Mansão de Madd Dogg | Masculino | -| 26 | ![Pele ID 26](https://assets.open.mp/assets/images/skins/26.png) | wmybp | Mochileiro | Santo André | Masculino | -| 27 | ![Pele ID 27](https://assets.open.mp/assets/images/skins/27.png) | wmycon | Trabalhador da Construção Civil | Doherty | Masculino | -| 28 | ![Pele ID 28](https://assets.open.mp/assets/images/skins/28.png) | bmydrug | Traficante de drogas | Los Santos | Masculino | -| 29 | ![Pele ID 29](https://assets.open.mp/assets/images/skins/29.png) | wmydrug | Traficante de drogas | São Fierro | Masculino | -| 30 | ![Pele ID 30](https://assets.open.mp/assets/images/skins/30.png) | hmydrug | Traficante de drogas | Las Venturas | Masculino | -| 31 | ![Pele ID 31](https://assets.open.mp/assets/images/skins/31.png) | dwfolc | Habitante da cidade-fazenda | Santo André | Feminino | -| 32 | ![Pele ID 32](https://assets.open.mp/assets/images/skins/32.png) | dwmolc1 | Habitante da cidade-fazenda | Santo André | Masculino | -| 33 | ![Pele ID 33](https://assets.open.mp/assets/images/skins/33.png) | dwmolc2 | Habitante da cidade-fazenda | Santo André | Masculino | -| 34 | ![Pele ID 34](https://assets.open.mp/assets/images/skins/34.png) | dwmylc1 | Habitante da cidade-fazenda | Santo André | Masculino | -| 35 | ![Pele ID 35](https://assets.open.mp/assets/images/skins/35.png) | hmogar | Jardineiro | Santo André | Masculino | -| 36 | ![Pele ID 36](https://assets.open.mp/assets/images/skins/36.png) | wmygol1 | Jogador de golfe | Santo André | Masculino | -| 37 | ![Pele ID 37](https://assets.open.mp/assets/images/skins/37.png) | wmygol2 | Jogador de golfe | Santo André | Masculino | -| 38 | ![Pele ID 38](https://assets.open.mp/assets/images/skins/38.png) | hfori | Pediatria normal | Santo André | Feminino | -| 39 | ![Pele ID 39](https://assets.open.mp/assets/images/skins/39.png) | hfost | Pediatria normal | Santo André | Feminino | -| 40 | ![Pele ID 40](https://assets.open.mp/assets/images/skins/40.png) | hfyri | Pediatria normal | Santo André | Feminino | -| 41 | ![Pele ID 41](https://assets.open.mp/assets/images/skins/41.png) | hfyst | Pediatria normal | Santo André | Feminino | -| 42 | ![Pele ID 42](https://assets.open.mp/assets/images/skins/42.png) | jetro | Jetro | São Fierro | Masculino | -| 43 | ![Pele ID 43](https://assets.open.mp/assets/images/skins/43.png) | hmori | Pediatria normal | Santo André | Masculino | -| 44 | ![Pele ID 44](https://assets.open.mp/assets/images/skins/44.png) | mais | Pediatria normal | Santo André | Masculino | -| 45 | ![Pele ID 45](https://assets.open.mp/assets/images/skins/45.png) | hmybe | Visitante da praia | Praias de SA | Masculino | -| 46 | ![Pele ID 46](https://assets.open.mp/assets/images/skins/46.png) | hmyri | Pediatria normal | Santo André | Masculino | -| 47 | ![Pele ID 47](https://assets.open.mp/assets/images/skins/47.png) | hmycr | Pediatria normal | Santo André | Masculino | -| 48 | ![Pele ID 48](https://assets.open.mp/assets/images/skins/48.png) | hmyst | Pediatria normal | Santo André | Masculino | -| 49 | ![Pele ID 49](https://assets.open.mp/assets/images/skins/49.png) | omokung | Cabeça de Cobra (Da Nang) | Santo André | Masculino | -| 50 | ![Pele ID 50](https://assets.open.mp/assets/images/skins/50.png) | wmymech | Mecânico | Santo André | Masculino | -| 51 | ![Pele ID 51](https://assets.open.mp/assets/images/skins/51.png) | bmymoun | Ciclista de montanha | Santo André | Masculino | -| 52 | ![Pele ID 52](https://assets.open.mp/assets/images/skins/52.png) | wmymoun | Ciclista de montanha | Santo André | Masculino | -| 53 | ![Pele ID 53](https://assets.open.mp/assets/images/skins/53.png) | ofori | Desconhecido | Santo André | Feminino | -| 54 | ![Pele ID 54](https://assets.open.mp/assets/images/skins/54.png) | ofost | Pediatria normal | Santo André | Feminino | -| 55 | ![Pele ID 55](https://assets.open.mp/assets/images/skins/55.png) | ofyri | Pediatria normal | Santo André | Feminino | -| 56 | ![Pele ID 56](https://assets.open.mp/assets/images/skins/56.png) | ofyst | Pediatria normal | Santo André | Feminino | -| 57 | ![Pele ID 57](https://assets.open.mp/assets/images/skins/57.png) | omori | Pedestre Oriental | Santo André | Masculino | -| 58 | ![Pele ID 58](https://assets.open.mp/assets/images/skins/58.png) | o mais | Pedestre Oriental | Santo André | Masculino | -| 59 | ![Pele ID 59](https://assets.open.mp/assets/images/skins/59.png) | omiri | Pediatria normal | Santo André | Masculino | -| 60 | ![Pele ID 60](https://assets.open.mp/assets/images/skins/60.png) | omisto | Pediatria normal | Santo André | Masculino | -| 61 | ![Pele ID 61](https://assets.open.mp/assets/images/skins/61.png) | wmyplt | Piloto | Santo André | Masculino | -| 62 | ![Pele ID 62](https://assets.open.mp/assets/images/skins/62.png) | wmopj | Coronel Fuhrberger | Santo André | Masculino | -| 63 | ![Pele ID 63](https://assets.open.mp/assets/images/skins/63.png) | bfypro | Prostituta | Santo André | Feminino | -| 64 | ![Pele ID 64](https://assets.open.mp/assets/images/skins/64.png) | hfypro | Prostituta | Santo André | Feminino | -| 65 | ![Pele ID 65](https://assets.open.mp/assets/images/skins/65.png) | Kendl | Kendl Johnson | Los Santos e San Fierro | Feminino | -| 66 | ![Pele ID 66](https://assets.open.mp/assets/images/skins/66.png) | bmypol1 | Jogador de sinuca | Barras | Masculino | -| 67 | ![Pele ID 67](https://assets.open.mp/assets/images/skins/67.png) | bmypol2 | Jogador de sinuca | Bares funciona no posto de gasolina Dillimore | Masculino | -| 68 | ![Pele ID 68](https://assets.open.mp/assets/images/skins/68.png) | wmoprea | Padre/Pregador | Las Venturas | Masculino | -| 69 | ![Pele ID 69](https://assets.open.mp/assets/images/skins/69.png) | sbffist | Pediatria normal | Santo André | Feminino | -| 70 | ![Pele ID 70](https://assets.open.mp/assets/images/skins/70.png) | wmosci | Cientista | Área 69 | Masculino | -| 71 | ![Pele ID 71](https://assets.open.mp/assets/images/skins/71.png) | wmysgrd | Guarda de segurança | Caixas de guarda de aeroporto | Masculino | -| 72 | ![Pele ID 72](https://assets.open.mp/assets/images/skins/72.png) | swmyhp1 | Hippie | Santo André | Masculino | -| 73 | ![Pele ID 73](https://assets.open.mp/assets/images/skins/73.png) | swmyhp2 | Hippie | São Fierro | Masculino | -| 75 | ![Pele ID 75](https://assets.open.mp/assets/images/skins/75.png) | swfopro | Prostituta | Santo André | Feminino | -| 76 | ![Pele ID 76](https://assets.open.mp/assets/images/skins/76.png) | wfystew | Aeromoça | Santo André | Feminino | -| 77 | ![Pele ID 77](https://assets.open.mp/assets/images/skins/77.png) | swmotr1 | Sem-teto | Santo André | Feminino | -| 78 | ![Pele ID 78](https://assets.open.mp/assets/images/skins/78.png) | wmotr1 | Sem-teto | Santo André | Masculino | -| 79 | ![Pele ID 79](https://assets.open.mp/assets/images/skins/79.png) | bmotr1 | Sem-teto | Santo André | Masculino | -| 80 | ![Pele ID 80](https://assets.open.mp/assets/images/skins/80.png) | vbmybox | Boxeador | Academias de Santo André | Masculino | -| 81 | ![Pele ID 81](https://assets.open.mp/assets/images/skins/81.png) | vwmybox | Boxeador | Academias de Santo André | Masculino | -| 82 | ![Pele ID 82](https://assets.open.mp/assets/images/skins/82.png) | vhmyelv | Elvis Negro | Las Venturas | Masculino | -| 83 | ![Pele ID 83](https://assets.open.mp/assets/images/skins/83.png) | vbmyelv | Elvis Branco | Las Venturas | Masculino | -| 84 | ![Pele ID 84](https://assets.open.mp/assets/images/skins/84.png) | vimyelv | Elvis Azul | Las Venturas | Masculino | -| 85 | ![Pele ID 85](https://assets.open.mp/assets/images/skins/85.png) | vwfypro | Prostituta | Santo André | Feminino | -| 86 | ![Pele ID 86](https://assets.open.mp/assets/images/skins/86.png) | Ryder3 | Ryder com máscara de roubo | Los Santos | Masculino | -| 87 | ![Pele ID 87](https://assets.open.mp/assets/images/skins/87.png) | vwfyst1 | Stripper | Santo André | Feminino | -| 88 | ![Pele ID 88](https://assets.open.mp/assets/images/skins/88.png) | wfori | Pediatria normal | Santo André | Feminino | -| 89 | ![Pele ID 89](https://assets.open.mp/assets/images/skins/89.png) | wfost | Pediatria normal | Santo André | Feminino | -| 90 | ![Pele ID 90](https://assets.open.mp/assets/images/skins/90.png) | wfyjg | Corredor | Santo André | Feminino | -| 91 | ![Pele ID 91](https://assets.open.mp/assets/images/skins/91.png) | wfyri | Mulher rica | Santo André | Feminino | -| 92 | ![Pele ID 92](https://assets.open.mp/assets/images/skins/92.png) | wfyro | Patinador | Praias de SA | Feminino | -| 93 | ![Pele ID 93](https://assets.open.mp/assets/images/skins/93.png) | wfyst | Pediatria normal | Santo André | Feminino | -| 94 | ![Pele ID 94](https://assets.open.mp/assets/images/skins/94.png) | wmori | Pediatria normal | Santo André | Masculino | -| 95 | ![Pele ID 95](https://assets.open.mp/assets/images/skins/95.png) | o que mais | Pediatria normal | Trabalha ou é proprietário do posto de gasolina Dillimore San Andreas | Masculino | -| 96 | ![Pele ID 96](https://assets.open.mp/assets/images/skins/96.png) | wmyjg | Corredor | Santo André | Masculino | -| 97 | ![Pele ID 97](https://assets.open.mp/assets/images/skins/97.png) | wmylg | Salva-vidas | Praias | Masculino | -| 98 | ![Pele ID 98](https://assets.open.mp/assets/images/skins/98.png) | wmyri | Pediatria normal | Santo André | Masculino | -| 99 | ![Pele ID 99](https://assets.open.mp/assets/images/skins/99.png) | wmyro | Patinador | Santo André | Masculino | -| 100 | ![Pele ID 100](https://assets.open.mp/assets/images/skins/100.png) | wmycr | Motociclista | Santo André | Masculino | -| 101 | ![Pele ID 101](https://assets.open.mp/assets/images/skins/101.png) | wmyst | Pediatria normal | Santo André | Masculino | -| 102 | ![Pele ID 102](https://assets.open.mp/assets/images/skins/102.png) | balas1 | Balá | Los Santos | Masculino | -| 103 | ![Pele ID 103](https://assets.open.mp/assets/images/skins/103.png) | balas2 | Balá | Los Santos | Masculino | -| 104 | ![Pele ID 104](https://assets.open.mp/assets/images/skins/104.png) | balas3 | Balá | Los Santos | Masculino | -| 105 | ![Pele ID 105](https://assets.open.mp/assets/images/skins/105.png) | família1 | Famílias da rua Grove | Los Santos | Masculino | -| 106 | ![Pele ID 106](https://assets.open.mp/assets/images/skins/106.png) | família2 | Famílias da rua Grove | Los Santos | Masculino | -| 107 | ![Pele ID 107](https://assets.open.mp/assets/images/skins/107.png) | família3 | Famílias da rua Grove | Los Santos | Masculino | -| 108 | ![Pele ID 108](https://assets.open.mp/assets/images/skins/108.png) | lsv1 | Los Santos Vagos | Los Santos | Masculino | -| 109 | ![Pele ID 109](https://assets.open.mp/assets/images/skins/109.png) | lsv2 | Los Santos Vagos | Los Santos | Masculino | -| 110 | ![Pele ID 110](https://assets.open.mp/assets/images/skins/110.png) | lsv3 | Los Santos Vagos | Los Santos | Masculino | -| 111 | ![Pele ID 111](https://assets.open.mp/assets/images/skins/111.png) | máfa | A Máfia Russa | Perto de SA | Masculino | -| 112 | ![Pele ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | A Máfia Russa | Perto de SA | Masculino | -| 113 | ![Pele ID 113](https://assets.open.mp/assets/images/skins/113.png) | chefe chefe | A Máfia Russa | Perto de SA | Masculino | -| 114 | ![Pele ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Vários Los Aztecas | Los Santos | Masculino | -| 115 | ![Pele ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Vários Los Aztecas | Los Santos | Masculino | -| 116 | ![Pele ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Vários Los Aztecas | Los Santos | Masculino | -| 117 | ![Pele ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Tríade | São Fierro | Masculino | -| 118 | ![Pele ID 118](https://assets.open.mp/assets/images/skins/118.png) | tríade | Tríade | São Fierro | Masculino | -| 119 | ![Pele ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johnny Sindacco | Las Venturas | Masculino | -| 120 | ![Pele ID 120](https://assets.open.mp/assets/images/skins/120.png) | triboss | Chefe da Tríade | São Fierro | Masculino | -| 121 | ![Pele ID 121](https://assets.open.mp/assets/images/skins/121.png) | dnb1 | Menino Da Nang | São Fierro | Masculino | -| 122 | ![Pele ID 122](https://assets.open.mp/assets/images/skins/122.png) | dnb2 | Menino Da Nang | São Fierro | Masculino | -| 123 | ![Pele ID 123](https://assets.open.mp/assets/images/skins/123.png) | dnb3 | Menino Da Nang | São Fierro | Masculino | -| 124 | ![Pele ID 124](https://assets.open.mp/assets/images/skins/124.png) | vmaff1 | A Máfia | Las Venturas | Masculino | -| 125 | ![Pele ID 125](https://assets.open.mp/assets/images/skins/125.png) | vmaff2 | A Máfia | Las Venturas | Masculino | -| 126 | ![Pele ID 126](https://assets.open.mp/assets/images/skins/126.png) | vmaff3 | A Máfia | Las Venturas | Masculino | -| 127 | ![Pele ID 127](https://assets.open.mp/assets/images/skins/127.png) | vmaff4 | A Máfia | Las Venturas | Masculino | -| 128 | ![Pele ID 128](https://assets.open.mp/assets/images/skins/128.png) | dnmylc | Habitante da Fazenda | Santo André | Masculino | -| 129 | ![Pele ID 129](https://assets.open.mp/assets/images/skins/129.png) | dnfolc1 | Habitante da Fazenda | Santo André | Feminino | -| 130 | ![Pele ID 130](https://assets.open.mp/assets/images/skins/130.png) | dnfolc2 | Habitante da Fazenda | Santo André | Feminino | -| 131 | ![Pele ID 131](https://assets.open.mp/assets/images/skins/131.png) | dnfylc | Habitante da Fazenda | Santo André | Feminino | -| 132 | ![Pele ID 132](https://assets.open.mp/assets/images/skins/132.png) | dnmolc1 | Habitante da Fazenda | Santo André | Masculino | -| 133 | ![Pele ID 133](https://assets.open.mp/assets/images/skins/133.png) | dnmolc2 | Habitante da Fazenda | Santo André | Masculino | -| 134 | ![Pele ID 134](https://assets.open.mp/assets/images/skins/134.png) | sbmotr2 | Sem-teto | Santo André | Masculino | -| 135 | ![Pele ID 135](https://assets.open.mp/assets/images/skins/135.png) | swmotr2 | Sem-teto | Santo André | Masculino | -| 136 | ![Pele ID 136](https://assets.open.mp/assets/images/skins/136.png) | sbmytr3 | Pediatria normal | Santo André | Masculino | -| 137 | ![Pele ID 137](https://assets.open.mp/assets/images/skins/137.png) | swmotr3 | Sem-teto | Santo André | Masculino | -| 138 | ![Pele ID 138](https://assets.open.mp/assets/images/skins/138.png) | wfybe | Visitante da praia | Praias de SA | Feminino | -| 139 | ![Pele ID 139](https://assets.open.mp/assets/images/skins/139.png) | bfbe | Visitante da praia | Praias de SA | Feminino | -| 140 | ![Pele ID 140](https://assets.open.mp/assets/images/skins/140.png) | hfybe | Visitante da praia | Praias de SA | Feminino | -| 141 | ![Pele ID 141](https://assets.open.mp/assets/images/skins/141.png) | sofybu | Empresária | Santo André | Feminino | -| 142 | ![Pele ID 142](https://assets.open.mp/assets/images/skins/142.png) | sbmyst | Taxista | São Fierro | Masculino | -| 143 | ![Pele ID 143](https://assets.open.mp/assets/images/skins/143.png) | sbmycr | Criador de crack | Santo André | Masculino | -| 144 | ![Pele ID 144](https://assets.open.mp/assets/images/skins/144.png) | bmycg | Criador de crack | Santo André | Masculino | -| 145 | ![Pele ID 145](https://assets.open.mp/assets/images/skins/145.png) | wfycrk | Criador de crack | Praias de SA | Feminino | -| 146 | ![Pele ID 146](https://assets.open.mp/assets/images/skins/146.png) | hmycm | Criador de crack | Praias de SA | Masculino | -| 147 | ![Pele ID 147](https://assets.open.mp/assets/images/skins/147.png) | wmybu | Empresário | Santo André | Masculino | -| 148 | ![Pele ID 148](https://assets.open.mp/assets/images/skins/148.png) | bfybu | Empresária | Santo André | Feminino | -| 149 | ![Pele ID 149](https://assets.open.mp/assets/images/skins/149.png) | fumaça | Grande Fumaça Blindada | Los Santos | Masculino | -| 150 | ![Pele ID 150](https://assets.open.mp/assets/images/skins/150.png) | wfybu | Empresária | Santo André | Feminino | -| 151 | ![Pele ID 151](https://assets.open.mp/assets/images/skins/151.png) | dwfylc1 | Pediatria normal | Santo André | Feminino | -| 152 | ![Pele ID 152](https://assets.open.mp/assets/images/skins/152.png) | wfypro | Prostituta | Santo André | Feminino | -| 153 | ![Pele ID 153](https://assets.open.mp/assets/images/skins/153.png) | wmyconb | Trabalhador da Construção Civil | Santo André | Masculino | -| 154 | ![Pele ID 154](https://assets.open.mp/assets/images/skins/154.png) | wmybe | Visitante da praia | Praias de SA | Masculino | -| 155 | ![Pele ID 155](https://assets.open.mp/assets/images/skins/155.png) | wmypizz | Trabalhador de pizza bem empilhado | Bem empilhada Pizza co. | Masculino | -| 156 | ![Pele ID 156](https://assets.open.mp/assets/images/skins/156.png) | bmobar | Barbeiro | Santo André | Masculino | -| 157 | ![Pele ID 157](https://assets.open.mp/assets/images/skins/157.png) | cwfyhb | Caipira | Santo André | Feminino | -| 158 | ![Pele ID 158](https://assets.open.mp/assets/images/skins/158.png) | cwmofr | Agricultor | Santo André | Masculino | -| 159 | ![Pele ID 159](https://assets.open.mp/assets/images/skins/159.png) | cwmohb1 | Caipira | Santo André | Masculino | -| 160 | ![Pele ID 160](https://assets.open.mp/assets/images/skins/160.png) | cwmohb2 | Caipira | Santo André | Masculino | -| 161 | ![Pele ID 161](https://assets.open.mp/assets/images/skins/161.png) | cwmyfr | Agricultor | Santo André | Masculino | -| 162 | ![Pele ID 162](https://assets.open.mp/assets/images/skins/162.png) | cwmyhb1 | Caipira | Santo André | Masculino | -| 163 | ![Pele ID 163](https://assets.open.mp/assets/images/skins/163.png) | bmyboun | Segurança Preto | Santo André | Masculino | -| 164 | ![Pele ID 164](https://assets.open.mp/assets/images/skins/164.png) | wmyboun | Segurança Branco | Santo André | Masculino | -| 165 | ![Pele ID 165](https://assets.open.mp/assets/images/skins/165.png) | wmomib | Agente MIB branco | Santo André | Masculino | -| 166 | ![Pele ID 166](https://assets.open.mp/assets/images/skins/166.png) | bmymib | Agente preto MIB | Santo André | Masculino | -| 167 | ![Pele ID 167](https://assets.open.mp/assets/images/skins/167.png) | wmybell | Trabalhador do sino Cluckin' | Cluckin' Bell | Masculino | -| 168 | ![Pele ID 168](https://assets.open.mp/assets/images/skins/168.png) | bmochil | Vendedor de cachorro-quente/chili | Vans de cachorro-quente e carrinhos de cachorro-quente | Masculino | -| 169 | ![Pele ID 169](https://assets.open.mp/assets/images/skins/169.png) | sofyri | Pediatria normal | Santo André | Feminino | -| 170 | ![Pele ID 170](https://assets.open.mp/assets/images/skins/170.png) | somista | Pediatria normal | Santo André | Masculino | -| 171 | ![Pele ID 171](https://assets.open.mp/assets/images/skins/171.png) | vwmybjd | Negociante de Blackjack | Cassinos | Masculino | -| 172 | ![Pele ID 172](https://assets.open.mp/assets/images/skins/172.png) | vwfycrp | Crupiê de cassino | Cassinos | Feminino | -| 173 | ![Pele ID 173](https://assets.open.mp/assets/images/skins/173.png) | sfr1 | São Fierro Rifa | São Fierro | Masculino | -| 174 | ![Pele ID 174](https://assets.open.mp/assets/images/skins/174.png) | sfr2 | São Fierro Rifa | São Fierro | Masculino | -| 175 | ![Pele ID 175](https://assets.open.mp/assets/images/skins/175.png) | sfr3 | São Fierro Rifa | São Fierro | Masculino | -| 176 | ![Pele ID 176](https://assets.open.mp/assets/images/skins/176.png) | bmybar | Barbeiro | Santo André | Masculino | -| 177 | ![Pele ID 177](https://assets.open.mp/assets/images/skins/177.png) | wmybar | Barbeiro | Santo André | Masculino | -| 178 | ![Pele ID 178](https://assets.open.mp/assets/images/skins/178.png) | wfysex | Prostituta | Santo André | Feminino | -| 179 | ![Pele ID 179](https://assets.open.mp/assets/images/skins/179.png) | wmyammo | Vendedor de Munições | Munição | Masculino | -| 180 | ![Pele ID 180](https://assets.open.mp/assets/images/skins/180.png) | bmytatt | Tatuador | Lojas de tatuagem | Masculino | -| 181 | ![Pele ID 181](https://assets.open.mp/assets/images/skins/181.png) | vwmycr | Punk | Santo André | Masculino | -| 182 | ![Pele ID 182](https://assets.open.mp/assets/images/skins/182.png) | vbmocd | Motorista de táxi | Santo André | Masculino | -| 183 | ![Pele ID 183](https://assets.open.mp/assets/images/skins/183.png) | vbmycr | Pediatria normal | Santo André | Masculino | -| 184 | ![Pele ID 184](https://assets.open.mp/assets/images/skins/184.png) | vhmycr | Pediatria normal | Santo André | Masculino | -| 185 | ![Pele ID 185](https://assets.open.mp/assets/images/skins/185.png) | sbmyri | Pediatria normal | Santo André | Masculino | -| 186 | ![Pele ID 186](https://assets.open.mp/assets/images/skins/186.png) | somyri | Pediatria normal | Santo André | Masculino | -| 187 | ![Pele ID 187](https://assets.open.mp/assets/images/skins/187.png) | somybu | Empresário | Santo André | Masculino | -| 188 | ![Pele ID 188](https://assets.open.mp/assets/images/skins/188.png) | swmyst | Pediatria normal | Santo André | Masculino | -| 189 | ![Pele ID 189](https://assets.open.mp/assets/images/skins/189.png) | wmyva | Manobrista | São Fierro | Masculino | -| 190 | ![Pele ID 190](https://assets.open.mp/assets/images/skins/190.png) | copgrl3 | Bárbara Schternvart | El Quebrado | Feminino | -| 191 | ![Pele ID 191](https://assets.open.mp/assets/images/skins/191.png) | gungrl3 | Helena Wankstein | Mirtilo | Feminino | -| 192 | ![Pele ID 192](https://assets.open.mp/assets/images/skins/192.png) | mecgrl3 | Michelle Cannes | São Fierro | Feminino | -| 193 | ![Pele ID 193](https://assets.open.mp/assets/images/skins/193.png) | nurgr3 | Katie Zhan | São Fierro | Feminino | -| 194 | ![Pele ID 194](https://assets.open.mp/assets/images/skins/194.png) | crogrl3 | Millie Perkins | Las Venturas | Feminino | -| 195 | ![Pele ID 195](https://assets.open.mp/assets/images/skins/195.png) | gangrl3 | Denise Robinson | Los Santos | Feminino | -| 196 | ![Pele ID 196](https://assets.open.mp/assets/images/skins/196.png) | cwfofr | Habitante da cidade-fazenda | Santo André | Feminino | -| 197 | ![Pele ID 197](https://assets.open.mp/assets/images/skins/197.png) | cwfohb | Caipira | Santo André | Feminino | -| 198 | ![Pele ID 198](https://assets.open.mp/assets/images/skins/198.png) | cwfyfr1 | Habitante da cidade-fazenda | Santo André | Feminino | -| 199 | ![Pele ID 199](https://assets.open.mp/assets/images/skins/199.png) | cwfyfr2 | Habitante da cidade-fazenda | Santo André | Feminino | -| 200 | ![Pele ID 200](https://assets.open.mp/assets/images/skins/200.png) | cwmyhb2 | Caipira | Santo André | Masculino | -| 201 | ![Pele ID 201](https://assets.open.mp/assets/images/skins/201.png) | dwfylc2 | Agricultor | Santo André | Feminino | -| 202 | ![Pele ID 202](https://assets.open.mp/assets/images/skins/202.png) | dwmylc2 | Agricultor | Santo André | Masculino | -| 203 | ![Pele ID 203](https://assets.open.mp/assets/images/skins/203.png) | omykara | Professor de Karatê | Ginásio São Fierro | Masculino | -| 204 | ![Pele ID 204](https://assets.open.mp/assets/images/skins/204.png) | wmykara | Professor de Karatê | Ginásio São Fierro | Masculino | -| 205 | ![Pele ID 205](https://assets.open.mp/assets/images/skins/205.png) | wfyburg | Caixa Burger Shot | Tiro de hambúrguer | Feminino | -| 206 | ![Pele ID 206](https://assets.open.mp/assets/images/skins/206.png) | vwmycd | Motorista de táxi | Santo André | Masculino | -| 207 | ![Pele ID 207](https://assets.open.mp/assets/images/skins/207.png) | vhfypro | Prostituta | Santo André | Feminino | -| 208 | ![Pele ID 208](https://assets.open.mp/assets/images/skins/208.png) | Suzie | Su Xi Mu (Suzie) | São Fierro | Masculino | -| 209 | ![Pele ID 209](https://assets.open.mp/assets/images/skins/209.png) | omonood | Vendedor de barraca de macarrão oriental | Barracas de macarrão | Masculino | -| 210 | ![Pele ID 210](https://assets.open.mp/assets/images/skins/210.png) | omobarco | Instrutor da Escola de Náutica Oriental | Escola de Náutica | Masculino | -| 211 | ![Pele ID 211](https://assets.open.mp/assets/images/skins/211.png) | wfyclot | Pessoal da loja de roupas | Lojas de roupas | Feminino | -| 212 | ![Pele ID 212](https://assets.open.mp/assets/images/skins/212.png) | vwmotr1 | Sem-teto | Santo André | Masculino | -| 213 | ![Pele ID 213](https://assets.open.mp/assets/images/skins/213.png) | vwmotr2 | Velho estranho | Santo André | Masculino | -| 214 | ![Pele ID 214](https://assets.open.mp/assets/images/skins/214.png) | vwfywai | Garçonete (Maria Latore) | Cassino Calígulas (apenas cena) | Feminino | -| 215 | ![Pele ID 215](https://assets.open.mp/assets/images/skins/215.png) | sbfor | Pediatria normal | Santo André | Feminino | -| 216 | ![Pele ID 216](https://assets.open.mp/assets/images/skins/216.png) | swfyri | Pediatria normal | Santo André | Feminino | -| 217 | ![Pele ID 217](https://assets.open.mp/assets/images/skins/217.png) | wmyclot | Pessoal da loja de roupas | Lojas de roupas | Masculino | -| 218 | ![Pele ID 218](https://assets.open.mp/assets/images/skins/218.png) | sbfost | Pediatria normal | Santo André | Feminino | -| 219 | ![Pele ID 219](https://assets.open.mp/assets/images/skins/219.png) | sbfyri | Mulher rica | Santo André | Feminino | -| 220 | ![Pele ID 220](https://assets.open.mp/assets/images/skins/220.png) | sbmocd | Motorista de táxi | São Fierro | Masculino | -| 221 | ![Pele ID 221](https://assets.open.mp/assets/images/skins/221.png) | sb mori | Pediatria normal | Santo André | Masculino | -| 222 | ![Pele ID 222](https://assets.open.mp/assets/images/skins/222.png) | mais | Pediatria normal | Santo André | Masculino | -| 223 | ![Pele ID 223](https://assets.open.mp/assets/images/skins/223.png) | shmycr | Pediatria normal | Santo André | Masculino | -| 224 | ![Pele ID 224](https://assets.open.mp/assets/images/skins/224.png) | sofórico | Pediatria normal | Santo André | Feminino | -| 225 | ![Pele ID 225](https://assets.open.mp/assets/images/skins/225.png) | sofá | Pediatria normal | Santo André | Feminino | -| 226 | ![Pele ID 226](https://assets.open.mp/assets/images/skins/226.png) | sofisticado | Pediatria normal | Santo André | Feminino | -| 227 | ![Pele ID 227](https://assets.open.mp/assets/images/skins/227.png) | somabu | Empresário oriental | Santo André | Masculino | -| 228 | ![Pele ID 228](https://assets.open.mp/assets/images/skins/228.png) | somori | Pedestre Oriental | Santo André | Masculino | -| 229 | ![Pele ID 229](https://assets.open.mp/assets/images/skins/229.png) | somos mais | Pedestre Oriental | Santo André | Masculino | -| 230 | ![Pele ID 230](https://assets.open.mp/assets/images/skins/230.png) | swmotr5 | Sem-teto | Santo André | Masculino | -| 231 | ![Pele ID 231](https://assets.open.mp/assets/images/skins/231.png) | swfori | Pediatria normal | Santo André | Feminino | -| 232 | ![Pele ID 232](https://assets.open.mp/assets/images/skins/232.png) | swfost | Pediatria normal | Santo André | Feminino | -| 233 | ![Pele ID 233](https://assets.open.mp/assets/images/skins/233.png) | swfyst | Pediatria normal | Santo André | Feminino | -| 234 | ![Pele ID 234](https://assets.open.mp/assets/images/skins/234.png) | swmocd | Motorista de táxi | Santo André | Masculino | -| 235 | ![Pele ID 235](https://assets.open.mp/assets/images/skins/235.png) | swmori | Pediatria normal | Santo André | Masculino | -| 236 | ![Pele ID 236](https://assets.open.mp/assets/images/skins/236.png) | mais rápido | Pediatria normal | Santo André | Masculino | -| 237 | ![Pele ID 237](https://assets.open.mp/assets/images/skins/237.png) | shfypro | Prostituta | Santo André | Feminino | -| 238 | ![Pele ID 238](https://assets.open.mp/assets/images/skins/238.png) | sbfpro | Prostituta | Santo André | Feminino | -| 239 | ![Pele ID 239](https://assets.open.mp/assets/images/skins/239.png) | swmotr4 | Sem-teto | Santo André | Masculino | -| 240 | ![Pele ID 240](https://assets.open.mp/assets/images/skins/240.png) | swmyri | O DA | São Fierro | Masculino | -| 241 | ![Pele ID 241](https://assets.open.mp/assets/images/skins/241.png) | smist | Afro-americano | Santo André | Masculino | -| 242 | ![Pele ID 242](https://assets.open.mp/assets/images/skins/242.png) | smist2 | Mexicano | Santo André | Masculino | -| 243 | ![Pele ID 243](https://assets.open.mp/assets/images/skins/243.png) | sfypro | Prostituta | Santo André | Feminino | -| 244 | ![Pele ID 244](https://assets.open.mp/assets/images/skins/244.png) | vbfyst2 | Stripper | Santo André | Feminino | -| 245 | ![Pele ID 245](https://assets.open.mp/assets/images/skins/245.png) | vbfypro | Prostituta | Santo André | Feminino | -| 246 | ![Pele ID 246](https://assets.open.mp/assets/images/skins/246.png) | vhfyst3 | Stripper | Santo André | Feminino | -| 247 | ![Pele ID 247](https://assets.open.mp/assets/images/skins/247.png) | motociclista | Motociclista | Santo André | Masculino | -| 248 | ![Pele ID 248](https://assets.open.mp/assets/images/skins/248.png) | motociclista | Motociclista | Santo André | Masculino | -| 249 | ![Pele ID 249](https://assets.open.mp/assets/images/skins/249.png) | bmypimp | Cafetão | São Fierro | Masculino | -| 250 | ![Pele ID 250](https://assets.open.mp/assets/images/skins/250.png) | swmycr | Pediatria normal | Santo André | Masculino | -| 251 | ![Pele ID 251](https://assets.open.mp/assets/images/skins/251.png) | wfylg | Salva-vidas | Praias | Feminino | -| 252 | ![Pele ID 252](https://assets.open.mp/assets/images/skins/252.png) | wmyva2 | Manobrista nu | San Fierro (somente missão) | Masculino | -| 253 | ![Pele ID 253](https://assets.open.mp/assets/images/skins/253.png) | bmosec | Motorista de ônibus | São Fierro | Masculino | -| 254 | ![Pele ID 254](https://assets.open.mp/assets/images/skins/254.png) | bikdrug | Traficante de drogas motociclista | Santo André | Masculino | -| 255 | ![Pele ID 255](https://assets.open.mp/assets/images/skins/255.png) | wmych | Motorista (motorista de limusine) | Santo André | Masculino | -| 256 | ![Pele ID 256](https://assets.open.mp/assets/images/skins/256.png) | sbfystr | Stripper | Santo André | Feminino | -| 257 | ![Pele ID 257](https://assets.open.mp/assets/images/skins/257.png) | swfystr | Stripper | Santo André | Feminino | -| 258 | ![Pele ID 258](https://assets.open.mp/assets/images/skins/258.png) | caramba1 | Heckler | Santo André | Masculino | -| 259 | ![Pele ID 259](https://assets.open.mp/assets/images/skins/259.png) | caramba2 | Heckler | Santo André | Masculino | -| 260 | ![Pele ID 260](https://assets.open.mp/assets/images/skins/260.png) | bmycon | Trabalhador da Construção Civil | São Fierro | Masculino | -| 261 | ![Pele ID 261](https://assets.open.mp/assets/images/skins/261.png) | wmycd1 | Motorista de táxi | Santo André | Masculino | -| 262 | ![Pele ID 262](https://assets.open.mp/assets/images/skins/262.png) | bmocd | Motorista de táxi | Santo André | Masculino | -| 263 | ![Pele ID 263](https://assets.open.mp/assets/images/skins/263.png) | vwfywa2 | Pediatria normal | Santo André | Feminino | -| 264 | ![Pele ID 264](https://assets.open.mp/assets/images/skins/264.png) | wmoice | Palhaço (motorista de van de sorvete) | San Andreas (Dirigindo vans de sorvete (Mr.Whoopee)) | Masculino | -| 265 | ![Pele ID 265](https://assets.open.mp/assets/images/skins/265.png) | dez canetas | Oficial Frank Tenpenny (policial corrupto) | Missões | Masculino | -| 266 | ![Pele ID 266](https://assets.open.mp/assets/images/skins/266.png) | pulaski | Oficial Eddie Pulaski (policial corrupto) | Missões | Masculino | -| 267 | ![Pele ID 267](https://assets.open.mp/assets/images/skins/267.png) | herna | Oficial Jimmy Hernandez | Missões | Masculino | -| 268 | ![Pele ID 268](https://assets.open.mp/assets/images/skins/268.png) | Dwayne | Dwaine/Dwayne | San Fierro (Missões) | Masculino | -| 269 | ![Pele ID 269](https://assets.open.mp/assets/images/skins/269.png) | fumaça | Melvin "Big Smoke" Harris (Missão) | Los Santos | Masculino | -| 270 | ![Pele ID 270](https://assets.open.mp/assets/images/skins/270.png) | doce | Sean 'Doce' Johnson | Los Santos/San Fierro (Missões) | Masculino | -| 271 | ![Pele ID 271](https://assets.open.mp/assets/images/skins/271.png) | Ryder | Lance 'Ryder' Wilson | Los Santos/San Fierro (Missões) | Masculino | -| 272 | ![Pele ID 272](https://assets.open.mp/assets/images/skins/272.png) | forelli | Chefe da Máfia | Los Santos | Masculino | -| 273 | ![Pele ID 273](https://assets.open.mp/assets/images/skins/273.png) | osso | T-Bone Méndez | São Fierro | Masculino | -| 274 | ![Pele ID 274](https://assets.open.mp/assets/images/skins/274.png) | laemt1 | Paramédico (Técnico de Emergência Médica) | Los Santos | Masculino | -| 275 | ![Pele ID 275](https://assets.open.mp/assets/images/skins/275.png) | lvemt1 | Paramédico (Técnico de Emergência Médica) | Las Venturas | Masculino | -| 276 | ![Pele ID 276](https://assets.open.mp/assets/images/skins/276.png) | femt1 | Paramédico (Técnico de Emergência Médica) | São Fierro | Masculino | -| 277 | ![Pele ID 277](https://assets.open.mp/assets/images/skins/277.png) | lafd1 | Bombeiro | Los Santos | Masculino | -| 278 | ![Pele ID 278](https://assets.open.mp/assets/images/skins/278.png) | lvfd1 | Bombeiro | Las Venturas | Masculino | -| 279 | ![Pele ID 279](https://assets.open.mp/assets/images/skins/279.png) | sffd1 | Bombeiro | São Fierro | Masculino | -| 280 | ![Pele ID 280](https://assets.open.mp/assets/images/skins/280.png) | lapd1 | Policial de Los Santos | Los Santos | Masculino | -| 281 | ![Pele ID 281](https://assets.open.mp/assets/images/skins/281.png) | sfpd1 | Policial de San Fierro | São Fierro | Masculino | -| 282 | ![Pele ID 282](https://assets.open.mp/assets/images/skins/282.png) | lvpd1 | Policial de Las Venturas | Las Venturas | Masculino | -| 283 | ![Pele ID 283](https://assets.open.mp/assets/images/skins/283.png) | csher | Xerife do condado | Campo | Masculino | -| 284 | ![Pele ID 284](https://assets.open.mp/assets/images/skins/284.png) | lapdm1 | LSPD Policial de motocicleta | Santo André | Masculino | -| 285 | ![Pele ID 285](https://assets.open.mp/assets/images/skins/285.png) | golpe | Forças Especiais SWAT | Santo André | Masculino | -| 286 | ![Pele ID 286](https://assets.open.mp/assets/images/skins/286.png) | FBI | Agente FBI | Santo André | Masculino | -| 287 | ![Pele ID 287](https://assets.open.mp/assets/images/skins/287.png) | exército | Soldado do Exército de San Andreas | Santo André | Masculino | -| 288 | ![Pele ID 288](https://assets.open.mp/assets/images/skins/288.png) | dsher | Xerife do Deserto | Deserto | Masculino | -| 289 | ![Pele ID 289](https://assets.open.mp/assets/images/skins/289.png) | zero | Zero | São Fierro | Masculino | -| 290 | ![Pele ID 290](https://assets.open.mp/assets/images/skins/290.png) | rosa | Ken Rosenberg | Cassino Las Venturas | Masculino | -| 291 | ![Pele ID 291](https://assets.open.mp/assets/images/skins/291.png) | paulo | Kent Paulo | LV/LS | Masculino | -| 292 | ![Pele ID 292](https://assets.open.mp/assets/images/skins/292.png) | César | César Vialpando | LS/SF | Masculino | -| 293 | ![Pele ID 293](https://assets.open.mp/assets/images/skins/293.png) | ogloc | Jeffery "OG Loc" Martin/Cruz | Los Santos Burger Shot | Masculino | -| 294 | ![Pele ID 294](https://assets.open.mp/assets/images/skins/294.png) | wuzimu | Wu Zi Mu (Woozie) | San Fierro e Las Venturas | Masculino | -| 295 | ![Pele ID 295](https://assets.open.mp/assets/images/skins/295.png) | Turim | Michael Toreno (Mike) | Las Venturas e San Fierro | Masculino | -| 296 | ![Pele ID 296](https://assets.open.mp/assets/images/skins/296.png) | agitado | Jizzy B. | San Fierro As Cúpulas do Prazer | Masculino | -| 297 | ![Pele ID 297](https://assets.open.mp/assets/images/skins/297.png) | cachorro louco | Madd Dogg | Mansão de Madd Dogg em Los Santos | Masculino | -| 298 | ![Pele ID 298](https://assets.open.mp/assets/images/skins/298.png) | gato | Catarina | Cume da samambaia | Feminino | -| 299 | ![Pele ID 299](https://assets.open.mp/assets/images/skins/299.png) | Cláudio | Cláudio Velocidade | Apenas cena | Masculino | +| Skin ID | Visualização | Nome do modelo de pele | Nome/Tipo de Pele | Localização para um jogador | Gênero | +| ------- | ------------------------------------------------------------------ | ---------------------- | -------------------------------------------- | --------------------------------------------------------------------- | --------- | +| 0 | ![Pele ID 0](https://assets.open.mp/assets/images/skins/0.png) | cj | Carl "CJ" Johnson (personagem principal) | Em qualquer lugar | Masculino | +| 1 | ![Pele ID 1](https://assets.open.mp/assets/images/skins/1.png) | truth | The Truth | San Fierro e Las Venturas | Masculino | +| 2 | ![Pele ID 2](https://assets.open.mp/assets/images/skins/2.png) | maccer | Maccer | Las Venturas e Los Santos | Masculino | +| 3 | ![Pele ID 3](https://assets.open.mp/assets/images/skins/3.png) | andre | André | Desconhecido | Masculino | +| 4 | ![Pele ID 4](https://assets.open.mp/assets/images/skins/4.png) | bbthin | Barry "Big Bear" Thorne [Fino] | Los Santos | Masculino | +| 5 | ![Pele ID 5](https://assets.open.mp/assets/images/skins/5.png) | bb | Barry "Big Bear" Thorne [Grande] | Los Santos | Masculino | +| 6 | ![Pele ID 6](https://assets.open.mp/assets/images/skins/6.png) | emmet | Emmet | Los Santos | Masculino | +| 7 | ![Pele ID 7](https://assets.open.mp/assets/images/skins/7.png) | male01 | Taxista/Motorista de Trem | San Andreas | Masculino | +| 8 | ![Pele ID 8](https://assets.open.mp/assets/images/skins/8.png) | janitor | Zelador | Cassino 4 Dragons | Masculino | +| 9 | ![Pele ID 9](https://assets.open.mp/assets/images/skins/9.png) | bfori | Pediatria normal | San Andreas | Feminino | +| 10 | ![Pele ID 10](https://assets.open.mp/assets/images/skins/10.png) | bfost | Velha | San Andreas | Feminino | +| 11 | ![Pele ID 11](https://assets.open.mp/assets/images/skins/11.png) | vbfycrp | Crupiê de cassino | Cassinos em Las Venturas | Feminino | +| 12 | ![Pele ID 12](https://assets.open.mp/assets/images/skins/12.png) | bfyri | Mulher rica | San Andreas | Feminino | +| 13 | ![Pele ID 13](https://assets.open.mp/assets/images/skins/13.png) | bfyst | Garota de rua | San Andreas | Feminino | +| 14 | ![Pele ID 14](https://assets.open.mp/assets/images/skins/14.png) | bmori | Pediatria normal | San Andreas | Masculino | +| 15 | ![Pele ID 15](https://assets.open.mp/assets/images/skins/15.png) | bmost | Mr.Whittaker (Proprietário do transporte RS) | San Andreas | Masculino | +| 16 | ![Pele ID 16](https://assets.open.mp/assets/images/skins/16.png) | bmyap | Trabalhador terrestre do aeroporto | Aeroportos | Masculino | +| 17 | ![Pele ID 17](https://assets.open.mp/assets/images/skins/17.png) | bmybu | Empresário | San Andreas | Masculino | +| 18 | ![Pele ID 18](https://assets.open.mp/assets/images/skins/18.png) | bmybe | Visitante da praia | Praias de SA | Masculino | +| 19 | ![Pele ID 19](https://assets.open.mp/assets/images/skins/19.png) | bmydj | DJ | San Andreas | Masculino | +| 20 | ![Pele ID 20](https://assets.open.mp/assets/images/skins/20.png) | bmyri | Rich Guy (gerente de Madd Dogg) | San Andreas | Masculino | +| 21 | ![Pele ID 21](https://assets.open.mp/assets/images/skins/21.png) | bmycr | Pediatria normal | San Andreas | Masculino | +| 22 | ![Pele ID 22](https://assets.open.mp/assets/images/skins/22.png) | bmyst | Pediatria normal | San Andreas | Masculino | +| 23 | ![Pele ID 23](https://assets.open.mp/assets/images/skins/23.png) | wmybmx | BMXer | Los Santos | Masculino | +| 24 | ![Pele ID 24](https://assets.open.mp/assets/images/skins/24.png) | wbdyg1 | Guarda-costas Madd Dogg | Mansão de Madd Dogg | Masculino | +| 25 | ![Pele ID 25](https://assets.open.mp/assets/images/skins/25.png) | wbdyg2 | Guarda-costas Madd Dogg | Mansão de Madd Dogg | Masculino | +| 26 | ![Pele ID 26](https://assets.open.mp/assets/images/skins/26.png) | wmybp | Mochileiro | San Andreas | Masculino | +| 27 | ![Pele ID 27](https://assets.open.mp/assets/images/skins/27.png) | wmycon | Trabalhador da Construção Civil | Doherty | Masculino | +| 28 | ![Pele ID 28](https://assets.open.mp/assets/images/skins/28.png) | bmydrug | Traficante de drogas | Los Santos | Masculino | +| 29 | ![Pele ID 29](https://assets.open.mp/assets/images/skins/29.png) | wmydrug | Traficante de drogas | San Fierro | Masculino | +| 30 | ![Pele ID 30](https://assets.open.mp/assets/images/skins/30.png) | hmydrug | Traficante de drogas | Las Venturas | Masculino | +| 31 | ![Pele ID 31](https://assets.open.mp/assets/images/skins/31.png) | dwfolc | Habitante da cidade-fazenda | San Andreas | Feminino | +| 32 | ![Pele ID 32](https://assets.open.mp/assets/images/skins/32.png) | dwmolc1 | Habitante da cidade-fazenda | San Andreas | Masculino | +| 33 | ![Pele ID 33](https://assets.open.mp/assets/images/skins/33.png) | dwmolc2 | Habitante da cidade-fazenda | San Andreas | Masculino | +| 34 | ![Pele ID 34](https://assets.open.mp/assets/images/skins/34.png) | dwmylc1 | Habitante da cidade-fazenda | San Andreas | Masculino | +| 35 | ![Pele ID 35](https://assets.open.mp/assets/images/skins/35.png) | hmogar | Jardineiro | San Andreas | Masculino | +| 36 | ![Pele ID 36](https://assets.open.mp/assets/images/skins/36.png) | wmygol1 | Jogador de golfe | San Andreas | Masculino | +| 37 | ![Pele ID 37](https://assets.open.mp/assets/images/skins/37.png) | wmygol2 | Jogador de golfe | San Andreas | Masculino | +| 38 | ![Pele ID 38](https://assets.open.mp/assets/images/skins/38.png) | hfori | Pediatria normal | San Andreas | Feminino | +| 39 | ![Pele ID 39](https://assets.open.mp/assets/images/skins/39.png) | hfost | Pediatria normal | San Andreas | Feminino | +| 40 | ![Pele ID 40](https://assets.open.mp/assets/images/skins/40.png) | hfyri | Pediatria normal | San Andreas | Feminino | +| 41 | ![Pele ID 41](https://assets.open.mp/assets/images/skins/41.png) | hfyst | Pediatria normal | San Andreas | Feminino | +| 42 | ![Pele ID 42](https://assets.open.mp/assets/images/skins/42.png) | jethro | Jethro | San Fierro | Masculino | +| 43 | ![Pele ID 43](https://assets.open.mp/assets/images/skins/43.png) | hmori | Pediatria normal | San Andreas | Masculino | +| 44 | ![Pele ID 44](https://assets.open.mp/assets/images/skins/44.png) | hmost | Pediatria normal | San Andreas | Masculino | +| 45 | ![Pele ID 45](https://assets.open.mp/assets/images/skins/45.png) | hmybe | Visitante da praia | Praias de SA | Masculino | +| 46 | ![Pele ID 46](https://assets.open.mp/assets/images/skins/46.png) | hmyri | Pediatria normal | San Andreas | Masculino | +| 47 | ![Pele ID 47](https://assets.open.mp/assets/images/skins/47.png) | hmycr | Pediatria normal | San Andreas | Masculino | +| 48 | ![Pele ID 48](https://assets.open.mp/assets/images/skins/48.png) | hmyst | Pediatria normal | San Andreas | Masculino | +| 49 | ![Pele ID 49](https://assets.open.mp/assets/images/skins/49.png) | omokung | Cabeça de Cobra (Da Nang) | San Andreas | Masculino | +| 50 | ![Pele ID 50](https://assets.open.mp/assets/images/skins/50.png) | wmymech | Mecânico | San Andreas | Masculino | +| 51 | ![Pele ID 51](https://assets.open.mp/assets/images/skins/51.png) | bmymoun | Ciclista de montanha | San Andreas | Masculino | +| 52 | ![Pele ID 52](https://assets.open.mp/assets/images/skins/52.png) | wmymoun | Ciclista de montanha | San Andreas | Masculino | +| 53 | ![Pele ID 53](https://assets.open.mp/assets/images/skins/53.png) | ofori | Desconhecido | San Andreas | Feminino | +| 54 | ![Pele ID 54](https://assets.open.mp/assets/images/skins/54.png) | ofost | Pediatria normal | San Andreas | Feminino | +| 55 | ![Pele ID 55](https://assets.open.mp/assets/images/skins/55.png) | ofyri | Pediatria normal | San Andreas | Feminino | +| 56 | ![Pele ID 56](https://assets.open.mp/assets/images/skins/56.png) | ofyst | Pediatria normal | San Andreas | Feminino | +| 57 | ![Pele ID 57](https://assets.open.mp/assets/images/skins/57.png) | omori | Pedestre Oriental | San Andreas | Masculino | +| 58 | ![Pele ID 58](https://assets.open.mp/assets/images/skins/58.png) | omost | Pedestre Oriental | San Andreas | Masculino | +| 59 | ![Pele ID 59](https://assets.open.mp/assets/images/skins/59.png) | omyri | Pediatria normal | San Andreas | Masculino | +| 60 | ![Pele ID 60](https://assets.open.mp/assets/images/skins/60.png) | omyst | Pediatria normal | San Andreas | Masculino | +| 61 | ![Pele ID 61](https://assets.open.mp/assets/images/skins/61.png) | wmyplt | Piloto | San Andreas | Masculino | +| 62 | ![Pele ID 62](https://assets.open.mp/assets/images/skins/62.png) | wmopj | Coronel Fuhrberger | San Andreas | Masculino | +| 63 | ![Pele ID 63](https://assets.open.mp/assets/images/skins/63.png) | bfypro | Prostituta | San Andreas | Feminino | +| 64 | ![Pele ID 64](https://assets.open.mp/assets/images/skins/64.png) | hfypro | Prostituta | San Andreas | Feminino | +| 65 | ![Pele ID 65](https://assets.open.mp/assets/images/skins/65.png) | kendl | Kendl Johnson | Los Santos e San Fierro | Feminino | +| 66 | ![Pele ID 66](https://assets.open.mp/assets/images/skins/66.png) | bmypol1 | Jogador de sinuca | Barras | Masculino | +| 67 | ![Pele ID 67](https://assets.open.mp/assets/images/skins/67.png) | bmypol2 | Jogador de sinuca | Bares funciona no posto de gasolina Dillimore | Masculino | +| 68 | ![Pele ID 68](https://assets.open.mp/assets/images/skins/68.png) | wmoprea | Padre/Pregador | Las Venturas | Masculino | +| 69 | ![Pele ID 69](https://assets.open.mp/assets/images/skins/69.png) | sbfyst | Pediatria normal | San Andreas | Feminino | +| 70 | ![Pele ID 70](https://assets.open.mp/assets/images/skins/70.png) | wmosci | Cientista | Área 69 | Masculino | +| 71 | ![Pele ID 71](https://assets.open.mp/assets/images/skins/71.png) | wmysgrd | Guarda de segurança | Caixas de guarda de aeroporto | Masculino | +| 72 | ![Pele ID 72](https://assets.open.mp/assets/images/skins/72.png) | swmyhp1 | Hippie | San Andreas | Masculino | +| 73 | ![Pele ID 73](https://assets.open.mp/assets/images/skins/73.png) | swmyhp2 | Hippie | San Fierro | Masculino | +| 75 | ![Pele ID 75](https://assets.open.mp/assets/images/skins/75.png) | swfopro | Prostituta | San Andreas | Feminino | +| 76 | ![Pele ID 76](https://assets.open.mp/assets/images/skins/76.png) | wfystew | Aeromoça | San Andreas | Feminino | +| 77 | ![Pele ID 77](https://assets.open.mp/assets/images/skins/77.png) | swmotr1 | Sem-teto | San Andreas | Feminino | +| 78 | ![Pele ID 78](https://assets.open.mp/assets/images/skins/78.png) | wmotr1 | Sem-teto | San Andreas | Masculino | +| 79 | ![Pele ID 79](https://assets.open.mp/assets/images/skins/79.png) | bmotr1 | Sem-teto | San Andreas | Masculino | +| 80 | ![Pele ID 80](https://assets.open.mp/assets/images/skins/80.png) | vbmybox | Boxeador | Academias de San Andreas | Masculino | +| 81 | ![Pele ID 81](https://assets.open.mp/assets/images/skins/81.png) | vwmybox | Boxeador | Academias de San Andreas | Masculino | +| 82 | ![Pele ID 82](https://assets.open.mp/assets/images/skins/82.png) | vhmyelv | Elvis Negro | Las Venturas | Masculino | +| 83 | ![Pele ID 83](https://assets.open.mp/assets/images/skins/83.png) | vbmyelv | Elvis Branco | Las Venturas | Masculino | +| 84 | ![Pele ID 84](https://assets.open.mp/assets/images/skins/84.png) | vimyelv | Elvis Azul | Las Venturas | Masculino | +| 85 | ![Pele ID 85](https://assets.open.mp/assets/images/skins/85.png) | vwfypro | Prostituta | San Andreas | Feminino | +| 86 | ![Pele ID 86](https://assets.open.mp/assets/images/skins/86.png) | ryder3 | Ryder com máscara de roubo | Los Santos | Masculino | +| 87 | ![Pele ID 87](https://assets.open.mp/assets/images/skins/87.png) | vwfyst1 | Stripper | San Andreas | Feminino | +| 88 | ![Pele ID 88](https://assets.open.mp/assets/images/skins/88.png) | wfori | Pediatria normal | San Andreas | Feminino | +| 89 | ![Pele ID 89](https://assets.open.mp/assets/images/skins/89.png) | wfost | Pediatria normal | San Andreas | Feminino | +| 90 | ![Pele ID 90](https://assets.open.mp/assets/images/skins/90.png) | wfyjg | Corredor | San Andreas | Feminino | +| 91 | ![Pele ID 91](https://assets.open.mp/assets/images/skins/91.png) | wfyri | Mulher rica | San Andreas | Feminino | +| 92 | ![Pele ID 92](https://assets.open.mp/assets/images/skins/92.png) | wfyro | Patinador | Praias de SA | Feminino | +| 93 | ![Pele ID 93](https://assets.open.mp/assets/images/skins/93.png) | wfyst | Pediatria normal | San Andreas | Feminino | +| 94 | ![Pele ID 94](https://assets.open.mp/assets/images/skins/94.png) | wmori | Pediatria normal | San Andreas | Masculino | +| 95 | ![Pele ID 95](https://assets.open.mp/assets/images/skins/95.png) | wmost | Pediatria normal | Trabalha ou é proprietário do posto de gasolina Dillimore San Andreas | Masculino | +| 96 | ![Pele ID 96](https://assets.open.mp/assets/images/skins/96.png) | wmyjg | Corredor | San Andreas | Masculino | +| 97 | ![Pele ID 97](https://assets.open.mp/assets/images/skins/97.png) | wmylg | Salva-vidas | Praias | Masculino | +| 98 | ![Pele ID 98](https://assets.open.mp/assets/images/skins/98.png) | wmyri | Pediatria normal | San Andreas | Masculino | +| 99 | ![Pele ID 99](https://assets.open.mp/assets/images/skins/99.png) | wmyro | Patinador | San Andreas | Masculino | +| 100 | ![Pele ID 100](https://assets.open.mp/assets/images/skins/100.png) | wmycr | Motociclista | San Andreas | Masculino | +| 101 | ![Pele ID 101](https://assets.open.mp/assets/images/skins/101.png) | wmyst | Pediatria normal | San Andreas | Masculino | +| 102 | ![Pele ID 102](https://assets.open.mp/assets/images/skins/102.png) | ballas1 | Balla | Los Santos | Masculino | +| 103 | ![Pele ID 103](https://assets.open.mp/assets/images/skins/103.png) | ballas2 | Balla | Los Santos | Masculino | +| 104 | ![Pele ID 104](https://assets.open.mp/assets/images/skins/104.png) | ballas3 | Balla | Los Santos | Masculino | +| 105 | ![Pele ID 105](https://assets.open.mp/assets/images/skins/105.png) | fam1 | Famílias da rua Grove | Los Santos | Masculino | +| 106 | ![Pele ID 106](https://assets.open.mp/assets/images/skins/106.png) | fam2 | Famílias da rua Grove | Los Santos | Masculino | +| 107 | ![Pele ID 107](https://assets.open.mp/assets/images/skins/107.png) | fam3 | Famílias da rua Grove | Los Santos | Masculino | +| 108 | ![Pele ID 108](https://assets.open.mp/assets/images/skins/108.png) | lsv1 | Los Santos Vagos | Los Santos | Masculino | +| 109 | ![Pele ID 109](https://assets.open.mp/assets/images/skins/109.png) | lsv2 | Los Santos Vagos | Los Santos | Masculino | +| 110 | ![Pele ID 110](https://assets.open.mp/assets/images/skins/110.png) | lsv3 | Los Santos Vagos | Los Santos | Masculino | +| 111 | ![Pele ID 111](https://assets.open.mp/assets/images/skins/111.png) | maffa | A Máfia Russa | Perto de SA | Masculino | +| 112 | ![Pele ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | A Máfia Russa | Perto de SA | Masculino | +| 113 | ![Pele ID 113](https://assets.open.mp/assets/images/skins/113.png) | mafboss | A Máfia Russa | Perto de SA | Masculino | +| 114 | ![Pele ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varios Los Aztecas | Los Santos | Masculino | +| 115 | ![Pele ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varios Los Aztecas | Los Santos | Masculino | +| 116 | ![Pele ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varios Los Aztecas | Los Santos | Masculino | +| 117 | ![Pele ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Tríade | San Fierro | Masculino | +| 118 | ![Pele ID 118](https://assets.open.mp/assets/images/skins/118.png) | triadb | Tríade | San Fierro | Masculino | +| 119 | ![Pele ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johnny Sindacco | Las Venturas | Masculino | +| 120 | ![Pele ID 120](https://assets.open.mp/assets/images/skins/120.png) | triboss | Chefe da Tríade | San Fierro | Masculino | +| 121 | ![Pele ID 121](https://assets.open.mp/assets/images/skins/121.png) | dnb1 | Menino Da Nang | San Fierro | Masculino | +| 122 | ![Pele ID 122](https://assets.open.mp/assets/images/skins/122.png) | dnb2 | Menino Da Nang | San Fierro | Masculino | +| 123 | ![Pele ID 123](https://assets.open.mp/assets/images/skins/123.png) | dnb3 | Menino Da Nang | San Fierro | Masculino | +| 124 | ![Pele ID 124](https://assets.open.mp/assets/images/skins/124.png) | vmaff1 | A Máfia | Las Venturas | Masculino | +| 125 | ![Pele ID 125](https://assets.open.mp/assets/images/skins/125.png) | vmaff2 | A Máfia | Las Venturas | Masculino | +| 126 | ![Pele ID 126](https://assets.open.mp/assets/images/skins/126.png) | vmaff3 | A Máfia | Las Venturas | Masculino | +| 127 | ![Pele ID 127](https://assets.open.mp/assets/images/skins/127.png) | vmaff4 | A Máfia | Las Venturas | Masculino | +| 128 | ![Pele ID 128](https://assets.open.mp/assets/images/skins/128.png) | dnmylc | Habitante da Fazenda | San Andreas | Masculino | +| 129 | ![Pele ID 129](https://assets.open.mp/assets/images/skins/129.png) | dnfolc1 | Habitante da Fazenda | San Andreas | Feminino | +| 130 | ![Pele ID 130](https://assets.open.mp/assets/images/skins/130.png) | dnfolc2 | Habitante da Fazenda | San Andreas | Feminino | +| 131 | ![Pele ID 131](https://assets.open.mp/assets/images/skins/131.png) | dnfylc | Habitante da Fazenda | San Andreas | Feminino | +| 132 | ![Pele ID 132](https://assets.open.mp/assets/images/skins/132.png) | dnmolc1 | Habitante da Fazenda | San Andreas | Masculino | +| 133 | ![Pele ID 133](https://assets.open.mp/assets/images/skins/133.png) | dnmolc2 | Habitante da Fazenda | San Andreas | Masculino | +| 134 | ![Pele ID 134](https://assets.open.mp/assets/images/skins/134.png) | sbmotr2 | Sem-teto | San Andreas | Masculino | +| 135 | ![Pele ID 135](https://assets.open.mp/assets/images/skins/135.png) | swmotr2 | Sem-teto | San Andreas | Masculino | +| 136 | ![Pele ID 136](https://assets.open.mp/assets/images/skins/136.png) | sbmytr3 | Pediatria normal | San Andreas | Masculino | +| 137 | ![Pele ID 137](https://assets.open.mp/assets/images/skins/137.png) | swmotr3 | Sem-teto | San Andreas | Masculino | +| 138 | ![Pele ID 138](https://assets.open.mp/assets/images/skins/138.png) | wfybe | Visitante da praia | Praias de SA | Feminino | +| 139 | ![Pele ID 139](https://assets.open.mp/assets/images/skins/139.png) | bfybe | Visitante da praia | Praias de SA | Feminino | +| 140 | ![Pele ID 140](https://assets.open.mp/assets/images/skins/140.png) | hfybe | Visitante da praia | Praias de SA | Feminino | +| 141 | ![Pele ID 141](https://assets.open.mp/assets/images/skins/141.png) | sofybu | Empresária | San Andreas | Feminino | +| 142 | ![Pele ID 142](https://assets.open.mp/assets/images/skins/142.png) | sbmyst | Taxista | San Fierro | Masculino | +| 143 | ![Pele ID 143](https://assets.open.mp/assets/images/skins/143.png) | sbmycr | Criador de crack | San Andreas | Masculino | +| 144 | ![Pele ID 144](https://assets.open.mp/assets/images/skins/144.png) | bmycg | Criador de crack | San Andreas | Masculino | +| 145 | ![Pele ID 145](https://assets.open.mp/assets/images/skins/145.png) | wfycrk | Criador de crack | Praias de SA | Feminino | +| 146 | ![Pele ID 146](https://assets.open.mp/assets/images/skins/146.png) | hmycm | Criador de crack | Praias de SA | Masculino | +| 147 | ![Pele ID 147](https://assets.open.mp/assets/images/skins/147.png) | wmybu | Empresário | San Andreas | Masculino | +| 148 | ![Pele ID 148](https://assets.open.mp/assets/images/skins/148.png) | bfybu | Empresária | San Andreas | Feminino | +| 149 | ![Pele ID 149](https://assets.open.mp/assets/images/skins/149.png) | smokev | Grande Fumaça Blindada | Los Santos | Masculino | +| 150 | ![Pele ID 150](https://assets.open.mp/assets/images/skins/150.png) | wfybu | Empresária | San Andreas | Feminino | +| 151 | ![Pele ID 151](https://assets.open.mp/assets/images/skins/151.png) | dwfylc1 | Pediatria normal | San Andreas | Feminino | +| 152 | ![Pele ID 152](https://assets.open.mp/assets/images/skins/152.png) | wfypro | Prostituta | San Andreas | Feminino | +| 153 | ![Pele ID 153](https://assets.open.mp/assets/images/skins/153.png) | wmyconb | Trabalhador da Construção Civil | San Andreas | Masculino | +| 154 | ![Pele ID 154](https://assets.open.mp/assets/images/skins/154.png) | wmybe | Visitante da praia | Praias de SA | Masculino | +| 155 | ![Pele ID 155](https://assets.open.mp/assets/images/skins/155.png) | wmypizz | Trabalhador de pizza bem empilhado | Well Stacked Pizza co. | Masculino | +| 156 | ![Pele ID 156](https://assets.open.mp/assets/images/skins/156.png) | bmobar | Barbeiro | San Andreas | Masculino | +| 157 | ![Pele ID 157](https://assets.open.mp/assets/images/skins/157.png) | cwfyhb | Caipira | San Andreas | Feminino | +| 158 | ![Pele ID 158](https://assets.open.mp/assets/images/skins/158.png) | cwmofr | Agricultor | San Andreas | Masculino | +| 159 | ![Pele ID 159](https://assets.open.mp/assets/images/skins/159.png) | cwmohb1 | Caipira | San Andreas | Masculino | +| 160 | ![Pele ID 160](https://assets.open.mp/assets/images/skins/160.png) | cwmohb2 | Caipira | San Andreas | Masculino | +| 161 | ![Pele ID 161](https://assets.open.mp/assets/images/skins/161.png) | cwmyfr | Agricultor | San Andreas | Masculino | +| 162 | ![Pele ID 162](https://assets.open.mp/assets/images/skins/162.png) | cwmyhb1 | Caipira | San Andreas | Masculino | +| 163 | ![Pele ID 163](https://assets.open.mp/assets/images/skins/163.png) | bmyboun | Segurança Preto | San Andreas | Masculino | +| 164 | ![Pele ID 164](https://assets.open.mp/assets/images/skins/164.png) | wmyboun | Segurança Branco | San Andreas | Masculino | +| 165 | ![Pele ID 165](https://assets.open.mp/assets/images/skins/165.png) | wmomib | Agente MIB branco | San Andreas | Masculino | +| 166 | ![Pele ID 166](https://assets.open.mp/assets/images/skins/166.png) | bmymib | Agente preto MIB | San Andreas | Masculino | +| 167 | ![Pele ID 167](https://assets.open.mp/assets/images/skins/167.png) | wmybell | Trabalhador do Cluckin' Bell | Cluckin' Bell | Masculino | +| 168 | ![Pele ID 168](https://assets.open.mp/assets/images/skins/168.png) | bmochil | Vendedor de cachorro-quente/chili | Vans de cachorro-quente e carrinhos de cachorro-quente | Masculino | +| 169 | ![Pele ID 169](https://assets.open.mp/assets/images/skins/169.png) | sofyri | Pediatria normal | San Andreas | Feminino | +| 170 | ![Pele ID 170](https://assets.open.mp/assets/images/skins/170.png) | somyst | Pediatria normal | San Andreas | Masculino | +| 171 | ![Pele ID 171](https://assets.open.mp/assets/images/skins/171.png) | vwmybjd | Negociante de Blackjack | Cassinos | Masculino | +| 172 | ![Pele ID 172](https://assets.open.mp/assets/images/skins/172.png) | vwfycrp | Crupiê de cassino | Cassinos | Feminino | +| 173 | ![Pele ID 173](https://assets.open.mp/assets/images/skins/173.png) | sfr1 | San Fierro Rifa | San Fierro | Masculino | +| 174 | ![Pele ID 174](https://assets.open.mp/assets/images/skins/174.png) | sfr2 | San Fierro Rifa | San Fierro | Masculino | +| 175 | ![Pele ID 175](https://assets.open.mp/assets/images/skins/175.png) | sfr3 | San Fierro Rifa | San Fierro | Masculino | +| 176 | ![Pele ID 176](https://assets.open.mp/assets/images/skins/176.png) | bmybar | Barbeiro | San Andreas | Masculino | +| 177 | ![Pele ID 177](https://assets.open.mp/assets/images/skins/177.png) | wmybar | Barbeiro | San Andreas | Masculino | +| 178 | ![Pele ID 178](https://assets.open.mp/assets/images/skins/178.png) | wfysex | Prostituta | San Andreas | Feminino | +| 179 | ![Pele ID 179](https://assets.open.mp/assets/images/skins/179.png) | wmyammo | Vendedor de Munições | Ammunation | Masculino | +| 180 | ![Pele ID 180](https://assets.open.mp/assets/images/skins/180.png) | bmytatt | Tatuador | Lojas de tatuagem | Masculino | +| 181 | ![Pele ID 181](https://assets.open.mp/assets/images/skins/181.png) | vwmycr | Punk | San Andreas | Masculino | +| 182 | ![Pele ID 182](https://assets.open.mp/assets/images/skins/182.png) | vbmocd | Motorista de táxi | San Andreas | Masculino | +| 183 | ![Pele ID 183](https://assets.open.mp/assets/images/skins/183.png) | vbmycr | Pediatria normal | San Andreas | Masculino | +| 184 | ![Pele ID 184](https://assets.open.mp/assets/images/skins/184.png) | vhmycr | Pediatria normal | San Andreas | Masculino | +| 185 | ![Pele ID 185](https://assets.open.mp/assets/images/skins/185.png) | sbmyri | Pediatria normal | San Andreas | Masculino | +| 186 | ![Pele ID 186](https://assets.open.mp/assets/images/skins/186.png) | somyri | Pediatria normal | San Andreas | Masculino | +| 187 | ![Pele ID 187](https://assets.open.mp/assets/images/skins/187.png) | somybu | Empresário | San Andreas | Masculino | +| 188 | ![Pele ID 188](https://assets.open.mp/assets/images/skins/188.png) | swmyst | Pediatria normal | San Andreas | Masculino | +| 189 | ![Pele ID 189](https://assets.open.mp/assets/images/skins/189.png) | wmyva | Manobrista | San Fierro | Masculino | +| 190 | ![Pele ID 190](https://assets.open.mp/assets/images/skins/190.png) | copgrl3 | Bárbara Schternvart | El Quebrados | Feminino | +| 191 | ![Pele ID 191](https://assets.open.mp/assets/images/skins/191.png) | gungrl3 | Helena Wankstein | Blueberry | Feminino | +| 192 | ![Pele ID 192](https://assets.open.mp/assets/images/skins/192.png) | mecgrl3 | Michelle Cannes | San Fierro | Feminino | +| 193 | ![Pele ID 193](https://assets.open.mp/assets/images/skins/193.png) | nurgrl3 | Katie Zhan | San Fierro | Feminino | +| 194 | ![Pele ID 194](https://assets.open.mp/assets/images/skins/194.png) | crogrl3 | Millie Perkins | Las Venturas | Feminino | +| 195 | ![Pele ID 195](https://assets.open.mp/assets/images/skins/195.png) | gangrl3 | Denise Robinson | Los Santos | Feminino | +| 196 | ![Pele ID 196](https://assets.open.mp/assets/images/skins/196.png) | cwfofr | Habitante da cidade-fazenda | San Andreas | Feminino | +| 197 | ![Pele ID 197](https://assets.open.mp/assets/images/skins/197.png) | cwfohb | Caipira | San Andreas | Feminino | +| 198 | ![Pele ID 198](https://assets.open.mp/assets/images/skins/198.png) | cwfyfr1 | Habitante da cidade-fazenda | San Andreas | Feminino | +| 199 | ![Pele ID 199](https://assets.open.mp/assets/images/skins/199.png) | cwfyfr2 | Habitante da cidade-fazenda | San Andreas | Feminino | +| 200 | ![Pele ID 200](https://assets.open.mp/assets/images/skins/200.png) | cwmyhb2 | Caipira | San Andreas | Masculino | +| 201 | ![Pele ID 201](https://assets.open.mp/assets/images/skins/201.png) | dwfylc2 | Agricultor | San Andreas | Feminino | +| 202 | ![Pele ID 202](https://assets.open.mp/assets/images/skins/202.png) | dwmylc2 | Agricultor | San Andreas | Masculino | +| 203 | ![Pele ID 203](https://assets.open.mp/assets/images/skins/203.png) | omykara | Professor de Karatê | Ginásio San Fierro | Masculino | +| 204 | ![Pele ID 204](https://assets.open.mp/assets/images/skins/204.png) | wmykara | Professor de Karatê | Ginásio San Fierro | Masculino | +| 205 | ![Pele ID 205](https://assets.open.mp/assets/images/skins/205.png) | wfyburg | Caixa Burger Shot | Burger Shot | Feminino | +| 206 | ![Pele ID 206](https://assets.open.mp/assets/images/skins/206.png) | vwmycd | Motorista de táxi | San Andreas | Masculino | +| 207 | ![Pele ID 207](https://assets.open.mp/assets/images/skins/207.png) | vhfypro | Prostituta | San Andreas | Feminino | +| 208 | ![Pele ID 208](https://assets.open.mp/assets/images/skins/208.png) | suzie | Su Xi Mu (Suzie) | San Fierro | Masculino | +| 209 | ![Pele ID 209](https://assets.open.mp/assets/images/skins/209.png) | omonood | Vendedor de barraca de macarrão oriental | Barracas de macarrão | Masculino | +| 210 | ![Pele ID 210](https://assets.open.mp/assets/images/skins/210.png) | omoboat | Instrutor da Escola de Náutica Oriental | Escola de Náutica | Masculino | +| 211 | ![Pele ID 211](https://assets.open.mp/assets/images/skins/211.png) | wfyclot | Pessoal da loja de roupas | Lojas de roupas | Feminino | +| 212 | ![Pele ID 212](https://assets.open.mp/assets/images/skins/212.png) | vwmotr1 | Sem-teto | San Andreas | Masculino | +| 213 | ![Pele ID 213](https://assets.open.mp/assets/images/skins/213.png) | vwmotr2 | Velho estranho | San Andreas | Masculino | +| 214 | ![Pele ID 214](https://assets.open.mp/assets/images/skins/214.png) | vwfywai | Garçonete (Maria Latore) | Cassino Calígulas (apenas cena) | Feminino | +| 215 | ![Pele ID 215](https://assets.open.mp/assets/images/skins/215.png) | sbfori | Pediatria normal | San Andreas | Feminino | +| 216 | ![Pele ID 216](https://assets.open.mp/assets/images/skins/216.png) | swfyri | Pediatria normal | San Andreas | Feminino | +| 217 | ![Pele ID 217](https://assets.open.mp/assets/images/skins/217.png) | wmyclot | Pessoal da loja de roupas | Lojas de roupas | Masculino | +| 218 | ![Pele ID 218](https://assets.open.mp/assets/images/skins/218.png) | sbfost | Pediatria normal | San Andreas | Feminino | +| 219 | ![Pele ID 219](https://assets.open.mp/assets/images/skins/219.png) | sbfyri | Mulher rica | San Andreas | Feminino | +| 220 | ![Pele ID 220](https://assets.open.mp/assets/images/skins/220.png) | sbmocd | Motorista de táxi | San Fierro | Masculino | +| 221 | ![Pele ID 221](https://assets.open.mp/assets/images/skins/221.png) | sbmori | Pediatria normal | San Andreas | Masculino | +| 222 | ![Pele ID 222](https://assets.open.mp/assets/images/skins/222.png) | sbmost | Pediatria normal | San Andreas | Masculino | +| 223 | ![Pele ID 223](https://assets.open.mp/assets/images/skins/223.png) | shmycr | Pediatria normal | San Andreas | Masculino | +| 224 | ![Pele ID 224](https://assets.open.mp/assets/images/skins/224.png) | sofori | Pediatria normal | San Andreas | Feminino | +| 225 | ![Pele ID 225](https://assets.open.mp/assets/images/skins/225.png) | sofost | Pediatria normal | San Andreas | Feminino | +| 226 | ![Pele ID 226](https://assets.open.mp/assets/images/skins/226.png) | sofyst | Pediatria normal | San Andreas | Feminino | +| 227 | ![Pele ID 227](https://assets.open.mp/assets/images/skins/227.png) | somobu | Empresário oriental | San Andreas | Masculino | +| 228 | ![Pele ID 228](https://assets.open.mp/assets/images/skins/228.png) | somori | Pedestre Oriental | San Andreas | Masculino | +| 229 | ![Pele ID 229](https://assets.open.mp/assets/images/skins/229.png) | somost | Pedestre Oriental | San Andreas | Masculino | +| 230 | ![Pele ID 230](https://assets.open.mp/assets/images/skins/230.png) | swmotr5 | Sem-teto | San Andreas | Masculino | +| 231 | ![Pele ID 231](https://assets.open.mp/assets/images/skins/231.png) | swfori | Pediatria normal | San Andreas | Feminino | +| 232 | ![Pele ID 232](https://assets.open.mp/assets/images/skins/232.png) | swfost | Pediatria normal | San Andreas | Feminino | +| 233 | ![Pele ID 233](https://assets.open.mp/assets/images/skins/233.png) | swfyst | Pediatria normal | San Andreas | Feminino | +| 234 | ![Pele ID 234](https://assets.open.mp/assets/images/skins/234.png) | swmocd | Motorista de táxi | San Andreas | Masculino | +| 235 | ![Pele ID 235](https://assets.open.mp/assets/images/skins/235.png) | swmori | Pediatria normal | San Andreas | Masculino | +| 236 | ![Pele ID 236](https://assets.open.mp/assets/images/skins/236.png) | swmost | Pediatria normal | San Andreas | Masculino | +| 237 | ![Pele ID 237](https://assets.open.mp/assets/images/skins/237.png) | shfypro | Prostituta | San Andreas | Feminino | +| 238 | ![Pele ID 238](https://assets.open.mp/assets/images/skins/238.png) | sbfypro | Prostituta | San Andreas | Feminino | +| 239 | ![Pele ID 239](https://assets.open.mp/assets/images/skins/239.png) | swmotr4 | Sem-teto | San Andreas | Masculino | +| 240 | ![Pele ID 240](https://assets.open.mp/assets/images/skins/240.png) | swmyri | O DA | San Fierro | Masculino | +| 241 | ![Pele ID 241](https://assets.open.mp/assets/images/skins/241.png) | smyst | Afro-americano | San Andreas | Masculino | +| 242 | ![Pele ID 242](https://assets.open.mp/assets/images/skins/242.png) | smyst2 | Mexicano | San Andreas | Masculino | +| 243 | ![Pele ID 243](https://assets.open.mp/assets/images/skins/243.png) | sfypro | Prostituta | San Andreas | Feminino | +| 244 | ![Pele ID 244](https://assets.open.mp/assets/images/skins/244.png) | vbfyst2 | Stripper | San Andreas | Feminino | +| 245 | ![Pele ID 245](https://assets.open.mp/assets/images/skins/245.png) | vbfypro | Prostituta | San Andreas | Feminino | +| 246 | ![Pele ID 246](https://assets.open.mp/assets/images/skins/246.png) | vhfyst3 | Stripper | San Andreas | Feminino | +| 247 | ![Pele ID 247](https://assets.open.mp/assets/images/skins/247.png) | bikera | Motociclista | San Andreas | Masculino | +| 248 | ![Pele ID 248](https://assets.open.mp/assets/images/skins/248.png) | bikerb | Motociclista | San Andreas | Masculino | +| 249 | ![Pele ID 249](https://assets.open.mp/assets/images/skins/249.png) | bmypimp | Cafetão | San Fierro | Masculino | +| 250 | ![Pele ID 250](https://assets.open.mp/assets/images/skins/250.png) | swmycr | Pediatria normal | San Andreas | Masculino | +| 251 | ![Pele ID 251](https://assets.open.mp/assets/images/skins/251.png) | wfylg | Salva-vidas | Praias | Feminino | +| 252 | ![Pele ID 252](https://assets.open.mp/assets/images/skins/252.png) | wmyva2 | Manobrista nu | San Fierro (somente missão) | Masculino | +| 253 | ![Pele ID 253](https://assets.open.mp/assets/images/skins/253.png) | bmosec | Motorista de ônibus | San Fierro | Masculino | +| 254 | ![Pele ID 254](https://assets.open.mp/assets/images/skins/254.png) | bikdrug | Traficante de drogas motociclista | San Andreas | Masculino | +| 255 | ![Pele ID 255](https://assets.open.mp/assets/images/skins/255.png) | wmych | Motorista (motorista de limusine) | San Andreas | Masculino | +| 256 | ![Pele ID 256](https://assets.open.mp/assets/images/skins/256.png) | sbfystr | Stripper | San Andreas | Feminino | +| 257 | ![Pele ID 257](https://assets.open.mp/assets/images/skins/257.png) | swfystr | Stripper | San Andreas | Feminino | +| 258 | ![Pele ID 258](https://assets.open.mp/assets/images/skins/258.png) | heck1 | Heckler | San Andreas | Masculino | +| 259 | ![Pele ID 259](https://assets.open.mp/assets/images/skins/259.png) | heck2 | Heckler | San Andreas | Masculino | +| 260 | ![Pele ID 260](https://assets.open.mp/assets/images/skins/260.png) | bmycon | Trabalhador da Construção Civil | San Fierro | Masculino | +| 261 | ![Pele ID 261](https://assets.open.mp/assets/images/skins/261.png) | wmycd1 | Motorista de táxi | San Andreas | Masculino | +| 262 | ![Pele ID 262](https://assets.open.mp/assets/images/skins/262.png) | bmocd | Motorista de táxi | San Andreas | Masculino | +| 263 | ![Pele ID 263](https://assets.open.mp/assets/images/skins/263.png) | vwfywa2 | Pediatria normal | San Andreas | Feminino | +| 264 | ![Pele ID 264](https://assets.open.mp/assets/images/skins/264.png) | wmoice | Palhaço (motorista de van de sorvete) | San Andreas (Dirigindo vans de sorvete (Mr.Whoopee)) | Masculino | +| 265 | ![Pele ID 265](https://assets.open.mp/assets/images/skins/265.png) | tenpen | Oficial Frank Tenpenny (policial corrupto) | Missões | Masculino | +| 266 | ![Pele ID 266](https://assets.open.mp/assets/images/skins/266.png) | pulaski | Oficial Eddie Pulaski (policial corrupto) | Missões | Masculino | +| 267 | ![Pele ID 267](https://assets.open.mp/assets/images/skins/267.png) | hern | Oficial Jimmy Hernandez | Missões | Masculino | +| 268 | ![Pele ID 268](https://assets.open.mp/assets/images/skins/268.png) | dwayne | Dwaine/Dwayne | San Fierro (Missões) | Masculino | +| 269 | ![Pele ID 269](https://assets.open.mp/assets/images/skins/269.png) | smoke | Melvin "Big Smoke" Harris (Missão) | Los Santos | Masculino | +| 270 | ![Pele ID 270](https://assets.open.mp/assets/images/skins/270.png) | sweet | Sean 'Sweet' Johnson | Los Santos/San Fierro (Missões) | Masculino | +| 271 | ![Pele ID 271](https://assets.open.mp/assets/images/skins/271.png) | ryder | Lance 'Ryder' Wilson | Los Santos/San Fierro (Missões) | Masculino | +| 272 | ![Pele ID 272](https://assets.open.mp/assets/images/skins/272.png) | forelli | Chefe da Máfia | Los Santos | Masculino | +| 273 | ![Pele ID 273](https://assets.open.mp/assets/images/skins/273.png) | tbone | T-Bone Méndez | San Fierro | Masculino | +| 274 | ![Pele ID 274](https://assets.open.mp/assets/images/skins/274.png) | laemt1 | Paramédico (Técnico de Emergência Médica) | Los Santos | Masculino | +| 275 | ![Pele ID 275](https://assets.open.mp/assets/images/skins/275.png) | lvemt1 | Paramédico (Técnico de Emergência Médica) | Las Venturas | Masculino | +| 276 | ![Pele ID 276](https://assets.open.mp/assets/images/skins/276.png) | sfemt1 | Paramédico (Técnico de Emergência Médica) | San Fierro | Masculino | +| 277 | ![Pele ID 277](https://assets.open.mp/assets/images/skins/277.png) | lafd1 | Bombeiro | Los Santos | Masculino | +| 278 | ![Pele ID 278](https://assets.open.mp/assets/images/skins/278.png) | lvfd1 | Bombeiro | Las Venturas | Masculino | +| 279 | ![Pele ID 279](https://assets.open.mp/assets/images/skins/279.png) | sffd1 | Bombeiro | San Fierro | Masculino | +| 280 | ![Pele ID 280](https://assets.open.mp/assets/images/skins/280.png) | lapd1 | Policial de Los Santos | Los Santos | Masculino | +| 281 | ![Pele ID 281](https://assets.open.mp/assets/images/skins/281.png) | sfpd1 | Policial de San Fierro | San Fierro | Masculino | +| 282 | ![Pele ID 282](https://assets.open.mp/assets/images/skins/282.png) | lvpd1 | Policial de Las Venturas | Las Venturas | Masculino | +| 283 | ![Pele ID 283](https://assets.open.mp/assets/images/skins/283.png) | csher | Xerife do condado | Campo | Masculino | +| 284 | ![Pele ID 284](https://assets.open.mp/assets/images/skins/284.png) | lapdm1 | LSPD Policial de motocicleta | San Andreas | Masculino | +| 285 | ![Pele ID 285](https://assets.open.mp/assets/images/skins/285.png) | swat | Forças Especiais SWAT | San Andreas | Masculino | +| 286 | ![Pele ID 286](https://assets.open.mp/assets/images/skins/286.png) | fbi | Agente FBI | San Andreas | Masculino | +| 287 | ![Pele ID 287](https://assets.open.mp/assets/images/skins/287.png) | army | Soldado do Exército de San Andreas | San Andreas | Masculino | +| 288 | ![Pele ID 288](https://assets.open.mp/assets/images/skins/288.png) | dsher | Xerife do Deserto | Deserto | Masculino | +| 289 | ![Pele ID 289](https://assets.open.mp/assets/images/skins/289.png) | zero | Zero | San Fierro | Masculino | +| 290 | ![Pele ID 290](https://assets.open.mp/assets/images/skins/290.png) | rose | Ken Rosenberg | Cassino Las Venturas | Masculino | +| 291 | ![Pele ID 291](https://assets.open.mp/assets/images/skins/291.png) | paul | Kent Paul | LV/LS | Masculino | +| 292 | ![Pele ID 292](https://assets.open.mp/assets/images/skins/292.png) | cesar | César Vialpando | LS/SF | Masculino | +| 293 | ![Pele ID 293](https://assets.open.mp/assets/images/skins/293.png) | ogloc | Jeffery "OG Loc" Martin/Cross | Los Santos Burger Shot | Masculino | +| 294 | ![Pele ID 294](https://assets.open.mp/assets/images/skins/294.png) | wuzimu | Wu Zi Mu (Woozie) | San Fierro e Las Venturas | Masculino | +| 295 | ![Pele ID 295](https://assets.open.mp/assets/images/skins/295.png) | torino | Michael Toreno (Mike) | Las Venturas e San Fierro | Masculino | +| 296 | ![Pele ID 296](https://assets.open.mp/assets/images/skins/296.png) | jizzy | Jizzy B. | San Fierro The Pleasure Domes | Masculino | +| 297 | ![Pele ID 297](https://assets.open.mp/assets/images/skins/297.png) | maddogg | Madd Dogg | Mansão de Madd Dogg em Los Santos | Masculino | +| 298 | ![Pele ID 298](https://assets.open.mp/assets/images/skins/298.png) | cat | Catalina | Fern Ridge | Feminino | +| 299 | ![Pele ID 299](https://assets.open.mp/assets/images/skins/299.png) | claude | Claude Speed | Apenas cena | Masculino | ## Skins adicionais @@ -319,17 +319,17 @@ Essas skins (300 a 311) foram adicionadas em SA-MP 0.3.7 RC3 e não funcionarão ::: -| Skin ID | Visualização | Nome do modelo de pele | Nome/Tipo de Pele | Localização para um jogador | Gênero | -| ------- | ------------------------------------------------------------------ | --------------- | --------------------------------------------------- | --------------------- | ------ | -| 300 | ![Pele ID 300](https://assets.open.mp/assets/images/skins/300.png) | lapdna | Policial de Los Santos (sem coldre de arma) | - | Masculino | -| 301 | ![Pele ID 301](https://assets.open.mp/assets/images/skins/301.png) | sfpdna | Policial de San Fierro (sem coldre de arma) | - | Masculino | -| 302 | ![Pele ID 302](https://assets.open.mp/assets/images/skins/302.png) | lvpdna | Policial de Las Venturas (sem coldre de arma) | - | Masculino | -| 303 | ![Pele ID 303](https://assets.open.mp/assets/images/skins/303.png) | computador portátil | Policial de Los Santos (sem uniforme) | - | Masculino | -| 304 | ![Pele ID 304](https://assets.open.mp/assets/images/skins/304.png) | lapdpd | Policial de Los Santos (sem uniforme) | - | Masculino | -| 305 | ![Pele ID 305](https://assets.open.mp/assets/images/skins/305.png) | lvpdpc | Policial de Las Venturas (sem uniforme) | - | Masculino | -| 306 | ![Pele ID 306](https://assets.open.mp/assets/images/skins/306.png) | wfyclpd | Policial de Los Santos | - | Feminino | -| 307 | ![Pele ID 307](https://assets.open.mp/assets/images/skins/307.png) | vbfycpd | Policial de San Fierro | - | Feminino | -| 308 | ![Pele ID 308](https://assets.open.mp/assets/images/skins/308.png) | wfyclem | San Fierro Paramédico (Técnico de Emergência Médica) | - | Feminino | -| 309 | ![Pele ID 309](https://assets.open.mp/assets/images/skins/309.png) | wfycllv | Policial de Las Venturas | - | Feminino | -| 310 | ![Pele ID 310](https://assets.open.mp/assets/images/skins/310.png) | csherna | Xerife do País (Sem chapéu) | - | Masculino | -| 311 | ![Pele ID 311](https://assets.open.mp/assets/images/skins/311.png) | dsherna | Xerife do Deserto (sem chapéu) | - | Masculino | +| Skin ID | Visualização | Nome do modelo de pele | Nome/Tipo de Pele | Localização para um jogador | Gênero | +| ------- | ------------------------------------------------------------------ | ---------------------- | ---------------------------------------------------- | --------------------------- | --------- | +| 300 | ![Pele ID 300](https://assets.open.mp/assets/images/skins/300.png) | lapdna | Policial de Los Santos (sem coldre de arma) | - | Masculino | +| 301 | ![Pele ID 301](https://assets.open.mp/assets/images/skins/301.png) | sfpdna | Policial de San Fierro (sem coldre de arma) | - | Masculino | +| 302 | ![Pele ID 302](https://assets.open.mp/assets/images/skins/302.png) | lvpdna | Policial de Las Venturas (sem coldre de arma) | - | Masculino | +| 303 | ![Pele ID 303](https://assets.open.mp/assets/images/skins/303.png) | lapdpc | Policial de Los Santos (sem uniforme) | - | Masculino | +| 304 | ![Pele ID 304](https://assets.open.mp/assets/images/skins/304.png) | lapdpd | Policial de Los Santos (sem uniforme) | - | Masculino | +| 305 | ![Pele ID 305](https://assets.open.mp/assets/images/skins/305.png) | lvpdpc | Policial de Las Venturas (sem uniforme) | - | Masculino | +| 306 | ![Pele ID 306](https://assets.open.mp/assets/images/skins/306.png) | wfyclpd | Policial de Los Santos | - | Feminino | +| 307 | ![Pele ID 307](https://assets.open.mp/assets/images/skins/307.png) | vbfycpd | Policial de San Fierro | - | Feminino | +| 308 | ![Pele ID 308](https://assets.open.mp/assets/images/skins/308.png) | wfyclem | San Fierro Paramédico (Técnico de Emergência Médica) | - | Feminino | +| 309 | ![Pele ID 309](https://assets.open.mp/assets/images/skins/309.png) | wfycllv | Policial de Las Venturas | - | Feminino | +| 310 | ![Pele ID 310](https://assets.open.mp/assets/images/skins/310.png) | csherna | Xerife do País (Sem chapéu) | - | Masculino | +| 311 | ![Pele ID 311](https://assets.open.mp/assets/images/skins/311.png) | dsherna | Xerife do Deserto (sem chapéu) | - | Masculino | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md index ef84503a4978..d47d1da99726 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md @@ -19,14 +19,14 @@ Alguns sprites do textdraw parecem menores em comparação com seu tamanho real ## Bibliotecas -### fontes.txd +### fonts.txd | Texture | Visualização | | ------- | ----------------------------------------------------------------- | | font1 | ![](https://assets.open.mp/assets/images/sprites/fonts/font1.png) | | font2 | ![](https://assets.open.mp/assets/images/sprites/fonts/font2.png) | -###hud.txd +### hud.txd | Texture | Visualização | | ------------------- | ----------------------------------------------------------------------------- | @@ -152,25 +152,25 @@ Alguns sprites do textdraw parecem menores em comparação com seu tamanho real | jetpack:jetpackicon | - | ![](https://assets.open.mp/assets/images/weaponIcons/jetpack.png) | | skateboard:skateboardIcon | - | ![](https://assets.open.mp/assets/images/weaponIcons/skateboard.png) | -### introdução1.txd +### intro1.txd | Texture | Visualização | | ------- | ------------------------------------------------------------------- | | intro1 | ![](https://assets.open.mp/assets/images/sprites/intro1/intro1.png) | -### introdução2.txd +### intro2.txd | Texture | Visualização | | ------- | ------------------------------------------------------------------- | | intro2 | ![](https://assets.open.mp/assets/images/sprites/intro2/intro2.png) | -### introdução3.txd +### intro3.txd | Texture | Visualização | | ------- | ------------------------------------------------------------------- | | intro3 | ![](https://assets.open.mp/assets/images/sprites/intro3/intro3.png) | -### introdução4.txd +### intro4.txd | Texture | Visualização | | ------- | ------------------------------------------------------------------- | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md index ac27608a7a08..3b12e731843f 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/vehicleid.md @@ -5,217 +5,217 @@ description: "Uma lista completa do veículo IDs." --- -| ID | Descrição | -| ------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_400.jpg) | Modelo do veículo ID: 400
Nome do veículo: Landstalker
Categoria: Off Road
Modifications: Transfender
Model nome: landstal
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_401.jpg) | Modelo do veículo ID: 401
Nome do veículo: Bravura
Categoria: Saloons
Modifications: Transfender
Model nome: bravura
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_402.jpg) | Modelo do veículo ID: 402
Nome do veículo: Buffalo
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: buffalo
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_403.jpg) | Modelo do veículo ID: 403
Nome do veículo: Linerunner
Categoria: Industrial
Modifications: Nenhum Nome
Model: linerun
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_404.jpg) | Modelo do veículo ID: 404
Nome do veículo: Perennial
Categoria: Station Wagons
Modifications: Transfender
Model nome: peren
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_405.jpg) | Modelo do veículo ID: 405
Nome do veículo: Sentinel
Categoria: Saloons
Modifications: Transfender
Model nome: sentinela
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_406.jpg) | Modelo do veículo ID: 406
Nome do veículo: Dumper
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: dumper
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_407.jpg) | Modelo do veículo ID: 407
Nome do veículo: Firetruck
Categoria: Serviço público
Modifications: Nenhum Nome
Model: firetruk
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_408.jpg) | Modelo do veículo ID: 408
Nome do veículo: Trashmaster
Categoria: Industrial
Modifications: Nenhum Nome
Model: trash
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_409.jpg) | Modelo do veículo ID: 409
Nome do veículo: Stretch
Categoria: Único Vehicles
Modifications: Transfender Nome
Model: stretch
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_410.jpg) | Modelo do veículo ID: 410
Nome do veículo: Manana
Categoria: Saloons
Modifications: Transfender
Model nome: manana
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_411.jpg) | Modelo do veículo ID: 411
Nome do veículo: Infernus
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: infernus
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_412.jpg) | Modelo do veículo ID: 412
Nome do veículo: Voodoo
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: voodoo
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_413.jpg) | Modelo do veículo ID: 413
Nome do veículo: Pony
Categoria: Industrial
Modifications: Nenhum Nome
Model: pony
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_414.jpg) | Modelo do veículo ID: 414
Nome do veículo: Mule
Categoria: Industrial
Modifications: Nenhum Nome
Model: mule
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_415.jpg) | Modelo do veículo ID: 415
Nome do veículo: Cheetah
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: cheetah
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_416.jpg) | Modelo do veículo ID: 416
Nome do veículo: Ambulance
Categoria: Serviço público
Modifications: Nenhum Nome
Model: ambulan
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_417.jpg) | Modelo do veículo ID: 417
Nome do veículo: Leviathan
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: leviathn
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_418.jpg) | Modelo do veículo ID: 418
Nome do veículo: Moonbeam
Categoria: Station Wagons
Modifications: Transfender
Model nome: moonbeam
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_419.jpg) | Modelo do veículo ID: 419
Nome do veículo: Esperanto
Categoria: Saloons
Modifications: Transfender
Model nome: esperant
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_420.jpg) | Modelo do veículo ID: 420
Nome do veículo: Taxi
Categoria: Serviço público
Modifications: Transfender
Model nome: taxi
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_421.jpg) | Modelo do veículo ID: 421
Nome do veículo: Washington
Categoria: Saloons
Modifications: Transfender
Model nome: washing
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_422.jpg) | Modelo do veículo ID: 422
Nome do veículo: Bobcat
Categoria: Industrial
Modifications: Transfender Nome
Model: bobcat
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_423.jpg) | Modelo do veículo ID: 423
Nome do veículo: Sr. Whoopee
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: mrwhoop
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_424.jpg) | Modelo do veículo ID: 424
Nome do veículo: BF Injection
Categoria: Off Road
Modifications: Nenhum Nome
Model: bfinject
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_425.jpg) | Modelo do veículo ID: 425
Nome do veículo: Hunter
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: hunter
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_426.jpg) | Modelo do veículo ID: 426
Nome do veículo: Premier
Categoria: Saloons
Modifications: Transfender
Model nome: premier
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_427.jpg) | Modelo do veículo ID: 427
Nome do veículo: Enforcer
Categoria: Serviço público
Modifications: Nenhum Nome
Model: executor
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_428.jpg) | Modelo do veículo ID: 428
Nome do veículo: Securicar
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: securica
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_429.jpg) | Modelo do veículo ID: 429
Nome do veículo: Banshee
Categoria: Veículos esportivos
Modifications: Transfender Nome
Model: banshee
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_430.jpg) | Modelo do veículo ID: 430
Nome do veículo: Predator
Categoria: Barcos
Modifications: Nenhum Nome
Model: predador
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_431.jpg) | Modelo do veículo ID: 431
Nome do veículo: Bus
Categoria: Serviço público
Modifications: Nenhum Nome
Model: ônibus
Número de assentos: 9 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_432.jpg) | Modelo do veículo ID: 432
Nome do veículo: Rhino
Categoria: Serviço público
Modifications: Nenhum Nome
Model: rhino
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_433.jpg) | Modelo do veículo ID: 433
Nome do veículo: Barracks
Categoria: Serviço público
Modifications: Nenhum Nome
Model: quartel
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_434.jpg) | Modelo do veículo ID: 434
Nome do veículo: Hotknife
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: hotknife
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_435.jpg) | Modelo do veículo ID: 435
Nome do veículo: Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: artict1
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_436.jpg) | Modelo do veículo ID: 436
Nome do veículo: Previon
Categoria: Saloons
Modifications: Transfender
Model nome: previon
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_437.jpg) | Modelo do veículo ID: 437
Nome do veículo: Coach
Categoria: Serviço público
Modifications: Nenhum Nome
Model: ônibus
Número de assentos: 9 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_438.jpg) | Modelo do veículo ID: 438
Nome do veículo: Cabbie
Categoria: Serviço público
Modifications: Transfender Nome
Model: cabbie
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_439.jpg) | Modelo do veículo ID: 439
Nome do veículo: Stallion
Categoria: Conversíveis
Modifications: Transfender
Model nome: garanhão
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_440.jpg) | Modelo do veículo ID: 440
Nome do veículo: Rumpo
Categoria: Industrial
Modifications: Nenhum Nome
Model: rumpo
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_441.jpg) | Modelo do veículo ID: 441
Nome do veículo: RC Bandit
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcbandit
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_442.jpg) | Modelo do veículo ID: 442
Nome do veículo: Romero
Categoria: Único Vehicles
Modifications: Transfender Nome
Model: romero
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_443.jpg) | Modelo do veículo ID: 443
Nome do veículo: Packer
Categoria: Industrial
Modifications: Nenhum Nome
Model: packer
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_444.jpg) | Modelo do veículo ID: 444
Nome do veículo: Monster
Categoria: Off Road
Modifications: Nenhum Nome
Model: monster
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_445.jpg) | Modelo do veículo ID: 445
Nome do veículo: Admiral
Categoria: Saloons
Modifications: Transfender
Model nome: almirante
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_446.jpg) | Modelo do veículo ID: 446
Nome do veículo: Squalo
Categoria: Barcos
Modifications: Nenhum Nome
Model: squalo
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_447.jpg) | Modelo do veículo ID: 447
Nome do veículo: Seasparrow
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: seaspar
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_448.jpg) | Modelo do veículo ID: 448
Nome do veículo: PizzaBoy
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: pizzaboy
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_449.jpg) | Modelo do veículo ID: 449
Nome do veículo: Tram
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: bonde
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_450.jpg) | Modelo do veículo ID: 450
Nome do veículo: Reboque 2
Categoria: Reboques
Modifications: Nenhum Nome
Model: artict2
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_451.jpg) | Modelo do Veículo ID: 451
Nome do Veículo: Turismo
Categoria: Veículos Esportivos
Modifications: Transfender
Model nome: turismo
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_452.jpg) | Modelo do veículo ID: 452
Nome do veículo: Speeder
Categoria: Barcos
Modifications: Nenhum Nome
Model: speeder
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_453.jpg) | Modelo do veículo ID: 453
Nome do veículo: Reefer
Categoria: Barcos
Modifications: Nenhum Nome
Model: reefer
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_454.jpg) | Modelo do veículo ID: 454
Nome do veículo: Tropic
Categoria: Barcos
Modifications: Nenhum Nome
Model: tropic
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_455.jpg) | Modelo do veículo ID: 455
Nome do veículo: Flatbed
Categoria: Industrial
Modifications: Nenhum Nome
Model: mesa
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_456.jpg) | Modelo do veículo ID: 456
Nome do veículo: Yankee
Categoria: Industrial
Modifications: Nenhum Nome
Model: yankee
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_457.jpg) | Modelo do veículo ID: 457
Nome do veículo: Caddy
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: caddy
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_458.jpg) | Modelo do veículo ID: 458
Nome do veículo: Solair
Categoria: Station Wagons
Modifications: Transfender
Model nome: solair
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_459.jpg) | Modelo do veículo ID: 459
Nome do veículo: RC Van
Categoria: Industrial
Modifications: Nenhum Nome
Model: topfun
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_460.jpg) | Modelo do veículo ID: 460
Nome do veículo: Skimmer
Categoria: Avião
Modifications: Nenhum Nome
Model: skimmer
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_461.jpg) | Modelo do veículo ID: 461
Nome do veículo: PCJ-600
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: pcj600
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_462.jpg) | Modelo do veículo ID: 462
Nome do veículo: Faggio
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: faggio
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_463.jpg) | Modelo do veículo ID: 463
Nome do veículo: Freeway
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: rodovia
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_464.jpg) | Modelo do veículo ID: 464
Nome do veículo: RC Baron
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcbaron
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_465.jpg) | Modelo do veículo ID: 465
Nome do veículo: RC Raider
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcraider
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_466.jpg) | Modelo do veículo ID: 466
Nome do veículo: Glendale
Categoria: Saloons
Modifications: Transfender
Model nome: glendale
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_467.jpg) | Modelo do veículo ID: 467
Nome do veículo: Oceanic
Categoria: Saloons
Modifications: Transfender
Model nome: oceanic
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_468.jpg) | Modelo do veículo ID: 468
Nome do veículo: Sanchez
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: sanchez
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_469.jpg) | Modelo do veículo ID: 469
Nome do veículo: Sparrow
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: pardal
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_470.jpg) | Modelo do veículo ID: 470
Nome do veículo: Patriot
Categoria: Off Road
Modifications: Nenhum Nome
Model: patriot
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_471.jpg) | Modelo do veículo ID: 471
Nome do veículo: Quad
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: quad
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_472.jpg) | Modelo do veículo ID: 472
Nome do veículo: Coastguard
Categoria: Barcos
Modifications: Nenhum Nome
Model: Coastg
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_473.jpg) | Modelo do veículo ID: 473
Nome do veículo: Dinghy
Categoria: Barcos
Modifications: Nenhum Nome
Model: bote
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_474.jpg) | Modelo do veículo ID: 474
Nome do veículo: Hermes
Categoria: Saloons
Modifications: Transfender
Model nome: hermes
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_475.jpg) | Modelo do veículo ID: 475
Nome do veículo: Sabre
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: sabre
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_476.jpg) | Modelo do veículo ID: 476
Nome do veículo: Rustler
Categoria: Avião
Modifications: Nenhum Nome
Model: Rustler
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_477.jpg) | Modelo do veículo ID: 477
Nome do veículo: ZR-350
Categoria: Veículos esportivos
Modifications: Transfender Nome
Model: zr350
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_478.jpg) | Modelo do veículo ID: 478
Nome do veículo: Walton
Categoria: Industrial
Modifications: Transfender
Model nome: walton
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_479.jpg) | Modelo do veículo ID: 479
Nome do veículo: Regina
Categoria: Station Wagons
Modifications: Transfender
Model nome: regina
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_480.jpg) | Modelo do veículo ID: 480
Nome do veículo: Comet
Categoria: Conversíveis
Modifications: Transfender
Model nome: cometa
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_481.jpg) | Modelo do veículo ID: 481
Nome do veículo: BMX
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: bmx
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_482.jpg) | Modelo do veículo ID: 482
Nome do veículo: Burrito
Categoria: Industrial
Modifications: Nenhum Nome
Model: burrito
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_483.jpg) | Modelo do veículo ID: 483
Nome do veículo: Camper
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: camper
Número de assentos: 3 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_484.jpg) | Modelo do veículo ID: 484
Nome do veículo: Marquis
Categoria: Barcos
Modifications: Nenhum Nome
Model: marquês
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_485.jpg) | Modelo do veículo ID: 485
Nome do veículo: Baggage
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: bagagem
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_486.jpg) | Modelo do veículo ID: 486
Nome do veículo: Dozer
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: dozer
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_487.jpg) | Modelo do veículo ID: 487
Nome do veículo: Maverick
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: maverick
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_488.jpg) | Modelo do veículo ID: 488
Nome do veículo: Notícias Chopper
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: vcnmav
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_489.jpg) | Modelo do veículo ID: 489
Nome do veículo: Rancher
Categoria: Off Road
Modifications: Transfender
Model nome: rancher
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_490.jpg) | Modelo do veículo ID: 490
Nome do veículo: FBI Rancher
Categoria: Serviço público
Modifications: Nenhum Nome
Model: fbiranch
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_491.jpg) | Modelo do veículo ID: 491
Nome do veículo: Virgo
Categoria: Saloons
Modifications: Transfender
Model nome: virgo
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_492.jpg) | Modelo do veículo ID: 492
Nome do veículo: Greenwood
Categoria: Saloons
Modifications: Transfender
Model nome: greenwoo
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_493.jpg) | Modelo do veículo ID: 493
Nome do veículo: Jetmax
Categoria: Barcos
Modifications: Nenhum Nome
Model: jetmax
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_494.jpg) | Modelo do veículo ID: 494
Nome do veículo: Hotring C
Categoria: Veículos esportivos
Modifications: Nenhum Nome
Model: hotring
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_495.jpg) | Modelo do veículo ID: 495
Nome do veículo: Sandking
Categoria: Off Road
Modifications: Nenhum Nome
Model: sandking
Número de assentos: 2 | +| ID | Descrição | +| ------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_400.jpg) | Modelo do veículo ID: 400
Nome do veículo: Landstalker
Categoria: Off Road
Modifications: Transfender
Model nome: landstal
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_401.jpg) | Modelo do veículo ID: 401
Nome do veículo: Bravura
Categoria: Saloons
Modifications: Transfender
Model nome: bravura
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_402.jpg) | Modelo do veículo ID: 402
Nome do veículo: Buffalo
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: buffalo
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_403.jpg) | Modelo do veículo ID: 403
Nome do veículo: Linerunner
Categoria: Industrial
Modifications: Nenhum Nome
Model: linerun
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_404.jpg) | Modelo do veículo ID: 404
Nome do veículo: Perennial
Categoria: Station Wagons
Modifications: Transfender
Model nome: peren
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_405.jpg) | Modelo do veículo ID: 405
Nome do veículo: Sentinel
Categoria: Saloons
Modifications: Transfender
Model nome: sentinel
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_406.jpg) | Modelo do veículo ID: 406
Nome do veículo: Dumper
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: dumper
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_407.jpg) | Modelo do veículo ID: 407
Nome do veículo: Firetruck
Categoria: Serviço público
Modifications: Nenhum Nome
Model: firetruk
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_408.jpg) | Modelo do veículo ID: 408
Nome do veículo: Trashmaster
Categoria: Industrial
Modifications: Nenhum Nome
Model: trash
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_409.jpg) | Modelo do veículo ID: 409
Nome do veículo: Stretch
Categoria: Único Vehicles
Modifications: Transfender
Model nome: stretch
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_410.jpg) | Modelo do veículo ID: 410
Nome do veículo: Manana
Categoria: Saloons
Modifications: Transfender
Model nome: manana
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_411.jpg) | Modelo do veículo ID: 411
Nome do veículo: Infernus
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: infernus
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_412.jpg) | Modelo do veículo ID: 412
Nome do veículo: Voodoo
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: voodoo
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_413.jpg) | Modelo do veículo ID: 413
Nome do veículo: Pony
Categoria: Industrial
Modifications: Nenhum Nome
Model: pony
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_414.jpg) | Modelo do veículo ID: 414
Nome do veículo: Mule
Categoria: Industrial
Modifications: Nenhum Nome
Model: mule
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_415.jpg) | Modelo do veículo ID: 415
Nome do veículo: Cheetah
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: cheetah
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_416.jpg) | Modelo do veículo ID: 416
Nome do veículo: Ambulance
Categoria: Serviço público
Modifications: Nenhum Nome
Model: ambulan
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_417.jpg) | Modelo do veículo ID: 417
Nome do veículo: Leviathan
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: leviathn
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_418.jpg) | Modelo do veículo ID: 418
Nome do veículo: Moonbeam
Categoria: Station Wagons
Modifications: Transfender
Model nome: moonbeam
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_419.jpg) | Modelo do veículo ID: 419
Nome do veículo: Esperanto
Categoria: Saloons
Modifications: Transfender
Model nome: esperant
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_420.jpg) | Modelo do veículo ID: 420
Nome do veículo: Taxi
Categoria: Serviço público
Modifications: Transfender
Model nome: taxi
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_421.jpg) | Modelo do veículo ID: 421
Nome do veículo: Washington
Categoria: Saloons
Modifications: Transfender
Model nome: washing
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_422.jpg) | Modelo do veículo ID: 422
Nome do veículo: Bobcat
Categoria: Industrial
Modifications: Transfender
Model nome: bobcat
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_423.jpg) | Modelo do veículo ID: 423
Nome do veículo: Sr. Whoopee
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: mrwhoop
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_424.jpg) | Modelo do veículo ID: 424
Nome do veículo: BF Injection
Categoria: Off Road
Modifications: Nenhum Nome
Model: bfinject
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_425.jpg) | Modelo do veículo ID: 425
Nome do veículo: Hunter
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: hunter
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_426.jpg) | Modelo do veículo ID: 426
Nome do veículo: Premier
Categoria: Saloons
Modifications: Transfender
Model nome: premier
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_427.jpg) | Modelo do veículo ID: 427
Nome do veículo: Enforcer
Categoria: Serviço público
Modifications: Nenhum Nome
Model: enforcer
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_428.jpg) | Modelo do veículo ID: 428
Nome do veículo: Securicar
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: securica
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_429.jpg) | Modelo do veículo ID: 429
Nome do veículo: Banshee
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: banshee
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_430.jpg) | Modelo do veículo ID: 430
Nome do veículo: Predator
Categoria: Barcos
Modifications: Nenhum Nome
Model: predator
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_431.jpg) | Modelo do veículo ID: 431
Nome do veículo: Bus
Categoria: Serviço público
Modifications: Nenhum Nome
Model: bus
Número de assentos: 9 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_432.jpg) | Modelo do veículo ID: 432
Nome do veículo: Rhino
Categoria: Serviço público
Modifications: Nenhum Nome
Model: rhino
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_433.jpg) | Modelo do veículo ID: 433
Nome do veículo: Barracks
Categoria: Serviço público
Modifications: Nenhum Nome
Model: barracks
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_434.jpg) | Modelo do veículo ID: 434
Nome do veículo: Hotknife
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: hotknife
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_435.jpg) | Modelo do veículo ID: 435
Nome do veículo: Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: artict1
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_436.jpg) | Modelo do veículo ID: 436
Nome do veículo: Previon
Categoria: Saloons
Modifications: Transfender
Model nome: previon
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_437.jpg) | Modelo do veículo ID: 437
Nome do veículo: Coach
Categoria: Serviço público
Modifications: Nenhum Nome
Model: coach
Número de assentos: 9 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_438.jpg) | Modelo do veículo ID: 438
Nome do veículo: Cabbie
Categoria: Serviço público
Modifications: Transfender
Model nome: cabbie
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_439.jpg) | Modelo do veículo ID: 439
Nome do veículo: Stallion
Categoria: Conversíveis
Modifications: Transfender
Model nome: stallion
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_440.jpg) | Modelo do veículo ID: 440
Nome do veículo: Rumpo
Categoria: Industrial
Modifications: Nenhum Nome
Model: rumpo
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_441.jpg) | Modelo do veículo ID: 441
Nome do veículo: RC Bandit
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcbandit
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_442.jpg) | Modelo do veículo ID: 442
Nome do veículo: Romero
Categoria: Único Vehicles
Modifications: Transfender
Model nome: romero
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_443.jpg) | Modelo do veículo ID: 443
Nome do veículo: Packer
Categoria: Industrial
Modifications: Nenhum Nome
Model: packer
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_444.jpg) | Modelo do veículo ID: 444
Nome do veículo: Monster
Categoria: Off Road
Modifications: Nenhum Nome
Model: monster
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_445.jpg) | Modelo do veículo ID: 445
Nome do veículo: Admiral
Categoria: Saloons
Modifications: Transfender
Model nome: admiral
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_446.jpg) | Modelo do veículo ID: 446
Nome do veículo: Squalo
Categoria: Barcos
Modifications: Nenhum Nome
Model: squalo
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_447.jpg) | Modelo do veículo ID: 447
Nome do veículo: Seasparrow
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: seaspar
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_448.jpg) | Modelo do veículo ID: 448
Nome do veículo: PizzaBoy
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: pizzaboy
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_449.jpg) | Modelo do veículo ID: 449
Nome do veículo: Tram
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: tram
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_450.jpg) | Modelo do veículo ID: 450
Nome do veículo: Reboque 2
Categoria: Reboques
Modifications: Nenhum Nome
Model: artict2
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_451.jpg) | Modelo do Veículo ID: 451
Nome do Veículo: Turismo
Categoria: Veículos Esportivos
Modifications: Transfender
Model nome: turismo
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_452.jpg) | Modelo do veículo ID: 452
Nome do veículo: Speeder
Categoria: Barcos
Modifications: Nenhum Nome
Model: speeder
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_453.jpg) | Modelo do veículo ID: 453
Nome do veículo: Reefer
Categoria: Barcos
Modifications: Nenhum Nome
Model: reefer
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_454.jpg) | Modelo do veículo ID: 454
Nome do veículo: Tropic
Categoria: Barcos
Modifications: Nenhum Nome
Model: tropic
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_455.jpg) | Modelo do veículo ID: 455
Nome do veículo: Flatbed
Categoria: Industrial
Modifications: Nenhum Nome
Model: flatbed
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_456.jpg) | Modelo do veículo ID: 456
Nome do veículo: Yankee
Categoria: Industrial
Modifications: Nenhum Nome
Model: yankee
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_457.jpg) | Modelo do veículo ID: 457
Nome do veículo: Caddy
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: caddy
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_458.jpg) | Modelo do veículo ID: 458
Nome do veículo: Solair
Categoria: Station Wagons
Modifications: Transfender
Model nome: solair
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_459.jpg) | Modelo do veículo ID: 459
Nome do veículo: RC Van
Categoria: Industrial
Modifications: Nenhum Nome
Model: topfun
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_460.jpg) | Modelo do veículo ID: 460
Nome do veículo: Skimmer
Categoria: Avião
Modifications: Nenhum Nome
Model: skimmer
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_461.jpg) | Modelo do veículo ID: 461
Nome do veículo: PCJ-600
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: pcj600
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_462.jpg) | Modelo do veículo ID: 462
Nome do veículo: Faggio
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: faggio
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_463.jpg) | Modelo do veículo ID: 463
Nome do veículo: Freeway
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: freeway
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_464.jpg) | Modelo do veículo ID: 464
Nome do veículo: RC Baron
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcbaron
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_465.jpg) | Modelo do veículo ID: 465
Nome do veículo: RC Raider
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcraider
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_466.jpg) | Modelo do veículo ID: 466
Nome do veículo: Glendale
Categoria: Saloons
Modifications: Transfender
Model nome: glendale
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_467.jpg) | Modelo do veículo ID: 467
Nome do veículo: Oceanic
Categoria: Saloons
Modifications: Transfender
Model nome: oceanic
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_468.jpg) | Modelo do veículo ID: 468
Nome do veículo: Sanchez
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: sanchez
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_469.jpg) | Modelo do veículo ID: 469
Nome do veículo: Sparrow
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: sparrow
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_470.jpg) | Modelo do veículo ID: 470
Nome do veículo: Patriot
Categoria: Off Road
Modifications: Nenhum Nome
Model: patriot
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_471.jpg) | Modelo do veículo ID: 471
Nome do veículo: Quad
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: quad
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_472.jpg) | Modelo do veículo ID: 472
Nome do veículo: Coastguard
Categoria: Barcos
Modifications: Nenhum Nome
Model: coastg
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_473.jpg) | Modelo do veículo ID: 473
Nome do veículo: Dinghy
Categoria: Barcos
Modifications: Nenhum Nome
Model: dinghy
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_474.jpg) | Modelo do veículo ID: 474
Nome do veículo: Hermes
Categoria: Saloons
Modifications: Transfender
Model nome: hermes
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_475.jpg) | Modelo do veículo ID: 475
Nome do veículo: Sabre
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: sabre
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_476.jpg) | Modelo do veículo ID: 476
Nome do veículo: Rustler
Categoria: Avião
Modifications: Nenhum Nome
Model: rustler
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_477.jpg) | Modelo do veículo ID: 477
Nome do veículo: ZR-350
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: zr350
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_478.jpg) | Modelo do veículo ID: 478
Nome do veículo: Walton
Categoria: Industrial
Modifications: Transfender
Model nome: walton
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_479.jpg) | Modelo do veículo ID: 479
Nome do veículo: Regina
Categoria: Station Wagons
Modifications: Transfender
Model nome: regina
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_480.jpg) | Modelo do veículo ID: 480
Nome do veículo: Comet
Categoria: Conversíveis
Modifications: Transfender
Model nome: comet
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_481.jpg) | Modelo do veículo ID: 481
Nome do veículo: BMX
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: bmx
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_482.jpg) | Modelo do veículo ID: 482
Nome do veículo: Burrito
Categoria: Industrial
Modifications: Nenhum Nome
Model: burrito
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_483.jpg) | Modelo do veículo ID: 483
Nome do veículo: Camper
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: camper
Número de assentos: 3 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_484.jpg) | Modelo do veículo ID: 484
Nome do veículo: Marquis
Categoria: Barcos
Modifications: Nenhum Nome
Model: marquis
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_485.jpg) | Modelo do veículo ID: 485
Nome do veículo: Baggage
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: baggage
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_486.jpg) | Modelo do veículo ID: 486
Nome do veículo: Dozer
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: dozer
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_487.jpg) | Modelo do veículo ID: 487
Nome do veículo: Maverick
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: maverick
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_488.jpg) | Modelo do veículo ID: 488
Nome do veículo: Notícias Chopper
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: vcnmav
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_489.jpg) | Modelo do veículo ID: 489
Nome do veículo: Rancher
Categoria: Off Road
Modifications: Transfender
Model nome: rancher
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_490.jpg) | Modelo do veículo ID: 490
Nome do veículo: FBI Rancher
Categoria: Serviço público
Modifications: Nenhum Nome
Model: fbiranch
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_491.jpg) | Modelo do veículo ID: 491
Nome do veículo: Virgo
Categoria: Saloons
Modifications: Transfender
Model nome: virgo
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_492.jpg) | Modelo do veículo ID: 492
Nome do veículo: Greenwood
Categoria: Saloons
Modifications: Transfender
Model nome: greenwoo
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_493.jpg) | Modelo do veículo ID: 493
Nome do veículo: Jetmax
Categoria: Barcos
Modifications: Nenhum Nome
Model: jetmax
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_494.jpg) | Modelo do veículo ID: 494
Nome do veículo: Hotring C
Categoria: Veículos esportivos
Modifications: Nenhum Nome
Model: hotring
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_495.jpg) | Modelo do veículo ID: 495
Nome do veículo: Sandking
Categoria: Off Road
Modifications: Nenhum Nome
Model: sandking
Número de assentos: 2 | | ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_496.jpg) | Modelo do veículo ID: 496
Nome do veículo: Blista Compact
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: blistac
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_497.jpg) | Modelo do veículo ID: 497
Nome do veículo: Polícia Maverick
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: polmav
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_498.jpg) | Modelo do veículo ID: 498
Nome do veículo: Boxville
Categoria: Industrial
Modifications: Nenhum Nome
Model: boxville
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_499.jpg) | Modelo do veículo ID: 499
Nome do veículo: Benson
Categoria: Industrial
Modifications: Nenhum Nome
Model: benson
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_500.jpg) | Modelo do veículo ID: 500
Nome do veículo: Mesa
Categoria: Off Road
Modifications: Transfender
Model nome: mesa
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_501.jpg) | Modelo do veículo ID: 501
Nome do veículo: RC Goblin
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcgoblin
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_502.jpg) | Modelo do veículo ID: 502
Nome do veículo: Hotring A
Categoria: Veículos esportivos
Modifications: Nenhum Nome
Model: hotrina
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_503.jpg) | Modelo do veículo ID: 503
Nome do veículo: Hotring B
Categoria: Veículos esportivos
Modifications: Nenhum Nome
Model: hotrinb
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_504.jpg) | Modelo do veículo ID: 504
Nome do veículo: Bloodring Banger
Categoria: Saloons
Modifications: Nenhum Nome
Model: bloodra / bloodrb
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_505.jpg) | Modelo do veículo ID: 505
Nome do veículo: Rancher Lure
Categoria: Off Road
Modifications: Nenhum Nome
Model: rnchlure
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_506.jpg) | Modelo do veículo ID: 506
Nome do veículo: Super GT
Categoria: Veículos esportivos
Modifications: Transfender Nome
Model: supergt
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_507.jpg) | Modelo do veículo ID: 507
Nome do veículo: Elegant
Categoria: Saloons
Modifications: Transfender Nome
Model: elegante
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_508.jpg) | Modelo do veículo ID: 508
Nome do veículo: Journey
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: jornada
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_509.jpg) | Modelo do veículo ID: 509
Nome do veículo: Bike
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: bike
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_510.jpg) | Modelo do veículo ID: 510
Nome do veículo: Montanha Bike
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: mtbike
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_511.jpg) | Modelo do veículo ID: 511
Nome do veículo: Beagle
Categoria: Avião
Modifications: Nenhum Nome
Model: beagle
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_512.jpg) | Modelo do veículo ID: 512
Nome do veículo: Cropduster
Categoria: Avião
Modifications: Nenhum Nome
Model: cropdust
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_513.jpg) | Modelo do veículo ID: 513
Nome do veículo: Stuntplane
Categoria: Avião
Modifications: Nenhum Nome
Model: dublê
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_514.jpg) | Modelo do veículo ID: 514
Nome do veículo: Tanker
Categoria: Industrial
Modifications: Nenhum Nome
Model: petro
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_515.jpg) | Modelo do veículo ID: 515
Nome do veículo: RoadTrain
Categoria: Industrial
Modifications: Nenhum Nome
Model: rdtrain
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_516.jpg) | Modelo do veículo ID: 516
Nome do veículo: Nebula
Categoria: Saloons
Modifications: Transfender
Model nome: nebulosa
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_517.jpg) | Modelo do veículo ID: 517
Nome do veículo: Majestic
Categoria: Saloons
Modifications: Transfender
Model nome: majestic
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_518.jpg) | Modelo do veículo ID: 518
Nome do veículo: Buccaneer
Categoria: Saloons
Modifications: Transfender
Model nome: buccanee
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_519.jpg) | Modelo do veículo ID: 519
Nome do veículo: Shamal
Categoria: Avião
Modifications: Nenhum Nome
Model: shamal
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_520.jpg) | Modelo do veículo ID: 520
Nome do veículo: Hydra
Categoria: Avião
Modifications: Nenhum Nome
Model: hydra
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_521.jpg) | Modelo do veículo ID: 521
Nome do veículo: FCR-900
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: fcr900
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_522.jpg) | Modelo do veículo ID: 522
Nome do veículo: NRG-500
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: nrg500
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_523.jpg) | Modelo do veículo ID: 523
Nome do veículo: HPV1000
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copbike
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_524.jpg) | Modelo do veículo ID: 524
Nome do veículo: Cimento Truck
Categoria: Industrial
Modifications: Nenhum Nome
Model: cimento
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_525.jpg) | Modelo do veículo ID: 525
Nome do veículo: Towtruck
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: towtruck
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_526.jpg) | Modelo do veículo ID: 526
Nome do veículo: Fortune
Categoria: Saloons
Modifications: Transfender
Model nome: fortune
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_527.jpg) | Modelo do veículo ID: 527
Nome do veículo: Cadrona
Categoria: Saloons
Modifications: Transfender
Model nome: cadrona
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_528.jpg) | Modelo do veículo ID: 528
Nome do veículo: FBI Truck
Categoria: Serviço público
Modifications: Nenhum Nome
Model: fbitruck
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_529.jpg) | Modelo do veículo ID: 529
Nome do veículo: Willard
Categoria: Saloons
Modifications: Transfender
Model nome: willard
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_530.jpg) | Modelo do veículo ID: 530
Nome do veículo: Forklift
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: empilhadeira
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_531.jpg) | Modelo do veículo ID: 531
Nome do veículo: Tractor
Categoria: Industrial
Modifications: Nenhum Nome
Model: trator
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_532.jpg) | Modelo do veículo ID: 532
Nome do veículo: Combine Harvester
Category: Único Vehicles
Modifications: Nenhum Nome
Model: Combine
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_533.jpg) | Modelo do veículo ID: 533
Nome do veículo: Feltzer
Categoria: Conversíveis
Modifications: Transfender
Model nome: feltzer
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_534.jpg) | Modelo do veículo ID: 534
Nome do veículo: Remington
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: remingtn
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_535.jpg) | Modelo do veículo ID: 535
Nome do veículo: Slamvan
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: slamvan
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_536.jpg) | Modelo do veículo ID: 536
Nome do veículo: Blade
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: blade
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_537.jpg) | Modelo do veículo ID: 537
Nome do veículo: Freight
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: frete
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_538.jpg) | Modelo do veículo ID: 538
Nome do veículo: Brownstreak
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: Streak
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_539.jpg) | Modelo do veículo ID: 539
Nome do veículo: Vortex
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: vortex
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_540.jpg) | Modelo do veículo ID: 540
Nome do veículo: Vincent
Categoria: Saloons
Modifications: Transfender
Model nome: vincent
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_541.jpg) | Modelo do veículo ID: 541
Nome do veículo: Bullet
Categoria: Veículos esportivos
Modifications: Transfender Nome
Model: bullet
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_542.jpg) | Modelo do veículo ID: 542
Nome do veículo: Clover
Categoria: Saloons
Modifications: Transfender
Model nome: trevo
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_543.jpg) | Modelo do veículo ID: 543
Nome do veículo: Sadler
Categoria: Industrial
Modifications: Nenhum Nome
Model: sadler
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_544.jpg) | Modelo do veículo ID: 544
Nome do veículo: FiretruckLA
Categoria: Serviço público
Modifications: Nenhum Nome
Model: firela
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_545.jpg) | Modelo do veículo ID: 545
Nome do veículo: Hustler
Categoria: Único Vehicles
Modifications: Transfender Nome
Model: hustler
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_546.jpg) | Modelo do veículo ID: 546
Nome do veículo: Intruder
Categoria: Saloons
Modifications: Transfender
Model nome: intruder
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_547.jpg) | Modelo do veículo ID: 547
Nome do veículo: Primo
Categoria: Saloons
Modifications: Transfender
Model nome: primo
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_548.jpg) | Modelo do veículo ID: 548
Nome do veículo: Cargobob
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: cargobob
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_549.jpg) | Modelo do Veículo ID: 549
Nome do Veículo: Tampa
Categoria: Saloons
Modifications: Transfender Nome
Model: tampa
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_550.jpg) | Modelo do veículo ID: 550
Nome do veículo: Sunrise
Categoria: Saloons
Modifications: Transfender
Model nome: Sunrise
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_551.jpg) | Modelo do veículo ID: 551
Nome do veículo: Merit
Categoria: Saloons
Modifications: Transfender
Model nome: merit
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_552.jpg) | Modelo do veículo ID: 552
Nome do veículo: Utilitário Van
Categoria: Industrial
Modifications: Nenhum Nome
Model: utilitário
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_553.jpg) | Modelo do veículo ID: 553
Nome do veículo: Nevada
Categoria: Avião
Modifications: Nenhum Nome
Model: nevada
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_554.jpg) | Modelo do veículo ID: 554
Nome do veículo: Yosemite
Categoria: Industrial
Modifications: Nenhum Nome
Model: yosemite
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_555.jpg) | Modelo do veículo ID: 555
Nome do veículo: Windsor
Categoria: Conversíveis
Modifications: Transfender
Model nome: windsor
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_556.jpg) | Modelo do veículo ID: 556
Nome do veículo: Monster A
Categoria: Off Road
Modifications: Nenhum Nome
Model: monstera
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_557.jpg) | Modelo do veículo ID: 557
Nome do veículo: Monster B
Categoria: Off Road
Modifications: Nenhum Nome
Model: monsterb
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_558.jpg) | Modelo do veículo ID: 558
Nome do veículo: Uranus
Categoria: Veículos esportivos
Modifications: Wheel Arch Angels
Model nome: uranus
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_559.jpg) | Modelo do veículo ID: 559
Nome do veículo: Jester
Categoria: Veículos esportivos
Modifications: Wheel Arch Angels
Model nome: jester
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_560.jpg) | Modelo do veículo ID: 560
Nome do veículo: Sultan
Categoria: Saloons
Modifications: Wheel Arch Angels
Model nome: sultan
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_561.jpg) | Modelo do veículo ID: 561
Nome do veículo: Stratum
Categoria: Station Wagons
Modifications: Wheel Arch Angels
Model nome: stratum
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_562.jpg) | Modelo do veículo ID: 562
Nome do veículo: Elegy
Categoria: Saloons
Modifications: Wheel Arch Angels
Model nome: elegy
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_563.jpg) | Modelo do veículo ID: 563
Nome do veículo: Raindance
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: raindanc
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_564.jpg) | Modelo do veículo ID: 564
Nome do veículo: RC Tiger
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rctiger
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_565.jpg) | Modelo do veículo ID: 565
Nome do veículo: Flash
Categoria: Veículos esportivos
Modifications: Wheel Arch Angels Nome
Model: flash
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_566.jpg) | Modelo do veículo ID: 566
Nome do veículo: Tahoma
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: tahoma
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_567.jpg) | Modelo do veículo ID: 567
Nome do veículo: Savanna
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: savanna
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_568.jpg) | Modelo do veículo ID: 568
Nome do veículo: Bandito
Categoria: Off Road
Modifications: Nenhum Nome
Model: bandito
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_569.jpg) | Modelo do veículo ID: 569
Nome do veículo: Frete Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: freiflat
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_570.jpg) | Modelo do veículo ID: 570
Nome do veículo: Streak Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: Streak
Número de assentos: 6 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_571.jpg) | Modelo do veículo ID: 571
Nome do veículo: Kart
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: kart
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_572.jpg) | Modelo do veículo ID: 572
Nome do veículo: Mower
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: cortador
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_573.jpg) | Modelo do veículo ID: 573
Nome do veículo: Dune
Categoria: Off Road
Modifications: Nenhum Nome
Model: duneride
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_574.jpg) | Modelo do veículo ID: 574
Nome do veículo: Sweeper
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: varredor
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_575.jpg) | Modelo do veículo ID: 575
Nome do veículo: Broadway
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: broadway
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_576.jpg) | Modelo do veículo ID: 576
Nome do veículo: Tornado
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: tornado
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_577.jpg) | Modelo do veículo ID: 577
Nome do veículo: AT400
Categoria: Avião
Modifications: Nenhum Nome
Model: at400
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_578.jpg) | Modelo do veículo ID: 578
Nome do veículo: DFT-30
Categoria: Industrial
Modifications: Nenhum Nome
Model: dft30
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_579.jpg) | Modelo do veículo ID: 579
Nome do veículo: Huntley
Categoria: Off Road
Modifications: Transfender
Model nome: Huntley
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_580.jpg) | Modelo do veículo ID: 580
Nome do veículo: Stafford
Categoria: Saloons
Modifications: Transfender
Model nome: stafford
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_581.jpg) | Modelo do veículo ID: 581
Nome do veículo: BF-400
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: bf400
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_582.jpg) | Modelo do veículo ID: 582
Nome do veículo: Newsvan
Categoria: Industrial
Modifications: Nenhum Nome
Model: newsvan
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_583.jpg) | Modelo do veículo ID: 583
Nome do veículo: Tug
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: tug
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_584.jpg) | Modelo do veículo ID: 584
Nome do veículo: Gasolina Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: petrotr
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_585.jpg) | Modelo do veículo ID: 585
Nome do veículo: Emperor
Categoria: Saloons
Modifications: Transfender
Model nome: imperador
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_586.jpg) | Modelo do veículo ID: 586
Nome do veículo: Wayfarer
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: wayfarer
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_587.jpg) | Modelo do veículo ID: 587
Nome do veículo: Euros
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: euros
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_588.jpg) | Modelo do veículo ID: 588
Nome do veículo: Hotdog
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: hotdog
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_589.jpg) | Modelo do veículo ID: 589
Nome do veículo: Club
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: club
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_590.jpg) | Modelo do veículo ID: 590
Nome do veículo: Frete Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: freibox
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_591.jpg) | Modelo do veículo ID: 591
Nome do veículo: Trailer 3
Categoria: Trailers
Modifications: Nenhum Nome
Model: artict3
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_592.jpg) | Modelo do veículo ID: 592
Nome do veículo: Andromada
Categoria: Avião
Modifications: Nenhum Nome
Model: androm
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_593.jpg) | Modelo do veículo ID: 593
Nome do veículo: Dodo
Categoria: Avião
Modifications: Nenhum Nome
Model: dodo
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_594.jpg) | Modelo do veículo ID: 594
Nome do veículo: RC Cam
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rccam
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_595.jpg) | Modelo do veículo ID: 595
Nome do veículo: Launch
Categoria: Barcos
Modifications: Nenhum Nome
Model: lançamento
Número de assentos: 1 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_596.jpg) | Modelo do veículo ID: 596
Nome do veículo: LSPD carro
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarla
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_597.jpg) | Modelo do veículo ID: 597
Nome do veículo: SFPD carro
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarsf
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_598.jpg) | Modelo do veículo ID: 598
Nome do veículo: LVPD carro
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarvg
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_599.jpg) | Modelo do veículo ID: 599
Nome do veículo: Ranger
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarru
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_600.jpg) | Modelo do veículo ID: 600
Nome do veículo: Picador
Categoria: Industrial
Modifications: Transfender Nome
Model: picador
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_601.jpg) | Modelo do veículo ID: 601
Nome do veículo: SWAT
Categoria: Serviço público
Modifications: Nenhum Nome
Model: swatvan
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_602.jpg) | Modelo do veículo ID: 602
Nome do veículo: Alpha
Categoria: Veículos esportivos
Modifications: Transfender Nome
Model: alpha
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_603.jpg) | Modelo do veículo ID: 603
Nome do veículo: Phoenix
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: phoenix
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_604.jpg) | Modelo do veículo ID: 604
Nome do veículo: Glendale danificado
Categoria: Saloons
Modifications: Nenhum Nome
Model: glenshit
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_605.jpg) | Modelo do veículo ID: 605
Nome do veículo: Sadler danificado
Categoria: Industrial
Modifications: Nenhum Nome
Model: sadlshit
Número de assentos: 2 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_606.jpg) | Modelo do veículo ID: 606
Nome do veículo: Trailer de bagagem A
Category: Trailers
Modifications: Nenhum Nome
Model: bagboxa
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_607.jpg) | Modelo do veículo ID: 607
Nome do veículo: Trailer de bagagem B
Category: Trailers
Modifications: Nenhum Nome
Model: bagboxb
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_608.jpg) | Modelo do veículo ID: 608
Nome do veículo: Escadas Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: tugstair
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_609.jpg) | Modelo do veículo ID: 609
Nome do veículo: Boxville
Categoria: Industrial
Modifications: Nenhum Nome
Model: boxburg
Número de assentos: 4 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_610.jpg) | Modelo do veículo ID: 610
Nome do veículo: Fazenda Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: farmtr1
Número de assentos: 0 | -| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_611.jpg) | Modelo do veículo ID: 611
Nome do veículo: Utilitário Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: utiltr1
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_497.jpg) | Modelo do veículo ID: 497
Nome do veículo: Polícia Maverick
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: polmav
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_498.jpg) | Modelo do veículo ID: 498
Nome do veículo: Boxville
Categoria: Industrial
Modifications: Nenhum Nome
Model: boxville
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_499.jpg) | Modelo do veículo ID: 499
Nome do veículo: Benson
Categoria: Industrial
Modifications: Nenhum Nome
Model: benson
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_500.jpg) | Modelo do veículo ID: 500
Nome do veículo: Mesa
Categoria: Off Road
Modifications: Transfender
Model nome: mesa
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_501.jpg) | Modelo do veículo ID: 501
Nome do veículo: RC Goblin
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rcgoblin
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_502.jpg) | Modelo do veículo ID: 502
Nome do veículo: Hotring A
Categoria: Veículos esportivos
Modifications: Nenhum Nome
Model: hotrina
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_503.jpg) | Modelo do veículo ID: 503
Nome do veículo: Hotring B
Categoria: Veículos esportivos
Modifications: Nenhum Nome
Model: hotrinb
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_504.jpg) | Modelo do veículo ID: 504
Nome do veículo: Bloodring Banger
Categoria: Saloons
Modifications: Nenhum Nome
Model: bloodra / bloodrb
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_505.jpg) | Modelo do veículo ID: 505
Nome do veículo: Rancher Lure
Categoria: Off Road
Modifications: Nenhum Nome
Model: rnchlure
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_506.jpg) | Modelo do veículo ID: 506
Nome do veículo: Super GT
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: supergt
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_507.jpg) | Modelo do veículo ID: 507
Nome do veículo: Elegant
Categoria: Saloons
Modifications: Transfender
Model nome: elegant
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_508.jpg) | Modelo do veículo ID: 508
Nome do veículo: Journey
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: journey
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_509.jpg) | Modelo do veículo ID: 509
Nome do veículo: Bike
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: bike
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_510.jpg) | Modelo do veículo ID: 510
Nome do veículo: Montanha Bike
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: mtbike
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_511.jpg) | Modelo do veículo ID: 511
Nome do veículo: Beagle
Categoria: Avião
Modifications: Nenhum Nome
Model: beagle
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_512.jpg) | Modelo do veículo ID: 512
Nome do veículo: Cropduster
Categoria: Avião
Modifications: Nenhum Nome
Model: cropdust
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_513.jpg) | Modelo do veículo ID: 513
Nome do veículo: Stuntplane
Categoria: Avião
Modifications: Nenhum Nome
Model: stunt
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_514.jpg) | Modelo do veículo ID: 514
Nome do veículo: Tanker
Categoria: Industrial
Modifications: Nenhum Nome
Model: petro
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_515.jpg) | Modelo do veículo ID: 515
Nome do veículo: RoadTrain
Categoria: Industrial
Modifications: Nenhum Nome
Model: rdtrain
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_516.jpg) | Modelo do veículo ID: 516
Nome do veículo: Nebula
Categoria: Saloons
Modifications: Transfender
Model nome: nebula
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_517.jpg) | Modelo do veículo ID: 517
Nome do veículo: Majestic
Categoria: Saloons
Modifications: Transfender
Model nome: majestic
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_518.jpg) | Modelo do veículo ID: 518
Nome do veículo: Buccaneer
Categoria: Saloons
Modifications: Transfender
Model nome: buccanee
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_519.jpg) | Modelo do veículo ID: 519
Nome do veículo: Shamal
Categoria: Avião
Modifications: Nenhum Nome
Model: shamal
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_520.jpg) | Modelo do veículo ID: 520
Nome do veículo: Hydra
Categoria: Avião
Modifications: Nenhum Nome
Model: hydra
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_521.jpg) | Modelo do veículo ID: 521
Nome do veículo: FCR-900
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: fcr900
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_522.jpg) | Modelo do veículo ID: 522
Nome do veículo: NRG-500
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: nrg500
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_523.jpg) | Modelo do veículo ID: 523
Nome do veículo: HPV1000
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copbike
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_524.jpg) | Modelo do veículo ID: 524
Nome do veículo: Cimento Truck
Categoria: Industrial
Modifications: Nenhum Nome
Model: cement
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_525.jpg) | Modelo do veículo ID: 525
Nome do veículo: Towtruck
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: towtruck
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_526.jpg) | Modelo do veículo ID: 526
Nome do veículo: Fortune
Categoria: Saloons
Modifications: Transfender
Model nome: fortune
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_527.jpg) | Modelo do veículo ID: 527
Nome do veículo: Cadrona
Categoria: Saloons
Modifications: Transfender
Model nome: cadrona
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_528.jpg) | Modelo do veículo ID: 528
Nome do veículo: FBI Truck
Categoria: Serviço público
Modifications: Nenhum Nome
Model: fbitruck
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_529.jpg) | Modelo do veículo ID: 529
Nome do veículo: Willard
Categoria: Saloons
Modifications: Transfender
Model nome: willard
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_530.jpg) | Modelo do veículo ID: 530
Nome do veículo: Forklift
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: forklift
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_531.jpg) | Modelo do veículo ID: 531
Nome do veículo: Tractor
Categoria: Industrial
Modifications: Nenhum Nome
Model: tractor
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_532.jpg) | Modelo do veículo ID: 532
Nome do veículo: Combine Harvester
Category: Único Vehicles
Modifications: Nenhum Nome
Model: combine
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_533.jpg) | Modelo do veículo ID: 533
Nome do veículo: Feltzer
Categoria: Conversíveis
Modifications: Transfender
Model nome: feltzer
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_534.jpg) | Modelo do veículo ID: 534
Nome do veículo: Remington
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: remingtn
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_535.jpg) | Modelo do veículo ID: 535
Nome do veículo: Slamvan
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: slamvan
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_536.jpg) | Modelo do veículo ID: 536
Nome do veículo: Blade
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: blade
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_537.jpg) | Modelo do veículo ID: 537
Nome do veículo: Freight
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: freight
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_538.jpg) | Modelo do veículo ID: 538
Nome do veículo: Brownstreak
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: streak
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_539.jpg) | Modelo do veículo ID: 539
Nome do veículo: Vortex
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: vortex
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_540.jpg) | Modelo do veículo ID: 540
Nome do veículo: Vincent
Categoria: Saloons
Modifications: Transfender
Model nome: vincent
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_541.jpg) | Modelo do veículo ID: 541
Nome do veículo: Bullet
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: bullet
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_542.jpg) | Modelo do veículo ID: 542
Nome do veículo: Clover
Categoria: Saloons
Modifications: Transfender
Model nome: clover
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_543.jpg) | Modelo do veículo ID: 543
Nome do veículo: Sadler
Categoria: Industrial
Modifications: Nenhum Nome
Model: sadler
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_544.jpg) | Modelo do veículo ID: 544
Nome do veículo: FiretruckLA
Categoria: Serviço público
Modifications: Nenhum Nome
Model: firela
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_545.jpg) | Modelo do veículo ID: 545
Nome do veículo: Hustler
Categoria: Único Vehicles
Modifications: Transfender
Model nome: hustler
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_546.jpg) | Modelo do veículo ID: 546
Nome do veículo: Intruder
Categoria: Saloons
Modifications: Transfender
Model nome: intruder
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_547.jpg) | Modelo do veículo ID: 547
Nome do veículo: Primo
Categoria: Saloons
Modifications: Transfender
Model nome: primo
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_548.jpg) | Modelo do veículo ID: 548
Nome do veículo: Cargobob
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: cargobob
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_549.jpg) | Modelo do Veículo ID: 549
Nome do Veículo: Tampa
Categoria: Saloons
Modifications: Transfender
Model nome: tampa
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_550.jpg) | Modelo do veículo ID: 550
Nome do veículo: Sunrise
Categoria: Saloons
Modifications: Transfender
Model nome: sunrise
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_551.jpg) | Modelo do veículo ID: 551
Nome do veículo: Merit
Categoria: Saloons
Modifications: Transfender
Model nome: merit
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_552.jpg) | Modelo do veículo ID: 552
Nome do veículo: Utilitário Van
Categoria: Industrial
Modifications: Nenhum Nome
Model: utility
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_553.jpg) | Modelo do veículo ID: 553
Nome do veículo: Nevada
Categoria: Avião
Modifications: Nenhum Nome
Model: nevada
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_554.jpg) | Modelo do veículo ID: 554
Nome do veículo: Yosemite
Categoria: Industrial
Modifications: Nenhum Nome
Model: yosemite
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_555.jpg) | Modelo do veículo ID: 555
Nome do veículo: Windsor
Categoria: Conversíveis
Modifications: Transfender
Model nome: windsor
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_556.jpg) | Modelo do veículo ID: 556
Nome do veículo: Monster A
Categoria: Off Road
Modifications: Nenhum Nome
Model: monstera
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_557.jpg) | Modelo do veículo ID: 557
Nome do veículo: Monster B
Categoria: Off Road
Modifications: Nenhum Nome
Model: monsterb
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_558.jpg) | Modelo do veículo ID: 558
Nome do veículo: Uranus
Categoria: Veículos esportivos
Modifications: Wheel Arch Angels
Model nome: uranus
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_559.jpg) | Modelo do veículo ID: 559
Nome do veículo: Jester
Categoria: Veículos esportivos
Modifications: Wheel Arch Angels
Model nome: jester
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_560.jpg) | Modelo do veículo ID: 560
Nome do veículo: Sultan
Categoria: Saloons
Modifications: Wheel Arch Angels
Model nome: sultan
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_561.jpg) | Modelo do veículo ID: 561
Nome do veículo: Stratum
Categoria: Station Wagons
Modifications: Wheel Arch Angels
Model nome: stratum
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_562.jpg) | Modelo do veículo ID: 562
Nome do veículo: Elegy
Categoria: Saloons
Modifications: Wheel Arch Angels
Model nome: elegy
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_563.jpg) | Modelo do veículo ID: 563
Nome do veículo: Raindance
Categoria: Helicópteros
Modifications: Nenhum Nome
Model: raindanc
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_564.jpg) | Modelo do veículo ID: 564
Nome do veículo: RC Tiger
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rctiger
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_565.jpg) | Modelo do veículo ID: 565
Nome do veículo: Flash
Categoria: Veículos esportivos
Modifications: Wheel Arch Angels
Model nome: flash
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_566.jpg) | Modelo do veículo ID: 566
Nome do veículo: Tahoma
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: tahoma
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_567.jpg) | Modelo do veículo ID: 567
Nome do veículo: Savanna
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: savanna
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_568.jpg) | Modelo do veículo ID: 568
Nome do veículo: Bandito
Categoria: Off Road
Modifications: Nenhum Nome
Model: bandito
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_569.jpg) | Modelo do veículo ID: 569
Nome do veículo: Frete Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: freiflat
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_570.jpg) | Modelo do veículo ID: 570
Nome do veículo: Streak Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: streakc
Número de assentos: 6 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_571.jpg) | Modelo do veículo ID: 571
Nome do veículo: Kart
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: kart
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_572.jpg) | Modelo do veículo ID: 572
Nome do veículo: Mower
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: mower
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_573.jpg) | Modelo do veículo ID: 573
Nome do veículo: Dune
Categoria: Off Road
Modifications: Nenhum Nome
Model: duneride
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_574.jpg) | Modelo do veículo ID: 574
Nome do veículo: Sweeper
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: sweeper
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_575.jpg) | Modelo do veículo ID: 575
Nome do veículo: Broadway
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: broadway
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_576.jpg) | Modelo do veículo ID: 576
Nome do veículo: Tornado
Categoria: Lowriders
Modifications: Loco Low Co
Model nome: tornado
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_577.jpg) | Modelo do veículo ID: 577
Nome do veículo: AT400
Categoria: Avião
Modifications: Nenhum Nome
Model: at400
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_578.jpg) | Modelo do veículo ID: 578
Nome do veículo: DFT-30
Categoria: Industrial
Modifications: Nenhum Nome
Model: dft30
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_579.jpg) | Modelo do veículo ID: 579
Nome do veículo: Huntley
Categoria: Off Road
Modifications: Transfender
Model nome: huntley
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_580.jpg) | Modelo do veículo ID: 580
Nome do veículo: Stafford
Categoria: Saloons
Modifications: Transfender
Model nome: stafford
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_581.jpg) | Modelo do veículo ID: 581
Nome do veículo: BF-400
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: bf400
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_582.jpg) | Modelo do veículo ID: 582
Nome do veículo: Newsvan
Categoria: Industrial
Modifications: Nenhum Nome
Model: newsvan
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_583.jpg) | Modelo do veículo ID: 583
Nome do veículo: Tug
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: tug
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_584.jpg) | Modelo do veículo ID: 584
Nome do veículo: Gasolina Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: petrotr
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_585.jpg) | Modelo do veículo ID: 585
Nome do veículo: Emperor
Categoria: Saloons
Modifications: Transfender
Model nome: emperor
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_586.jpg) | Modelo do veículo ID: 586
Nome do veículo: Wayfarer
Categoria: Bicicletas
Modifications: Nenhum Nome
Model: wayfarer
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_587.jpg) | Modelo do veículo ID: 587
Nome do veículo: Euros
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: euros
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_588.jpg) | Modelo do veículo ID: 588
Nome do veículo: Hotdog
Categoria: Único Vehicles
Modifications: Nenhum Nome
Model: hotdog
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_589.jpg) | Modelo do veículo ID: 589
Nome do veículo: Club
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: club
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_590.jpg) | Modelo do veículo ID: 590
Nome do veículo: Frete Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: freibox
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_591.jpg) | Modelo do veículo ID: 591
Nome do veículo: Trailer 3
Categoria: Trailers
Modifications: Nenhum Nome
Model: artict3
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_592.jpg) | Modelo do veículo ID: 592
Nome do veículo: Andromada
Categoria: Avião
Modifications: Nenhum Nome
Model: androm
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_593.jpg) | Modelo do veículo ID: 593
Nome do veículo: Dodo
Categoria: Avião
Modifications: Nenhum Nome
Model: dodo
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_594.jpg) | Modelo do veículo ID: 594
Nome do veículo: RC Cam
Categoria: RC Veículos
Modifications: Nenhum Nome
Model: rccam
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_595.jpg) | Modelo do veículo ID: 595
Nome do veículo: Launch
Categoria: Barcos
Modifications: Nenhum Nome
Model: launch
Número de assentos: 1 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_596.jpg) | Modelo do veículo ID: 596
Nome do veículo: LSPD carro
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarla
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_597.jpg) | Modelo do veículo ID: 597
Nome do veículo: SFPD carro
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarsf
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_598.jpg) | Modelo do veículo ID: 598
Nome do veículo: LVPD carro
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarvg
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_599.jpg) | Modelo do veículo ID: 599
Nome do veículo: Ranger
Categoria: Serviço público
Modifications: Nenhum Nome
Model: copcarru
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_600.jpg) | Modelo do veículo ID: 600
Nome do veículo: Picador
Categoria: Industrial
Modifications: Transfender
Model nome: picador
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_601.jpg) | Modelo do veículo ID: 601
Nome do veículo: SWAT
Categoria: Serviço público
Modifications: Nenhum Nome
Model: swatvan
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_602.jpg) | Modelo do veículo ID: 602
Nome do veículo: Alpha
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: alpha
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_603.jpg) | Modelo do veículo ID: 603
Nome do veículo: Phoenix
Categoria: Veículos esportivos
Modifications: Transfender
Model nome: phoenix
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_604.jpg) | Modelo do veículo ID: 604
Nome do veículo: Glendale danificado
Categoria: Saloons
Modifications: Nenhum Nome
Model: glenshit
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_605.jpg) | Modelo do veículo ID: 605
Nome do veículo: Sadler danificado
Categoria: Industrial
Modifications: Nenhum Nome
Model: sadlshit
Número de assentos: 2 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_606.jpg) | Modelo do veículo ID: 606
Nome do veículo: Trailer de bagagem A
Category: Trailers
Modifications: Nenhum Nome
Model: bagboxa
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_607.jpg) | Modelo do veículo ID: 607
Nome do veículo: Trailer de bagagem B
Category: Trailers
Modifications: Nenhum Nome
Model: bagboxb
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_608.jpg) | Modelo do veículo ID: 608
Nome do veículo: Escadas Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: tugstair
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_609.jpg) | Modelo do veículo ID: 609
Nome do veículo: Boxville
Categoria: Industrial
Modifications: Nenhum Nome
Model: boxburg
Número de assentos: 4 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_610.jpg) | Modelo do veículo ID: 610
Nome do veículo: Fazenda Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: farmtr1
Número de assentos: 0 | +| ![](https://assets.open.mp/assets/images/vehiclePictures/Vehicle_611.jpg) | Modelo do veículo ID: 611
Nome do veículo: Utilitário Trailer
Categoria: Reboques
Modifications: Nenhum Nome
Model: utiltr1
Número de assentos: 0 | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md index 5e95b0cdc6be..de56b74b8d36 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md @@ -32,7 +32,7 @@ Uma lista de clima IDs usada pelas funções [SetWeather](../functions/SetWeathe | 21 | EXTRACOLOURS_1 | Horizonte muito escuro e gradiente, roxo | Tempo usado em interiores | | 22 | EXTRACOLOURS_2 | Horizonte muito escuro e gradiente, roxo | Tempo usado em interiores | -Existem 23 climas diferentes IDs (0-22), sendo os dois últimos os tipos de clima com cores extras. No entanto, o jogo não apresenta nenhuma verificação de intervalo para o clima IDs e, portanto, você pode usar o clima IDs até 255. Valores maiores que 255 ou menores que 0 são transformados no restante da divisão por 256 (por exemplo, clima ID 300 é o mesmo que ID 44, porque 300% 256 = 44). O clima IDs 0-22 funciona corretamente, mas outros IDs resultam em comportamento indefinido: efeitos estranhos, como céu rosa e texturas piscantes durante determinados horários. +Existem 23 climas diferentes IDs (0-22), sendo os dois últimos os tipos de clima com cores extras. No entanto, o jogo não apresenta nenhuma verificação de intervalo para o clima IDs e, portanto, você pode usar o clima IDs até 255. Valores maiores que 255 ou menores que 0 são transformados no restante da divisão por 256 (por exemplo, clima ID 300 é o mesmo que ID 44, porque 300 % 256 = 44). O clima IDs 0-22 funciona corretamente, mas outros IDs resultam em comportamento indefinido: efeitos estranhos, como céu rosa e texturas piscantes durante determinados horários. :::note diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/animations.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/animations.md index 0bf39c12a92e..30827166ca3b 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/animations.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/animations.md @@ -11,3820 +11,152 @@ Vă rugăm să rețineți că este posibil ca unele dintre animațiile enumerate ::: -## AIRPORT - -- thrw_barl_thrw - -## Attractors - -- Stepsit_in -- Stepsit_loop -- Stepsit_out - -## BAR - -- Barcustom_get -- Barcustom_loop -- Barcustom_order -- BARman_idle -- Barserve_bottle -- Barserve_give -- Barserve_glass -- Barserve_in -- Barserve_loop -- Barserve_order -- dnk_stndF_loop -- dnk_stndM_loop - -## BASEBALL - -- Bat_1 -- Bat_2 -- Bat_3 -- Bat_4 -- Bat_block -- Bat_Hit_1 -- Bat_Hit_2 -- Bat_Hit_3 -- Bat_IDLE -- Bat_M -- BAT_PART - -## BD_FIRE - -- BD_Fire1 -- BD_Fire2 -- BD_Fire3 -- BD_GF_Wave -- BD_Panic_01 -- BD_Panic_02 -- BD_Panic_03 -- BD_Panic_04 -- BD_Panic_Loop -- Grlfrd_Kiss_03 -- M_smklean_loop -- Playa_Kiss_03 -- wash_up - -## BEACH - -- bather -- Lay_Bac_Loop -- ParkSit_M_loop -- ParkSit_W_loop -- SitnWait_loop_W - -## benchpress - -- gym_bp_celebrate -- gym_bp_down -- gym_bp_getoff -- gym_bp_geton -- gym_bp_up_A -- gym_bp_up_B -- gym_bp_up_smooth - -## BF_injection - -- BF_getin_LHS -- BF_getin_RHS -- BF_getout_LHS -- BF_getout_RHS - -## BIKED - -- BIKEd_Back -- BIKEd_drivebyFT -- BIKEd_drivebyLHS -- BIKEd_drivebyRHS -- BIKEd_Fwd -- BIKEd_getoffBACK -- BIKEd_getoffLHS -- BIKEd_getoffRHS -- BIKEd_hit -- BIKEd_jumponL -- BIKEd_jumponR -- BIKEd_kick -- BIKEd_Left -- BIKEd_passenger -- BIKEd_pushes -- BIKEd_Ride -- BIKEd_Right -- BIKEd_shuffle -- BIKEd_Still - -## BIKEH - -- BIKEh_Back -- BIKEh_drivebyFT -- BIKEh_drivebyLHS -- BIKEh_drivebyRHS -- BIKEh_Fwd -- BIKEh_getoffBACK -- BIKEh_getoffLHS -- BIKEh_getoffRHS -- BIKEh_hit -- BIKEh_jumponL -- BIKEh_jumponR -- BIKEh_kick -- BIKEh_Left -- BIKEh_passenger -- BIKEh_pushes -- BIKEh_Ride -- BIKEh_Right -- BIKEh_Still - -## BIKELEAP - -- bk_blnce_in -- bk_blnce_out -- bk_jmp -- bk_rdy_in -- bk_rdy_out -- struggle_cesar -- struggle_driver -- truck_driver -- truck_getin - -## BIKES - -- BIKEs_Back -- BIKEs_drivebyFT -- BIKEs_drivebyLHS -- BIKEs_drivebyRHS -- BIKEs_Fwd -- BIKEs_getoffBACK -- BIKEs_getoffLHS -- BIKEs_getoffRHS -- BIKEs_hit -- BIKEs_jumponL -- BIKEs_jumponR -- BIKEs_kick -- BIKEs_Left -- BIKEs_passenger -- BIKEs_pushes -- BIKEs_Ride -- BIKEs_Right -- BIKEs_Snatch_L -- BIKEs_Snatch_R -- BIKEs_Still - -## BIKEV - -- BIKEv_Back -- BIKEv_drivebyFT -- BIKEv_drivebyLHS -- BIKEv_drivebyRHS -- BIKEv_Fwd -- BIKEv_getoffBACK -- BIKEv_getoffLHS -- BIKEv_getoffRHS -- BIKEv_hit -- BIKEv_jumponL -- BIKEv_jumponR -- BIKEv_kick -- BIKEv_Left -- BIKEv_passenger -- BIKEv_pushes -- BIKEv_Ride -- BIKEv_Right -- BIKEv_Still - -## BIKE_DBZ - -- Pass_Driveby_BWD -- Pass_Driveby_FWD -- Pass_Driveby_LHS -- Pass_Driveby_RHS - -## BLOWJOBZ - -- BJ_COUCH_START_W -- BJ_COUCH_LOOP_W -- BJ_COUCH_END_W -- BJ_COUCH_START_P -- BJ_COUCH_LOOP_P -- BJ_COUCH_END_P -- BJ_STAND_START_W -- BJ_STAND_LOOP_W -- BJ_STAND_END_W -- BJ_STAND_START_P -- BJ_STAND_LOOP_P -- BJ_STAND_END_P - -## BMX - -- BMX_back -- BMX_bunnyhop -- BMX_drivebyFT -- BMX_driveby_LHS -- BMX_driveby_RHS -- BMX_fwd -- BMX_getoffBACK -- BMX_getoffLHS -- BMX_getoffRHS -- BMX_jumponL -- BMX_jumponR -- BMX_Left -- BMX_pedal -- BMX_pushes -- BMX_Ride -- BMX_Right -- BMX_sprint -- BMX_still - -## BOMBER - -- BOM_Plant -- BOM_Plant_2Idle -- BOM_Plant_Crouch_In -- BOM_Plant_Crouch_Out -- BOM_Plant_In -- BOM_Plant_Loop - -## BOX - -- boxhipin -- boxhipup -- boxshdwn -- boxshup -- bxhipwlk -- bxhwlki -- bxshwlk -- bxshwlki -- bxwlko -- catch_box - -## BSKTBALL - -- BBALL_def_jump_shot -- BBALL_def_loop -- BBALL_def_stepL -- BBALL_def_stepR -- BBALL_Dnk -- BBALL_Dnk_Gli -- BBALL_Dnk_Gli_O -- BBALL_Dnk_Lnch -- BBALL_Dnk_Lnch_O -- BBALL_Dnk_Lnd -- BBALL_Dnk_O -- BBALL_idle -- BBALL_idle2 -- BBALL_idle2_O -- BBALL_idleloop -- BBALL_idleloop_O -- BBALL_idle_O -- BBALL_Jump_Cancel -- BBALL_Jump_Cancel_O -- BBALL_Jump_End -- BBALL_Jump_Shot -- BBALL_Jump_Shot_O -- BBALL_Net_Dnk_O -- BBALL_pickup -- BBALL_pickup_O -- BBALL_react_miss -- BBALL_react_score -- BBALL_run -- BBALL_run_O -- BBALL_SkidStop_L -- BBALL_SkidStop_L_O -- BBALL_SkidStop_R -- BBALL_SkidStop_R_O -- BBALL_walk -- BBALL_WalkStop_L -- BBALL_WalkStop_L_O -- BBALL_WalkStop_R -- BBALL_WalkStop_R_O -- BBALL_walk_O -- BBALL_walk_start -- BBALL_walk_start_O - -## BUDDY - -- buddy_crouchfire -- buddy_crouchreload -- buddy_fire -- buddy_fire_poor -- buddy_reload - -## BUS - -- BUS_close -- BUS_getin_LHS -- BUS_getin_RHS -- BUS_getout_LHS -- BUS_getout_RHS -- BUS_jacked_LHS -- BUS_open -- BUS_open_RHS -- BUS_pullout_LHS - -## CAMERA - -- camcrch_cmon -- camcrch_idleloop -- camcrch_stay -- camcrch_to_camstnd -- camstnd_cmon -- camstnd_idleloop -- camstnd_lkabt -- camstnd_to_camcrch -- piccrch_in -- piccrch_out -- piccrch_take -- picstnd_in -- picstnd_out -- picstnd_take - -## CAR - -- Fixn_Car_Loop -- Fixn_Car_Out -- flag_drop -- Sit_relaxed -- Tap_hand -- Tyd2car_bump -- Tyd2car_high -- Tyd2car_low -- Tyd2car_med -- Tyd2car_TurnL -- Tyd2car_TurnR - -## CARRY - -- crry_prtial -- liftup -- liftup05 -- liftup105 -- putdwn -- putdwn05 -- putdwn105 - -## CAR_CHAT - -- carfone_in -- carfone_loopA -- carfone_loopA_to_B -- carfone_loopB -- carfone_loopB_to_A -- carfone_out -- CAR_Sc1_BL -- CAR_Sc1_BR -- CAR_Sc1_FL -- CAR_Sc1_FR -- CAR_Sc2_FL -- CAR_Sc3_BR -- CAR_Sc3_FL -- CAR_Sc3_FR -- CAR_Sc4_BL -- CAR_Sc4_BR -- CAR_Sc4_FL -- CAR_Sc4_FR -- car_talkm_in -- car_talkm_loop -- car_talkm_out - -## CASINO - -- cards_in -- cards_loop -- cards_lose -- cards_out -- cards_pick_01 -- cards_pick_02 -- cards_raise -- cards_win -- dealone -- manwinb -- manwind -- Roulette_bet -- Roulette_in -- Roulette_loop -- Roulette_lose -- Roulette_out -- Roulette_win -- Slot_bet_01 -- Slot_bet_02 -- Slot_in -- Slot_lose_out -- Slot_Plyr -- Slot_wait -- Slot_win_out -- wof - -## CHAINSAW - -- CSAW_1 -- CSAW_2 -- CSAW_3 -- CSAW_G -- CSAW_Hit_1 -- CSAW_Hit_2 -- CSAW_Hit_3 -- csaw_part -- IDLE_csaw -- WEAPON_csaw -- WEAPON_csawlo - -## CHOPPA - -- CHOPPA_back -- CHOPPA_bunnyhop -- CHOPPA_drivebyFT -- CHOPPA_driveby_LHS -- CHOPPA_driveby_RHS -- CHOPPA_fwd -- CHOPPA_getoffBACK -- CHOPPA_getoffLHS -- CHOPPA_getoffRHS -- CHOPPA_jumponL -- CHOPPA_jumponR -- CHOPPA_Left -- CHOPPA_pedal -- CHOPPA_Pushes -- CHOPPA_ride -- CHOPPA_Right -- CHOPPA_sprint -- CHOPPA_Still - -## CLOTHES - -- CLO_Buy -- CLO_In -- CLO_Out -- CLO_Pose_Hat -- CLO_Pose_In -- CLO_Pose_In_O -- CLO_Pose_Legs -- CLO_Pose_Loop -- CLO_Pose_Out -- CLO_Pose_Out_O -- CLO_Pose_Shoes -- CLO_Pose_Torso -- CLO_Pose_Watch - -## COACH - -- COACH_inL -- COACH_inR -- COACH_opnL -- COACH_opnR -- COACH_outL -- COACH_outR - -## COLT45 - -- 2guns_crouchfire -- colt45_crouchfire -- colt45_crouchreload -- colt45_fire -- colt45_fire_2hands -- colt45_reload -- sawnoff_reload - -## COP_AMBIENT - -- Copbrowse_in -- Copbrowse_loop -- Copbrowse_nod -- Copbrowse_out -- Copbrowse_shake -- Coplook_in -- Coplook_loop -- Coplook_nod -- Coplook_out -- Coplook_shake -- Coplook_think -- Coplook_watch - -## COP_DVBYZ - -- COP_Dvby_B -- COP_Dvby_FT -- COP_Dvby_L -- COP_Dvby_R - -## CRACK - -- Bbalbat_Idle_01 -- Bbalbat_Idle_02 -- crckdeth1 -- crckdeth2 -- crckdeth3 -- crckdeth4 -- crckidle1 -- crckidle2 -- crckidle3 -- crckidle4 - -## CRIB - -- CRIB_Console_Loop -- CRIB_Use_Switch -- PED_Console_Loop -- PED_Console_Loose -- PED_Console_Win - -## DAM_JUMP - -- DAM_Dive_Loop -- DAM_Land -- DAM_Launch -- Jump_Roll -- SF_JumpWall - -## DANCING - -- bd_clap -- bd_clap1 -- dance_loop -- DAN_Down_A -- DAN_Left_A -- DAN_Loop_A -- DAN_Right_A -- DAN_Up_A -- dnce_M_a -- dnce_M_b -- dnce_M_c -- dnce_M_d -- dnce_M_e - -## DEALER - -- DEALER_DEAL -- DEALER_IDLE -- DEALER_IDLE_01 -- DEALER_IDLE_02 -- DEALER_IDLE_03 -- DRUGS_BUY -- shop_pay - -## DILDO - -- DILDO_1 -- DILDO_2 -- DILDO_3 -- DILDO_block -- DILDO_G -- DILDO_Hit_1 -- DILDO_Hit_2 -- DILDO_Hit_3 -- DILDO_IDLE - -## DODGE - -- Cover_Dive_01 -- Cover_Dive_02 -- Crushed -- Crush_Jump - -## DOZER - -- DOZER_Align_LHS -- DOZER_Align_RHS -- DOZER_getin_LHS -- DOZER_getin_RHS -- DOZER_getout_LHS -- DOZER_getout_RHS -- DOZER_Jacked_LHS -- DOZER_Jacked_RHS -- DOZER_pullout_LHS -- DOZER_pullout_RHS - -## DRIVEBYS - -- Gang_DrivebyLHS -- Gang_DrivebyLHS_Bwd -- Gang_DrivebyLHS_Fwd -- Gang_DrivebyRHS -- Gang_DrivebyRHS_Bwd -- Gang_DrivebyRHS_Fwd -- Gang_DrivebyTop_LHS -- Gang_DrivebyTop_RHS - -## FAT - -- FatIdle -- FatIdle_armed -- FatIdle_Csaw -- FatIdle_Rocket -- FatRun -- FatRun_armed -- FatRun_Csaw -- FatRun_Rocket -- FatSprint -- FatWalk -- FatWalkstart -- FatWalkstart_Csaw -- FatWalkSt_armed -- FatWalkSt_Rocket -- FatWalk_armed -- FatWalk_Csaw -- FatWalk_Rocket -- IDLE_tired - -## FIGHT_B - -- FightB_1 -- FightB_2 -- FightB_3 -- FightB_block -- FightB_G -- FightB_IDLE -- FightB_M -- HitB_1 -- HitB_2 -- HitB_3 - -## FIGHT_C - -- FightC_1 -- FightC_2 -- FightC_3 -- FightC_block -- FightC_blocking -- FightC_G -- FightC_IDLE -- FightC_M -- FightC_Spar -- HitC_1 -- HitC_2 -- HitC_3 - -## FIGHT_D - -- FightD_1 -- FightD_2 -- FightD_3 -- FightD_block -- FightD_G -- FightD_IDLE -- FightD_M -- HitD_1 -- HitD_2 -- HitD_3 - -## FIGHT_E - -- FightKick -- FightKick_B -- Hit_fightkick -- Hit_fightkick_B - -## FINALE - -- FIN_Climb_In -- FIN_Cop1_ClimbOut2 -- FIN_Cop1_Loop -- FIN_Cop1_Stomp -- FIN_Hang_L -- FIN_Hang_Loop -- FIN_Hang_R -- FIN_Hang_Slip -- FIN_Jump_On -- FIN_Land_Car -- FIN_Land_Die -- FIN_LegsUp -- FIN_LegsUp_L -- FIN_LegsUp_Loop -- FIN_LegsUp_R -- FIN_Let_Go - -## FINALE2 - -- FIN_Cop1_ClimbOut -- FIN_Cop1_Fall -- FIN_Cop1_Loop -- FIN_Cop1_Shot -- FIN_Cop1_Swing -- FIN_Cop2_ClimbOut -- FIN_Switch_P -- FIN_Switch_S - -## FLAME - -- FLAME_fire - -## Flowers - -- Flower_attack -- Flower_attack_M -- Flower_Hit - -## FOOD - -- EAT_Burger -- EAT_Chicken -- EAT_Pizza -- EAT_Vomit_P -- EAT_Vomit_SK -- FF_Dam_Bkw -- FF_Dam_Fwd -- FF_Dam_Left -- FF_Dam_Right -- FF_Die_Bkw -- FF_Die_Fwd -- FF_Die_Left -- FF_Die_Right -- FF_Sit_Eat1 -- FF_Sit_Eat2 -- FF_Sit_Eat3 -- FF_Sit_In -- FF_Sit_In_L -- FF_Sit_In_R -- FF_Sit_Look -- FF_Sit_Loop -- FF_Sit_Out_180 -- FF_Sit_Out_L_180 -- FF_Sit_Out_R_180 -- SHP_Thank -- SHP_Tray_In -- SHP_Tray_Lift -- SHP_Tray_Lift_In -- SHP_Tray_Lift_Loop -- SHP_Tray_Lift_Out -- SHP_Tray_Out -- SHP_Tray_Pose -- SHP_Tray_Return - -## Freeweights - -- gym_barbell -- gym_free_A -- gym_free_B -- gym_free_celebrate -- gym_free_down -- gym_free_loop -- gym_free_pickup -- gym_free_putdown -- gym_free_up_smooth - -## GANGS - -- DEALER_DEAL -- DEALER_IDLE -- drnkbr_prtl -- drnkbr_prtl_F -- DRUGS_BUY -- hndshkaa -- hndshkba -- hndshkca -- hndshkcb -- hndshkda -- hndshkea -- hndshkfa -- hndshkfa_swt -- Invite_No -- Invite_Yes -- leanIDLE -- leanIN -- leanOUT -- prtial_gngtlkA -- prtial_gngtlkB -- prtial_gngtlkC -- prtial_gngtlkD -- prtial_gngtlkE -- prtial_gngtlkF -- prtial_gngtlkG -- prtial_gngtlkH -- prtial_hndshk_01 -- prtial_hndshk_biz_01 -- shake_cara -- shake_carK -- shake_carSH -- smkcig_prtl -- smkcig_prtl_F - -## GHANDS - -- gsign1 -- gsign1LH -- gsign2 -- gsign2LH -- gsign3 -- gsign3LH -- gsign4 -- gsign4LH -- gsign5 -- gsign5LH -- LHGsign1 -- LHGsign2 -- LHGsign3 -- LHGsign4 -- LHGsign5 -- RHGsign1 -- RHGsign2 -- RHGsign3 -- RHGsign4 -- RHGsign5 - -## GHETTO_DB - -- GDB_Car2_PLY -- GDB_Car2_SMO -- GDB_Car2_SWE -- GDB_Car_PLY -- GDB_Car_RYD -- GDB_Car_SMO -- GDB_Car_SWE - -## goggles - -- goggles_put_on - -## GRAFFITI - -- graffiti_Chkout -- spraycan_fire - -## GRAVEYARD - -- mrnF_loop -- mrnM_loop -- prst_loopa - -## GRENADE - -- WEAPON_start_throw -- WEAPON_throw -- WEAPON_throwu - -## GYMNASIUM - -- GYMshadowbox -- gym_bike_celebrate -- gym_bike_fast -- gym_bike_faster -- gym_bike_getoff -- gym_bike_geton -- gym_bike_pedal -- gym_bike_slow -- gym_bike_still -- gym_jog_falloff -- gym_shadowbox -- gym_tread_celebrate -- gym_tread_falloff -- gym_tread_getoff -- gym_tread_geton -- gym_tread_jog -- gym_tread_sprint -- gym_tread_tired -- gym_tread_walk -- gym_walk_falloff -- Pedals_fast -- Pedals_med -- Pedals_slow -- Pedals_still - -## HAIRCUTS - -- BRB_Beard_01 -- BRB_Buy -- BRB_Cut -- BRB_Cut_In -- BRB_Cut_Out -- BRB_Hair_01 -- BRB_Hair_02 -- BRB_In -- BRB_Loop -- BRB_Out -- BRB_Sit_In -- BRB_Sit_Loop -- BRB_Sit_Out - -## HEIST9 - -- CAS_G2_GasKO -- swt_wllpk_L -- swt_wllpk_L_back -- swt_wllpk_R -- swt_wllpk_R_back -- swt_wllshoot_in_L -- swt_wllshoot_in_R -- swt_wllshoot_out_L -- swt_wllshoot_out_R -- Use_SwipeCard - -## INT_HOUSE - -- BED_In_L -- BED_In_R -- BED_Loop_L -- BED_Loop_R -- BED_Out_L -- BED_Out_R -- LOU_In -- LOU_Loop -- LOU_Out -- wash_up - -## INT_OFFICE - -- FF_Dam_Fwd -- OFF_Sit_2Idle_180 -- OFF_Sit_Bored_Loop -- OFF_Sit_Crash -- OFF_Sit_Drink -- OFF_Sit_Idle_Loop -- OFF_Sit_In -- OFF_Sit_Read -- OFF_Sit_Type_Loop -- OFF_Sit_Watch - -## INT_SHOP - -- shop_cashier -- shop_in -- shop_lookA -- shop_lookB -- shop_loop -- shop_out -- shop_pay -- shop_shelf - -## JST_BUISNESS - -- girl_01 -- girl_02 -- player_01 -- smoke_01 - -## KART - -- KART_getin_LHS -- KART_getin_RHS -- KART_getout_LHS -- KART_getout_RHS - -## KISSING - -- BD_GF_Wave -- gfwave2 -- GF_CarArgue_01 -- GF_CarArgue_02 -- GF_CarSpot -- GF_StreetArgue_01 -- GF_StreetArgue_02 -- gift_get -- gift_give -- Grlfrd_Kiss_01 -- Grlfrd_Kiss_02 -- Grlfrd_Kiss_03 -- Playa_Kiss_01 -- Playa_Kiss_02 -- Playa_Kiss_03 - -## KNIFE - -- KILL_Knife_Ped_Damage -- KILL_Knife_Ped_Die -- KILL_Knife_Player -- KILL_Partial -- knife_1 -- knife_2 -- knife_3 -- Knife_4 -- knife_block -- Knife_G -- knife_hit_1 -- knife_hit_2 -- knife_hit_3 -- knife_IDLE -- knife_part -- WEAPON_knifeidle - -## LAPDAN1 - -- LAPDAN_D -- LAPDAN_P - -## LAPDAN2 - -- LAPDAN_D -- LAPDAN_P - -## LAPDAN3 - -- LAPDAN_D -- LAPDAN_P - -## LOWRIDER - -- F_smklean_loop -- lrgirl_bdbnce -- lrgirl_hair -- lrgirl_hurry -- lrgirl_idleloop -- lrgirl_idle_to_l0 -- lrgirl_l0_bnce -- lrgirl_l0_loop -- lrgirl_l0_to_l1 -- lrgirl_l12_to_l0 -- lrgirl_l1_bnce -- lrgirl_l1_loop -- lrgirl_l1_to_l2 -- lrgirl_l2_bnce -- lrgirl_l2_loop -- lrgirl_l2_to_l3 -- lrgirl_l345_to_l1 -- lrgirl_l3_bnce -- lrgirl_l3_loop -- lrgirl_l3_to_l4 -- lrgirl_l4_bnce -- lrgirl_l4_loop -- lrgirl_l4_to_l5 -- lrgirl_l5_bnce -- lrgirl_l5_loop -- M_smklean_loop -- M_smkstnd_loop -- prtial_gngtlkB -- prtial_gngtlkC -- prtial_gngtlkD -- prtial_gngtlkE -- prtial_gngtlkF -- prtial_gngtlkG -- prtial_gngtlkH -- RAP_A_Loop -- RAP_B_Loop -- RAP_C_Loop -- Sit_relaxed -- Tap_hand - -## MD_CHASE - -- Carhit_Hangon -- Carhit_Tumble -- donutdrop -- Fen_Choppa_L1 -- Fen_Choppa_L2 -- Fen_Choppa_L3 -- Fen_Choppa_R1 -- Fen_Choppa_R2 -- Fen_Choppa_R3 -- Hangon_Stun_loop -- Hangon_Stun_Turn -- MD_BIKE_2_HANG -- MD_BIKE_Jmp_BL -- MD_BIKE_Jmp_F -- MD_BIKE_Lnd_BL -- MD_BIKE_Lnd_Die_BL -- MD_BIKE_Lnd_Die_F -- MD_BIKE_Lnd_F -- MD_BIKE_Lnd_Roll -- MD_BIKE_Lnd_Roll_F -- MD_BIKE_Punch -- MD_BIKE_Punch_F -- MD_BIKE_Shot_F -- MD_HANG_Lnd_Roll -- MD_HANG_Loop - -## MD_END - -- END_SC1_PLY -- END_SC1_RYD -- END_SC1_SMO -- END_SC1_SWE -- END_SC2_PLY -- END_SC2_RYD -- END_SC2_SMO -- END_SC2_SWE - -## MEDIC - -- CPR - -## MISC - -- bitchslap -- BMX_celebrate -- BMX_comeon -- bmx_idleloop_01 -- bmx_idleloop_02 -- bmx_talkleft_in -- bmx_talkleft_loop -- bmx_talkleft_out -- bmx_talkright_in -- bmx_talkright_loop -- bmx_talkright_out -- bng_wndw -- bng_wndw_02 -- Case_pickup -- door_jet -- GRAB_L -- GRAB_R -- Hiker_Pose -- Hiker_Pose_L -- Idle_Chat_02 -- KAT_Throw_K -- KAT_Throw_O -- KAT_Throw_P -- PASS_Rifle_O -- PASS_Rifle_Ped -- PASS_Rifle_Ply -- pickup_box -- Plane_door -- Plane_exit -- Plane_hijack -- Plunger_01 -- Plyrlean_loop -- plyr_shkhead -- Run_Dive -- Scratchballs_01 -- SEAT_LR -- Seat_talk_01 -- Seat_talk_02 -- SEAT_watch -- smalplane_door -- smlplane_door - -## MTB - -- MTB_back -- MTB_bunnyhop -- MTB_drivebyFT -- MTB_driveby_LHS -- MTB_driveby_RHS -- MTB_fwd -- MTB_getoffBACK -- MTB_getoffLHS -- MTB_getoffRHS -- MTB_jumponL -- MTB_jumponR -- MTB_Left -- MTB_pedal -- MTB_pushes -- MTB_Ride -- MTB_Right -- MTB_sprint -- MTB_still - -## MUSCULAR - -- MscleWalkst_armed -- MscleWalkst_Csaw -- Mscle_rckt_run -- Mscle_rckt_walkst -- Mscle_run_Csaw -- MuscleIdle -- MuscleIdle_armed -- MuscleIdle_Csaw -- MuscleIdle_rocket -- MuscleRun -- MuscleRun_armed -- MuscleSprint -- MuscleWalk -- MuscleWalkstart -- MuscleWalk_armed -- Musclewalk_Csaw -- Musclewalk_rocket - -## NEVADA - -- NEVADA_getin -- NEVADA_getout - -## ON_LOOKERS - -- lkaround_in -- lkaround_loop -- lkaround_out -- lkup_in -- lkup_loop -- lkup_out -- lkup_point -- panic_cower -- panic_hide -- panic_in -- panic_loop -- panic_out -- panic_point -- panic_shout -- Pointup_in -- Pointup_loop -- Pointup_out -- Pointup_shout -- point_in -- point_loop -- point_out -- shout_01 -- shout_02 -- shout_in -- shout_loop -- shout_out -- wave_in -- wave_loop -- wave_out - -## OTB - -- betslp_in -- betslp_lkabt -- betslp_loop -- betslp_out -- betslp_tnk -- wtchrace_cmon -- wtchrace_in -- wtchrace_loop -- wtchrace_lose -- wtchrace_out -- wtchrace_win - -## PARACHUTE - -- FALL_skyDive -- FALL_SkyDive_Accel -- FALL_skyDive_DIE -- FALL_SkyDive_L -- FALL_SkyDive_R -- PARA_decel -- PARA_decel_O -- PARA_float -- PARA_float_O -- PARA_Land -- PARA_Land_O -- PARA_Land_Water -- PARA_Land_Water_O -- PARA_open -- PARA_open_O -- PARA_Rip_Land_O -- PARA_Rip_Loop_O -- PARA_Rip_O -- PARA_steerL -- PARA_steerL_O -- PARA_steerR -- PARA_steerR_O - -## PARK - -- Tai_Chi_in -- Tai_Chi_Loop -- Tai_Chi_Out - -## PAULNMAC - -- Piss_in -- Piss_loop -- Piss_out -- PnM_Argue1_A -- PnM_Argue1_B -- PnM_Argue2_A -- PnM_Argue2_B -- PnM_Loop_A -- PnM_Loop_B -- wank_in -- wank_loop -- wank_out - -## ped - -- abseil -- ARRESTgun -- ATM -- BIKE_elbowL -- BIKE_elbowR -- BIKE_fallR -- BIKE_fall_off -- BIKE_pickupL -- BIKE_pickupR -- BIKE_pullupL -- BIKE_pullupR -- bomber -- CAR_alignHI_LHS -- CAR_alignHI_RHS -- CAR_align_LHS -- CAR_align_RHS -- CAR_closedoorL_LHS -- CAR_closedoorL_RHS -- CAR_closedoor_LHS -- CAR_closedoor_RHS -- CAR_close_LHS -- CAR_close_RHS -- CAR_crawloutRHS -- CAR_dead_LHS -- CAR_dead_RHS -- CAR_doorlocked_LHS -- CAR_doorlocked_RHS -- CAR_fallout_LHS -- CAR_fallout_RHS -- CAR_getinL_LHS -- CAR_getinL_RHS -- CAR_getin_LHS -- CAR_getin_RHS -- CAR_getoutL_LHS -- CAR_getoutL_RHS -- CAR_getout_LHS -- CAR_getout_RHS -- car_hookertalk -- CAR_jackedLHS -- CAR_jackedRHS -- CAR_jumpin_LHS -- CAR_LB -- CAR_LB_pro -- CAR_LB_weak -- CAR_LjackedLHS -- CAR_LjackedRHS -- CAR_Lshuffle_RHS -- CAR_Lsit -- CAR_open_LHS -- CAR_open_RHS -- CAR_pulloutL_LHS -- CAR_pulloutL_RHS -- CAR_pullout_LHS -- CAR_pullout_RHS -- CAR_Qjacked -- CAR_rolldoor -- CAR_rolldoorLO -- CAR_rollout_LHS -- CAR_rollout_RHS -- CAR_shuffle_RHS -- CAR_sit -- CAR_sitp -- CAR_sitpLO -- CAR_sit_pro -- CAR_sit_weak -- CAR_tune_radio -- CLIMB_idle -- CLIMB_jump -- CLIMB_jump2fall -- CLIMB_jump_B -- CLIMB_Pull -- CLIMB_Stand -- CLIMB_Stand_finish -- cower -- Crouch_Roll_L -- Crouch_Roll_R -- DAM_armL_frmBK -- DAM_armL_frmFT -- DAM_armL_frmLT -- DAM_armR_frmBK -- DAM_armR_frmFT -- DAM_armR_frmRT -- DAM_LegL_frmBK -- DAM_LegL_frmFT -- DAM_LegL_frmLT -- DAM_LegR_frmBK -- DAM_LegR_frmFT -- DAM_LegR_frmRT -- DAM_stomach_frmBK -- DAM_stomach_frmFT -- DAM_stomach_frmLT -- DAM_stomach_frmRT -- DOOR_LHinge_O -- DOOR_RHinge_O -- DrivebyL_L -- DrivebyL_R -- Driveby_L -- Driveby_R -- DRIVE_BOAT -- DRIVE_BOAT_back -- DRIVE_BOAT_L -- DRIVE_BOAT_R -- Drive_L -- Drive_LO_l -- Drive_LO_R -- Drive_L_pro -- Drive_L_pro_slow -- Drive_L_slow -- Drive_L_weak -- Drive_L_weak_slow -- Drive_R -- Drive_R_pro -- Drive_R_pro_slow -- Drive_R_slow -- Drive_R_weak -- Drive_R_weak_slow -- Drive_truck -- DRIVE_truck_back -- DRIVE_truck_L -- DRIVE_truck_R -- Drown -- DUCK_cower -- endchat_01 -- endchat_02 -- endchat_03 -- EV_dive -- EV_step -- facanger -- facgum -- facsurp -- facsurpm -- factalk -- facurios -- FALL_back -- FALL_collapse -- FALL_fall -- FALL_front -- FALL_glide -- FALL_land -- FALL_skyDive -- Fight2Idle -- FightA_1 -- FightA_2 -- FightA_3 -- FightA_block -- FightA_G -- FightA_M -- FIGHTIDLE -- FightShB -- FightShF -- FightSh_BWD -- FightSh_FWD -- FightSh_Left -- FightSh_Right -- flee_lkaround_01 -- FLOOR_hit -- FLOOR_hit_f -- fucku -- gang_gunstand -- gas_cwr -- getup -- getup_front -- gum_eat -- GunCrouchBwd -- GunCrouchFwd -- GunMove_BWD -- GunMove_FWD -- GunMove_L -- GunMove_R -- Gun_2_IDLE -- GUN_BUTT -- GUN_BUTT_crouch -- Gun_stand -- handscower -- handsup -- HitA_1 -- HitA_2 -- HitA_3 -- HIT_back -- HIT_behind -- HIT_front -- HIT_GUN_BUTT -- HIT_L -- HIT_R -- HIT_walk -- HIT_wall -- Idlestance_fat -- idlestance_old -- IDLE_armed -- IDLE_chat -- IDLE_csaw -- Idle_Gang1 -- IDLE_HBHB -- IDLE_ROCKET -- IDLE_stance -- IDLE_taxi -- IDLE_tired -- Jetpack_Idle -- JOG_femaleA -- JOG_maleA -- JUMP_glide -- JUMP_land -- JUMP_launch -- JUMP_launch_R -- KART_drive -- KART_L -- KART_LB -- KART_R -- KD_left -- KD_right -- KO_shot_face -- KO_shot_front -- KO_shot_stom -- KO_skid_back -- KO_skid_front -- KO_spin_L -- KO_spin_R -- pass_Smoke_in_car -- phone_in -- phone_out -- phone_talk -- Player_Sneak -- Player_Sneak_walkstart -- roadcross -- roadcross_female -- roadcross_gang -- roadcross_old -- run_1armed -- run_armed -- run_civi -- run_csaw -- run_fat -- run_fatold -- run_gang1 -- run_left -- run_old -- run_player -- run_right -- run_rocket -- Run_stop -- Run_stopR -- Run_Wuzi -- SEAT_down -- SEAT_idle -- SEAT_up -- SHOT_leftP -- SHOT_partial -- SHOT_partial_B -- SHOT_rightP -- Shove_Partial -- Smoke_in_car -- sprint_civi -- sprint_panic -- Sprint_Wuzi -- swat_run -- Swim_Tread -- Tap_hand -- Tap_handP -- turn_180 -- Turn_L -- Turn_R -- WALK_armed -- WALK_civi -- WALK_csaw -- Walk_DoorPartial -- WALK_drunk -- WALK_fat -- WALK_fatold -- WALK_gang1 -- WALK_gang2 -- WALK_old -- WALK_player -- WALK_rocket -- WALK_shuffle -- WALK_start -- WALK_start_armed -- WALK_start_csaw -- WALK_start_rocket -- Walk_Wuzi -- WEAPON_crouch -- woman_idlestance -- woman_run -- WOMAN_runbusy -- WOMAN_runfatold -- woman_runpanic -- WOMAN_runsexy -- WOMAN_walkbusy -- WOMAN_walkfatold -- WOMAN_walknorm -- WOMAN_walkold -- WOMAN_walkpro -- WOMAN_walksexy -- WOMAN_walkshop -- XPRESSscratch - -## PLAYER_DVBYS - -- Plyr_DrivebyBwd -- Plyr_DrivebyFwd -- Plyr_DrivebyLHS -- Plyr_DrivebyRHS - -## PLAYIDLES - -- shift -- shldr -- stretch -- strleg -- time - -## POLICE - -- CopTraf_Away -- CopTraf_Come -- CopTraf_Left -- CopTraf_Stop -- COP_getoutcar_LHS -- Cop_move_FWD -- crm_drgbst_01 -- Door_Kick -- plc_drgbst_01 -- plc_drgbst_02 - -## POOL - -- POOL_ChalkCue -- POOL_Idle_Stance -- POOL_Long_Shot -- POOL_Long_Shot_O -- POOL_Long_Start -- POOL_Long_Start_O -- POOL_Med_Shot -- POOL_Med_Shot_O -- POOL_Med_Start -- POOL_Med_Start_O -- POOL_Place_White -- POOL_Short_Shot -- POOL_Short_Shot_O -- POOL_Short_Start -- POOL_Short_Start_O -- POOL_Walk -- POOL_Walk_Start -- POOL_XLong_Shot -- POOL_XLong_Shot_O -- POOL_XLong_Start -- POOL_XLong_Start_O - -## POOR - -- WINWASH_Start -- WINWASH_Wash2Beg - -## PYTHON - -- python_crouchfire -- python_crouchreload -- python_fire -- python_fire_poor -- python_reload - -## QUAD - -- QUAD_back -- QUAD_driveby_FT -- QUAD_driveby_LHS -- QUAD_driveby_RHS -- QUAD_FWD -- QUAD_getoff_B -- QUAD_getoff_LHS -- QUAD_getoff_RHS -- QUAD_geton_LHS -- QUAD_geton_RHS -- QUAD_hit -- QUAD_kick -- QUAD_Left -- QUAD_passenger -- QUAD_reverse -- QUAD_ride -- QUAD_Right - -## QUAD_DBZ - -- Pass_Driveby_BWD -- Pass_Driveby_FWD -- Pass_Driveby_LHS -- Pass_Driveby_RHS - -## RAPPING - -- Laugh_01 -- RAP_A_IN -- RAP_A_Loop -- RAP_A_OUT -- RAP_B_IN -- RAP_B_Loop -- RAP_B_OUT -- RAP_C_Loop - -## RIFLE - -- RIFLE_crouchfire -- RIFLE_crouchload -- RIFLE_fire -- RIFLE_fire_poor -- RIFLE_load - -## RIOT - -- RIOT_ANGRY -- RIOT_ANGRY_B -- RIOT_challenge -- RIOT_CHANT -- RIOT_FUKU -- RIOT_PUNCHES -- RIOT_shout - -## ROB_BANK - -- CAT_Safe_End -- CAT_Safe_Open -- CAT_Safe_Open_O -- CAT_Safe_Rob -- SHP_HandsUp_Scr - -## ROCKET - -- idle_rocket -- RocketFire -- run_rocket -- walk_rocket -- WALK_start_rocket - -## RUSTLER - -- Plane_align_LHS -- Plane_close -- Plane_getin -- Plane_getout -- Plane_open - -## RYDER - -- RYD_Beckon_01 -- RYD_Beckon_02 -- RYD_Beckon_03 -- RYD_Die_PT1 -- RYD_Die_PT2 -- Van_Crate_L -- Van_Crate_R -- Van_Fall_L -- Van_Fall_R -- Van_Lean_L -- Van_Lean_R -- VAN_PickUp_E -- VAN_PickUp_S -- Van_Stand -- Van_Stand_Crate -- Van_Throw - -## SCRATCHING - -- scdldlp -- scdlulp -- scdrdlp -- scdrulp -- sclng_l -- sclng_r -- scmid_l -- scmid_r -- scshrtl -- scshrtr -- sc_ltor -- sc_rtol - -## SHAMAL - -- SHAMAL_align -- SHAMAL_getin_LHS -- SHAMAL_getout_LHS -- SHAMAL_open - -## SHOP - -- ROB_2Idle -- ROB_Loop -- ROB_Loop_Threat -- ROB_Shifty -- ROB_StickUp_In -- SHP_Duck -- SHP_Duck_Aim -- SHP_Duck_Fire -- SHP_Gun_Aim -- SHP_Gun_Duck -- SHP_Gun_Fire -- SHP_Gun_Grab -- SHP_Gun_Threat -- SHP_HandsUp_Scr -- SHP_Jump_Glide -- SHP_Jump_Land -- SHP_Jump_Launch -- SHP_Rob_GiveCash -- SHP_Rob_HandsUp -- SHP_Rob_React -- SHP_Serve_End -- SHP_Serve_Idle -- SHP_Serve_Loop -- SHP_Serve_Start -- Smoke_RYD - -## SHOTGUN - -- shotgun_crouchfire -- shotgun_fire -- shotgun_fire_poor - -## SILENCED - -- CrouchReload -- SilenceCrouchfire -- Silence_fire -- Silence_reload - -## SKATE - -- skate_idle -- skate_run -- skate_sprint - -## SMOKING - -- F_smklean_loop -- M_smklean_loop -- M_smkstnd_loop -- M_smk_drag -- M_smk_in -- M_smk_loop -- M_smk_out -- M_smk_tap - -## SNIPER - -- WEAPON_sniper - -## SPRAYCAN - -- spraycan_fire -- spraycan_full - -## STRIP - -- PLY_CASH -- PUN_CASH -- PUN_HOLLER -- PUN_LOOP -- strip_A -- strip_B -- strip_C -- strip_D -- strip_E -- strip_F -- strip_G -- STR_A2B -- STR_B2A -- STR_B2C -- STR_C1 -- STR_C2 -- STR_C2B -- STR_Loop_A -- STR_Loop_B -- STR_Loop_C - -## SUNBATHE - -- batherdown -- batherup -- Lay_Bac_in -- Lay_Bac_out -- ParkSit_M_IdleA -- ParkSit_M_IdleB -- ParkSit_M_IdleC -- ParkSit_M_in -- ParkSit_M_out -- ParkSit_W_idleA -- ParkSit_W_idleB -- ParkSit_W_idleC -- ParkSit_W_in -- ParkSit_W_out -- SBATHE_F_LieB2Sit -- SBATHE_F_Out -- SitnWait_in_W -- SitnWait_out_W - -## SWAT - -- gnstwall_injurd -- JMP_Wall1m_180 -- Rail_fall -- Rail_fall_crawl -- swt_breach_01 -- swt_breach_02 -- swt_breach_03 -- swt_go -- swt_lkt -- swt_sty -- swt_vent_01 -- swt_vent_02 -- swt_vnt_sht_die -- swt_vnt_sht_in -- swt_vnt_sht_loop -- swt_wllpk_L -- swt_wllpk_L_back -- swt_wllpk_R -- swt_wllpk_R_back -- swt_wllshoot_in_L -- swt_wllshoot_in_R -- swt_wllshoot_out_L -- swt_wllshoot_out_R - -## SWEET - -- ho_ass_slapped -- LaFin_Player -- LaFin_Sweet -- plyr_hndshldr_01 -- sweet_ass_slap -- sweet_hndshldr_01 -- Sweet_injuredloop - -## SWIM - -- Swim_Breast -- SWIM_crawl -- Swim_Dive_Under -- Swim_Glide -- Swim_jumpout -- Swim_Tread -- Swim_Under - -## SWORD - -- sword_1 -- sword_2 -- sword_3 -- sword_4 -- sword_block -- Sword_Hit_1 -- Sword_Hit_2 -- Sword_Hit_3 -- sword_IDLE -- sword_part - -## TANK - -- TANK_align_LHS -- TANK_close_LHS -- TANK_doorlocked -- TANK_getin_LHS -- TANK_getout_LHS -- TANK_open_LHS - -## TATTOOS - -- TAT_ArmL_In_O -- TAT_ArmL_In_P -- TAT_ArmL_In_T -- TAT_ArmL_Out_O -- TAT_ArmL_Out_P -- TAT_ArmL_Out_T -- TAT_ArmL_Pose_O -- TAT_ArmL_Pose_P -- TAT_ArmL_Pose_T -- TAT_ArmR_In_O -- TAT_ArmR_In_P -- TAT_ArmR_In_T -- TAT_ArmR_Out_O -- TAT_ArmR_Out_P -- TAT_ArmR_Out_T -- TAT_ArmR_Pose_O -- TAT_ArmR_Pose_P -- TAT_ArmR_Pose_T -- TAT_Back_In_O -- TAT_Back_In_P -- TAT_Back_In_T -- TAT_Back_Out_O -- TAT_Back_Out_P -- TAT_Back_Out_T -- TAT_Back_Pose_O -- TAT_Back_Pose_P -- TAT_Back_Pose_T -- TAT_Back_Sit_In_P -- TAT_Back_Sit_Loop_P -- TAT_Back_Sit_Out_P -- TAT_Bel_In_O -- TAT_Bel_In_T -- TAT_Bel_Out_O -- TAT_Bel_Out_T -- TAT_Bel_Pose_O -- TAT_Bel_Pose_T -- TAT_Che_In_O -- TAT_Che_In_P -- TAT_Che_In_T -- TAT_Che_Out_O -- TAT_Che_Out_P -- TAT_Che_Out_T -- TAT_Che_Pose_O -- TAT_Che_Pose_P -- TAT_Che_Pose_T -- TAT_Drop_O -- TAT_Idle_Loop_O -- TAT_Idle_Loop_T -- TAT_Sit_In_O -- TAT_Sit_In_P -- TAT_Sit_In_T -- TAT_Sit_Loop_O -- TAT_Sit_Loop_P -- TAT_Sit_Loop_T -- TAT_Sit_Out_O -- TAT_Sit_Out_P -- TAT_Sit_Out_T - -## TEC - -- TEC_crouchfire -- TEC_crouchreload -- TEC_fire -- TEC_reload - -## TRAIN - -- tran_gtup -- tran_hng -- tran_ouch -- tran_stmb - -## TRUCK - -- TRUCK_ALIGN_LHS -- TRUCK_ALIGN_RHS -- TRUCK_closedoor_LHS -- TRUCK_closedoor_RHS -- TRUCK_close_LHS -- TRUCK_close_RHS -- TRUCK_getin_LHS -- TRUCK_getin_RHS -- TRUCK_getout_LHS -- TRUCK_getout_RHS -- TRUCK_jackedLHS -- TRUCK_jackedRHS -- TRUCK_open_LHS -- TRUCK_open_RHS -- TRUCK_pullout_LHS -- TRUCK_pullout_RHS -- TRUCK_Shuffle - -## UZI - -- UZI_crouchfire -- UZI_crouchreload -- UZI_fire -- UZI_fire_poor -- UZI_reload - -## VAN - -- VAN_close_back_LHS -- VAN_close_back_RHS -- VAN_getin_Back_LHS -- VAN_getin_Back_RHS -- VAN_getout_back_LHS -- VAN_getout_back_RHS -- VAN_open_back_LHS -- VAN_open_back_RHS - -## VENDING - -- VEND_Drink2_P -- VEND_Drink_P -- vend_eat1_P -- VEND_Eat_P -- VEND_Use -- VEND_Use_pt2 - -## VORTEX - -- CAR_jumpin_LHS -- CAR_jumpin_RHS -- vortex_getout_LHS -- vortex_getout_RHS - -## WAYFARER - -- WF_Back -- WF_drivebyFT -- WF_drivebyLHS -- WF_drivebyRHS -- WF_Fwd -- WF_getoffBACK -- WF_getoffLHS -- WF_getoffRHS -- WF_hit -- WF_jumponL -- WF_jumponR -- WF_kick -- WF_Left -- WF_passenger -- WF_pushes -- WF_Ride -- WF_Right -- WF_Still - -## WEAPONS - -- SHP_1H_Lift -- SHP_1H_Lift_End -- SHP_1H_Ret -- SHP_1H_Ret_S -- SHP_2H_Lift -- SHP_2H_Lift_End -- SHP_2H_Ret -- SHP_2H_Ret_S -- SHP_Ar_Lift -- SHP_Ar_Lift_End -- SHP_Ar_Ret -- SHP_Ar_Ret_S -- SHP_G_Lift_In -- SHP_G_Lift_Out -- SHP_Tray_In -- SHP_Tray_Out -- SHP_Tray_Pose - | Index | Librarie | Animatie | Cadre | Durată (sec) | Categorie | Comentarii (Actiune) | | ----- | ------------ | ---------------------- | ----- | ------------ | ---------------------- | -------------------- | -| 1 | AIRPORT | THRW_BARL_THRW | 120 | 2.00 | | | -| 2 | ATTRACTORS | STEPSIT_IN | | | | | -| 3 | ATTRACTORS | STEPSIT_LOOP | | | | | -| 4 | ATTRACTORS | STEPSIT_OUT | | | | | -| 5 | BAR | BARCUSTOM_GET | | | | | -| 6 | BAR | BARCUSTOM_LOOP | | | | | -| 7 | BAR | BARCUSTOM_ORDER | | | | | -| 8 | BAR | BARMAN_IDLE | | | | | -| 9 | BAR | BARSERVE_BOTTLE | | | | | -| 10 | BAR | BARSERVE_GIVE | | | | | -| 11 | BAR | BARSERVE_GLASS | | | | | -| 12 | BAR | BARSERVE_IN | | | | | -| 13 | BAR | BARSERVE_LOOP | | | | | -| 14 | BAR | BARSERVE_ORDER | | | | | -| 15 | BAR | DNK_STNDF_LOOP | | | | | -| 16 | BAR | DNK_STNDM_LOOP | | | | | -| 17 | BASEBALL | BAT_1 | | | | | -| 18 | BASEBALL | BAT_2 | | | | | -| 19 | BASEBALL | BAT_3 | | | | | -| 20 | BASEBALL | BAT_4 | | | | | -| 21 | BASEBALL | BAT_BLOCK | | | | | -| 22 | BASEBALL | BAT_HIT_1 | | | | | -| 23 | BASEBALL | BAT_HIT_2 | | | | | -| 24 | BASEBALL | BAT_HIT_3 | | | | | -| 25 | BASEBALL | BAT_IDLE | | | | | -| 26 | BASEBALL | BAT_M | | | | | -| 27 | BASEBALL | BAT_PART | | | | | -| 28 | BD_FIRE | BD_FIRE1 | | | | | -| 29 | BD_FIRE | BD_FIRE2 | | | | | -| 30 | BD_FIRE | BD_FIRE3 | | | | | -| 31 | BD_FIRE | BD_GF_WAVE | | | | | -| 32 | BD_FIRE | BD_PANIC_01 | | | | | -| 33 | BD_FIRE | BD_PANIC_02 | | | | | -| 34 | BD_FIRE | BD_PANIC_03 | | | | | -| 35 | BD_FIRE | BD_PANIC_04 | | | | | -| 36 | BD_FIRE | BD_PANIC_LOOP | | | | | -| 37 | BD_FIRE | GRLFRD_KISS_03 | | | | | -| 38 | BD_FIRE | M_SMKLEAN_LOOP | | | | | -| 39 | BD_FIRE | PLAYA_KISS_03 | | | | | -| 40 | BD_FIRE | WASH_UP | | | | | -| 41 | BEACH | BATHER | | | | | -| 42 | BEACH | LAY_BAC_LOOP | | | | | -| 43 | BEACH | PARKSIT_M_LOOP | | | | | -| 44 | BEACH | PARKSIT_W_LOOP | | | | | -| 45 | BEACH | SITNWAIT_LOOP_W | | | | | -| 46 | BENCHPRESS | GYM_BP_CELEBRATE | | | | | -| 47 | BENCHPRESS | GYM_BP_DOWN | | | | | -| 48 | BENCHPRESS | GYM_BP_GETOFF | | | | | -| 49 | BENCHPRESS | GYM_BP_GETON | | | | | -| 50 | BENCHPRESS | GYM_BP_UP_A | | | | | -| 51 | BENCHPRESS | GYM_BP_UP_B | | | | | -| 52 | BENCHPRESS | GYM_BP_UP_SMOOTH | | | | | -| 53 | BF_INJECTION | BF_GETIN_LHS | | | | | -| 54 | BF_INJECTION | BF_GETIN_RHS | | | | | -| 55 | BF_INJECTION | BF_GETOUT_LHS | | | | | -| 56 | BF_INJECTION | BF_GETOUT_RHS | | | | | -| 58 | BIKED | BIKED_DRIVEBYFT | | | | | -| 59 | BIKED | BIKED_DRIVEBYLHS | | | | | -| 60 | BIKED | BIKED_DRIVEBYRHS | | | | | -| 61 | BIKED | BIKED_FWD | | | | | -| 62 | BIKED | BIKED_GETOFFBACK | | | | | -| 63 | BIKED | BIKED_GETOFFLHS | | | | | -| 64 | BIKED | BIKED_GETOFFRHS | | | | | -| 66 | BIKED | BIKED_JUMPONL | | | | | -| 67 | BIKED | BIKED_JUMPONR | | | | | -| 68 | BIKED | BIKED_KICK | | | | | -| 71 | BIKED | BIKED_PUSHES | | | | | -| 74 | BIKED | BIKED_SHUFFLE | | | | | -| 77 | BIKEH | BIKEH_DRIVEBYFT | | | | | -| 78 | BIKEH | BIKEH_DRIVEBYLHS | | | | | -| 79 | BIKEH | BIKEH_DRIVEBYRHS | | | | | -| 80 | BIKEH | BIKEH_FWD | | | | | -| 81 | BIKEH | BIKEH_GETOFFBACK | | | | | -| 82 | BIKEH | BIKEH_GETOFFLHS | | | | | -| 83 | BIKEH | BIKEH_GETOFFRHS | | | | | -| 85 | BIKEH | BIKEH_JUMPONL | | | | | -| 86 | BIKEH | BIKEH_JUMPONR | | | | | -| 87 | BIKEH | BIKEH_KICK | | | | | -| 90 | BIKEH | BIKEH_PUSHES | | | | | -| 92 | BIKEH | BIKEH_RIGHT | | | | | -| 94 | BIKELEAP | BK_BLNCE_IN | | | | | -| 95 | BIKELEAP | BK_BLNCE_OUT | | | | | -| 96 | BIKELEAP | BK_JMP | | | | | -| 97 | BIKELEAP | BK_RDY_IN | | | | | -| 98 | BIKELEAP | BK_RDY_OUT | | | | | -| 99 | BIKELEAP | STRUGGLE_CESAR | | | | | -| 100 | BIKELEAP | STRUGGLE_DRIVER | | | | | -| 101 | BIKELEAP | TRUCK_DRIVER | | | | | -| 102 | BIKELEAP | TRUCK_GETIN | | | | | -| 104 | BIKES | BIKES_DRIVEBYFT | | | | | -| 105 | BIKES | BIKES_DRIVEBYLHS | | | | | -| 106 | BIKES | BIKES_DRIVEBYRHS | | | | | -| 107 | BIKES | BIKES_FWD | | | | | -| 108 | BIKES | BIKES_GETOFFBACK | | | | | -| 109 | BIKES | BIKES_GETOFFLHS | | | | | -| 110 | BIKES | BIKES_GETOFFRHS | | | | | -| 112 | BIKES | BIKES_JUMPONL | | | | | -| 113 | BIKES | BIKES_JUMPONR | | | | | -| 114 | BIKES | BIKES_KICK | | | | | -| 115 | BIKES | BIKES_LEFT | | | | | -| 117 | BIKES | BIKES_PUSHES | | | | | -| 119 | BIKES | BIKES_RIGHT | | | | | -| 120 | BIKES | BIKES_SNATCH_L | | | | | -| 121 | BIKES | BIKES_SNATCH_R | | | | | -| 123 | BIKEV | BIKEV_BACK | | | | | -| 124 | BIKEV | BIKEV_DRIVEBYFT | | | | | -| 125 | BIKEV | BIKEV_DRIVEBYLHS | | | | | -| 126 | BIKEV | BIKEV_DRIVEBYRHS | | | | | -| 127 | BIKEV | BIKEV_FWD | | | | | -| 128 | BIKEV | BIKEV_GETOFFBACK | | | | | -| 129 | BIKEV | BIKEV_GETOFFLHS | | | | | -| 130 | BIKEV | BIKEV_GETOFFRHS | | | | | -| 132 | BIKEV | BIKEV_JUMPONL | | | | | -| 133 | BIKEV | BIKEV_JUMPONR | | | | | -| 134 | BIKEV | BIKEV_KICK | | | | | -| 137 | BIKEV | BIKEV_PUSHES | | | | | -| 141 | BIKE_DBZ | PASS_DRIVEBY_BWD | | | | | -| 142 | BIKE_DBZ | PASS_DRIVEBY_FWD | | | | | -| 143 | BIKE_DBZ | PASS_DRIVEBY_LHS | | | | | -| 144 | BIKE_DBZ | PASS_DRIVEBY_RHS | | | | | -| 146 | BMX | BMX_BUNNYHOP | | | | | -| 147 | BMX | BMX_DRIVEBYFT | | | | | -| 148 | BMX | BMX_DRIVEBY_LHS | | | | | -| 149 | BMX | BMX_DRIVEBY_RHS | | | | | -| 151 | BMX | BMX_GETOFFBACK | | | | | -| 152 | BMX | BMX_GETOFFLHS | | | | | -| 153 | BMX | BMX_GETOFFRHS | | | | | -| 154 | BMX | BMX_JUMPONL | | | | | -| 155 | BMX | BMX_JUMPONR | | | | | -| 157 | BMX | BMX_PEDAL | | | | | -| 158 | BMX | BMX_PUSHES | | | | | -| 160 | BMX | BMX_RIGHT | | | | | -| 161 | BMX | BMX_SPRINT | | | | | -| 163 | BOMBER | BOM_PLANT | | | | | -| 164 | BOMBER | BOM_PLANT_2IDLE | | | | | -| 165 | BOMBER | BOM_PLANT_CROUCH_IN | | | | | -| 166 | BOMBER | BOM_PLANT_CROUCH_OUT | | | | | -| 167 | BOMBER | BOM_PLANT_IN | | | | | -| 168 | BOMBER | BOM_PLANT_LOOP | | | | | -| 169 | BOX | BOXHIPIN | | | | | -| 170 | BOX | BOXHIPUP | | | | | -| 171 | BOX | BOXSHDWN | | | | | -| 172 | BOX | BOXSHUP | | | | | -| 173 | BOX | BXHIPWLK | | | | | -| 174 | BOX | BXHWLKI | | | | | -| 175 | BOX | BXSHWLK | | | | | -| 176 | BOX | BXSHWLKI | | | | | -| 177 | BOX | BXWLKO | | | | | -| 178 | BOX | CATCH_BOX | | | | | -| 179 | BSKTBALL | BBALL_DEF_JUMP_SHOT | | | | | -| 180 | BSKTBALL | BBALL_DEF_LOOP | | | | | -| 181 | BSKTBALL | BBALL_DEF_STEPL | | | | | -| 182 | BSKTBALL | BBALL_DEF_STEPR | | | | | -| 183 | BSKTBALL | BBALL_DNK | | | | | -| 184 | BSKTBALL | BBALL_DNK_GLI | | | | | -| 185 | BSKTBALL | BBALL_DNK_GLI_O | | | | | -| 186 | BSKTBALL | BBALL_DNK_LNCH | | | | | -| 187 | BSKTBALL | BBALL_DNK_LNCH_O | | | | | -| 188 | BSKTBALL | BBALL_DNK_LND | | | | | -| 190 | BSKTBALL | BBALL_IDLE | | | | | -| 191 | BSKTBALL | BBALL_IDLE2 | | | | | -| 192 | BSKTBALL | BBALL_IDLE2_O | | | | | -| 193 | BSKTBALL | BBALL_IDLELOOP | | | | | -| 194 | BSKTBALL | BBALL_IDLELOOP_O | | | | | -| 195 | BSKTBALL | BBALL_IDLE_O | | | | | -| 196 | BSKTBALL | BBALL_JUMP_CANCEL | | | | | -| 197 | BSKTBALL | BBALL_JUMP_CANCEL_O | | | | | -| 198 | BSKTBALL | BBALL_JUMP_END | | | | | -| 199 | BSKTBALL | BBALL_JUMP_SHOT | | | | | -| 200 | BSKTBALL | BBALL_JUMP_SHOT_O | | | | | -| 201 | BSKTBALL | BBALL_NET_DNK_O | | | | | -| 202 | BSKTBALL | BBALL_PICKUP | | | | | -| 203 | BSKTBALL | BBALL_PICKUP_O | | | | | -| 204 | BSKTBALL | BBALL_REACT_MISS | | | | | -| 205 | BSKTBALL | BBALL_REACT_SCORE | | | | | -| 206 | BSKTBALL | BBALL_RUN | | | | | -| 207 | BSKTBALL | BBALL_RUN_O | | | | | -| 208 | BSKTBALL | BBALL_SKIDSTOP_L | | | | | -| 209 | BSKTBALL | BBALL_SKIDSTOP_L_O | | | | | -| 210 | BSKTBALL | BBALL_SKIDSTOP_R | | | | | -| 211 | BSKTBALL | BBALL_SKIDSTOP_R_O | | | | | -| 212 | BSKTBALL | BBALL_WALK | | | | | -| 213 | BSKTBALL | BBALL_WALKSTOP_L | | | | | -| 214 | BSKTBALL | BBALL_WALKSTOP_L_O | | | | | -| 215 | BSKTBALL | BBALL_WALKSTOP_R | | | | | -| 216 | BSKTBALL | BBALL_WALKSTOP_R_O | | | | | -| 217 | BSKTBALL | BBALL_WALK_O | | | | | -| 218 | BSKTBALL | BBALL_WALK_START | | | | | -| 219 | BSKTBALL | BBALL_WALK_START_O | | | | | -| 220 | BUDDY | BUDDY_CROUCHFIRE | | | | | -| 221 | BUDDY | BUDDY_CROUCHRELOAD | | | | | -| 222 | BUDDY | BUDDY_FIRE | | | | | -| 223 | BUDDY | BUDDY_FIRE_POOR | | | | | -| 224 | BUDDY | BUDDY_RELOAD | | | | | -| 225 | BUS | BUS_CLOSE | | | | | -| 226 | BUS | BUS_GETIN_LHS | | | | | -| 227 | BUS | BUS_GETIN_RHS | | | | | -| 228 | BUS | BUS_GETOUT_LHS | | | | | -| 229 | BUS | BUS_GETOUT_RHS | | | | | -| 230 | BUS | BUS_JACKED_LHS | | | | | -| 231 | BUS | BUS_OPEN | | | | | -| 232 | BUS | BUS_OPEN_RHS | | | | | -| 233 | BUS | BUS_PULLOUT_LHS | | | | | -| 234 | CAMERA | CAMCRCH_CMON | | | | | -| 235 | CAMERA | CAMCRCH_IDLELOOP | | | | | -| 236 | CAMERA | CAMCRCH_STAY | | | | | -| 237 | CAMERA | CAMCRCH_TO_CAMSTND | | | | | -| 238 | CAMERA | CAMSTND_CMON | | | | | -| 239 | CAMERA | CAMSTND_IDLELOOP | | | | | -| 240 | CAMERA | CAMSTND_LKABT | | | | | -| 241 | CAMERA | CAMSTND_TO_CAMCRCH | | | | | -| 242 | CAMERA | PICCRCH_IN | | | | | -| 243 | CAMERA | PICCRCH_OUT | | | | | -| 244 | CAMERA | PICCRCH_TAKE | | | | | -| 245 | CAMERA | PICSTND_IN | | | | | -| 246 | CAMERA | PICSTND_OUT | | | | | -| 247 | CAMERA | PICSTND_TAKE | | | | | -| 248 | CAR | FIXN_CAR_LOOP | | | | | -| 249 | CAR | FIXN_CAR_OUT | | | | | -| 250 | CAR | FLAG_DROP | | | | | -| 252 | CAR | TAP_HAND | | | | | -| 253 | CAR | TYD2CAR_BUMP | | | | | -| 254 | CAR | TYD2CAR_HIGH | | | | | -| 255 | CAR | TYD2CAR_LOW | | | | | -| 256 | CAR | TYD2CAR_MED | | | | | -| 257 | CAR | TYD2CAR_TURNL | | | | | -| 258 | CAR | TYD2CAR_TURNR | | | | | -| 260 | CARRY | LIFTUP | | | | | -| 261 | CARRY | LIFTUP05 | | | | | -| 262 | CARRY | LIFTUP105 | | | | | -| 263 | CARRY | PUTDWN | | | | | -| 264 | CARRY | PUTDWN05 | | | | | -| 265 | CARRY | PUTDWN105 | | | | | -| 266 | CAR_CHAT | CARFONE_IN | | | | | -| 267 | CAR_CHAT | CARFONE_LOOPA | | | | | -| 268 | CAR_CHAT | CARFONE_LOOPA_TO_B | | | | | -| 269 | CAR_CHAT | CARFONE_LOOPB | | | | | -| 270 | CAR_CHAT | CARFONE_LOOPB_TO_A | | | | | -| 271 | CAR_CHAT | CARFONE_OUT | | | | | -| 272 | CAR_CHAT | CAR_SC1_BL | | | | | -| 273 | CAR_CHAT | CAR_SC1_BR | | | | | -| 274 | CAR_CHAT | CAR_SC1_FL | | | | | -| 275 | CAR_CHAT | CAR_SC1_FR | | | | | -| 276 | CAR_CHAT | CAR_SC2_FL | | | | | -| 277 | CAR_CHAT | CAR_SC3_BR | | | | | -| 278 | CAR_CHAT | CAR_SC3_FL | | | | | -| 279 | CAR_CHAT | CAR_SC3_FR | | | | | -| 280 | CAR_CHAT | CAR_SC4_BL | | | | | -| 281 | CAR_CHAT | CAR_SC4_BR | | | | | -| 282 | CAR_CHAT | CAR_SC4_FL | | | | | -| 283 | CAR_CHAT | CAR_SC4_FR | | | | | -| 284 | CAR_CHAT | CAR_TALKM_IN | | | | | -| 285 | CAR_CHAT | CAR_TALKM_LOOP | | | | | -| 286 | CAR_CHAT | CAR_TALKM_OUT | | | | | -| 287 | CASINO | CARDS_IN | | | | | -| 288 | CASINO | CARDS_LOOP | | | | | -| 289 | CASINO | CARDS_LOSE | | | | | -| 290 | CASINO | CARDS_OUT | | | | | -| 291 | CASINO | CARDS_PICK_01 | | | | | -| 292 | CASINO | CARDS_PICK_02 | | | | | -| 293 | CASINO | CARDS_RAISE | | | | | -| 294 | CASINO | CARDS_WIN | | | | | -| 295 | CASINO | DEALONE | | | | | -| 296 | CASINO | MANWINB | | | | | -| 297 | CASINO | MANWIND | | | | | -| 298 | CASINO | ROULETTE_BET | | | | | -| 299 | CASINO | ROULETTE_IN | | | | | -| 300 | CASINO | ROULETTE_LOOP | | | | | -| 301 | CASINO | ROULETTE_LOSE | | | | | -| 302 | CASINO | ROULETTE_OUT | | | | | -| 303 | CASINO | ROULETTE_WIN | | | | | -| 304 | CASINO | SLOT_BET_01 | | | | | -| 305 | CASINO | SLOT_BET_02 | | | | | -| 306 | CASINO | SLOT_IN | | | | | -| 307 | CASINO | SLOT_LOSE_OUT | | | | | -| 308 | CASINO | SLOT_PLYR | | | | | -| 309 | CASINO | SLOT_WAIT | | | | | -| 310 | CASINO | SLOT_WIN_OUT | | | | | -| 311 | CASINO | WOF | | | | | -| 312 | CHAINSAW | CSAW_1 | | | | | -| 313 | CHAINSAW | CSAW_2 | | | | | -| 314 | CHAINSAW | CSAW_3 | | | | | -| 315 | CHAINSAW | CSAW_G | | | | | -| 316 | CHAINSAW | CSAW_HIT_1 | | | | | -| 317 | CHAINSAW | CSAW_HIT_2 | | | | | -| 318 | CHAINSAW | CSAW_HIT_3 | | | | | -| 320 | CHAINSAW | IDLE_CSAW | | | | | -| 321 | CHAINSAW | WEAPON_CSAW | | | | | -| 322 | CHAINSAW | WEAPON_CSAWLO | | | | | -| 323 | CHOPPA | CHOPPA_BACK | | | | | -| 324 | CHOPPA | CHOPPA_BUNNYHOP | | | | | -| 325 | CHOPPA | CHOPPA_DRIVEBYFT | | | | | -| 326 | CHOPPA | CHOPPA_DRIVEBY_LHS | | | | | -| 327 | CHOPPA | CHOPPA_DRIVEBY_RHS | | | | | -| 328 | CHOPPA | CHOPPA_FWD | | | | | -| 329 | CHOPPA | CHOPPA_GETOFFBACK | | | | | -| 330 | CHOPPA | CHOPPA_GETOFFLHS | | | | | -| 331 | CHOPPA | CHOPPA_GETOFFRHS | | | | | -| 332 | CHOPPA | CHOPPA_JUMPONL | | | | | -| 333 | CHOPPA | CHOPPA_JUMPONR | | | | | -| 335 | CHOPPA | CHOPPA_PEDAL | | | | | -| 336 | CHOPPA | CHOPPA_PUSHES | | | | | -| 339 | CHOPPA | CHOPPA_SPRINT | | | | | -| 341 | CLOTHES | CLO_BUY | | | | | -| 342 | CLOTHES | CLO_IN | | | | | -| 343 | CLOTHES | CLO_OUT | | | | | -| 344 | CLOTHES | CLO_POSE_HAT | | | | | -| 345 | CLOTHES | CLO_POSE_IN | | | | | -| 346 | CLOTHES | CLO_POSE_IN_O | | | | | -| 347 | CLOTHES | CLO_POSE_LEGS | | | | | -| 348 | CLOTHES | CLO_POSE_LOOP | | | | | -| 349 | CLOTHES | CLO_POSE_OUT | | | | | -| 350 | CLOTHES | CLO_POSE_OUT_O | | | | | -| 351 | CLOTHES | CLO_POSE_SHOES | | | | | -| 352 | CLOTHES | CLO_POSE_TORSO | | | | | -| 353 | CLOTHES | CLO_POSE_WATCH | | | | | -| 354 | COACH | COACH_INL | | | | | -| 355 | COACH | COACH_INR | | | | | -| 356 | COACH | COACH_OPNL | | | | | -| 357 | COACH | COACH_OPNR | | | | | -| 358 | COACH | COACH_OUTL | | | | | -| 359 | COACH | COACH_OUTR | | | | | -| 360 | COLT45 | 2GUNS_CROUCHFIRE | | | | | -| 361 | COLT45 | COLT45_CROUCHFIRE | | | | | -| 362 | COLT45 | COLT45_CROUCHRELOAD | | | | | -| 363 | COLT45 | COLT45_FIRE | | | | | -| 364 | COLT45 | COLT45_FIRE_2HANDS | | | | | -| 365 | COLT45 | COLT45_RELOAD | | | | | -| 366 | COLT45 | SAWNOFF_RELOAD | | | | | -| 367 | COP_AMBIENT | COPBROWSE_IN | | | | | -| 368 | COP_AMBIENT | COPBROWSE_LOOP | | | | | -| 369 | COP_AMBIENT | COPBROWSE_NOD | | | | | -| 370 | COP_AMBIENT | COPBROWSE_OUT | | | | | -| 371 | COP_AMBIENT | COPBROWSE_SHAKE | | | | | -| 372 | COP_AMBIENT | COPLOOK_IN | | | | | -| 373 | COP_AMBIENT | COPLOOK_LOOP | | | | | -| 374 | COP_AMBIENT | COPLOOK_NOD | | | | | -| 375 | COP_AMBIENT | COPLOOK_OUT | | | | | -| 376 | COP_AMBIENT | COPLOOK_SHAKE | | | | | -| 377 | COP_AMBIENT | COPLOOK_THINK | | | | | -| 378 | COP_AMBIENT | COPLOOK_WATCH | | | | | -| 379 | COP_DVBYZ | COP_DVBY_B | | | | | -| 380 | COP_DVBYZ | COP_DVBY_FT | | | | | -| 381 | COP_DVBYZ | COP_DVBY_L | | | | | -| 382 | COP_DVBYZ | COP_DVBY_R | | | | | -| 383 | CRACK | BBALBAT_IDLE_01 | | | | | -| 384 | CRACK | BBALBAT_IDLE_02 | | | | | -| 385 | CRACK | CRCKDETH1 | | | | | -| 386 | CRACK | CRCKDETH2 | | | | | -| 387 | CRACK | CRCKDETH3 | | | | | -| 388 | CRACK | CRCKDETH4 | | | | | -| 389 | CRACK | CRCKIDLE1 | | | | | -| 390 | CRACK | CRCKIDLE2 | | | | | -| 391 | CRACK | CRCKIDLE3 | | | | | -| 392 | CRACK | CRCKIDLE4 | | | | | -| 393 | CRIB | CRIB_CONSOLE_LOOP | | | | | -| 394 | CRIB | CRIB_USE_SWITCH | | | | | -| 395 | CRIB | PED_CONSOLE_LOOP | | | | | -| 396 | CRIB | PED_CONSOLE_LOOSE | | | | | -| 397 | CRIB | PED_CONSOLE_WIN | | | | | -| 398 | DAM_JUMP | DAM_DIVE_LOOP | | | | | -| 399 | DAM_JUMP | DAM_LAND | | | | | -| 400 | DAM_JUMP | DAM_LAUNCH | | | | | -| 401 | DAM_JUMP | JUMP_ROLL | | | | | -| 402 | DAM_JUMP | SF_JUMPWALL | | | | | -| 403 | DANCING | BD_CLAP | | | | | -| 404 | DANCING | BD_CLAP1 | | | | | -| 405 | DANCING | DANCE_LOOP | | | | | -| 406 | DANCING | DAN_DOWN_A | | | | | -| 407 | DANCING | DAN_LEFT_A | | | | | -| 408 | DANCING | DAN_LOOP_A | | | | | -| 409 | DANCING | DAN_RIGHT_A | | | | | -| 410 | DANCING | DAN_UP_A | | | | | -| 411 | DANCING | DNCE_M_A | | | | | -| 412 | DANCING | DNCE_M_B | | | | | -| 413 | DANCING | DNCE_M_C | | | | | -| 414 | DANCING | DNCE_M_D | | | | | -| 415 | DANCING | DNCE_M_E | | | | | -| 416 | DEALER | DEALER_DEAL | | | | | -| 417 | DEALER | DEALER_IDLE | | | | | -| 418 | DEALER | DEALER_IDLE_01 | | | | | -| 419 | DEALER | DEALER_IDLE_02 | | | | | -| 420 | DEALER | DEALER_IDLE_03 | | | | | -| 421 | DEALER | DRUGS_BUY | | | | | -| 422 | DEALER | SHOP_PAY | | | | | -| 423 | DILDO | DILDO_1 | | | | | -| 424 | DILDO | DILDO_2 | | | | | -| 425 | DILDO | DILDO_3 | | | | | -| 426 | DILDO | DILDO_BLOCK | | | | | -| 427 | DILDO | DILDO_G | | | | | -| 428 | DILDO | DILDO_HIT_1 | | | | | -| 429 | DILDO | DILDO_HIT_2 | | | | | -| 430 | DILDO | DILDO_HIT_3 | | | | | -| 431 | DILDO | DILDO_IDLE | | | | | -| 432 | DODGE | COVER_DIVE_01 | | | | | -| 433 | DODGE | COVER_DIVE_02 | | | | | -| 434 | DODGE | CRUSHED | | | | | -| 435 | DODGE | CRUSH_JUMP | | | | | -| 436 | DOZER | DOZER_ALIGN_LHS | | | | | -| 437 | DOZER | DOZER_ALIGN_RHS | | | | | -| 438 | DOZER | DOZER_GETIN_LHS | | | | | -| 439 | DOZER | DOZER_GETIN_RHS | | | | | -| 440 | DOZER | DOZER_GETOUT_LHS | | | | | -| 441 | DOZER | DOZER_GETOUT_RHS | | | | | -| 442 | DOZER | DOZER_JACKED_LHS | | | | | -| 443 | DOZER | DOZER_JACKED_RHS | | | | | -| 444 | DOZER | DOZER_PULLOUT_LHS | | | | | -| 445 | DOZER | DOZER_PULLOUT_RHS | | | | | -| 446 | DRIVEBYS | GANG_DRIVEBYLHS | | | | | -| 447 | DRIVEBYS | GANG_DRIVEBYLHS_BWD | | | | | -| 448 | DRIVEBYS | GANG_DRIVEBYLHS_FWD | | | | | -| 449 | DRIVEBYS | GANG_DRIVEBYRHS | | | | | -| 450 | DRIVEBYS | GANG_DRIVEBYRHS_BWD | | | | | -| 451 | DRIVEBYS | GANG_DRIVEBYRHS_FWD | | | | | -| 452 | DRIVEBYS | GANG_DRIVEBYTOP_LHS | | | | | -| 453 | DRIVEBYS | GANG_DRIVEBYTOP_RHS | | | | | -| 454 | FAT | FATIDLE | | | | | -| 455 | FAT | FATIDLE_ARMED | | | | | -| 456 | FAT | FATIDLE_CSAW | | | | | -| 457 | FAT | FATIDLE_ROCKET | | | | | -| 458 | FAT | FATRUN | | | | | -| 459 | FAT | FATRUN_ARMED | | | | | -| 460 | FAT | FATRUN_CSAW | | | | | -| 461 | FAT | FATRUN_ROCKET | | | | | -| 462 | FAT | FATSPRINT | | | | | -| 463 | FAT | FATWALK | | | | | -| 464 | FAT | FATWALKSTART | | | | | -| 465 | FAT | FATWALKSTART_CSAW | | | | | -| 466 | FAT | FATWALKST_ARMED | | | | | -| 467 | FAT | FATWALKST_ROCKET | | | | | -| 468 | FAT | FATWALK_ARMED | | | | | -| 469 | FAT | FATWALK_CSAW | | | | | -| 470 | FAT | FATWALK_ROCKET | | | | | -| 471 | FAT | IDLE_TIRED | | | | | -| 472 | FIGHT_B | FIGHTB_1 | | | | | -| 473 | FIGHT_B | FIGHTB_2 | | | | | -| 474 | FIGHT_B | FIGHTB_3 | | | | | -| 475 | FIGHT_B | FIGHTB_BLOCK | | | | | -| 476 | FIGHT_B | FIGHTB_G | | | | | -| 477 | FIGHT_B | FIGHTB_IDLE | | | | | -| 478 | FIGHT_B | FIGHTB_M | | | | | -| 479 | FIGHT_B | HITB_1 | | | | | -| 480 | FIGHT_B | HITB_2 | | | | | -| 481 | FIGHT_B | HITB_3 | | | | | -| 482 | FIGHT_C | FIGHTC_1 | | | | | -| 483 | FIGHT_C | FIGHTC_2 | | | | | -| 484 | FIGHT_C | FIGHTC_3 | | | | | -| 485 | FIGHT_C | FIGHTC_BLOCK | | | | | -| 486 | FIGHT_C | FIGHTC_BLOCKING | | | | | -| 487 | FIGHT_C | FIGHTC_G | | | | | -| 488 | FIGHT_C | FIGHTC_IDLE | | | | | -| 489 | FIGHT_C | FIGHTC_M | | | | | -| 490 | FIGHT_C | FIGHTC_SPAR | | | | | -| 491 | FIGHT_C | HITC_1 | | | | | -| 492 | FIGHT_C | HITC_2 | | | | | -| 493 | FIGHT_C | HITC_3 | | | | | -| 494 | FIGHT_D | FIGHTD_1 | | | | | -| 495 | FIGHT_D | FIGHTD_2 | | | | | -| 496 | FIGHT_D | FIGHTD_3 | | | | | -| 497 | FIGHT_D | FIGHTD_BLOCK | | | | | -| 498 | FIGHT_D | FIGHTD_G | | | | | -| 499 | FIGHT_D | FIGHTD_IDLE | | | | | -| 500 | FIGHT_D | FIGHTD_M | | | | | -| 501 | FIGHT_D | HITD_1 | | | | | -| 502 | FIGHT_D | HITD_2 | | | | | -| 503 | FIGHT_D | HITD_3 | | | | | -| 504 | FIGHT_E | FIGHTKICK | | | | | -| 505 | FIGHT_E | FIGHTKICK_B | | | | | -| 506 | FIGHT_E | HIT_FIGHTKICK | | | | | -| 507 | FIGHT_E | HIT_FIGHTKICK_B | | | | | -| 508 | FINALE | FIN_CLIMB_IN | | | | | -| 509 | FINALE | FIN_COP1_CLIMBOUT2 | | | | | -| 510 | FINALE | FIN_COP1_LOOP | | | | | -| 511 | FINALE | FIN_COP1_STOMP | | | | | -| 512 | FINALE | FIN_HANG_L | | | | | -| 513 | FINALE | FIN_HANG_LOOP | | | | | -| 514 | FINALE | FIN_HANG_R | | | | | -| 515 | FINALE | FIN_HANG_SLIP | | | | | -| 516 | FINALE | FIN_JUMP_ON | | | | | -| 517 | FINALE | FIN_LAND_CAR | | | | | -| 518 | FINALE | FIN_LAND_DIE | | | | | -| 519 | FINALE | FIN_LEGSUP | | | | | -| 520 | FINALE | FIN_LEGSUP_L | | | | | -| 521 | FINALE | FIN_LEGSUP_LOOP | | | | | -| 522 | FINALE | FIN_LEGSUP_R | | | | | -| 523 | FINALE | FIN_LET_GO | | | | | -| 524 | FINALE2 | FIN_COP1_CLIMBOUT | | | | | -| 525 | FINALE2 | FIN_COP1_FALL | | | | | -| 526 | FINALE2 | FIN_COP1_LOOP | | | | | -| 527 | FINALE2 | FIN_COP1_SHOT | | | | | -| 528 | FINALE2 | FIN_COP1_SWING | | | | | -| 529 | FINALE2 | FIN_COP2_CLIMBOUT | | | | | -| 530 | FINALE2 | FIN_SWITCH_P | | | | | -| 531 | FINALE2 | FIN_SWITCH_S | | | | | -| 532 | FLAME | FLAME_FIRE | | | | | -| 533 | FLOWERS | FLOWER_ATTACK | | | | | -| 534 | FLOWERS | FLOWER_ATTACK_M | | | | | -| 535 | FLOWERS | FLOWER_HIT | | | | | -| 536 | FOOD | EAT_BURGER | | | | | -| 537 | FOOD | EAT_CHICKEN | | | | | -| 538 | FOOD | EAT_PIZZA | | | | | -| 539 | FOOD | EAT_VOMIT_P | | | | | -| 540 | FOOD | EAT_VOMIT_SK | | | | | -| 541 | FOOD | FF_DAM_BKW | | | | | -| 542 | FOOD | FF_DAM_FWD | | | | | -| 543 | FOOD | FF_DAM_LEFT | | | | | -| 544 | FOOD | FF_DAM_RIGHT | | | | | -| 545 | FOOD | FF_DIE_BKW | | | | | -| 546 | FOOD | FF_DIE_FWD | | | | | -| 547 | FOOD | FF_DIE_LEFT | | | | | -| 548 | FOOD | FF_DIE_RIGHT | | | | | -| 549 | FOOD | FF_SIT_EAT1 | | | | | -| 550 | FOOD | FF_SIT_EAT2 | | | | | -| 551 | FOOD | FF_SIT_EAT3 | | | | | -| 552 | FOOD | FF_SIT_IN | | | | | -| 553 | FOOD | FF_SIT_IN_L | | | | | -| 554 | FOOD | FF_SIT_IN_R | | | | | -| 555 | FOOD | FF_SIT_LOOK | | | | | -| 556 | FOOD | FF_SIT_LOOP | | | | | -| 557 | FOOD | FF_SIT_OUT_180 | | | | | -| 558 | FOOD | FF_SIT_OUT_L_180 | | | | | -| 559 | FOOD | FF_SIT_OUT_R_180 | | | | | -| 560 | FOOD | SHP_THANK | | | | | -| 561 | FOOD | SHP_TRAY_IN | | | | | -| 562 | FOOD | SHP_TRAY_LIFT | | | | | -| 563 | FOOD | SHP_TRAY_LIFT_IN | | | | | -| 564 | FOOD | SHP_TRAY_LIFT_LOOP | | | | | -| 565 | FOOD | SHP_TRAY_LIFT_OUT | | | | | -| 566 | FOOD | SHP_TRAY_OUT | | | | | -| 567 | FOOD | SHP_TRAY_POSE | | | | | -| 568 | FOOD | SHP_TRAY_RETURN | | | | | -| 569 | FREEWEIGHTS | GYM_BARBELL | | | | | -| 570 | FREEWEIGHTS | GYM_FREE_A | | | | | -| 571 | FREEWEIGHTS | GYM_FREE_B | | | | | -| 572 | FREEWEIGHTS | GYM_FREE_CELEBRATE | | | | | -| 573 | FREEWEIGHTS | GYM_FREE_DOWN | | | | | -| 574 | FREEWEIGHTS | GYM_FREE_LOOP | | | | | -| 575 | FREEWEIGHTS | GYM_FREE_PICKUP | | | | | -| 576 | FREEWEIGHTS | GYM_FREE_PUTDOWN | | | | | -| 577 | FREEWEIGHTS | GYM_FREE_UP_SMOOTH | | | | | -| 578 | GANGS | DEALER_DEAL | | | | | -| 579 | GANGS | DEALER_IDLE | | | | | -| 580 | GANGS | DRNKBR_PRTL | | | | | -| 581 | GANGS | DRNKBR_PRTL_F | | | | | -| 582 | GANGS | DRUGS_BUY | | | | | -| 583 | GANGS | HNDSHKAA | | | | | -| 584 | GANGS | HNDSHKBA | | | | | -| 585 | GANGS | HNDSHKCA | | | | | -| 586 | GANGS | HNDSHKCB | | | | | -| 587 | GANGS | HNDSHKDA | | | | | -| 588 | GANGS | HNDSHKEA | | | | | -| 589 | GANGS | HNDSHKFA | | | | | -| 590 | GANGS | HNDSHKFA_SWT | | | | | -| 591 | GANGS | INVITE_NO | | | | | -| 592 | GANGS | INVITE_YES | | | | | -| 593 | GANGS | LEANIDLE | | | | | -| 594 | GANGS | LEANIN | | | | | -| 595 | GANGS | LEANOUT | | | | | -| 596 | GANGS | PRTIAL_GNGTLKA | | | | | -| 597 | GANGS | PRTIAL_GNGTLKB | | | | | -| 598 | GANGS | PRTIAL_GNGTLKC | | | | | -| 599 | GANGS | PRTIAL_GNGTLKD | | | | | -| 600 | GANGS | PRTIAL_GNGTLKE | | | | | -| 601 | GANGS | PRTIAL_GNGTLKF | | | | | -| 602 | GANGS | PRTIAL_GNGTLKG | | | | | -| 603 | GANGS | PRTIAL_GNGTLKH | | | | | -| 604 | GANGS | PRTIAL_HNDSHK_01 | | | | | -| 605 | GANGS | PRTIAL_HNDSHK_BIZ_01 | | | | | -| 606 | GANGS | SHAKE_CARA | | | | | -| 607 | GANGS | SHAKE_CARK | | | | | -| 608 | GANGS | SHAKE_CARSH | | | | | -| 609 | GANGS | SMKCIG_PRTL | | | | | -| 610 | GANGS | SMKCIG_PRTL_F | | | | | -| 611 | GHANDS | GSIGN1 | | | | | -| 612 | GHANDS | GSIGN1LH | | | | | -| 613 | GHANDS | GSIGN2 | | | | | -| 614 | GHANDS | GSIGN2LH | | | | | -| 615 | GHANDS | GSIGN3 | | | | | -| 616 | GHANDS | GSIGN3LH | | | | | -| 617 | GHANDS | GSIGN4 | | | | | -| 618 | GHANDS | GSIGN4LH | | | | | -| 619 | GHANDS | GSIGN5 | | | | | -| 620 | GHANDS | GSIGN5LH | | | | | -| 621 | GHANDS | LHGSIGN1 | | | | | -| 622 | GHANDS | LHGSIGN2 | | | | | -| 623 | GHANDS | LHGSIGN3 | | | | | -| 624 | GHANDS | LHGSIGN4 | | | | | -| 625 | GHANDS | LHGSIGN5 | | | | | -| 626 | GHANDS | RHGSIGN1 | | | | | -| 627 | GHANDS | RHGSIGN2 | | | | | -| 628 | GHANDS | RHGSIGN3 | | | | | -| 629 | GHANDS | RHGSIGN4 | | | | | -| 630 | GHANDS | RHGSIGN5 | | | | | -| 631 | GHETTO_DB | GDB_CAR2_PLY | | | | | -| 632 | GHETTO_DB | GDB_CAR2_SMO | | | | | -| 633 | GHETTO_DB | GDB_CAR2_SWE | | | | | -| 634 | GHETTO_DB | GDB_CAR_PLY | | | | | -| 635 | GHETTO_DB | GDB_CAR_RYD | | | | | -| 636 | GHETTO_DB | GDB_CAR_SMO | | | | | -| 637 | GHETTO_DB | GDB_CAR_SWE | | | | | -| 638 | GOGGLES | GOGGLES_PUT_ON | | | | | -| 639 | GRAFFITI | GRAFFITI_CHKOUT | | | | | -| 640 | GRAFFITI | SPRAYCAN_FIRE | | | | | -| 641 | GRAVEYARD | MRNF_LOOP | | | | | -| 642 | GRAVEYARD | MRNM_LOOP | | | | | -| 643 | GRAVEYARD | PRST_LOOPA | | | | | -| 644 | GRENADE | WEAPON_START_THROW | | | | | -| 645 | GRENADE | WEAPON_THROW | | | | | -| 646 | GRENADE | WEAPON_THROWU | | | | | -| 647 | GYMNASIUM | GYMSHADOWBOX | | | | | -| 648 | GYMNASIUM | GYM_BIKE_CELEBRATE | | | | | -| 649 | GYMNASIUM | GYM_BIKE_FAST | | | | | -| 650 | GYMNASIUM | GYM_BIKE_FASTER | | | | | -| 651 | GYMNASIUM | GYM_BIKE_GETOFF | | | | | -| 652 | GYMNASIUM | GYM_BIKE_GETON | | | | | -| 653 | GYMNASIUM | GYM_BIKE_PEDAL | | | | | -| 654 | GYMNASIUM | GYM_BIKE_SLOW | | | | | -| 655 | GYMNASIUM | GYM_BIKE_STILL | | | | | -| 656 | GYMNASIUM | GYM_JOG_FALLOFF | | | | | -| 657 | GYMNASIUM | GYM_SHADOWBOX | | | | | -| 658 | GYMNASIUM | GYM_TREAD_CELEBRATE | | | | | -| 659 | GYMNASIUM | GYM_TREAD_FALLOFF | | | | | -| 660 | GYMNASIUM | GYM_TREAD_GETOFF | | | | | -| 661 | GYMNASIUM | GYM_TREAD_GETON | | | | | -| 662 | GYMNASIUM | GYM_TREAD_JOG | | | | | -| 663 | GYMNASIUM | GYM_TREAD_SPRINT | | | | | -| 664 | GYMNASIUM | GYM_TREAD_TIRED | | | | | -| 665 | GYMNASIUM | GYM_TREAD_WALK | | | | | -| 666 | GYMNASIUM | GYM_WALK_FALLOFF | | | | | -| 667 | GYMNASIUM | PEDALS_FAST | | | | | -| 668 | GYMNASIUM | PEDALS_MED | | | | | -| 669 | GYMNASIUM | PEDALS_SLOW | | | | | -| 670 | GYMNASIUM | PEDALS_STILL | | | | | -| 671 | HAIRCUTS | BRB_BEARD_01 | | | | | -| 672 | HAIRCUTS | BRB_BUY | | | | | -| 673 | HAIRCUTS | BRB_CUT | | | | | -| 674 | HAIRCUTS | BRB_CUT_IN | | | | | -| 675 | HAIRCUTS | BRB_CUT_OUT | | | | | -| 676 | HAIRCUTS | BRB_HAIR_01 | | | | | -| 677 | HAIRCUTS | BRB_HAIR_02 | | | | | -| 678 | HAIRCUTS | BRB_IN | | | | | -| 679 | HAIRCUTS | BRB_LOOP | | | | | -| 680 | HAIRCUTS | BRB_OUT | | | | | -| 681 | HAIRCUTS | BRB_SIT_IN | | | | | -| 682 | HAIRCUTS | BRB_SIT_LOOP | | | | | -| 683 | HAIRCUTS | BRB_SIT_OUT | | | | | -| 684 | HEIST9 | CAS_G2_GASKO | | | | | -| 685 | HEIST9 | SWT_WLLPK_L | | | | | -| 686 | HEIST9 | SWT_WLLPK_L_BACK | | | | | -| 687 | HEIST9 | SWT_WLLPK_R | | | | | -| 688 | HEIST9 | SWT_WLLPK_R_BACK | | | | | -| 689 | HEIST9 | SWT_WLLSHOOT_IN_L | | | | | -| 690 | HEIST9 | SWT_WLLSHOOT_IN_R | | | | | -| 691 | HEIST9 | SWT_WLLSHOOT_OUT_L | | | | | -| 692 | HEIST9 | SWT_WLLSHOOT_OUT_R | | | | | -| 693 | HEIST9 | USE_SWIPECARD | | | | | -| 694 | INT_HOUSE | BED_IN_L | | | | | -| 695 | INT_HOUSE | BED_IN_R | | | | | -| 696 | INT_HOUSE | BED_LOOP_L | | | | | -| 697 | INT_HOUSE | BED_LOOP_R | | | | | -| 698 | INT_HOUSE | BED_OUT_L | | | | | -| 699 | INT_HOUSE | BED_OUT_R | | | | | -| 700 | INT_HOUSE | LOU_IN | | | | | -| 701 | INT_HOUSE | LOU_LOOP | | | | | -| 702 | INT_HOUSE | LOU_OUT | | | | | -| 703 | INT_HOUSE | WASH_UP | | | | | -| 704 | INT_OFFICE | FF_DAM_FWD | | | | | -| 705 | INT_OFFICE | OFF_SIT_2IDLE_180 | | | | | -| 706 | INT_OFFICE | OFF_SIT_BORED_LOOP | | | | | -| 707 | INT_OFFICE | OFF_SIT_CRASH | | | | | -| 708 | INT_OFFICE | OFF_SIT_DRINK | | | | | -| 709 | INT_OFFICE | OFF_SIT_IDLE_LOOP | | | | | -| 710 | INT_OFFICE | OFF_SIT_IN | | | | | -| 711 | INT_OFFICE | OFF_SIT_READ | | | | | -| 712 | INT_OFFICE | OFF_SIT_TYPE_LOOP | | | | | -| 713 | INT_OFFICE | OFF_SIT_WATCH | | | | | -| 714 | INT_SHOP | SHOP_CASHIER | | | | | -| 715 | INT_SHOP | SHOP_IN | | | | | -| 716 | INT_SHOP | SHOP_LOOKA | | | | | -| 717 | INT_SHOP | SHOP_LOOKB | | | | | -| 718 | INT_SHOP | SHOP_LOOP | | | | | -| 719 | INT_SHOP | SHOP_OUT | | | | | -| 720 | INT_SHOP | SHOP_PAY | | | | | -| 721 | INT_SHOP | SHOP_SHELF | | | | | -| 722 | JST_BUISNESS | GIRL_01 | | | | | -| 723 | JST_BUISNESS | GIRL_02 | | | | | -| 724 | JST_BUISNESS | PLAYER_01 | | | | | -| 725 | JST_BUISNESS | SMOKE_01 | | | | | -| 726 | KART | KART_GETIN_LHS | | | | | -| 727 | KART | KART_GETIN_RHS | | | | | -| 728 | KART | KART_GETOUT_LHS | | | | | -| 729 | KART | KART_GETOUT_RHS | | | | | -| 730 | KISSING | BD_GF_WAVE | | | | | -| 731 | KISSING | GFWAVE2 | | | | | -| 732 | KISSING | GF_CARARGUE_01 | | | | | -| 733 | KISSING | GF_CARARGUE_02 | | | | | -| 734 | KISSING | GF_CARSPOT | | | | | -| 735 | KISSING | GF_STREETARGUE_01 | | | | | -| 736 | KISSING | GF_STREETARGUE_02 | | | | | -| 737 | KISSING | GIFT_GET | | | | | -| 738 | KISSING | GIFT_GIVE | | | | | -| 739 | KISSING | GRLFRD_KISS_01 | | | | | -| 740 | KISSING | GRLFRD_KISS_02 | | | | | -| 741 | KISSING | GRLFRD_KISS_03 | | | | | -| 742 | KISSING | PLAYA_KISS_01 | | | | | -| 743 | KISSING | PLAYA_KISS_02 | | | | | -| 744 | KISSING | PLAYA_KISS_03 | | | | | -| 745 | KNIFE | KILL_KNIFE_PED_DAMAGE | | | | | -| 746 | KNIFE | KILL_KNIFE_PED_DIE | | | | | -| 747 | KNIFE | KILL_KNIFE_PLAYER | | | | | -| 749 | KNIFE | KNIFE_1 | | | | | -| 750 | KNIFE | KNIFE_2 | | | | | -| 751 | KNIFE | KNIFE_3 | | | | | -| 752 | KNIFE | KNIFE_4 | | | | | -| 753 | KNIFE | KNIFE_BLOCK | | | | | -| 754 | KNIFE | KNIFE_G | | | | | -| 755 | KNIFE | KNIFE_HIT_1 | | | | | -| 756 | KNIFE | KNIFE_HIT_2 | | | | | -| 757 | KNIFE | KNIFE_HIT_3 | | | | | -| 758 | KNIFE | KNIFE_IDLE | | | | | -| 759 | KNIFE | KNIFE_PART | | | | | -| 760 | KNIFE | WEAPON_KNIFEIDLE | | | | | -| 761 | LAPDAN1 | LAPDAN_D | | | | | -| 762 | LAPDAN1 | LAPDAN_P | | | | | -| 763 | LAPDAN2 | LAPDAN_D | | | | | -| 764 | LAPDAN2 | LAPDAN_P | | | | | -| 765 | LAPDAN3 | LAPDAN_D | | | | | -| 766 | LAPDAN3 | LAPDAN_P | | | | | -| 767 | LOWRIDER | F_SMKLEAN_LOOP | | | | | -| 768 | LOWRIDER | LRGIRL_BDBNCE | | | | | -| 769 | LOWRIDER | LRGIRL_HAIR | | | | | -| 770 | LOWRIDER | LRGIRL_HURRY | | | | | -| 771 | LOWRIDER | LRGIRL_IDLELOOP | | | | | -| 772 | LOWRIDER | LRGIRL_IDLE_TO_L0 | | | | | -| 773 | LOWRIDER | LRGIRL_L0_BNCE | | | | | -| 774 | LOWRIDER | LRGIRL_L0_LOOP | | | | | -| 775 | LOWRIDER | LRGIRL_L0_TO_L1 | | | | | -| 776 | LOWRIDER | LRGIRL_L12_TO_L0 | | | | | -| 777 | LOWRIDER | LRGIRL_L1_BNCE | | | | | -| 778 | LOWRIDER | LRGIRL_L1_LOOP | | | | | -| 779 | LOWRIDER | LRGIRL_L1_TO_L2 | | | | | -| 780 | LOWRIDER | LRGIRL_L2_BNCE | | | | | -| 781 | LOWRIDER | LRGIRL_L2_LOOP | | | | | -| 782 | LOWRIDER | LRGIRL_L2_TO_L3 | | | | | -| 783 | LOWRIDER | LRGIRL_L345_TO_L1 | | | | | -| 784 | LOWRIDER | LRGIRL_L3_BNCE | | | | | -| 785 | LOWRIDER | LRGIRL_L3_LOOP | | | | | -| 786 | LOWRIDER | LRGIRL_L3_TO_L4 | | | | | -| 787 | LOWRIDER | LRGIRL_L4_BNCE | | | | | -| 788 | LOWRIDER | LRGIRL_L4_LOOP | | | | | -| 789 | LOWRIDER | LRGIRL_L4_TO_L5 | | | | | -| 790 | LOWRIDER | LRGIRL_L5_BNCE | | | | | -| 791 | LOWRIDER | LRGIRL_L5_LOOP | | | | | -| 792 | LOWRIDER | M_SMKLEAN_LOOP | | | | | -| 793 | LOWRIDER | M_SMKSTND_LOOP | | | | | -| 794 | LOWRIDER | PRTIAL_GNGTLKB | | | | | -| 795 | LOWRIDER | PRTIAL_GNGTLKC | | | | | -| 796 | LOWRIDER | PRTIAL_GNGTLKD | | | | | -| 797 | LOWRIDER | PRTIAL_GNGTLKE | | | | | -| 798 | LOWRIDER | PRTIAL_GNGTLKF | | | | | -| 799 | LOWRIDER | PRTIAL_GNGTLKG | | | | | -| 800 | LOWRIDER | PRTIAL_GNGTLKH | | | | | -| 801 | LOWRIDER | RAP_A_LOOP | | | | | -| 802 | LOWRIDER | RAP_B_LOOP | | | | | -| 803 | LOWRIDER | RAP_C_LOOP | | | | | -| 805 | LOWRIDER | TAP_HAND | | | | | -| 806 | MD_CHASE | CARHIT_HANGON | | | | | -| 807 | MD_CHASE | CARHIT_TUMBLE | | | | | -| 808 | MD_CHASE | DONUTDROP | | | | | -| 809 | MD_CHASE | FEN_CHOPPA_L1 | | | | | -| 810 | MD_CHASE | FEN_CHOPPA_L2 | | | | | -| 811 | MD_CHASE | FEN_CHOPPA_L3 | | | | | -| 812 | MD_CHASE | FEN_CHOPPA_R1 | | | | | -| 813 | MD_CHASE | FEN_CHOPPA_R2 | | | | | -| 814 | MD_CHASE | FEN_CHOPPA_R3 | | | | | -| 815 | MD_CHASE | HANGON_STUN_LOOP | | | | | -| 816 | MD_CHASE | HANGON_STUN_TURN | | | | | -| 817 | MD_CHASE | MD_BIKE_2_HANG | | | | | -| 818 | MD_CHASE | MD_BIKE_JMP_BL | | | | | -| 819 | MD_CHASE | MD_BIKE_JMP_F | | | | | -| 820 | MD_CHASE | MD_BIKE_LND_BL | | | | | -| 821 | MD_CHASE | MD_BIKE_LND_DIE_BL | | | | | -| 822 | MD_CHASE | MD_BIKE_LND_DIE_F | | | | | -| 823 | MD_CHASE | MD_BIKE_LND_F | | | | | -| 824 | MD_CHASE | MD_BIKE_LND_ROLL | | | | | -| 825 | MD_CHASE | MD_BIKE_LND_ROLL_F | | | | | -| 826 | MD_CHASE | MD_BIKE_PUNCH | | | | | -| 827 | MD_CHASE | MD_BIKE_PUNCH_F | | | | | -| 828 | MD_CHASE | MD_BIKE_SHOT_F | | | | | -| 829 | MD_CHASE | MD_HANG_LND_ROLL | | | | | -| 830 | MD_CHASE | MD_HANG_LOOP | | | | | -| 831 | MD_END | END_SC1_PLY | | | | | -| 832 | MD_END | END_SC1_RYD | | | | | -| 833 | MD_END | END_SC1_SMO | | | | | -| 834 | MD_END | END_SC1_SWE | | | | | -| 835 | MD_END | END_SC2_PLY | | | | | -| 836 | MD_END | END_SC2_RYD | | | | | -| 837 | MD_END | END_SC2_SMO | | | | | -| 838 | MD_END | END_SC2_SWE | | | | | -| 839 | MEDIC | CPR | | | | | -| 840 | MISC | BITCHSLAP | | | | | -| 841 | MISC | BMX_CELEBRATE | | | | | -| 842 | MISC | BMX_COMEON | | | | | -| 843 | MISC | BMX_IDLELOOP_01 | | | | | -| 844 | MISC | BMX_IDLELOOP_02 | | | | | -| 845 | MISC | BMX_TALKLEFT_IN | | | | | -| 846 | MISC | BMX_TALKLEFT_LOOP | | | | | -| 847 | MISC | BMX_TALKLEFT_OUT | | | | | -| 848 | MISC | BMX_TALKRIGHT_IN | | | | | -| 849 | MISC | BMX_TALKRIGHT_LOOP | | | | | -| 850 | MISC | BMX_TALKRIGHT_OUT | | | | | -| 851 | MISC | BNG_WNDW | | | | | -| 852 | MISC | BNG_WNDW_02 | | | | | -| 853 | MISC | CASE_PICKUP | | | | | -| 854 | MISC | DOOR_JET | | | | | -| 855 | MISC | GRAB_L | | | | | -| 856 | MISC | GRAB_R | | | | | -| 857 | MISC | HIKER_POSE | | | | | -| 858 | MISC | HIKER_POSE_L | | | | | -| 859 | MISC | IDLE_CHAT_02 | | | | | -| 860 | MISC | KAT_THROW_K | | | | | -| 861 | MISC | KAT_THROW_O | | | | | -| 862 | MISC | KAT_THROW_P | | | | | -| 863 | MISC | PASS_RIFLE_O | | | | | -| 864 | MISC | PASS_RIFLE_PED | | | | | -| 865 | MISC | PASS_RIFLE_PLY | | | | | -| 866 | MISC | PICKUP_BOX | | | | | -| 867 | MISC | PLANE_DOOR | | | | | -| 868 | MISC | PLANE_EXIT | | | | | -| 869 | MISC | PLANE_HIJACK | | | | | -| 870 | MISC | PLUNGER_01 | | | | | -| 871 | MISC | PLYRLEAN_LOOP | | | | | -| 872 | MISC | PLYR_SHKHEAD | | | | | -| 873 | MISC | RUN_DIVE | | | | | -| 874 | MISC | SCRATCHBALLS_01 | | | | | -| 875 | MISC | SEAT_LR | | | | | -| 876 | MISC | SEAT_TALK_01 | | | | | -| 877 | MISC | SEAT_TALK_02 | | | | | -| 878 | MISC | SEAT_WATCH | | | | | -| 879 | MISC | SMALPLANE_DOOR | | | | | -| 880 | MISC | SMLPLANE_DOOR | | | | | -| 881 | MTB | MTB_BACK | | | | | -| 882 | MTB | MTB_BUNNYHOP | | | | | -| 883 | MTB | MTB_DRIVEBYFT | | | | | -| 884 | MTB | MTB_DRIVEBY_LHS | | | | | -| 885 | MTB | MTB_DRIVEBY_RHS | | | | | -| 886 | MTB | MTB_FWD | | | | | -| 887 | MTB | MTB_GETOFFBACK | | | | | -| 888 | MTB | MTB_GETOFFLHS | | | | | -| 889 | MTB | MTB_GETOFFRHS | | | | | -| 890 | MTB | MTB_JUMPONL | | | | | -| 891 | MTB | MTB_JUMPONR | | | | | -| 893 | MTB | MTB_PEDAL | | | | | -| 894 | MTB | MTB_PUSHES | | | | | -| 897 | MTB | MTB_SPRINT | | | | | -| 899 | MUSCULAR | MSCLEWALKST_ARMED | | | | | -| 900 | MUSCULAR | MSCLEWALKST_CSAW | | | | | -| 901 | MUSCULAR | MSCLE_RCKT_RUN | | | | | -| 902 | MUSCULAR | MSCLE_RCKT_WALKST | | | | | -| 903 | MUSCULAR | MSCLE_RUN_CSAW | | | | | -| 904 | MUSCULAR | MUSCLEIDLE | | | | | -| 905 | MUSCULAR | MUSCLEIDLE_ARMED | | | | | -| 906 | MUSCULAR | MUSCLEIDLE_CSAW | | | | | -| 907 | MUSCULAR | MUSCLEIDLE_ROCKET | | | | | -| 908 | MUSCULAR | MUSCLERUN | | | | | -| 909 | MUSCULAR | MUSCLERUN_ARMED | | | | | -| 910 | MUSCULAR | MUSCLESPRINT | | | | | -| 911 | MUSCULAR | MUSCLEWALK | | | | | -| 912 | MUSCULAR | MUSCLEWALKSTART | | | | | -| 913 | MUSCULAR | MUSCLEWALK_ARMED | | | | | -| 914 | MUSCULAR | MUSCLEWALK_CSAW | | | | | -| 915 | MUSCULAR | MUSCLEWALK_ROCKET | | | | | -| 916 | NEVADA | NEVADA_GETIN | | | | | -| 917 | NEVADA | NEVADA_GETOUT | | | | | -| 918 | ON_LOOKERS | LKAROUND_IN | | | | | -| 919 | ON_LOOKERS | LKAROUND_LOOP | | | | | -| 920 | ON_LOOKERS | LKAROUND_OUT | | | | | -| 921 | ON_LOOKERS | LKUP_IN | | | | | -| 922 | ON_LOOKERS | LKUP_LOOP | | | | | -| 923 | ON_LOOKERS | LKUP_OUT | | | | | -| 924 | ON_LOOKERS | LKUP_POINT | | | | | -| 925 | ON_LOOKERS | PANIC_COWER | | | | | -| 926 | ON_LOOKERS | PANIC_HIDE | | | | | -| 927 | ON_LOOKERS | PANIC_IN | | | | | -| 928 | ON_LOOKERS | PANIC_LOOP | | | | | -| 929 | ON_LOOKERS | PANIC_OUT | | | | | -| 930 | ON_LOOKERS | PANIC_POINT | | | | | -| 931 | ON_LOOKERS | PANIC_SHOUT | | | | | -| 932 | ON_LOOKERS | POINTUP_IN | | | | | -| 933 | ON_LOOKERS | POINTUP_LOOP | | | | | -| 934 | ON_LOOKERS | POINTUP_OUT | | | | | -| 935 | ON_LOOKERS | POINTUP_SHOUT | | | | | -| 936 | ON_LOOKERS | POINT_IN | | | | | -| 937 | ON_LOOKERS | POINT_LOOP | | | | | -| 938 | ON_LOOKERS | POINT_OUT | | | | | -| 939 | ON_LOOKERS | SHOUT_01 | | | | | -| 940 | ON_LOOKERS | SHOUT_02 | | | | | -| 941 | ON_LOOKERS | SHOUT_IN | | | | | -| 942 | ON_LOOKERS | SHOUT_LOOP | | | | | -| 943 | ON_LOOKERS | SHOUT_OUT | | | | | -| 944 | ON_LOOKERS | WAVE_IN | | | | | -| 945 | ON_LOOKERS | WAVE_LOOP | | | | | -| 946 | ON_LOOKERS | WAVE_OUT | | | | | -| 947 | OTB | BETSLP_IN | | | | | -| 948 | OTB | BETSLP_LKABT | | | | | -| 949 | OTB | BETSLP_LOOP | | | | | -| 950 | OTB | BETSLP_OUT | | | | | -| 951 | OTB | BETSLP_TNK | | | | | -| 952 | OTB | WTCHRACE_CMON | | | | | -| 953 | OTB | WTCHRACE_IN | | | | | -| 954 | OTB | WTCHRACE_LOOP | | | | | -| 955 | OTB | WTCHRACE_LOSE | | | | | -| 956 | OTB | WTCHRACE_OUT | | | | | -| 957 | OTB | WTCHRACE_WIN | | | | | -| 958 | PARACHUTE | FALL_SKYDIVE | | | | | -| 959 | PARACHUTE | FALL_SKYDIVE_ACCEL | | | | | -| 960 | PARACHUTE | FALL_SKYDIVE_DIE | | | | | -| 961 | PARACHUTE | FALL_SKYDIVE_L | | | | | -| 962 | PARACHUTE | FALL_SKYDIVE_R | | | | | -| 963 | PARACHUTE | PARA_DECEL | | | | | -| 964 | PARACHUTE | PARA_DECEL_O | | | | | -| 965 | PARACHUTE | PARA_FLOAT | | | | | -| 966 | PARACHUTE | PARA_FLOAT_O | | | | | -| 967 | PARACHUTE | PARA_LAND | | | | | -| 968 | PARACHUTE | PARA_LAND_O | | | | | -| 969 | PARACHUTE | PARA_LAND_WATER | | | | | -| 970 | PARACHUTE | PARA_LAND_WATER_O | | | | | -| 971 | PARACHUTE | PARA_OPEN | | | | | -| 972 | PARACHUTE | PARA_OPEN_O | | | | | -| 973 | PARACHUTE | PARA_RIP_LAND_O | | | | | -| 974 | PARACHUTE | PARA_RIP_LOOP_O | | | | | -| 975 | PARACHUTE | PARA_RIP_O | | | | | -| 976 | PARACHUTE | PARA_STEERL | | | | | -| 977 | PARACHUTE | PARA_STEERL_O | | | | | -| 978 | PARACHUTE | PARA_STEERR | | | | | -| 979 | PARACHUTE | PARA_STEERR_O | | | | | -| 980 | PARK | TAI_CHI_IN | | | | | -| 981 | PARK | TAI_CHI_LOOP | | | | | -| 982 | PARK | TAI_CHI_OUT | | | | | -| 983 | PAULNMAC | PISS_IN | | | | | -| 984 | PAULNMAC | PISS_LOOP | | | | | -| 985 | PAULNMAC | PISS_OUT | | | | | -| 986 | PAULNMAC | PNM_ARGUE1_A | | | | | -| 987 | PAULNMAC | PNM_ARGUE1_B | | | | | -| 988 | PAULNMAC | PNM_ARGUE2_A | | | | | -| 989 | PAULNMAC | PNM_ARGUE2_B | | | | | -| 990 | PAULNMAC | PNM_LOOP_A | | | | | -| 991 | PAULNMAC | PNM_LOOP_B | | | | | -| 992 | PAULNMAC | WANK_IN | | | | | -| 993 | PAULNMAC | WANK_LOOP | | | | | -| 994 | PAULNMAC | WANK_OUT | | | | | -| 996 | PED | ARRESTGUN | | | | | -| 997 | PED | ATM | | | | | -| 998 | PED | BIKE_ELBOWL | | | | | -| 999 | PED | BIKE_ELBOWR | | | | | -| 1000 | PED | BIKE_FALLR | | | | | -| 1001 | PED | BIKE_FALL_OFF | | | | | -| 1002 | PED | BIKE_PICKUPL | | | | | -| 1003 | PED | BIKE_PICKUPR | | | | | -| 1004 | PED | BIKE_PULLUPL | | | | | -| 1005 | PED | BIKE_PULLUPR | | | | | -| 1006 | PED | BOMBER | | | | | -| 1007 | PED | CAR_ALIGNHI_LHS | | | | | -| 1008 | PED | CAR_ALIGNHI_RHS | | | | | -| 1009 | PED | CAR_ALIGN_LHS | | | | | -| 1011 | PED | CAR_CLOSEDOORL_LHS | | | | | -| 1012 | PED | CAR_CLOSEDOORL_RHS | | | | | -| 1013 | PED | CAR_CLOSEDOOR_LHS | | | | | -| 1014 | PED | CAR_CLOSEDOOR_RHS | | | | | -| 1015 | PED | CAR_CLOSE_LHS | | | | | -| 1016 | PED | CAR_CLOSE_RHS | | | | | -| 1017 | PED | CAR_CRAWLOUTRHS | | | | | -| 1020 | PED | CAR_DOORLOCKED_LHS | | | | | -| 1021 | PED | CAR_DOORLOCKED_RHS | | | | | -| 1022 | PED | CAR_FALLOUT_LHS | | | | | -| 1023 | PED | CAR_FALLOUT_RHS | | | | | -| 1024 | PED | CAR_GETINL_LHS | | | | | -| 1025 | PED | CAR_GETINL_RHS | | | | | -| 1026 | PED | CAR_GETIN_LHS | | | | | -| 1027 | PED | CAR_GETIN_RHS | | | | | -| 1028 | PED | CAR_GETOUTL_LHS | | | | | -| 1029 | PED | CAR_GETOUTL_RHS | | | | | -| 1030 | PED | CAR_GETOUT_LHS | | | | | -| 1031 | PED | CAR_GETOUT_RHS | | | | | -| 1032 | PED | CAR_HOOKERTALK | | | | | -| 1033 | PED | CAR_JACKEDLHS | | | | | -| 1034 | PED | CAR_JACKEDRHS | | | | | -| 1035 | PED | CAR_JUMPIN_LHS | | | | | -| 1036 | PED | CAR_LB | | | | | -| 1037 | PED | CAR_LB_PRO | | | | | -| 1038 | PED | CAR_LB_WEAK | | | | | -| 1039 | PED | CAR_LJACKEDLHS | | | | | -| 1040 | PED | CAR_LJACKEDRHS | | | | | -| 1041 | PED | CAR_LSHUFFLE_RHS | | | | | -| 1043 | PED | CAR_OPEN_LHS | | | | | -| 1044 | PED | CAR_OPEN_RHS | | | | | -| 1045 | PED | CAR_PULLOUTL_LHS | | | | | -| 1046 | PED | CAR_PULLOUTL_RHS | | | | | -| 1047 | PED | CAR_PULLOUT_LHS | | | | | -| 1048 | PED | CAR_PULLOUT_RHS | | | | | -| 1049 | PED | CAR_QJACKED | | | | | -| 1050 | PED | CAR_ROLLDOOR | | | | | -| 1051 | PED | CAR_ROLLDOORLO | | | | | -| 1052 | PED | CAR_ROLLOUT_LHS | | | | | -| 1053 | PED | CAR_ROLLOUT_RHS | | | | | -| 1054 | PED | CAR_SHUFFLE_RHS | | | | | -| 1060 | PED | CAR_TUNE_RADIO | | | | | -| 1061 | PED | CLIMB_IDLE | | | | | -| 1062 | PED | CLIMB_JUMP | | | | | -| 1064 | PED | CLIMB_JUMP_B | | | | | -| 1065 | PED | CLIMB_PULL | | | | | -| 1066 | PED | CLIMB_STAND | | | | | -| 1067 | PED | CLIMB_STAND_FINISH | | | | | -| 1068 | PED | COWER | | | | | -| 1069 | PED | CROUCH_ROLL_L | | | | | -| 1070 | PED | CROUCH_ROLL_R | | | | | -| 1071 | PED | DAM_ARML_FRMBK | | | | | -| 1072 | PED | DAM_ARML_FRMFT | | | | | -| 1073 | PED | DAM_ARML_FRMLT | | | | | -| 1074 | PED | DAM_ARMR_FRMBK | | | | | -| 1075 | PED | DAM_ARMR_FRMFT | | | | | -| 1076 | PED | DAM_ARMR_FRMRT | | | | | -| 1077 | PED | DAM_LEGL_FRMBK | | | | | -| 1078 | PED | DAM_LEGL_FRMFT | | | | | -| 1079 | PED | DAM_LEGL_FRMLT | | | | | -| 1080 | PED | DAM_LEGR_FRMBK | | | | | -| 1081 | PED | DAM_LEGR_FRMFT | | | | | -| 1082 | PED | DAM_LEGR_FRMRT | | | | | -| 1083 | PED | DAM_STOMACH_FRMBK | | | | | -| 1084 | PED | DAM_STOMACH_FRMFT | | | | | -| 1085 | PED | DAM_STOMACH_FRMLT | | | | | -| 1086 | PED | DAM_STOMACH_FRMRT | | | | | -| 1087 | PED | DOOR_LHINGE_O | | | | | -| 1088 | PED | DOOR_RHINGE_O | | | | | -| 1089 | PED | DRIVEBYL_L | | | | | -| 1090 | PED | DRIVEBYL_R | | | | | -| 1091 | PED | DRIVEBY_L | | | | | -| 1092 | PED | DRIVEBY_R | | | | | -| 1101 | PED | DRIVE_L_PRO_SLOW | | | | | -| 1104 | PED | DRIVE_L_WEAK_SLOW | | | | | -| 1108 | PED | DRIVE_R_SLOW | | | | | -| 1109 | PED | DRIVE_R_WEAK | | | | | -| 1115 | PED | DROWN | | | | | -| 1116 | PED | DUCK_COWER | | | | | -| 1117 | PED | ENDCHAT_01 | | | | | -| 1118 | PED | ENDCHAT_02 | | | | | -| 1119 | PED | ENDCHAT_03 | | | | | -| 1120 | PED | EV_DIVE | | | | | -| 1121 | PED | EV_STEP | | | | | -| 1123 | PED | FACGUM | | | | | -| 1126 | PED | FACTALK | | | | | -| 1128 | PED | FALL_BACK | | | | | -| 1129 | PED | FALL_COLLAPSE | | | | | -| 1130 | PED | FALL_FALL | | | | | -| 1131 | PED | FALL_FRONT | | | | | -| 1132 | PED | FALL_GLIDE | | | | | -| 1133 | PED | FALL_LAND | | | | | -| 1134 | PED | FALL_SKYDIVE | | | | | -| 1135 | PED | FIGHT2IDLE | | | | | -| 1136 | PED | FIGHTA_1 | | | | | -| 1137 | PED | FIGHTA_2 | | | | | -| 1138 | PED | FIGHTA_3 | | | | | -| 1139 | PED | FIGHTA_BLOCK | | | | | -| 1140 | PED | FIGHTA_G | | | | | -| 1141 | PED | FIGHTA_M | | | | | -| 1142 | PED | FIGHTIDLE | | | | | -| 1143 | PED | FIGHTSHB | | | | | -| 1144 | PED | FIGHTSHF | | | | | -| 1145 | PED | FIGHTSH_BWD | | | | | -| 1146 | PED | FIGHTSH_FWD | | | | | -| 1147 | PED | FIGHTSH_LEFT | | | | | -| 1148 | PED | FIGHTSH_RIGHT | | | | | -| 1149 | PED | FLEE_LKAROUND_01 | | | | | -| 1150 | PED | FLOOR_HIT | | | | | -| 1151 | PED | FLOOR_HIT_F | | | | | -| 1152 | PED | FUCKU | | | | | -| 1154 | PED | GAS_CWR | | | | | -| 1155 | PED | GETUP | | | | | -| 1156 | PED | GETUP_FRONT | | | | | -| 1157 | PED | GUM_EAT | | | | | -| 1158 | PED | GUNCROUCHBWD | | | | | -| 1159 | PED | GUNCROUCHFWD | | | | | -| 1160 | PED | GUNMOVE_BWD | | | | | -| 1161 | PED | GUNMOVE_FWD | | | | | -| 1162 | PED | GUNMOVE_L | | | | | -| 1163 | PED | GUNMOVE_R | | | | | -| 1164 | PED | GUN_2_IDLE | | | | | -| 1165 | PED | GUN_BUTT | | | | | -| 1166 | PED | GUN_BUTT_CROUCH | | | | | -| 1168 | PED | HANDSCOWER | | | | | -| 1169 | PED | HANDSUP | | | | | -| 1170 | PED | HITA_1 | | | | | -| 1171 | PED | HITA_2 | | | | | -| 1172 | PED | HITA_3 | | | | | -| 1173 | PED | HIT_BACK | | | | | -| 1174 | PED | HIT_BEHIND | | | | | -| 1175 | PED | HIT_FRONT | | | | | -| 1176 | PED | HIT_GUN_BUTT | | | | | -| 1177 | PED | HIT_L | | | | | -| 1178 | PED | HIT_R | | | | | -| 1179 | PED | HIT_WALK | | | | | -| 1180 | PED | HIT_WALL | | | | | -| 1181 | PED | IDLESTANCE_FAT | | | | | -| 1182 | PED | IDLESTANCE_OLD | | | | | -| 1183 | PED | IDLE_ARMED | | | | | -| 1184 | PED | IDLE_CHAT | | | | | -| 1185 | PED | IDLE_CSAW | | | | | -| 1186 | PED | IDLE_GANG1 | | | | | -| 1187 | PED | IDLE_HBHB | | | | | -| 1188 | PED | IDLE_ROCKET | | | | | -| 1189 | PED | IDLE_STANCE | | | | | -| 1190 | PED | IDLE_TAXI | | | | | -| 1191 | PED | IDLE_TIRED | | | | | -| 1193 | PED | JOG_FEMALEA | | | | | -| 1194 | PED | JOG_MALEA | | | | | -| 1195 | PED | JUMP_GLIDE | | | | | -| 1196 | PED | JUMP_LAND | | | | | -| 1197 | PED | JUMP_LAUNCH | | | | | -| 1198 | PED | JUMP_LAUNCH_R | | | | | -| 1200 | PED | KART_L | | | | | -| 1203 | PED | KD_LEFT | | | | | -| 1204 | PED | KD_RIGHT | | | | | -| 1205 | PED | KO_SHOT_FACE | | | | | -| 1206 | PED | KO_SHOT_FRONT | | | | | -| 1207 | PED | KO_SHOT_STOM | | | | | -| 1208 | PED | KO_SKID_BACK | | | | | -| 1209 | PED | KO_SKID_FRONT | | | | | -| 1210 | PED | KO_SPIN_L | | | | | -| 1211 | PED | KO_SPIN_R | | | | | -| 1212 | PED | PASS_SMOKE_IN_CAR | | | | | -| 1213 | PED | PHONE_IN | | | | | -| 1214 | PED | PHONE_OUT | | | | | -| 1215 | PED | PHONE_TALK | | | | | -| 1216 | PED | PLAYER_SNEAK | | | | | -| 1217 | PED | PLAYER_SNEAK_WALKSTART | | | | | -| 1218 | PED | ROADCROSS | | | | | -| 1219 | PED | ROADCROSS_FEMALE | | | | | -| 1220 | PED | ROADCROSS_GANG | | | | | -| 1221 | PED | ROADCROSS_OLD | | | | | -| 1222 | PED | RUN_1ARMED | | | | | -| 1223 | PED | RUN_ARMED | | | | | -| 1224 | PED | RUN_CIVI | | | | | -| 1225 | PED | RUN_CSAW | | | | | -| 1226 | PED | RUN_FAT | | | | | -| 1227 | PED | RUN_FATOLD | | | | | -| 1228 | PED | RUN_GANG1 | | | | | -| 1229 | PED | RUN_LEFT | | | | | -| 1230 | PED | RUN_OLD | | | | | -| 1231 | PED | RUN_PLAYER | | | | | -| 1232 | PED | RUN_RIGHT | | | | | -| 1233 | PED | RUN_ROCKET | | | | | -| 1234 | PED | RUN_STOP | | | | | -| 1235 | PED | RUN_STOPR | | | | | -| 1236 | PED | RUN_WUZI | | | | | -| 1237 | PED | SEAT_DOWN | | | | | -| 1238 | PED | SEAT_IDLE | | | | | -| 1239 | PED | SEAT_UP | | | | | -| 1240 | PED | SHOT_LEFTP | | | | | -| 1241 | PED | SHOT_PARTIAL | | | | | -| 1242 | PED | SHOT_PARTIAL_B | | | | | -| 1243 | PED | SHOT_RIGHTP | | | | | -| 1244 | PED | SHOVE_PARTIAL | | | | | -| 1245 | PED | SMOKE_IN_CAR | | | | | -| 1246 | PED | SPRINT_CIVI | | | | | -| 1247 | PED | SPRINT_PANIC | | | | | -| 1248 | PED | SPRINT_WUZI | | | | | -| 1249 | PED | SWAT_RUN | | | | | -| 1250 | PED | SWIM_TREAD | | | | | -| 1253 | PED | TURN_180 | | | | | -| 1254 | PED | TURN_L | | | | | -| 1255 | PED | TURN_R | | | | | -| 1256 | PED | WALK_ARMED | | | | | -| 1257 | PED | WALK_CIVI | | | | | -| 1258 | PED | WALK_CSAW | | | | | -| 1259 | PED | WALK_DOORPARTIAL | | | | | -| 1260 | PED | WALK_DRUNK | | | | | -| 1261 | PED | WALK_FAT | | | | | -| 1262 | PED | WALK_FATOLD | | | | | -| 1263 | PED | WALK_GANG1 | | | | | -| 1264 | PED | WALK_GANG2 | | | | | -| 1265 | PED | WALK_OLD | | | | | -| 1266 | PED | WALK_PLAYER | | | | | -| 1267 | PED | WALK_ROCKET | | | | | -| 1268 | PED | WALK_SHUFFLE | | | | | -| 1269 | PED | WALK_START | | | | | -| 1270 | PED | WALK_START_ARMED | | | | | -| 1271 | PED | WALK_START_CSAW | | | | | -| 1272 | PED | WALK_START_ROCKET | | | | | -| 1273 | PED | WALK_WUZI | | | | | -| 1274 | PED | WEAPON_CROUCH | | | | | -| 1275 | PED | WOMAN_IDLESTANCE | | | | | -| 1276 | PED | WOMAN_RUN | | | | | -| 1277 | PED | WOMAN_RUNBUSY | | | | | -| 1278 | PED | WOMAN_RUNFATOLD | | | | | -| 1279 | PED | WOMAN_RUNPANIC | | | | | -| 1280 | PED | WOMAN_RUNSEXY | | | | | -| 1281 | PED | WOMAN_WALKBUSY | | | | | -| 1282 | PED | WOMAN_WALKFATOLD | | | | | -| 1283 | PED | WOMAN_WALKNORM | | | | | -| 1284 | PED | WOMAN_WALKOLD | | | | | -| 1285 | PED | WOMAN_WALKPRO | | | | | -| 1286 | PED | WOMAN_WALKSEXY | | | | | -| 1287 | PED | WOMAN_WALKSHOP | | | | | -| 1288 | PED | XPRESSSCRATCH | | | | | -| 1289 | PLAYER_DVBYS | PLYR_DRIVEBYBWD | | | | | -| 1290 | PLAYER_DVBYS | PLYR_DRIVEBYFWD | | | | | -| 1291 | PLAYER_DVBYS | PLYR_DRIVEBYLHS | | | | | -| 1292 | PLAYER_DVBYS | PLYR_DRIVEBYRHS | | | | | -| 1293 | PLAYIDLES | SHIFT | | | | | -| 1294 | PLAYIDLES | SHLDR | | | | | -| 1295 | PLAYIDLES | STRETCH | | | | | -| 1296 | PLAYIDLES | STRLEG | | | | | -| 1297 | PLAYIDLES | TIME | | | | | -| 1298 | POLICE | COPTRAF_AWAY | | | | | -| 1299 | POLICE | COPTRAF_COME | | | | | -| 1300 | POLICE | COPTRAF_LEFT | | | | | -| 1301 | POLICE | COPTRAF_STOP | | | | | -| 1302 | POLICE | COP_GETOUTCAR_LHS | | | | | -| 1303 | POLICE | COP_MOVE_FWD | | | | | -| 1304 | POLICE | CRM_DRGBST_01 | | | | | -| 1305 | POLICE | DOOR_KICK | | | | | -| 1306 | POLICE | PLC_DRGBST_01 | | | | | -| 1307 | POLICE | PLC_DRGBST_02 | | | | | -| 1308 | POOL | POOL_CHALKCUE | | | | | -| 1309 | POOL | POOL_IDLE_STANCE | | | | | -| 1310 | POOL | POOL_LONG_SHOT | | | | | -| 1311 | POOL | POOL_LONG_SHOT_O | | | | | -| 1312 | POOL | POOL_LONG_START | | | | | -| 1313 | POOL | POOL_LONG_START_O | | | | | -| 1314 | POOL | POOL_MED_SHOT | | | | | -| 1315 | POOL | POOL_MED_SHOT_O | | | | | -| 1316 | POOL | POOL_MED_START | | | | | -| 1317 | POOL | POOL_MED_START_O | | | | | -| 1318 | POOL | POOL_PLACE_WHITE | | | | | -| 1319 | POOL | POOL_SHORT_SHOT | | | | | -| 1320 | POOL | POOL_SHORT_SHOT_O | | | | | -| 1321 | POOL | POOL_SHORT_START | | | | | -| 1322 | POOL | POOL_SHORT_START_O | | | | | -| 1323 | POOL | POOL_WALK | | | | | -| 1324 | POOL | POOL_WALK_START | | | | | -| 1325 | POOL | POOL_XLONG_SHOT | | | | | -| 1326 | POOL | POOL_XLONG_SHOT_O | | | | | -| 1327 | POOL | POOL_XLONG_START | | | | | -| 1328 | POOL | POOL_XLONG_START_O | | | | | -| 1329 | POOR | WINWASH_START | | | | | -| 1330 | POOR | WINWASH_WASH2BEG | | | | | -| 1331 | PYTHON | PYTHON_CROUCHFIRE | | | | | -| 1332 | PYTHON | PYTHON_CROUCHRELOAD | | | | | -| 1333 | PYTHON | PYTHON_FIRE | | | | | -| 1334 | PYTHON | PYTHON_FIRE_POOR | | | | | -| 1335 | PYTHON | PYTHON_RELOAD | | | | | -| 1337 | QUAD | QUAD_DRIVEBY_FT | | | | | -| 1338 | QUAD | QUAD_DRIVEBY_LHS | | | | | -| 1339 | QUAD | QUAD_DRIVEBY_RHS | | | | | -| 1340 | QUAD | QUAD_FWD | | | | | -| 1341 | QUAD | QUAD_GETOFF_B | | | | | -| 1342 | QUAD | QUAD_GETOFF_LHS | | | | | -| 1343 | QUAD | QUAD_GETOFF_RHS | | | | | -| 1344 | QUAD | QUAD_GETON_LHS | | | | | -| 1345 | QUAD | QUAD_GETON_RHS | | | | | -| 1347 | QUAD | QUAD_KICK | | | | | -| 1350 | QUAD | QUAD_REVERSE | | | | | -| 1353 | QUAD_DBZ | PASS_DRIVEBY_BWD | | | | | -| 1354 | QUAD_DBZ | PASS_DRIVEBY_FWD | | | | | -| 1355 | QUAD_DBZ | PASS_DRIVEBY_LHS | | | | | -| 1356 | QUAD_DBZ | PASS_DRIVEBY_RHS | | | | | -| 1357 | RAPPING | LAUGH_01 | | | | | -| 1358 | RAPPING | RAP_A_IN | | | | | -| 1359 | RAPPING | RAP_A_LOOP | | | | | -| 1360 | RAPPING | RAP_A_OUT | | | | | -| 1361 | RAPPING | RAP_B_IN | | | | | -| 1362 | RAPPING | RAP_B_LOOP | | | | | -| 1363 | RAPPING | RAP_B_OUT | | | | | -| 1364 | RAPPING | RAP_C_LOOP | | | | | -| 1365 | RIFLE | RIFLE_CROUCHFIRE | | | | | -| 1366 | RIFLE | RIFLE_CROUCHLOAD | | | | | -| 1367 | RIFLE | RIFLE_FIRE | | | | | -| 1368 | RIFLE | RIFLE_FIRE_POOR | | | | | -| 1369 | RIFLE | RIFLE_LOAD | | | | | -| 1370 | RIOT | RIOT_ANGRY | | | | | -| 1371 | RIOT | RIOT_ANGRY_B | | | | | -| 1372 | RIOT | RIOT_CHALLENGE | | | | | -| 1373 | RIOT | RIOT_CHANT | | | | | -| 1374 | RIOT | RIOT_FUKU | | | | | -| 1375 | RIOT | RIOT_PUNCHES | | | | | -| 1376 | RIOT | RIOT_SHOUT | | | | | -| 1377 | ROB_BANK | CAT_SAFE_END | | | | | -| 1378 | ROB_BANK | CAT_SAFE_OPEN | | | | | -| 1379 | ROB_BANK | CAT_SAFE_OPEN_O | | | | | -| 1380 | ROB_BANK | CAT_SAFE_ROB | | | | | -| 1381 | ROB_BANK | SHP_HANDSUP_SCR | | | | | -| 1382 | ROCKET | IDLE_ROCKET | | | | | -| 1383 | ROCKET | ROCKETFIRE | | | | | -| 1384 | ROCKET | RUN_ROCKET | | | | | -| 1385 | ROCKET | WALK_ROCKET | | | | | -| 1386 | ROCKET | WALK_START_ROCKET | | | | | -| 1387 | RUSTLER | PLANE_ALIGN_LHS | | | | | -| 1388 | RUSTLER | PLANE_CLOSE | | | | | -| 1389 | RUSTLER | PLANE_GETIN | | | | | -| 1390 | RUSTLER | PLANE_GETOUT | | | | | -| 1391 | RUSTLER | PLANE_OPEN | | | | | -| 1392 | RYDER | RYD_BECKON_01 | | | | | -| 1393 | RYDER | RYD_BECKON_02 | | | | | -| 1394 | RYDER | RYD_BECKON_03 | | | | | -| 1395 | RYDER | RYD_DIE_PT1 | | | | | -| 1396 | RYDER | RYD_DIE_PT2 | | | | | -| 1397 | RYDER | VAN_CRATE_L | | | | | -| 1398 | RYDER | VAN_CRATE_R | | | | | -| 1399 | RYDER | VAN_FALL_L | | | | | -| 1400 | RYDER | VAN_FALL_R | | | | | -| 1401 | RYDER | VAN_LEAN_L | | | | | -| 1402 | RYDER | VAN_LEAN_R | | | | | -| 1403 | RYDER | VAN_PICKUP_E | | | | | -| 1404 | RYDER | VAN_PICKUP_S | | | | | -| 1405 | RYDER | VAN_STAND | | | | | -| 1406 | RYDER | VAN_STAND_CRATE | | | | | -| 1407 | RYDER | VAN_THROW | | | | | -| 1408 | SCRATCHING | SCDLDLP | | | | | -| 1409 | SCRATCHING | SCDLULP | | | | | -| 1410 | SCRATCHING | SCDRDLP | | | | | -| 1411 | SCRATCHING | SCDRULP | | | | | -| 1412 | SCRATCHING | SCLNG_L | | | | | -| 1413 | SCRATCHING | SCLNG_R | | | | | -| 1414 | SCRATCHING | SCMID_L | | | | | -| 1415 | SCRATCHING | SCMID_R | | | | | -| 1416 | SCRATCHING | SCSHRTL | | | | | -| 1417 | SCRATCHING | SCSHRTR | | | | | -| 1418 | SCRATCHING | SC_LTOR | | | | | -| 1419 | SCRATCHING | SC_RTOL | | | | | -| 1420 | SHAMAL | SHAMAL_ALIGN | | | | | -| 1421 | SHAMAL | SHAMAL_GETIN_LHS | | | | | -| 1422 | SHAMAL | SHAMAL_GETOUT_LHS | | | | | -| 1423 | SHAMAL | SHAMAL_OPEN | | | | | -| 1424 | SHOP | ROB_2IDLE | | | | | -| 1425 | SHOP | ROB_LOOP | | | | | -| 1426 | SHOP | ROB_LOOP_THREAT | | | | | -| 1427 | SHOP | ROB_SHIFTY | | | | | -| 1428 | SHOP | ROB_STICKUP_IN | | | | | -| 1429 | SHOP | SHP_DUCK | | | | | -| 1430 | SHOP | SHP_DUCK_AIM | | | | | -| 1431 | SHOP | SHP_DUCK_FIRE | | | | | -| 1432 | SHOP | SHP_GUN_AIM | | | | | -| 1433 | SHOP | SHP_GUN_DUCK | | | | | -| 1434 | SHOP | SHP_GUN_FIRE | | | | | -| 1435 | SHOP | SHP_GUN_GRAB | | | | | -| 1436 | SHOP | SHP_GUN_THREAT | | | | | -| 1437 | SHOP | SHP_HANDSUP_SCR | | | | | -| 1438 | SHOP | SHP_JUMP_GLIDE | | | | | -| 1439 | SHOP | SHP_JUMP_LAND | | | | | -| 1440 | SHOP | SHP_JUMP_LAUNCH | | | | | -| 1441 | SHOP | SHP_ROB_GIVECASH | | | | | -| 1442 | SHOP | SHP_ROB_HANDSUP | | | | | -| 1443 | SHOP | SHP_ROB_REACT | | | | | -| 1444 | SHOP | SHP_SERVE_END | | | | | -| 1445 | SHOP | SHP_SERVE_IDLE | | | | | -| 1446 | SHOP | SHP_SERVE_LOOP | | | | | -| 1447 | SHOP | SHP_SERVE_START | | | | | -| 1448 | SHOP | SMOKE_RYD | | | | | -| 1449 | SHOTGUN | SHOTGUN_CROUCHFIRE | | | | | -| 1450 | SHOTGUN | SHOTGUN_FIRE | | | | | -| 1451 | SHOTGUN | SHOTGUN_FIRE_POOR | | | | | -| 1452 | SILENCED | CROUCHRELOAD | | | | | -| 1453 | SILENCED | SILENCECROUCHFIRE | | | | | -| 1454 | SILENCED | SILENCE_FIRE | | | | | -| 1455 | SILENCED | SILENCE_RELOAD | | | | | -| 1456 | SKATE | SKATE_IDLE | | | | | -| 1457 | SKATE | SKATE_RUN | | | | | -| 1458 | SKATE | SKATE_SPRINT | | | | | -| 1459 | SMOKING | F_SMKLEAN_LOOP | | | | | -| 1460 | SMOKING | M_SMKLEAN_LOOP | | | | | -| 1461 | SMOKING | M_SMKSTND_LOOP | | | | | -| 1462 | SMOKING | M_SMK_DRAG | | | | | -| 1463 | SMOKING | M_SMK_IN | | | | | -| 1464 | SMOKING | M_SMK_LOOP | | | | | -| 1465 | SMOKING | M_SMK_OUT | | | | | -| 1466 | SMOKING | M_SMK_TAP | | | | | -| 1467 | SNIPER | WEAPON_SNIPER | | | | | -| 1468 | SPRAYCAN | SPRAYCAN_FIRE | | | | | -| 1469 | SPRAYCAN | SPRAYCAN_FULL | | | | | -| 1470 | STRIP | PLY_CASH | | | | | -| 1471 | STRIP | PUN_CASH | | | | | -| 1472 | STRIP | PUN_HOLLER | | | | | -| 1473 | STRIP | PUN_LOOP | | | | | -| 1474 | STRIP | STRIP_A | | | | | -| 1475 | STRIP | STRIP_B | | | | | -| 1476 | STRIP | STRIP_C | | | | | -| 1477 | STRIP | STRIP_D | | | | | -| 1478 | STRIP | STRIP_E | | | | | -| 1479 | STRIP | STRIP_F | | | | | -| 1480 | STRIP | STRIP_G | | | | | -| 1481 | STRIP | STR_A2B | | | | | -| 1482 | STRIP | STR_B2A | | | | | -| 1483 | STRIP | STR_B2C | | | | | -| 1484 | STRIP | STR_C1 | | | | | -| 1485 | STRIP | STR_C2 | | | | | -| 1486 | STRIP | STR_C2B | | | | | -| 1487 | STRIP | STR_LOOP_A | | | | | -| 1488 | STRIP | STR_LOOP_B | | | | | -| 1489 | STRIP | STR_LOOP_C | | | | | -| 1490 | SUNBATHE | BATHERDOWN | | | | | -| 1491 | SUNBATHE | BATHERUP | | | | | -| 1492 | SUNBATHE | LAY_BAC_IN | | | | | -| 1493 | SUNBATHE | LAY_BAC_OUT | | | | | -| 1494 | SUNBATHE | PARKSIT_M_IDLEA | | | | | -| 1495 | SUNBATHE | PARKSIT_M_IDLEB | | | | | -| 1496 | SUNBATHE | PARKSIT_M_IDLEC | | | | | -| 1497 | SUNBATHE | PARKSIT_M_IN | | | | | -| 1498 | SUNBATHE | PARKSIT_M_OUT | | | | | -| 1499 | SUNBATHE | PARKSIT_W_IDLEA | | | | | -| 1500 | SUNBATHE | PARKSIT_W_IDLEB | | | | | -| 1501 | SUNBATHE | PARKSIT_W_IDLEC | | | | | -| 1502 | SUNBATHE | PARKSIT_W_IN | | | | | -| 1503 | SUNBATHE | PARKSIT_W_OUT | | | | | -| 1504 | SUNBATHE | SBATHE_F_LIEB2SIT | | | | | -| 1505 | SUNBATHE | SBATHE_F_OUT | | | | | -| 1506 | SUNBATHE | SITNWAIT_IN_W | | | | | -| 1507 | SUNBATHE | SITNWAIT_OUT_W | | | | | -| 1508 | SWAT | GNSTWALL_INJURD | | | | | -| 1509 | SWAT | JMP_WALL1M_180 | | | | | -| 1510 | SWAT | RAIL_FALL | | | | | -| 1511 | SWAT | RAIL_FALL_CRAWL | | | | | -| 1512 | SWAT | SWT_BREACH_01 | | | | | -| 1513 | SWAT | SWT_BREACH_02 | | | | | -| 1514 | SWAT | SWT_BREACH_03 | | | | | -| 1515 | SWAT | SWT_GO | | | | | -| 1516 | SWAT | SWT_LKT | | | | | -| 1517 | SWAT | SWT_STY | | | | | -| 1518 | SWAT | SWT_VENT_01 | | | | | -| 1519 | SWAT | SWT_VENT_02 | | | | | -| 1520 | SWAT | SWT_VNT_SHT_DIE | | | | | -| 1521 | SWAT | SWT_VNT_SHT_IN | | | | | -| 1522 | SWAT | SWT_VNT_SHT_LOOP | | | | | -| 1523 | SWAT | SWT_WLLPK_L | | | | | -| 1524 | SWAT | SWT_WLLPK_L_BACK | | | | | -| 1525 | SWAT | SWT_WLLPK_R | | | | | -| 1526 | SWAT | SWT_WLLPK_R_BACK | | | | | -| 1527 | SWAT | SWT_WLLSHOOT_IN_L | | | | | -| 1528 | SWAT | SWT_WLLSHOOT_IN_R | | | | | -| 1529 | SWAT | SWT_WLLSHOOT_OUT_L | | | | | -| 1530 | SWAT | SWT_WLLSHOOT_OUT_R | | | | | -| 1531 | SWEET | HO_ASS_SLAPPED | | | | | -| 1532 | SWEET | LAFIN_PLAYER | | | | | -| 1533 | SWEET | LAFIN_SWEET | | | | | -| 1534 | SWEET | PLYR_HNDSHLDR_01 | | | | | -| 1535 | SWEET | SWEET_ASS_SLAP | | | | | -| 1536 | SWEET | SWEET_HNDSHLDR_01 | | | | | -| 1537 | SWEET | SWEET_INJUREDLOOP | | | | | -| 1538 | SWIM | SWIM_BREAST | | | | | -| 1539 | SWIM | SWIM_CRAWL | | | | | -| 1540 | SWIM | SWIM_DIVE_UNDER | | | | | -| 1541 | SWIM | SWIM_GLIDE | | | | | -| 1542 | SWIM | SWIM_JUMPOUT | | | | | -| 1543 | SWIM | SWIM_TREAD | | | | | -| 1544 | SWIM | SWIM_UNDER | | | | | -| 1545 | SWORD | SWORD_1 | | | | | -| 1546 | SWORD | SWORD_2 | | | | | -| 1547 | SWORD | SWORD_3 | | | | | -| 1548 | SWORD | SWORD_4 | | | | | -| 1549 | SWORD | SWORD_BLOCK | | | | | -| 1550 | SWORD | SWORD_HIT_1 | | | | | -| 1551 | SWORD | SWORD_HIT_2 | | | | | -| 1552 | SWORD | SWORD_HIT_3 | | | | | -| 1553 | SWORD | SWORD_IDLE | | | | | -| 1554 | SWORD | SWORD_PART | | | | | -| 1555 | TANK | TANK_ALIGN_LHS | | | | | -| 1556 | TANK | TANK_CLOSE_LHS | | | | | -| 1557 | TANK | TANK_DOORLOCKED | | | | | -| 1558 | TANK | TANK_GETIN_LHS | | | | | -| 1559 | TANK | TANK_GETOUT_LHS | | | | | -| 1560 | TANK | TANK_OPEN_LHS | | | | | -| 1561 | TATTOOS | TAT_ARML_IN_O | | | | | -| 1562 | TATTOOS | TAT_ARML_IN_P | | | | | -| 1563 | TATTOOS | TAT_ARML_IN_T | | | | | -| 1564 | TATTOOS | TAT_ARML_OUT_O | | | | | -| 1565 | TATTOOS | TAT_ARML_OUT_P | | | | | -| 1566 | TATTOOS | TAT_ARML_OUT_T | | | | | -| 1567 | TATTOOS | TAT_ARML_POSE_O | | | | | -| 1568 | TATTOOS | TAT_ARML_POSE_P | | | | | -| 1569 | TATTOOS | TAT_ARML_POSE_T | | | | | -| 1570 | TATTOOS | TAT_ARMR_IN_O | | | | | -| 1571 | TATTOOS | TAT_ARMR_IN_P | | | | | -| 1572 | TATTOOS | TAT_ARMR_IN_T | | | | | -| 1573 | TATTOOS | TAT_ARMR_OUT_O | | | | | -| 1574 | TATTOOS | TAT_ARMR_OUT_P | | | | | -| 1575 | TATTOOS | TAT_ARMR_OUT_T | | | | | -| 1576 | TATTOOS | TAT_ARMR_POSE_O | | | | | -| 1577 | TATTOOS | TAT_ARMR_POSE_P | | | | | -| 1578 | TATTOOS | TAT_ARMR_POSE_T | | | | | -| 1579 | TATTOOS | TAT_BACK_IN_O | | | | | -| 1580 | TATTOOS | TAT_BACK_IN_P | | | | | -| 1581 | TATTOOS | TAT_BACK_IN_T | | | | | -| 1582 | TATTOOS | TAT_BACK_OUT_O | | | | | -| 1583 | TATTOOS | TAT_BACK_OUT_P | | | | | -| 1584 | TATTOOS | TAT_BACK_OUT_T | | | | | -| 1585 | TATTOOS | TAT_BACK_POSE_O | | | | | -| 1586 | TATTOOS | TAT_BACK_POSE_P | | | | | -| 1587 | TATTOOS | TAT_BACK_POSE_T | | | | | -| 1588 | TATTOOS | TAT_BACK_SIT_IN_P | | | | | -| 1589 | TATTOOS | TAT_BACK_SIT_LOOP_P | | | | | -| 1590 | TATTOOS | TAT_BACK_SIT_OUT_P | | | | | -| 1591 | TATTOOS | TAT_BEL_IN_O | | | | | -| 1592 | TATTOOS | TAT_BEL_IN_T | | | | | -| 1593 | TATTOOS | TAT_BEL_OUT_O | | | | | -| 1594 | TATTOOS | TAT_BEL_OUT_T | | | | | -| 1595 | TATTOOS | TAT_BEL_POSE_O | | | | | -| 1596 | TATTOOS | TAT_BEL_POSE_T | | | | | -| 1597 | TATTOOS | TAT_CHE_IN_O | | | | | -| 1598 | TATTOOS | TAT_CHE_IN_P | | | | | -| 1599 | TATTOOS | TAT_CHE_IN_T | | | | | -| 1600 | TATTOOS | TAT_CHE_OUT_O | | | | | -| 1601 | TATTOOS | TAT_CHE_OUT_P | | | | | -| 1602 | TATTOOS | TAT_CHE_OUT_T | | | | | -| 1603 | TATTOOS | TAT_CHE_POSE_O | | | | | -| 1604 | TATTOOS | TAT_CHE_POSE_P | | | | | -| 1605 | TATTOOS | TAT_CHE_POSE_T | | | | | -| 1606 | TATTOOS | TAT_DROP_O | | | | | -| 1607 | TATTOOS | TAT_IDLE_LOOP_O | | | | | -| 1608 | TATTOOS | TAT_IDLE_LOOP_T | | | | | -| 1609 | TATTOOS | TAT_SIT_IN_O | | | | | -| 1610 | TATTOOS | TAT_SIT_IN_P | | | | | -| 1611 | TATTOOS | TAT_SIT_IN_T | | | | | -| 1612 | TATTOOS | TAT_SIT_LOOP_O | | | | | -| 1613 | TATTOOS | TAT_SIT_LOOP_P | | | | | -| 1614 | TATTOOS | TAT_SIT_LOOP_T | | | | | -| 1615 | TATTOOS | TAT_SIT_OUT_O | | | | | -| 1616 | TATTOOS | TAT_SIT_OUT_P | | | | | -| 1617 | TATTOOS | TAT_SIT_OUT_T | | | | | -| 1618 | TEC | TEC_CROUCHFIRE | | | | | -| 1619 | TEC | TEC_CROUCHRELOAD | | | | | -| 1620 | TEC | TEC_FIRE | | | | | -| 1621 | TEC | TEC_RELOAD | | | | | -| 1622 | TRAIN | TRAN_GTUP | | | | | -| 1623 | TRAIN | TRAN_HNG | | | | | -| 1624 | TRAIN | TRAN_OUCH | | | | | -| 1625 | TRAIN | TRAN_STMB | | | | | -| 1626 | TRUCK | TRUCK_ALIGN_LHS | | | | | -| 1627 | TRUCK | TRUCK_ALIGN_RHS | | | | | -| 1628 | TRUCK | TRUCK_CLOSEDOOR_LHS | | | | | -| 1629 | TRUCK | TRUCK_CLOSEDOOR_RHS | | | | | -| 1630 | TRUCK | TRUCK_CLOSE_LHS | | | | | -| 1631 | TRUCK | TRUCK_CLOSE_RHS | | | | | -| 1632 | TRUCK | TRUCK_GETIN_LHS | | | | | -| 1633 | TRUCK | TRUCK_GETIN_RHS | | | | | -| 1634 | TRUCK | TRUCK_GETOUT_LHS | | | | | -| 1635 | TRUCK | TRUCK_GETOUT_RHS | | | | | -| 1636 | TRUCK | TRUCK_JACKEDLHS | | | | | -| 1637 | TRUCK | TRUCK_JACKEDRHS | | | | | -| 1638 | TRUCK | TRUCK_OPEN_LHS | | | | | -| 1639 | TRUCK | TRUCK_OPEN_RHS | | | | | -| 1640 | TRUCK | TRUCK_PULLOUT_LHS | | | | | -| 1641 | TRUCK | TRUCK_PULLOUT_RHS | | | | | -| 1642 | TRUCK | TRUCK_SHUFFLE | | | | | -| 1643 | UZI | UZI_CROUCHFIRE | | | | | -| 1644 | UZI | UZI_CROUCHRELOAD | | | | | -| 1645 | UZI | UZI_FIRE | | | | | -| 1646 | UZI | UZI_FIRE_POOR | | | | | -| 1647 | UZI | UZI_RELOAD | | | | | -| 1648 | VAN | VAN_CLOSE_BACK_LHS | | | | | -| 1649 | VAN | VAN_CLOSE_BACK_RHS | | | | | -| 1650 | VAN | VAN_GETIN_BACK_LHS | | | | | -| 1651 | VAN | VAN_GETIN_BACK_RHS | | | | | -| 1652 | VAN | VAN_GETOUT_BACK_LHS | | | | | -| 1653 | VAN | VAN_GETOUT_BACK_RHS | | | | | -| 1654 | VAN | VAN_OPEN_BACK_LHS | | | | | -| 1655 | VAN | VAN_OPEN_BACK_RHS | | | | | -| 1656 | VENDING | VEND_DRINK2_P | | | | | -| 1657 | VENDING | VEND_DRINK_P | | | | | -| 1658 | VENDING | VEND_EAT1_P | | | | | -| 1659 | VENDING | VEND_EAT_P | | | | | -| 1660 | VENDING | VEND_USE | | | | | -| 1661 | VENDING | VEND_USE_PT2 | | | | | -| 1662 | VORTEX | CAR_JUMPIN_LHS | | | | | -| 1663 | VORTEX | CAR_JUMPIN_RHS | | | | | -| 1664 | VORTEX | VORTEX_GETOUT_LHS | | | | | -| 1665 | VORTEX | VORTEX_GETOUT_RHS | | | | | -| 1667 | WAYFARER | WF_DRIVEBYFT | | | | | -| 1668 | WAYFARER | WF_DRIVEBYLHS | | | | | -| 1669 | WAYFARER | WF_DRIVEBYRHS | | | | | -| 1670 | WAYFARER | WF_FWD | | | | | -| 1671 | WAYFARER | WF_GETOFFBACK | | | | | -| 1672 | WAYFARER | WF_GETOFFLHS | | | | | -| 1673 | WAYFARER | WF_GETOFFRHS | | | | | -| 1675 | WAYFARER | WF_JUMPONL | | | | | -| 1676 | WAYFARER | WF_JUMPONR | | | | | -| 1677 | WAYFARER | WF_KICK | | | | | -| 1678 | WAYFARER | WF_LEFT | | | | | -| 1680 | WAYFARER | WF_PUSHES | | | | | -| 1684 | WEAPONS | SHP_1H_LIFT | 60 | 1.00 | | | -| 1685 | WEAPONS | SHP_1H_LIFT_END | 20 | 0.33 | | | -| 1686 | WEAPONS | SHP_1H_RET | 50 | 0.83 | | | -| 1687 | WEAPONS | SHP_1H_RET_S | 20 | 0.33 | | | -| 1688 | WEAPONS | SHP_2H_LIFT | 56 | 0.93 | | | -| 1689 | WEAPONS | SHP_2H_LIFT_END | 20 | 0.33 | | | -| 1690 | WEAPONS | SHP_2H_RET | 54 | 0.90 | | | -| 1691 | WEAPONS | SHP_2H_RET_S | 20 | 0.33 | | | -| 1692 | WEAPONS | SHP_AR_LIFT | 60 | 1.00 | | | -| 1693 | WEAPONS | SHP_AR_LIFT_END | 20 | 0.33 | | | -| 1694 | WEAPONS | SHP_AR_RET | 70 | 1.17 | | | -| 1695 | WEAPONS | SHP_AR_RET_S | 20 | 0.33 | | | -| 1696 | WEAPONS | SHP_G_LIFT_IN | 40 | 0.67 | | | -| 1697 | WEAPONS | SHP_G_LIFT_OUT | 40 | 0.67 | | | -| 1698 | WEAPONS | SHP_TRAY_IN | 40 | 0.67 | | | -| 1699 | WEAPONS | SHP_TRAY_OUT | 40 | 0.67 | | | -| 1700 | WEAPONS | SHP_TRAY_POSE | 100 | 2.67 | | | -| 1701 | WUZI | CS_DEAD_GUY | 304 | 5.07 | | | -| 1702 | WUZI | CS_PLYR_PT1 | 226 | 3.77 | | | -| 1703 | WUZI | CS_PLYR_PT2 | 580 | 9.67 | | | -| 1704 | WUZI | CS_WUZI_PT1 | 226 | 3.77 | | | -| 1705 | WUZI | CS_WUZI_PT2 | 580 | 9.67 | | | -| 1706 | WUZI | WALKSTART_IDLE_01 | 190 | 3.17 | | | -| 1707 | WUZI | WUZI_FOLLOW | 180 | 3.00 | | | -| 1708 | WUZI | WUZI_GREET_PLYR | 240 | 4.00 | | | -| 1709 | WUZI | WUZI_GREET_WUZI | 240 | 4.00 | | | -| 1710 | WUZI | WUZI_GRND_CHK | 240 | 4.00 | | | -| 1711 | WUZI | WUZI_STAND_LOOP | 160 | 2.67 | | | -| 1712 | WUZI | WUZI_WALK | 70 | 1.17 | | | -| 1713 | WOP | DANCE_G1 | 68 | 1.13 | | | -| 1714 | WOP | DANCE_G2 | 70 | 1.17 | | | -| 1715 | WOP | DANCE_G3 | 68 | 1.13 | | | -| 1716 | WOP | DANCE_G4 | 70 | 1.17 | | | -| 1717 | WOP | DANCE_G5 | 68 | 1.13 | | | -| 1718 | WOP | DANCE_G6 | 70 | 1.17 | | | -| 1719 | WOP | DANCE_G7 | 68 | 1.13 | | | -| 1720 | WOP | DANCE_G8 | 70 | 1.17 | | | -| 1721 | WOP | DANCE_G9 | 68 | 1.13 | | | -| 1722 | WOP | DANCE_G10 | 70 | 1.17 | | | -| 1723 | WOP | DANCE_G11 | 68 | 1.13 | | | -| 1724 | WOP | DANCE_G12 | 70 | 1.17 | | | -| 1725 | WOP | DANCE_G13 | 68 | 1.13 | | | -| 1726 | WOP | DANCE_G14 | 70 | 1.17 | | | -| 1727 | WOP | DANCE_G15 | 68 | 1.13 | | | -| 1728 | WOP | DANCE_G16 | 70 | 1.17 | | | -| 1729 | WOP | DANCE_B1 | 68 | 1.13 | | | -| 1730 | WOP | DANCE_B2 | 70 | 1.17 | | | -| 1731 | WOP | DANCE_B3 | 70 | 1.13 | | | -| 1732 | WOP | DANCE_B4 | 70 | 1.17 | | | -| 1733 | WOP | DANCE_B5 | 68 | 1.13 | | | -| 1734 | WOP | DANCE_B6 | 70 | 1.17 | | | -| 1735 | WOP | DANCE_B7 | 68 | 1.13 | | | -| 1736 | WOP | DANCE_B8 | 70 | 1.17 | | | -| 1737 | WOP | DANCE_B9 | 68 | 1.13 | | | -| 1738 | WOP | DANCE_B10 | 70 | 1.17 | | | -| 1739 | WOP | DANCE_B11 | 68 | 1.13 | | | -| 1740 | WOP | DANCE_B12 | 70 | 1.17 | | | -| 1741 | WOP | DANCE_B13 | 68 | 1.13 | | | -| 1742 | WOP | DANCE_B14 | 70 | 1.17 | | | -| 1743 | WOP | DANCE_B15 | 68 | 1.13 | | | -| 1744 | WOP | DANCE_B16 | 70 | 1.17 | | | -| 1745 | WOP | DANCE_LOOP | 70 | 1.17 | | | -| 1746 | GFUNK | DANCE_G1 | 76 | 1.27 | | | -| 1747 | GFUNK | DANCE_G2 | 76 | 1.27 | | | -| 1748 | GFUNK | DANCE_G3 | 76 | 1.27 | | | -| 1749 | GFUNK | DANCE_G4 | 76 | 1.27 | | | -| 1750 | GFUNK | DANCE_G5 | 76 | 1.27 | | | -| 1751 | GFUNK | DANCE_G6 | 76 | 1.27 | | | -| 1752 | GFUNK | DANCE_G7 | 76 | 1.27 | | | -| 1753 | GFUNK | DANCE_G8 | 76 | 1.27 | | | -| 1754 | GFUNK | DANCE_G9 | 76 | 1.27 | | | -| 1755 | GFUNK | DANCE_G10 | 76 | 1.27 | | | -| 1756 | GFUNK | DANCE_G11 | 76 | 1.27 | | | -| 1757 | GFUNK | DANCE_G12 | 76 | 1.27 | | | -| 1758 | GFUNK | DANCE_G13 | 76 | 1.27 | | | -| 1759 | GFUNK | DANCE_G14 | 76 | 1.27 | | | -| 1760 | GFUNK | DANCE_G15 | 76 | 1.27 | | | -| 1761 | GFUNK | DANCE_G16 | 76 | 1.27 | | | -| 1762 | GFUNK | DANCE_B1 | 76 | 1.27 | | | -| 1763 | GFUNK | DANCE_B2 | 76 | 1.27 | | | -| 1764 | GFUNK | DANCE_B3 | 76 | 1.27 | | | -| 1765 | GFUNK | DANCE_B4 | 76 | 1.27 | | | -| 1766 | GFUNK | DANCE_B5 | 76 | 1.27 | | | -| 1767 | GFUNK | DANCE_B6 | 76 | 1.27 | | | -| 1768 | GFUNK | DANCE_B7 | 76 | 1.27 | | | -| 1769 | GFUNK | DANCE_B8 | 76 | 1.27 | | | -| 1770 | GFUNK | DANCE_B9 | 76 | 1.27 | | | -| 1771 | GFUNK | DANCE_B10 | 76 | 1.27 | | | -| 1772 | GFUNK | DANCE_B11 | 76 | 1.27 | | | -| 1773 | GFUNK | DANCE_B12 | 76 | 1.27 | | | -| 1774 | GFUNK | DANCE_B13 | 76 | 1.27 | | | -| 1775 | GFUNK | DANCE_B14 | 76 | 1.27 | | | -| 1776 | GFUNK | DANCE_B15 | 76 | 1.27 | | | -| 1777 | GFUNK | DANCE_B16 | 76 | 1.27 | | | -| 1778 | GFUNK | DANCE_LOOP | 70 | 1.17 | | | -| 1779 | RUNNINGMAN | DANCE_G1 | 32 | 0.53 | | | -| 1780 | RUNNINGMAN | DANCE_G2 | 34 | 0.57 | | | -| 1781 | RUNNINGMAN | DANCE_G3 | 32 | 0.53 | | | -| 1782 | RUNNINGMAN | DANCE_G4 | 34 | 0.57 | | | -| 1783 | RUNNINGMAN | DANCE_G5 | 32 | 0.53 | | | -| 1784 | RUNNINGMAN | DANCE_G6 | 34 | 0.57 | | | -| 1785 | RUNNINGMAN | DANCE_G7 | 32 | 0.53 | | | -| 1786 | RUNNINGMAN | DANCE_G8 | 34 | 0.57 | | | -| 1787 | RUNNINGMAN | DANCE_G9 | 32 | 0.53 | | | -| 1788 | RUNNINGMAN | DANCE_G10 | 34 | 0.57 | | | -| 1789 | RUNNINGMAN | DANCE_G11 | 32 | 0.53 | | | -| 1790 | RUNNINGMAN | DANCE_G12 | 34 | 0.57 | | | -| 1791 | RUNNINGMAN | DANCE_G13 | 32 | 0.53 | | | -| 1792 | RUNNINGMAN | DANCE_G14 | 34 | 0.57 | | | -| 1793 | RUNNINGMAN | DANCE_G15 | 32 | 0.53 | | | -| 1794 | RUNNINGMAN | DANCE_G16 | 34 | 0.57 | | | -| 1795 | RUNNINGMAN | DANCE_B1 | 32 | 0.53 | | | -| 1796 | RUNNINGMAN | DANCE_B2 | 34 | 0.57 | | | -| 1797 | RUNNINGMAN | DANCE_B3 | 32 | 0.53 | | | -| 1798 | RUNNINGMAN | DANCE_B4 | 34 | 0.57 | | | -| 1799 | RUNNINGMAN | DANCE_B5 | 32 | 0.53 | | | -| 1800 | RUNNINGMAN | DANCE_B6 | 34 | 0.57 | | | -| 1801 | RUNNINGMAN | DANCE_B7 | 32 | 0.53 | | | -| 1802 | RUNNINGMAN | DANCE_B8 | 34 | 0.57 | | | -| 1803 | RUNNINGMAN | DANCE_B9 | 32 | 0.53 | | | -| 1804 | RUNNINGMAN | DANCE_B10 | 34 | 0.57 | | | -| 1805 | RUNNINGMAN | DANCE_B11 | 32 | 0.53 | | | -| 1806 | RUNNINGMAN | DANCE_B12 | 34 | 0.57 | | | -| 1807 | RUNNINGMAN | DANCE_B13 | 32 | 0.53 | | | -| 1808 | RUNNINGMAN | DANCE_B14 | 34 | 0.57 | | | -| 1809 | RUNNINGMAN | DANCE_B15 | 32 | 0.53 | | | -| 1810 | RUNNINGMAN | DANCE_B16 | 34 | 0.57 | | | -| 1811 | RUNNINGMAN | DANCE_LOOP | 70 | 1.17 | | | -| 1812 | SAMP | FishingIdle | 2 | 0.03 | Adăugat în SA-MP 0.3.7 | \_ | +| 1 | AIRPORT | thrw_barl_thrw | 120 | 2.00 | | | +| 2 | Attractors | Stepsit_in | 100 | 1.67 | | | +| 3 | Attractors | Stepsit_loop | 200 | 3.33 | | | +| 4 | Attractors | Stepsit_out | 100 | 1.67 | | | +| 5 | BAR | Barcustom_get | 180 | 3.00 | | | +| 6 | BAR | Barcustom_loop | 120 | 2.00 | | | +| 7 | BAR | Barcustom_order | 220 | 3.67 | | | +| 8 | BAR | BARman_idle | 500 | 8.33 | | | +| 9 | BAR | Barserve_bottle | 180 | 3.00 | | | +| 10 | BAR | Barserve_give | 140 | 2.33 | | | +| 11 | BAR | Barserve_glass | 220 | 3.67 | | | +| 12 | BAR | Barserve_in | 100 | 1.67 | | | +| 13 | BAR | Barserve_loop | 140 | 2.33 | | | +| 14 | BAR | Barserve_order | 220 | 3.67 | | | +| 15 | BAR | dnk_stndF_loop | 140 | 2.33 | | | +| 16 | BAR | dnk_stndM_loop | 140 | 2.33 | | | +| 17 | BASEBALL | Bat_1 | 54 | 0.90 | | | +| 18 | BASEBALL | Bat_2 | 68 | 1.13 | | | +| 19 | BASEBALL | Bat_3 | 72 | 1.20 | | | +| 20 | BASEBALL | Bat_4 | 60 | 1.00 | | | +| 21 | BASEBALL | Bat_block | 28 | 0.47 | | | +| 22 | BASEBALL | Bat_Hit_1 | 50 | 0.83 | | | +| 23 | BASEBALL | Bat_Hit_2 | 64 | 1.07 | | | +| 24 | BASEBALL | Bat_Hit_3 | 68 | 1.13 | | | +| 25 | BASEBALL | Bat_IDLE | 56 | 0.93 | | | +| 26 | BASEBALL | Bat_M | 32 | 0.53 | | | +| 27 | BASEBALL | BAT_PART | 32 | 0.53 | | | +| 28 | BD_FIRE | BD_Fire1 | 110 | 1.83 | | | +| 29 | BD_FIRE | BD_Fire2 | 100 | 1.67 | | | +| 30 | BD_FIRE | BD_Fire3 | 110 | 1.83 | | | +| 31 | BD_FIRE | BD_GF_Wave | 304 | 5.07 | | | +| 32 | BD_FIRE | BD_Panic_01 | 200 | 3.33 | | | +| 33 | BD_FIRE | BD_Panic_02 | 200 | 3.33 | | | +| 34 | BD_FIRE | BD_Panic_03 | 200 | 3.33 | | | +| 35 | BD_FIRE | BD_Panic_04 | 200 | 3.33 | | | +| 36 | BD_FIRE | BD_Panic_Loop | 200 | 3.33 | | | +| 37 | BD_FIRE | Grlfrd_Kiss_03 | 420 | 7.00 | | | +| 38 | BD_FIRE | M_smklean_loop | 300 | 5.00 | | | +| 39 | BD_FIRE | Playa_Kiss_03 | 420 | 7.00 | | | +| 40 | BD_FIRE | wash_up | 180 | 3.00 | | | +| 41 | BEACH | bather | 252 | 4.20 | | | +| 42 | BEACH | Lay_Bac_Loop | 160 | 2.67 | | | +| 43 | BEACH | ParkSit_M_loop | 220 | 3.67 | | | +| 44 | BEACH | ParkSit_W_loop | 200 | 3.33 | | | +| 45 | BEACH | SitnWait_loop_W | 80 | 1.33 | | | +| 46 | benchpress | gym_bp_celebrate | 300 | 5.00 | | | +| 47 | benchpress | gym_bp_down | 60 | 1.00 | | | +| 48 | benchpress | gym_bp_getoff | 520 | 8.67 | | | +| 49 | benchpress | gym_bp_geton | 320 | 5.33 | | | +| 50 | benchpress | gym_bp_up_A | 140 | 2.33 | | | +| 51 | benchpress | gym_bp_up_B | 160 | 2.67 | | | +| 52 | benchpress | gym_bp_up_smooth | 80 | 1.33 | | | +| 53 | BF_injection | BF_getin_LHS | 60 | 1.00 | | | +| 54 | BF_injection | BF_getin_RHS | 60 | 1.00 | | | +| 55 | BF_injection | BF_getout_LHS | 68 | 1.13 | | | +| 56 | BF_injection | BF_getout_RHS | 68 | 1.13 | | | +| 57 | BIKED | BIKEd_Back | 6 | 0.10 | | | +| 58 | BIKED | BIKEd_drivebyFT | 12 | 0.20 | | | +| 59 | BIKED | BIKEd_drivebyLHS | 12 | 0.20 | | | +| 60 | BIKED | BIKEd_drivebyRHS | 12 | 0.20 | | | +| 61 | BIKED | BIKEd_Fwd | 12 | 0.20 | | | +| 62 | BIKED | BIKEd_getoffBACK | 88 | 1.47 | | | +| 63 | BIKED | BIKEd_getoffLHS | 60 | 1.00 | | | +| 64 | BIKED | BIKEd_getoffRHS | 60 | 1.00 | | | +| 65 | BIKED | BIKEd_hit | 2 | 0.03 | | | +| 66 | BIKED | BIKEd_jumponL | 58 | 0.97 | | | +| 67 | BIKED | BIKEd_jumponR | 58 | 0.97 | | | +| 68 | BIKED | BIKEd_kick | 64 | 1.07 | | | +| 69 | BIKED | BIKEd_Left | 6 | 0.10 | | | +| 70 | BIKED | BIKEd_passenger | 2 | 0.03 | | | +| 71 | BIKED | BIKEd_pushes | 48 | 0.80 | | | +| 72 | BIKED | BIKEd_Ride | 2 | 0.03 | | | +| 73 | BIKED | BIKEd_Right | 6 | 0.10 | | | +| 74 | BIKED | BIKEd_shuffle | 26 | 0.43 | | | +| 75 | BIKED | BIKEd_Still | 2 | 0.03 | | | +| 76 | BIKEH | BIKEh_Back | 6 | 0.10 | | | +| 77 | BIKEH | BIKEh_drivebyFT | 12 | 0.20 | | | +| 78 | BIKEH | BIKEh_drivebyLHS | 12 | 0.20 | | | +| 79 | BIKEH | BIKEh_drivebyRHS | 12 | 0.20 | | | +| 80 | BIKEH | BIKEh_Fwd | 12 | 0.20 | | | +| 81 | BIKEH | BIKEh_getoffBACK | 102 | 1.70 | | | +| 82 | BIKEH | BIKEh_getoffLHS | 46 | 0.77 | | | +| 83 | BIKEH | BIKEh_getoffRHS | 44 | 0.73 | | | +| 84 | BIKEH | BIKEh_hit | 2 | 0.03 | | | +| 85 | BIKEH | BIKEh_jumponL | 88 | 1.47 | | | +| 86 | BIKEH | BIKEh_jumponR | 90 | 1.50 | | | +| 87 | BIKEH | BIKEh_kick | 64 | 1.07 | | | +| 88 | BIKEH | BIKEh_Left | 8 | 0.13 | | | +| 89 | BIKEH | BIKEh_passenger | 2 | 0.03 | | | +| 90 | BIKEH | BIKEh_pushes | 58 | 0.97 | | | +| 91 | BIKEH | BIKEh_Ride | 2 | 0.03 | | | +| 92 | BIKEH | BIKEh_Right | 8 | 0.13 | | | +| 93 | BIKEH | BIKEh_Still | 2 | 0.03 | | | +| 94 | BIKELEAP | bk_blnce_in | 114 | 1.90 | | | +| 95 | BIKELEAP | bk_blnce_out | 60 | 1.00 | | | +| 96 | BIKELEAP | bk_jmp | 24 | 0.40 | | | +| 97 | BIKELEAP | bk_rdy_in | 30 | 0.50 | | | +| 98 | BIKELEAP | bk_rdy_out | 24 | 0.40 | | | +| 99 | BIKELEAP | struggle_cesar | 28 | 0.47 | | | +| 100 | BIKELEAP | struggle_driver | 28 | 0.47 | | | +| 101 | BIKELEAP | truck_driver | 44 | 0.73 | | | +| 102 | BIKELEAP | truck_getin | 150 | 2.50 | | | +| 103 | BIKES | BIKEs_Back | 6 | 0.10 | | | +| 104 | BIKES | BIKEs_drivebyFT | 12 | 0.20 | | | +| 105 | BIKES | BIKEs_drivebyLHS | 12 | 0.20 | | | +| 106 | BIKES | BIKEs_drivebyRHS | 12 | 0.20 | | | +| 107 | BIKES | BIKEs_Fwd | 12 | 0.20 | | | +| 108 | BIKES | BIKEs_getoffBACK | 146 | 2.43 | | | +| 109 | BIKES | BIKEs_getoffLHS | 66 | 1.10 | | | +| 110 | BIKES | BIKEs_getoffRHS | 66 | 1.10 | | | +| 111 | BIKES | BIKEs_hit | 2 | 0.03 | | | +| 112 | BIKES | BIKEs_jumponL | 54 | 0.90 | | | +| 113 | BIKES | BIKEs_jumponR | 54 | 0.90 | | | +| 114 | BIKES | BIKEs_kick | 60 | 1.00 | | | +| 115 | BIKES | BIKEs_Left | 6 | 0.10 | | | +| 116 | BIKES | BIKEs_passenger | 2 | 0.03 | | | +| 117 | BIKES | BIKEs_pushes | 44 | 0.73 | | | +| 118 | BIKES | BIKEs_Ride | 2 | 0.03 | | | +| 119 | BIKES | BIKEs_Right | 6 | 0.10 | | | +| 120 | BIKES | BIKEs_Snatch_L | 26 | 0.43 | | | +| 121 | BIKES | BIKEs_Snatch_R | 26 | 0.43 | | | +| 122 | BIKES | BIKEs_Still | 2 | 0.03 | | | +| 123 | BIKEV | BIKEv_Back | 10 | 0.17 | | | +| 124 | BIKEV | BIKEv_drivebyFT | 10 | 0.17 | | | +| 125 | BIKEV | BIKEv_drivebyLHS | 14 | 0.23 | | | +| 126 | BIKEV | BIKEv_drivebyRHS | 12 | 0.20 | | | +| 127 | BIKEV | BIKEv_Fwd | 12 | 0.20 | | | +| 128 | BIKEV | BIKEv_getoffBACK | 102 | 1.70 | | | +| 129 | BIKEV | BIKEv_getoffLHS | 40 | 0.67 | | | +| 130 | BIKEV | BIKEv_getoffRHS | 40 | 0.67 | | | +| 131 | BIKEV | BIKEv_hit | 2 | 0.03 | | | +| 132 | BIKEV | BIKEv_jumponL | 40 | 0.67 | | | +| 133 | BIKEV | BIKEv_jumponR | 40 | 0.67 | | | +| 134 | BIKEV | BIKEv_kick | 60 | 1.00 | | | +| 135 | BIKEV | BIKEv_Left | 6 | 0.10 | | | +| 136 | BIKEV | BIKEv_passenger | 2 | 0.03 | | | +| 137 | BIKEV | BIKEv_pushes | 44 | 0.73 | | | +| 138 | BIKEV | BIKEv_Ride | 2 | 0.03 | | | +| 139 | BIKEV | BIKEv_Right | 6 | 0.10 | | | +| 140 | BIKEV | BIKEv_Still | 2 | 0.03 | | | +| 141 | BIKE_DBZ | Pass_Driveby_BWD | 50 | 0.83 | | | +| 142 | BIKE_DBZ | Pass_Driveby_FWD | 50 | 0.83 | | | +| 143 | BIKE_DBZ | Pass_Driveby_LHS | 50 | 0.83 | | | +| 144 | BIKE_DBZ | Pass_Driveby_RHS | 50 | 0.83 | | | | no | BLOWJOBZ | BJ_Car_End_P | 248 | 4.13 | | | | no | BLOWJOBZ | BJ_Car_End_W | 220 | 3.67 | | | | no | BLOWJOBZ | BJ_Car_Loop_P | 40 | 0.67 | | | @@ -3833,8 +165,8 @@ Vă rugăm să rețineți că este posibil ca unele dintre animațiile enumerate | no | BLOWJOBZ | BJ_Car_Start_W | 140 | 2.33 | | | | no | BLOWJOBZ | BJ_Couch_End_P | 460 | 7.67 | | | | no | BLOWJOBZ | BJ_Couch_End_W | 460 | 7.67 | | | -| no | BLOWJOBZ | BJ_Couch_Loop_P | 120 | 2.0 | | | -| no | BLOWJOBZ | BJ_Couch_Loop_W | 120 | 2.0 | | | +| no | BLOWJOBZ | BJ_Couch_Loop_P | 120 | 2.00 | | | +| no | BLOWJOBZ | BJ_Couch_Loop_W | 120 | 2.00 | | | | no | BLOWJOBZ | BJ_Couch_Start_P | 320 | 5.33 | | | | no | BLOWJOBZ | BJ_Couch_Start_W | 320 | 5.33 | | | | no | BLOWJOBZ | BJ_Stand_End_P | 292 | 4.87 | | | @@ -3843,6 +175,1348 @@ Vă rugăm să rețineți că este posibil ca unele dintre animațiile enumerate | no | BLOWJOBZ | BJ_Stand_Loop_W | 40 | 0.67 | | | | no | BLOWJOBZ | BJ_Stand_Start_P | 120 | 2.00 | | | | no | BLOWJOBZ | BJ_Stand_Start_W | 120 | 2.00 | | | +| 145 | BMX | BMX_back | 6 | 0.10 | | | +| 146 | BMX | BMX_bunnyhop | 20 | 0.33 | | | +| 147 | BMX | BMX_drivebyFT | 12 | 0.20 | | | +| 148 | BMX | BMX_driveby_LHS | 12 | 0.20 | | | +| 149 | BMX | BMX_driveby_RHS | 12 | 0.20 | | | +| 150 | BMX | BMX_fwd | 8 | 0.13 | | | +| 151 | BMX | BMX_getoffBACK | 82 | 1.37 | | | +| 152 | BMX | BMX_getoffLHS | 44 | 0.73 | | | +| 153 | BMX | BMX_getoffRHS | 38 | 0.63 | | | +| 154 | BMX | BMX_jumponL | 54 | 0.90 | | | +| 155 | BMX | BMX_jumponR | 54 | 0.90 | | | +| 156 | BMX | BMX_Left | 8 | 0.13 | | | +| 157 | BMX | BMX_pedal | 44 | 0.73 | | | +| 158 | BMX | BMX_pushes | 48 | 0.80 | | | +| 159 | BMX | BMX_Ride | 2 | 0.03 | | | +| 160 | BMX | BMX_Right | 8 | 0.13 | | | +| 161 | BMX | BMX_sprint | 40 | 0.67 | | | +| 162 | BMX | BMX_still | 2 | 0.03 | | | +| 163 | BOMBER | BOM_Plant | 160 | 2.67 | | | +| 164 | BOMBER | BOM_Plant_2Idle | 60 | 1.00 | | | +| 165 | BOMBER | BOM_Plant_Crouch_In | 48 | 0.80 | | | +| 166 | BOMBER | BOM_Plant_Crouch_Out | 48 | 0.80 | | | +| 167 | BOMBER | BOM_Plant_In | 52 | 0.87 | | | +| 168 | BOMBER | BOM_Plant_Loop | 48 | 0.80 | | | +| 169 | BOX | boxhipin | 392 | 6.53 | | | +| 170 | BOX | boxhipup | 300 | 5.00 | | | +| 171 | BOX | boxshdwn | 366 | 6.10 | | | +| 172 | BOX | boxshup | 312 | 5.20 | | | +| 173 | BOX | bxhipwlk | 90 | 1.50 | | | +| 174 | BOX | bxhwlki | 58 | 0.97 | | | +| 175 | BOX | bxshwlk | 150 | 2.50 | | | +| 176 | BOX | bxshwlki | 58 | 0.97 | | | +| 177 | BOX | bxwlko | 32 | 0.53 | | | +| 178 | BOX | catch_box | 90 | 1.50 | | | +| 179 | BSKTBALL | BBALL_def_jump_shot | 70 | 1.17 | | | +| 180 | BSKTBALL | BBALL_def_loop | 60 | 1.00 | | | +| 181 | BSKTBALL | BBALL_def_stepL | 36 | 0.60 | | | +| 182 | BSKTBALL | BBALL_def_stepR | 36 | 0.60 | | | +| 183 | BSKTBALL | BBALL_Dnk | 84 | 1.40 | | | +| 184 | BSKTBALL | BBALL_Dnk_Gli | 22 | 0.37 | | | +| 185 | BSKTBALL | BBALL_Dnk_Gli_O | 22 | 0.37 | | | +| 186 | BSKTBALL | BBALL_Dnk_Lnch | 12 | 0.20 | | | +| 187 | BSKTBALL | BBALL_Dnk_Lnch_O | 12 | 0.20 | | | +| 188 | BSKTBALL | BBALL_Dnk_Lnd | 56 | 0.93 | | | +| 189 | BSKTBALL | BBALL_Dnk_O | 6 | 0.10 | | | +| 190 | BSKTBALL | BBALL_idle | 146 | 2.43 | | | +| 191 | BSKTBALL | BBALL_idle2 | 160 | 2.67 | | | +| 192 | BSKTBALL | BBALL_idle2_O | 160 | 2.67 | | | +| 193 | BSKTBALL | BBALL_idleloop | 40 | 0.67 | | | +| 194 | BSKTBALL | BBALL_idleloop_O | 40 | 0.67 | | | +| 195 | BSKTBALL | BBALL_idle_O | 146 | 2.43 | | | +| 196 | BSKTBALL | BBALL_Jump_Cancel | 64 | 1.07 | | | +| 197 | BSKTBALL | BBALL_Jump_Cancel_O | 64 | 1.07 | | | +| 198 | BSKTBALL | BBALL_Jump_End | 56 | 0.93 | | | +| 199 | BSKTBALL | BBALL_Jump_Shot | 100 | 1.67 | | | +| 200 | BSKTBALL | BBALL_Jump_Shot_O | 40 | 0.67 | | | +| 201 | BSKTBALL | BBALL_Net_Dnk_O | 110 | 1.83 | | | +| 202 | BSKTBALL | BBALL_pickup | 110 | 1.83 | | | +| 203 | BSKTBALL | BBALL_pickup_O | 110 | 1.83 | | | +| 204 | BSKTBALL | BBALL_react_miss | 48 | 0.80 | | | +| 205 | BSKTBALL | BBALL_react_score | 66 | 1.10 | | | +| 206 | BSKTBALL | BBALL_run | 54 | 0.90 | | | +| 207 | BSKTBALL | BBALL_run_O | 54 | 0.90 | | | +| 208 | BSKTBALL | BBALL_SkidStop_L | 30 | 0.50 | | | +| 209 | BSKTBALL | BBALL_SkidStop_L_O | 30 | 0.50 | | | +| 210 | BSKTBALL | BBALL_SkidStop_R | 30 | 0.50 | | | +| 211 | BSKTBALL | BBALL_SkidStop_R_O | 30 | 0.50 | | | +| 212 | BSKTBALL | BBALL_walk | 64 | 1.07 | | | +| 213 | BSKTBALL | BBALL_WalkStop_L | 30 | 0.50 | | | +| 214 | BSKTBALL | BBALL_WalkStop_L_O | 30 | 0.50 | | | +| 215 | BSKTBALL | BBALL_WalkStop_R | 30 | 0.50 | | | +| 216 | BSKTBALL | BBALL_WalkStop_R_O | 30 | 0.50 | | | +| 217 | BSKTBALL | BBALL_walk_O | 64 | 1.07 | | | +| 218 | BSKTBALL | BBALL_walk_start | 12 | 0.20 | | | +| 219 | BSKTBALL | BBALL_walk_start_O | 12 | 0.20 | | | +| 220 | BUDDY | buddy_crouchfire | 52 | 0.87 | | | +| 221 | BUDDY | buddy_crouchreload | 66 | 1.10 | | | +| 222 | BUDDY | buddy_fire | 48 | 0.80 | | | +| 223 | BUDDY | buddy_fire_poor | 80 | 1.33 | | | +| 224 | BUDDY | buddy_reload | 78 | 1.30 | | | +| 225 | BUS | BUS_close | 24 | 0.40 | | | +| 226 | BUS | BUS_getin_LHS | 20 | 0.33 | | | +| 227 | BUS | BUS_getin_RHS | 130 | 2.17 | | | +| 228 | BUS | BUS_getout_LHS | 48 | 0.80 | | | +| 229 | BUS | BUS_getout_RHS | 112 | 1.87 | | | +| 230 | BUS | BUS_jacked_LHS | 68 | 1.13 | | | +| 231 | BUS | BUS_open | 88 | 1.47 | | | +| 232 | BUS | BUS_open_RHS | 72 | 1.20 | | | +| 233 | BUS | BUS_pullout_LHS | 48 | 0.80 | | | +| 234 | CAMERA | camcrch_cmon | 140 | 2.33 | | | +| 235 | CAMERA | camcrch_idleloop | 120 | 2.00 | | | +| 236 | CAMERA | camcrch_stay | 120 | 2.00 | | | +| 237 | CAMERA | camcrch_to_camstnd | 80 | 1.33 | | | +| 238 | CAMERA | camstnd_cmon | 180 | 3.00 | | | +| 239 | CAMERA | camstnd_idleloop | 120 | 2.00 | | | +| 240 | CAMERA | camstnd_lkabt | 260 | 4.33 | | | +| 241 | CAMERA | camstnd_to_camcrch | 60 | 1.00 | | | +| 242 | CAMERA | piccrch_in | 80 | 1.33 | | | +| 243 | CAMERA | piccrch_out | 120 | 2.00 | | | +| 244 | CAMERA | piccrch_take | 60 | 1.00 | | | +| 245 | CAMERA | picstnd_in | 60 | 1.00 | | | +| 246 | CAMERA | picstnd_out | 40 | 0.67 | | | +| 247 | CAMERA | picstnd_take | 60 | 1.00 | | | +| 248 | CAR | Fixn_Car_Loop | 300 | 5.00 | | | +| 249 | CAR | Fixn_Car_Out | 140 | 2.33 | | | +| 250 | CAR | flag_drop | 270 | 4.50 | | | +| 251 | CAR | Sit_relaxed | 2 | 0.03 | | | +| 252 | CAR | Tap_hand | 20 | 0.33 | | | +| 253 | CAR | Tyd2car_bump | 50 | 0.83 | | | +| 254 | CAR | Tyd2car_high | 480 | 8.00 | | | +| 255 | CAR | Tyd2car_low | 400 | 6.67 | | | +| 256 | CAR | Tyd2car_med | 400 | 6.67 | | | +| 257 | CAR | Tyd2car_TurnL | 60 | 1.00 | | | +| 258 | CAR | Tyd2car_TurnR | 60 | 1.00 | | | +| 259 | CARRY | crry_prtial | 2 | 0.03 | | | +| 260 | CARRY | liftup | 92 | 1.53 | | | +| 261 | CARRY | liftup05 | 38 | 0.63 | | | +| 262 | CARRY | liftup105 | 40 | 0.67 | | | +| 263 | CARRY | putdwn | 68 | 1.13 | | | +| 264 | CARRY | putdwn05 | 40 | 0.67 | | | +| 265 | CARRY | putdwn105 | 32 | 0.53 | | | +| 266 | CAR_CHAT | carfone_in | 360 | 6.00 | | | +| 267 | CAR_CHAT | carfone_loopA | 240 | 4.00 | | | +| 268 | CAR_CHAT | carfone_loopA_to_B | 60 | 1.00 | | | +| 269 | CAR_CHAT | carfone_loopB | 300 | 5.00 | | | +| 270 | CAR_CHAT | carfone_loopB_to_A | 40 | 0.67 | | | +| 271 | CAR_CHAT | carfone_out | 180 | 3.00 | | | +| 272 | CAR_CHAT | CAR_Sc1_BL | 700 | 11.67 | | | +| 273 | CAR_CHAT | CAR_Sc1_BR | 700 | 11.67 | | | +| 274 | CAR_CHAT | CAR_Sc1_FL | 700 | 11.67 | | | +| 275 | CAR_CHAT | CAR_Sc1_FR | 700 | 11.67 | | | +| 276 | CAR_CHAT | CAR_Sc2_FL | 300 | 5.00 | | | +| 277 | CAR_CHAT | CAR_Sc3_BR | 650 | 10.83 | | | +| 278 | CAR_CHAT | CAR_Sc3_FL | 650 | 10.83 | | | +| 279 | CAR_CHAT | CAR_Sc3_FR | 650 | 10.83 | | | +| 280 | CAR_CHAT | CAR_Sc4_BL | 264 | 4.40 | | | +| 281 | CAR_CHAT | CAR_Sc4_BR | 392 | 6.53 | | | +| 282 | CAR_CHAT | CAR_Sc4_FL | 600 | 10.00 | | | +| 283 | CAR_CHAT | CAR_Sc4_FR | 600 | 10.00 | | | +| 284 | CAR_CHAT | car_talkm_in | 100 | 1.67 | | | +| 285 | CAR_CHAT | car_talkm_loop | 260 | 4.33 | | | +| 286 | CAR_CHAT | car_talkm_out | 440 | 7.33 | | | +| 287 | CASINO | cards_in | 40 | 0.67 | | | +| 288 | CASINO | cards_loop | 200 | 3.33 | | | +| 289 | CASINO | cards_lose | 200 | 3.33 | | | +| 290 | CASINO | cards_out | 40 | 0.67 | | | +| 291 | CASINO | cards_pick_01 | 280 | 4.67 | | | +| 292 | CASINO | cards_pick_02 | 320 | 5.33 | | | +| 293 | CASINO | cards_raise | 100 | 1.67 | | | +| 294 | CASINO | cards_win | 180 | 3.00 | | | +| 295 | CASINO | dealone | 48 | 0.80 | | | +| 296 | CASINO | manwinb | 90 | 1.50 | | | +| 297 | CASINO | manwind | 100 | 1.67 | | | +| 298 | CASINO | Roulette_bet | 140 | 2.33 | | | +| 299 | CASINO | Roulette_in | 40 | 0.67 | | | +| 300 | CASINO | Roulette_loop | 220 | 3.67 | | | +| 301 | CASINO | Roulette_lose | 160 | 2.67 | | | +| 302 | CASINO | Roulette_out | 40 | 0.67 | | | +| 303 | CASINO | Roulette_win | 140 | 2.33 | | | +| 304 | CASINO | Slot_bet_01 | 280 | 4.67 | | | +| 305 | CASINO | Slot_bet_02 | 120 | 2.00 | | | +| 306 | CASINO | Slot_in | 220 | 3.67 | | | +| 307 | CASINO | Slot_lose_out | 240 | 4.00 | | | +| 308 | CASINO | Slot_Plyr | 80 | 1.33 | | | +| 309 | CASINO | Slot_wait | 220 | 3.67 | | | +| 310 | CASINO | Slot_win_out | 560 | 9.33 | | | +| 311 | CASINO | wof | 88 | 1.47 | | | +| 312 | CHAINSAW | CSAW_1 | 60 | 1.00 | | | +| 313 | CHAINSAW | CSAW_2 | 62 | 1.03 | | | +| 314 | CHAINSAW | CSAW_3 | 52 | 0.87 | | | +| 315 | CHAINSAW | CSAW_G | 70 | 1.17 | | | +| 316 | CHAINSAW | CSAW_Hit_1 | 50 | 0.83 | | | +| 317 | CHAINSAW | CSAW_Hit_2 | 64 | 1.07 | | | +| 318 | CHAINSAW | CSAW_Hit_3 | 68 | 1.13 | | | +| 319 | CHAINSAW | csaw_part | 8 | 0.13 | | | +| 320 | CHAINSAW | IDLE_csaw | 90 | 1.50 | | | +| 321 | CHAINSAW | WEAPON_csaw | 80 | 1.33 | | | +| 322 | CHAINSAW | WEAPON_csawlo | 114 | 1.90 | | | +| 323 | CHOPPA | CHOPPA_back | 6 | 0.10 | | | +| 324 | CHOPPA | CHOPPA_bunnyhop | 20 | 0.33 | | | +| 325 | CHOPPA | CHOPPA_drivebyFT | 12 | 0.20 | | | +| 326 | CHOPPA | CHOPPA_driveby_LHS | 12 | 0.20 | | | +| 327 | CHOPPA | CHOPPA_driveby_RHS | 12 | 0.20 | | | +| 328 | CHOPPA | CHOPPA_fwd | 12 | 0.20 | | | +| 329 | CHOPPA | CHOPPA_getoffBACK | 76 | 1.27 | | | +| 330 | CHOPPA | CHOPPA_getoffLHS | 44 | 0.73 | | | +| 331 | CHOPPA | CHOPPA_getoffRHS | 38 | 0.63 | | | +| 332 | CHOPPA | CHOPPA_jumponL | 42 | 0.70 | | | +| 333 | CHOPPA | CHOPPA_jumponR | 48 | 0.80 | | | +| 334 | CHOPPA | CHOPPA_Left | 8 | 0.13 | | | +| 335 | CHOPPA | CHOPPA_pedal | 44 | 0.73 | | | +| 336 | CHOPPA | CHOPPA_Pushes | 48 | 0.80 | | | +| 337 | CHOPPA | CHOPPA_ride | 2 | 0.03 | | | +| 338 | CHOPPA | CHOPPA_Right | 8 | 0.13 | | | +| 339 | CHOPPA | CHOPPA_sprint | 40 | 0.67 | | | +| 340 | CHOPPA | CHOPPA_Still | 2 | 0.03 | | | +| 341 | CLOTHES | CLO_Buy | 124 | 2.07 | | | +| 342 | CLOTHES | CLO_In | 240 | 4.00 | | | +| 343 | CLOTHES | CLO_Out | 160 | 2.67 | | | +| 344 | CLOTHES | CLO_Pose_Hat | 200 | 3.33 | | | +| 345 | CLOTHES | CLO_Pose_In | 188 | 3.13 | | | +| 346 | CLOTHES | CLO_Pose_In_O | 240 | 4.00 | | | +| 347 | CLOTHES | CLO_Pose_Legs | 200 | 3.33 | | | +| 348 | CLOTHES | CLO_Pose_Loop | 360 | 6.00 | | | +| 349 | CLOTHES | CLO_Pose_Out | 240 | 4.00 | | | +| 350 | CLOTHES | CLO_Pose_Out_O | 240 | 4.00 | | | +| 351 | CLOTHES | CLO_Pose_Shoes | 200 | 3.33 | | | +| 352 | CLOTHES | CLO_Pose_Torso | 200 | 3.33 | | | +| 353 | CLOTHES | CLO_Pose_Watch | 200 | 3.33 | | | +| 354 | COACH | COACH_inL | 130 | 2.17 | | | +| 355 | COACH | COACH_inR | 132 | 2.20 | | | +| 356 | COACH | COACH_opnL | 72 | 1.20 | | | +| 357 | COACH | COACH_opnR | 72 | 1.20 | | | +| 358 | COACH | COACH_outL | 104 | 1.73 | | | +| 359 | COACH | COACH_outR | 110 | 1.83 | | | +| 360 | COLT45 | 2guns_crouchfire | 48 | 0.80 | | | +| 361 | COLT45 | colt45_crouchfire | 48 | 0.80 | | | +| 362 | COLT45 | colt45_crouchreload | 60 | 1.00 | | | +| 363 | COLT45 | colt45_fire | 44 | 0.73 | | | +| 364 | COLT45 | colt45_fire_2hands | 52 | 0.87 | | | +| 365 | COLT45 | colt45_reload | 56 | 0.93 | | | +| 366 | COLT45 | sawnoff_reload | 56 | 0.93 | | | +| 367 | COP_AMBIENT | Copbrowse_in | 300 | 5.00 | | | +| 368 | COP_AMBIENT | Copbrowse_loop | 140 | 2.33 | | | +| 369 | COP_AMBIENT | Copbrowse_nod | 240 | 4.00 | | | +| 370 | COP_AMBIENT | Copbrowse_out | 160 | 2.67 | | | +| 371 | COP_AMBIENT | Copbrowse_shake | 110 | 1.83 | | | +| 372 | COP_AMBIENT | Coplook_in | 80 | 1.33 | | | +| 373 | COP_AMBIENT | Coplook_loop | 160 | 2.67 | | | +| 374 | COP_AMBIENT | Coplook_nod | 320 | 5.33 | | | +| 375 | COP_AMBIENT | Coplook_out | 40 | 0.67 | | | +| 376 | COP_AMBIENT | Coplook_shake | 240 | 4.00 | | | +| 377 | COP_AMBIENT | Coplook_think | 200 | 3.33 | | | +| 378 | COP_AMBIENT | Coplook_watch | 120 | 2.00 | | | +| 379 | COP_DVBYZ | COP_Dvby_B | 50 | 0.83 | | | +| 380 | COP_DVBYZ | COP_Dvby_FT | 50 | 0.83 | | | +| 381 | COP_DVBYZ | COP_Dvby_L | 50 | 0.83 | | | +| 382 | COP_DVBYZ | COP_Dvby_R | 50 | 0.83 | | | +| 383 | CRACK | Bbalbat_Idle_01 | 400 | 6.67 | | | +| 384 | CRACK | Bbalbat_Idle_02 | 600 | 10.00 | | | +| 385 | CRACK | crckdeth1 | 130 | 2.17 | | | +| 386 | CRACK | crckdeth2 | 180 | 3.00 | | | +| 387 | CRACK | crckdeth3 | 130 | 2.17 | | | +| 388 | CRACK | crckdeth4 | 100 | 1.67 | | | +| 389 | CRACK | crckidle1 | 210 | 3.50 | | | +| 390 | CRACK | crckidle2 | 200 | 3.33 | | | +| 391 | CRACK | crckidle3 | 200 | 3.33 | | | +| 392 | CRACK | crckidle4 | 160 | 2.67 | | | +| 393 | CRIB | CRIB_Console_Loop | 180 | 3.00 | | | +| 394 | CRIB | CRIB_Use_Switch | 70 | 1.17 | | | +| 395 | CRIB | PED_Console_Loop | 180 | 3.00 | | | +| 396 | CRIB | PED_Console_Loose | 210 | 3.50 | | | +| 397 | CRIB | PED_Console_Win | 210 | 3.50 | | | +| 398 | DAM_JUMP | DAM_Dive_Loop | 80 | 1.33 | | | +| 399 | DAM_JUMP | DAM_Land | 156 | 2.60 | | | +| 400 | DAM_JUMP | DAM_Launch | 144 | 2.40 | | | +| 401 | DAM_JUMP | Jump_Roll | 190 | 3.17 | | | +| 402 | DAM_JUMP | SF_JumpWall | 180 | 3.00 | | | +| 403 | DANCING | bd_clap | 192 | 3.20 | | | +| 404 | DANCING | bd_clap1 | 158 | 2.63 | | | +| 405 | DANCING | dance_loop | 70 | 1.17 | | | +| 406 | DANCING | DAN_Down_A | 60 | 1.00 | | | +| 407 | DANCING | DAN_Left_A | 60 | 1.00 | | | +| 408 | DANCING | DAN_Loop_A | 120 | 2.00 | | | +| 409 | DANCING | DAN_Right_A | 60 | 1.00 | | | +| 410 | DANCING | DAN_Up_A | 60 | 1.00 | | | +| 411 | DANCING | dnce_M_a | 128 | 2.13 | | | +| 412 | DANCING | dnce_M_b | 116 | 1.93 | | | +| 413 | DANCING | dnce_M_c | 116 | 1.93 | | | +| 414 | DANCING | dnce_M_d | 146 | 2.43 | | | +| 415 | DANCING | dnce_M_e | 54 | 0.90 | | | +| 416 | DEALER | DEALER_DEAL | 190 | 3.17 | | | +| 417 | DEALER | DEALER_IDLE | 400 | 6.67 | | | +| 418 | DEALER | DEALER_IDLE_01 | 300 | 5.00 | | | +| 419 | DEALER | DEALER_IDLE_02 | 240 | 4.00 | | | +| 420 | DEALER | DEALER_IDLE_03 | 280 | 4.67 | | | +| 421 | DEALER | DRUGS_BUY | 190 | 3.17 | | | +| 422 | DEALER | shop_pay | 280 | 4.67 | | | +| 423 | DILDO | DILDO_1 | 58 | 0.97 | | | +| 424 | DILDO | DILDO_2 | 66 | 1.10 | | | +| 425 | DILDO | DILDO_3 | 70 | 1.17 | | | +| 426 | DILDO | DILDO_block | 28 | 0.47 | | | +| 427 | DILDO | DILDO_G | 88 | 1.47 | | | +| 428 | DILDO | DILDO_Hit_1 | 46 | 0.77 | | | +| 429 | DILDO | DILDO_Hit_2 | 62 | 1.03 | | | +| 430 | DILDO | DILDO_Hit_3 | 54 | 0.90 | | | +| 431 | DILDO | DILDO_IDLE | 52 | 0.87 | | | +| 432 | DODGE | Cover_Dive_01 | 360 | 6.00 | | | +| 433 | DODGE | Cover_Dive_02 | 360 | 6.00 | | | +| 434 | DODGE | Crushed | 56 | 0.93 | | | +| 435 | DODGE | Crush_Jump | 190 | 3.17 | | | +| 436 | DOZER | DOZER_Align_LHS | 58 | 0.97 | | | +| 437 | DOZER | DOZER_Align_RHS | 56 | 0.93 | | | +| 438 | DOZER | DOZER_getin_LHS | 26 | 0.43 | | | +| 439 | DOZER | DOZER_getin_RHS | 26 | 0.43 | | | +| 440 | DOZER | DOZER_getout_LHS | 64 | 1.07 | | | +| 441 | DOZER | DOZER_getout_RHS | 46 | 0.77 | | | +| 442 | DOZER | DOZER_Jacked_LHS | 76 | 1.27 | | | +| 443 | DOZER | DOZER_Jacked_RHS | 64 | 1.07 | | | +| 444 | DOZER | DOZER_pullout_LHS | 44 | 0.73 | | | +| 445 | DOZER | DOZER_pullout_RHS | 42 | 0.70 | | | +| 446 | DRIVEBYS | Gang_DrivebyLHS | 50 | 0.83 | | | +| 447 | DRIVEBYS | Gang_DrivebyLHS_Bwd | 50 | 0.83 | | | +| 448 | DRIVEBYS | Gang_DrivebyLHS_Fwd | 50 | 0.83 | | | +| 449 | DRIVEBYS | Gang_DrivebyRHS | 50 | 0.83 | | | +| 450 | DRIVEBYS | Gang_DrivebyRHS_Bwd | 50 | 0.83 | | | +| 451 | DRIVEBYS | Gang_DrivebyRHS_Fwd | 50 | 0.83 | | | +| 452 | DRIVEBYS | Gang_DrivebyTop_LHS | 50 | 0.83 | | | +| 453 | DRIVEBYS | Gang_DrivebyTop_RHS | 50 | 0.83 | | | +| 454 | FAT | FatIdle | 90 | 1.50 | | | +| 455 | FAT | FatIdle_armed | 92 | 1.53 | | | +| 456 | FAT | FatIdle_Csaw | 90 | 1.50 | | | +| 457 | FAT | FatIdle_Rocket | 96 | 1.60 | | | +| 458 | FAT | FatRun | 46 | 0.77 | | | +| 459 | FAT | FatRun_armed | 46 | 0.77 | | | +| 460 | FAT | FatRun_Csaw | 46 | 0.77 | | | +| 461 | FAT | FatRun_Rocket | 46 | 0.77 | | | +| 462 | FAT | FatSprint | 36 | 0.60 | | | +| 463 | FAT | FatWalk | 70 | 1.17 | | | +| 464 | FAT | FatWalkstart | 12 | 0.20 | | | +| 465 | FAT | FatWalkstart_Csaw | 12 | 0.20 | | | +| 466 | FAT | FatWalkSt_armed | 12 | 0.20 | | | +| 467 | FAT | FatWalkSt_Rocket | 12 | 0.20 | | | +| 468 | FAT | FatWalk_armed | 70 | 1.17 | | | +| 469 | FAT | FatWalk_Csaw | 70 | 1.17 | | | +| 470 | FAT | FatWalk_Rocket | 70 | 1.17 | | | +| 471 | FAT | IDLE_tired | 64 | 1.07 | | | +| 472 | FIGHT_B | FightB_1 | 44 | 0.73 | | | +| 473 | FIGHT_B | FightB_2 | 66 | 1.10 | | | +| 474 | FIGHT_B | FightB_3 | 72 | 1.20 | | | +| 475 | FIGHT_B | FightB_block | 28 | 0.47 | | | +| 476 | FIGHT_B | FightB_G | 64 | 1.07 | | | +| 477 | FIGHT_B | FightB_IDLE | 48 | 0.80 | | | +| 478 | FIGHT_B | FightB_M | 30 | 0.50 | | | +| 479 | FIGHT_B | HitB_1 | 44 | 0.73 | | | +| 480 | FIGHT_B | HitB_2 | 50 | 0.83 | | | +| 481 | FIGHT_B | HitB_3 | 86 | 1.43 | | | +| 482 | FIGHT_C | FightC_1 | 50 | 0.83 | | | +| 483 | FIGHT_C | FightC_2 | 62 | 1.03 | | | +| 484 | FIGHT_C | FightC_3 | 60 | 1.00 | | | +| 485 | FIGHT_C | FightC_block | 28 | 0.47 | | | +| 486 | FIGHT_C | FightC_blocking | 192 | 3.20 | | | +| 487 | FIGHT_C | FightC_G | 46 | 0.77 | | | +| 488 | FIGHT_C | FightC_IDLE | 60 | 1.00 | | | +| 489 | FIGHT_C | FightC_M | 54 | 0.90 | | | +| 490 | FIGHT_C | FightC_Spar | 192 | 3.20 | | | +| 491 | FIGHT_C | HitC_1 | 18 | 0.30 | | | +| 492 | FIGHT_C | HitC_2 | 40 | 0.67 | | | +| 493 | FIGHT_C | HitC_3 | 50 | 0.83 | | | +| 494 | FIGHT_D | FightD_1 | 56 | 0.93 | | | +| 495 | FIGHT_D | FightD_2 | 112 | 1.87 | | | +| 496 | FIGHT_D | FightD_3 | 54 | 0.90 | | | +| 497 | FIGHT_D | FightD_block | 28 | 0.47 | | | +| 498 | FIGHT_D | FightD_G | 50 | 0.83 | | | +| 499 | FIGHT_D | FightD_IDLE | 92 | 1.53 | | | +| 500 | FIGHT_D | FightD_M | 64 | 1.07 | | | +| 501 | FIGHT_D | HitD_1 | 40 | 0.67 | | | +| 502 | FIGHT_D | HitD_2 | 110 | 1.83 | | | +| 503 | FIGHT_D | HitD_3 | 58 | 0.97 | | | +| 504 | FIGHT_E | FightKick | 46 | 0.77 | | | +| 505 | FIGHT_E | FightKick_B | 62 | 1.03 | | | +| 506 | FIGHT_E | Hit_fightkick | 30 | 0.50 | | | +| 507 | FIGHT_E | Hit_fightkick_B | 68 | 1.13 | | | +| 508 | FINALE | FIN_Climb_In | 174 | 2.90 | | | +| 509 | FINALE | FIN_Cop1_ClimbOut2 | 360 | 6.00 | | | +| 510 | FINALE | FIN_Cop1_Loop | 120 | 2.00 | | | +| 511 | FINALE | FIN_Cop1_Stomp | 60 | 1.00 | | | +| 512 | FINALE | FIN_Hang_L | 34 | 0.57 | | | +| 513 | FINALE | FIN_Hang_Loop | 240 | 4.00 | | | +| 514 | FINALE | FIN_Hang_R | 34 | 0.57 | | | +| 515 | FINALE | FIN_Hang_Slip | 200 | 3.33 | | | +| 516 | FINALE | FIN_Jump_On | 336 | 5.60 | | | +| 517 | FINALE | FIN_Land_Car | 40 | 0.67 | | | +| 518 | FINALE | FIN_Land_Die | 142 | 2.37 | | | +| 519 | FINALE | FIN_LegsUp | 60 | 1.00 | | | +| 520 | FINALE | FIN_LegsUp_L | 30 | 0.50 | | | +| 521 | FINALE | FIN_LegsUp_Loop | 80 | 1.33 | | | +| 522 | FINALE | FIN_LegsUp_R | 30 | 0.50 | | | +| 523 | FINALE | FIN_Let_Go | 10 | 0.17 | | | +| 524 | FINALE2 | FIN_Cop1_ClimbOut | 240 | 4.00 | | | +| 525 | FINALE2 | FIN_Cop1_Fall | 26 | 0.43 | | | +| 526 | FINALE2 | FIN_Cop1_Loop | 120 | 2.00 | | | +| 527 | FINALE2 | FIN_Cop1_Shot | 124 | 2.07 | | | +| 528 | FINALE2 | FIN_Cop1_Swing | 70 | 1.17 | | | +| 529 | FINALE2 | FIN_Cop2_ClimbOut | 320 | 5.33 | | | +| 530 | FINALE2 | FIN_Switch_P | 238 | 3.97 | | | +| 531 | FINALE2 | FIN_Switch_S | 130 | 2.17 | | | +| 532 | FLAME | FLAME_fire | 48 | 0.80 | | | +| 533 | Flowers | Flower_attack | 48 | 0.80 | | | +| 534 | Flowers | Flower_attack_M | 74 | 1.23 | | | +| 535 | Flowers | Flower_Hit | 50 | 0.83 | | | +| 536 | FOOD | EAT_Burger | 300 | 5.00 | | | +| 537 | FOOD | EAT_Chicken | 300 | 5.00 | | | +| 538 | FOOD | EAT_Pizza | 300 | 5.00 | | | +| 539 | FOOD | EAT_Vomit_P | 480 | 8.00 | | | +| 540 | FOOD | EAT_Vomit_SK | 480 | 8.00 | | | +| 541 | FOOD | FF_Dam_Bkw | 40 | 0.67 | | | +| 542 | FOOD | FF_Dam_Fwd | 40 | 0.67 | | | +| 543 | FOOD | FF_Dam_Left | 40 | 0.67 | | | +| 544 | FOOD | FF_Dam_Right | 40 | 0.67 | | | +| 545 | FOOD | FF_Die_Bkw | 40 | 0.67 | | | +| 546 | FOOD | FF_Die_Fwd | 40 | 0.67 | | | +| 547 | FOOD | FF_Die_Left | 40 | 0.67 | | | +| 548 | FOOD | FF_Die_Right | 40 | 0.67 | | | +| 549 | FOOD | FF_Sit_Eat1 | 170 | 2.83 | | | +| 550 | FOOD | FF_Sit_Eat2 | 160 | 2.67 | | | +| 551 | FOOD | FF_Sit_Eat3 | 160 | 2.67 | | | +| 552 | FOOD | FF_Sit_In | 180 | 3.00 | | | +| 553 | FOOD | FF_Sit_In_L | 120 | 2.00 | | | +| 554 | FOOD | FF_Sit_In_R | 120 | 2.00 | | | +| 555 | FOOD | FF_Sit_Look | 480 | 8.00 | | | +| 556 | FOOD | FF_Sit_Loop | 160 | 2.67 | | | +| 557 | FOOD | FF_Sit_Out_180 | 170 | 2.83 | | | +| 558 | FOOD | FF_Sit_Out_L_180 | 80 | 1.33 | | | +| 559 | FOOD | FF_Sit_Out_R_180 | 80 | 1.33 | | | +| 560 | FOOD | SHP_Thank | 70 | 1.17 | | | +| 561 | FOOD | SHP_Tray_In | 40 | 0.67 | | | +| 562 | FOOD | SHP_Tray_Lift | 100 | 1.67 | | | +| 563 | FOOD | SHP_Tray_Lift_In | 30 | 0.50 | | | +| 564 | FOOD | SHP_Tray_Lift_Loop | 480 | 8.00 | | | +| 565 | FOOD | SHP_Tray_Lift_Out | 30 | 0.50 | | | +| 566 | FOOD | SHP_Tray_Out | 40 | 0.67 | | | +| 567 | FOOD | SHP_Tray_Pose | 40 | 0.67 | | | +| 568 | FOOD | SHP_Tray_Return | 80 | 1.33 | | | +| 569 | Freeweights | gym_barbell | 142 | 2.37 | | | +| 570 | Freeweights | gym_free_A | 116 | 1.93 | | | +| 571 | Freeweights | gym_free_B | 140 | 2.33 | | | +| 572 | Freeweights | gym_free_celebrate | 200 | 3.33 | | | +| 573 | Freeweights | gym_free_down | 34 | 0.57 | | | +| 574 | Freeweights | gym_free_loop | 40 | 0.67 | | | +| 575 | Freeweights | gym_free_pickup | 190 | 3.17 | | | +| 576 | Freeweights | gym_free_putdown | 190 | 3.17 | | | +| 577 | Freeweights | gym_free_up_smooth | 60 | 1.00 | | | +| 578 | GANGS | DEALER_DEAL | 70 | 1.17 | | | +| 579 | GANGS | DEALER_IDLE | 120 | 2.00 | | | +| 580 | GANGS | drnkbr_prtl | 160 | 2.67 | | | +| 581 | GANGS | drnkbr_prtl_F | 160 | 2.67 | | | +| 582 | GANGS | DRUGS_BUY | 70 | 1.17 | | | +| 583 | GANGS | hndshkaa | 240 | 4.00 | | | +| 584 | GANGS | hndshkba | 140 | 2.33 | | | +| 585 | GANGS | hndshkca | 200 | 3.33 | | | +| 586 | GANGS | hndshkcb | 200 | 3.33 | | | +| 587 | GANGS | hndshkda | 120 | 2.00 | | | +| 588 | GANGS | hndshkea | 60 | 1.00 | | | +| 589 | GANGS | hndshkfa | 250 | 4.17 | | | +| 590 | GANGS | hndshkfa_swt | 250 | 4.17 | | | +| 591 | GANGS | Invite_No | 200 | 3.33 | | | +| 592 | GANGS | Invite_Yes | 260 | 4.33 | | | +| 593 | GANGS | leanIDLE | 60 | 1.00 | | | +| 594 | GANGS | leanIN | 60 | 1.00 | | | +| 595 | GANGS | leanOUT | 60 | 1.00 | | | +| 596 | GANGS | prtial_gngtlkA | 240 | 4.00 | | | +| 597 | GANGS | prtial_gngtlkB | 370 | 6.17 | | | +| 598 | GANGS | prtial_gngtlkC | 440 | 7.33 | | | +| 599 | GANGS | prtial_gngtlkD | 180 | 3.00 | | | +| 600 | GANGS | prtial_gngtlkE | 170 | 2.83 | | | +| 601 | GANGS | prtial_gngtlkF | 310 | 5.17 | | | +| 602 | GANGS | prtial_gngtlkG | 420 | 7.00 | | | +| 603 | GANGS | prtial_gngtlkH | 360 | 6.00 | | | +| 604 | GANGS | prtial_hndshk_01 | 100 | 1.67 | | | +| 605 | GANGS | prtial_hndshk_biz_01 | 140 | 2.33 | | | +| 606 | GANGS | shake_cara | 100 | 1.67 | | | +| 607 | GANGS | shake_carK | 76 | 1.27 | | | +| 608 | GANGS | shake_carSH | 90 | 1.50 | | | +| 609 | GANGS | smkcig_prtl | 450 | 7.50 | | | +| 610 | GANGS | smkcig_prtl_F | 450 | 7.50 | | | +| 1762 | GFUNK | Dance_B1 | 76 | 1.27 | | | +| 1763 | GFUNK | Dance_B2 | 76 | 1.27 | | | +| 1764 | GFUNK | Dance_B3 | 76 | 1.27 | | | +| 1765 | GFUNK | Dance_B4 | 76 | 1.27 | | | +| 1766 | GFUNK | Dance_B5 | 76 | 1.27 | | | +| 1767 | GFUNK | Dance_B6 | 76 | 1.27 | | | +| 1768 | GFUNK | Dance_B7 | 76 | 1.27 | | | +| 1769 | GFUNK | Dance_B8 | 76 | 1.27 | | | +| 1770 | GFUNK | Dance_B9 | 76 | 1.27 | | | +| 1771 | GFUNK | Dance_B10 | 76 | 1.27 | | | +| 1772 | GFUNK | Dance_B11 | 76 | 1.27 | | | +| 1773 | GFUNK | Dance_B12 | 76 | 1.27 | | | +| 1774 | GFUNK | Dance_B13 | 76 | 1.27 | | | +| 1775 | GFUNK | Dance_B14 | 76 | 1.27 | | | +| 1776 | GFUNK | Dance_B15 | 76 | 1.27 | | | +| 1777 | GFUNK | Dance_B16 | 76 | 1.27 | | | +| 1746 | GFUNK | Dance_G1 | 76 | 1.27 | | | +| 1747 | GFUNK | Dance_G2 | 76 | 1.27 | | | +| 1748 | GFUNK | Dance_G3 | 76 | 1.27 | | | +| 1749 | GFUNK | Dance_G4 | 76 | 1.27 | | | +| 1750 | GFUNK | Dance_G5 | 76 | 1.27 | | | +| 1751 | GFUNK | Dance_G6 | 76 | 1.27 | | | +| 1752 | GFUNK | Dance_G7 | 76 | 1.27 | | | +| 1753 | GFUNK | Dance_G8 | 76 | 1.27 | | | +| 1754 | GFUNK | Dance_G9 | 76 | 1.27 | | | +| 1755 | GFUNK | Dance_G10 | 76 | 1.27 | | | +| 1756 | GFUNK | Dance_G11 | 76 | 1.27 | | | +| 1757 | GFUNK | Dance_G12 | 76 | 1.27 | | | +| 1758 | GFUNK | Dance_G13 | 76 | 1.27 | | | +| 1759 | GFUNK | Dance_G14 | 76 | 1.27 | | | +| 1760 | GFUNK | Dance_G15 | 76 | 1.27 | | | +| 1761 | GFUNK | Dance_G16 | 76 | 1.27 | | | +| 1778 | GFUNK | dance_loop | 70 | 1.17 | | | +| 611 | GHANDS | gsign1 | 286 | 4.77 | | | +| 612 | GHANDS | gsign1LH | 164 | 2.73 | | | +| 613 | GHANDS | gsign2 | 128 | 2.13 | | | +| 614 | GHANDS | gsign2LH | 140 | 2.33 | | | +| 615 | GHANDS | gsign3 | 280 | 4.67 | | | +| 616 | GHANDS | gsign3LH | 120 | 2.00 | | | +| 617 | GHANDS | gsign4 | 250 | 4.17 | | | +| 618 | GHANDS | gsign4LH | 280 | 4.67 | | | +| 619 | GHANDS | gsign5 | 372 | 6.20 | | | +| 620 | GHANDS | gsign5LH | 120 | 2.00 | | | +| 621 | GHANDS | LHGsign1 | 120 | 2.00 | | | +| 622 | GHANDS | LHGsign2 | 120 | 2.00 | | | +| 623 | GHANDS | LHGsign3 | 120 | 2.00 | | | +| 624 | GHANDS | LHGsign4 | 120 | 2.00 | | | +| 625 | GHANDS | LHGsign5 | 120 | 2.00 | | | +| 626 | GHANDS | RHGsign1 | 120 | 2.00 | | | +| 627 | GHANDS | RHGsign2 | 120 | 2.00 | | | +| 628 | GHANDS | RHGsign3 | 120 | 2.00 | | | +| 629 | GHANDS | RHGsign4 | 120 | 2.00 | | | +| 630 | GHANDS | RHGsign5 | 120 | 2.00 | | | +| 631 | GHETTO_DB | GDB_Car2_PLY | 570 | 9.50 | | | +| 632 | GHETTO_DB | GDB_Car2_SMO | 570 | 9.50 | | | +| 633 | GHETTO_DB | GDB_Car2_SWE | 570 | 9.50 | | | +| 634 | GHETTO_DB | GDB_Car_PLY | 800 | 13.33 | | | +| 635 | GHETTO_DB | GDB_Car_RYD | 800 | 13.33 | | | +| 636 | GHETTO_DB | GDB_Car_SMO | 800 | 13.33 | | | +| 637 | GHETTO_DB | GDB_Car_SWE | 800 | 13.33 | | | +| 638 | goggles | goggles_put_on | 48 | 0.80 | | | +| 639 | GRAFFITI | graffiti_Chkout | 280 | 4.67 | | | +| 640 | GRAFFITI | spraycan_fire | 140 | 2.33 | | | +| 641 | GRAVEYARD | mrnF_loop | 280 | 4.67 | | | +| 642 | GRAVEYARD | mrnM_loop | 160 | 2.67 | | | +| 643 | GRAVEYARD | prst_loopa | 240 | 4.00 | | | +| 644 | GRENADE | WEAPON_start_throw | 12 | 0.20 | | | +| 645 | GRENADE | WEAPON_throw | 52 | 0.87 | | | +| 646 | GRENADE | WEAPON_throwu | 40 | 0.67 | | | +| 647 | GYMNASIUM | GYMshadowbox | 306 | 5.10 | | | +| 648 | GYMNASIUM | gym_bike_celebrate | 116 | 1.93 | | | +| 649 | GYMNASIUM | gym_bike_fast | 24 | 0.40 | | | +| 650 | GYMNASIUM | gym_bike_faster | 24 | 0.40 | | | +| 651 | GYMNASIUM | gym_bike_getoff | 100 | 1.67 | | | +| 652 | GYMNASIUM | gym_bike_geton | 100 | 1.67 | | | +| 653 | GYMNASIUM | gym_bike_pedal | 24 | 0.40 | | | +| 654 | GYMNASIUM | gym_bike_slow | 26 | 0.43 | | | +| 655 | GYMNASIUM | gym_bike_still | 100 | 1.67 | | | +| 656 | GYMNASIUM | gym_jog_falloff | 130 | 2.17 | | | +| 657 | GYMNASIUM | gym_shadowbox | 306 | 5.10 | | | +| 658 | GYMNASIUM | gym_tread_celebrate | 150 | 2.50 | | | +| 659 | GYMNASIUM | gym_tread_falloff | 120 | 2.00 | | | +| 660 | GYMNASIUM | gym_tread_getoff | 200 | 3.33 | | | +| 661 | GYMNASIUM | gym_tread_geton | 150 | 2.50 | | | +| 662 | GYMNASIUM | gym_tread_jog | 46 | 0.77 | | | +| 663 | GYMNASIUM | gym_tread_sprint | 40 | 0.67 | | | +| 664 | GYMNASIUM | gym_tread_tired | 80 | 1.33 | | | +| 665 | GYMNASIUM | gym_tread_walk | 64 | 1.07 | | | +| 666 | GYMNASIUM | gym_walk_falloff | 200 | 3.33 | | | +| 667 | GYMNASIUM | Pedals_fast | 24 | 0.40 | | | +| 668 | GYMNASIUM | Pedals_med | 24 | 0.40 | | | +| 669 | GYMNASIUM | Pedals_slow | 26 | 0.43 | | | +| 670 | GYMNASIUM | Pedals_still | 26 | 0.43 | | | +| 671 | HAIRCUTS | BRB_Beard_01 | 270 | 4.50 | | | +| 672 | HAIRCUTS | BRB_Buy | 250 | 4.17 | | | +| 673 | HAIRCUTS | BRB_Cut | 102 | 1.70 | | | +| 674 | HAIRCUTS | BRB_Cut_In | 50 | 0.83 | | | +| 675 | HAIRCUTS | BRB_Cut_Out | 80 | 1.33 | | | +| 676 | HAIRCUTS | BRB_Hair_01 | 230 | 3.83 | | | +| 677 | HAIRCUTS | BRB_Hair_02 | 270 | 4.50 | | | +| 678 | HAIRCUTS | BRB_In | 80 | 1.33 | | | +| 679 | HAIRCUTS | BRB_Loop | 160 | 2.67 | | | +| 680 | HAIRCUTS | BRB_Out | 40 | 0.67 | | | +| 681 | HAIRCUTS | BRB_Sit_In | 124 | 2.07 | | | +| 682 | HAIRCUTS | BRB_Sit_Loop | 420 | 7.00 | | | +| 683 | HAIRCUTS | BRB_Sit_Out | 180 | 3.00 | | | +| 684 | HEIST9 | CAS_G2_GasKO | 200 | 3.33 | | | +| 685 | HEIST9 | swt_wllpk_L | 160 | 2.67 | | | +| 686 | HEIST9 | swt_wllpk_L_back | 30 | 0.50 | | | +| 687 | HEIST9 | swt_wllpk_R | 220 | 3.67 | | | +| 688 | HEIST9 | swt_wllpk_R_back | 26 | 0.43 | | | +| 689 | HEIST9 | swt_wllshoot_in_L | 60 | 1.00 | | | +| 690 | HEIST9 | swt_wllshoot_in_R | 78 | 1.30 | | | +| 691 | HEIST9 | swt_wllshoot_out_L | 120 | 2.00 | | | +| 692 | HEIST9 | swt_wllshoot_out_R | 86 | 1.43 | | | +| 693 | HEIST9 | Use_SwipeCard | 70 | 1.17 | | | +| 694 | INT_HOUSE | BED_In_L | 200 | 3.33 | | | +| 695 | INT_HOUSE | BED_In_R | 200 | 3.33 | | | +| 696 | INT_HOUSE | BED_Loop_L | 200 | 3.33 | | | +| 697 | INT_HOUSE | BED_Loop_R | 200 | 3.33 | | | +| 698 | INT_HOUSE | BED_Out_L | 200 | 3.33 | | | +| 699 | INT_HOUSE | BED_Out_R | 200 | 3.33 | | | +| 700 | INT_HOUSE | LOU_In | 110 | 1.83 | | | +| 701 | INT_HOUSE | LOU_Loop | 200 | 3.33 | | | +| 702 | INT_HOUSE | LOU_Out | 120 | 2.00 | | | +| 703 | INT_HOUSE | wash_up | 180 | 3.00 | | | +| 704 | INT_OFFICE | FF_Dam_Fwd | 40 | 0.67 | | | +| 705 | INT_OFFICE | OFF_Sit_2Idle_180 | 170 | 2.83 | | | +| 706 | INT_OFFICE | OFF_Sit_Bored_Loop | 170 | 2.83 | | | +| 707 | INT_OFFICE | OFF_Sit_Crash | 200 | 3.33 | | | +| 708 | INT_OFFICE | OFF_Sit_Drink | 250 | 4.17 | | | +| 709 | INT_OFFICE | OFF_Sit_Idle_Loop | 124 | 2.07 | | | +| 710 | INT_OFFICE | OFF_Sit_In | 166 | 2.77 | | | +| 711 | INT_OFFICE | OFF_Sit_Read | 200 | 3.33 | | | +| 712 | INT_OFFICE | OFF_Sit_Type_Loop | 200 | 3.33 | | | +| 713 | INT_OFFICE | OFF_Sit_Watch | 120 | 2.00 | | | +| 714 | INT_SHOP | shop_cashier | 400 | 6.67 | | | +| 715 | INT_SHOP | shop_in | 60 | 1.00 | | | +| 716 | INT_SHOP | shop_lookA | 120 | 2.00 | | | +| 717 | INT_SHOP | shop_lookB | 180 | 3.00 | | | +| 718 | INT_SHOP | shop_loop | 120 | 2.00 | | | +| 719 | INT_SHOP | shop_out | 80 | 1.33 | | | +| 720 | INT_SHOP | shop_pay | 400 | 6.67 | | | +| 721 | INT_SHOP | shop_shelf | 140 | 2.33 | | | +| 722 | JST_BUISNESS | girl_01 | 200 | 3.33 | | | +| 723 | JST_BUISNESS | girl_02 | 680 | 11.33 | | | +| 724 | JST_BUISNESS | player_01 | 1490 | 24.83 | | | +| 725 | JST_BUISNESS | smoke_01 | 1500 | 25.00 | | | +| 726 | KART | KART_getin_LHS | 50 | 0.83 | | | +| 727 | KART | KART_getin_RHS | 50 | 0.83 | | | +| 728 | KART | KART_getout_LHS | 50 | 0.83 | | | +| 729 | KART | KART_getout_RHS | 50 | 0.83 | | | +| 730 | KISSING | BD_GF_Wave | 304 | 5.07 | | | +| 731 | KISSING | gfwave2 | 160 | 2.67 | | | +| 732 | KISSING | GF_CarArgue_01 | 300 | 5.00 | | | +| 733 | KISSING | GF_CarArgue_02 | 300 | 5.00 | | | +| 734 | KISSING | GF_CarSpot | 300 | 5.00 | | | +| 735 | KISSING | GF_StreetArgue_01 | 300 | 5.00 | | | +| 736 | KISSING | GF_StreetArgue_02 | 300 | 5.00 | | | +| 737 | KISSING | gift_get | 320 | 5.33 | | | +| 738 | KISSING | gift_give | 320 | 5.33 | | | +| 739 | KISSING | Grlfrd_Kiss_01 | 250 | 4.17 | | | +| 740 | KISSING | Grlfrd_Kiss_02 | 346 | 5.77 | | | +| 741 | KISSING | Grlfrd_Kiss_03 | 420 | 7.00 | | | +| 742 | KISSING | Playa_Kiss_01 | 300 | 5.00 | | | +| 743 | KISSING | Playa_Kiss_02 | 346 | 5.77 | | | +| 744 | KISSING | Playa_Kiss_03 | 420 | 7.00 | | | +| 745 | KNIFE | KILL_Knife_Ped_Damage | 134 | 2.23 | | | +| 746 | KNIFE | KILL_Knife_Ped_Die | 116 | 1.93 | | | +| 747 | KNIFE | KILL_Knife_Player | 160 | 2.67 | | | +| 748 | KNIFE | KILL_Partial | 2 | 0.03 | | | +| 749 | KNIFE | knife_1 | 60 | 1.00 | | | +| 750 | KNIFE | knife_2 | 56 | 0.93 | | | +| 751 | KNIFE | knife_3 | 52 | 0.87 | | | +| 752 | KNIFE | Knife_4 | 54 | 0.90 | | | +| 753 | KNIFE | knife_block | 28 | 0.47 | | | +| 754 | KNIFE | Knife_G | 54 | 0.90 | | | +| 755 | KNIFE | knife_hit_1 | 34 | 0.57 | | | +| 756 | KNIFE | knife_hit_2 | 38 | 0.63 | | | +| 757 | KNIFE | knife_hit_3 | 96 | 1.60 | | | +| 758 | KNIFE | knife_IDLE | 78 | 1.30 | | | +| 759 | KNIFE | knife_part | 32 | 0.53 | | | +| 760 | KNIFE | WEAPON_knifeidle | 78 | 1.30 | | | +| 761 | LAPDAN1 | LAPDAN_D | 2264 | 37.73 | | | +| 762 | LAPDAN1 | LAPDAN_P | 2264 | 37.73 | | | +| 763 | LAPDAN2 | LAPDAN_D | 2810 | 46.83 | | | +| 764 | LAPDAN2 | LAPDAN_P | 2810 | 46.83 | | | +| 765 | LAPDAN3 | LAPDAN_D | 3088 | 51.47 | | | +| 766 | LAPDAN3 | LAPDAN_P | 3088 | 51.47 | | | +| 767 | LOWRIDER | F_smklean_loop | 240 | 4.00 | | | +| 768 | LOWRIDER | lrgirl_bdbnce | 160 | 2.67 | | | +| 769 | LOWRIDER | lrgirl_hair | 140 | 2.33 | | | +| 770 | LOWRIDER | lrgirl_hurry | 170 | 2.83 | | | +| 771 | LOWRIDER | lrgirl_idleloop | 130 | 2.17 | | | +| 772 | LOWRIDER | lrgirl_idle_to_l0 | 130 | 2.17 | | | +| 773 | LOWRIDER | lrgirl_l0_bnce | 40 | 0.67 | | | +| 774 | LOWRIDER | lrgirl_l0_loop | 120 | 2.00 | | | +| 775 | LOWRIDER | lrgirl_l0_to_l1 | 220 | 3.67 | | | +| 776 | LOWRIDER | lrgirl_l12_to_l0 | 120 | 2.00 | | | +| 777 | LOWRIDER | lrgirl_l1_bnce | 40 | 0.67 | | | +| 778 | LOWRIDER | lrgirl_l1_loop | 120 | 2.00 | | | +| 779 | LOWRIDER | lrgirl_l1_to_l2 | 80 | 1.33 | | | +| 780 | LOWRIDER | lrgirl_l2_bnce | 40 | 0.67 | | | +| 781 | LOWRIDER | lrgirl_l2_loop | 90 | 1.50 | | | +| 782 | LOWRIDER | lrgirl_l2_to_l3 | 90 | 1.50 | | | +| 783 | LOWRIDER | lrgirl_l345_to_l1 | 60 | 1.00 | | | +| 784 | LOWRIDER | lrgirl_l3_bnce | 40 | 0.67 | | | +| 785 | LOWRIDER | lrgirl_l3_loop | 120 | 2.00 | | | +| 786 | LOWRIDER | lrgirl_l3_to_l4 | 40 | 0.67 | | | +| 787 | LOWRIDER | lrgirl_l4_bnce | 40 | 0.67 | | | +| 788 | LOWRIDER | lrgirl_l4_loop | 140 | 2.33 | | | +| 789 | LOWRIDER | lrgirl_l4_to_l5 | 60 | 1.00 | | | +| 790 | LOWRIDER | lrgirl_l5_bnce | 50 | 0.83 | | | +| 791 | LOWRIDER | lrgirl_l5_loop | 100 | 1.67 | | | +| 792 | LOWRIDER | M_smklean_loop | 300 | 5.00 | | | +| 793 | LOWRIDER | M_smkstnd_loop | 320 | 5.33 | | | +| 794 | LOWRIDER | prtial_gngtlkB | 88 | 1.47 | | | +| 795 | LOWRIDER | prtial_gngtlkC | 90 | 1.50 | | | +| 796 | LOWRIDER | prtial_gngtlkD | 148 | 2.47 | | | +| 797 | LOWRIDER | prtial_gngtlkE | 180 | 3.00 | | | +| 798 | LOWRIDER | prtial_gngtlkF | 160 | 2.67 | | | +| 799 | LOWRIDER | prtial_gngtlkG | 160 | 2.67 | | | +| 800 | LOWRIDER | prtial_gngtlkH | 200 | 3.33 | | | +| 801 | LOWRIDER | RAP_A_Loop | 160 | 2.67 | | | +| 802 | LOWRIDER | RAP_B_Loop | 160 | 2.67 | | | +| 803 | LOWRIDER | RAP_C_Loop | 180 | 3.00 | | | +| 804 | LOWRIDER | Sit_relaxed | 2 | 0.03 | | | +| 805 | LOWRIDER | Tap_hand | 20 | 0.33 | | | +| 806 | MD_CHASE | Carhit_Hangon | 92 | 1.53 | | | +| 807 | MD_CHASE | Carhit_Tumble | 122 | 2.03 | | | +| 808 | MD_CHASE | donutdrop | 90 | 1.50 | | | +| 809 | MD_CHASE | Fen_Choppa_L1 | 86 | 1.43 | | | +| 810 | MD_CHASE | Fen_Choppa_L2 | 78 | 1.30 | | | +| 811 | MD_CHASE | Fen_Choppa_L3 | 78 | 1.30 | | | +| 812 | MD_CHASE | Fen_Choppa_R1 | 78 | 1.30 | | | +| 813 | MD_CHASE | Fen_Choppa_R2 | 78 | 1.30 | | | +| 814 | MD_CHASE | Fen_Choppa_R3 | 78 | 1.30 | | | +| 815 | MD_CHASE | Hangon_Stun_loop | 280 | 4.67 | | | +| 816 | MD_CHASE | Hangon_Stun_Turn | 240 | 4.00 | | | +| 817 | MD_CHASE | MD_BIKE_2_HANG | 82 | 1.37 | | | +| 818 | MD_CHASE | MD_BIKE_Jmp_BL | 66 | 1.10 | | | +| 819 | MD_CHASE | MD_BIKE_Jmp_F | 60 | 1.00 | | | +| 820 | MD_CHASE | MD_BIKE_Lnd_BL | 54 | 0.90 | | | +| 821 | MD_CHASE | MD_BIKE_Lnd_Die_BL | 92 | 1.53 | | | +| 822 | MD_CHASE | MD_BIKE_Lnd_Die_F | 48 | 0.80 | | | +| 823 | MD_CHASE | MD_BIKE_Lnd_F | 70 | 1.17 | | | +| 824 | MD_CHASE | MD_BIKE_Lnd_Roll | 162 | 2.70 | | | +| 825 | MD_CHASE | MD_BIKE_Lnd_Roll_F | 62 | 1.03 | | | +| 826 | MD_CHASE | MD_BIKE_Punch | 110 | 1.83 | | | +| 827 | MD_CHASE | MD_BIKE_Punch_F | 110 | 1.83 | | | +| 828 | MD_CHASE | MD_BIKE_Shot_F | 80 | 1.33 | | | +| 829 | MD_CHASE | MD_HANG_Lnd_Roll | 162 | 2.70 | | | +| 830 | MD_CHASE | MD_HANG_Loop | 60 | 1.00 | | | +| 831 | MD_END | END_SC1_PLY | 300 | 5.00 | | | +| 832 | MD_END | END_SC1_RYD | 300 | 5.00 | | | +| 833 | MD_END | END_SC1_SMO | 300 | 5.00 | | | +| 834 | MD_END | END_SC1_SWE | 300 | 5.00 | | | +| 835 | MD_END | END_SC2_PLY | 540 | 9.00 | | | +| 836 | MD_END | END_SC2_RYD | 540 | 9.00 | | | +| 837 | MD_END | END_SC2_SMO | 540 | 9.00 | | | +| 838 | MD_END | END_SC2_SWE | 540 | 9.00 | | | +| 839 | MEDIC | CPR | 500 | 8.33 | | | +| 840 | MISC | bitchslap | 70 | 1.17 | | | +| 841 | MISC | BMX_celebrate | 94 | 1.57 | | | +| 842 | MISC | BMX_comeon | 46 | 0.77 | | | +| 843 | MISC | bmx_idleloop_01 | 200 | 3.33 | | | +| 844 | MISC | bmx_idleloop_02 | 400 | 6.67 | | | +| 845 | MISC | bmx_talkleft_in | 40 | 0.67 | | | +| 846 | MISC | bmx_talkleft_loop | 400 | 6.67 | | | +| 847 | MISC | bmx_talkleft_out | 40 | 0.67 | | | +| 848 | MISC | bmx_talkright_in | 40 | 0.67 | | | +| 849 | MISC | bmx_talkright_loop | 440 | 7.33 | | | +| 850 | MISC | bmx_talkright_out | 40 | 0.67 | | | +| 851 | MISC | bng_wndw | 440 | 7.33 | | | +| 852 | MISC | bng_wndw_02 | 440 | 7.33 | | | +| 853 | MISC | Case_pickup | 60 | 1.00 | | | +| 854 | MISC | door_jet | 320 | 5.33 | | | +| 855 | MISC | GRAB_L | 24 | 0.40 | | | +| 856 | MISC | GRAB_R | 24 | 0.40 | | | +| 857 | MISC | Hiker_Pose | 20 | 0.33 | | | +| 858 | MISC | Hiker_Pose_L | 20 | 0.33 | | | +| 859 | MISC | Idle_Chat_02 | 434 | 7.23 | | | +| 860 | MISC | KAT_Throw_K | 200 | 3.33 | | | +| 861 | MISC | KAT_Throw_O | 200 | 3.33 | | | +| 862 | MISC | KAT_Throw_P | 200 | 3.33 | | | +| 863 | MISC | PASS_Rifle_O | 80 | 1.33 | | | +| 864 | MISC | PASS_Rifle_Ped | 80 | 1.33 | | | +| 865 | MISC | PASS_Rifle_Ply | 80 | 1.33 | | | +| 866 | MISC | pickup_box | 24 | 0.40 | | | +| 867 | MISC | Plane_door | 320 | 5.33 | | | +| 868 | MISC | Plane_exit | 320 | 5.33 | | | +| 869 | MISC | Plane_hijack | 320 | 5.33 | | | +| 870 | MISC | Plunger_01 | 200 | 3.33 | | | +| 871 | MISC | Plyrlean_loop | 160 | 2.67 | | | +| 872 | MISC | plyr_shkhead | 100 | 1.67 | | | +| 873 | MISC | Run_Dive | 496 | 8.27 | | | +| 874 | MISC | Scratchballs_01 | 500 | 8.33 | | | +| 875 | MISC | SEAT_LR | 220 | 3.67 | | | +| 876 | MISC | Seat_talk_01 | 220 | 3.67 | | | +| 877 | MISC | Seat_talk_02 | 200 | 3.33 | | | +| 878 | MISC | SEAT_watch | 140 | 2.33 | | | +| 879 | MISC | smalplane_door | 380 | 6.33 | | | +| 880 | MISC | smlplane_door | 320 | 5.33 | | | +| 881 | MTB | MTB_back | 6 | 0.10 | | | +| 882 | MTB | MTB_bunnyhop | 20 | 0.33 | | | +| 883 | MTB | MTB_drivebyFT | 12 | 0.20 | | | +| 884 | MTB | MTB_driveby_LHS | 12 | 0.20 | | | +| 885 | MTB | MTB_driveby_RHS | 12 | 0.20 | | | +| 886 | MTB | MTB_fwd | 12 | 0.20 | | | +| 887 | MTB | MTB_getoffBACK | 92 | 1.53 | | | +| 888 | MTB | MTB_getoffLHS | 44 | 0.73 | | | +| 889 | MTB | MTB_getoffRHS | 44 | 0.73 | | | +| 890 | MTB | MTB_jumponL | 48 | 0.80 | | | +| 891 | MTB | MTB_jumponR | 50 | 0.83 | | | +| 892 | MTB | MTB_Left | 8 | 0.13 | | | +| 893 | MTB | MTB_pedal | 40 | 0.67 | | | +| 894 | MTB | MTB_pushes | 48 | 0.80 | | | +| 895 | MTB | MTB_Ride | 2 | 0.03 | | | +| 896 | MTB | MTB_Right | 8 | 0.13 | | | +| 897 | MTB | MTB_sprint | 48 | 0.80 | | | +| 898 | MTB | MTB_still | 2 | 0.03 | | | +| 899 | MUSCULAR | MscleWalkst_armed | 12 | 0.20 | | | +| 900 | MUSCULAR | MscleWalkst_Csaw | 12 | 0.20 | | | +| 901 | MUSCULAR | Mscle_rckt_run | 48 | 0.80 | | | +| 902 | MUSCULAR | Mscle_rckt_walkst | 12 | 0.20 | | | +| 903 | MUSCULAR | Mscle_run_Csaw | 48 | 0.80 | | | +| 904 | MUSCULAR | MuscleIdle | 90 | 1.50 | | | +| 905 | MUSCULAR | MuscleIdle_armed | 90 | 1.50 | | | +| 906 | MUSCULAR | MuscleIdle_Csaw | 90 | 1.50 | | | +| 907 | MUSCULAR | MuscleIdle_rocket | 90 | 1.50 | | | +| 908 | MUSCULAR | MuscleRun | 48 | 0.80 | | | +| 909 | MUSCULAR | MuscleRun_armed | 48 | 0.80 | | | +| 910 | MUSCULAR | MuscleSprint | 34 | 0.57 | | | +| 911 | MUSCULAR | MuscleWalk | 64 | 1.07 | | | +| 912 | MUSCULAR | MuscleWalkstart | 16 | 0.27 | | | +| 913 | MUSCULAR | MuscleWalk_armed | 64 | 1.07 | | | +| 914 | MUSCULAR | Musclewalk_Csaw | 64 | 1.07 | | | +| 915 | MUSCULAR | Musclewalk_rocket | 64 | 1.07 | | | +| 916 | NEVADA | NEVADA_getin | 112 | 1.87 | | | +| 917 | NEVADA | NEVADA_getout | 56 | 0.93 | | | +| 918 | ON_LOOKERS | lkaround_in | 20 | 0.33 | | | +| 919 | ON_LOOKERS | lkaround_loop | 420 | 7.00 | | | +| 920 | ON_LOOKERS | lkaround_out | 20 | 0.33 | | | +| 921 | ON_LOOKERS | lkup_in | 100 | 1.67 | | | +| 922 | ON_LOOKERS | lkup_loop | 320 | 5.33 | | | +| 923 | ON_LOOKERS | lkup_out | 60 | 1.00 | | | +| 924 | ON_LOOKERS | lkup_point | 200 | 3.33 | | | +| 925 | ON_LOOKERS | panic_cower | 400 | 6.67 | | | +| 926 | ON_LOOKERS | panic_hide | 380 | 6.33 | | | +| 927 | ON_LOOKERS | panic_in | 50 | 0.83 | | | +| 928 | ON_LOOKERS | panic_loop | 100 | 1.67 | | | +| 929 | ON_LOOKERS | panic_out | 40 | 0.67 | | | +| 930 | ON_LOOKERS | panic_point | 360 | 6.00 | | | +| 931 | ON_LOOKERS | panic_shout | 520 | 8.67 | | | +| 932 | ON_LOOKERS | Pointup_in | 60 | 1.00 | | | +| 933 | ON_LOOKERS | Pointup_loop | 160 | 2.67 | | | +| 934 | ON_LOOKERS | Pointup_out | 60 | 1.00 | | | +| 935 | ON_LOOKERS | Pointup_shout | 180 | 3.00 | | | +| 936 | ON_LOOKERS | point_in | 30 | 0.50 | | | +| 937 | ON_LOOKERS | point_loop | 180 | 3.00 | | | +| 938 | ON_LOOKERS | point_out | 20 | 0.33 | | | +| 939 | ON_LOOKERS | shout_01 | 160 | 2.67 | | | +| 940 | ON_LOOKERS | shout_02 | 240 | 4.00 | | | +| 941 | ON_LOOKERS | shout_in | 100 | 1.67 | | | +| 942 | ON_LOOKERS | shout_loop | 120 | 2.00 | | | +| 943 | ON_LOOKERS | shout_out | 20 | 0.33 | | | +| 944 | ON_LOOKERS | wave_in | 50 | 0.83 | | | +| 945 | ON_LOOKERS | wave_loop | 90 | 1.50 | | | +| 946 | ON_LOOKERS | wave_out | 50 | 0.83 | | | +| 947 | OTB | betslp_in | 80 | 1.33 | | | +| 948 | OTB | betslp_lkabt | 160 | 2.67 | | | +| 949 | OTB | betslp_loop | 160 | 2.67 | | | +| 950 | OTB | betslp_out | 60 | 1.00 | | | +| 951 | OTB | betslp_tnk | 336 | 5.60 | | | +| 952 | OTB | wtchrace_cmon | 300 | 5.00 | | | +| 953 | OTB | wtchrace_in | 100 | 1.67 | | | +| 954 | OTB | wtchrace_loop | 160 | 2.67 | | | +| 955 | OTB | wtchrace_lose | 240 | 4.00 | | | +| 956 | OTB | wtchrace_out | 60 | 1.00 | | | +| 957 | OTB | wtchrace_win | 260 | 4.33 | | | +| 958 | PARACHUTE | FALL_skyDive | 80 | 1.33 | | | +| 959 | PARACHUTE | FALL_SkyDive_Accel | 80 | 1.33 | | | +| 960 | PARACHUTE | FALL_skyDive_DIE | 60 | 1.00 | | | +| 961 | PARACHUTE | FALL_SkyDive_L | 80 | 1.33 | | | +| 962 | PARACHUTE | FALL_SkyDive_R | 80 | 1.33 | | | +| 963 | PARACHUTE | PARA_decel | 120 | 2.00 | | | +| 964 | PARACHUTE | PARA_decel_O | 120 | 2.00 | | | +| 965 | PARACHUTE | PARA_float | 120 | 2.00 | | | +| 966 | PARACHUTE | PARA_float_O | 120 | 2.00 | | | +| 967 | PARACHUTE | PARA_Land | 100 | 1.67 | | | +| 968 | PARACHUTE | PARA_Land_O | 130 | 2.17 | | | +| 969 | PARACHUTE | PARA_Land_Water | 140 | 2.33 | | | +| 970 | PARACHUTE | PARA_Land_Water_O | 130 | 2.17 | | | +| 971 | PARACHUTE | PARA_open | 170 | 2.83 | | | +| 972 | PARACHUTE | PARA_open_O | 140 | 2.33 | | | +| 973 | PARACHUTE | PARA_Rip_Land_O | 54 | 0.90 | | | +| 974 | PARACHUTE | PARA_Rip_Loop_O | 60 | 1.00 | | | +| 975 | PARACHUTE | PARA_Rip_O | 14 | 0.23 | | | +| 976 | PARACHUTE | PARA_steerL | 120 | 2.00 | | | +| 977 | PARACHUTE | PARA_steerL_O | 120 | 2.00 | | | +| 978 | PARACHUTE | PARA_steerR | 120 | 2.00 | | | +| 979 | PARACHUTE | PARA_steerR_O | 120 | 2.00 | | | +| 980 | PARK | Tai_Chi_in | 130 | 2.17 | | | +| 981 | PARK | Tai_Chi_Loop | 720 | 12.00 | | | +| 982 | PARK | Tai_Chi_Out | 50 | 0.83 | | | +| 983 | PAULNMAC | Piss_in | 540 | 9.00 | | | +| 984 | PAULNMAC | Piss_loop | 400 | 6.67 | | | +| 985 | PAULNMAC | Piss_out | 660 | 11.00 | | | +| 986 | PAULNMAC | PnM_Argue1_A | 260 | 4.33 | | | +| 987 | PAULNMAC | PnM_Argue1_B | 260 | 4.33 | | | +| 988 | PAULNMAC | PnM_Argue2_A | 260 | 4.33 | | | +| 989 | PAULNMAC | PnM_Argue2_B | 260 | 4.33 | | | +| 990 | PAULNMAC | PnM_Loop_A | 320 | 5.33 | | | +| 991 | PAULNMAC | PnM_Loop_B | 320 | 5.33 | | | +| 992 | PAULNMAC | wank_in | 440 | 7.33 | | | +| 993 | PAULNMAC | wank_loop | 160 | 2.67 | | | +| 994 | PAULNMAC | wank_out | 700 | 11.67 | | | +| 995 | ped | abseil | 2 | 0.03 | | | +| 996 | ped | ARRESTgun | 40 | 0.67 | | | +| 997 | ped | ATM | 730 | 12.17 | | | +| 998 | ped | BIKE_elbowL | 58 | 0.97 | | | +| 999 | ped | BIKE_elbowR | 58 | 0.97 | | | +| 1000 | ped | BIKE_fallR | 98 | 1.63 | | | +| 1001 | ped | BIKE_fall_off | 64 | 1.07 | | | +| 1002 | ped | BIKE_pickupL | 64 | 1.07 | | | +| 1003 | ped | BIKE_pickupR | 64 | 1.07 | | | +| 1004 | ped | BIKE_pullupL | 60 | 1.00 | | | +| 1005 | ped | BIKE_pullupR | 60 | 1.00 | | | +| 1006 | ped | bomber | 36 | 0.60 | | | +| 1007 | ped | CAR_alignHI_LHS | 44 | 0.73 | | | +| 1008 | ped | CAR_alignHI_RHS | 44 | 0.73 | | | +| 1009 | ped | CAR_align_LHS | 8 | 0.13 | | | +| 1010 | ped | CAR_align_RHS | 8 | 0.13 | | | +| 1011 | ped | CAR_closedoorL_LHS | 36 | 0.60 | | | +| 1012 | ped | CAR_closedoorL_RHS | 24 | 0.40 | | | +| 1013 | ped | CAR_closedoor_LHS | 36 | 0.60 | | | +| 1014 | ped | CAR_closedoor_RHS | 24 | 0.40 | | | +| 1015 | ped | CAR_close_LHS | 44 | 0.73 | | | +| 1016 | ped | CAR_close_RHS | 44 | 0.73 | | | +| 1017 | ped | CAR_crawloutRHS | 130 | 2.17 | | | +| 1018 | ped | CAR_dead_LHS | 2 | 0.03 | | | +| 1019 | ped | CAR_dead_RHS | 2 | 0.03 | | | +| 1020 | ped | CAR_doorlocked_LHS | 80 | 1.33 | | | +| 1021 | ped | CAR_doorlocked_RHS | 76 | 1.27 | | | +| 1022 | ped | CAR_fallout_LHS | 34 | 0.57 | | | +| 1023 | ped | CAR_fallout_RHS | 34 | 0.57 | | | +| 1024 | ped | CAR_getinL_LHS | 60 | 1.00 | | | +| 1025 | ped | CAR_getinL_RHS | 60 | 1.00 | | | +| 1026 | ped | CAR_getin_LHS | 60 | 1.00 | | | +| 1027 | ped | CAR_getin_RHS | 60 | 1.00 | | | +| 1028 | ped | CAR_getoutL_LHS | 56 | 0.93 | | | +| 1029 | ped | CAR_getoutL_RHS | 60 | 1.00 | | | +| 1030 | ped | CAR_getout_LHS | 68 | 1.13 | | | +| 1031 | ped | CAR_getout_RHS | 48 | 0.80 | | | +| 1032 | ped | car_hookertalk | 258 | 4.30 | | | +| 1033 | ped | CAR_jackedLHS | 174 | 2.90 | | | +| 1034 | ped | CAR_jackedRHS | 206 | 3.43 | | | +| 1035 | ped | CAR_jumpin_LHS | 60 | 1.00 | | | +| 1036 | ped | CAR_LB | 14 | 0.23 | | | +| 1037 | ped | CAR_LB_pro | 6 | 0.10 | | | +| 1038 | ped | CAR_LB_weak | 14 | 0.23 | | | +| 1039 | ped | CAR_LjackedLHS | 214 | 3.57 | | | +| 1040 | ped | CAR_LjackedRHS | 208 | 3.47 | | | +| 1041 | ped | CAR_Lshuffle_RHS | 24 | 0.40 | | | +| 1042 | ped | CAR_Lsit | 2 | 0.03 | | | +| 1043 | ped | CAR_open_LHS | 66 | 1.10 | | | +| 1044 | ped | CAR_open_RHS | 66 | 1.10 | | | +| 1045 | ped | CAR_pulloutL_LHS | 176 | 2.93 | | | +| 1046 | ped | CAR_pulloutL_RHS | 176 | 2.93 | | | +| 1047 | ped | CAR_pullout_LHS | 138 | 2.30 | | | +| 1048 | ped | CAR_pullout_RHS | 168 | 2.80 | | | +| 1049 | ped | CAR_Qjacked | 198 | 3.30 | | | +| 1050 | ped | CAR_rolldoor | 36 | 0.60 | | | +| 1051 | ped | CAR_rolldoorLO | 36 | 0.60 | | | +| 1052 | ped | CAR_rollout_LHS | 98 | 1.63 | | | +| 1053 | ped | CAR_rollout_RHS | 76 | 1.27 | | | +| 1054 | ped | CAR_shuffle_RHS | 24 | 0.40 | | | +| 1055 | ped | CAR_sit | 2 | 0.03 | | | +| 1056 | ped | CAR_sitp | 2 | 0.03 | | | +| 1057 | ped | CAR_sitpLO | 2 | 0.03 | | | +| 1058 | ped | CAR_sit_pro | 2 | 0.03 | | | +| 1059 | ped | CAR_sit_weak | 2 | 0.03 | | | +| 1060 | ped | CAR_tune_radio | 38 | 0.63 | | | +| 1061 | ped | CLIMB_idle | 48 | 0.80 | | | +| 1062 | ped | CLIMB_jump | 34 | 0.57 | | | +| 1063 | ped | CLIMB_jump2fall | 2 | 0.03 | | | +| 1064 | ped | CLIMB_jump_B | 58 | 0.97 | | | +| 1065 | ped | CLIMB_Pull | 52 | 0.87 | | | +| 1066 | ped | CLIMB_Stand | 48 | 0.80 | | | +| 1067 | ped | CLIMB_Stand_finish | 12 | 0.20 | | | +| 1068 | ped | cower | 48 | 0.80 | | | +| 1069 | ped | Crouch_Roll_L | 56 | 0.93 | | | +| 1070 | ped | Crouch_Roll_R | 56 | 0.93 | | | +| 1071 | ped | DAM_armL_frmBK | 50 | 0.83 | | | +| 1072 | ped | DAM_armL_frmFT | 50 | 0.83 | | | +| 1073 | ped | DAM_armL_frmLT | 40 | 0.67 | | | +| 1074 | ped | DAM_armR_frmBK | 50 | 0.83 | | | +| 1075 | ped | DAM_armR_frmFT | 30 | 0.50 | | | +| 1076 | ped | DAM_armR_frmRT | 16 | 0.27 | | | +| 1077 | ped | DAM_LegL_frmBK | 50 | 0.83 | | | +| 1078 | ped | DAM_LegL_frmFT | 50 | 0.83 | | | +| 1079 | ped | DAM_LegL_frmLT | 50 | 0.83 | | | +| 1080 | ped | DAM_LegR_frmBK | 50 | 0.83 | | | +| 1081 | ped | DAM_LegR_frmFT | 50 | 0.83 | | | +| 1082 | ped | DAM_LegR_frmRT | 50 | 0.83 | | | +| 1083 | ped | DAM_stomach_frmBK | 50 | 0.83 | | | +| 1084 | ped | DAM_stomach_frmFT | 50 | 0.83 | | | +| 1085 | ped | DAM_stomach_frmLT | 50 | 0.83 | | | +| 1086 | ped | DAM_stomach_frmRT | 50 | 0.83 | | | +| 1087 | ped | DOOR_LHinge_O | 64 | 1.07 | | | +| 1088 | ped | DOOR_RHinge_O | 64 | 1.07 | | | +| 1089 | ped | DrivebyL_L | 12 | 0.20 | | | +| 1090 | ped | DrivebyL_R | 12 | 0.20 | | | +| 1091 | ped | Driveby_L | 12 | 0.20 | | | +| 1092 | ped | Driveby_R | 12 | 0.20 | | | +| 1093 | ped | DRIVE_BOAT | 2 | 0.03 | | | +| 1094 | ped | DRIVE_BOAT_back | 6 | 0.10 | | | +| 1095 | ped | DRIVE_BOAT_L | 6 | 0.10 | | | +| 1096 | ped | DRIVE_BOAT_R | 6 | 0.10 | | | +| 1097 | ped | Drive_L | 8 | 0.13 | | | +| 1098 | ped | Drive_LO_l | 8 | 0.13 | | | +| 1099 | ped | Drive_LO_R | 8 | 0.13 | | | +| 1100 | ped | Drive_L_pro | 8 | 0.13 | | | +| 1101 | ped | Drive_L_pro_slow | 8 | 0.13 | | | +| 1102 | ped | Drive_L_slow | 8 | 0.13 | | | +| 1103 | ped | Drive_L_weak | 8 | 0.13 | | | +| 1104 | ped | Drive_L_weak_slow | 8 | 0.13 | | | +| 1105 | ped | Drive_R | 8 | 0.13 | | | +| 1106 | ped | Drive_R_pro | 8 | 0.13 | | | +| 1107 | ped | Drive_R_pro_slow | 8 | 0.13 | | | +| 1108 | ped | Drive_R_slow | 8 | 0.13 | | | +| 1109 | ped | Drive_R_weak | 8 | 0.13 | | | +| 1110 | ped | Drive_R_weak_slow | 8 | 0.13 | | | +| 1111 | ped | Drive_truck | 2 | 0.03 | | | +| 1112 | ped | DRIVE_truck_back | 6 | 0.10 | | | +| 1113 | ped | DRIVE_truck_L | 8 | 0.13 | | | +| 1114 | ped | DRIVE_truck_R | 8 | 0.13 | | | +| 1115 | ped | Drown | 150 | 2.50 | | | +| 1116 | ped | DUCK_cower | 48 | 0.80 | | | +| 1117 | ped | endchat_01 | 120 | 2.00 | | | +| 1118 | ped | endchat_02 | 120 | 2.00 | | | +| 1119 | ped | endchat_03 | 140 | 2.33 | | | +| 1120 | ped | EV_dive | 140 | 2.33 | | | +| 1121 | ped | EV_step | 64 | 1.07 | | | +| 1122 | ped | facanger | 8 | 0.13 | | | +| 1123 | ped | facgum | 62 | 1.03 | | | +| 1124 | ped | facsurp | 8 | 0.13 | | | +| 1125 | ped | facsurpm | 8 | 0.13 | | | +| 1126 | ped | factalk | 140 | 2.33 | | | +| 1127 | ped | facurios | 8 | 0.13 | | | +| 1128 | ped | FALL_back | 44 | 0.73 | | | +| 1129 | ped | FALL_collapse | 60 | 1.00 | | | +| 1130 | ped | FALL_fall | 44 | 0.73 | | | +| 1131 | ped | FALL_front | 44 | 0.73 | | | +| 1132 | ped | FALL_glide | 48 | 0.80 | | | +| 1133 | ped | FALL_land | 28 | 0.47 | | | +| 1134 | ped | FALL_skyDive | 80 | 1.33 | | | +| 1135 | ped | Fight2Idle | 20 | 0.33 | | | +| 1136 | ped | FightA_1 | 26 | 0.43 | | | +| 1137 | ped | FightA_2 | 46 | 0.77 | | | +| 1138 | ped | FightA_3 | 52 | 0.87 | | | +| 1139 | ped | FightA_block | 28 | 0.47 | | | +| 1140 | ped | FightA_G | 56 | 0.93 | | | +| 1141 | ped | FightA_M | 24 | 0.40 | | | +| 1142 | ped | FIGHTIDLE | 78 | 1.30 | | | +| 1143 | ped | FightShB | 28 | 0.47 | | | +| 1144 | ped | FightShF | 32 | 0.53 | | | +| 1145 | ped | FightSh_BWD | 40 | 0.67 | | | +| 1146 | ped | FightSh_FWD | 40 | 0.67 | | | +| 1147 | ped | FightSh_Left | 40 | 0.67 | | | +| 1148 | ped | FightSh_Right | 40 | 0.67 | | | +| 1149 | ped | flee_lkaround_01 | 120 | 2.00 | | | +| 1150 | ped | FLOOR_hit | 22 | 0.37 | | | +| 1151 | ped | FLOOR_hit_f | 24 | 0.40 | | | +| 1152 | ped | fucku | 80 | 1.33 | | | +| 1153 | ped | gang_gunstand | 2 | 0.03 | | | +| 1154 | ped | gas_cwr | 60 | 1.00 | | | +| 1155 | ped | getup | 82 | 1.37 | | | +| 1156 | ped | getup_front | 82 | 1.37 | | | +| 1157 | ped | gum_eat | 320 | 5.33 | | | +| 1158 | ped | GunCrouchBwd | 60 | 1.00 | | | +| 1159 | ped | GunCrouchFwd | 44 | 0.73 | | | +| 1160 | ped | GunMove_BWD | 62 | 1.03 | | | +| 1161 | ped | GunMove_FWD | 60 | 1.00 | | | +| 1162 | ped | GunMove_L | 60 | 1.00 | | | +| 1163 | ped | GunMove_R | 60 | 1.00 | | | +| 1164 | ped | Gun_2_IDLE | 16 | 0.27 | | | +| 1165 | ped | GUN_BUTT | 26 | 0.43 | | | +| 1166 | ped | GUN_BUTT_crouch | 26 | 0.43 | | | +| 1167 | ped | Gun_stand | 2 | 0.03 | | | +| 1168 | ped | handscower | 116 | 1.93 | | | +| 1169 | ped | handsup | 36 | 0.60 | | | +| 1170 | ped | HitA_1 | 18 | 0.30 | | | +| 1171 | ped | HitA_2 | 32 | 0.53 | | | +| 1172 | ped | HitA_3 | 34 | 0.57 | | | +| 1173 | ped | HIT_back | 30 | 0.50 | | | +| 1174 | ped | HIT_behind | 40 | 0.67 | | | +| 1175 | ped | HIT_front | 36 | 0.60 | | | +| 1176 | ped | HIT_GUN_BUTT | 30 | 0.50 | | | +| 1177 | ped | HIT_L | 42 | 0.70 | | | +| 1178 | ped | HIT_R | 36 | 0.60 | | | +| 1179 | ped | HIT_walk | 20 | 0.33 | | | +| 1180 | ped | HIT_wall | 42 | 0.70 | | | +| 1181 | ped | Idlestance_fat | 100 | 1.67 | | | +| 1182 | ped | idlestance_old | 120 | 2.00 | | | +| 1183 | ped | IDLE_armed | 88 | 1.47 | | | +| 1184 | ped | IDLE_chat | 400 | 6.67 | | | +| 1185 | ped | IDLE_csaw | 92 | 1.53 | | | +| 1186 | ped | Idle_Gang1 | 100 | 1.67 | | | +| 1187 | ped | IDLE_HBHB | 160 | 2.67 | | | +| 1188 | ped | IDLE_ROCKET | 94 | 1.57 | | | +| 1189 | ped | IDLE_stance | 90 | 1.50 | | | +| 1190 | ped | IDLE_taxi | 52 | 0.87 | | | +| 1191 | ped | IDLE_tired | 60 | 1.00 | | | +| 1192 | ped | Jetpack_Idle | 2 | 0.03 | | | +| 1193 | ped | JOG_femaleA | 46 | 0.77 | | | +| 1194 | ped | JOG_maleA | 46 | 0.77 | | | +| 1195 | ped | JUMP_glide | 30 | 0.50 | | | +| 1196 | ped | JUMP_land | 14 | 0.23 | | | +| 1197 | ped | JUMP_launch | 12 | 0.20 | | | +| 1198 | ped | JUMP_launch_R | 12 | 0.20 | | | +| 1199 | ped | KART_drive | 2 | 0.03 | | | +| 1200 | ped | KART_L | 8 | 0.13 | | | +| 1201 | ped | KART_LB | 2 | 0.03 | | | +| 1202 | ped | KART_R | 8 | 0.13 | | | +| 1203 | ped | KD_left | 54 | 0.90 | | | +| 1204 | ped | KD_right | 54 | 0.90 | | | +| 1205 | ped | KO_shot_face | 126 | 2.10 | | | +| 1206 | ped | KO_shot_front | 34 | 0.57 | | | +| 1207 | ped | KO_shot_stom | 190 | 3.17 | | | +| 1208 | ped | KO_skid_back | 58 | 0.97 | | | +| 1209 | ped | KO_skid_front | 68 | 1.13 | | | +| 1210 | ped | KO_spin_L | 52 | 0.87 | | | +| 1211 | ped | KO_spin_R | 56 | 0.93 | | | +| 1212 | ped | pass_Smoke_in_car | 104 | 1.73 | | | +| 1213 | ped | phone_in | 140 | 2.33 | | | +| 1214 | ped | phone_out | 120 | 2.00 | | | +| 1215 | ped | phone_talk | 120 | 2.00 | | | +| 1216 | ped | Player_Sneak | 80 | 1.33 | | | +| 1217 | ped | Player_Sneak_walkstart | 18 | 0.30 | | | +| 1218 | ped | roadcross | 120 | 2.00 | | | +| 1219 | ped | roadcross_female | 240 | 4.00 | | | +| 1220 | ped | roadcross_gang | 120 | 2.00 | | | +| 1221 | ped | roadcross_old | 240 | 4.00 | | | +| 1222 | ped | run_1armed | 46 | 0.77 | | | +| 1223 | ped | run_armed | 42 | 0.70 | | | +| 1224 | ped | run_civi | 44 | 0.73 | | | +| 1225 | ped | run_csaw | 42 | 0.70 | | | +| 1226 | ped | run_fat | 48 | 0.80 | | | +| 1227 | ped | run_fatold | 48 | 0.80 | | | +| 1228 | ped | run_gang1 | 50 | 0.83 | | | +| 1229 | ped | run_left | 40 | 0.67 | | | +| 1230 | ped | run_old | 48 | 0.80 | | | +| 1231 | ped | run_player | 44 | 0.73 | | | +| 1232 | ped | run_right | 40 | 0.67 | | | +| 1233 | ped | run_rocket | 46 | 0.77 | | | +| 1234 | ped | Run_stop | 52 | 0.87 | | | +| 1235 | ped | Run_stopR | 48 | 0.80 | | | +| 1236 | ped | Run_Wuzi | 46 | 0.77 | | | +| 1237 | ped | SEAT_down | 90 | 1.50 | | | +| 1238 | ped | SEAT_idle | 120 | 2.00 | | | +| 1239 | ped | SEAT_up | 70 | 1.17 | | | +| 1240 | ped | SHOT_leftP | 18 | 0.30 | | | +| 1241 | ped | SHOT_partial | 22 | 0.37 | | | +| 1242 | ped | SHOT_partial_B | 20 | 0.33 | | | +| 1243 | ped | SHOT_rightP | 20 | 0.33 | | | +| 1244 | ped | Shove_Partial | 32 | 0.53 | | | +| 1245 | ped | Smoke_in_car | 104 | 1.73 | | | +| 1246 | ped | sprint_civi | 32 | 0.53 | | | +| 1247 | ped | sprint_panic | 36 | 0.60 | | | +| 1248 | ped | Sprint_Wuzi | 40 | 0.67 | | | +| 1249 | ped | swat_run | 40 | 0.67 | | | +| 1250 | ped | Swim_Tread | 78 | 1.30 | | | +| 1251 | ped | Tap_hand | 2 | 0.03 | | | +| 1252 | ped | Tap_handP | 2 | 0.03 | | | +| 1253 | ped | turn_180 | 38 | 0.63 | | | +| 1254 | ped | Turn_L | 48 | 0.80 | | | +| 1255 | ped | Turn_R | 48 | 0.80 | | | +| 1256 | ped | WALK_armed | 64 | 1.07 | | | +| 1257 | ped | WALK_civi | 68 | 1.13 | | | +| 1258 | ped | WALK_csaw | 64 | 1.07 | | | +| 1259 | ped | Walk_DoorPartial | 48 | 0.80 | | | +| 1260 | ped | WALK_drunk | 236 | 3.93 | | | +| 1261 | ped | WALK_fat | 80 | 1.33 | | | +| 1262 | ped | WALK_fatold | 70 | 1.17 | | | +| 1263 | ped | WALK_gang1 | 84 | 1.40 | | | +| 1264 | ped | WALK_gang2 | 84 | 1.40 | | | +| 1265 | ped | WALK_old | 84 | 1.40 | | | +| 1266 | ped | WALK_player | 72 | 1.20 | | | +| 1267 | ped | WALK_rocket | 64 | 1.07 | | | +| 1268 | ped | WALK_shuffle | 72 | 1.20 | | | +| 1269 | ped | WALK_start | 16 | 0.27 | | | +| 1270 | ped | WALK_start_armed | 12 | 0.20 | | | +| 1271 | ped | WALK_start_csaw | 12 | 0.20 | | | +| 1272 | ped | WALK_start_rocket | 12 | 0.20 | | | +| 1273 | ped | Walk_Wuzi | 70 | 1.17 | | | +| 1274 | ped | WEAPON_crouch | 48 | 0.80 | | | +| 1275 | ped | woman_idlestance | 320 | 5.33 | | | +| 1276 | ped | woman_run | 46 | 0.77 | | | +| 1277 | ped | WOMAN_runbusy | 40 | 0.67 | | | +| 1278 | ped | WOMAN_runfatold | 72 | 1.20 | | | +| 1279 | ped | woman_runpanic | 36 | 0.60 | | | +| 1280 | ped | WOMAN_runsexy | 42 | 0.70 | | | +| 1281 | ped | WOMAN_walkbusy | 60 | 1.00 | | | +| 1282 | ped | WOMAN_walkfatold | 72 | 1.20 | | | +| 1283 | ped | WOMAN_walknorm | 68 | 1.13 | | | +| 1284 | ped | WOMAN_walkold | 72 | 1.20 | | | +| 1285 | ped | WOMAN_walkpro | 80 | 1.33 | | | +| 1286 | ped | WOMAN_walksexy | 70 | 1.17 | | | +| 1287 | ped | WOMAN_walkshop | 58 | 0.97 | | | +| 1288 | ped | XPRESSscratch | 238 | 3.97 | | | +| 1289 | PLAYER_DVBYS | Plyr_DrivebyBwd | 50 | 0.83 | | | +| 1290 | PLAYER_DVBYS | Plyr_DrivebyFwd | 50 | 0.83 | | | +| 1291 | PLAYER_DVBYS | Plyr_DrivebyLHS | 50 | 0.83 | | | +| 1292 | PLAYER_DVBYS | Plyr_DrivebyRHS | 50 | 0.83 | | | +| 1293 | PLAYIDLES | shift | 216 | 3.60 | | | +| 1294 | PLAYIDLES | shldr | 130 | 2.17 | | | +| 1295 | PLAYIDLES | stretch | 276 | 4.60 | | | +| 1296 | PLAYIDLES | strleg | 220 | 3.67 | | | +| 1297 | PLAYIDLES | time | 312 | 5.20 | | | +| 1298 | POLICE | CopTraf_Away | 88 | 1.47 | | | +| 1299 | POLICE | CopTraf_Come | 172 | 2.87 | | | +| 1300 | POLICE | CopTraf_Left | 120 | 2.00 | | | +| 1301 | POLICE | CopTraf_Stop | 120 | 2.00 | | | +| 1302 | POLICE | COP_getoutcar_LHS | 50 | 0.83 | | | +| 1303 | POLICE | Cop_move_FWD | 60 | 1.00 | | | +| 1304 | POLICE | crm_drgbst_01 | 1114 | 18.57 | | | +| 1305 | POLICE | Door_Kick | 80 | 1.33 | | | +| 1306 | POLICE | plc_drgbst_01 | 1236 | 20.60 | | | +| 1307 | POLICE | plc_drgbst_02 | 454 | 7.57 | | | +| 1308 | POOL | POOL_ChalkCue | 290 | 4.83 | | | +| 1309 | POOL | POOL_Idle_Stance | 120 | 2.00 | | | +| 1310 | POOL | POOL_Long_Shot | 100 | 1.67 | | | +| 1311 | POOL | POOL_Long_Shot_O | 100 | 1.67 | | | +| 1312 | POOL | POOL_Long_Start | 40 | 0.67 | | | +| 1313 | POOL | POOL_Long_Start_O | 40 | 0.67 | | | +| 1314 | POOL | POOL_Med_Shot | 100 | 1.67 | | | +| 1315 | POOL | POOL_Med_Shot_O | 100 | 1.67 | | | +| 1316 | POOL | POOL_Med_Start | 40 | 0.67 | | | +| 1317 | POOL | POOL_Med_Start_O | 40 | 0.67 | | | +| 1318 | POOL | POOL_Place_White | 150 | 2.50 | | | +| 1319 | POOL | POOL_Short_Shot | 100 | 1.67 | | | +| 1320 | POOL | POOL_Short_Shot_O | 100 | 1.67 | | | +| 1321 | POOL | POOL_Short_Start | 40 | 0.67 | | | +| 1322 | POOL | POOL_Short_Start_O | 40 | 0.67 | | | +| 1323 | POOL | POOL_Walk | 76 | 1.27 | | | +| 1324 | POOL | POOL_Walk_Start | 12 | 0.20 | | | +| 1325 | POOL | POOL_XLong_Shot | 100 | 1.67 | | | +| 1326 | POOL | POOL_XLong_Shot_O | 100 | 1.67 | | | +| 1327 | POOL | POOL_XLong_Start | 40 | 0.67 | | | +| 1328 | POOL | POOL_XLong_Start_O | 40 | 0.67 | | | +| 1329 | POOR | WINWASH_Start | 26 | 0.43 | | | +| 1330 | POOR | WINWASH_Wash2Beg | 128 | 2.13 | | | +| 1331 | PYTHON | python_crouchfire | 72 | 1.20 | | | +| 1332 | PYTHON | python_crouchreload | 60 | 1.00 | | | +| 1333 | PYTHON | python_fire | 70 | 1.17 | | | +| 1334 | PYTHON | python_fire_poor | 88 | 1.47 | | | +| 1335 | PYTHON | python_reload | 56 | 0.93 | | | +| 1336 | QUAD | QUAD_back | 6 | 0.10 | | | +| 1337 | QUAD | QUAD_driveby_FT | 12 | 0.20 | | | +| 1338 | QUAD | QUAD_driveby_LHS | 12 | 0.20 | | | +| 1339 | QUAD | QUAD_driveby_RHS | 12 | 0.20 | | | +| 1340 | QUAD | QUAD_FWD | 12 | 0.20 | | | +| 1341 | QUAD | QUAD_getoff_B | 98 | 1.63 | | | +| 1342 | QUAD | QUAD_getoff_LHS | 40 | 0.67 | | | +| 1343 | QUAD | QUAD_getoff_RHS | 42 | 0.70 | | | +| 1344 | QUAD | QUAD_geton_LHS | 44 | 0.73 | | | +| 1345 | QUAD | QUAD_geton_RHS | 44 | 0.73 | | | +| 1346 | QUAD | QUAD_hit | 2 | 0.03 | | | +| 1347 | QUAD | QUAD_kick | 68 | 1.13 | | | +| 1348 | QUAD | QUAD_Left | 8 | 0.13 | | | +| 1349 | QUAD | QUAD_passenger | 2 | 0.03 | | | +| 1350 | QUAD | QUAD_reverse | 10 | 0.17 | | | +| 1351 | QUAD | QUAD_ride | 2 | 0.03 | | | +| 1352 | QUAD | QUAD_Right | 8 | 0.13 | | | +| 1353 | QUAD_DBZ | Pass_Driveby_BWD | 50 | 0.83 | | | +| 1354 | QUAD_DBZ | Pass_Driveby_FWD | 50 | 0.83 | | | +| 1355 | QUAD_DBZ | Pass_Driveby_LHS | 50 | 0.83 | | | +| 1356 | QUAD_DBZ | Pass_Driveby_RHS | 50 | 0.83 | | | +| 1357 | RAPPING | Laugh_01 | 320 | 5.33 | | | +| 1358 | RAPPING | RAP_A_IN | 50 | 0.83 | | | +| 1359 | RAPPING | RAP_A_Loop | 160 | 2.67 | | | +| 1360 | RAPPING | RAP_A_OUT | 20 | 0.33 | | | +| 1361 | RAPPING | RAP_B_IN | 60 | 1.00 | | | +| 1362 | RAPPING | RAP_B_Loop | 160 | 2.67 | | | +| 1363 | RAPPING | RAP_B_OUT | 52 | 0.87 | | | +| 1364 | RAPPING | RAP_C_Loop | 180 | 3.00 | | | +| 1365 | RIFLE | RIFLE_crouchfire | 52 | 0.87 | | | +| 1366 | RIFLE | RIFLE_crouchload | 76 | 1.27 | | | +| 1367 | RIFLE | RIFLE_fire | 48 | 0.80 | | | +| 1368 | RIFLE | RIFLE_fire_poor | 48 | 0.80 | | | +| 1369 | RIFLE | RIFLE_load | 84 | 1.40 | | | +| 1370 | RIOT | RIOT_ANGRY | 300 | 5.00 | | | +| 1371 | RIOT | RIOT_ANGRY_B | 38 | 0.63 | | | +| 1372 | RIOT | RIOT_challenge | 194 | 3.23 | | | +| 1373 | RIOT | RIOT_CHANT | 104 | 1.73 | | | +| 1374 | RIOT | RIOT_FUKU | 40 | 0.67 | | | +| 1375 | RIOT | RIOT_PUNCHES | 40 | 0.67 | | | +| 1376 | RIOT | RIOT_shout | 60 | 1.00 | | | +| 1377 | ROB_BANK | CAT_Safe_End | 30 | 0.50 | | | +| 1378 | ROB_BANK | CAT_Safe_Open | 200 | 3.33 | | | +| 1379 | ROB_BANK | CAT_Safe_Open_O | 200 | 3.33 | | | +| 1380 | ROB_BANK | CAT_Safe_Rob | 110 | 1.83 | | | +| 1381 | ROB_BANK | SHP_HandsUp_Scr | 40 | 0.67 | | | +| 1382 | ROCKET | idle_rocket | 96 | 1.60 | | | +| 1383 | ROCKET | RocketFire | 58 | 0.97 | | | +| 1384 | ROCKET | run_rocket | 46 | 0.77 | | | +| 1385 | ROCKET | walk_rocket | 64 | 1.07 | | | +| 1386 | ROCKET | WALK_start_rocket | 12 | 0.20 | | | +| 1795 | RUNNINGMAN | Dance_B1 | 32 | 0.53 | | | +| 1796 | RUNNINGMAN | Dance_B2 | 34 | 0.57 | | | +| 1797 | RUNNINGMAN | Dance_B3 | 32 | 0.53 | | | +| 1798 | RUNNINGMAN | Dance_B4 | 34 | 0.57 | | | +| 1799 | RUNNINGMAN | Dance_B5 | 32 | 0.53 | | | +| 1800 | RUNNINGMAN | Dance_B6 | 34 | 0.57 | | | +| 1801 | RUNNINGMAN | Dance_B7 | 32 | 0.53 | | | +| 1802 | RUNNINGMAN | Dance_B8 | 34 | 0.57 | | | +| 1803 | RUNNINGMAN | Dance_B9 | 32 | 0.53 | | | +| 1804 | RUNNINGMAN | Dance_B10 | 34 | 0.57 | | | +| 1805 | RUNNINGMAN | Dance_B11 | 32 | 0.53 | | | +| 1806 | RUNNINGMAN | Dance_B12 | 34 | 0.57 | | | +| 1807 | RUNNINGMAN | Dance_B13 | 32 | 0.53 | | | +| 1808 | RUNNINGMAN | Dance_B14 | 34 | 0.57 | | | +| 1809 | RUNNINGMAN | Dance_B15 | 32 | 0.53 | | | +| 1810 | RUNNINGMAN | Dance_B16 | 34 | 0.57 | | | +| 1779 | RUNNINGMAN | Dance_G1 | 32 | 0.53 | | | +| 1780 | RUNNINGMAN | Dance_G2 | 34 | 0.57 | | | +| 1781 | RUNNINGMAN | Dance_G3 | 32 | 0.53 | | | +| 1782 | RUNNINGMAN | Dance_G4 | 34 | 0.57 | | | +| 1783 | RUNNINGMAN | Dance_G5 | 32 | 0.53 | | | +| 1784 | RUNNINGMAN | Dance_G6 | 34 | 0.57 | | | +| 1785 | RUNNINGMAN | Dance_G7 | 32 | 0.53 | | | +| 1786 | RUNNINGMAN | Dance_G8 | 34 | 0.57 | | | +| 1787 | RUNNINGMAN | Dance_G9 | 32 | 0.53 | | | +| 1788 | RUNNINGMAN | Dance_G10 | 34 | 0.57 | | | +| 1789 | RUNNINGMAN | Dance_G11 | 32 | 0.53 | | | +| 1790 | RUNNINGMAN | Dance_G12 | 34 | 0.57 | | | +| 1791 | RUNNINGMAN | Dance_G13 | 32 | 0.53 | | | +| 1792 | RUNNINGMAN | Dance_G14 | 34 | 0.57 | | | +| 1793 | RUNNINGMAN | Dance_G15 | 32 | 0.53 | | | +| 1794 | RUNNINGMAN | Dance_G16 | 34 | 0.57 | | | +| 1811 | RUNNINGMAN | dance_loop | 70 | 1.17 | | | +| 1387 | RUSTLER | Plane_align_LHS | 44 | 0.73 | | | +| 1388 | RUSTLER | Plane_close | 24 | 0.40 | | | +| 1389 | RUSTLER | Plane_getin | 48 | 0.80 | | | +| 1390 | RUSTLER | Plane_getout | 94 | 1.57 | | | +| 1391 | RUSTLER | Plane_open | 42 | 0.70 | | | +| 1392 | RYDER | RYD_Beckon_01 | 74 | 1.23 | | | +| 1393 | RYDER | RYD_Beckon_02 | 60 | 1.00 | | | +| 1394 | RYDER | RYD_Beckon_03 | 64 | 1.07 | | | +| 1395 | RYDER | RYD_Die_PT1 | 240 | 4.00 | | | +| 1396 | RYDER | RYD_Die_PT2 | 476 | 7.93 | | | +| 1397 | RYDER | Van_Crate_L | 40 | 0.67 | | | +| 1398 | RYDER | Van_Crate_R | 40 | 0.67 | | | +| 1399 | RYDER | Van_Fall_L | 28 | 0.47 | | | +| 1400 | RYDER | Van_Fall_R | 56 | 0.93 | | | +| 1401 | RYDER | Van_Lean_L | 40 | 0.67 | | | +| 1402 | RYDER | Van_Lean_R | 40 | 0.67 | | | +| 1403 | RYDER | VAN_PickUp_E | 110 | 1.83 | | | +| 1404 | RYDER | VAN_PickUp_S | 90 | 1.50 | | | +| 1405 | RYDER | Van_Stand | 40 | 0.67 | | | +| 1406 | RYDER | Van_Stand_Crate | 40 | 0.67 | | | +| 1407 | RYDER | Van_Throw | 82 | 1.37 | | | +| 1812 | SAMP | FishingIdle | | | Adăugat în SA-MP 0.3.7 | | +| 1408 | SCRATCHING | scdldlp | 40 | 0.67 | | | +| 1409 | SCRATCHING | scdlulp | 40 | 0.67 | | | +| 1410 | SCRATCHING | scdrdlp | 40 | 0.67 | | | +| 1411 | SCRATCHING | scdrulp | 40 | 0.67 | | | +| 1412 | SCRATCHING | sclng_l | 60 | 1.00 | | | +| 1413 | SCRATCHING | sclng_r | 60 | 1.00 | | | +| 1414 | SCRATCHING | scmid_l | 28 | 0.47 | | | +| 1415 | SCRATCHING | scmid_r | 28 | 0.47 | | | +| 1416 | SCRATCHING | scshrtl | 12 | 0.20 | | | +| 1417 | SCRATCHING | scshrtr | 12 | 0.20 | | | +| 1418 | SCRATCHING | sc_ltor | 40 | 0.67 | | | +| 1419 | SCRATCHING | sc_rtol | 40 | 0.67 | | | | no | SEX | SEX_1to2_P | 60 | 1.00 | Blocat în SA-MP | | | no | SEX | SEX_1to2_W | 60 | 1.00 | Blocat în SA-MP | | | no | SEX | SEX_1_Cum_P | 400 | 6.67 | Blocat în SA-MP | | @@ -3863,6 +1537,54 @@ Vă rugăm să rețineți că este posibil ca unele dintre animațiile enumerate | no | SEX | SEX_3_Fail_W | 260 | 4.33 | Blocat în SA-MP | | | no | SEX | SEX_3_P | 20 | 0.33 | Blocat în SA-MP | | | no | SEX | SEX_3_W | 20 | 0.33 | Blocat în SA-MP | | +| 1420 | SHAMAL | SHAMAL_align | 12 | 0.20 | | | +| 1421 | SHAMAL | SHAMAL_getin_LHS | 84 | 1.40 | | | +| 1422 | SHAMAL | SHAMAL_getout_LHS | 82 | 1.37 | | | +| 1423 | SHAMAL | SHAMAL_open | 36 | 0.60 | | | +| 1424 | SHOP | ROB_2Idle | 70 | 1.17 | | | +| 1425 | SHOP | ROB_Loop | 160 | 2.67 | | | +| 1426 | SHOP | ROB_Loop_Threat | 120 | 2.00 | | | +| 1427 | SHOP | ROB_Shifty | 340 | 5.67 | | | +| 1428 | SHOP | ROB_StickUp_In | 32 | 0.53 | | | +| 1429 | SHOP | SHP_Duck | 40 | 0.67 | | | +| 1430 | SHOP | SHP_Duck_Aim | 20 | 0.33 | | | +| 1431 | SHOP | SHP_Duck_Fire | 50 | 0.83 | | | +| 1432 | SHOP | SHP_Gun_Aim | 38 | 0.63 | | | +| 1433 | SHOP | SHP_Gun_Duck | 30 | 0.50 | | | +| 1434 | SHOP | SHP_Gun_Fire | 52 | 0.87 | | | +| 1435 | SHOP | SHP_Gun_Grab | 52 | 0.87 | | | +| 1436 | SHOP | SHP_Gun_Threat | 50 | 0.83 | | | +| 1437 | SHOP | SHP_HandsUp_Scr | 40 | 0.67 | | | +| 1438 | SHOP | SHP_Jump_Glide | 20 | 0.33 | | | +| 1439 | SHOP | SHP_Jump_Land | 42 | 0.70 | | | +| 1440 | SHOP | SHP_Jump_Launch | 34 | 0.57 | | | +| 1441 | SHOP | SHP_Rob_GiveCash | 230 | 3.83 | | | +| 1442 | SHOP | SHP_Rob_HandsUp | 160 | 2.67 | | | +| 1443 | SHOP | SHP_Rob_React | 160 | 2.67 | | | +| 1444 | SHOP | SHP_Serve_End | 330 | 5.50 | | | +| 1445 | SHOP | SHP_Serve_Idle | 300 | 5.00 | | | +| 1446 | SHOP | SHP_Serve_Loop | 250 | 4.17 | | | +| 1447 | SHOP | SHP_Serve_Start | 80 | 1.33 | | | +| 1448 | SHOP | Smoke_RYD | 400 | 6.67 | | | +| 1449 | SHOTGUN | shotgun_crouchfire | 88 | 1.47 | | | +| 1450 | SHOTGUN | shotgun_fire | 88 | 1.47 | | | +| 1451 | SHOTGUN | shotgun_fire_poor | 90 | 1.50 | | | +| 1452 | SILENCED | CrouchReload | 60 | 1.00 | | | +| 1453 | SILENCED | SilenceCrouchfire | 56 | 0.93 | | | +| 1454 | SILENCED | Silence_fire | 52 | 0.87 | | | +| 1455 | SILENCED | Silence_reload | 56 | 0.93 | | | +| 1456 | SKATE | skate_idle | 60 | 1.00 | | | +| 1457 | SKATE | skate_run | 50 | 0.83 | | | +| 1458 | SKATE | skate_sprint | 40 | 0.67 | | | +| 1459 | SMOKING | F_smklean_loop | 240 | 4.00 | | | +| 1460 | SMOKING | M_smklean_loop | 300 | 5.00 | | | +| 1461 | SMOKING | M_smkstnd_loop | 320 | 5.33 | | | +| 1462 | SMOKING | M_smk_drag | 220 | 3.67 | | | +| 1463 | SMOKING | M_smk_in | 400 | 6.67 | | | +| 1464 | SMOKING | M_smk_loop | 200 | 3.33 | | | +| 1465 | SMOKING | M_smk_out | 180 | 3.00 | | | +| 1466 | SMOKING | M_smk_tap | 180 | 3.00 | | | +| 1467 | SNIPER | WEAPON_sniper | 88 | 1.47 | | | | no | SnM | SnM_Caned_Idle_P | 120 | 2.00 | | | | no | SnM | SnM_Caned_Idle_W | 120 | 2.00 | | | | no | SnM | SnM_Caned_P | 80 | 1.33 | | | @@ -3885,3 +1607,281 @@ Vă rugăm să rețineți că este posibil ca unele dintre animațiile enumerate | no | SnM | Spanking_SittingIdleW | 80 | 1.33 | | | | no | SnM | Spanking_SittingP | 60 | 1.00 | | | | no | SnM | Spanking_SittingW | 60 | 1.00 | | | +| 1468 | SPRAYCAN | spraycan_fire | 140 | 2.33 | | | +| 1469 | SPRAYCAN | spraycan_full | 270 | 4.50 | | | +| 1470 | STRIP | PLY_CASH | 100 | 1.67 | | | +| 1471 | STRIP | PUN_CASH | 200 | 3.33 | | | +| 1472 | STRIP | PUN_HOLLER | 300 | 5.00 | | | +| 1473 | STRIP | PUN_LOOP | 116 | 1.93 | | | +| 1474 | STRIP | strip_A | 124 | 2.07 | | | +| 1475 | STRIP | strip_B | 60 | 1.00 | | | +| 1476 | STRIP | strip_C | 58 | 0.97 | | | +| 1477 | STRIP | strip_D | 114 | 1.90 | | | +| 1478 | STRIP | strip_E | 200 | 3.33 | | | +| 1479 | STRIP | strip_F | 62 | 1.03 | | | +| 1480 | STRIP | strip_G | 136 | 2.27 | | | +| 1481 | STRIP | STR_A2B | 240 | 4.00 | | | +| 1482 | STRIP | STR_B2A | 30 | 0.50 | | | +| 1483 | STRIP | STR_B2C | 300 | 5.00 | | | +| 1484 | STRIP | STR_C1 | 360 | 6.00 | | | +| 1485 | STRIP | STR_C2 | 360 | 6.00 | | | +| 1486 | STRIP | STR_C2B | 60 | 1.00 | | | +| 1487 | STRIP | STR_Loop_A | 60 | 1.00 | | | +| 1488 | STRIP | STR_Loop_B | 120 | 2.00 | | | +| 1489 | STRIP | STR_Loop_C | 180 | 3.00 | | | +| 1490 | SUNBATHE | batherdown | 236 | 3.93 | | | +| 1491 | SUNBATHE | batherup | 738 | 12.30 | | | +| 1492 | SUNBATHE | Lay_Bac_in | 140 | 2.33 | | | +| 1493 | SUNBATHE | Lay_Bac_out | 180 | 3.00 | | | +| 1494 | SUNBATHE | ParkSit_M_IdleA | 200 | 3.33 | | | +| 1495 | SUNBATHE | ParkSit_M_IdleB | 160 | 2.67 | | | +| 1496 | SUNBATHE | ParkSit_M_IdleC | 260 | 4.33 | | | +| 1497 | SUNBATHE | ParkSit_M_in | 140 | 2.33 | | | +| 1498 | SUNBATHE | ParkSit_M_out | 120 | 2.00 | | | +| 1499 | SUNBATHE | ParkSit_W_idleA | 200 | 3.33 | | | +| 1500 | SUNBATHE | ParkSit_W_idleB | 300 | 5.00 | | | +| 1501 | SUNBATHE | ParkSit_W_idleC | 180 | 3.00 | | | +| 1502 | SUNBATHE | ParkSit_W_in | 240 | 4.00 | | | +| 1503 | SUNBATHE | ParkSit_W_out | 160 | 2.67 | | | +| 1504 | SUNBATHE | SBATHE_F_LieB2Sit | 100 | 1.67 | | | +| 1505 | SUNBATHE | SBATHE_F_Out | 120 | 2.00 | | | +| 1506 | SUNBATHE | SitnWait_in_W | 280 | 4.67 | | | +| 1507 | SUNBATHE | SitnWait_out_W | 160 | 2.67 | | | +| 1508 | SWAT | gnstwall_injurd | 120 | 2.00 | | | +| 1509 | SWAT | JMP_Wall1m_180 | 70 | 1.17 | | | +| 1510 | SWAT | Rail_fall | 180 | 3.00 | | | +| 1511 | SWAT | Rail_fall_crawl | 340 | 5.67 | | | +| 1512 | SWAT | swt_breach_01 | 328 | 5.47 | | | +| 1513 | SWAT | swt_breach_02 | 320 | 5.33 | | | +| 1514 | SWAT | swt_breach_03 | 258 | 4.30 | | | +| 1515 | SWAT | swt_go | 100 | 1.67 | | | +| 1516 | SWAT | swt_lkt | 180 | 3.00 | | | +| 1517 | SWAT | swt_sty | 70 | 1.17 | | | +| 1518 | SWAT | swt_vent_01 | 284 | 4.73 | | | +| 1519 | SWAT | swt_vent_02 | 266 | 4.43 | | | +| 1520 | SWAT | swt_vnt_sht_die | 40 | 0.67 | | | +| 1521 | SWAT | swt_vnt_sht_in | 96 | 1.60 | | | +| 1522 | SWAT | swt_vnt_sht_loop | 16 | 0.27 | | | +| 1523 | SWAT | swt_wllpk_L | 160 | 2.67 | | | +| 1524 | SWAT | swt_wllpk_L_back | 30 | 0.50 | | | +| 1525 | SWAT | swt_wllpk_R | 220 | 3.67 | | | +| 1526 | SWAT | swt_wllpk_R_back | 26 | 0.43 | | | +| 1527 | SWAT | swt_wllshoot_in_L | 60 | 1.00 | | | +| 1528 | SWAT | swt_wllshoot_in_R | 78 | 1.30 | | | +| 1529 | SWAT | swt_wllshoot_out_L | 120 | 2.00 | | | +| 1530 | SWAT | swt_wllshoot_out_R | 86 | 1.43 | | | +| 1531 | SWEET | ho_ass_slapped | 120 | 2.00 | | | +| 1532 | SWEET | LaFin_Player | 1600 | 26.67 | | | +| 1533 | SWEET | LaFin_Sweet | 1600 | 26.67 | | | +| 1534 | SWEET | plyr_hndshldr_01 | 240 | 4.00 | | | +| 1535 | SWEET | sweet_ass_slap | 120 | 2.00 | | | +| 1536 | SWEET | sweet_hndshldr_01 | 240 | 4.00 | | | +| 1537 | SWEET | Sweet_injuredloop | 120 | 2.00 | | | +| 1538 | SWIM | Swim_Breast | 78 | 1.30 | | | +| 1539 | SWIM | SWIM_crawl | 54 | 0.90 | | | +| 1540 | SWIM | Swim_Dive_Under | 64 | 1.07 | | | +| 1541 | SWIM | Swim_Glide | 88 | 1.47 | | | +| 1542 | SWIM | Swim_jumpout | 20 | 0.33 | | | +| 1543 | SWIM | Swim_Tread | 78 | 1.30 | | | +| 1544 | SWIM | Swim_Under | 90 | 1.50 | | | +| 1545 | SWORD | sword_1 | 52 | 0.87 | | | +| 1546 | SWORD | sword_2 | 64 | 1.07 | | | +| 1547 | SWORD | sword_3 | 48 | 0.80 | | | +| 1548 | SWORD | sword_4 | 66 | 1.10 | | | +| 1549 | SWORD | sword_block | 28 | 0.47 | | | +| 1550 | SWORD | Sword_Hit_1 | 50 | 0.83 | | | +| 1551 | SWORD | Sword_Hit_2 | 62 | 1.03 | | | +| 1552 | SWORD | Sword_Hit_3 | 52 | 0.87 | | | +| 1553 | SWORD | sword_IDLE | 60 | 1.00 | | | +| 1554 | SWORD | sword_part | 40 | 0.67 | | | +| 1555 | TANK | TANK_align_LHS | 86 | 1.43 | | | +| 1556 | TANK | TANK_close_LHS | 20 | 0.33 | | | +| 1557 | TANK | TANK_doorlocked | 32 | 0.53 | | | +| 1558 | TANK | TANK_getin_LHS | 26 | 0.43 | | | +| 1559 | TANK | TANK_getout_LHS | 118 | 1.97 | | | +| 1560 | TANK | TANK_open_LHS | 18 | 0.30 | | | +| 1561 | TATTOOS | TAT_ArmL_In_O | 50 | 0.83 | | | +| 1562 | TATTOOS | TAT_ArmL_In_P | 50 | 0.83 | | | +| 1563 | TATTOOS | TAT_ArmL_In_T | 50 | 0.83 | | | +| 1564 | TATTOOS | TAT_ArmL_Out_O | 56 | 0.93 | | | +| 1565 | TATTOOS | TAT_ArmL_Out_P | 150 | 2.50 | | | +| 1566 | TATTOOS | TAT_ArmL_Out_T | 56 | 0.93 | | | +| 1567 | TATTOOS | TAT_ArmL_Pose_O | 50 | 0.83 | | | +| 1568 | TATTOOS | TAT_ArmL_Pose_P | 50 | 0.83 | | | +| 1569 | TATTOOS | TAT_ArmL_Pose_T | 50 | 0.83 | | | +| 1570 | TATTOOS | TAT_ArmR_In_O | 50 | 0.83 | | | +| 1571 | TATTOOS | TAT_ArmR_In_P | 50 | 0.83 | | | +| 1572 | TATTOOS | TAT_ArmR_In_T | 50 | 0.83 | | | +| 1573 | TATTOOS | TAT_ArmR_Out_O | 60 | 1.00 | | | +| 1574 | TATTOOS | TAT_ArmR_Out_P | 150 | 2.50 | | | +| 1575 | TATTOOS | TAT_ArmR_Out_T | 60 | 1.00 | | | +| 1576 | TATTOOS | TAT_ArmR_Pose_O | 50 | 0.83 | | | +| 1577 | TATTOOS | TAT_ArmR_Pose_P | 50 | 0.83 | | | +| 1578 | TATTOOS | TAT_ArmR_Pose_T | 50 | 0.83 | | | +| 1579 | TATTOOS | TAT_Back_In_O | 50 | 0.83 | | | +| 1580 | TATTOOS | TAT_Back_In_P | 50 | 0.83 | | | +| 1581 | TATTOOS | TAT_Back_In_T | 50 | 0.83 | | | +| 1582 | TATTOOS | TAT_Back_Out_O | 56 | 0.93 | | | +| 1583 | TATTOOS | TAT_Back_Out_P | 150 | 2.50 | | | +| 1584 | TATTOOS | TAT_Back_Out_T | 56 | 0.93 | | | +| 1585 | TATTOOS | TAT_Back_Pose_O | 50 | 0.83 | | | +| 1586 | TATTOOS | TAT_Back_Pose_P | 50 | 0.83 | | | +| 1587 | TATTOOS | TAT_Back_Pose_T | 50 | 0.83 | | | +| 1588 | TATTOOS | TAT_Back_Sit_In_P | 50 | 0.83 | | | +| 1589 | TATTOOS | TAT_Back_Sit_Loop_P | 160 | 2.67 | | | +| 1590 | TATTOOS | TAT_Back_Sit_Out_P | 50 | 0.83 | | | +| 1591 | TATTOOS | TAT_Bel_In_O | 50 | 0.83 | | | +| 1592 | TATTOOS | TAT_Bel_In_T | 50 | 0.83 | | | +| 1593 | TATTOOS | TAT_Bel_Out_O | 58 | 0.97 | | | +| 1594 | TATTOOS | TAT_Bel_Out_T | 58 | 0.97 | | | +| 1595 | TATTOOS | TAT_Bel_Pose_O | 50 | 0.83 | | | +| 1596 | TATTOOS | TAT_Bel_Pose_T | 50 | 0.83 | | | +| 1597 | TATTOOS | TAT_Che_In_O | 50 | 0.83 | | | +| 1598 | TATTOOS | TAT_Che_In_P | 50 | 0.83 | | | +| 1599 | TATTOOS | TAT_Che_In_T | 50 | 0.83 | | | +| 1600 | TATTOOS | TAT_Che_Out_O | 56 | 0.93 | | | +| 1601 | TATTOOS | TAT_Che_Out_P | 150 | 2.50 | | | +| 1602 | TATTOOS | TAT_Che_Out_T | 56 | 0.93 | | | +| 1603 | TATTOOS | TAT_Che_Pose_O | 50 | 0.83 | | | +| 1604 | TATTOOS | TAT_Che_Pose_P | 50 | 0.83 | | | +| 1605 | TATTOOS | TAT_Che_Pose_T | 50 | 0.83 | | | +| 1606 | TATTOOS | TAT_Drop_O | 30 | 0.50 | | | +| 1607 | TATTOOS | TAT_Idle_Loop_O | 160 | 2.67 | | | +| 1608 | TATTOOS | TAT_Idle_Loop_T | 160 | 2.67 | | | +| 1609 | TATTOOS | TAT_Sit_In_O | 140 | 2.33 | | | +| 1610 | TATTOOS | TAT_Sit_In_P | 140 | 2.33 | | | +| 1611 | TATTOOS | TAT_Sit_In_T | 140 | 2.33 | | | +| 1612 | TATTOOS | TAT_Sit_Loop_O | 160 | 2.67 | | | +| 1613 | TATTOOS | TAT_Sit_Loop_P | 160 | 2.67 | | | +| 1614 | TATTOOS | TAT_Sit_Loop_T | 160 | 2.67 | | | +| 1615 | TATTOOS | TAT_Sit_Out_O | 170 | 2.83 | | | +| 1616 | TATTOOS | TAT_Sit_Out_P | 130 | 2.17 | | | +| 1617 | TATTOOS | TAT_Sit_Out_T | 170 | 2.83 | | | +| 1618 | TEC | TEC_crouchfire | 58 | 0.97 | | | +| 1619 | TEC | TEC_crouchreload | 80 | 1.33 | | | +| 1620 | TEC | TEC_fire | 66 | 1.10 | | | +| 1621 | TEC | TEC_reload | 90 | 1.50 | | | +| 1622 | TRAIN | tran_gtup | 190 | 3.17 | | | +| 1623 | TRAIN | tran_hng | 140 | 2.33 | | | +| 1624 | TRAIN | tran_ouch | 70 | 1.17 | | | +| 1625 | TRAIN | tran_stmb | 140 | 2.33 | | | +| 1626 | TRUCK | TRUCK_ALIGN_LHS | 34 | 0.57 | | | +| 1627 | TRUCK | TRUCK_ALIGN_RHS | 34 | 0.57 | | | +| 1628 | TRUCK | TRUCK_closedoor_LHS | 24 | 0.40 | | | +| 1629 | TRUCK | TRUCK_closedoor_RHS | 24 | 0.40 | | | +| 1630 | TRUCK | TRUCK_close_LHS | 44 | 0.73 | | | +| 1631 | TRUCK | TRUCK_close_RHS | 44 | 0.73 | | | +| 1632 | TRUCK | TRUCK_getin_LHS | 36 | 0.60 | | | +| 1633 | TRUCK | TRUCK_getin_RHS | 36 | 0.60 | | | +| 1634 | TRUCK | TRUCK_getout_LHS | 48 | 0.80 | | | +| 1635 | TRUCK | TRUCK_getout_RHS | 48 | 0.80 | | | +| 1636 | TRUCK | TRUCK_jackedLHS | 104 | 1.73 | | | +| 1637 | TRUCK | TRUCK_jackedRHS | 90 | 1.50 | | | +| 1638 | TRUCK | TRUCK_open_LHS | 32 | 0.53 | | | +| 1639 | TRUCK | TRUCK_open_RHS | 32 | 0.53 | | | +| 1640 | TRUCK | TRUCK_pullout_LHS | 54 | 0.90 | | | +| 1641 | TRUCK | TRUCK_pullout_RHS | 54 | 0.90 | | | +| 1642 | TRUCK | TRUCK_Shuffle | 24 | 0.40 | | | +| 1643 | UZI | UZI_crouchfire | 38 | 0.63 | | | +| 1644 | UZI | UZI_crouchreload | 82 | 1.37 | | | +| 1645 | UZI | UZI_fire | 34 | 0.57 | | | +| 1646 | UZI | UZI_fire_poor | 32 | 0.53 | | | +| 1647 | UZI | UZI_reload | 84 | 1.40 | | | +| 1648 | VAN | VAN_close_back_LHS | 20 | 0.33 | | | +| 1649 | VAN | VAN_close_back_RHS | 20 | 0.33 | | | +| 1650 | VAN | VAN_getin_Back_LHS | 36 | 0.60 | | | +| 1651 | VAN | VAN_getin_Back_RHS | 36 | 0.60 | | | +| 1652 | VAN | VAN_getout_back_LHS | 38 | 0.63 | | | +| 1653 | VAN | VAN_getout_back_RHS | 38 | 0.63 | | | +| 1654 | VAN | VAN_open_back_LHS | 58 | 0.97 | | | +| 1655 | VAN | VAN_open_back_RHS | 58 | 0.97 | | | +| 1656 | VENDING | VEND_Drink2_P | 200 | 3.33 | | | +| 1657 | VENDING | VEND_Drink_P | 80 | 1.33 | | | +| 1658 | VENDING | vend_eat1_P | 260 | 4.33 | | | +| 1659 | VENDING | VEND_Eat_P | 100 | 1.67 | | | +| 1660 | VENDING | VEND_Use | 156 | 2.60 | | | +| 1661 | VENDING | VEND_Use_pt2 | 24 | 0.40 | | | +| 1662 | VORTEX | CAR_jumpin_LHS | 60 | 1.00 | | | +| 1663 | VORTEX | CAR_jumpin_RHS | 56 | 0.93 | | | +| 1664 | VORTEX | vortex_getout_LHS | 60 | 1.00 | | | +| 1665 | VORTEX | vortex_getout_RHS | 60 | 1.00 | | | +| 1666 | WAYFARER | WF_Back | 6 | 0.10 | | | +| 1667 | WAYFARER | WF_drivebyFT | 12 | 0.20 | | | +| 1668 | WAYFARER | WF_drivebyLHS | 12 | 0.20 | | | +| 1669 | WAYFARER | WF_drivebyRHS | 12 | 0.20 | | | +| 1670 | WAYFARER | WF_Fwd | 12 | 0.20 | | | +| 1671 | WAYFARER | WF_getoffBACK | 104 | 1.73 | | | +| 1672 | WAYFARER | WF_getoffLHS | 54 | 0.90 | | | +| 1673 | WAYFARER | WF_getoffRHS | 54 | 0.90 | | | +| 1674 | WAYFARER | WF_hit | 2 | 0.03 | | | +| 1675 | WAYFARER | WF_jumponL | 54 | 0.90 | | | +| 1676 | WAYFARER | WF_jumponR | 54 | 0.90 | | | +| 1677 | WAYFARER | WF_kick | 62 | 1.03 | | | +| 1678 | WAYFARER | WF_Left | 8 | 0.13 | | | +| 1679 | WAYFARER | WF_passenger | 2 | 0.03 | | | +| 1680 | WAYFARER | WF_pushes | 58 | 0.97 | | | +| 1681 | WAYFARER | WF_Ride | 2 | 0.03 | | | +| 1682 | WAYFARER | WF_Right | 8 | 0.13 | | | +| 1683 | WAYFARER | WF_Still | 2 | 0.03 | | | +| 1684 | WEAPONS | SHP_1H_Lift | 60 | 1.00 | | | +| 1685 | WEAPONS | SHP_1H_Lift_End | 20 | 0.33 | | | +| 1686 | WEAPONS | SHP_1H_Ret | 50 | 0.83 | | | +| 1687 | WEAPONS | SHP_1H_Ret_S | 20 | 0.33 | | | +| 1688 | WEAPONS | SHP_2H_Lift | 56 | 0.93 | | | +| 1689 | WEAPONS | SHP_2H_Lift_End | 20 | 0.33 | | | +| 1690 | WEAPONS | SHP_2H_Ret | 54 | 0.90 | | | +| 1691 | WEAPONS | SHP_2H_Ret_S | 20 | 0.33 | | | +| 1692 | WEAPONS | SHP_Ar_Lift | 60 | 1.00 | | | +| 1693 | WEAPONS | SHP_Ar_Lift_End | 20 | 0.33 | | | +| 1694 | WEAPONS | SHP_Ar_Ret | 70 | 1.17 | | | +| 1695 | WEAPONS | SHP_Ar_Ret_S | 20 | 0.33 | | | +| 1696 | WEAPONS | SHP_G_Lift_In | 40 | 0.67 | | | +| 1697 | WEAPONS | SHP_G_Lift_Out | 40 | 0.67 | | | +| 1698 | WEAPONS | SHP_Tray_In | 40 | 0.67 | | | +| 1699 | WEAPONS | SHP_Tray_Out | 40 | 0.67 | | | +| 1700 | WEAPONS | SHP_Tray_Pose | 160 | 2.67 | | | +| 1729 | WOP | Dance_B1 | 68 | 1.13 | | | +| 1730 | WOP | Dance_B2 | 70 | 1.17 | | | +| 1731 | WOP | Dance_B3 | 68 | 1.13 | | | +| 1732 | WOP | Dance_B4 | 70 | 1.17 | | | +| 1733 | WOP | Dance_B5 | 68 | 1.13 | | | +| 1734 | WOP | Dance_B6 | 70 | 1.17 | | | +| 1735 | WOP | Dance_B7 | 68 | 1.13 | | | +| 1736 | WOP | Dance_B8 | 70 | 1.17 | | | +| 1737 | WOP | Dance_B9 | 68 | 1.13 | | | +| 1738 | WOP | Dance_B10 | 70 | 1.17 | | | +| 1739 | WOP | Dance_B11 | 68 | 1.13 | | | +| 1740 | WOP | Dance_B12 | 70 | 1.17 | | | +| 1741 | WOP | Dance_B13 | 68 | 1.13 | | | +| 1742 | WOP | Dance_B14 | 70 | 1.17 | | | +| 1743 | WOP | Dance_B15 | 68 | 1.13 | | | +| 1744 | WOP | Dance_B16 | 70 | 1.17 | | | +| 1713 | WOP | Dance_G1 | 68 | 1.13 | | | +| 1714 | WOP | Dance_G2 | 70 | 1.17 | | | +| 1715 | WOP | Dance_G3 | 68 | 1.13 | | | +| 1716 | WOP | Dance_G4 | 70 | 1.17 | | | +| 1717 | WOP | Dance_G5 | 68 | 1.13 | | | +| 1718 | WOP | Dance_G6 | 70 | 1.17 | | | +| 1719 | WOP | Dance_G7 | 68 | 1.13 | | | +| 1720 | WOP | Dance_G8 | 70 | 1.17 | | | +| 1721 | WOP | Dance_G9 | 68 | 1.13 | | | +| 1722 | WOP | Dance_G10 | 70 | 1.17 | | | +| 1723 | WOP | Dance_G11 | 68 | 1.13 | | | +| 1724 | WOP | Dance_G12 | 70 | 1.17 | | | +| 1725 | WOP | Dance_G13 | 68 | 1.13 | | | +| 1726 | WOP | Dance_G14 | 70 | 1.17 | | | +| 1727 | WOP | Dance_G15 | 68 | 1.13 | | | +| 1728 | WOP | Dance_G16 | 70 | 1.17 | | | +| 1745 | WOP | dance_loop | 70 | 1.17 | | | +| 1701 | WUZI | CS_Dead_Guy | 304 | 5.07 | | | +| 1702 | WUZI | CS_Plyr_pt1 | 226 | 3.77 | | | +| 1703 | WUZI | CS_Plyr_pt2 | 580 | 9.67 | | | +| 1704 | WUZI | CS_Wuzi_pt1 | 226 | 3.77 | | | +| 1705 | WUZI | CS_Wuzi_pt2 | 580 | 9.67 | | | +| 1706 | WUZI | Walkstart_Idle_01 | 190 | 3.17 | | | +| 1707 | WUZI | Wuzi_follow | 180 | 3.00 | | | +| 1708 | WUZI | Wuzi_Greet_Plyr | 240 | 4.00 | | | +| 1709 | WUZI | Wuzi_Greet_Wuzi | 240 | 4.00 | | | +| 1710 | WUZI | Wuzi_grnd_chk | 240 | 4.00 | | | +| 1711 | WUZI | Wuzi_stand_loop | 160 | 2.67 | | | +| 1712 | WUZI | Wuzi_Walk | 70 | 1.17 | | | diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md index 33399db2d53d..c09c10e11059 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md @@ -15,24 +15,24 @@ S-ar putea să existe încă mai multe ID-uri utilizabile ascunse în joc și un ## Lista -| ID | Mode | -| --- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ | -| 3 | Cameră de tren / tramvai. | -| 4 | Urmați caracterul (normal în spatele camerei playerului). | -| 7 | Lunetist care țintește. | -| 8 | Lansator de rachete care vizează. | -| 15 | Cameră fixă (care nu se mișcă) - utilizată pentru Pay 'n' Spray, camera de urmărire, acordarea magazinelor, intrarea în clădiri, cumpărarea de alimente etc. | -| 16 | Cameră frontală pentru vehicul, cameră laterală pentru bicicletă. | -| 18 | Mașină normală (+ skimmer + elicopter + avion), mai multe distanțe variabile. | -| 22 | Cameră normală pentru bărci. | -| 46 | Ținta cu arma a camerei. | -| 51 | Lansatorul de rachete care caută căldură vizează. | -| 53 | Țintind orice altă armă. | -| 55 | Cameră vehicul pasager cu vehicul. | -| 56 | Camera de urmărire: elicopter / vedere păsări. | -| 57 | Camera de urmărire: cameră de la sol, se apropie foarte repede. (Similar cu 56, dar la sol.) | -| 58 | Cameră de urmărire: zbura orizontală pe lângă vehicul. | -| 59 | Cameră de urmărire (numai pentru vehiculele aeriene): cameră de la sol, cu ochii în sus spre vehiculul aerian. | -| 62 | Camera de urmărire (numai pentru vehiculele aeriene): zboară verticală pe lângă vehiculul aerian. | -| 63 | Cameră de urmărire (numai pentru vehiculele aeriene): zbura orizontală pe lângă vehiculul aerian (similar cu 58 și 62). | -| 64 | Cameră de urmărire (numai pentru vehiculele aeriene): cameră focalizată pe pilot, similar cu apăsarea tastei LOOK_BEHIND pe jos, dar în vehiculul aerian. | +| ID | Definitie | Mode | +| --- | -------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ | +| 3 | CAM_MODE_BEHINDCAR | Cameră de tren / tramvai. | +| 4 | CAM_MODE_FOLLOWPED | Urmați caracterul (normal în spatele camerei playerului). | +| 7 | CAM_MODE_SNIPER | Lunetist care țintește. | +| 8 | CAM_MODE_ROCKETLAUNCHER | Lansator de rachete care vizează. | +| 15 | CAM_MODE_FIXED | Cameră fixă (care nu se mișcă) - utilizată pentru Pay 'n' Spray, camera de urmărire, acordarea magazinelor, intrarea în clădiri, cumpărarea de alimente etc. | +| 16 | CAM_MODE_1STPERSON | Cameră frontală pentru vehicul, cameră laterală pentru bicicletă. | +| 18 | CAM_MODE_CAM_ON_A_STRING | Mașină normală (+ skimmer + elicopter + avion), mai multe distanțe variabile. | +| 22 | CAM_MODE_BEHINDBOAT | Cameră normală pentru bărci. | +| 46 | CAM_MODE_CAMERA | Ținta cu arma a camerei. | +| 51 | CAM_MODE_ROCKETLAUNCHER_HS | Lansatorul de rachete care caută căldură vizează. | +| 53 | CAM_MODE_AIMWEAPON | Țintind orice altă armă. | +| 55 | CAM_MODE_AIMWEAPON_FROMCAR | Cameră vehicul pasager cu vehicul. | +| 56 | CAM_MODE_DW_HELI_CHASE | Camera de urmărire: elicopter / vedere păsări. | +| 57 | - | Camera de urmărire: cameră de la sol, se apropie foarte repede. (Similar cu 56, dar la sol.) | +| 58 | - | Cameră de urmărire: zbura orizontală pe lângă vehicul. | +| 59 | - | Cameră de urmărire (numai pentru vehiculele aeriene): cameră de la sol, cu ochii în sus spre vehiculul aerian. | +| 62 | - | Camera de urmărire (numai pentru vehiculele aeriene): zboară verticală pe lângă vehiculul aerian. | +| 63 | - | Cameră de urmărire (numai pentru vehiculele aeriene): zbura orizontală pe lângă vehiculul aerian (similar cu 58 și 62). | +| 64 | - | Cameră de urmărire (numai pentru vehiculele aeriene): cameră focalizată pe pilot, similar cu apăsarea tastei LOOK_BEHIND pe jos, dar în vehiculul aerian. | diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md index acbc3d5e799c..e45f3311d122 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md @@ -99,7 +99,7 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1090 | wg_l_a_u | Fusta laterală | Right Alien Fusta laterală | Uranus | \$450 | | 1091 | rf_c_u | Acoperiş | X-Flow | Uranus | \$100 | | 1092 | exh_a_u | NOS | Alien | Uranus | \$750 | -| 1093 | wg_l_c_u | Fusta laterală | Right X-Flow Fusta laterală | Uranus | \$350 | +| 1093 | wg_l_c_u | Fusta laterală | Left X-Flow Fusta laterală | Uranus | \$350 | | 1094 | wg_r_a_u | Fusta laterală | Left Alien Fusta laterală | Uranus | \$450 | | 1095 | wg_r_c_u | Fusta laterală | Right X-Flow Fusta laterală | Uranus | \$350 | | 1096 | wheel_gn3 | Roți | Ahab | Most cars | \$1000 | @@ -230,7 +230,7 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Bobcat | 422 | 1007, 1008, 1009, 1010, 1013, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Mr Whoopee | 423 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | BF Injection | 424 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Hunter | 425 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Hunter | 425 | None | | Premier | 426 | 1001, 1003, 1004, 1005, 1006, 1008, 1009, 1010, 1019, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Enforcer | 427 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Securicar | 428 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -249,10 +249,10 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | RC Bandit | 441 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Romero | 442 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Packer | 443 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Monster | 444 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Monster | 444 | None | | Admiral | 445 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Squalo | 446 | None | -| Seasparrow | 447 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Seasparrow | 447 | None | | Pizzaboy | 448 | None | | Tram | 449 | None | | Trailer 2 | 450 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -265,18 +265,18 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Caddy | 457 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Solair | 458 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Berkley's RC Van | 459 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Skimmer | 460 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Skimmer | 460 | None | | PCJ-600 | 461 | None | | Faggio | 462 | None | | Freeway | 463 | None | -| RC Baron | 464 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| RC Raider | 465 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| RC Baron | 464 | None | +| RC Raider | 465 | None | | Glendale | 466 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Oceanic | 467 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sanchez | 468 | None | -| Sparrow | 469 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Sparrow | 469 | None | | Patriot | 470 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Quad | 471 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Quad | 471 | None | | Coastguard | 472 | None | | Dinghy | 473 | None | | Hermes | 474 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -292,8 +292,8 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Marquis | 484 | None | | Baggage | 485 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Dozer | 486 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Maverick | 487 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| News Chopper | 488 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Maverick | 487 | None | +| News Chopper | 488 | None | | Rancher | 489 | 1000, 1002, 1004, 1005, 1006, 1008, 1009, 1010, 1013, 1016, 1018, 1019, 1020, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | FBI Rancher | 490 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Virgo | 491 | 1003, 1007, 1008, 1009, 1010, 1014, 1017, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | @@ -306,7 +306,7 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Boxville | 498 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Benson | 499 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Mesa | 500 | 1008, 1009, 1010, 1013, 1019, 1020, 1021, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| RC Goblin | 501 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| RC Goblin | 501 | None | | Hotring Racer A | 502 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Hotring Racer B | 503 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Bloodring Banger | 504 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -316,16 +316,16 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Journey | 508 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Bike | 509 | None | | Mountain Bike | 510 | None | -| Beagle | 511 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Cropdust | 512 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Stunt | 513 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Beagle | 511 | None | +| Cropdust | 512 | None | +| Stunt | 513 | None | | Tanker | 514 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Roadtrain | 515 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Nebula | 516 | 1000, 1002, 1004, 1007, 1008, 1009, 1010, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Majestic | 517 | 1002, 1003, 1007, 1008, 1009, 1010, 1016, 1017, 1018, 1019, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Buccaneer | 518 | 1001, 1003, 1005, 1006, 1007, 1008, 1009, 1010, 1013, 1017, 1018, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | -| Shamal | 519 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Hydra | 520 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Shamal | 519 | None | +| Hydra | 520 | None | | FCR-900 | 521 | None | | NRG-500 | 522 | None | | HPV1000 | 523 | None | @@ -353,7 +353,7 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Hustler | 545 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Intruder | 546 | 1001, 1002, 1004, 1006, 1007, 1008, 1009, 1010, 1017, 1018, 1019, 1023, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Primo | 547 | 1000, 1003, 1008, 1009, 1010, 1016, 1018, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143 | -| Cargobob | 548 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Cargobob | 548 | None | | Tampa | 549 | 1001, 1003, 1007, 1008, 1009, 1010, 1011, 1012, 1017, 1018, 1019, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Sunrise | 550 | 1001, 1003, 1004, 1005, 1006, 1008, 1009, 1010, 1018, 1019, 1020, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Merit | 551 | 1002, 1003, 1005, 1006, 1008, 1009, 1010, 1016, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -361,12 +361,12 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Nevada | 553 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Yosemite | 554 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Windsor | 555 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Monster A | 556 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Monster B | 557 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Monster A | 556 | None | +| Monster B | 557 | None | | Uranus | 558 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1098, 1163, 1164, 1165, 1166, 1167, 1168 | | Jester | 559 | 1008, 1009, 1010, 1025, 1065, 1066, 1067, 1068, 1069, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1158, 1159, 1160, 1161, 1162, 1173 | | Sultan | 560 | 1008, 1009, 1010, 1025, 1026, 1027, 1028, 1029, 1030, 1031, 1032, 1033, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1138, 1139, 1140, 1141, 1169, 1170 | -| Stratum | 561 | 1008, 1009, 1010, 1025, 1026, 1027, 1030, 1031, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1154, 1155, 1156, 1157 | +| Stratum | 561 | 1008, 1009, 1010, 1025, 1055, 1056, 1057, 1058, 1059, 1060, 1061, 1062, 1063, 1064, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1154, 1155, 1156, 1157 | | Elegy | 562 | 1008, 1009, 1010, 1025, 1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1146, 1147, 1148, 1149, 1171, 1172 | | Raindance | 563 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | RC Tiger | 564 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -411,12 +411,12 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Phoenix | 603 | 1001, 1006, 1007, 1008, 1009, 1010, 1017, 1018, 1019, 1020, 1023, 1024, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Glendale | 604 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sadler | 605 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Luggage Trailer A | 606 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Luggage Trailer B | 607 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Stair Trailer | 608 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Luggage Trailer A | 606 | None | +| Luggage Trailer B | 607 | None | +| Stair Trailer | 608 | None | | Boxville | 609 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Farm Plow | 610 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Utility Trailer | 611 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Farm Plow | 610 | None | +| Utility Trailer | 611 | None | ## Toate costurile vehiculului separate prin virgulă diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md index 77bf984cb7e8..0588bd52e881 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/clicksources.md @@ -10,4 +10,3 @@ Se foloseste cu [OnPlayerClickPlayer](../callbacks/OnPlayerClickPlayer) | Valoare | Simbol constant | | ------- | ----------------------- | | 0 | CLICK_SOURCE_SCOREBOARD | -| - | - | diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md index b1db7c05a9b0..0422e16685e4 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md @@ -173,7 +173,7 @@ Etichetele de culoare ale textului jocului pot fi folosite pentru a forma cu uș [![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) -Acum aceste culori sunt destul de întunecate. Le puteți face mai luminoase folosind ** ~ h ~ ** după codul de culoare: +Acum aceste culori sunt destul de întunecate. Le puteți face mai luminoase folosind **`~h~`** după codul de culoare: ```c ~w~Hello this is ~b~~h~blue ~w~and this is ~r~~h~red diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md index 72fd46be2eb2..dfbc18f7f3c5 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md @@ -11,21 +11,24 @@ Folosiți-le pentru a lucra cu functia [GetVehicleComponentInSlot](../functions/ --- -| Slot | Nume | -| ---- | ----------------------- | -| 0 | CARMODTYPE_SPOILER | -| 1 | CARMODTYPE_HOOD | -| 2 | CARMODTYPE_ROOF | -| 3 | CARMODTYPE_SIDESKIRT | -| 4 | CARMODTYPE_LAMPS | -| 5 | CARMODTYPE_NITRO | -| 6 | CARMODTYPE_EXHAUST | -| 7 | CARMODTYPE_WHEELS | -| 8 | CARMODTYPE_STEREO | -| 9 | CARMODTYPE_HYDRAULICS | -| 10 | CARMODTYPE_FRONT_BUMPER | -| 11 | CARMODTYPE_REAR_BUMPER | -| 12 | CARMODTYPE_VENT_RIGHT | -| 13 | CARMODTYPE_VENT_LEFT | +| Slot | Nume | +| ---- | ------------------------ | +| -1 | CARMODTYPE_NONE | +| 0 | CARMODTYPE_SPOILER | +| 1 | CARMODTYPE_HOOD | +| 2 | CARMODTYPE_ROOF | +| 3 | CARMODTYPE_SIDESKIRT | +| 4 | CARMODTYPE_LAMPS | +| 5 | CARMODTYPE_NITRO | +| 6 | CARMODTYPE_EXHAUST | +| 7 | CARMODTYPE_WHEELS | +| 8 | CARMODTYPE_STEREO | +| 9 | CARMODTYPE_HYDRAULICS | +| 10 | CARMODTYPE_FRONT_BUMPER | +| 11 | CARMODTYPE_REAR_BUMPER | +| 12 | CARMODTYPE_VENT_RIGHT | +| 13 | CARMODTYPE_VENT_LEFT | +| 14 | CARMODTYPE_FRONT_BULLBAR | +| 15 | CARMODTYPE_REAR_BULLBAR | --- diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/crimelist.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/crimelist.md index 2ae572c6681e..f0666050f7a7 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/crimelist.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/crimelist.md @@ -9,7 +9,7 @@ Se foloseste in functia [PlayCrimeReportForPlayer](../functions/PlayCrimeReportF | ID Crima | zece-cod | Descriere | | -------- | -------- | ------------------------------------------------------------------------ | | 3 | 10-71 | Recomandați natura incendiului (dimensiunea, tipul, conținutul clădirii) | -| 4 | 10-47 | Sunt necesare reparații de urgență la drum | +| 4 | 10-37 | Sunt necesare reparații de urgență la drum | | 5 | 10-81 | Raport Breatherlizer | | 6 | 10-24 | Temă finalizată | | 7 | 10-21 | Sunați () prin telefon | diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md index 7ba2448652be..698a42a9f193 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weatherid.md @@ -27,9 +27,11 @@ Se foloseste in [SetWeather](../functions/SetWeather) si [SetPlayerWeather](../f 18 = SUNNY_DESERT 19 = SANDSTORM_DESERT 20 = UNDERWATER (greenish, foggy) +21 = EXTRACOLOURS_1 (Very dark, gradiented skyline, purple) +22 = EXTRACOLOURS_2 (Very dark, gradiented skyline, purple) ``` -Există 21 de ID-uri meteo diferite (0-20), cu toate acestea jocul nu prezintă niciun interval de verificare a identificărilor meteo și astfel puteți utiliza ID-uri meteo până la 255. Valorile mai mari de 255 sau mai mici de 0 sunt transformate în restul diviziei de către 256 (de exemplu, vremea ID 300 este identică cu ID 44, deoarece 300% 256 = 44). ID-urile meteo 0-22 par să funcționeze corect, dar alte ID-uri duc la efecte ciudate, cum ar fi cerul roz și texturile intermitente în anumite perioade. +Există 23 de ID-uri meteo diferite (0-22), cu toate acestea jocul nu prezintă niciun interval de verificare a identificărilor meteo și astfel puteți utiliza ID-uri meteo până la 255. Valorile mai mari de 255 sau mai mici de 0 sunt transformate în restul diviziei de către 256 (de exemplu, vremea ID 300 este identică cu ID 44, deoarece 300 % 256 = 44). ID-urile meteo 0-22 par să funcționeze corect, dar alte ID-uri duc la efecte ciudate, cum ar fi cerul roz și texturile intermitente în anumite perioade. :::note diff --git a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md index e6c9bc23bdf6..085b4ae4d526 100644 --- a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md +++ b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/cameramodes.md @@ -9,24 +9,24 @@ A list of possible camera modes to be used with [GetPlayerCameraMode](../functio ## List -| ID | Mode | -| --- | ------------------------------------------------------------------------------------------------------------------------------- | -| 3 | Train/tram camera. | -| 4 | Follow ped (normal behind player camera). | -| 7 | Sniper aiming. | -| 8 | Rocket Launcher aiming. | -| 15 | Fixed camera (non-moving) - used for Pay 'n' Spray, chase camera, tune shops, entering buildings, buying food etc. | -| 16 | Vehicle front camera, bike side camera. | -| 18 | Normal car (+skimmer+helicopter+airplane), several variable distances. | -| 22 | Normal boat camera. | -| 46 | Camera weapon aiming. | -| 51 | Heat-seeking Rocket Launcher aiming. | -| 53 | Aiming any other weapon. | -| 55 | Vehicle passenger drive-by camera. | -| 56 | Chase camera: helicopter/bird view. | -| 57 | Chase camera: ground camera, zooms in very quickly. (Similar to 56, but on the ground.) | -| 58 | Chase camera: horizontal flyby past vehicle. | -| 59 | Chase camera (for air vehicles only): ground camera, looking up to the air vehicle. | -| 62 | Chase camera (for air vehicles only): vertical flyby past air vehicle. | -| 63 | Chase camera (for air vehicles only): horizontal flyby past air vehicle (similar to 58 and 62). | -| 64 | Chase camera (for air vehicles only): camera focused on pilot, similar to pressing LOOK_BEHIND key on foot, but in air vehicle. | +| ID | Definition | Mode | +| --- | -------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | +| 3 | CAM_MODE_BEHINDCAR | Train/tram camera | +| 4 | CAM_MODE_FOLLOWPED | Follow ped (normal behind player camera), several variable distances | +| 7 | CAM_MODE_SNIPER | Sniper aiming (sniper scope) | +| 8 | CAM_MODE_ROCKETLAUNCHER | Rocket Launcher aiming (rocket launcher scope) | +| 15 | CAM_MODE_FIXED | Fixed camera (non-moving) - used for garages, chase camera, entering buildings, buying food etc | +| 16 | CAM_MODE_1STPERSON | Vehicle front camera, bike side camera | +| 18 | CAM_MODE_CAM_ON_A_STRING | Normal car (+ skimmer + helicopter + airplane), several variable distances | +| 22 | CAM_MODE_BEHINDBOAT | Normal boat camera | +| 46 | CAM_MODE_CAMERA | Weapon aiming (weapon scope) | +| 51 | CAM_MODE_ROCKETLAUNCHER_HS | Heat-seeking Rocket Launcher aiming | +| 53 | CAM_MODE_AIMWEAPON | Aiming any other weapon | +| 55 | CAM_MODE_AIMWEAPON_FROMCAR | Vehicle passenger aiming camera (drive by as a player) | +| 56 | CAM_MODE_DW_HELI_CHASE | Chase camera: helicopter/bird view | +| 57 | - | Chase camera: ground camera, zooms in quite quickly and pan to the vehicle | +| 58 | - | Chase camera: horizontal flyby past vehicle | +| 59 | - | Chase camera (for air vehicles only): ground camera, looking up to the air vehicle | +| 62 | - | Chase camera (for air vehicles only): vertical flyby past air vehicle | +| 63 | - | Chase camera (for air vehicles only): horizontal flyby past air vehicle (similar to 58 and 62) | +| 64 | - | Chase camera (for air vehicles only): camera focused on pilot, similar to pressing LOOK_BEHIND key on foot, but in air vehicle | diff --git a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/connectionstatus.md b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/connectionstatus.md index 615bd7921882..02310df3c3fa 100644 --- a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/connectionstatus.md +++ b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/connectionstatus.md @@ -10,14 +10,14 @@ Connection status to be used with [NetStats_ConnectionStatus](../functions/NetSt ## Often used -| ID | State | Meaning | -| --- | ----------------------------------------- | --------------------------------------------------------------------------------------------------------- | -| 0 | NO_ACTION | unknown | -| 1 | DISCONNECT_ASAP | playerid still exists but [OnPlayerDisconnect](../callbacks/OnPlayerDisconnect) have already been called. | -| 2 | DISCONNECT_ASAP_SILENTLY | unknown | -| 3 | DISCONNECT_ON_NO_ACK | unknown | -| 4 | REQUESTED_CONNECTION | connection request "cookie" has been sent for this ID | -| 5 | HANDLING_CONNECTION_REQUEST | unknown | -| 6 | UNVERIFIED_SENDER | unknown | -| 7 | SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET | unknown | -| 8 | CONNECTED | playerid is connected to the server | +| ID | State | Meaning | +| --- | ----------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | +| 0 | CONNECTION_STATUS_NO_ACTION **/** CONNSTAT_NO_ACTION | Whenever a packet has to be sent to the client, it will be processed by a separate thread. As this thread is sending a packet, it is possible for the server to say... receive a disconnection packet, which may get processed in the meantime. This would result in data racing (and thus the behavior is undefined). To solve this problem, the connection state will change to CONNECTION_STATUS_NO_ACTION, and any changes to the player ID will not occur until the update thread has given the main thread the "green light". Now, as a server developer, this connection state is not really relevant to you, so you probably won't ever need it. | +| 1 | CONNECTION_STATUS_DISCONNECT_ASAP **/** CONNSTAT_DISCONNECT_ASAP | The client is to be disconnected as soon as possible. It is possible for NetStats_ConnectionStatus to return this value during the disconnect process, specifically when a player is not yet "truely" disconnected, yet [OnPlayerDisconnect](../callbacks/OnPlayerDisconnect) may have fired already for this player. | +| 2 | CONNECTION_STATUS_DISCONNECT_ASAP_SILENTLY **/** CONNSTAT_DISCONNECT_ASAP_SILNT | The client is to be disconnected as soon as possible, but without sending the ID_DISCONNECTION_NOTIFICATION packet to the client. SA-MP sends this in several cases (however SA-MP itself most likely doesn't, RakNet definitely does), for example when the server password is entered incorrectly. | +| 3 | CONNECTION_STATUS_DISCONNECT_ON_NO_ACK **/** CONNSTAT_DISCONNECT_ON_NO_ACK | Unknown. | +| 4 | CONNECTION_STATUS_REQUESTED_CONNECTION **/** CONNSTAT_REQUESTED_CONNECTION | The client has requested a connection with the server. | +| 5 | CONNECTION_STATUS_HANDLING_CONNECTION_REQUEST **/** CONNSTAT_HANDLING_CONN_REQ | The server is currently handling the connection request. | +| 6 | CONNECTION_STATUS_UNVERIFIED_SENDER **/** CONNSTAT_UNVERIFIED_SENDER | Initially, incoming connection requests appear to use UNVERIFIED_SENDER. While the client-server connection is in this state, only ID_CONNECTION_REQUEST packets are read. The server will automatically close the connection and add the client IP to a temporary blacklist if anything else is sent. Whether or not it is possible for [NetStats_ConnectionStatus](../functions/NetStats_ConnectionStatus) to return this status is doubtful. | +| 7 | CONNECTION_STATUS_SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET **/** CONNSTAT_SET_ENCRYPTION | Unknown. | +| 8 | CONNECTION_STATUS_CONNECTED **/** CONNSTAT_CONNECTED | The client is connected to the server. | diff --git a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md index 5aafcd8c0dbe..a77dffbc40fe 100644 --- a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md +++ b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/mapicons.md @@ -8,12 +8,12 @@ description: A list of Map Icons | --- | ------------------------------------------------------------- | --------------------------------- | | 0 | ![](https://assets.open.mp/assets/images/mapIcons/icon0.gif) | Colored Square/Triangle (Dynamic) | | 1 | ![](https://assets.open.mp/assets/images/mapIcons/icon1.gif) | White Square | -| 2 | ![](https://assets.open.mp/assets/images/mapIcons/icon2.gif) | Player Position | +| 2 | ![](https://assets.open.mp/assets/images/mapIcons/icon2.gif) | Player position | | 3 | ![](https://assets.open.mp/assets/images/mapIcons/icon3.gif) | Player (Menu Map) | | 4 | ![](https://assets.open.mp/assets/images/mapIcons/icon4.gif) | North | | 5 | ![](https://assets.open.mp/assets/images/mapIcons/icon5.gif) | Air Yard | -| 6 | ![](https://assets.open.mp/assets/images/mapIcons/icon6.gif) | Ammunation | -| 7 | ![](https://assets.open.mp/assets/images/mapIcons/icon7.gif) | Barber | +| 6 | ![](https://assets.open.mp/assets/images/mapIcons/icon6.gif) | Ammu-Nation | +| 7 | ![](https://assets.open.mp/assets/images/mapIcons/icon7.gif) | Barbers | | 8 | ![](https://assets.open.mp/assets/images/mapIcons/icon8.gif) | Big Smoke | | 9 | ![](https://assets.open.mp/assets/images/mapIcons/icon9.gif) | Boat Yard | | 10 | ![](https://assets.open.mp/assets/images/mapIcons/icon10.gif) | Burger Shot | @@ -31,39 +31,39 @@ description: A list of Map Icons | 22 | ![](https://assets.open.mp/assets/images/mapIcons/icon22.gif) | Hospital | | 23 | ![](https://assets.open.mp/assets/images/mapIcons/icon23.gif) | Loco | | 24 | ![](https://assets.open.mp/assets/images/mapIcons/icon24.gif) | Madd Dogg | -| 25 | ![](https://assets.open.mp/assets/images/mapIcons/icon25.gif) | Caligulus | -| 26 | ![](https://assets.open.mp/assets/images/mapIcons/icon26.gif) | MCs | -| 27 | ![](https://assets.open.mp/assets/images/mapIcons/icon27.gif) | Mod garage | +| 25 | ![](https://assets.open.mp/assets/images/mapIcons/icon25.gif) | Caligula's | +| 26 | ![](https://assets.open.mp/assets/images/mapIcons/icon26.gif) | MC Strap | +| 27 | ![](https://assets.open.mp/assets/images/mapIcons/icon27.gif) | Mod Garage | | 28 | ![](https://assets.open.mp/assets/images/mapIcons/icon28.gif) | OG Loc | | 29 | ![](https://assets.open.mp/assets/images/mapIcons/icon29.gif) | Well Stacked Pizza Co | | 30 | ![](https://assets.open.mp/assets/images/mapIcons/icon30.gif) | Police | -| 31 | ![](https://assets.open.mp/assets/images/mapIcons/icon31.gif) | Property (Green) | -| 32 | ![](https://assets.open.mp/assets/images/mapIcons/icon32.gif) | Property (Red) | +| 31 | ![](https://assets.open.mp/assets/images/mapIcons/icon31.gif) | Property for sale | +| 32 | ![](https://assets.open.mp/assets/images/mapIcons/icon32.gif) | Property not for sale | | 33 | ![](https://assets.open.mp/assets/images/mapIcons/icon33.gif) | Race | | 34 | ![](https://assets.open.mp/assets/images/mapIcons/icon34.gif) | Ryder | -| 35 | ![](https://assets.open.mp/assets/images/mapIcons/icon35.gif) | Save Game | +| 35 | ![](https://assets.open.mp/assets/images/mapIcons/icon35.gif) | Save House | | 36 | ![](https://assets.open.mp/assets/images/mapIcons/icon36.gif) | School | -| 37 | ![](https://assets.open.mp/assets/images/mapIcons/icon37.gif) | Unknown | +| 37 | ![](https://assets.open.mp/assets/images/mapIcons/icon37.gif) | Mystery | | 38 | ![](https://assets.open.mp/assets/images/mapIcons/icon38.gif) | Sweet | | 39 | ![](https://assets.open.mp/assets/images/mapIcons/icon39.gif) | Tattoo | | 40 | ![](https://assets.open.mp/assets/images/mapIcons/icon40.gif) | The Truth | | 41 | ![](https://assets.open.mp/assets/images/mapIcons/icon41.gif) | Waypoint | -| 42 | ![](https://assets.open.mp/assets/images/mapIcons/icon42.gif) | Toreno | +| 42 | ![](https://assets.open.mp/assets/images/mapIcons/icon42.gif) | Toreno's Ranch | | 43 | ![](https://assets.open.mp/assets/images/mapIcons/icon43.gif) | Triads | | 44 | ![](https://assets.open.mp/assets/images/mapIcons/icon44.gif) | Triads Casino | -| 45 | ![](https://assets.open.mp/assets/images/mapIcons/icon45.gif) | Clothes | +| 45 | ![](https://assets.open.mp/assets/images/mapIcons/icon45.gif) | Clothes Shop | | 46 | ![](https://assets.open.mp/assets/images/mapIcons/icon46.gif) | Woozie | | 47 | ![](https://assets.open.mp/assets/images/mapIcons/icon47.gif) | Zero | -| 48 | ![](https://assets.open.mp/assets/images/mapIcons/icon48.gif) | Club | -| 49 | ![](https://assets.open.mp/assets/images/mapIcons/icon49.gif) | Bar | +| 48 | ![](https://assets.open.mp/assets/images/mapIcons/icon48.gif) | Disco Date | +| 49 | ![](https://assets.open.mp/assets/images/mapIcons/icon49.gif) | Drinking Date | | 50 | ![](https://assets.open.mp/assets/images/mapIcons/icon50.gif) | Restaurant | -| 51 | ![](https://assets.open.mp/assets/images/mapIcons/icon51.gif) | Truck | +| 51 | ![](https://assets.open.mp/assets/images/mapIcons/icon51.gif) | Trucking | | 52 | ![](https://assets.open.mp/assets/images/mapIcons/icon52.gif) | Robbery | -| 53 | ![](https://assets.open.mp/assets/images/mapIcons/icon53.gif) | Race | +| 53 | ![](https://assets.open.mp/assets/images/mapIcons/icon53.gif) | Race Tournament | | 54 | ![](https://assets.open.mp/assets/images/mapIcons/icon54.gif) | Gym | -| 55 | ![](https://assets.open.mp/assets/images/mapIcons/icon55.gif) | Car | +| 55 | ![](https://assets.open.mp/assets/images/mapIcons/icon55.gif) | Car impound | | 56 | ![](https://assets.open.mp/assets/images/mapIcons/icon56.gif) | Light | -| 57 | ![](https://assets.open.mp/assets/images/mapIcons/icon57.gif) | Closest airport | +| 57 | ![](https://assets.open.mp/assets/images/mapIcons/icon57.gif) | Nearest air strip | | 58 | ![](https://assets.open.mp/assets/images/mapIcons/icon58.gif) | Varrios Los Aztecas | | 59 | ![](https://assets.open.mp/assets/images/mapIcons/icon59.gif) | Ballas | | 60 | ![](https://assets.open.mp/assets/images/mapIcons/icon60.gif) | Los Santos Vagos | diff --git a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md index 5991d9d153f4..5412b540eb6c 100644 --- a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md +++ b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehiclehealth.md @@ -7,9 +7,9 @@ description: Vehicle Health Values | Health | Engine Status | | ------- | ------------------------------------ | | > 650 | Undamaged | -| 650-550 | White Smoke | -| 550-390 | Grey Smoke | -| 390-250 | Black Smoke | +| 550-650 | White Smoke | +| 390-550 | Grey Smoke | +| 250-390 | Black Smoke | | < 250 | On fire (will explode seconds later) | ## ฟังก์ชั่นที่เกี่ยวข้องกัน diff --git a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md index 7743a9298402..24d2608f1964 100644 --- a/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md +++ b/frontend/i18n/th/docusaurus-plugin-content-docs/current/scripting/resources/vehicleinformationtypes.md @@ -4,17 +4,17 @@ sidebar_label: Vehicle Information Types description: Vehicle Information Type Constants --- -| Vehicle Information Type | Description | -| --------------------------------- | ----------------------------------------------------------------- | -| VEHICLE_MODEL_INFO_SIZE | Vehicle size | -| VEHICLE_MODEL_INFO_FRONTSEAT | Position of the front seat\* | -| VEHICLE_MODEL_INFO_REARSEAT | Position of the rear seat\* | -| VEHICLE_MODEL_INFO_PETROLCAP | Position of the fuel cap\* | -| VEHICLE_MODEL_INFO_WHEELSFRONT | Position of the front wheels\* | -| VEHICLE_MODEL_INFO_WHEELSREAR | Position of the rear wheels\* | -| VEHICLE_MODEL_INFO_WHEELSMID | Position of the middle wheels (applies to vehicles with 3 axes)\* | -| VEHICLE_MODEL_INFO_FRONT_BUMPER_Z | Height of the front bumper | -| VEHICLE_MODEL_INFO_REAR_BUMPER_Z | Height of the rear bumper | +| Vehicle Information Type | Description | +| --------------------------------- | -------------------------------------------------------------------------------------------------------------------------- | +| VEHICLE_MODEL_INFO_SIZE | The vehicle size | +| VEHICLE_MODEL_INFO_FRONTSEAT | Position of the front seat \* | +| VEHICLE_MODEL_INFO_REARSEAT | Position of the rear seat \* | +| VEHICLE_MODEL_INFO_PETROLCAP | Position of the fuel cap \* | +| VEHICLE_MODEL_INFO_WHEELSFRONT | Position of the front wheels \* | +| VEHICLE_MODEL_INFO_WHEELSREAR | Position of the rear wheels \* | +| VEHICLE_MODEL_INFO_WHEELSMID | Position of the middle wheels (applies to vehicles which have more than 4 wheels) \* | +| VEHICLE_MODEL_INFO_FRONT_BUMPER_Z | Height of the front bumper. [GetVehicleModelInfo](../functions/GetVehicleModelInfo) will only return the Z value when used | +| VEHICLE_MODEL_INFO_REAR_BUMPER_Z | Height of the rear bumper. [GetVehicleModelInfo](../functions/GetVehicleModelInfo) will only return the Z value when used | \* = These values are calculated from the center of the vehicle. diff --git a/frontend/i18n/tr/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md b/frontend/i18n/tr/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md index 0a396d135ed4..cb7a4d1032fa 100644 --- a/frontend/i18n/tr/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md +++ b/frontend/i18n/tr/docusaurus-plugin-content-docs/current/scripting/resources/componentslots.md @@ -11,6 +11,7 @@ Aşağıdaki araç parça yuvaları, [GetVehicleComponentInSlot](../functions/Ge | Yuva | Tanım | | ---- | ------------------------ | +| -1 | CARMODTYPE_NONE | | 0 | CARMODTYPE_SPOILER | | 1 | CARMODTYPE_HOOD | | 2 | CARMODTYPE_ROOF | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/download-requests.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/download-requests.md index 60c26cc1a40d..1b3389744f5a 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/download-requests.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/download-requests.md @@ -10,9 +10,9 @@ description: 下载请求类型定义(用于OnPlayerRequestDownload回调) ::: -| ID | 定义 | -| --- | ---------------- | -| -1 | 未知下载请求 | -| 0 | 空下载请求 | -| 1 | 模型文件下载请求 | -| 2 | 纹理文件下载请求 | +| ID | 定义 | +| --- | ------------------------------------------------- | +| -1 | UNKNOWN_DOWNLOAD_REQUEST(未知下载请求) | +| 0 | DOWNLOAD_REQUEST_EMPTY(空下载请求) | +| 1 | DOWNLOAD_REQUEST_MODEL_FILE(模型文件下载请求) | +| 2 | DOWNLOAD_REQUEST_TEXTURE_FILE(纹理文件下载请求) | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/fightingstyles.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/fightingstyles.md index 8f96d0bc1f2e..42b4be20a6db 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/fightingstyles.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/fightingstyles.md @@ -9,11 +9,11 @@ sidebar_label: 战斗风格 ::: -| 数值 | 定义 | -| ---- | ------------ | -| 4 | 普通战斗风格 | -| 5 | 拳击风格 | -| 6 | 功夫风格 | -| 7 | 膝击风格 | -| 15 | 抓踢风格 | -| 16 | 肘击风格 | +| 数值 | 定义 | +| ---- | ---------------------------------- | +| 4 | FIGHT_STYLE_NORMAL(普通战斗风格) | +| 5 | FIGHT_STYLE_BOXING(拳击风格) | +| 6 | FIGHT_STYLE_KUNGFU(功夫风格) | +| 7 | FIGHT_STYLE_KNEEHEAD(膝击风格) | +| 15 | FIGHT_STYLE_GRABKICK(抓踢风格) | +| 16 | FIGHT_STYLE_ELBOW(肘击风格) | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md index d7c47ad83b3a..5795e84bf62d 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md @@ -12,24 +12,35 @@ description: 文本绘图与游戏文本的样式说明 可对文本的特定部分进行不同颜色的绘制。为此,只需使用下列色彩标记,并将特定颜色绘制的文本部分包裹其中(例如 `~y~我以黄色绘制!~y~`)。 -| 代码 | 颜色示例 | 说明 | -| -------------------------------- | --------------------------------------------------------------- | ---------------------------- | -| 无 | ![](https://assets.open.mp/assets/images/gameTextStyles/-.png) | 默认颜色,无需代码 | -| `~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/h.png) | 默认色的浅色版本 | -| `~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/hh.png) | 默认色的更浅版本 | -| `~r~` | ![](https://assets.open.mp/assets/images/gameTextStyles/r.png) | 红色(支持 5 级亮度调节) | -| `~r~~h~` 至 `~r~~h~~h~~h~~h~~h~` | 多级示例图 | 逐步增亮的红色变体 | -| `~g~` | ![](https://assets.open.mp/assets/images/gameTextStyles/g.png) | 绿色(支持 4 级亮度调节) | -| `~g~~h~` 至 `~g~~h~~h~~h~~h~` | 多级示例图 | 逐步增亮的绿色变体 | -| `~b~` | ![](https://assets.open.mp/assets/images/gameTextStyles/b.png) | 蓝色(支持 3 级亮度调节) | -| `~b~~h~` 至 `~b~~h~~h~~h~` | 多级示例图 | 逐步增亮的蓝色变体 | -| `~p~` | ![](https://assets.open.mp/assets/images/gameTextStyles/p.png) | 紫色(支持 2 级亮度调节) | -| `~p~~h~` 至 `~p~~h~~h~` | 多级示例图 | 逐步增亮的紫色变体 | -| `~y~` | ![](https://assets.open.mp/assets/images/gameTextStyles/y.png) | 黄色(支持 2 级亮度调节) | -| `~y~~h~` 至 `~y~~h~~h~` | 多级示例图 | 逐步增亮的黄色变体 | -| `~l~` | ![](https://assets.open.mp/assets/images/gameTextStyles/l.png) | 灰色(不可调节亮度) | -| `~w~` 或 `~s~` | ![](https://assets.open.mp/assets/images/gameTextStyles/w.png) | 白色(支持 1 级亮度调节) | -| `~w~~h~` 或 `~s~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/wh.png) | 所有颜色过度提亮后的最终状态 | +| 代码 | 颜色示例 | 说明 | +| -------------------------------- | ------------------------------------------------------------------- | ---------------------------- | +| 无 | ![](https://assets.open.mp/assets/images/gameTextStyles/-.png) | 默认颜色,无需代码 | +| `~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/h.png) | 默认色的浅色版本 | +| `~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/hh.png) | 默认色的更浅版本 | +| `~r~` | ![](https://assets.open.mp/assets/images/gameTextStyles/r.png) | 红色(支持 5 级亮度调节) | +| `~r~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rh.png) | | +| `~r~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhh.png) | | +| `~r~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhhh.png) | | +| `~r~~h~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhhhh.png) | | +| `~r~~h~~h~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/rhhhhh.png) | | +| `~g~` | ![](https://assets.open.mp/assets/images/gameTextStyles/g.png) | 绿色(支持 4 级亮度调节) | +| `~g~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/gh.png) | | +| `~g~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ghh.png) | | +| `~g~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ghhh.png) | | +| `~g~~h~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ghhhh.png) | | +| `~b~` | ![](https://assets.open.mp/assets/images/gameTextStyles/b.png) | 蓝色(支持 3 级亮度调节) | +| `~b~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/bh.png) | | +| `~b~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/bhh.png) | | +| `~b~~h~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/bhhh.png) | | +| `~p~` | ![](https://assets.open.mp/assets/images/gameTextStyles/p.png) | 紫色(支持 2 级亮度调节) | +| `~p~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/ph.png) | | +| `~p~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/phh.png) | | +| `~y~` | ![](https://assets.open.mp/assets/images/gameTextStyles/y.png) | 黄色(支持 2 级亮度调节) | +| `~y~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/yh.png) | | +| `~y~~h~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/yhh.png) | | +| `~l~` | ![](https://assets.open.mp/assets/images/gameTextStyles/l.png) | 灰色(不可调节亮度) | +| `~w~` 或 `~s~` | ![](https://assets.open.mp/assets/images/gameTextStyles/w.png) | 白色(支持 1 级亮度调节) | +| `~w~~h~` 或 `~s~~h~` | ![](https://assets.open.mp/assets/images/gameTextStyles/wh.png) | 所有颜色过度提亮后的最终状态 | --- diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md index 035507c85cb9..0f30a3b44eb7 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md @@ -163,8 +163,8 @@ description: SA-MP全室内场景坐标与ID对照表 | 室内名称 | 室内 ID | X | Y | Z | 预览图 | | -------------- | ------- | -------- | -------- | --------- | ------------------------------------------------------------------- | | 甘顿健身房 | 5 | 770.8033 | -0.7033 | 1000.7267 | ![](https://assets.open.mp/assets/images/interiors/interior1.png) | -| 眼镜蛇健身房 | 3 | 773.8887 | -47.7698 | 1000.5859 | ![](https://assets.open.mp/assets/images/interiors/interior29.png) | -| 腰带之下健身房 | 1 | 773.7318 | -74.6957 | 1000.6542 | ![](https://assets.open.mp/assets/images/interiors/interior109.png) | +| 眼镜蛇健身房 | 6 | 773.8887 | -47.7698 | 1000.5859 | ![](https://assets.open.mp/assets/images/interiors/interior29.png) | +| 腰带之下健身房 | 7 | 773.7318 | -74.6957 | 1000.6542 | ![](https://assets.open.mp/assets/images/interiors/interior109.png) | ## 夜总会与妓院 diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/limits.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/limits.md index 66e5a8001d3f..5150ca2d0267 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/limits.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/limits.md @@ -40,7 +40,7 @@ tags: [] | 游戏模式 | 16 | 无限制 | | 滤镜脚本 | 16 | 无限制 | | 文本输入(聊天/指令) | 128 单元 (512 字节) | 128 单元 (512 字节) | -| 文本输出 | 144 单元 (576 字节) | 128 单元 (512 字节) | +| 文本输出 | 144 单元 (576 字节) | 144 单元 (576 字节) | | 名称长度 ([SetPlayerName](../functions/SetPlayerName)) | 24 字符 | 24 字符 | ## 文本绘图 diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md index 36640efb4bc3..5ece9c45a3c1 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/shopnames.md @@ -9,13 +9,13 @@ sidebar_label: 商店名称 ::: -| 商店名称 | GXT 名称 | 说明 | 坐标 | -| -------- | ------------- | --------------------- | --------------------------- | -| FDPIZA | Pizza Stack | 标准披萨栈室内场景 | 374.0, -119.641, 1000.539 | -| FDCHICK | Cluckin' Bell | 标准炸鸡钟室内场景 | 368.789, -6.857, 1000.839 | -| FDBURG | Burger Shot | 标准汉堡店室内场景 | 375.566, -68.222, 1000.549 | -| AMMUN1 | Ammunation | 武装国度 1 号分店场景 | 296.506, -38.168, 1000.547 | -| AMMUN2 | Ammunation | 武装国度 2 号分店场景 | 295.741, -80.479, 1000.534 | -| AMMUN3 | Ammunation | 武装国度 3 号分店场景 | 290.242, -109.508, 1000.545 | -| AMMUN4 | Ammunation | 武装国度 4 号分店场景 | 308.148, -141.104, 998.618 | -| AMMUN5 | Ammunation | 武装国度 5 号分店场景 | 312.791, -165.949, 998.618 | +| 商店名称 | GXT 名称 | 说明 | 坐标 | 室内 ID | +| -------- | ------------- | --------------------- | --------------------------- | ------- | +| FDPIZA | Pizza Stack | 标准披萨栈室内场景 | 374.0, -119.641, 1000.539 | 5 | +| FDCHICK | Cluckin' Bell | 标准炸鸡钟室内场景 | 368.789, -6.857, 1000.839 | 9 | +| FDBURG | Burger Shot | 标准汉堡店室内场景 | 375.566, -68.222, 1000.549 | 10 | +| AMMUN1 | Ammunation | 武装国度 1 号分店场景 | 296.506, -38.168, 1000.547 | 1 | +| AMMUN2 | Ammunation | 武装国度 2 号分店场景 | 295.741, -80.479, 1000.534 | 4 | +| AMMUN3 | Ammunation | 武装国度 3 号分店场景 | 290.242, -109.508, 1000.545 | 6 | +| AMMUN4 | Ammunation | 武装国度 4 号分店场景 | 308.148, -141.104, 998.618 | 7 | +| AMMUN5 | Ammunation | 武装国度 5 号分店场景 | 312.791, -165.949, 998.618 | 6 | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/sqlite-open-flags.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/sqlite-open-flags.md index 0e8e612c659e..5d9fc8a3e321 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/sqlite-open-flags.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/sqlite-open-flags.md @@ -32,7 +32,7 @@ description: SQLite 数据库打开标志定义 | SQLITE_OPEN_FULLMUTEX | | | SQLITE_OPEN_SHAREDCACHE | | | SQLITE_OPEN_PRIVATECACHE | | -| SQLITE_OPEN_WAL | | +| SQLITE_OPEN_WAL | 需要 VFS 支持 | | SQLITE_OPEN_NOFOLLOW | | | SQLITE_OPEN_EXRESCODE | | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md index cfe932929b2e..0471d81dc8bb 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md @@ -10,8 +10,8 @@ description: 纹理文本对齐方式列表 ::: -| 值 | 定义 | -| --- | -------------------- | -| 0 | 物体纹理文本左对齐 | -| 1 | 物体纹理文本居中对齐 | -| 2 | 物体纹理文本右对齐 | +| 值 | 定义 | +| --- | --------------------------------------------------------- | +| 0 | OBJECT_MATERIAL_TEXT_ALIGN_LEFT(物体纹理文本左对齐) | +| 1 | OBJECT_MATERIAL_TEXT_ALIGN_CENTER(物体纹理文本居中对齐) | +| 2 | OBJECT_MATERIAL_TEXT_ALIGN_RIGHT(物体纹理文本右对齐) | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/vehiclecolorid.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/vehiclecolorid.md index 2d0434ac7fc7..b015d08d4906 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/vehiclecolorid.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/vehiclecolorid.md @@ -35,7 +35,7 @@ new VehicleColoursTableRGBA[256] = { 0x177517FF, 0x210606FF, 0x125478FF, 0x452A0DFF, 0x571E1EFF, 0x010701FF, 0x25225AFF, 0x2C89AAFF, 0x8A4DBDFF, 0x35963AFF, 0xB7B7B7FF, 0x464C8DFF, 0x84888CFF, 0x817867FF, 0x817A26FF, 0x6A506FFF, 0x583E6FFF, 0x8CB972FF, 0x824F78FF, 0x6D276AFF, 0x1E1D13FF, 0x1E1306FF, 0x1F2518FF, 0x2C4531FF, 0x1E4C99FF, 0x2E5F43FF, 0x1E9948FF, 0x1E9999FF, 0x999976FF, 0x7C8499FF, - 0x992E1EFF, 0x2C1E08FF, 0x142407FF, 0x993E4DFF, 0x1E4C99FF, 0x19881FF, 0x1A292AFF, 0x16616FFF, 0x1B6687FF, 0x6C3F99FF, + 0x992E1EFF, 0x2C1E08FF, 0x142407FF, 0x993E4DFF, 0x1E4C99FF, 0x198181FF, 0x1A292AFF, 0x16616FFF, 0x1B6687FF, 0x6C3F99FF, 0x481A0EFF, 0x7A7399FF, 0x746D99FF, 0x53387EFF, 0x222407FF, 0x3E190CFF, 0x46210EFF, 0x991E1EFF, 0x8D4C8DFF, 0x805B80FF, 0x7B3E7EFF, 0x3C1737FF, 0x733517FF, 0x781818FF, 0x83341AFF, 0x8E2F1CFF, 0x7E3E53FF, 0x7C6D7CFF, 0x020C02FF, 0x072407FF, 0x163012FF, 0x16301BFF, 0x642B4FFF, 0x368452FF, 0x999590FF, 0x818D96FF, 0x99991EFF, 0x7F994CFF, 0x839292FF, 0x788222FF, From c071c2b660f1320f3d91516b156ce0321c02ea2a Mon Sep 17 00:00:00 2001 From: Nexius Date: Thu, 8 Oct 2026 03:22:39 +0300 Subject: [PATCH 3/7] Correct name for `weaponstates.md` page in ro loc --- .../scripting/resources/{weaponstate.md => weaponstates.md} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/{weaponstate.md => weaponstates.md} (100%) diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weaponstate.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weaponstates.md similarity index 100% rename from frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weaponstate.md rename to frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/weaponstates.md From a9453f71dd55d6881be9a0dabb0ecba30baa501c Mon Sep 17 00:00:00 2001 From: Nexius Date: Thu, 8 Oct 2026 17:03:49 +0300 Subject: [PATCH 4/7] Tons of typo mistakes in resources --- .../scripting/resources/carcomponentid.md | 42 +- .../docs/scripting/resources/colorslist.md | 12 +- .../docs/scripting/resources/constants.md | 28 +- .../docs/scripting/resources/dialogstyles.md | 4 +- .../docs/scripting/resources/escapecodes.md | 12 +- .../scripting/resources/gametextstyles.md | 2 +- .../docs/scripting/resources/hexcolors.md | 12 +- .../docs/scripting/resources/interiorids.md | 4 +- frontend/docs/scripting/resources/keys.md | 2 +- .../docs/scripting/resources/lightstates.md | 2 +- .../docs/scripting/resources/networkstats.md | 2 +- .../docs/scripting/resources/npc-constants.md | 4 +- frontend/docs/scripting/resources/opcodes.md | 2 +- .../resources/original-car-colors.md | 12 +- .../docs/scripting/resources/path-nodes.md | 4 +- .../docs/scripting/resources/samp_objects.md | 8 +- frontend/docs/scripting/resources/skins.md | 10 +- .../docs/scripting/resources/sound-ids.md | 20 +- frontend/docs/scripting/resources/start.md | 38 +- .../docs/scripting/resources/textdraws.md | 4 +- .../scripting/resources/textdrawsprites.md | 2 +- .../docs/scripting/resources/weaponskills.md | 2 +- .../current/scripting/resources/skins.md | 8 +- .../scripting/resources/dialogstyles.md | 8 +- .../current/scripting/resources/keys.md | 2 +- .../scripting/resources/dialogstyles.md | 10 +- .../resources/original-car-colors.md | 10 +- .../scripting/resources/panelstates.md | 14 +- .../current/scripting/resources/constants.md | 12 +- .../scripting/resources/escapecodes.md | 8 +- .../current/scripting/resources/keys.md | 2 +- .../current/scripting/resources/textdraws.md | 2 +- .../scripting/resources/carcomponentid.md | 42 +- .../current/scripting/resources/colorslist.md | 10 +- .../current/scripting/resources/constants.md | 26 +- .../scripting/resources/dialogstyles.md | 2 +- .../scripting/resources/escapecodes.md | 10 +- .../scripting/resources/gametextstyles.md | 2 +- .../current/scripting/resources/hexcolors.md | 6 +- .../scripting/resources/interiorids.md | 2 +- .../current/scripting/resources/keys.md | 2 +- .../scripting/resources/networkstats.md | 2 +- .../scripting/resources/npc-constants.md | 4 +- .../resources/original-car-colors.md | 394 +++++++++--------- .../current/scripting/resources/paintjobs.md | 50 +-- .../current/scripting/resources/path-nodes.md | 76 ++-- .../scripting/resources/samp_objects.md | 8 +- .../current/scripting/resources/skins.md | 10 +- .../current/scripting/resources/sound-ids.md | 18 +- .../current/scripting/resources/start.md | 60 ++- .../scripting/resources/startingids.md | 26 +- .../current/scripting/resources/textdraws.md | 12 +- .../scripting/resources/textdrawsprites.md | 2 +- .../scripting/resources/weaponskills.md | 30 +- .../scripting/resources/carcomponentid.md | 80 ++-- .../current/scripting/resources/colorslist.md | 8 +- .../scripting/resources/carcomponentid.md | 6 +- .../current/scripting/resources/constants.md | 42 +- .../scripting/resources/dialogstyles.md | 8 +- .../scripting/resources/escapecodes.md | 8 +- .../current/scripting/resources/hexcolors.md | 8 +- .../current/scripting/resources/keys.md | 2 +- .../scripting/resources/networkstats.md | 2 +- .../scripting/resources/npc-constants.md | 4 +- .../resources/original-car-colors.md | 10 +- .../current/scripting/resources/path-nodes.md | 4 +- .../scripting/resources/samp_objects.md | 12 +- .../current/scripting/resources/start.md | 22 +- .../scripting/resources/textdrawsprites.md | 2 +- 69 files changed, 653 insertions(+), 663 deletions(-) diff --git a/frontend/docs/scripting/resources/carcomponentid.md b/frontend/docs/scripting/resources/carcomponentid.md index b0de9f93eb6d..d36dd026abfb 100644 --- a/frontend/docs/scripting/resources/carcomponentid.md +++ b/frontend/docs/scripting/resources/carcomponentid.md @@ -14,9 +14,9 @@ description: Information about car component IDs, model names, parts, types, sup | 1005 | bnt_b_sc_l | Hood | Fury Scoop | Certain Transfender cars | $150 | | 1006 | rf_b_sc_r | Roof | Roof Scoop | Certain Transfender cars | $80 | | 1007 | wg_l_b_ssk | Sideskirt | Right Sideskirt | Certain Transfender cars | $500 | -| 1008 | nto_b_l | Nitro | 5 times | Most cars, Most planes and Most Helicopters | $500 | -| 1009 | nto_b_s | Nitro | 2 times | Most cars, Most planes and Most Helicopters | $200 | -| 1010 | nto_b_tw | Nitro | 10 times | Most cars, Most planes and Most Helicopters | $1000 | +| 1008 | nto_b_l | Nitro | 5 times | Most cars, most planes and most helicopters | $500 | +| 1009 | nto_b_s | Nitro | 2 times | Most cars, most planes and most helicopters | $200 | +| 1010 | nto_b_tw | Nitro | 10 times | Most cars, most planes and most helicopters | $1000 | | 1011 | bnt_b_sc_p_m | Hood | Race Scoop | Certain Transfender cars | $220 | | 1012 | bnt_b_sc_p_l | Hood | Worx Scoop | Certain Transfender cars | $250 | | 1013 | lgt_b_rspt | Lamps | Round Fog | Certain Transfender cars | $100 | @@ -42,23 +42,23 @@ description: Information about car component IDs, model names, parts, types, sup | 1033 | rf_c_s | Roof | X-Flow Roof Vent | Sultan | $120 | | 1034 | exh_a_l | Exhaust | Alien | Elegy | $790 | | 1035 | rf_c_l | Roof | X-Flow Roof Vent | Elegy | $150 | -| 1036 | wg_l_a_l | SideSkirt | Right Alien Sideskirt | Elegy | $500 | +| 1036 | wg_l_a_l | Sideskirt | Right Alien Sideskirt | Elegy | $500 | | 1037 | exh_c_l | Exhaust | X-Flow | Elegy | $690 | | 1038 | rf_a_l | Roof | Alien Roof Vent | Elegy | $190 | -| 1039 | wg_l_c_l | SideSkirt | Left X-Flow Sideskirt | Elegy | $390 | -| 1040 | wg_r_a_l | SideSkirt | Left Alien Sideskirt | Elegy | $500 | -| 1041 | wg_r_c_l | SideSkirt | Right X-Flow Sideskirt | Elegy | $390 | -| 1042 | wg_l_lr_br1 | SideSkirt | Right Chrome Sideskirt | Broadway | $1000 | +| 1039 | wg_l_c_l | Sideskirt | Left X-Flow Sideskirt | Elegy | $390 | +| 1040 | wg_r_a_l | Sideskirt | Left Alien Sideskirt | Elegy | $500 | +| 1041 | wg_r_c_l | Sideskirt | Right X-Flow Sideskirt | Elegy | $390 | +| 1042 | wg_l_lr_br1 | Sideskirt | Right Chrome Sideskirt | Broadway | $1000 | | 1043 | exh_lr_br2 | Exhaust | Slamin | Broadway | $500 | | 1044 | exh_lr_br1 | Exhaust | Chrome | Broadway | $500 | | 1045 | exh_c_f | Exhaust | X-Flow | Flash | $510 | | 1046 | exh_a_f | Exhaust | Alien | Flash | $710 | -| 1047 | wg_l_a_f | SideSkirt | Right Alien Sideskirt | Flash | $670 | -| 1048 | wg_l_c_f | SideSkirt | Right X-Flow Sideskirt | Flash | $530 | +| 1047 | wg_l_a_f | Sideskirt | Right Alien Sideskirt | Flash | $670 | +| 1048 | wg_l_c_f | Sideskirt | Right X-Flow Sideskirt | Flash | $530 | | 1049 | spl_a_f_r | Spoiler | Alien | Flash | $810 | | 1050 | spl_c_f_r | Spoiler | X-Flow | Flash | $620 | -| 1051 | wg_r_a_f | SideSkirt | Left Alien Sideskirt | Flash | $670 | -| 1052 | wg_r_c_f | SideSkirt | Left X-Flow Sideskirt | Flash | $530 | +| 1051 | wg_r_a_f | Sideskirt | Left Alien Sideskirt | Flash | $670 | +| 1052 | wg_r_c_f | Sideskirt | Left X-Flow Sideskirt | Flash | $530 | | 1053 | rf_c_f | Roof | X-Flow | Flash | $130 | | 1054 | rf_a_f | Roof | Alien | Flash | $210 | | 1055 | rf_a_st | Roof | Alien | Stratum | $230 | @@ -109,7 +109,7 @@ description: Information about car component IDs, model names, parts, types, sup | 1100 | misc_c_lr_rem1 | Bullbar | Chrome Grill | Remington | $940 | | 1101 | wg_r_lr_rem1 | Sideskirt | Left `Chrome Flames` Sideskirt | Remington | $780 | | 1102 | wg_r_lr_sv | Sideskirt | Left `Chrome Strip` Sideskirt | Savanna | $830 | -| 1103 | rf_lr_bl2 | Roof | Covertible | Blade | $3250 | +| 1103 | rf_lr_bl2 | Roof | Convertible | Blade | $3250 | | 1104 | exh_lr_bl1 | Exhaust | Chrome | Blade | $1610 | | 1105 | exh_lr_bl2 | Exhaust | Slamin | Blade | $1540 | | 1106 | wg_l_lr_rem2 | Sideskirt | Right `Chrome Arches` Sideskirt | Remington | $780 | @@ -140,7 +140,7 @@ description: Information about car component IDs, model names, parts, types, sup | 1131 | rf_lr_sv2 | Roof | Softtop | Savanna | $3290 | | 1132 | exh_lr_sv2 | Exhaust | Slamin | Savanna | $1590 | | 1133 | wg_l_lr_sv | Sideskirt | Right `Chrome Strip` Sideskirt | Savanna | $830 | -| 1134 | wg_l_lr_t1 | SideSkirt | Right `Chrome Strip` Sideskirt | Tornado | $800 | +| 1134 | wg_l_lr_t1 | Sideskirt | Right `Chrome Strip` Sideskirt | Tornado | $800 | | 1135 | exh_lr_t2 | Exhaust | Slamin | Tornado | $1500 | | 1136 | exh_lr_t1 | Exhaust | Chrome | Tornado | $1000 | | 1137 | wg_r_lr_t1 | Sideskirt | Left `Chrome Strip` Sideskirt | Tornado | $800 | @@ -148,10 +148,10 @@ description: Information about car component IDs, model names, parts, types, sup | 1139 | spl_c_s_b | Spoiler | X-Flow | Sultan | $470 | | 1140 | rbmp_c_s | Rear Bumper | X-Flow | Sultan | $870 | | 1141 | rbmp_a_s | Rear Bumper | Alien | Sultan | $980 | -| 1142 | bntr_b_ov | Vents | Left Oval Vents | Certain Transfender Cars | $150 | -| 1143 | bntl_b_ov | Vents | Right Oval Vents | Certain Transfender Cars | $150 | -| 1144 | bntr_b_sq | Vents | Left Square Vents | Certain Transfender Cars | $100 | -| 1145 | bntl_b_sq | Vents | Right Square Vents | Certain Transfender Cars | $100 | +| 1142 | bntr_b_ov | Vents | Left Oval Vents | Certain Transfender cars | $150 | +| 1143 | bntl_b_ov | Vents | Right Oval Vents | Certain Transfender cars | $150 | +| 1144 | bntr_b_sq | Vents | Left Square Vents | Certain Transfender cars | $100 | +| 1145 | bntl_b_sq | Vents | Right Square Vents | Certain Transfender cars | $100 | | 1146 | spl_c_l_b | Spoiler | X-Flow | Elegy | $490 | | 1147 | spl_a_l_b | Spoiler | Alien | Elegy | $600 | | 1148 | rbmp_c_l | Rear Bumper | X-Flow | Elegy | $890 | @@ -160,7 +160,7 @@ description: Information about car component IDs, model names, parts, types, sup | 1151 | rbmp_c_f | Rear Bumper | X-Flow | Flash | $840 | | 1152 | fbmp_c_f | Front Bumper | X-Flow | Flash | $910 | | 1153 | fbmp_a_f | Front Bumper | Alien | Flash | $1200 | -| 1154 | rbmp_a_s | tRear Bumper | Alien | Stratum | $1030 | +| 1154 | rbmp_a_st | Rear Bumper | Alien | Stratum | $1030 | | 1155 | fbmp_a_st | Front Bumper | Alien | Stratum | $1030 | | 1156 | rbmp_c_st | Rear Bumper | X-Flow | Stratum | $920 | | 1157 | fbmp_c_st | Front Bumper | X-Flow | Stratum | $930 | @@ -209,7 +209,7 @@ description: Information about car component IDs, model names, parts, types, sup | Bravura | 401 | 1001, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1013, 1017, 1019, 1020, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Buffalo | 402 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Linerunner | 403 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Perrenial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Perennial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sentinel | 405 | 1000, 1001, 1008, 1009, 1010, 1014, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Dumper | 406 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Firetruck | 407 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -418,6 +418,6 @@ description: Information about car component IDs, model names, parts, types, sup | Farm Plow | 610 | None | | Utility Trailer | 611 | None | -## All vehicle costs separated by comma +## All component costs separated by comma `400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100` diff --git a/frontend/docs/scripting/resources/colorslist.md b/frontend/docs/scripting/resources/colorslist.md index 28a09e8fafe9..ff0ac7aca42e 100644 --- a/frontend/docs/scripting/resources/colorslist.md +++ b/frontend/docs/scripting/resources/colorslist.md @@ -16,7 +16,7 @@ For the Hex code for these colors, go to the [Hex colors](hexcolors) page. ### Alpha values (transparency) -The following images display the effect of transparency values used with a white quare under the player marker and left to the saving floppy icon. Increments of 0x11 (decimal 17) are used for demonstration, but of course you can use any value. +The following images display the effect of transparency values used with a white square under the player marker and left to the saving floppy icon. Increments of 0x11 (decimal 17) are used for demonstration, but of course you can use any value. ![Image:trans_matrix.png](https://assets.open.mp/assets/images/colorList/transparency/trans_matrix.png) @@ -24,7 +24,7 @@ The following images display the effect of transparency values used with a white ### Doing math -Since colors are just numbers it is possible to calculate with them, although it may not always make sense. For example, it is possible to adjust the player's radar marker visibility (see above) while keeping their current color the same, regardless of what is is. +Since colors are just numbers it is possible to calculate with them, although it may not always make sense. For example, it is possible to adjust the player's radar marker visibility (see above) while keeping their current color the same, regardless of what it is. ```c SetPlayerMarkerVisibility(playerid, alpha = 0xFF) @@ -34,7 +34,7 @@ SetPlayerMarkerVisibility(playerid, alpha = 0xFF) alpha = clamp(alpha, 0x00, 0xFF); // if an out-of-range value is supplied we'll fix it here first oldcolor = GetPlayerColor(playerid); // get their color - Note: SetPlayerColor must have been used beforehand - newcolor = (oldcolor & ~0xFF) | alpha; // first we strip of all alpha data (& ~0xFF) and then we replace it with our desired value (| alpha) + newcolor = (oldcolor & ~0xFF) | alpha; // first we strip off all alpha data (& ~0xFF) and then we replace it with our desired value (| alpha) return SetPlayerColor(playerid, newcolor); // returns 1 if it succeeded, 0 otherwise } ``` @@ -121,7 +121,7 @@ Or SendClientMessage(playerid, -1, "This is white and {"COLOR_RED_EMBED"}this is red."); ``` -The second example would be better as is it clearer that embedding is used. +The second example would be better as it is clearer that embedding is used. --- @@ -193,7 +193,7 @@ Game text colour tags can be used to form different colours easily. The below co ~w~Hello this is ~b~blue ~w~and this is ~r~red ``` -[![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) +![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) Now these colors are pretty dark. You can make them brighter by using **`~h~`** after the color code: @@ -201,4 +201,4 @@ Now these colors are pretty dark. You can make them brighter by using **`~h~`** ~w~Hello this is ~b~~h~blue ~w~and this is ~r~~h~red ``` -[![Image:Blueandred2.png](https://assets.open.mp/assets/images/colorList/Blueandred2.png) +![Image:Blueandred2.png](https://assets.open.mp/assets/images/colorList/Blueandred2.png) diff --git a/frontend/docs/scripting/resources/constants.md b/frontend/docs/scripting/resources/constants.md index d14238849108..485e290f4abf 100644 --- a/frontend/docs/scripting/resources/constants.md +++ b/frontend/docs/scripting/resources/constants.md @@ -76,7 +76,7 @@ tags: [] | 32 | TEC9 | WEAPON_TEC9 | | 33 | Rifle | WEAPON_RIFLE | | 34 | Sniper Rifle | WEAPON_SNIPER | -| 35 | Roocket Launcher | WEAPON_ROCKETLAUNCHER | +| 35 | Rocket Launcher | WEAPON_ROCKETLAUNCHER | | 36 | Heat Seeker | WEAPON_HEATSEEKER | | 37 | Flamethrower | WEAPON_FLAMETHROWER | | 38 | Minigun | WEAPON_MINIGUN | @@ -250,12 +250,12 @@ tags: [] | Value | Constant | | ----- | -------------------- | -| 0 | FIGHT_STYLE_NORMAL | -| 1 | FIGHT_STYLE_BOXING | -| 2 | FIGHT_STYLE_KUNGFU | -| 3 | FIGHT_STYLE_KNEEHEAD | -| 4 | FIGHT_STYLE_GRABKICK | -| 5 | FIGHT_STYLE_ELBOW | +| 4 | FIGHT_STYLE_NORMAL | +| 5 | FIGHT_STYLE_BOXING | +| 6 | FIGHT_STYLE_KUNGFU | +| 7 | FIGHT_STYLE_KNEEHEAD | +| 15 | FIGHT_STYLE_GRABKICK | +| 16 | FIGHT_STYLE_ELBOW | ## Weapon Skills @@ -320,9 +320,9 @@ tags: [] | Value | Constant | | ----- | ---------------------------- | -| 1 | PLAYER_RECORDING_TYPE_NONE | -| 2 | PLAYER_RECORDING_TYPE_DRIVER | -| 3 | PLAYER_RECORDING_TYPE_ONFOOT | +| 0 | PLAYER_RECORDING_TYPE_NONE | +| 1 | PLAYER_RECORDING_TYPE_DRIVER | +| 2 | PLAYER_RECORDING_TYPE_ONFOOT | # a_vehicles @@ -349,9 +349,9 @@ tags: [] | Value | Constant | | ----- | -------------------- | -| 0 | VEHICLE_PARAMS_UNSET | -| 1 | VEHICLE_PARAMS_OFF | -| 2 | VEHICLE_PARAMS_ON | +| -1 | VEHICLE_PARAMS_UNSET | +| 0 | VEHICLE_PARAMS_OFF | +| 1 | VEHICLE_PARAMS_ON | ## Vehicle Model Info @@ -388,7 +388,7 @@ tags: [] | 130 | OBJECT_MATERIAL_SIZE_512x256 | | 140 | OBJECT_MATERIAL_SIZE_512x512 | -## Object Material Text Alignmment +## Object Material Text Alignment | Value | Constant | | ----- | --------------------------------- | diff --git a/frontend/docs/scripting/resources/dialogstyles.md b/frontend/docs/scripting/resources/dialogstyles.md index 8ea9d5564c10..da9e9278e40f 100644 --- a/frontend/docs/scripting/resources/dialogstyles.md +++ b/frontend/docs/scripting/resources/dialogstyles.md @@ -117,7 +117,7 @@ Showing: ShowPlayerDialog(playerid, YOUR_DIALOGID, DIALOG_STYLE_LIST, "Caption", "Item 0\n{FFFF00}Item 1\nItem 2", "Button 1", "Button 2"); ``` -### Response output: +### Response Output :::note @@ -263,6 +263,6 @@ Item 1 Column 1\tItem 1 Column 2\tItem 1 Column 3\n\ // selected the first list item and pressed the left button playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = 0, inputtext = 'Item 1 Column 1' (size: 15) -// selected the first list item and pressed the right button +// selected the second list item and pressed the right button playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = 1, inputtext = 'Item 2 Column 1' (size: 15) ``` diff --git a/frontend/docs/scripting/resources/escapecodes.md b/frontend/docs/scripting/resources/escapecodes.md index 2b059d01270b..e906acf0ad09 100644 --- a/frontend/docs/scripting/resources/escapecodes.md +++ b/frontend/docs/scripting/resources/escapecodes.md @@ -15,16 +15,16 @@ When create a string you may find that some character may be impossible or extre | Carriage return | \r | | Horizontal tab | \t | | Vertical tab | \v | -| Backslash (\) | \\ | -| Single quote (') | \' | -| Double quote (") | \" | -| Percent sign | \% | +| Backslash (\\) | \\\\ | +| Single quote (') | \\' | +| Double quote (") | \\" | +| Percent sign | \\% | | Character code with decimal code "ddd". | \ddd; | -| Character code with hexidecimal code "hhh". | \xhhh; | +| Character code with hexadecimal code "hhh". | \xhhh; | :::note -The semicolon after the nddd; and nxhhh; codes is optional. Its purpose is to give the escape sequence sequence an explicit termination symbol when it is used in a string constant. +The semicolon after the \ddd; and \xhhh; codes is optional. Its purpose is to give the escape sequence an explicit termination symbol when it is used in a string constant. ::: diff --git a/frontend/docs/scripting/resources/gametextstyles.md b/frontend/docs/scripting/resources/gametextstyles.md index c55d2b0c93a3..43be253d54cb 100644 --- a/frontend/docs/scripting/resources/gametextstyles.md +++ b/frontend/docs/scripting/resources/gametextstyles.md @@ -5,7 +5,7 @@ description: GameText Styles used in textdraws and gametext. --- This page covers everything you need to know about gametext styles, and how they can be used in textdraws and in text rendered for a (single) player. -Mainly used by [GameText](../functions/GameTextForPlayer) and [GameTextForAll](../functions/GameTextForAll). +Mainly used by [GameTextForPlayer](../functions/GameTextForPlayer) and [GameTextForAll](../functions/GameTextForAll). --- diff --git a/frontend/docs/scripting/resources/hexcolors.md b/frontend/docs/scripting/resources/hexcolors.md index 5729b4848adc..45e40c47432c 100644 --- a/frontend/docs/scripting/resources/hexcolors.md +++ b/frontend/docs/scripting/resources/hexcolors.md @@ -6,14 +6,15 @@ description: This deals with the color representation in hexadecimal in SAMP. ## What is hex? -The hexadecimal numeral system, or commonly known just as Hex, is a numeral system made up of 16 unique symbols (this is also known as base 16). You're probably wondering how this numeral system can have 16 symbols when our beloved decimal system (base 10) only has 10 symbols (0-9). Well the answer is quiet simple, let's take a look at both systems: +The hexadecimal numeral system, or commonly known just as Hex, is a numeral system made up of 16 unique symbols (this is also known as base 16). You're probably wondering how this numeral system can have 16 symbols when our beloved decimal system (base 10) only has 10 symbols (0-9). Well the answer is quite simple, let's take a look at both systems: --- ### Decimal (base 10) ```c -01 +0 +1 2 3 4 @@ -29,7 +30,8 @@ The hexadecimal numeral system, or commonly known just as Hex, is a numeral syst ### Hexadecimal (base 16) ```c -01 +0 +1 2 3 4 @@ -48,7 +50,7 @@ F //15 Since there are no more available numbers, hex uses letters from the alphabet. Don't be scared by this, you can simply view them as place holders who's value is +1 of the previous number. This sounds very confusing and may even look pretty scary, but you will get used to it in no time at all. -Now let's take a look a few bigger numbers. +Now let's take a look at a few bigger numbers. --- @@ -112,7 +114,7 @@ F * (16^1) + F * (16^0) ## When and how to use hex. -There isn't really a sole use for hex, you can use it when ever you want; though it's mostly used for color defines (We'll take a look at this later). Some people use hex as a visual aid to make things look more clearly (Y_Less) for example: +There isn't really a sole use for hex, you can use it whenever you want; though it's mostly used for color defines (We'll take a look at this later). Some people use hex as a visual aid to make things look more clearly (Y_Less) for example: :::note diff --git a/frontend/docs/scripting/resources/interiorids.md b/frontend/docs/scripting/resources/interiorids.md index 6e83740ac506..80e75459f825 100644 --- a/frontend/docs/scripting/resources/interiorids.md +++ b/frontend/docs/scripting/resources/interiorids.md @@ -42,7 +42,7 @@ and you'll see the ID of the interior universe. Now you can safely use [SetPlaye | Interior | Interior ID | X | Y | Z | Picture | | ---------------------- | ----------- | --------- | --------- | --------- | ------------------------------------------------------------------- | | Four Dragons | 10 | 2016.1156 | 1017.1541 | 996.875 | ![](https://assets.open.mp/assets/images/interiors/interior41.png) | -| Casino (Redsands West) | 12 | 1133.2007 | -15.7586 | 1000.3251 | ![](https://assets.open.mp/assets/images/interiors/interior62.png) | +| Casino (Redsands West) | 12 | 1133.2007 | -15.7586 | 1000.3251 | ![](https://assets.open.mp/assets/images/interiors/interior62.png) | | Caligula's Casino | 1 | 2233.9363 | 1711.8038 | 1011.6312 | ![](https://assets.open.mp/assets/images/interiors/interior48.png) | | Caligula's Roof | 1 | 2268.5156 | 1647.7682 | 1084.2344 | ![](https://assets.open.mp/assets/images/interiors/interior131.png) | @@ -75,7 +75,7 @@ and you'll see the ID of the interior universe. Now you can safely use [SetPlaye | Barber shop 1 | 12 | 411.9707 | -51.9217 | 1001.8984 | ![](https://assets.open.mp/assets/images/interiors/interior107.png) | | Barber shop 2 | 2 | 414.2987 | -18.8044 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior50.png) | | Barber shop 3 | 3 | 418.4666 | -80.4595 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior13.png) | -| Tattoo sarlor | 3 | -201.2236 | -43.2465 | 1002.2734 | ![](https://assets.open.mp/assets/images/interiors/interior18.png) | +| Tattoo parlor | 3 | -201.2236 | -43.2465 | 1002.2734 | ![](https://assets.open.mp/assets/images/interiors/interior18.png) | | Sex shop | 3 | -100.2674 | -22.9376 | 1000.7188 | ![](https://assets.open.mp/assets/images/interiors/interior17.png) | ## Burglary houses diff --git a/frontend/docs/scripting/resources/keys.md b/frontend/docs/scripting/resources/keys.md index d4707eea497a..ace04ac9276f 100644 --- a/frontend/docs/scripting/resources/keys.md +++ b/frontend/docs/scripting/resources/keys.md @@ -58,6 +58,6 @@ or use KEY_HANDBRAKE. **(5):** Only detected when "JOYPAD" configuration is selected for controller. -**(6)** Embedding codes only work for [client messages](../functions/SendDeathMessage), [textdraws](../functions/TextDrawCreate) and [gametexts](../functions/GameTextForPlayer). +**(6)** Embedding codes only work for [client messages](../functions/SendClientMessage), [textdraws](../functions/TextDrawCreate) and [gametexts](../functions/GameTextForPlayer). **(7)** If a player sits in a vehicle with no radio stations (Cop cars, RC vehicles), both R and H will return "262144" for their session. But if they don't, pressing H / Caps Lock in vehicle only returns "2", while R button returns "262144". diff --git a/frontend/docs/scripting/resources/lightstates.md b/frontend/docs/scripting/resources/lightstates.md index b54b51049045..7c246711f284 100644 --- a/frontend/docs/scripting/resources/lightstates.md +++ b/frontend/docs/scripting/resources/lightstates.md @@ -18,7 +18,7 @@ The damage of all lights will be saved together in 1 byte (which is 8 bits). Eac - The **first bit** stores the state of the **front-left** light. - The **third bit** stores the state of the **front-right** light. -- The **zeventh bit** stores the state of the **back** lights. +- The **seventh bit** stores the state of the **back** lights. - The rest of the bits are empty. Notice that the bits are counted from behind, so the first bit is the rightmost bit. diff --git a/frontend/docs/scripting/resources/networkstats.md b/frontend/docs/scripting/resources/networkstats.md index e2156843463c..ffabdd3c8ae2 100644 --- a/frontend/docs/scripting/resources/networkstats.md +++ b/frontend/docs/scripting/resources/networkstats.md @@ -19,7 +19,7 @@ tags: [] | Streaming Mem (Memory) Used (Also shows total allowance) | The amount of streaming memory being used, and total available. | | Messages in Send buffer | The number of network messages waiting to be sent. | | Messages sent | The number of network messages sent. | -| Btyes sent | The amount of data (in bytes) sent. | +| Bytes sent | The amount of data (in bytes) sent. | | Acks sent | The number of acks sent (acknowledge receipt of a packet). | | Acks in send buffer | Number of acks waiting to be sent (acknowledge receipt of a packet). | | Messages waiting for ack | Number of messages that are waiting to be acknowledged as received. | diff --git a/frontend/docs/scripting/resources/npc-constants.md b/frontend/docs/scripting/resources/npc-constants.md index 0d6b88f7082e..322bde595d70 100644 --- a/frontend/docs/scripting/resources/npc-constants.md +++ b/frontend/docs/scripting/resources/npc-constants.md @@ -135,11 +135,11 @@ NPC_AimAt(npcid, x, y, z, true, 1000, true, 0.0, 0.0, 0.6, NPC_ENTITY_CHECK_OBJE ```c // Shoot at a specific location (no target) -NPC_Shoot(npcid, INVALID_PLAYER_ID, BULLET_HIT_TYPE_NONE, WEAPON_SNIPER, +NPC_Shoot(npcid, WEAPON_SNIPER, INVALID_PLAYER_ID, BULLET_HIT_TYPE_NONE, x, y, z, 0.0, 0.0, 0.0, false); // Shoot at a player -NPC_Shoot(npcid, playerid, BULLET_HIT_TYPE_PLAYER, WEAPON_M4, +NPC_Shoot(npcid, WEAPON_M4, playerid, BULLET_HIT_TYPE_PLAYER, x, y, z, 0.0, 0.0, 0.0, true); ``` diff --git a/frontend/docs/scripting/resources/opcodes.md b/frontend/docs/scripting/resources/opcodes.md index 321637e68441..216cdd28cfd8 100644 --- a/frontend/docs/scripting/resources/opcodes.md +++ b/frontend/docs/scripting/resources/opcodes.md @@ -18,4 +18,4 @@ This page contains all of the action/opcode IDs used by [SendClientCheck](../fun | 70 | The checksum of given model's CModelInfo (data in CModelInfo class) | | 2 | Returns 32 flags of entity in CPhysical (if player is in vehicle, it sends data related to vehicle, if player is on foot, well.. it's player) | | 5 | This one makes checksum of size bytes from arg + offset address (GTA memory) and returns it into response argument, and arg should be within GTA memory boundaries | -| 69 | this one makes checksum of size bytes from arg + offset address (SAMP memory) and returns it into response argument, and arg should be within GTA memory boundaries (0x0 - 0xC3500) | +| 69 | This one makes checksum of size bytes from arg + offset address (SAMP memory) and returns it into response argument, and arg should be within GTA memory boundaries (0x0 - 0xC3500) | diff --git a/frontend/docs/scripting/resources/original-car-colors.md b/frontend/docs/scripting/resources/original-car-colors.md index d27e62290127..901752ad903d 100644 --- a/frontend/docs/scripting/resources/original-car-colors.md +++ b/frontend/docs/scripting/resources/original-car-colors.md @@ -32,7 +32,7 @@ Here is a list of the original car colors used by each car type in single player | bobcat | `96,25`, `97,25`, `101,25`, `111,31`, `113,36`, `83,57`, `67,59` | | boxburg | `36,36` | | boxville | `11,123`, `13,120`, `20,117`, `24,112`, `27,107`, `36,105`, `37,107`, `43,93` | -| bravura | `41,41`, `47,47`, `52,52`, `66,66`, `74,74`, `87,87,91,91`, `113,113` | +| bravura | `41,41`, `47,47`, `52,52`, `66,66`, `74,74`, `87,87`, `91,91`, `113,113` | | broadway | `12,1`, `19,96`, `31,64`, `25,96`, `38,1`, `51,96`, `57,1`, `66,96` | | buccanee | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | | buffalo | `10,10`, `13,13`, `22,22`, `30,30`, `39,39`, `90,90`, `98,98`, `110,110` | @@ -43,12 +43,12 @@ Here is a list of the original car colors used by each car type in single player | caddy | `58,1`, `2,1`, `63,1`, `18,1`, `32,1`, `45,1`, `13,1`, `34,1` | | cadrona | `52,1`, `53,1`, `66,1`, `75,1`, `76,1`, `81,1`, `95,1`, `109,1` | | cargobob | `1,1` | -| cheetah | `20,1`, `25,1`, `36,1`, `40,1 62,1`, `75,1`, `92,1`, `0,1` | +| cheetah | `20,1`, `25,1`, `36,1`, `40,1`, `62,1`, `75,1`, `92,1`, `0,1` | | clover | `13,118`, `24,118`, `31,93`, `32,92`, `45,92`, `113,92`, `119,113`, `122,113` | | club | `37,37`, `31,31`, `23,23`, `22,22`, `7,7`, `124,124`, `114,114`, `112,112` | | coach | `54,7`, `79,7`, `87,7`, `95,16`, `98,20`, `105,20`, `123,20`, `125,21` | | coastg | `56,15`, `56,53` | -| come | `73,45`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | +| comet | `73,45`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | | copcarla | `0,1` | | copcarsf | `0,1` | | copcarvg | `0,1` | @@ -84,7 +84,7 @@ Here is a list of the original car colors used by each car type in single player | hermes | `97,1`, `81,1`, `105,1`, `110,1`, `91,1`, `74,1`, `84,1`, `83,1` | | hotdog | `1,1` | | hotknife | `1,1`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | -| hotrina | `7,94`, `36,88`, `51,75`, `53,75 ,58,67`, `75,67`, `75,61`, `79,62` | +| hotrina | `7,94`, `36,88`, `51,75`, `53,75`, `58,67`, `75,67`, `75,61`, `79,62` | | hotrinb | `83,66`, `87,74`, `87,75`, `98,83`, `101,100`, `103,101`, `117,116`, `123,36` | | hotring | `36,117`, `36,13`, `42,30`, `42,33`, `54,36`, `75,79`, `92,101`, `98,109` | | hunter | `43,0` | @@ -162,7 +162,7 @@ Here is a list of the original car colors used by each car type in single player | streak | `1,1` | | streakc | `1,1` | | skimmer | `1,3`, `1,9`, `1,18`, `1,30`, `17,23`, `46,23`, `46,32`, `57,34` | -| slamvan | `3,1`, `28,1`, `31,1`, `55,1`, `66,1 97,1`, `123,1`, `118,1` | +| slamvan | `3,1`, `28,1`, `31,1`, `55,1`, `66,1`, `97,1`, `123,1`, `118,1` | | solair | `91,1`, `101,1`, `109,1`, `113,1`, `4,1`, `25,1`, `30,1`, `36,1` | | sparrow | `1,3` | | speeder | `1,3`, `1,5`, `1,16`, `1,22`, `1,35`, `1,44`, `1,53`, `1,57` | @@ -205,4 +205,4 @@ Here is a list of the original car colors used by each car type in single player | yosemite | `53,32`, `15,32`, `45,32`, `34,30`, `65,32`, `14,32`, `12,32`, `43,32` | | zr350 | `92,1`, `94,1`, `101,1`, `121,1`, `0,1`, `22,1`, `36,1`, `75,1` | -The colors for the **camper**, **cement** and **squalo** are unavilable as they have four color IDs instead of two. +The colors for the **camper**, **cement** and **squalo** are unavailable as they have four color IDs instead of two. diff --git a/frontend/docs/scripting/resources/path-nodes.md b/frontend/docs/scripting/resources/path-nodes.md index eca9cbe84ddf..7a379722deec 100644 --- a/frontend/docs/scripting/resources/path-nodes.md +++ b/frontend/docs/scripting/resources/path-nodes.md @@ -134,7 +134,7 @@ The LinkCount defines the number of entries incrementing from the LinkID. The Tr | H | 13 | Is Highway (ignored for PED-Nodes and never 11 or 00 for Cars!) | | I | 14 | zero | | J | 15 | zero | -| K-M | 16-19 | spawn probability (`0x00` to `0x0F`) | +| K-N | 16-19 | spawn probability (`0x00` to `0x0F`) | | O | 20 | RoadBlock? | | P | 21 | Parking | | Q | 22 | zero | @@ -276,7 +276,7 @@ The section is followed by 192 bytes of unknown data. ## Tools & Scripts - [Fastman92 Path Format](https://gtamods.com/wiki/Fastman92_Path_Format) -- [SA Path Editor (WIP)](https://gtagmodding.com/1093) by JGuntherS@NL - Only useful for editing existing path data +- [SA Path Editor (WIP)](https://www.gtagarage.com/mods/show.php?id=1093) by JGuntherS@NL - Only useful for editing existing path data - [Path Compiler (WIP)](https://gtaforums.com/topic/214901-compiled-path-nodes/?do=findComment&comment=3841297) by ocram88 - Allows to create linear ped paths by generating waypoints from inside the game - [Path Tool (WIP)](https://gtaforums.com/topic/214901-compiled-path-nodes/?do=findComment&comment=3936074) by steve-m - Comes bundled with a MaxScript to export ped and vehicle paths from Max (by using spline shapes) - [APE v1.1](https://gtaforums.com/topic/295628-ape-v11/) by Aschratt - Based on a memhack and including a decompiler it is possible to add path to the existing or to create completely new from ingame! diff --git a/frontend/docs/scripting/resources/samp_objects.md b/frontend/docs/scripting/resources/samp_objects.md index da48c857127d..7cb41d59d5cb 100644 --- a/frontend/docs/scripting/resources/samp_objects.md +++ b/frontend/docs/scripting/resources/samp_objects.md @@ -56,7 +56,7 @@ can use it with the SetObjectMaterialText() or SetPlayerObjectMaterialText() functions. ``` -11698 SAMPRoadSign46 +11699 SAMPRoadSign46 11700 SAMPRoadSign47 ``` @@ -599,7 +599,7 @@ Windows 0.3.7 server package. It is created by default from lines defined in the SAMP.IPL file. ``` -19800 LSACarPark1 +19800 LSBCarPark1 ``` ### **Balaclava** @@ -770,7 +770,7 @@ This metal gate is the same as object ID 3036 except it is not dynamic (breakable). ``` -19870 MeshFence1 +19870 MetalGate1 ``` --- @@ -1646,7 +1646,7 @@ The objects below were added in 0.3c RC1. 18686 explosion_tiny 18687 extinguisher 18688 fire -18689 fire_bike+ +18689 fire_bike 18690 fire_car 18691 fire_large 18692 fire_med diff --git a/frontend/docs/scripting/resources/skins.md b/frontend/docs/scripting/resources/skins.md index d1225e1caaae..39296242feb9 100644 --- a/frontend/docs/scripting/resources/skins.md +++ b/frontend/docs/scripting/resources/skins.md @@ -1,7 +1,7 @@ --- title: Skins sidebar_label: Skins -description: This page has the all the available skins in SA-MP. +description: This page has all the available skins in SA-MP. --- ## Skins List @@ -123,12 +123,12 @@ This page contains every available skin used by [SetPlayerSkin](../functions/Set | 111 | ![Skin ID 111](https://assets.open.mp/assets/images/skins/111.png) | maffa | The Russian Mafia | Around SA | Male | | 112 | ![Skin ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | The Russian Mafia | Around SA | Male | | 113 | ![Skin ID 113](https://assets.open.mp/assets/images/skins/113.png) | mafboss | The Russian Mafia | Around SA | Male | -| 114 | ![Skin ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varios Los Aztecas | Los Santos | Male | -| 115 | ![Skin ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varios Los Aztecas | Los Santos | Male | -| 116 | ![Skin ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varios Los Aztecas | Los Santos | Male | +| 114 | ![Skin ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varrios Los Aztecas | Los Santos | Male | +| 115 | ![Skin ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varrios Los Aztecas | Los Santos | Male | +| 116 | ![Skin ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varrios Los Aztecas | Los Santos | Male | | 117 | ![Skin ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Triad | San Fierro | Male | | 118 | ![Skin ID 118](https://assets.open.mp/assets/images/skins/118.png) | triadb | Triad | San Fierro | Male | -| 119 | ![Skin ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johhny Sindacco | Las Venturas | Male | +| 119 | ![Skin ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johnny Sindacco | Las Venturas | Male | | 120 | ![Skin ID 120](https://assets.open.mp/assets/images/skins/120.png) | triboss | Triad Boss | San Fierro | Male | | 121 | ![Skin ID 121](https://assets.open.mp/assets/images/skins/121.png) | dnb1 | Da Nang Boy | San Fierro | Male | | 122 | ![Skin ID 122](https://assets.open.mp/assets/images/skins/122.png) | dnb2 | Da Nang Boy | San Fierro | Male | diff --git a/frontend/docs/scripting/resources/sound-ids.md b/frontend/docs/scripting/resources/sound-ids.md index 75b8b7243c52..985da152ca65 100644 --- a/frontend/docs/scripting/resources/sound-ids.md +++ b/frontend/docs/scripting/resources/sound-ids.md @@ -211,7 +211,7 @@ You can find all available Sound IDs in the file located within your GTA San And ``` 4200 - Bandit wheel start -4201 - Falling coints +4201 - Falling coins 4202 - Blip 4203 - Blip ``` @@ -229,7 +229,7 @@ You can find all available Sound IDs in the file located within your GTA San And 4807 - "Never give your opponent time to recover." ``` -#### Game Souds +#### Game Sounds ``` 5200 - Continuous buzz. @@ -421,7 +421,7 @@ You can find all available Sound IDs in the file located within your GTA San And "PALOMINO CREEK" - 2109 "PARADISO" - 2110 "PILGRAMS CREEK" - 2111 -"PILSON INTERSECTIION" - 2112 +"PILSON INTERSECTION" - 2112 "PLAYA DEL SEVILLE" - 2113 "PRICKLE PINE" - 2114 "QUEENS" - 2115 @@ -566,14 +566,14 @@ These Sound IDs work in every version! 1056 race: green light sound 1057 race: red light sound (start sound) 1058 selection sound -1062 \*Videogame music: Go Go Space Monkey\* -1068 \*Videogame music: Duality\* -1076 \*Videogame music: Let´s Get Ready to Bumble\* +1062 *Videogame music: Go Go Space Monkey* +1068 *Videogame music: Duality* +1076 *Videogame music: Let's Get Ready to Bumble* 1083 map: place a marker 1084 map: remove a marker 1085 blip C 1095 loud hit -1097 \*background music\* +1097 *background music* 1100 metallic fence rattle A 1101 metallic fence rattle B 1130 punch A @@ -599,9 +599,9 @@ These Sound IDs work in every version! 1159 explosion 1163 two-feet stomp (after jumping) 1165 bigger garage (hangar?) doors -1183 \*Driving school results music\* -1185 \*Bike and boat school results Music\* -1187 \*Flight school results music\* +1183 *Driving school results music* +1185 *Bike and boat school results Music* +1187 *Flight school results music* 1190 slap ``` diff --git a/frontend/docs/scripting/resources/start.md b/frontend/docs/scripting/resources/start.md index b5d309e85ab2..b61360acdb16 100644 --- a/frontend/docs/scripting/resources/start.md +++ b/frontend/docs/scripting/resources/start.md @@ -26,7 +26,7 @@ The various aspects will be covered in turn but we'll start by looking at the fi #include ``` -This basically loads the code from pawno/includes/a_samp.inc into your script, so everything it has you can use. One of the things it has is: +This basically loads the code from pawno/include/a_samp.inc into your script, so everything it has you can use. One of the things it has is: ```c #include @@ -53,7 +53,7 @@ The next part has two sides of a function call. main() is a function which you w return 1; ``` -Passes a value (1) back to the place which called main to tell it what happened (the exact value passed here doesn't matter but in other places it does). You now have your first (very basic) script. If you select file->new in pawno it will give you a much bigger start point will all the callbacks in (see below), including main (which isn't technically a callback but acts like one). +Passes a value (1) back to the place which called main to tell it what happened (the exact value passed here doesn't matter but in other places it does). You now have your first (very basic) script. If you select file->new in pawno it will give you a much bigger start point with all the callbacks in (see below), including main (which isn't technically a callback but acts like one). --- @@ -71,7 +71,7 @@ The {}s (braces (curly brackets), not parenthesis (brackets)) enclose a group of main() print("Hello World!"); return 1; ``` -You would get an error because now the "return 1;" statement is not grouped so is not part of main. Braces group a set of statements into a single statement (called a compound statement) and functions have a single statement with them. Without the braces print and return are entirely separate statements, so there's two or them so, as a function can only have a single statement, the second is not in a function, which code can't be. +You would get an error because now the "return 1;" statement is not grouped so is not part of main. Braces group a set of statements into a single statement (called a compound statement) and functions have a single statement with them. Without the braces print and return are entirely separate statements, so there's two of them so, as a function can only have a single statement, the second is not in a function, which code can't be. But generally, you can expand compound statements with the use of the comma (,) operator but this is not suggested as it is not the best coding practice. An example follows: @@ -185,7 +185,7 @@ MyFunction(string[]) } ``` -This code still does the same thing but we're now telling MyFunction() what to display. The call passes the string "Hello World!" to the function where it is stored in a variable called string (the \[\] means it's an [array](start#arrays) as explained later). The print function is the called, passing the contents of the string variable, we know it's a variable because it doesn't have the "" any more. +This code still does the same thing but we're now telling MyFunction() what to display. The call passes the string "Hello World!" to the function where it is stored in a variable called string (the \[\] means it's an [array](start#arrays) as explained later). The print function is then called, passing the contents of the string variable, we know it's a variable because it doesn't have the "" any more. # Variables @@ -278,7 +278,7 @@ new myArray[5]; ``` -That code will declare an array 5 slots big, so you can store 5 pieces of normal data at once in that single what you can't do is something like the following: +That code will declare an array 5 slots big, so you can store 5 pieces of normal data at once in that single variable. What you can't do is something like the following: ```c new @@ -389,7 +389,7 @@ SetPlayerValue(playerid, value) } ``` -That will create a global array (see section on scope) with one slot for every player, then the function will assign whatever is in the variable "value" to the slot for the player specified. The first example was large with only four players, using 4 lines per player, that's 2000 lines for 500 players (if can be less but it's still a lot), the second version is a single line no matter how many players you have. +That will create a global array (see section on scope) with one slot for every player, then the function will assign whatever is in the variable "value" to the slot for the player specified. The first example was large with only four players, using 4 lines per player, that's 2000 lines for 500 players (it can be less but it's still a lot), the second version is a single line no matter how many players you have. --- @@ -399,28 +399,28 @@ That will create a global array (see section on scope) with one slot for every p --- -A string is a special type of array, one which is used to hold multiple characters to create a word or sentence or other human readable text. A character is one byte big (although there are extended sets where a character is multiple bytes but these are not well defined in SA:MP) and by default a character takes up one cell (one normal variable or one array slot). Characters are encoded in a system called [ASCII](https://www.asciitable.com), the character "A" is represented by the number 65, telling the system to display a number will give 65, telling the system to display a character will give a capital a. Obviously is a single character takes up a single cell multiple characters (i.e. text) will take up multiple cells, collections of cells, as just explained, are called arrays. +A string is a special type of array, one which is used to hold multiple characters to create a word or sentence or other human readable text. A character is one byte big (although there are extended sets where a character is multiple bytes but these are not well defined in SA:MP) and by default a character takes up one cell (one normal variable or one array slot). Characters are encoded in a system called [ASCII](https://www.asciitable.com), the character "A" is represented by the number 65, telling the system to display a number will give 65, telling the system to display a character will give a capital a. Obviously if a single character takes up a single cell multiple characters (i.e. text) will take up multiple cells, collections of cells, as just explained, are called arrays. Strings in PAWN (and other languages) are what's called "NULL terminated", this means that when 0 is reached, the string ends. This is not the same as the character "0", represented by the number 48, this is the NULL character, represented by the number 0. This means that you can have a string array 20 cells large but only have a string 3 characters long if the fourth character is the NULL character, signalling the end of the string. You can not however have a string 20 characters long as the NULL character MUST be in the string, so in a 20 cell array you can have a 19 character string and a NULL termination character. ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; ``` -That code declares a new string with enough space for a 15 character string and sets it initially to the 5 character string "Hello World!", the double quotes around the text indicate that it's a string. Internally the array will look like: +That code declares a new string with enough space for a 15 character string and sets it initially to the 5 character string "hello", the double quotes around the text indicate that it's a string. Internally the array will look like: ``` 104 101 108 108 111 0 x x x x x x x x x x ``` -The "x"s mean anything, in this example they will all be 0 but as they're after the null character is doesn't matter what they are, they won't affect the string. +The "x"s mean anything, in this example they will all be 0 but as they're after the null character it doesn't matter what they are, they won't affect the string. Strings can be manipulated like normal arrays, for example: ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 97; ``` @@ -428,7 +428,7 @@ Will change the character in slot 1 to the character represented by the number 9 ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 'a'; ``` @@ -436,7 +436,7 @@ The single quotes around the "a" mean it's a character, not a string, characters ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = '\0'; ``` @@ -444,7 +444,7 @@ myString[1] = '\0'; ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 0; ``` @@ -452,7 +452,7 @@ But is NOT the same as doing: ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = '0'; ``` @@ -500,13 +500,11 @@ That code will create a string consisting of only a double quote, normally a dou | \n | Line feed | use \n for a new line in Linux (also works in Windows) | | \r | Carriage return | Use \r\n for a new line in Windows | | \\\\ | Backslash | Used to put an actual backslash in a string | -| \' | Single quote | Used to use an actual single quote as a character in single quotes (use: '\'') | -| \" | Double quotes | Used to put an actual double quote in a string | -| \xNNN; | Hex number | Used to set the character to the character represented by the hex number specified in place on NNN | +| \\' | Single quote | Used to use an actual single quote as a character in single quotes (use: '\\'') | +| \\" | Double quotes | Used to put an actual double quote in a string | +| \xNNN; | Hex number | Used to set the character to the character represented by the hex number specified in place of NNN | | \NNN; | Number | Used to set the character to the character represented by the number specified in place of NNN (see \0) | -Used to set the character to the character represented by the number specified in place of NNN (see \\0) - There are others but those are the main ones. --- diff --git a/frontend/docs/scripting/resources/textdraws.md b/frontend/docs/scripting/resources/textdraws.md index 6b81dfaaede0..51ee9b6e45ac 100644 --- a/frontend/docs/scripting/resources/textdraws.md +++ b/frontend/docs/scripting/resources/textdraws.md @@ -82,7 +82,7 @@ Player-textdraws are only created for one specific player. Up to 256 textdraws c - [IsPlayerTextDrawVisible](../functions/IsPlayerTextDrawVisible): Checks if a player-textdraw is shown for the player. - [IsValidPlayerTextDraw](../functions/IsValidPlayerTextDraw): Checks if a player-textdraw is valid. - [PlayerTextDrawBackgroundColour](../functions/PlayerTextDrawBackgroundColour): Adjust the background colour of a player-textdraw. -- [PlayerTextDrawBoxColour](../functions/PlayerTextDrawBoxColour): Sets the colour of a textdraw's box (PlayerTextDrawUseBox ). +- [PlayerTextDrawBoxColour](../functions/PlayerTextDrawBoxColour): Sets the colour of a textdraw's box (PlayerTextDrawUseBox). - [PlayerTextDrawColour](../functions/PlayerTextDrawColour): Sets the text colour of a player-textdraw. - [PlayerTextDrawGetAlignment](../functions/PlayerTextDrawGetAlignment): Gets the text alignment of a player-textdraw. - [PlayerTextDrawGetBackgroundColour](../functions/PlayerTextDrawGetBackgroundColour): Gets the background colour of a player-textdraw. @@ -182,7 +182,7 @@ We have created a textdraw in the center of the screen that says "Hello World!". There are 4 fonts available for textdraw text: -![Image:320px-Textdraw_map.png](https://assets.open.mp/assets/images/textdraws/Textdraw_font_styles.png) +![Image:Textdraw_font_styles.png](https://assets.open.mp/assets/images/textdraws/Textdraw_font_styles.png) | ID | Info | Tips | | --- | -------------------------------------------------------------- | ------------------------------------------------------ | diff --git a/frontend/docs/scripting/resources/textdrawsprites.md b/frontend/docs/scripting/resources/textdrawsprites.md index 0c1c345e9528..ea130b6f2479 100644 --- a/frontend/docs/scripting/resources/textdrawsprites.md +++ b/frontend/docs/scripting/resources/textdrawsprites.md @@ -637,7 +637,7 @@ Some textdraw sprites appear smaller compared to their actual size in the previe | 9homby | ![](https://assets.open.mp/assets/images/sprites/LD_TATT/9homby.png) | | 9rasta | ![](https://assets.open.mp/assets/images/sprites/LD_TATT/9rasta.png) | -### LD_LOADSCS.txd +### LOADSCS.txd | Texture | Preview | | ----------- | ------------------------------------------------------------------------- | diff --git a/frontend/docs/scripting/resources/weaponskills.md b/frontend/docs/scripting/resources/weaponskills.md index dd3abebdf653..4357608477f3 100644 --- a/frontend/docs/scripting/resources/weaponskills.md +++ b/frontend/docs/scripting/resources/weaponskills.md @@ -35,7 +35,7 @@ There are 3 weapon skill levels: Poor, Gangster and Hitman. The follow table sho | Weapon | Poor | Gangster | Hitman | | --------------- | ---- | -------- | ------ | | Pistol | 0 | 40 | 999 | -| Slienced Pistol | 0 | 500 | 999 | +| Silenced Pistol | 0 | 500 | 999 | | Desert Eagle | 0 | 200 | 999 | | Shotgun | 0 | 200 | 999 | | Sawnoff | 0 | 200 | 999 | diff --git a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md index a4eeded3ada7..13ba0b71aeed 100644 --- a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md +++ b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/resources/skins.md @@ -123,12 +123,12 @@ Ova stranica sadrži sve dostupne skinove koje koriste funkcije [SetPlayerSkin]( | 111 | ![Skin ID 111](https://assets.open.mp/assets/images/skins/111.png) | maffa | The Russian Mafia | Around SA | Muško | | 112 | ![Skin ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | The Russian Mafia | Around SA | Muško | | 113 | ![Skin ID 113](https://assets.open.mp/assets/images/skins/113.png) | mafboss | The Russian Mafia | Around SA | Muško | -| 114 | ![Skin ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varios Los Aztecas | Los Santos | Muško | -| 115 | ![Skin ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varios Los Aztecas | Los Santos | Muško | -| 116 | ![Skin ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varios Los Aztecas | Los Santos | Muško | +| 114 | ![Skin ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varrios Los Aztecas | Los Santos | Muško | +| 115 | ![Skin ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varrios Los Aztecas | Los Santos | Muško | +| 116 | ![Skin ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varrios Los Aztecas | Los Santos | Muško | | 117 | ![Skin ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Triad | San Fierro | Muško | | 118 | ![Skin ID 118](https://assets.open.mp/assets/images/skins/118.png) | triadb | Triad | San Fierro | Muško | -| 119 | ![Skin ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johhny Sindacco | Las Venturas | Muško | +| 119 | ![Skin ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johnny Sindacco | Las Venturas | Muško | | 120 | ![Skin ID 120](https://assets.open.mp/assets/images/skins/120.png) | triboss | Triad Boss | San Fierro | Muško | | 121 | ![Skin ID 121](https://assets.open.mp/assets/images/skins/121.png) | dnb1 | Da Nang Boy | San Fierro | Muško | | 122 | ![Skin ID 122](https://assets.open.mp/assets/images/skins/122.png) | dnb2 | Da Nang Boy | San Fierro | Muško | diff --git a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index c5bcdefe26ad..4fe10886e329 100644 --- a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -137,11 +137,11 @@ ShowPlayerDialog(playerid, YOUR_DIALOGID, DIALOG_STYLE_LIST, "Caption", "Item 0\
-### پاسخ خروجی: +### پاسخ خروجی :::note -- **listitem**شماره مورد انتخاب شده است. از **0** شروع میشود. +- **listitem** شماره مورد انتخاب شده است. از **0** شروع میشود. - **inputtext** متن مورد انتخاب شده، شامل رنگ ها نمیشود. ::: @@ -272,7 +272,7 @@ playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = 1, inputtext = :::note نکته -- شبیه**DIALOG_STYLE_LIST**. +- شبیه **DIALOG_STYLE_LIST**. ::: @@ -312,6 +312,6 @@ Item 1 Column 1\tItem 1 Column 2\tItem 1 Column 3\n\ // selected the first list item and pressed the left button playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = 0, inputtext = 'Item 1 Column 1' (size: 15) -// selected the first list item and pressed the right button +// selected the second list item and pressed the right button playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = 1, inputtext = 'Item 2 Column 1' (size: 15) ``` diff --git a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index 0048b448bb6d..6d55a18e358f 100644 --- a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -58,6 +58,6 @@ sidebar_label: "دکمه ها" **(5)** فقط وقتی تشخیص داده میشود که که پیکربندی "JOYPAD" برای کنترل کننده انتخاب شده باشد. -**(6)** کد های جاگذاری فقط برای [پیام های کلاینت](../functions/SendDeathMessage)، [textdraw ها](../functions/TextDrawCreate) و [gametext ها](../functions/GameTextForPlayer) به کار میروند. +**(6)** کد های جاگذاری فقط برای [پیام های کلاینت](../functions/SendClientMessage)، [textdraw ها](../functions/TextDrawCreate) و [gametext ها](../functions/GameTextForPlayer) به کار میروند.
diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index 6c6ae6fb99e4..71de4bc17682 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -87,10 +87,10 @@ ShowPlayerDialog(playerid, ID_DIALOG_KAMU, DIALOG_STYLE_INPUT, "Judul", "Masukka ::: ```c -// menulis "input" and dan menekan tombol kiri +// menulis "input" dan menekan tombol kiri playerid = 0, dialogid = ID_DIALOG_KAMU, response = 1, listitem = -1, inputtext = 'input' (size: 5) -// menulis "input" and dan menekan tombol kanan +// menulis "input" dan menekan tombol kanan playerid = 0, dialogid = ID_DIALOG_KAMU, response = 0, listitem = -1, inputtext = 'input' (size: 5) ``` @@ -173,7 +173,7 @@ playerid = 0, dialogid = ID_DIALOG_KAMU, response = 0, listitem = -1, inputtext :::warning -Gaya ini telah ditambahkan di **SA-MP 0.3.7** and tidak akan bekerja di versi sebelumnya! +Gaya ini telah ditambahkan di **SA-MP 0.3.7** dan tidak akan bekerja di versi sebelumnya! ::: @@ -221,7 +221,7 @@ playerid = 0, dialogid = ID_DIALOG_KAMU, response = 0, listitem = 1, inputtext = :::warning -Gaya ini telah ditambahkan di **SA-MP 0.3.7** and tidak akan bekerja di versi sebelumnya! +Gaya ini telah ditambahkan di **SA-MP 0.3.7** dan tidak akan bekerja di versi sebelumnya! ::: @@ -239,7 +239,7 @@ Menampilkan: - **\t** menambah sebuah TAB (lebih banyak spasi). - **\n** membuat sebuah baris baru. -- Pewarnaan akan diatur ulang setelah \n and \t. **info** pada baris pertama berisi header. +- Pewarnaan akan diatur ulang setelah \n dan \t. **info** pada baris pertama berisi header. ::: diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md index 92c58a775c0c..5d38c7768182 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md @@ -54,7 +54,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **boxville:** 11,123, 13,120, 20,117, 24,112, 27,107, 36,105, 37,107, 43,93 -**bravura:** 41,41, 47,47, 52,52, 66,66, 74,74, 87,87,91,91, 113,113 +**bravura:** 41,41, 47,47, 52,52, 66,66, 74,74, 87,87, 91,91, 113,113 **broadway:** 12,1, 19,96, 31,64, 25,96, 38,1, 51,96, 57,1, 66,96 @@ -76,7 +76,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **cargobob:** 1,1 -**cheetah:** 20,1, 25,1, 36,1, 40,1 62,1, 75,1, 92,1, 0,1 +**cheetah:** 20,1, 25,1, 36,1, 40,1, 62,1, 75,1, 92,1, 0,1 **clover:** 13,118, 24,118, 31,93, 32,92, 45,92, 113,92, 119,113, 122,113 @@ -86,7 +86,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **coastg:** 56,15, 56,53 -**come:** 73,45, 12,12, 2,2, 6,6, 4,4, 46,46, 53,53 +**comet:** 73,45, 12,12, 2,2, 6,6, 4,4, 46,46, 53,53 **copcarla:** 0,1 @@ -158,7 +158,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **hotknife:** 1,1, 12,12, 2,2, 6,6, 4,4, 46,46, 53,53 -**hotrina:** 7,94, 36,88, 51,75, 53,75 ,58,67, 75,67, 75,61, 79,62 +**hotrina:** 7,94, 36,88, 51,75, 53,75, 58,67, 75,67, 75,61, 79,62 **hotrinb:** 83,66, 87,74, 87,75, 98,83, 101,100, 103,101, 117,116, 123,36 @@ -314,7 +314,7 @@ Berikut adalah daftar warna asli kendaraan yang digunakan oleh setiap jenis mobi **skimmer:** 1,3, 1,9, 1,18, 1,30, 17,23, 46,23, 46,32, 57,34 -**slamvan:** 3,1, 28,1, 31,1, 55,1, 66,1 97,1, 123,1, 118,1 +**slamvan:** 3,1, 28,1, 31,1, 55,1, 66,1, 97,1, 123,1, 118,1 **solair:** 91,1, 101,1, 109,1, 113,1, 4,1, 25,1, 30,1, 36,1 diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/panelstates.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/panelstates.md index ab75c53e9ba8..53487f80164e 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/panelstates.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/panelstates.md @@ -12,13 +12,13 @@ Keadaan ini untuk digunakan dengan [GetVehicleDamageStatus](../functions/GetVehi ## Digit ke-sekian menyimpan apa? -- The **digit pertama** menyimpan keadaan panel **kiri-depan** untuk mobil atau **mesin(-kiri)** untuk pesawat. -- The **digit ke-dua** menyimpan keadaan panel **kanan-depan** untuk mobil atau **mesin(-kanan)** untuk pesawat. -- The **digit ke-tiga** menyimpan keadaan panel **kiri-belakang** untuk mobil atau **kemudi (di penyeimbang vertikal)** untuk pesawat. -- The **digit ke-empat** menyimpan keadaan panel **kanan-belakang** untuk mobil atau **elevator (di ekor)** untuk pesawat. -- The **digit ke-lima** menyimpan keadaan panel **kaca depan** untuk mobil atau **kemudi guling (di sayap)** untuk pesawat. -- The **digit ke-enam** menyimpan keadaan panel **bemper depan** untuk mobil. -- The **digit ke-tujuh** menyimpan keadaan panel **bemper belakang** untuk mobil. +- **Digit pertama** menyimpan keadaan panel **kiri-depan** untuk mobil atau **mesin(-kiri)** untuk pesawat. +- **Digit ke-dua** menyimpan keadaan panel **kanan-depan** untuk mobil atau **mesin(-kanan)** untuk pesawat. +- **Digit ke-tiga** menyimpan keadaan panel **kiri-belakang** untuk mobil atau **kemudi (di penyeimbang vertikal)** untuk pesawat. +- **Digit ke-empat** menyimpan keadaan panel **kanan-belakang** untuk mobil atau **elevator (di ekor)** untuk pesawat. +- **Digit ke-lima** menyimpan keadaan panel **kaca depan** untuk mobil atau **kemudi guling (di sayap)** untuk pesawat. +- **Digit ke-enam** menyimpan keadaan panel **bemper depan** untuk mobil. +- **Digit ke-tujuh** menyimpan keadaan panel **bemper belakang** untuk mobil. Tidak semua kendaraan mendukung panel yang telah disebutkan. Tingkat kerusakan memengaruhi penanganan pesawat cukup banyak dan pesawat akan mengeluarkan asap hitam dari bagian apapun yang telah rusak. diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md index 1b9139ca729c..1c270f426752 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/constants.md @@ -205,12 +205,12 @@ tags: [] | Waarde | Constant | | ------ | -------------------- | -| 0 | FIGHT_STYLE_NORMAL | -| 1 | FIGHT_STYLE_BOXING | -| 2 | FIGHT_STYLE_KUNGFU | -| 3 | FIGHT_STYLE_KNEEHEAD | -| 4 | FIGHT_STYLE_GRABKICK | -| 5 | FIGHT_STYLE_ELBOW | +| 4 | FIGHT_STYLE_NORMAL | +| 5 | FIGHT_STYLE_BOXING | +| 6 | FIGHT_STYLE_KUNGFU | +| 7 | FIGHT_STYLE_KNEEHEAD | +| 15 | FIGHT_STYLE_GRABKICK | +| 16 | FIGHT_STYLE_ELBOW | ## Wapenvaardigheden diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md index 94a27cfb80fa..cb45574c5f72 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md @@ -15,10 +15,10 @@ Bij het maken van strings zijn sommige tekens lastig te noteren; escape‑codes | Carriage return | \r | | Horizontale tab | \t | | Verticale tab | \v | -| Backslash (\) | \\ | -| Enkele aanhalingsteken (') | \' | -| Dubbele aanhalingsteken (") | \" | -| Procentteken | \% | +| Backslash (\\) | \\\\ | +| Enkel aanhalingsteken (') | \\' | +| Dubbel aanhalingsteken (") | \\" | +| Procentteken | \\% | | Teken met decimale code "ddd" | \ddd; | | Teken met hexadecimale code "hhh" | \xhhh; | diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index ea91d48136c3..bd67771450a4 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -58,4 +58,4 @@ of `KEY_HANDBRAKE` gebruiken. **(5):** Alleen gedetecteerd als "JOYPAD"-configuratie actief is. -**(6):** Embedding-codes werken voor [client messages](../functions/SendDeathMessage), [textdraws](../functions/TextDrawCreate) en [gametexts](../functions/GameTextForPlayer). +**(6):** Embedding-codes werken voor client messages, [textdraws](../functions/TextDrawCreate) en [gametexts](../functions/GameTextForPlayer). diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md index 4413d12782ae..c3db0f82d1b4 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md @@ -30,7 +30,7 @@ Er zijn 4 tekstfonts (0–3) en een sprite‑font (4) i.c.m. `TextDrawTextSize` ## Tonen -Voor één speler: `TextDrawShowForPlayer(playerid, text)`. Voor alle spelers: `TextDrawShowForAll()`. +Voor één speler: `TextDrawShowForPlayer(playerid, text)`. Voor alle spelers: `TextDrawShowForAll(text)`. ## Tips diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md index 4a275a6b5ab8..47c2e636bfd1 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md @@ -14,9 +14,9 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1005 | bnt_b_sc_l | Hood | Fury Scoop | Certain Transfender cars | \$150 | | 1006 | rf_b_sc_r | Roof | Roof Scoop | Certain Transfender cars | \$80 | | 1007 | wg_l_b_ssk | Sideskirt | Right Sideskirt | Certain Transfender cars | \$500 | -| 1008 | nto_b_l | Nitro | 5 times | Most cars, Most planes and Most Helicopters | \$500 | -| 1009 | nto_b_s | Nitro | 2 times | Most cars, Most planes and Most Helicopters | \$200 | -| 1010 | nto_b_tw | Nitro | 10 times | Most cars, Most planes and Most Helicopters | \$1000 | +| 1008 | nto_b_l | Nitro | 5 times | Most cars, most planes and most helicopters | \$500 | +| 1009 | nto_b_s | Nitro | 2 times | Most cars, most planes and most helicopters | \$200 | +| 1010 | nto_b_tw | Nitro | 10 times | Most cars, most planes and most helicopters | \$1000 | | 1011 | bnt_b_sc_p_m | Hood | Race Scoop | Certain Transfender cars | \$220 | | 1012 | bnt_b_sc_p_l | Hood | Worx Scoop | Certain Transfender cars | \$250 | | 1013 | lgt_b_rspt | Lamps | Round Fog | Certain Transfender cars | \$100 | @@ -42,23 +42,23 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1033 | rf_c_s | Roof | X-Flow Roof Vent | Sultan | \$120 | | 1034 | exh_a_l | Exhaust | Alien | Elegy | \$790 | | 1035 | rf_c_l | Roof | X-Flow Roof Vent | Elegy | \$150 | -| 1036 | wg_l_a_l | SideSkirt | Right Alien Sideskirt | Elegy | \$500 | +| 1036 | wg_l_a_l | Sideskirt | Right Alien Sideskirt | Elegy | \$500 | | 1037 | exh_c_l | Exhaust | X-Flow | Elegy | \$690 | | 1038 | rf_a_l | Roof | Alien Roof Vent | Elegy | \$190 | -| 1039 | wg_l_c_l | SideSkirt | Left X-Flow Sideskirt | Elegy | \$390 | -| 1040 | wg_r_a_l | SideSkirt | Left Alien Sideskirt | Elegy | \$500 | -| 1041 | wg_r_c_l | SideSkirt | Right X-Flow Sideskirt | Elegy | \$390 | -| 1042 | wg_l_lr_br1 | SideSkirt | Right Chrome Sideskirt | Broadway | \$1000 | +| 1039 | wg_l_c_l | Sideskirt | Left X-Flow Sideskirt | Elegy | \$390 | +| 1040 | wg_r_a_l | Sideskirt | Left Alien Sideskirt | Elegy | \$500 | +| 1041 | wg_r_c_l | Sideskirt | Right X-Flow Sideskirt | Elegy | \$390 | +| 1042 | wg_l_lr_br1 | Sideskirt | Right Chrome Sideskirt | Broadway | \$1000 | | 1043 | exh_lr_br2 | Exhaust | Slamin | Broadway | \$500 | | 1044 | exh_lr_br1 | Exhaust | Chrome | Broadway | \$500 | | 1045 | exh_c_f | Exhaust | X-Flow | Flash | \$510 | | 1046 | exh_a_f | Exhaust | Alien | Flash | \$710 | -| 1047 | wg_l_a_f | SideSkirt | Right Alien Sideskirt | Flash | \$670 | -| 1048 | wg_l_c_f | SideSkirt | Right X-Flow Sideskirt | Flash | \$530 | +| 1047 | wg_l_a_f | Sideskirt | Right Alien Sideskirt | Flash | \$670 | +| 1048 | wg_l_c_f | Sideskirt | Right X-Flow Sideskirt | Flash | \$530 | | 1049 | spl_a_f_r | Spoiler | Alien | Flash | \$810 | | 1050 | spl_c_f_r | Spoiler | X-Flow | Flash | \$620 | -| 1051 | wg_r_a_f | SideSkirt | Left Alien Sideskirt | Flash | \$670 | -| 1052 | wg_r_c_f | SideSkirt | Left X-Flow Sideskirt | Flash | \$530 | +| 1051 | wg_r_a_f | Sideskirt | Left Alien Sideskirt | Flash | \$670 | +| 1052 | wg_r_c_f | Sideskirt | Left X-Flow Sideskirt | Flash | \$530 | | 1053 | rf_c_f | Roof | X-Flow | Flash | \$130 | | 1054 | rf_a_f | Roof | Alien | Flash | \$210 | | 1055 | rf_a_st | Roof | Alien | Stratum | \$230 | @@ -109,7 +109,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1100 | misc_c_lr_rem1 | Bullbar | Chrome Grill | Remington | \$940 | | 1101 | wg_r_lr_rem1 | Sideskirt | Left `Chrome Flames` Sideskirt | Remington | \$780 | | 1102 | wg_r_lr_sv | Sideskirt | Left `Chrome Strip` Sideskirt | Savanna | \$830 | -| 1103 | rf_lr_bl2 | Roof | Covertible | Blade | \$3250 | +| 1103 | rf_lr_bl2 | Roof | Convertible | Blade | \$3250 | | 1104 | exh_lr_bl1 | Exhaust | Chrome | Blade | \$1610 | | 1105 | exh_lr_bl2 | Exhaust | Slamin | Blade | \$1540 | | 1106 | wg_l_lr_rem2 | Sideskirt | Right `Chrome Arches` Sideskirt | Remington | \$780 | @@ -140,7 +140,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1131 | rf_lr_sv2 | Roof | Softtop | Savanna | \$3290 | | 1132 | exh_lr_sv2 | Exhaust | Slamin | Savanna | \$1590 | | 1133 | wg_l_lr_sv | Sideskirt | Right `Chrome Strip` Sideskirt | Savanna | \$830 | -| 1134 | wg_l_lr_t1 | SideSkirt | Right `Chrome Strip` Sideskirt | Tornado | \$800 | +| 1134 | wg_l_lr_t1 | Sideskirt | Right `Chrome Strip` Sideskirt | Tornado | \$800 | | 1135 | exh_lr_t2 | Exhaust | Slamin | Tornado | \$1500 | | 1136 | exh_lr_t1 | Exhaust | Chrome | Tornado | \$1000 | | 1137 | wg_r_lr_t1 | Sideskirt | Left `Chrome Strip` Sideskirt | Tornado | \$800 | @@ -148,10 +148,10 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1139 | spl_c_s_b | Spoiler | X-Flow | Sultan | \$470 | | 1140 | rbmp_c_s | Pára-choque traseiro | X-Flow | Sultan | \$870 | | 1141 | rbmp_a_s | Pára-choque traseiro | Alien | Sultan | \$980 | -| 1142 | bntr_b_ov | Vents | Left Oval Vents | Certain Transfender Cars | \$150 | -| 1143 | bntl_b_ov | Vents | Right Oval Vents | Certain Transfender Cars | \$150 | -| 1144 | bntr_b_sq | Vents | Left Square Vents | Certain Transfender Cars | \$100 | -| 1145 | bntl_b_sq | Vents | Right Square Vents | Certain Transfender Cars | \$100 | +| 1142 | bntr_b_ov | Vents | Left Oval Vents | Certain Transfender cars | \$150 | +| 1143 | bntl_b_ov | Vents | Right Oval Vents | Certain Transfender cars | \$150 | +| 1144 | bntr_b_sq | Vents | Left Square Vents | Certain Transfender cars | \$100 | +| 1145 | bntl_b_sq | Vents | Right Square Vents | Certain Transfender cars | \$100 | | 1146 | spl_c_l_b | Spoiler | X-Flow | Elegy | \$490 | | 1147 | spl_a_l_b | Spoiler | Alien | Elegy | \$600 | | 1148 | rbmp_c_l | Pára-choque traseiro | X-Flow | Elegy | \$890 | @@ -160,7 +160,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | 1151 | rbmp_c_f | Pára-choque traseiro | X-Flow | Flash | \$840 | | 1152 | fbmp_c_f | Front Bumper | X-Flow | Flash | \$910 | | 1153 | fbmp_a_f | Front Bumper | Alien | Flash | \$1200 | -| 1154 | rbmp_a_s | Pára-choque traseiro | Alien | Stratum | \$1030 | +| 1154 | rbmp_a_st | Pára-choque traseiro | Alien | Stratum | \$1030 | | 1155 | fbmp_a_st | Front Bumper | Alien | Stratum | \$1030 | | 1156 | rbmp_c_st | Pára-choque traseiro | X-Flow | Stratum | \$920 | | 1157 | fbmp_c_st | Front Bumper | X-Flow | Stratum | \$930 | @@ -209,7 +209,7 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Bravura | 401 | 1001, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1013, 1017, 1019, 1020, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Buffalo | 402 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Linerunner | 403 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Perrenial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Perennial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sentinel | 405 | 1000, 1001, 1008, 1009, 1010, 1014, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Dumper | 406 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Firetruck | 407 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -418,6 +418,6 @@ description: Informações sobre os IDs dos componentes do carro, nome dos model | Farm Plow | 610 | None | | Utility Trailer | 611 | None | -## All vehicle costs separated by comma +## All component costs separated by comma `400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100` diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md index 8121859bff3a..5c3500151e08 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md @@ -16,8 +16,6 @@ Para obter o código Hex para essas cores, vá para a página [Cores Hex](hexcol As seguintes imagens mostram o efeito dos valores de transparência usados com um quadrado branco debaixo do jogador e à esquerda do ícone de save. Incrementos de 0x11 (17 decimal) são usados para demonstração, mas é claro que você pode usar qualquer valor. -The following images display the effect of transparency values used with a white quare under the player marker and left to the saving floppy icon. Increments of 0x11 (decimal 17) are used for demonstration, but of course you can use any value. - ![Image:trans_matrix.png](https://assets.open.mp/assets/images/colorList/transparency/trans_matrix.png) ### Fazendo contas @@ -32,7 +30,7 @@ SetPlayerMarkerVisibility(playerid, alpha = 0xFF) alpha = clamp(alpha, 0x00, 0xFF); // if an out-of-range value is supplied we'll fix it here first oldcolor = GetPlayerColor(playerid); // get their color - Note: SetPlayerColor must have been used beforehand - newcolor = (oldcolor & ~0xFF) | alpha; // first we strip of all alpha data (& ~0xFF) and then we replace it with our desired value (| alpha) + newcolor = (oldcolor & ~0xFF) | alpha; // first we strip off all alpha data (& ~0xFF) and then we replace it with our desired value (| alpha) return SetPlayerColor(playerid, newcolor); // returns 1 if it succeeded, 0 otherwise } ``` @@ -111,7 +109,7 @@ Or SendClientMessage(playerid, -1, "This is white and {"COLOR_RED_EMBED"}this is red."); ``` -The second example would be better as is it clearer that embedding is used. +The second example would be better as it is clearer that embedding is used. #### Using GetPlayerColor @@ -175,7 +173,7 @@ Game text colour tags can be used to form different colours easily. The below co ~w~Hello this is ~b~blue ~w~and this is ~r~red ``` -[![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) +![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) Now these colors are pretty dark. You can make them brighter by using **`~h~`** after the color code: @@ -183,4 +181,4 @@ Now these colors are pretty dark. You can make them brighter by using **`~h~`** ~w~Hello this is ~b~~h~blue ~w~and this is ~r~~h~red ``` -[![Image:Blueandred2.png](https://assets.open.mp/assets/images/colorList/Blueandred2.png) +![Image:Blueandred2.png](https://assets.open.mp/assets/images/colorList/Blueandred2.png) diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/constants.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/constants.md index b9def2bf6768..b77ae160e318 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/constants.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/constants.md @@ -76,7 +76,7 @@ tags: [] | 32 | TEC9 | WEAPON_TEC9 | | 33 | Rifle | WEAPON_RIFLE | | 34 | Sniper Rifle | WEAPON_SNIPER | -| 35 | Roocket Launcher | WEAPON_ROCKETLAUNCHER | +| 35 | Rocket Launcher | WEAPON_ROCKETLAUNCHER | | 36 | Heat Seeker | WEAPON_HEATSEEKER | | 37 | Flamethrower | WEAPON_FLAMETHROWER | | 38 | Minigun | WEAPON_MINIGUN | @@ -250,12 +250,12 @@ tags: [] | Valor | Constante | | ----- | -------------------- | -| 0 | FIGHT_STYLE_NORMAL | -| 1 | FIGHT_STYLE_BOXING | -| 2 | FIGHT_STYLE_KUNGFU | -| 3 | FIGHT_STYLE_KNEEHEAD | -| 4 | FIGHT_STYLE_GRABKICK | -| 5 | FIGHT_STYLE_ELBOW | +| 4 | FIGHT_STYLE_NORMAL | +| 5 | FIGHT_STYLE_BOXING | +| 6 | FIGHT_STYLE_KUNGFU | +| 7 | FIGHT_STYLE_KNEEHEAD | +| 15 | FIGHT_STYLE_GRABKICK | +| 16 | FIGHT_STYLE_ELBOW | ## Habilidades com Armas @@ -320,9 +320,9 @@ tags: [] | Valor | Constante | | ----- | ---------------------------- | -| 1 | PLAYER_RECORDING_TYPE_NONE | -| 2 | PLAYER_RECORDING_TYPE_DRIVER | -| 3 | PLAYER_RECORDING_TYPE_ONFOOT | +| 0 | PLAYER_RECORDING_TYPE_NONE | +| 1 | PLAYER_RECORDING_TYPE_DRIVER | +| 2 | PLAYER_RECORDING_TYPE_ONFOOT | # a_vehicles @@ -349,9 +349,9 @@ tags: [] | Valor | Constante | | ----- | -------------------- | -| 0 | VEHICLE_PARAMS_UNSET | -| 1 | VEHICLE_PARAMS_OFF | -| 2 | VEHICLE_PARAMS_ON | +| -1 | VEHICLE_PARAMS_UNSET | +| 0 | VEHICLE_PARAMS_OFF | +| 1 | VEHICLE_PARAMS_ON | ## Informações do Modelo de Veículo diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index 313ae3bc157d..dba9d7b3ab6f 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -260,6 +260,6 @@ Item 1 Column 1\tItem 1 Column 2\tItem 1 Column 3\n\ // Selecionou o primeiro item da lista e clicou com o botão esquerdo playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = 0, inputtext = 'Item 1 Column 1' (size: 15) -// Selecionou o primeiro item da lista e clicou com o botão direito +// Selecionou o segundo item da lista e clicou com o botão direito playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = 1, inputtext = 'Item 2 Column 1' (size: 15) ``` diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md index ff77c1bd0d0e..bcf9298f6fc4 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md @@ -15,16 +15,16 @@ Ao criar uma string, você pode descobrir que alguns caracteres podem ser imposs | Retorno de carro | \r | | Tabulação horizontal | \t | | Tabulação vertical | \v | -| Barra invertida (\) | \\ | -| Aspas simples (') | \' | -| Aspas duplas (") | \" | -| Sinal de porcentagem | \% | +| Barra invertida (\\) | \\\\ | +| Aspas simples (') | \\' | +| Aspas duplas (") | \\" | +| Sinal de porcentagem | \\% | | Código de caractere com código decimal "ddd". | \ddd; | | Código de caractere com código hexadecimal "hhh". | \xhhh; | :::note -O ponto e vírgula após os códigos nddd; e nxhhh; é opcional. Seu propósito é dar à sequência de escape um símbolo de terminação explícito quando ela é usada em uma constante de string. +O ponto e vírgula após os códigos \ddd; e \xhhh; é opcional. Seu propósito é dar à sequência de escape um símbolo de terminação explícito quando ela é usada em uma constante de string. ::: diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md index 30a67512d82c..afe5eb2851f3 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/gametextstyles.md @@ -5,7 +5,7 @@ description: Estilos de GameText usados em textdraws e gametext. --- Esta página aborda tudo o que você precisa saber sobre estilos de gametext e como eles podem ser usados em textdraw e em texto renderizado para um (único) jogador. -Usado principalmente por [GameText](../functions/GameTextForPlayer) e [GameTextForAll](../functions/GameTextForAll). +Usado principalmente por [GameTextForPlayer](../functions/GameTextForPlayer) e [GameTextForAll](../functions/GameTextForAll). --- diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md index ddfd25c72bdb..90e627d16947 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md @@ -14,7 +14,8 @@ O sistema numérico hexadecimal, ou comumente conhecido apenas como Hex, é um s ### Decimal (base 10) ```c -01 +0 +1 2 3 4 @@ -29,7 +30,8 @@ O sistema numérico hexadecimal, ou comumente conhecido apenas como Hex, é um s ### Hexadecimal (base 16) ```c -01 +0 +1 2 3 4 diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md index 0b4edfc79160..0bb0f341a1b2 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/interiorids.md @@ -75,7 +75,7 @@ e você verá o ID do universo interior. Agora você pode usar com segurança [S | Barber shop 1 | 12 | 411.9707 | -51.9217 | 1001.8984 | ![](https://assets.open.mp/assets/images/interiors/interior107.png) | | Barber shop 2 | 2 | 414.2987 | -18.8044 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior50.png) | | Barber shop 3 | 3 | 418.4666 | -80.4595 | 1001.8047 | ![](https://assets.open.mp/assets/images/interiors/interior13.png) | -| Tattoo sarlor | 3 | -201.2236 | -43.2465 | 1002.2734 | ![](https://assets.open.mp/assets/images/interiors/interior18.png) | +| Tattoo parlor | 3 | -201.2236 | -43.2465 | 1002.2734 | ![](https://assets.open.mp/assets/images/interiors/interior18.png) | | Sex shop | 3 | -100.2674 | -22.9376 | 1000.7188 | ![](https://assets.open.mp/assets/images/interiors/interior17.png) | ## Assalto a casas diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index 6293218d8701..0d1544a605f6 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -58,4 +58,4 @@ ou usar KEY_HANDBRAKE. **(5):** Só é detectado quando a configuração "JOYPAD" está selecionada para o controle. -**(6)** Códigos de embedding só funcionam para [mensagens do cliente](../functions/SendDeathMessage), [textdraws](../functions/TextDrawCreate) e [gametexts](../functions/GameTextForPlayer). +**(6)** Códigos de embedding só funcionam para [mensagens do cliente](../functions/SendClientMessage), [textdraws](../functions/TextDrawCreate) e [gametexts](../functions/GameTextForPlayer). diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md index 4c593e021372..553c7e1df918 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md @@ -20,7 +20,7 @@ tags: [] | Streaming Mem (Memory) Used (Also shows total allowance) | A quantidade de memória de streaming usada e o total disponível. | | Messages in Send buffer | O número de mensagens de rede aguardando para serem enviadas. | | Messages sent | O número de mensagens de rede enviadas. | -| Btyes sent | A quantidade de dados (em bytes) enviados. | +| Bytes sent | A quantidade de dados (em bytes) enviados. | | Acks sent | O número de acks enviados (confirmação de recebimento de um pacote). | | Acks in send buffer | Número de acks aguardando envio (confirmação de recebimento de um pacote). | | Messages waiting for ack | Número de mensagens que estão aguardando para serem confirmadas como recebidas. | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md index ef7e0def4776..42f7dacfc4a6 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md @@ -133,11 +133,11 @@ NPC_AimAt(npcid, x, y, z, true, 1000, true, 0.0, 0.0, 0.6, NPC_ENTITY_CHECK_OBJE ```c // Atire em um local específico (sem alvo) -NPC_Shoot(npcid, INVALID_PLAYER_ID, BULLET_HIT_TYPE_NONE, WEAPON_SNIPER, +NPC_Shoot(npcid, WEAPON_SNIPER, INVALID_PLAYER_ID, BULLET_HIT_TYPE_NONE, x, y, z, 0.0, 0.0, 0.0, false); // Atire em um jogador -NPC_Shoot(npcid, playerid, BULLET_HIT_TYPE_PLAYER, WEAPON_M4, +NPC_Shoot(npcid, WEAPON_M4, playerid, BULLET_HIT_TYPE_PLAYER, x, y, z, 0.0, 0.0, 0.0, true); ``` ### Constantes inválidas diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md index b3f79eca27d7..e3249c8e9235 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md @@ -7,203 +7,203 @@ description: "Uma lista das cores originais do carro no modo single player." Aqui está uma lista das cores originais dos carros usadas por cada tipo de carro no modo single player. -| Vehicle name | Pares de cores | +| Vehicle name | Pares de cores | | ------------ | -------------------------------------------------------------------------------- | -| admiral | `34,34`, `35,35`, `37,37`, `39,39`, `41,41`, `43,43`, `45,45`, `47,47` | -| alpha | `58,1`, `69,1`, `75,77`, `18,1`, `32,1`, `45,45`, `13,1`, `34,1` | -| ambulan | `1,3` | -| androm | `1,1` | -| artict1 | `1,1` | -| artict2 | `1,1` | -| artict3 | `1,1` | -| at400 | `1,3`, `8,7`, `8,10`, `8,16`, `23,31`, `40,44` | -| baggage | `1,73`, `1,74`, `1,75`, `1,76`, `1,77`, `1,78`, `1,79` | -| bandito | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | -| banshee | `12,12`, `13,13`, `14,14`, `1,2`, `2,1`, `1,3`, `3,1`, `10,10` | -| barracks | `43,0` | -| beagle | `3,90`, `4,90`, `7,68`, `8,66`, `12,60`, `27,97`, `34,51`, `37,51` | -| benson | `109,25`, `109,32`, `112,32`, `10,32`, `30,44`, `32,52`, `84,66`, `84,69` | -| bf400 | `54,1`, `58,1`, `66,1`, `72,1`, `75,1`, `87,1`, `101,1`, `36,1` | -| bfinject | `1,0`, `2,2`, `3,2`, `3,6`, `6,16`, `15,30`, `24,53`, `35,61` | -| bike | `7,1`, `74,1`, `61,1`, `16,1`, `25,1`, `30,1`, `36,1`, `53,1` | -| blade | `9,1`, `12,1`, `26,96`, `30,96`, `32,1`, `37,1`, `57,96`, `71,96` | -| blistac | `74,72`, `66,72`, `53,56`, `37,19`, `22,22`, `20,20`, `9,14`, `0,0` | -| bloodra | `51,39`, `57,38`, `45,29`, `34,9`, `65,9`, `14,1`, `12,9`, `26,1` | -| bmx | `1,1`, `3,3`, `6,6`, `46,46`, `65,9`, `14,1`, `12,9`, `26,1` | -| bobcat | `96,25`, `97,25`, `101,25`, `111,31`, `113,36`, `83,57`, `67,59` | -| boxburg | `36,36` | -| boxville | `11,123`, `13,120`, `20,117`, `24,112`, `27,107`, `36,105`, `37,107`, `43,93` | -| bravura | `41,41`, `47,47`, `52,52`, `66,66`, `74,74`, `87,87,91,91`, `113,113` | -| broadway | `12,1`, `19,96`, `31,64`, `25,96`, `38,1`, `51,96`, `57,1`, `66,96` | -| buccanee | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | -| buffalo | `10,10`, `13,13`, `22,22`, `30,30`, `39,39`, `90,90`, `98,98`, `110,110` | -| bullet | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | -| burrito | `41,41`, `48,48`, `52,52`, `64,64`, `71,71`, `85,85`, `10,10`, `62,62` | -| bus | `71,59`, `75,59`, `92,72`, `47,74`, `55,83`, `59,83`, `71,87`, `82,87` | -| cabbie | `6,76` | -| caddy | `58,1`, `2,1`, `63,1`, `18,1`, `32,1`, `45,1`, `13,1`, `34,1` | -| cadrona | `52,1`, `53,1`, `66,1`, `75,1`, `76,1`, `81,1`, `95,1`, `109,1` | -| cargobob | `1,1` | -| cheetah | `20,1`, `25,1`, `36,1`, `40,1 62,1`, `75,1`, `92,1`, `0,1` | -| clover | `13,118`, `24,118`, `31,93`, `32,92`, `45,92`, `113,92`, `119,113`, `122,113` | -| club | `37,37`, `31,31`, `23,23`, `22,22`, `7,7`, `124,124`, `114,114`, `112,112` | -| coach | `54,7`, `79,7`, `87,7`, `95,16`, `98,20`, `105,20`, `123,20`, `125,21` | -| coastg | `56,15`, `56,53` | -| come | `73,45`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | -| copcarla | `0,1` | -| copcarsf | `0,1` | -| copcarvg | `0,1` | -| copcarru | `0,1` | -| cropdust | `17,39`, `15,123`, `32,112`, `45,88`, `52,71`, `57,67`, `61,96`, `96,96` | -| dft30 | `1,1` | -| dinghy | `56,15`, `56,53` | -| dodo | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | -| dozer | `1,1` | -| dumper | `1,1` | -| duneride | `91,38`, `115,43`, `85,6`, `79,7`, `78,8`, `77,18`, `79,18`, `86,24` | -| elegant | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| elegy | `36,1`, `35,1`, `17,1`, `11,1`, `116,1`, `113,1`, `101,1`, `92,1` | -| emperor | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| enforcer | `0,1` | -| esperant | `45,75`, `47,76`, `33,75`, `13,76`, `54,75`, `69,76`, `59,75`, `87,76` | -| euros | `36,1`, `40,1`, `43,1`, `53,1`, `72,1`, `75,1`, `95,1`, `101,1` | -| faggio | `12,12`, `13,13`, `14,14`, `1,2`, `2,1`, `1,3`, `3,1`, `10,10` | -| fbiranch | `0,0` | -| fcr900 | `74,74`, `75,13`, `87,118`, `92,3`, `115,118`, `25,118`, `36,0`, `118,118` | -| feltzer | `73,1`, `74,1`, `75,1`, `77,1`, `79,1`, `83,1`, `84,1`, `91,1` | -| firela | `3,1` | -| firetruk | `3,1` | -| flash | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| flatbed | `84,15`, `84,58`, `84,31`, `32,74`, `43,31`, `1,31`, `77,31`, `32,74` | -| forklift | `110,1`, `111,1`, `112,1`, `114,1`, `119,1`, `122,1`, `4,1`, `13,1` | -| fortune | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | -| freeway | `79,79`, `84,84`, `7,7`, `11,11`, `19,19`, `22,22`, `36,36`, `53,53` | -| freight | `1,1` | -| glendale | `67,76`, `68,76`, `78,76`, `2,76`, `16,76`, `18,76`, `25,76`, `45,88` | -| glenshit | `67,76`, `68,76`, `78,76`, `2,76`, `16,76`, `18,76`, `25,76`, `45,88` | -| greenwoo | `30,26`, `77,26`, `81,27`, `24,55`, `28,56`, `49,59`, `52,69`, `71,107` | -| hermes | `97,1`, `81,1`, `105,1`, `110,1`, `91,1`, `74,1`, `84,1`, `83,1` | -| hotdog | `1,1` | -| hotknife | `1,1`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | -| hotrina | `7,94`, `36,88`, `51,75`, `53,75 ,58,67`, `75,67`, `75,61`, `79,62` | -| hotrinb | `83,66`, `87,74`, `87,75`, `98,83`, `101,100`, `103,101`, `117,116`, `123,36` | -| hotring | `36,117`, `36,13`, `42,30`, `42,33`, `54,36`, `75,79`, `92,101`, `98,109` | -| hunter | `43,0` | -| huntley | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| hustler | `50,1`, `47,1`, `44,96`, `40,96`, `39,1`, `30,1`, `28,96`, `9,96` | -| infernus | `12,1`, `64,1`, `123,1`, `116,1`, `112,1`, `106,1`, `80,1`, `75,1` | -| intruder | `62,37`, `78,38`, `2,62`, `3,87`, `2,78`, `113,78`, `119,62`, `7,78` | -| jester | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | -| jetmax | `36,13` | -| journey | `1,1` | -| kart | `2,35`, `36,2`, `51,53`, `91,2`, `11,22`, `40,35` | -| landstal | `4,1`, `123,1`, `113,1`, `101,1`, `75,1`, `62,1`, `40,1`, `36,1` | -| launch | `112,20` | -| linerun | `36,1`, `37,1`, `30,1`, `28,1`, `25,1`, `40,1`, `101,1`, `113,1` | -| quad | `120,117`, `103,111`, `120,114`, `74,91`, `120,112`, `74,83`, `120,113`, `66,71` | -| majestic | `37,36`, `36,36`, `40,36`, `43,41`, `47,41`, `51,72`, `54,75`, `55,84` | -| mtbike | `43,43`, `46,46`, `39,39`, `28,28`, `16,16`, `6,6`, `5,5`, `2,2` | -| manana | `4,1`, `9,1`, `10,1`, `25,1`, `36,1`, `40,1`, `45,1`, `84,1` | -| marquis | `12,35`, `50,32`, `40,26`, `66,36` | -| maverick | `26,14`, `29,42`, `26,57`, `54,29`, `26,3`, `3,29`, `12,39`, `74,35` | -| merit | `67,1`, `72,1`, `75,1`, `83,1`, `91,1`, `101,1`, `109,1`, `20,1` | -| mesa | `75,84`, `40,84`, `40,110`, `28,119`, `25,119`, `21,119`, `13,119`, `4,119` | -| monster | `32,36`, `32,42`, `32,53`, `32,66`, `32,14`, `32,32` | -| monstera | `1,1` | -| monsterb | `1,1` | -| moonbeam | `119,119`, `117,227`, `114,114`, `108,108`, `95,95`, `81,81`, `61,61`, `41,41` | -| mower | `94,1`, `101,1`, `116,1`, `117,1`, `4,1`, `25,1`, `30,1`, `37,1` | -| mrwhoop | `1,16`, `1,56`, `1,17`, `1,53`, `1,5`, `1,35` | -| mule | `25,1`, `28,1`, `43,1`, `67,1`, `72,1`, `9,1`, `95,1`, `24,1` | -| nebula | `116,1`, `119,1`, `122,1`, `4,1`, `9,1`, `24,1`, `27,1`, `36,1` | -| nevada | `38,9`, `55,23`, `61,74`, `71,87`, `91,87`, `98,114`, `102,119`, `111,3` | -| newsvan | `41,10`, `41,20`, `49,11`, `56,123`, `110,113`, `112,116`, `114,118`, `119,101` | -| nrg500 | `3,3`, `3,8`, `6,25`, `7,79`, `8,82`, `36,105`, `39,106`, `51,118` | -| oceanic | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | -| packer | `4,1`, `20,1`, `24,1`, `25,1`, `36,1`, `40,1`, `54,1`, `84,1` | -| patriot | `43,0` | -| pcj600 | `36,1`, `37,1`, `43,1`, `53,1`, `61,1`, `75,1`, `79,1`, `88,1` | -| peren | `113,39`, `119,50`, `123,92`, `109,100`, `101,101`, `95,105`, `83,110`, `66,25` | -| petro | `10,1`, `25,1`, `28,1`, `36,1`, `40,1`, `54,1`, `75,1`, `113,1` | -| petrotr | `1,1` | -| phoenix | `58,1`, `69,1`, `75,77`, `18,1`, `32,1`, `45,45`, `13,1`, `34,1` | -| picador | `81,8`, `32,8`, `43,8`, `67,8`, `11,11`, `8,90`, `2,2`, `83,13` | -| pizzaboy | `3,6` | -| polmav | `0,1` | -| pony | `87,1`, `88,1`, `91,1`, `105,1`, `109,1`, `119,1`, `4,1`, `25,1` | -| predator | `46,26` | -| premier | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| previon | `83,1`, `87,1`, `92,1`, `95,1`, `109,1`, `119,45`, `11,1` | -| primo | `122,1`, `123,1`, `125,1`, `10,1`, `24,1`, `37,1`, `55,1`, `66,1` | -| raindanc | `1,6` | -| rancher | `13,118`, `14,123`, `120,123`, `112,120`, `84,110`, `76,102` | -| rcbandit | `2,96`, `79,42`, `82,54`, `67,86`, `126,96`, `70,96`, `110,54`, `67,98` | -| rcbaron | `14,75` | -| rcraider | `14,75` | -| rcgoblin | `14,75` | -| rdtrain | `13,76`, `24,77`, `63,78`, `42,76`, `54,77`, `39,78`, `11,76`, `62,77` | -| reefer | `56,56` | -| regina | `27,36`, `59,36`, `60,35`, `55,41`, `54,31`, `49,23`, `45,32`, `40,29` | -| remingtn | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| rhino | `43,0` | -| rnchlure | `13,118`, `14,123`, `120,123`, `112,120`, `84,110`, `76,102` | -| romero | `0,0`, `11,105`, `25,109`, `36,0`, `40,36`, `75,36`, `0,36`, `0,109` | -| rumpo | `34,34`, `32,32`, `20,20`, `110,110`, `66,66`, `84,84`, `118,118`, `121,121` | -| rustler | `6,7`, `7,6`, `1,6`, `89,91`, `119,117`, `103,102`, `77,87`, `71,77` | -| sabre | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | -| sadler | `76,8`, `32,8`, `43,8`, `67,8`, `11,11`, `8,90`, `2,2`, `83,13` | -| sadlshit | `61,8`, `32,8`, `43,8`, `67,8`, `11,11`, `8,90`, `2,2`, `83,13` | -| sanchez | `6,6`, `46,46`, `53,53`, `3,3` | -| sandking | `123,124`, `119,122`, `118,117`, `116,115`, `114,108`, `101,106`, `88,99`, `5,6` | -| savanna | `97,96`, `88,64`, `90,96`, `93,64`, `97,96`, `99,81`, `102,114`, `114,1` | -| seaspar | `75,2` | -| securica | `4,75` | -| sentinel | `11,1`, `24,1`, `36,1`, `40,1`, `75,1`, `91,1`, `123,1`, `4,1` | -| shamal | `1,1` | -| streak | `1,1` | -| streakc | `1,1` | -| skimmer | `1,3`, `1,9`, `1,18`, `1,30`, `17,23`, `46,23`, `46,32`, `57,34` | -| slamvan | `3,1`, `28,1`, `31,1`, `55,1`, `66,1 97,1`, `123,1`, `118,1` | -| solair | `91,1`, `101,1`, `109,1`, `113,1`, `4,1`, `25,1`, `30,1`, `36,1` | -| sparrow | `1,3` | -| speeder | `1,3`, `1,5`, `1,16`, `1,22`, `1,35`, `1,44`, `1,53`, `1,57` | -| stafford | `92,92`, `81,81`, `67,67`, `66,66`, `61,61`, `53,53`, `51,51`, `47,47`, `43,43` | -| stallion | `57,8`, `8,17`, `43,21`, `54,38`, `67,8`, `37,78`, `65,79`, `25,78` | -| stratum | `57,8`, `8,17`, `43,21`, `54,38`, `67,8`, `37,78`, `65,79`, `25,78` | -| stretch | `1,1` | -| stunt | `38,51`, `21,36`, `21,34`, `30,34`, `54,34`, `55,20`, `48,18`, `51,6` | -| sultan | `52,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | -| sunrise | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| supergt | `3,3`, `6,6`, `7,7`, `52,52`, `76,76` | -| swatvan | `1,1` | -| sweeper | `26,26` | -| tahoma | `109,1`, `30,8`, `95,1`, `84,8`, `83,1`, `72,8`, `71,1`, `52,8` | -| tampa | `74,39`, `72,39`, `75,39`, `79,39`, `83,36`, `84,36`, `89,35`, `91,35` | -| taxi | `6,1` | -| topfun | `26,26`, `28,28`, `44,44`, `51,51`, `57,57`, `72,72`, `106,106`, `112,112` | -| tornado | `67,1`, `68,96`, `72,1`, `74,8`, `75,96`, `76,8`, `79,1`, `84,96` | -| towtruck | `1,1`, `17,20`, `18,20`, `22,30`, `36,43`, `44,51`, `52,54` | -| tractor | `2,35`, `36,2`, `51,53`, `91,2`, `11,22`, `40,35` | -| tram | `1,74` | -| trash | `26,26` | -| tropic | `26,26` | -| tug | `1,1` | -| tugstair | `1,1` | -| turismo | `123,123`, `125,125`, `36,36`, `16,16`, `18,18`, `46,46`, `61,61`, `75,75` | -| uranus | `112,1`, `116,1`, `117,1`, `24,1`, `30,1`, `35,1`, `36,1`, `40,1` | -| utility | `56,56`, `49,49`, `26,124` | -| vcnmav | `2,26`, `2,29` | -| vincent | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| virgo | `40,65`, `71,72`, `52,66`, `64,72`, `30,72`, `60,72` | -| voodoo | `9,1`, `10,8`, `11,1`, `25,8`, `27,1`, `29,8`, `30,1`, `37,8` | -| vortex | `96,67`, `86,70`, `79,74`, `70,86`, `61,98`, `75,75`, `75,91` | -| walton | `72,1`, `66,1`, `59,1`, `45,1`, `40,1`, `39,1`, `35,1`, `20,1` | -| washing | `4,1`, `13,1`, `25,1`, `30,1`, `36,1`, `40,1`, `75,1`, `95,1` | -| wayfarer | `119,1`, `122,1`, `8,1`, `10,1`, `13,1`, `25,1`, `27,1`, `32,1` | -| willard | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | -| windsor | `51,1`, `58,1`, `60,1`, `68,1`, `2,1`, `13,1`, `22,1`, `36,1` | -| yankee | `84,63`, `91,63`, `102,65`, `105,72`, `110,93`, `121,93`, `12,95`, `23,1` | -| yosemite | `53,32`, `15,32`, `45,32`, `34,30`, `65,32`, `14,32`, `12,32`, `43,32` | -| zr350 | `92,1`, `94,1`, `101,1`, `121,1`, `0,1`, `22,1`, `36,1`, `75,1` | +| admiral | `34,34`, `35,35`, `37,37`, `39,39`, `41,41`, `43,43`, `45,45`, `47,47` | +| alpha | `58,1`, `69,1`, `75,77`, `18,1`, `32,1`, `45,45`, `13,1`, `34,1` | +| ambulan | `1,3` | +| androm | `1,1` | +| artict1 | `1,1` | +| artict2 | `1,1` | +| artict3 | `1,1` | +| at400 | `1,3`, `8,7`, `8,10`, `8,16`, `23,31`, `40,44` | +| baggage | `1,73`, `1,74`, `1,75`, `1,76`, `1,77`, `1,78`, `1,79` | +| bandito | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | +| banshee | `12,12`, `13,13`, `14,14`, `1,2`, `2,1`, `1,3`, `3,1`, `10,10` | +| barracks | `43,0` | +| beagle | `3,90`, `4,90`, `7,68`, `8,66`, `12,60`, `27,97`, `34,51`, `37,51` | +| benson | `109,25`, `109,32`, `112,32`, `10,32`, `30,44`, `32,52`, `84,66`, `84,69` | +| bf400 | `54,1`, `58,1`, `66,1`, `72,1`, `75,1`, `87,1`, `101,1`, `36,1` | +| bfinject | `1,0`, `2,2`, `3,2`, `3,6`, `6,16`, `15,30`, `24,53`, `35,61` | +| bike | `7,1`, `74,1`, `61,1`, `16,1`, `25,1`, `30,1`, `36,1`, `53,1` | +| blade | `9,1`, `12,1`, `26,96`, `30,96`, `32,1`, `37,1`, `57,96`, `71,96` | +| blistac | `74,72`, `66,72`, `53,56`, `37,19`, `22,22`, `20,20`, `9,14`, `0,0` | +| bloodra | `51,39`, `57,38`, `45,29`, `34,9`, `65,9`, `14,1`, `12,9`, `26,1` | +| bmx | `1,1`, `3,3`, `6,6`, `46,46`, `65,9`, `14,1`, `12,9`, `26,1` | +| bobcat | `96,25`, `97,25`, `101,25`, `111,31`, `113,36`, `83,57`, `67,59` | +| boxburg | `36,36` | +| boxville | `11,123`, `13,120`, `20,117`, `24,112`, `27,107`, `36,105`, `37,107`, `43,93` | +| bravura | `41,41`, `47,47`, `52,52`, `66,66`, `74,74`, `87,87`, `91,91`, `113,113` | +| broadway | `12,1`, `19,96`, `31,64`, `25,96`, `38,1`, `51,96`, `57,1`, `66,96` | +| buccanee | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | +| buffalo | `10,10`, `13,13`, `22,22`, `30,30`, `39,39`, `90,90`, `98,98`, `110,110` | +| bullet | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | +| burrito | `41,41`, `48,48`, `52,52`, `64,64`, `71,71`, `85,85`, `10,10`, `62,62` | +| bus | `71,59`, `75,59`, `92,72`, `47,74`, `55,83`, `59,83`, `71,87`, `82,87` | +| cabbie | `6,76` | +| caddy | `58,1`, `2,1`, `63,1`, `18,1`, `32,1`, `45,1`, `13,1`, `34,1` | +| cadrona | `52,1`, `53,1`, `66,1`, `75,1`, `76,1`, `81,1`, `95,1`, `109,1` | +| cargobob | `1,1` | +| cheetah | `20,1`, `25,1`, `36,1`, `40,1`, `62,1`, `75,1`, `92,1`, `0,1` | +| clover | `13,118`, `24,118`, `31,93`, `32,92`, `45,92`, `113,92`, `119,113`, `122,113` | +| club | `37,37`, `31,31`, `23,23`, `22,22`, `7,7`, `124,124`, `114,114`, `112,112` | +| coach | `54,7`, `79,7`, `87,7`, `95,16`, `98,20`, `105,20`, `123,20`, `125,21` | +| coastg | `56,15`, `56,53` | +| comet | `73,45`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | +| copcarla | `0,1` | +| copcarsf | `0,1` | +| copcarvg | `0,1` | +| copcarru | `0,1` | +| cropdust | `17,39`, `15,123`, `32,112`, `45,88`, `52,71`, `57,67`, `61,96`, `96,96` | +| dft30 | `1,1` | +| dinghy | `56,15`, `56,53` | +| dodo | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | +| dozer | `1,1` | +| dumper | `1,1` | +| duneride | `91,38`, `115,43`, `85,6`, `79,7`, `78,8`, `77,18`, `79,18`, `86,24` | +| elegant | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| elegy | `36,1`, `35,1`, `17,1`, `11,1`, `116,1`, `113,1`, `101,1`, `92,1` | +| emperor | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| enforcer | `0,1` | +| esperant | `45,75`, `47,76`, `33,75`, `13,76`, `54,75`, `69,76`, `59,75`, `87,76` | +| euros | `36,1`, `40,1`, `43,1`, `53,1`, `72,1`, `75,1`, `95,1`, `101,1` | +| faggio | `12,12`, `13,13`, `14,14`, `1,2`, `2,1`, `1,3`, `3,1`, `10,10` | +| fbiranch | `0,0` | +| fcr900 | `74,74`, `75,13`, `87,118`, `92,3`, `115,118`, `25,118`, `36,0`, `118,118` | +| feltzer | `73,1`, `74,1`, `75,1`, `77,1`, `79,1`, `83,1`, `84,1`, `91,1` | +| firela | `3,1` | +| firetruk | `3,1` | +| flash | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| flatbed | `84,15`, `84,58`, `84,31`, `32,74`, `43,31`, `1,31`, `77,31`, `32,74` | +| forklift | `110,1`, `111,1`, `112,1`, `114,1`, `119,1`, `122,1`, `4,1`, `13,1` | +| fortune | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | +| freeway | `79,79`, `84,84`, `7,7`, `11,11`, `19,19`, `22,22`, `36,36`, `53,53` | +| freight | `1,1` | +| glendale | `67,76`, `68,76`, `78,76`, `2,76`, `16,76`, `18,76`, `25,76`, `45,88` | +| glenshit | `67,76`, `68,76`, `78,76`, `2,76`, `16,76`, `18,76`, `25,76`, `45,88` | +| greenwoo | `30,26`, `77,26`, `81,27`, `24,55`, `28,56`, `49,59`, `52,69`, `71,107` | +| hermes | `97,1`, `81,1`, `105,1`, `110,1`, `91,1`, `74,1`, `84,1`, `83,1` | +| hotdog | `1,1` | +| hotknife | `1,1`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | +| hotrina | `7,94`, `36,88`, `51,75`, `53,75`, `58,67`, `75,67`, `75,61`, `79,62` | +| hotrinb | `83,66`, `87,74`, `87,75`, `98,83`, `101,100`, `103,101`, `117,116`, `123,36` | +| hotring | `36,117`, `36,13`, `42,30`, `42,33`, `54,36`, `75,79`, `92,101`, `98,109` | +| hunter | `43,0` | +| huntley | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| hustler | `50,1`, `47,1`, `44,96`, `40,96`, `39,1`, `30,1`, `28,96`, `9,96` | +| infernus | `12,1`, `64,1`, `123,1`, `116,1`, `112,1`, `106,1`, `80,1`, `75,1` | +| intruder | `62,37`, `78,38`, `2,62`, `3,87`, `2,78`, `113,78`, `119,62`, `7,78` | +| jester | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | +| jetmax | `36,13` | +| journey | `1,1` | +| kart | `2,35`, `36,2`, `51,53`, `91,2`, `11,22`, `40,35` | +| landstal | `4,1`, `123,1`, `113,1`, `101,1`, `75,1`, `62,1`, `40,1`, `36,1` | +| launch | `112,20` | +| linerun | `36,1`, `37,1`, `30,1`, `28,1`, `25,1`, `40,1`, `101,1`, `113,1` | +| quad | `120,117`, `103,111`, `120,114`, `74,91`, `120,112`, `74,83`, `120,113`, `66,71` | +| majestic | `37,36`, `36,36`, `40,36`, `43,41`, `47,41`, `51,72`, `54,75`, `55,84` | +| mtbike | `43,43`, `46,46`, `39,39`, `28,28`, `16,16`, `6,6`, `5,5`, `2,2` | +| manana | `4,1`, `9,1`, `10,1`, `25,1`, `36,1`, `40,1`, `45,1`, `84,1` | +| marquis | `12,35`, `50,32`, `40,26`, `66,36` | +| maverick | `26,14`, `29,42`, `26,57`, `54,29`, `26,3`, `3,29`, `12,39`, `74,35` | +| merit | `67,1`, `72,1`, `75,1`, `83,1`, `91,1`, `101,1`, `109,1`, `20,1` | +| mesa | `75,84`, `40,84`, `40,110`, `28,119`, `25,119`, `21,119`, `13,119`, `4,119` | +| monster | `32,36`, `32,42`, `32,53`, `32,66`, `32,14`, `32,32` | +| monstera | `1,1` | +| monsterb | `1,1` | +| moonbeam | `119,119`, `117,227`, `114,114`, `108,108`, `95,95`, `81,81`, `61,61`, `41,41` | +| mower | `94,1`, `101,1`, `116,1`, `117,1`, `4,1`, `25,1`, `30,1`, `37,1` | +| mrwhoop | `1,16`, `1,56`, `1,17`, `1,53`, `1,5`, `1,35` | +| mule | `25,1`, `28,1`, `43,1`, `67,1`, `72,1`, `9,1`, `95,1`, `24,1` | +| nebula | `116,1`, `119,1`, `122,1`, `4,1`, `9,1`, `24,1`, `27,1`, `36,1` | +| nevada | `38,9`, `55,23`, `61,74`, `71,87`, `91,87`, `98,114`, `102,119`, `111,3` | +| newsvan | `41,10`, `41,20`, `49,11`, `56,123`, `110,113`, `112,116`, `114,118`, `119,101` | +| nrg500 | `3,3`, `3,8`, `6,25`, `7,79`, `8,82`, `36,105`, `39,106`, `51,118` | +| oceanic | `51,1`, `58,8`, `60,1`, `68,8`, `2,1`, `13,8`, `22,1`, `36,8` | +| packer | `4,1`, `20,1`, `24,1`, `25,1`, `36,1`, `40,1`, `54,1`, `84,1` | +| patriot | `43,0` | +| pcj600 | `36,1`, `37,1`, `43,1`, `53,1`, `61,1`, `75,1`, `79,1`, `88,1` | +| peren | `113,39`, `119,50`, `123,92`, `109,100`, `101,101`, `95,105`, `83,110`, `66,25` | +| petro | `10,1`, `25,1`, `28,1`, `36,1`, `40,1`, `54,1`, `75,1`, `113,1` | +| petrotr | `1,1` | +| phoenix | `58,1`, `69,1`, `75,77`, `18,1`, `32,1`, `45,45`, `13,1`, `34,1` | +| picador | `81,8`, `32,8`, `43,8`, `67,8`, `11,11`, `8,90`, `2,2`, `83,13` | +| pizzaboy | `3,6` | +| polmav | `0,1` | +| pony | `87,1`, `88,1`, `91,1`, `105,1`, `109,1`, `119,1`, `4,1`, `25,1` | +| predator | `46,26` | +| premier | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| previon | `83,1`, `87,1`, `92,1`, `95,1`, `109,1`, `119,45`, `11,1` | +| primo | `122,1`, `123,1`, `125,1`, `10,1`, `24,1`, `37,1`, `55,1`, `66,1` | +| raindanc | `1,6` | +| rancher | `13,118`, `14,123`, `120,123`, `112,120`, `84,110`, `76,102` | +| rcbandit | `2,96`, `79,42`, `82,54`, `67,86`, `126,96`, `70,96`, `110,54`, `67,98` | +| rcbaron | `14,75` | +| rcraider | `14,75` | +| rcgoblin | `14,75` | +| rdtrain | `13,76`, `24,77`, `63,78`, `42,76`, `54,77`, `39,78`, `11,76`, `62,77` | +| reefer | `56,56` | +| regina | `27,36`, `59,36`, `60,35`, `55,41`, `54,31`, `49,23`, `45,32`, `40,29` | +| remingtn | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| rhino | `43,0` | +| rnchlure | `13,118`, `14,123`, `120,123`, `112,120`, `84,110`, `76,102` | +| romero | `0,0`, `11,105`, `25,109`, `36,0`, `40,36`, `75,36`, `0,36`, `0,109` | +| rumpo | `34,34`, `32,32`, `20,20`, `110,110`, `66,66`, `84,84`, `118,118`, `121,121` | +| rustler | `6,7`, `7,6`, `1,6`, `89,91`, `119,117`, `103,102`, `77,87`, `71,77` | +| sabre | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | +| sadler | `76,8`, `32,8`, `43,8`, `67,8`, `11,11`, `8,90`, `2,2`, `83,13` | +| sadlshit | `61,8`, `32,8`, `43,8`, `67,8`, `11,11`, `8,90`, `2,2`, `83,13` | +| sanchez | `6,6`, `46,46`, `53,53`, `3,3` | +| sandking | `123,124`, `119,122`, `118,117`, `116,115`, `114,108`, `101,106`, `88,99`, `5,6` | +| savanna | `97,96`, `88,64`, `90,96`, `93,64`, `97,96`, `99,81`, `102,114`, `114,1` | +| seaspar | `75,2` | +| securica | `4,75` | +| sentinel | `11,1`, `24,1`, `36,1`, `40,1`, `75,1`, `91,1`, `123,1`, `4,1` | +| shamal | `1,1` | +| streak | `1,1` | +| streakc | `1,1` | +| skimmer | `1,3`, `1,9`, `1,18`, `1,30`, `17,23`, `46,23`, `46,32`, `57,34` | +| slamvan | `3,1`, `28,1`, `31,1`, `55,1`, `66,1`, `97,1`, `123,1`, `118,1` | +| solair | `91,1`, `101,1`, `109,1`, `113,1`, `4,1`, `25,1`, `30,1`, `36,1` | +| sparrow | `1,3` | +| speeder | `1,3`, `1,5`, `1,16`, `1,22`, `1,35`, `1,44`, `1,53`, `1,57` | +| stafford | `92,92`, `81,81`, `67,67`, `66,66`, `61,61`, `53,53`, `51,51`, `47,47`, `43,43` | +| stallion | `57,8`, `8,17`, `43,21`, `54,38`, `67,8`, `37,78`, `65,79`, `25,78` | +| stratum | `57,8`, `8,17`, `43,21`, `54,38`, `67,8`, `37,78`, `65,79`, `25,78` | +| stretch | `1,1` | +| stunt | `38,51`, `21,36`, `21,34`, `30,34`, `54,34`, `55,20`, `48,18`, `51,6` | +| sultan | `52,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | +| sunrise | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| supergt | `3,3`, `6,6`, `7,7`, `52,52`, `76,76` | +| swatvan | `1,1` | +| sweeper | `26,26` | +| tahoma | `109,1`, `30,8`, `95,1`, `84,8`, `83,1`, `72,8`, `71,1`, `52,8` | +| tampa | `74,39`, `72,39`, `75,39`, `79,39`, `83,36`, `84,36`, `89,35`, `91,35` | +| taxi | `6,1` | +| topfun | `26,26`, `28,28`, `44,44`, `51,51`, `57,57`, `72,72`, `106,106`, `112,112` | +| tornado | `67,1`, `68,96`, `72,1`, `74,8`, `75,96`, `76,8`, `79,1`, `84,96` | +| towtruck | `1,1`, `17,20`, `18,20`, `22,30`, `36,43`, `44,51`, `52,54` | +| tractor | `2,35`, `36,2`, `51,53`, `91,2`, `11,22`, `40,35` | +| tram | `1,74` | +| trash | `26,26` | +| tropic | `26,26` | +| tug | `1,1` | +| tugstair | `1,1` | +| turismo | `123,123`, `125,125`, `36,36`, `16,16`, `18,18`, `46,46`, `61,61`, `75,75` | +| uranus | `112,1`, `116,1`, `117,1`, `24,1`, `30,1`, `35,1`, `36,1`, `40,1` | +| utility | `56,56`, `49,49`, `26,124` | +| vcnmav | `2,26`, `2,29` | +| vincent | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| virgo | `40,65`, `71,72`, `52,66`, `64,72`, `30,72`, `60,72` | +| voodoo | `9,1`, `10,8`, `11,1`, `25,8`, `27,1`, `29,8`, `30,1`, `37,8` | +| vortex | `96,67`, `86,70`, `79,74`, `70,86`, `61,98`, `75,75`, `75,91` | +| walton | `72,1`, `66,1`, `59,1`, `45,1`, `40,1`, `39,1`, `35,1`, `20,1` | +| washing | `4,1`, `13,1`, `25,1`, `30,1`, `36,1`, `40,1`, `75,1`, `95,1` | +| wayfarer | `119,1`, `122,1`, `8,1`, `10,1`, `13,1`, `25,1`, `27,1`, `32,1` | +| willard | `37,37`, `42,42`, `53,53`, `62,62`, `7,7`, `10,10`, `11,11`, `15,15` | +| windsor | `51,1`, `58,1`, `60,1`, `68,1`, `2,1`, `13,1`, `22,1`, `36,1` | +| yankee | `84,63`, `91,63`, `102,65`, `105,72`, `110,93`, `121,93`, `12,95`, `23,1` | +| yosemite | `53,32`, `15,32`, `45,32`, `34,30`, `65,32`, `14,32`, `12,32`, `43,32` | +| zr350 | `92,1`, `94,1`, `101,1`, `121,1`, `0,1`, `22,1`, `36,1`, `75,1` | As cores para **camper**, **cement** e **squalo** são inacessíveis, pois possuem quatro cores IDs em vez de duas. diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/paintjobs.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/paintjobs.md index 75bff47e9ffb..ff405ab17dfb 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/paintjobs.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/paintjobs.md @@ -16,42 +16,42 @@ Cada pintura contém informações sobre o ID e o nome do veículo. | Image | Pintura ID | Modelo ID | Nome do modelo | Cor | Pode adicionar Single Player | | ----------------------------------------------------------------------------------- | ---------- | --------- | -------------- | ------------------------------ | ---------------------------- | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Camper_0.png) | 0 | 483 | Campista | Padrão (sem cor personalizada) | Não | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Camper_0.png) | 0 | 483 | Camper | Padrão (sem cor personalizada) | Não | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Remington_0.png) | 0 | 534 | Remington | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Remington_1.png) | 1 | 534 | Remington | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Remington_2.png) | 2 | 534 | Remington | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Slamvan_0.png) | 0 | 535 | Slamvan | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Slamvan_1.png) | 1 | 535 | Slamvan | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Slamvan_2.png) | 2 | 535 | Slamvan | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Blade_0.png) | 0 | 536 | Lâmina | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Blade_0.png) | 1 | 536 | Lâmina | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Blade_0.png) | 2 | 536 | Lâmina | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Uranus_0.png) | 0 | 558 | Urano | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Uranus_0.png) | 1 | 558 | Urano | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Uranus_0.png) | 2 | 558 | Urano | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Jester_0.png) | 0 | 559 | Bobo da corte | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Jester_1.png) | 1 | 559 | Bobo da corte | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Jester_2.png) | 2 | 559 | Bobo da corte | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Sultan_0.png) | 0 | 560 | Sultão | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Sultan_1.png) | 1 | 560 | Sultão | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Sultan_2.png) | 2 | 560 | Sultão | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Stratum_0.png) | 0 | 561 | Estrato | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Stratum_1.png) | 1 | 561 | Estrato | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Stratum_2.png) | 2 | 561 | Estrato | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Elegy_0.png) | 0 | 562 | Elegia | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Elegy_1.png) | 1 | 562 | Elegia | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Elegy_2.png) | 2 | 562 | Elegia | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Blade_0.png) | 0 | 536 | Blade | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Blade_0.png) | 1 | 536 | Blade | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Blade_0.png) | 2 | 536 | Blade | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Uranus_0.png) | 0 | 558 | Uranus | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Uranus_0.png) | 1 | 558 | Uranus | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Uranus_0.png) | 2 | 558 | Uranus | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Jester_0.png) | 0 | 559 | Jester | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Jester_1.png) | 1 | 559 | Jester | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Jester_2.png) | 2 | 559 | Jester | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Sultan_0.png) | 0 | 560 | Sultan | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Sultan_1.png) | 1 | 560 | Sultan | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Sultan_2.png) | 2 | 560 | Sultan | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Stratum_0.png) | 0 | 561 | Stratum | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Stratum_1.png) | 1 | 561 | Stratum | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Stratum_2.png) | 2 | 561 | Stratum | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Elegy_0.png) | 0 | 562 | Elegy | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Elegy_1.png) | 1 | 562 | Elegy | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Elegy_2.png) | 2 | 562 | Elegy | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Flash_0.png) | 0 | 565 | Flash | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Flash_1.png) | 1 | 565 | Flash | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Flash_2.png) | 2 | 565 | Flash | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Savanna_0.png) | 0 | 567 | Savana | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Savanna_1.png) | 1 | 567 | Savana | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Savanna_2.png) | 2 | 567 | Savana | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Savanna_0.png) | 0 | 567 | Savanna | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Savanna_1.png) | 1 | 567 | Savanna | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Savanna_2.png) | 2 | 567 | Savanna | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Broadway_0.png) | 0 | 575 | Broadway | Padrão (sem cor personalizada) | Sim | | ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Broadway_1.png) | 1 | 575 | Broadway | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Tornado_0.png) | 0 | 576 | Furacão | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Tornado_1.png) | 1 | 576 | Furacão | Padrão (sem cor personalizada) | Sim | -| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Tornado_2.png) | 2 | 576 | Furacão | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Tornado_0.png) | 0 | 576 | Tornado | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Tornado_1.png) | 1 | 576 | Tornado | Padrão (sem cor personalizada) | Sim | +| ![](https://assets.open.mp/assets/images/paintjobs/VehiclePaintjob_Tornado_2.png) | 2 | 576 | Tornado | Padrão (sem cor personalizada) | Sim | ## Funções Relacionadas diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md index 3448996d3db0..311414875b9c 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md @@ -123,48 +123,48 @@ O LinkCount define o número de entradas incrementadas a partir do LinkID. O Tra - 2 = médio - 3 = baixo -| Flag | Pouco | Descrição | +| Flag | Bit | Descrição | | ----- | ----- | --------------------------------------------------------------- | -| A | 06 | Bloqueios de estradas | -| B | 07 | Barcos | -| C | 08 | Apenas veículos de emergência | -| D | 09 | zero/não utilizado | -| E | 10 | desconhecido, caminhos de entrada da casa do bosque? | -| F | 11 | zero/não utilizado | -| G | 12 | não é rodovia | -| H | 13 | É Rodovia (ignorada para nós PED e nunca 11 ou 00 para carros!) | -| I | 14 | zero | -| J | 15 | zero | -| K-M | 16-19 | probabilidade de geração (`0x00` a `0x0F`) | -| O | 20 | RoadBlock? | -| P | 21 | Estacionamento | -| Q | 22 | zero | -| R | 23 | RoadBlock? | -| 24-31 | | zero (não utilizado) | +| A | 06 | Bloqueios de estradas | +| B | 07 | Barcos | +| C | 08 | Apenas veículos de emergência | +| D | 09 | zero/não utilizado | +| E | 10 | desconhecido, caminhos de entrada da casa do bosque? | +| F | 11 | zero/não utilizado | +| G | 12 | não é rodovia | +| H | 13 | É Rodovia (ignorada para nós PED e nunca 11 ou 00 para carros!) | +| I | 14 | zero | +| J | 15 | zero | +| K-N | 16-19 | probabilidade de geração (`0x00` a `0x0F`) | +| O | 20 | RoadBlock? | +| P | 21 | Estacionamento | +| Q | 22 | zero | +| R | 23 | RoadBlock? | +| 24-31 | | zero (não utilizado) | As seguintes _estatísticas sobre uso de sinalizadores_, agrupadas por tipo de caminho, podem ser úteis para pesquisas futuras: -| Flag | Pediatria | Carros | Total | +| Flag | Pedestres | Carros | Total | | --------- | --------------- | --------------- | ------ | -| **Total** | 37,650 | 30,587 | 68,237 | -| A | 0 | 391 (1.28%) | 391 | -| B | 0 | 1,596 (5.22%) | 1,596 | -| C | 6,019 (15.99%) | 7,669 (25.08%) | 13,688 | -| D | 0 | 0 | 0 | -| E | 17 (0.05%) | 0 | 17 | -| F | 0 | 0 | 0 | -| G | 0 | 27,936 (91.33%) | 27,936 | -| H | 0 | 2,539 (8.3%) | 2,539 | -| I | 0 | 0 | 0 | -| J | 0 | 0 | 0 | -| K | 37,646 (99.98%) | 30,582 (99.98%) | 68,228 | -| L | 36,676 (97.41%) | 30,141 (98.54%) | 66,817 | -| M | 36,676 (97.41%) | 30,136 (98.52%) | 66,812 | -| N | 36,607 (97.22%) | 30,046 (98.23%) | 66,653 | -| O | 0 | 8 (0.03%) | 8 | -| P | 0 | 215 (0.7%) | 215 | -| Q | 0 | 0 | 0 | -| R | 0 | 16 (0.05%) | 16 | +| **Total** | 37,650 | 30,587 | 68,237 | +| A | 0 | 391 (1.28%) | 391 | +| B | 0 | 1,596 (5.22%) | 1,596 | +| C | 6,019 (15.99%) | 7,669 (25.08%) | 13,688 | +| D | 0 | 0 | 0 | +| E | 17 (0.05%) | 0 | 17 | +| F | 0 | 0 | 0 | +| G | 0 | 27,936 (91.33%) | 27,936 | +| H | 0 | 2,539 (8.3%) | 2,539 | +| I | 0 | 0 | 0 | +| J | 0 | 0 | 0 | +| K | 37,646 (99.98%) | 30,582 (99.98%) | 68,228 | +| L | 36,676 (97.41%) | 30,141 (98.54%) | 66,817 | +| M | 36,676 (97.41%) | 30,136 (98.52%) | 66,812 | +| N | 36,607 (97.22%) | 30,046 (98.23%) | 66,653 | +| O | 0 | 8 (0.03%) | 8 | +| P | 0 | 215 (0.7%) | 215 | +| Q | 0 | 0 | 0 | +| R | 0 | 16 (0.05%) | 16 | ### Seção 2 - Nós Navi @@ -276,7 +276,7 @@ A seção é seguida por 192 bytes de dados desconhecidos. ## Ferramentas e scripts - [Formato de caminho Fastman92](https://gtamods.com/wiki/Fastman92_Path_Format) -- [SA Path Editor (WIP)](https://gtagmodding.com/1093) por JGuntherS@NL - Útil apenas para editar dados de caminho existentes +- [SA Path Editor (WIP)](https://www.gtagarage.com/mods/show.php?id=1093) por JGuntherS@NL - Útil apenas para editar dados de caminho existentes - [Path Compiler (WIP)](https://gtaforums.com/topic/214901-compiled-path-nodes/?do=findComment&comment=3841297) por ocram88 - Permite criar caminhos ped lineares gerando waypoints de dentro do jogo - [Ferramenta Path (WIP)](https://gtaforums.com/topic/214901-compiled-path-nodes/?do=findComment&comment=3936074) por steve-m - Vem com um MaxScript para exportar caminhos de pedestres e veículos do Max (usando formas spline) - [APE v1.1](https://gtaforums.com/topic/295628-ape-v11/) por Aschratt - Baseado em um memhack e incluindo um descompilador é possível adicionar caminho ao existente ou criar completamente novo a partir do jogo! diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md index 8ff5b83b83f1..66ccc075311c 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md @@ -54,7 +54,7 @@ pode usá-lo com SetObjectMaterialText() ou SetPlayerObjectMaterialText() funções. ``` -11698 SAMPRoadSign46 +11699 SAMPRoadSign46 11700 SAMPRoadSign47 ``` ### **Luzes de ambulância** @@ -549,7 +549,7 @@ Pacote de servidor Windows 0.3.7. Ele é criado por padrão a partir de linhas d SAMP.IPL arquivo. ``` -19800 LSACarPark1 +19800 LSBCarPark1 ``` ### **Balaclava** @@ -706,7 +706,7 @@ Este portão de metal é igual ao objeto ID 3036, exceto que não é dinâmico (quebrável). ``` -19870 MeshFence1 +19870 MetalGate1 ``` --- @@ -1562,7 +1562,7 @@ Os objetos abaixo foram adicionados em 0.3c RC1. 18686 explosion_tiny 18687 extinguisher 18688 fire -18689 fire_bike+ +18689 fire_bike 18690 fire_car 18691 fire_large 18692 fire_med diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md index 2203533074db..7f024bbfeb5d 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/skins.md @@ -124,9 +124,9 @@ Esta página contém todos os skins disponíveis usados pelas funções [SetPlay | 111 | ![Pele ID 111](https://assets.open.mp/assets/images/skins/111.png) | maffa | A Máfia Russa | Perto de SA | Masculino | | 112 | ![Pele ID 112](https://assets.open.mp/assets/images/skins/112.png) | maffb | A Máfia Russa | Perto de SA | Masculino | | 113 | ![Pele ID 113](https://assets.open.mp/assets/images/skins/113.png) | mafboss | A Máfia Russa | Perto de SA | Masculino | -| 114 | ![Pele ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varios Los Aztecas | Los Santos | Masculino | -| 115 | ![Pele ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varios Los Aztecas | Los Santos | Masculino | -| 116 | ![Pele ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varios Los Aztecas | Los Santos | Masculino | +| 114 | ![Pele ID 114](https://assets.open.mp/assets/images/skins/114.png) | vla1 | Varrios Los Aztecas | Los Santos | Masculino | +| 115 | ![Pele ID 115](https://assets.open.mp/assets/images/skins/115.png) | vla2 | Varrios Los Aztecas | Los Santos | Masculino | +| 116 | ![Pele ID 116](https://assets.open.mp/assets/images/skins/116.png) | vla3 | Varrios Los Aztecas | Los Santos | Masculino | | 117 | ![Pele ID 117](https://assets.open.mp/assets/images/skins/117.png) | triada | Tríade | San Fierro | Masculino | | 118 | ![Pele ID 118](https://assets.open.mp/assets/images/skins/118.png) | triadb | Tríade | San Fierro | Masculino | | 119 | ![Pele ID 119](https://assets.open.mp/assets/images/skins/119.png) | sindaco | Johnny Sindacco | Las Venturas | Masculino | @@ -159,13 +159,13 @@ Esta página contém todos os skins disponíveis usados pelas funções [SetPlay | 146 | ![Pele ID 146](https://assets.open.mp/assets/images/skins/146.png) | hmycm | Criador de crack | Praias de SA | Masculino | | 147 | ![Pele ID 147](https://assets.open.mp/assets/images/skins/147.png) | wmybu | Empresário | San Andreas | Masculino | | 148 | ![Pele ID 148](https://assets.open.mp/assets/images/skins/148.png) | bfybu | Empresária | San Andreas | Feminino | -| 149 | ![Pele ID 149](https://assets.open.mp/assets/images/skins/149.png) | smokev | Grande Fumaça Blindada | Los Santos | Masculino | +| 149 | ![Pele ID 149](https://assets.open.mp/assets/images/skins/149.png) | smokev | Big Smoke Blindado | Los Santos | Masculino | | 150 | ![Pele ID 150](https://assets.open.mp/assets/images/skins/150.png) | wfybu | Empresária | San Andreas | Feminino | | 151 | ![Pele ID 151](https://assets.open.mp/assets/images/skins/151.png) | dwfylc1 | Pediatria normal | San Andreas | Feminino | | 152 | ![Pele ID 152](https://assets.open.mp/assets/images/skins/152.png) | wfypro | Prostituta | San Andreas | Feminino | | 153 | ![Pele ID 153](https://assets.open.mp/assets/images/skins/153.png) | wmyconb | Trabalhador da Construção Civil | San Andreas | Masculino | | 154 | ![Pele ID 154](https://assets.open.mp/assets/images/skins/154.png) | wmybe | Visitante da praia | Praias de SA | Masculino | -| 155 | ![Pele ID 155](https://assets.open.mp/assets/images/skins/155.png) | wmypizz | Trabalhador de pizza bem empilhado | Well Stacked Pizza co. | Masculino | +| 155 | ![Pele ID 155](https://assets.open.mp/assets/images/skins/155.png) | wmypizz | Trabalhador da Well Stacked Pizza | Well Stacked Pizza co. | Masculino | | 156 | ![Pele ID 156](https://assets.open.mp/assets/images/skins/156.png) | bmobar | Barbeiro | San Andreas | Masculino | | 157 | ![Pele ID 157](https://assets.open.mp/assets/images/skins/157.png) | cwfyhb | Caipira | San Andreas | Feminino | | 158 | ![Pele ID 158](https://assets.open.mp/assets/images/skins/158.png) | cwmofr | Agricultor | San Andreas | Masculino | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/sound-ids.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/sound-ids.md index 71f40a06c41d..5b035f6546e5 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/sound-ids.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/sound-ids.md @@ -210,7 +210,7 @@ Você pode encontrar todos os sons IDs disponíveis no arquivo localizado na pas ``` 4200 - Bandit wheel start -4201 - Falling coints +4201 - Falling coins 4202 - Blip 4203 - Blip ``` @@ -414,7 +414,7 @@ Você pode encontrar todos os sons IDs disponíveis no arquivo localizado na pas "PALOMINO CREEK" - 2109 "PARADISO" - 2110 "PILGRAMS CREEK" - 2111 -"PILSON INTERSECTIION" - 2112 +"PILSON INTERSECTION" - 2112 "PLAYA DEL SEVILLE" - 2113 "PRICKLE PINE" - 2114 "QUEENS" - 2115 @@ -558,14 +558,14 @@ Esses Sound IDs funcionam em todas as versões! 1056 race: green light sound 1057 race: red light sound (start sound) 1058 selection sound -1062 \*Videogame music: Go Go Space Monkey\* -1068 \*Videogame music: Duality\* -1076 \*Videogame music: Let´s Get Ready to Bumble\* +1062 *Videogame music: Go Go Space Monkey* +1068 *Videogame music: Duality* +1076 *Videogame music: Let's Get Ready to Bumble* 1083 map: place a marker 1084 map: remove a marker 1085 blip C 1095 loud hit -1097 \*background music\* +1097 *background music* 1100 metallic fence rattle A 1101 metallic fence rattle B 1130 punch A @@ -591,9 +591,9 @@ Esses Sound IDs funcionam em todas as versões! 1159 explosion 1163 two-feet stomp (after jumping) 1165 bigger garage (hangar?) doors -1183 \*Driving school results music\* -1185 \*Bike and boat school results Music\* -1187 \*Flight school results music\* +1183 *Driving school results music* +1185 *Bike and boat school results Music* +1187 *Flight school results music* 1190 slap ``` ``` diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/start.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/start.md index c2206420444a..00f76750f46c 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/start.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/start.md @@ -25,7 +25,7 @@ Os vários aspectos serão abordados sucessivamente, mas começaremos examinando ```c #include ``` -Isso basicamente carrega o código de pawno/includes/a_samp.inc em seu script, para que você possa usar tudo o que ele tiver. Uma das coisas que tem é: +Isso basicamente carrega o código de pawno/include/a_samp.inc em seu script, para que você possa usar tudo o que ele tiver. Uma das coisas que tem é: ```c #include @@ -122,7 +122,7 @@ MyFunction() return 1; } ``` -Isso faz exatamente o mesmo que o código original, mas é organizado de maneira diferente. Quando main() é chamado quando o modo é iniciado (é chamado automaticamente), ele chama a nova função personalizada chamada MyFunction(). Esta função imprime a mensagem no console do servidor e retorna o número 1 para main(). main() pega o valor retornado (1) e então o retorna para o próprio servidor (ou seja, o local que chamou main em primeiro lugar). Como "retornar MyFunction();" é uma única declaração que você poderia fazer: +Isso faz exatamente o mesmo que o código original, mas é organizado de maneira diferente. Quando main() é chamado quando o modo é iniciado (é chamado automaticamente), ele chama a nova função personalizada chamada MyFunction(). Esta função imprime a mensagem no console do servidor e retorna o número 1 para main(). main() pega o valor retornado (1) e então o retorna para o próprio servidor (ou seja, o local que chamou main em primeiro lugar). Como "return MyFunction();" é uma única declaração que você poderia fazer: ```c #include @@ -335,14 +335,14 @@ SetPlayerValue(playerid, value) { switch(playerid) { - case 0: gPlayer0 = value; // é o mesmo que fazer se (playerid == 0) - case 1: gPlayer1 = value; // é o mesmo que fazer se (playerid == 1) - case 2: gPlayer2 = value; // é o mesmo que fazer se (playerid == 2) - case 3: gPlayer3 = value; // é o mesmo que fazer se (playerid == 3) + case 0: gPlayer0 = value; // é o mesmo que fazer if (playerid == 0) + case 1: gPlayer1 = value; // é o mesmo que fazer if (playerid == 1) + case 2: gPlayer2 = value; // é o mesmo que fazer if (playerid == 2) + case 3: gPlayer3 = value; // é o mesmo que fazer if (playerid == 3) } } ``` -Consulte a seção sobre estruturas de controle para obter mais informações sobre o que está acontecendo lá. Observe também que isso pode ser feito como uma opção, mas é menos claro para o exemplo e, de qualquer maneira, é efetivamente o mesmo código. +Consulte a seção sobre estruturas de controle para obter mais informações sobre o que está acontecendo lá. Observe também que isso pode ser feito como um switch, mas é menos claro para o exemplo e, de qualquer maneira, é efetivamente o mesmo código. Agora compare isso com o uso de um array com um slot por jogador, tendo em mente que um índice de array pode ter qualquer valor: @@ -355,7 +355,7 @@ SetPlayerValue(playerid, value) gPlayers[playerid] = value; } ``` -Isso criará um array global (veja a seção sobre escopo) com um slot para cada jogador, então a função atribuirá o que estiver na variável "valor" ao slot do jogador especificado. O primeiro exemplo era grande com apenas quatro jogadores, usando 4 linhas por jogador, são 2.000 linhas para 500 jogadores (se pode ser menos, mas ainda é muito), a segunda versão é uma única linha, não importa quantos jogadores você tenha. +Isso criará um array global (veja a seção sobre escopo) com um slot para cada jogador, então a função atribuirá o que estiver na variável "value" ao slot do jogador especificado. O primeiro exemplo era grande com apenas quatro jogadores, usando 4 linhas por jogador, são 2.000 linhas para 500 jogadores (pode ser menos, mas ainda é muito), a segunda versão é uma única linha, não importa quantos jogadores você tenha. --- @@ -371,9 +371,9 @@ Strings em PAWN (e outras linguagens) são chamadas de "NULL finalizadas", isso ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; ``` -Esse código declara uma nova string com espaço suficiente para uma string de 15 caracteres e a define inicialmente como a string de 5 caracteres "Hello World!", as aspas duplas ao redor do texto indicam que é uma string. Internamente o array ficará assim: +Esse código declara uma nova string com espaço suficiente para uma string de 15 caracteres e a define inicialmente como a string de 5 caracteres "hello", as aspas duplas ao redor do texto indicam que é uma string. Internamente o array ficará assim: ``` 104 101 108 108 111 0 x x x x x x x x x x @@ -384,35 +384,35 @@ Strings podem ser manipuladas como arrays normais, por exemplo: ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 97; ``` -Irá alterar o caractere no slot 1 para o caractere representado pelo número 97 (um "a" minúsculo), resultando na leitura da string "alô". Isso pode ser escrito de forma muito mais legível e fácil de editar como: +Irá alterar o caractere no slot 1 para o caractere representado pelo número 97 (um "a" minúsculo), resultando na leitura da string "hallo". Isso pode ser escrito de forma muito mais legível e fácil de editar como: ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 'a'; ``` As aspas simples ao redor de "a" significam que é um caractere, não uma string, os caracteres não precisam ser terminados em NULL, pois têm apenas uma célula de comprimento, eles também podem ser usados ​​​​alternadamente com números se você souber o que eles representam. ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = '\0'; ``` '\\0' tem dois caracteres, porém o \\ é um caractere especial que modifica o próximo caractere, \\0 significa NULL, esse código é o mesmo que fazer: ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 0; ``` Mas isso não é o mesmo que fazer: ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = '0'; ``` A primeira e a segunda versões resultarão na string sendo simplesmente: @@ -447,19 +447,17 @@ new ``` Esse código criará uma string que consiste apenas em aspas duplas, normalmente uma aspas duplas sinaliza o final de uma string escrita, mas a barra invertida torna as aspas duplas imediatamente após uma parte da string, e as aspas duplas depois disso terminam a string. Outros caracteres especiais são: -| Code | Nome | Finalidade | -| ------ | --------------------- | -------------------------------------------------------------------------------------------------- | -| \0 | Caractere NULL | Termina uma string. | -| EOS | Caractere NULL | (igual ao acima) | -| \n | Alimentação de linha | use \n para uma nova linha no Linux (também funciona no Windows) | -| \r | Retorno de transporte | Use \r\n para uma nova linha no Windows | -| \\\\ | Barra invertida | Usado para colocar uma barra invertida real em uma string | -| \' | Citação única | Usado para usar aspas simples reais como um caractere entre aspas simples (use: '\'') | -| \" | Aspas duplas | Usado para colocar aspas duplas reais em uma string | -| \xNNN; | Número hexadecimal | Usado para definir o caractere representado pelo número hexadecimal especificado em NNN | -| \NNN; | Número | Usado para definir o caractere representado pelo número especificado no lugar de NNN (consulte \0) | - -Usado para definir o caractere representado pelo número especificado no lugar de NNN (consulte \\0) +| Code | Nome | Finalidade | +| ------ | -------------------- | -------------------------------------------------------------------------------------------------- | +| \0 | Caractere NULL | Termina uma string. | +| EOS | Caractere NULL | (igual ao acima) | +| \n | Alimentação de linha | use \n para uma nova linha no Linux (também funciona no Windows) | +| \r | Retorno de carro | Use \r\n para uma nova linha no Windows | +| \\\\ | Barra invertida | Usado para colocar uma barra invertida real em uma string | +| \\' | Aspas simples | Usado para usar aspas simples reais como um caractere entre aspas simples (use: '\\'') | +| \\" | Aspas duplas | Usado para colocar aspas duplas reais em uma string | +| \xNNN; | Número hexadecimal | Usado para definir o caractere representado pelo número hexadecimal especificado em NNN | +| \NNN; | Número | Usado para definir o caractere representado pelo número especificado no lugar de NNN (consulte \0) | Existem outros, mas esses são os principais. @@ -522,9 +520,9 @@ new ``` --- -###locais +### locais -Uma variável local é aquela declarada “nova” dentro de uma função ou parte de uma função: +Uma variável local é aquela declarada “new” dentro de uma função ou parte de uma função: ```c MyFunc() diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/startingids.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/startingids.md index 5dc17b15cf08..fbcfa55b7d88 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/startingids.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/startingids.md @@ -8,18 +8,18 @@ description: "Tudo como objetos, jogadores ou veículos usam IDs. Alguns IDs com Esta página contém todos os IDs iniciais para várias entidades. Tudo como objetos, jogadores ou veículos usam IDs. Alguns IDs começam com 0, outros começam com 1. -| Tipo | Iniciando ID | -| ------------------------- | ----------- | -| 3D Text Label | 0 | -| Actor | 0 | -| File | 0 | -| GangZone | 0 | -| Object | 1 | -| Pickup | 0 | -| Player | 0 | -| Player Class | 0 | -| TextDraw / PlayerTextDraw | 0 | -| Timer | 1 | -| Vehicle | 1 | +| Tipo | Iniciando ID | +| ------------------------- | ------------ | +| 3D Text Label | 0 | +| Actor | 0 | +| File | 0 | +| GangZone | 0 | +| Object | 1 | +| Pickup | 0 | +| Player | 0 | +| Player Class | 0 | +| TextDraw / PlayerTextDraw | 0 | +| Timer | 1 | +| Vehicle | 1 | Veja bem, veículos e objetos começam a usar 1, não 0! Portanto, se você planeja usar um array para armazenar todos os IDs, você deve usar o ID de CreateObject/CreateVehicle/... e subtrair 1 para obter o elemento do array ID. diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md index f221771e42dc..36d7a013102d 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdraws.md @@ -13,7 +13,7 @@ Esta ferramenta de 'editor de textdraw' pode tornar o design de textdraws muito --- -## Sorteios de texto globais +## Textdraws globais Textdraws globais podem ser criados e mostrados a todos os jogadores. Porém, existe um [limite](limits) de quantos podem ser criados. Isso significa que se você tiver um servidor com 500 jogadores, não será possível criar mais de 4 textdraws por jogador. É aí que entra o **player**-textdraws. Veja mais abaixo. Aqui está uma lista de todas as funções relacionadas ao **global** textdraws: @@ -83,7 +83,7 @@ Player-textdraws são criados apenas para um jogador específico. Até 256 textd - [IsPlayerTextDrawVisible](../functions/IsPlayerTextDrawVisible): Verifica se um player-textdraw é mostrado para o jogador. - [IsValidPlayerTextDraw](../functions/IsValidPlayerTextDraw): Verifica se um player-textdraw é válido. - [PlayerTextDrawBackgroundColour](../functions/PlayerTextDrawBackgroundColour): Ajusta a cor de fundo de um player-textdraw. -- [PlayerTextDrawBoxColour](../functions/PlayerTextDrawBoxColour): Define a cor da caixa de um textdraw (PlayerTextDrawUseBox ). +- [PlayerTextDrawBoxColour](../functions/PlayerTextDrawBoxColour): Define a cor da caixa de um textdraw (PlayerTextDrawUseBox). - [PlayerTextDrawColour](../functions/PlayerTextDrawColour): Define a cor do texto de um player-textdraw. - [PlayerTextDrawGetAlignment](../functions/PlayerTextDrawGetAlignment): Obtém o alinhamento do texto de um player-textdraw. - [PlayerTextDrawGetBackgroundColour](../functions/PlayerTextDrawGetBackgroundColour): Obtém a cor de fundo de um player-textdraw. @@ -109,7 +109,7 @@ Player-textdraws são criados apenas para um jogador específico. Até 256 textd ## Declaração de Variável -Ao criar um textdraw, você deve sempre decidir se o textdraw que você vai criar deve ser global (por exemplo, o endereço do seu site, anúncio global) ou se será diferente por jogador (por exemplo, mortes, mortes, pontuação). +Ao criar um textdraw, você deve sempre decidir se o textdraw que você vai criar deve ser global (por exemplo, o endereço do seu site, anúncio global) ou se será diferente por jogador (por exemplo, abates, mortes, pontuação). ### Textdraw Global @@ -151,7 +151,7 @@ Note que esta função apenas cria o textdraw, outras funções são usadas para **Parâmetros:** -TextDrawCreate(Float:x, Float:y, texto[]) +TextDrawCreate(Float:x, Float:y, text[]) | Nome | Descrição | | ------ | ------------------------------------- | @@ -180,7 +180,7 @@ Criamos um textdraw no centro da tela que diz "Hello World!". Existem 4 fontes disponíveis para texto textdraw: -![Imagem:320px-Textdraw_map.png](https://assets.open.mp/assets/images/textdraws/Textdraw_font_styles.png) +![Imagem:Textdraw_font_styles.png](https://assets.open.mp/assets/images/textdraws/Textdraw_font_styles.png) | ID | Informações | Dicas | | --- | ---------------------------------------------------------- | ------------------------------------------------------------- | @@ -201,7 +201,7 @@ Para mostrar um textdraw para um único jogador, a função [TextDrawShowForPlay **Parâmetros:** -TextDrawShowForPlayer(playerid, Texto:texto) +TextDrawShowForPlayer(playerid, Text:text) | Nome | Descrição | | -------- | -------------------------------------------- | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md index d47d1da99726..0e6740af965a 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md @@ -638,7 +638,7 @@ Alguns sprites do textdraw parecem menores em comparação com seu tamanho real | 9homby | ![](https://assets.open.mp/assets/images/sprites/LD_TATT/9homby.png) | | 9rasta | ![](https://assets.open.mp/assets/images/sprites/LD_TATT/9rasta.png) | -### LD_LOADSCS.txd +### LOADSCS.txd | Texture | Visualização | | ----------- | ------------------------------------------------------------------------- | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weaponskills.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weaponskills.md index e3f3cc5fbdfb..ceb2c2e8c49c 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weaponskills.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/weaponskills.md @@ -33,18 +33,18 @@ A tabela abaixo contém uma lista de tipos de habilidades com armas válidas usa Existem 3 níveis de habilidade com armas: Pobre, Gangster e Hitman. A tabela a seguir mostra os níveis de habilidade com armas necessários para avançar para o próximo nível de habilidade: -| Weapon | Pobre | Gângster | assassino de aluguel | -| --------------- | ---- | -------- | ------ | -| Pistol | 0 | 40 | 999 | -| Slienced Pistol | 0 | 500 | 999 | -| Desert Eagle | 0 | 200 | 999 | -| Shotgun | 0 | 200 | 999 | -| Sawnoff | 0 | 200 | 999 | -| Combat | 0 | 200 | 999 | -| Micro Uzi | 0 | 50 | 999 | -| TEC-9 | 0 | 50 | 999 | -| MP5 | 0 | 250 | 999 | -| AK47 | 0 | 200 | 999 | -| M4 | 0 | 200 | 999 | -| Sniper Rifle | 0 | 300 | 999 | -| Country Rifle | 0 | 300 | 999 | +| Weapon | Pobre | Gângster | assassino de aluguel | +| --------------- | ----- | -------- | -------------------- | +| Pistol | 0 | 40 | 999 | +| Silenced Pistol | 0 | 500 | 999 | +| Desert Eagle | 0 | 200 | 999 | +| Shotgun | 0 | 200 | 999 | +| Sawnoff | 0 | 200 | 999 | +| Combat | 0 | 200 | 999 | +| Micro Uzi | 0 | 50 | 999 | +| TEC-9 | 0 | 50 | 999 | +| MP5 | 0 | 250 | 999 | +| AK47 | 0 | 200 | 999 | +| M4 | 0 | 200 | 999 | +| Sniper Rifle | 0 | 300 | 999 | +| Country Rifle | 0 | 300 | 999 | diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md index e45f3311d122..eb0038386614 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md @@ -14,9 +14,9 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1005 | bnt_b_sc_l | Capota | Fury Scoop | Certain Transfender cars | \$150 | | 1006 | rf_b_sc_r | Acoperiş | Acoperiş Scoop | Certain Transfender cars | \$80 | | 1007 | wg_l_b_ssk | Fusta laterală | Right Fusta laterală | Certain Transfender cars | \$500 | -| 1008 | nto_b_l | Nitro | 5 times | Most cars, Most planes and Most Helicopters | \$500 | -| 1009 | nto_b_s | Nitro | 2 times | Most cars, Most planes and Most Helicopters | \$200 | -| 1010 | nto_b_tw | Nitro | 10 times | Most cars, Most planes and Most Helicopters | \$1000 | +| 1008 | nto_b_l | Nitro | 5 times | Most cars, most planes and most helicopters | \$500 | +| 1009 | nto_b_s | Nitro | 2 times | Most cars, most planes and most helicopters | \$200 | +| 1010 | nto_b_tw | Nitro | 10 times | Most cars, most planes and most helicopters | \$1000 | | 1011 | bnt_b_sc_p_m | Capota | Race Scoop | Certain Transfender cars | \$220 | | 1012 | bnt_b_sc_p_l | Capota | Worx Scoop | Certain Transfender cars | \$250 | | 1013 | lgt_b_rspt | Lamps | Round Fog | Certain Transfender cars | \$100 | @@ -24,35 +24,35 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1015 | spl_b_bbr_l | Spoiler | Race | Certain Transfender cars | \$500 | | 1016 | spl_b_bbr_m | Spoiler | Worx | Certain Transfender cars | \$200 | | 1017 | wg_r_b_ssk | Fusta laterală | Left Fusta laterală | Certain Transfender cars | \$500 | -| 1018 | exh_b_ts | NOS | Upswept | Most cars | \$350 | -| 1019 | exh_b_t | NOS | Twin | Most cars | \$300 | -| 1020 | exh_b_l | NOS | Large | Most cars | \$250 | -| 1021 | exh_b_m | NOS | Medium | Most cars | \$200 | -| 1022 | exh_b_s | NOS | Small | Most cars | \$150 | +| 1018 | exh_b_ts | Eșapament | Upswept | Most cars | \$350 | +| 1019 | exh_b_t | Eșapament | Twin | Most cars | \$300 | +| 1020 | exh_b_l | Eșapament | Large | Most cars | \$250 | +| 1021 | exh_b_m | Eșapament | Medium | Most cars | \$200 | +| 1022 | exh_b_s | Eșapament | Small | Most cars | \$150 | | 1023 | spl_b_bbb_m | Spoiler | Fury | Certain Transfender cars | \$350 | | 1024 | lgt_b_sspt | Lamps | Square Fog | Certain Transfender cars | \$50 | | 1025 | wheel_or1 | Roți | Offroad | Certain Transfender cars | \$1000 | | 1026 | wg_l_a_s | Fusta laterală | Right Alien Fusta laterală | Sultan | \$480 | | 1027 | wg_r_a_s | Fusta laterală | Left Alien Fusta laterală | Sultan | \$480 | -| 1028 | exh_a_s | NOS | Alien | Sultan | \$770 | -| 1029 | exh_c_s | NOS | X-Flow | Sultan | \$680 | +| 1028 | exh_a_s | Eșapament | Alien | Sultan | \$770 | +| 1029 | exh_c_s | Eșapament | X-Flow | Sultan | \$680 | | 1030 | wg_r_c_s | Fusta laterală | Left X-Flow Fusta laterală | Sultan | \$370 | | 1031 | wg_l_c_s | Fusta laterală | Right X-Flow Fusta laterală | Sultan | \$370 | | 1032 | rf_a_s | Acoperiş | Alien Acoperiş Vent | Sultan | \$170 | | 1033 | rf_c_s | Acoperiş | X-Flow Acoperiş Vent | Sultan | \$120 | -| 1034 | exh_a_l | NOS | Alien | Elegy | \$790 | +| 1034 | exh_a_l | Eșapament | Alien | Elegy | \$790 | | 1035 | rf_c_l | Acoperiş | X-Flow Acoperiş Vent | Elegy | \$150 | | 1036 | wg_l_a_l | Fusta laterală | Right Alien Fusta laterală | Elegy | \$500 | -| 1037 | exh_c_l | NOS | X-Flow | Elegy | \$690 | +| 1037 | exh_c_l | Eșapament | X-Flow | Elegy | \$690 | | 1038 | rf_a_l | Acoperiş | Alien Acoperiş Vent | Elegy | \$190 | | 1039 | wg_l_c_l | Fusta laterală | Left X-Flow Fusta laterală | Elegy | \$390 | | 1040 | wg_r_a_l | Fusta laterală | Left Alien Fusta laterală | Elegy | \$500 | | 1041 | wg_r_c_l | Fusta laterală | Right X-Flow Fusta laterală | Elegy | \$390 | | 1042 | wg_l_lr_br1 | Fusta laterală | Right Chrome Fusta laterală | Broadway | \$1000 | -| 1043 | exh_lr_br2 | NOS | Slamin | Broadway | \$500 | -| 1044 | exh_lr_br1 | NOS | Chrome | Broadway | \$500 | -| 1045 | exh_c_f | NOS | X-Flow | Flash | \$510 | -| 1046 | exh_a_f | NOS | Alien | Flash | \$710 | +| 1043 | exh_lr_br2 | Eșapament | Slamin | Broadway | \$500 | +| 1044 | exh_lr_br1 | Eșapament | Chrome | Broadway | \$500 | +| 1045 | exh_c_f | Eșapament | X-Flow | Flash | \$510 | +| 1046 | exh_a_f | Eșapament | Alien | Flash | \$710 | | 1047 | wg_l_a_f | Fusta laterală | Right Alien Fusta laterală | Flash | \$670 | | 1048 | wg_l_c_f | Fusta laterală | Right X-Flow Fusta laterală | Flash | \$530 | | 1049 | spl_a_f_r | Spoiler | Alien | Flash | \$810 | @@ -65,14 +65,14 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1056 | wg_l_a_st | Fusta laterală | Right Alien Fusta laterală | Stratum | \$520 | | 1057 | wg_l_c_st | Fusta laterală | Right X-Flow Fusta laterală | Stratum | \$430 | | 1058 | spl_a_st_r | Spoiler | Alien | Stratum | \$620 | -| 1059 | exh_c_st | NOS | X-Flow | Stratum | \$720 | +| 1059 | exh_c_st | Eșapament | X-Flow | Stratum | \$720 | | 1060 | spl_c_st_r | Spoiler | X-Flow | Stratum | \$530 | | 1061 | rf_c_st | Acoperiş | X-Flow | Stratum | \$180 | | 1062 | wg_r_a_st | Fusta laterală | Left Alien Fusta laterală | Stratum | \$550 | | 1063 | wg_r_c_st | Fusta laterală | Left X-Flow Fusta laterală | Stratum | \$430 | -| 1064 | exh_a_st | NOS | Alien | Stratum | \$830 | -| 1065 | exh_a_j | NOS | Alien | Jester | \$850 | -| 1066 | exh_c_j | NOS | X-Flow | Jester | \$750 | +| 1064 | exh_a_st | Eșapament | Alien | Stratum | \$830 | +| 1065 | exh_a_j | Eșapament | Alien | Jester | \$850 | +| 1066 | exh_c_j | Eșapament | X-Flow | Jester | \$750 | | 1067 | rf_a_j | Acoperiş | Alien | Jester | \$250 | | 1068 | rf_c_j | Acoperiş | X-Flow | Jester | \$200 | | 1069 | wg_l_a_j | Fusta laterală | Right Alien Fusta laterală | Jester | \$550 | @@ -95,10 +95,10 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1086 | stereo | Stereo | Stereo | Most cars | \$100 | | 1087 | hydralics | Hidraulice | Hydraulics | Most cars | \$1500 | | 1088 | rf_a_u | Acoperiş | Alien | Uranus | \$150 | -| 1089 | exh_c_u | NOS | X-Flow | Uranus | \$650 | +| 1089 | exh_c_u | Eșapament | X-Flow | Uranus | \$650 | | 1090 | wg_l_a_u | Fusta laterală | Right Alien Fusta laterală | Uranus | \$450 | | 1091 | rf_c_u | Acoperiş | X-Flow | Uranus | \$100 | -| 1092 | exh_a_u | NOS | Alien | Uranus | \$750 | +| 1092 | exh_a_u | Eșapament | Alien | Uranus | \$750 | | 1093 | wg_l_c_u | Fusta laterală | Left X-Flow Fusta laterală | Uranus | \$350 | | 1094 | wg_r_a_u | Fusta laterală | Left Alien Fusta laterală | Uranus | \$450 | | 1095 | wg_r_c_u | Fusta laterală | Right X-Flow Fusta laterală | Uranus | \$350 | @@ -109,9 +109,9 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1100 | misc_c_lr_rem1 | Bullbar | Chrome Grill | Remington | \$940 | | 1101 | wg_r_lr_rem1 | Fusta laterală | Left `Chrome Flames` Fusta laterală | Remington | \$780 | | 1102 | wg_r_lr_sv | Fusta laterală | Left `Chrome Strip` Fusta laterală | Savanna | \$830 | -| 1103 | rf_lr_bl2 | Acoperiş | Covertible | Blade | \$3250 | -| 1104 | exh_lr_bl1 | NOS | Chrome | Blade | \$1610 | -| 1105 | exh_lr_bl2 | NOS | Slamin | Blade | \$1540 | +| 1103 | rf_lr_bl2 | Acoperiş | Convertible | Blade | \$3250 | +| 1104 | exh_lr_bl1 | Eșapament | Chrome | Blade | \$1610 | +| 1105 | exh_lr_bl2 | Eșapament | Slamin | Blade | \$1540 | | 1106 | wg_l_lr_rem2 | Fusta laterală | Right `Chrome Arches` Fusta laterală | Remington | \$780 | | 1107 | wg_r_lr_bl1 | Fusta laterală | Left `Chrome Strip` Fusta laterală | Blade | \$780 | | 1108 | wg_l_lr_bl1 | Fusta laterală | Right `Chrome Strip` Fusta laterală | Blade | \$780 | @@ -119,8 +119,8 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1110 | bbb_lr_slv2 | Rear Bullbars | Slamin | Slamvan | \$1540 | | 1111 | bnt_lr_slv1 | Front Sign? | Little Sign? | Slamvan | \$0 | | 1112 | bnt_lr_slv2 | Front Sign? | Little Sign? | Slamvan | \$0 | -| 1113 | exh_lr_slv1 | NOS | Chrome | Slamvan | \$3340 | -| 1114 | exh_lr_slv2 | NOS | Slamin | Slamvan | \$3250 | +| 1113 | exh_lr_slv1 | Eșapament | Chrome | Slamvan | \$3340 | +| 1114 | exh_lr_slv2 | Eșapament | Slamin | Slamvan | \$3250 | | 1115 | fbb_lr_slv1 | Front Bullbars | Chrome | Slamvan | \$2130 | | 1116 | fbb_lr_slv2 | Front Bullbars | Slamin | Slamvan | \$2050 | | 1117 | fbmp_lr_slv1 | Bara frontala | Chrome | Slamvan | \$2040 | @@ -132,26 +132,26 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1123 | misc_c_lr_rem2 | Bullbars | Bullbar Chrome Bars | Remington | \$860 | | 1124 | wg_r_lr_rem2 | Fusta laterală | Left `Chrome Arches` Fusta laterală | Remington | \$780 | | 1125 | misc_c_lr_rem3 | Bullbars | Bullbar Chrome Lights | Remington | \$1120 | -| 1126 | exh_lr_rem1 | NOS | Chrome NOS | Remington | \$3340 | -| 1127 | exh_lr_rem2 | NOS | Slamin NOS | Remington | \$3250 | +| 1126 | exh_lr_rem1 | Eșapament | Chrome Eșapament | Remington | \$3340 | +| 1127 | exh_lr_rem2 | Eșapament | Slamin Eșapament | Remington | \$3250 | | 1128 | rf_lr_bl1 | Acoperiş | Vinyl Hardtop | Blade | \$3340 | -| 1129 | exh_lr_sv1 | NOS | Chrome | Savanna | \$1650 | +| 1129 | exh_lr_sv1 | Eșapament | Chrome | Savanna | \$1650 | | 1130 | rf_lr_sv1 | Acoperiş | Hardtop | Savanna | \$3380 | | 1131 | rf_lr_sv2 | Acoperiş | Softtop | Savanna | \$3290 | -| 1132 | exh_lr_sv2 | NOS | Slamin | Savanna | \$1590 | +| 1132 | exh_lr_sv2 | Eșapament | Slamin | Savanna | \$1590 | | 1133 | wg_l_lr_sv | Fusta laterală | Right `Chrome Strip` Fusta laterală | Savanna | \$830 | | 1134 | wg_l_lr_t1 | Fusta laterală | Right `Chrome Strip` Fusta laterală | Tornado | \$800 | -| 1135 | exh_lr_t2 | NOS | Slamin | Tornado | \$1500 | -| 1136 | exh_lr_t1 | NOS | Chrome | Tornado | \$1000 | +| 1135 | exh_lr_t2 | Eșapament | Slamin | Tornado | \$1500 | +| 1136 | exh_lr_t1 | Eșapament | Chrome | Tornado | \$1000 | | 1137 | wg_r_lr_t1 | Fusta laterală | Left `Chrome Strip` Fusta laterală | Tornado | \$800 | | 1138 | spl_a_s_b | Spoiler | Alien | Sultan | \$580 | | 1139 | spl_c_s_b | Spoiler | X-Flow | Sultan | \$470 | | 1140 | rbmp_c_s | Bara spate | X-Flow | Sultan | \$870 | | 1141 | rbmp_a_s | Bara spate | Alien | Sultan | \$980 | -| 1142 | bntr_b_ov | Aerisiri | Left Oval Vents | Certain Transfender Cars | \$150 | -| 1143 | bntl_b_ov | Aerisiri | Right Oval Vents | Certain Transfender Cars | \$150 | -| 1144 | bntr_b_sq | Aerisiri | Left Square Vents | Certain Transfender Cars | \$100 | -| 1145 | bntl_b_sq | Aerisiri | Right Square Vents | Certain Transfender Cars | \$100 | +| 1142 | bntr_b_ov | Aerisiri | Left Oval Vents | Certain Transfender cars | \$150 | +| 1143 | bntl_b_ov | Aerisiri | Right Oval Vents | Certain Transfender cars | \$150 | +| 1144 | bntr_b_sq | Aerisiri | Left Square Vents | Certain Transfender cars | \$100 | +| 1145 | bntl_b_sq | Aerisiri | Right Square Vents | Certain Transfender cars | \$100 | | 1146 | spl_c_l_b | Spoiler | X-Flow | Elegy | \$490 | | 1147 | spl_a_l_b | Spoiler | Alien | Elegy | \$600 | | 1148 | rbmp_c_l | Bara spate | X-Flow | Elegy | \$890 | @@ -160,7 +160,7 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | 1151 | rbmp_c_f | Bara spate | X-Flow | Flash | \$840 | | 1152 | fbmp_c_f | Bara frontala | X-Flow | Flash | \$910 | | 1153 | fbmp_a_f | Bara frontala | Alien | Flash | \$1200 | -| 1154 | rbmp_a_s | tBara spate | Alien | Stratum | \$1030 | +| 1154 | rbmp_a_st | Bara spate | Alien | Stratum | \$1030 | | 1155 | fbmp_a_st | Bara frontala | Alien | Stratum | \$1030 | | 1156 | rbmp_c_st | Bara spate | X-Flow | Stratum | \$920 | | 1157 | fbmp_c_st | Bara frontala | X-Flow | Stratum | \$930 | @@ -209,7 +209,7 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Bravura | 401 | 1001, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1013, 1017, 1019, 1020, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Buffalo | 402 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Linerunner | 403 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Perrenial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Perennial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sentinel | 405 | 1000, 1001, 1008, 1009, 1010, 1014, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Dumper | 406 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Firetruck | 407 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -418,6 +418,6 @@ description: Informații despre ID-urile componentelor mașinii, numele modelelo | Farm Plow | 610 | None | | Utility Trailer | 611 | None | -## Toate costurile vehiculului separate prin virgulă +## Toate costurile componentelor separate prin virgulă `400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100` diff --git a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md index 0422e16685e4..17932538be5a 100644 --- a/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md +++ b/frontend/i18n/ro/docusaurus-plugin-content-docs/current/scripting/resources/colorslist.md @@ -28,7 +28,7 @@ SetPlayerMarkerVisibility(playerid, alpha = 0xFF) alpha = clamp(alpha, 0x00, 0xFF); // if an out-of-range value is supplied we'll fix it here first oldcolor = GetPlayerColor(playerid); // get their color - Note: SetPlayerColor must have been used beforehand - newcolor = (oldcolor & ~0xFF) | alpha; // first we strip of all alpha data (& ~0xFF) and then we replace it with our desired value (| alpha) + newcolor = (oldcolor & ~0xFF) | alpha; // first we strip off all alpha data (& ~0xFF) and then we replace it with our desired value (| alpha) return SetPlayerColor(playerid, newcolor); // returns 1 if it succeeded, 0 otherwise } ``` @@ -121,7 +121,7 @@ SendClientMessage(playerid, 0xffffffff, msg); %x este substituent pentru valori hexazecimale, 6 asigură că șirul de ieșire va avea întotdeauna șase caractere și 0 îl va bloca cu zerouri dacă nu este. Rețineți că [GetPlayerColor](../functions/GetPlayerColor) funcționează corect numai dacă [SetPlayerColor](../functions/SetPlayerColor) a fost folosit în prealabil. -Culorile folosite la încorporarea culorilor nu sunt asemănătoare culorilor hexagonale normale în Pion. Nu există nici un prefix '0x' și nici o valoare alfa (ultimele 2 cifre). +Culorile folosite la încorporarea culorilor nu sunt asemănătoare culorilor hexazecimale normale din Pawn. Nu există nici un prefix '0x' și nici o valoare alfa (ultimele 2 cifre). ### Color Pickers @@ -171,7 +171,7 @@ Etichetele de culoare ale textului jocului pot fi folosite pentru a forma cu uș ~w~Hello this is ~b~blue ~w~and this is ~r~red ``` -[![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) +![Image:Blueandred.png](https://assets.open.mp/assets/images/colorList/Blueandred.png) Acum aceste culori sunt destul de întunecate. Le puteți face mai luminoase folosind **`~h~`** după codul de culoare: @@ -179,4 +179,4 @@ Acum aceste culori sunt destul de întunecate. Le puteți face mai luminoase fol ~w~Hello this is ~b~~h~blue ~w~and this is ~r~~h~red ``` -[![Image:Blueandred2.png](https://assets.open.mp/assets/images/colorList/Blueandred2.png) +![Image:Blueandred2.png](https://assets.open.mp/assets/images/colorList/Blueandred2.png) diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md index 885056f08390..f586fc403b56 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/carcomponentid.md @@ -160,7 +160,7 @@ description: 关于车辆组件ID、模型名称、部件、类型、支持车 | 1151 | rbmp_c_f | 后保险杠 | X-Flow 版 | Flash | $840 | | 1152 | fbmp_c_f | 前保险杠 | X-Flow 版 | Flash | $910 | | 1153 | fbmp_a_f | 前保险杠 | 外星人版 | Flash | $1200 | -| 1154 | rbmp_a_s | 后保险杠 | 外星人版 | Stratum | $1030 | +| 1154 | rbmp_a_st | 后保险杠 | 外星人版 | Stratum | $1030 | | 1155 | fbmp_a_st | 前保险杠 | 外星人版 | Stratum | $1030 | | 1156 | rbmp_c_st | 后保险杠 | X-Flow 版 | Stratum | $920 | | 1157 | fbmp_c_st | 前保险杠 | X-Flow 版 | Stratum | $930 | @@ -209,7 +209,7 @@ description: 关于车辆组件ID、模型名称、部件、类型、支持车 | Bravura | 401 | 1001, 1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1013, 1017, 1019, 1020, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098, 1142, 1143, 1144, 1145 | | Buffalo | 402 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Linerunner | 403 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | -| Perrenial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | +| Perennial | 404 | 1000, 1002, 1007, 1008, 1009, 1010, 1013, 1016, 1017, 1019, 1020, 1021, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Sentinel | 405 | 1000, 1001, 1008, 1009, 1010, 1014, 1018, 1019, 1020, 1021, 1023, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Dumper | 406 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | | Firetruck | 407 | 1008, 1009, 1010, 1025, 1073, 1074, 1075, 1076, 1077, 1078, 1079, 1080, 1081, 1082, 1083, 1084, 1085, 1086, 1087, 1096, 1097, 1098 | @@ -418,6 +418,6 @@ description: 关于车辆组件ID、模型名称、部件、类型、支持车 | Farm Plow | 610 | 无 | | Utility Trailer | 611 | 无 | -## 所有车辆费用均以逗号分隔 +## 所有组件费用均以逗号分隔 `400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100` diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/constants.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/constants.md index 50493730cda4..54c006f05c7a 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/constants.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/constants.md @@ -102,17 +102,17 @@ tags: [] | 数值 | 常量名称 | 对应操作说明 | | ------ | -------------------- | ------------------------ | -| 1 | KEY_ACTION | 动作键(默认 F) | +| 1 | KEY_ACTION | 动作键(默认 TAB) | | 2 | KEY_CROUCH | 蹲下键(默认 C) | | 4 | KEY_FIRE | 开火键(鼠标左键) | -| 8 | KEY_SPRINT | 冲刺键(默认 Shift) | -| 16 | KEY_SECONDARY_ATTACK | 次要攻击键(鼠标右键) | -| 32 | KEY_JUMP | 跳跃键(默认空格) | -| 64 | KEY_LOOK_RIGHT | 向右看(默认数字键盘 6) | +| 8 | KEY_SPRINT | 冲刺键(默认空格) | +| 16 | KEY_SECONDARY_ATTACK | 次要攻击键(回车键) | +| 32 | KEY_JUMP | 跳跃键(默认左 Shift) | +| 64 | KEY_LOOK_RIGHT | 向右看(默认 E) | | 128 | KEY_HANDBRAKE | 手刹键(默认空格) | -| 256 | KEY_LOOK_LEFT | 向左看(默认数字键盘 4) | -| 512 | KEY_SUBMISSION | 投降动作键 | -| 512 | KEY_LOOK_BEHIND | 向后看(默认数字键盘 5) | +| 256 | KEY_LOOK_LEFT | 向左看(默认 Q) | +| 512 | KEY_SUBMISSION | 子任务键 | +| 512 | KEY_LOOK_BEHIND | 向后看(默认数字键盘 1) | | 1024 | KEY_WALK | 步行模式(默认 Alt) | | 2048 | KEY_ANALOG_UP | 摇杆上方向 | | 4096 | KEY_ANALOG_DOWN | 摇杆下方向 | @@ -120,7 +120,7 @@ tags: [] | 16384 | KEY_ANALOG_RIGHT | 摇杆右方向 | | 65536 | KEY_YES | 确认键(默认 Y) | | 131072 | KEY_NO | 取消键(默认 N) | -| 262144 | KEY_CTRL_BACK | 返回键(默认 Backspace) | +| 262144 | KEY_CTRL_BACK | 返回键(默认 H) | ## 对话框样式 @@ -250,12 +250,12 @@ tags: [] | 数值 | 常量名称 | 战斗风格说明 | | ---- | -------------------- | ------------ | -| 0 | FIGHT_STYLE_NORMAL | 普通战斗风格 | -| 1 | FIGHT_STYLE_BOXING | 拳击风格 | -| 2 | FIGHT_STYLE_KUNGFU | 功夫风格 | -| 3 | FIGHT_STYLE_KNEEHEAD | 膝撞攻击风格 | -| 4 | FIGHT_STYLE_GRABKICK | 抓踢组合风格 | -| 5 | FIGHT_STYLE_ELBOW | 肘击攻击风格 | +| 4 | FIGHT_STYLE_NORMAL | 普通战斗风格 | +| 5 | FIGHT_STYLE_BOXING | 拳击风格 | +| 6 | FIGHT_STYLE_KUNGFU | 功夫风格 | +| 7 | FIGHT_STYLE_KNEEHEAD | 膝撞攻击风格 | +| 15 | FIGHT_STYLE_GRABKICK | 抓踢组合风格 | +| 16 | FIGHT_STYLE_ELBOW | 肘击攻击风格 | ## 武器技能 @@ -320,9 +320,9 @@ tags: [] | 数值 | 常量名称 | 记录用途说明 | | ---- | ---------------------------- | ------------ | -| 1 | PLAYER_RECORDING_TYPE_NONE | 无录制状态 | -| 2 | PLAYER_RECORDING_TYPE_DRIVER | 车辆驾驶记录 | -| 3 | PLAYER_RECORDING_TYPE_ONFOOT | 步行动作记录 | +| 0 | PLAYER_RECORDING_TYPE_NONE | 无录制状态 | +| 1 | PLAYER_RECORDING_TYPE_DRIVER | 车辆驾驶记录 | +| 2 | PLAYER_RECORDING_TYPE_ONFOOT | 步行动作记录 | # a_vehicles @@ -349,9 +349,9 @@ tags: [] | 数值 | 常量名称 | 参数状态说明 | | ---- | -------------------- | ------------ | -| 0 | VEHICLE_PARAMS_UNSET | 参数未设置 | -| 1 | VEHICLE_PARAMS_OFF | 参数关闭状态 | -| 2 | VEHICLE_PARAMS_ON | 参数启用状态 | +| -1 | VEHICLE_PARAMS_UNSET | 参数未设置 | +| 0 | VEHICLE_PARAMS_OFF | 参数关闭状态 | +| 1 | VEHICLE_PARAMS_ON | 参数启用状态 | ## 车辆模型信息 diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md index f14243808726..10fa4727dfd2 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/dialogstyles.md @@ -93,10 +93,10 @@ ShowPlayerDialog(playerid, YOUR_DIALOGID, DIALOG_STYLE_INPUT, "标题", "在下 ```c // 输入"input"后点击左按钮 -playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = -1, inputtext = '输入' (size: 5) +playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = -1, inputtext = 'input' (size: 5) // 输入"input"后点击右按钮 -playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = -1, inputtext = '输入' (size: 5) +playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = -1, inputtext = 'input' (size: 5) ``` --- @@ -172,10 +172,10 @@ ShowPlayerDialog(playerid, YOUR_DIALOGID, DIALOG_STYLE_PASSWORD, "标题", "在 ```c // 输入"input"后点击左按钮 -playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = -1, inputtext = '输入' (size: 5) +playerid = 0, dialogid = YOUR_DIALOGID, response = 1, listitem = -1, inputtext = 'input' (size: 5) // 输入"input"后点击右按钮 -playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = -1, inputtext = '输入' (size: 5) +playerid = 0, dialogid = YOUR_DIALOGID, response = 0, listitem = -1, inputtext = 'input' (size: 5) ``` --- diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md index 07917843d660..863b8509e6be 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/escapecodes.md @@ -15,10 +15,10 @@ sidebar_label: 转义字符 | 回车符 | \r | | 水平制表符(Tab 键) | \t | | 垂直制表符 | \v | -| 反斜杠符号(\) | \\ | -| 单引号(') | \' | -| 双引号(") | \" | -| 百分号 | \% | +| 反斜杠符号(\) | \\\\ | +| 单引号(') | \\' | +| 双引号(") | \\" | +| 百分号 | \\% | | 十进制编码字符("ddd"表示十进制数) | \ddd; | | 十六进制编码字符("hhh"表示十六进制数) | \xhhh; | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md index 16cb4158ef45..744d44cb7adf 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md @@ -99,12 +99,6 @@ F * (16^1) + F * (16^0) --- ---- - -title: 十六进制的使用场景与方法 -sidebar_label: 十六进制应用 -description: 十六进制在 PAWN 脚本中的具体应用解析 - ## 何时及如何使用十六进制 十六进制并没有唯一的应用场景,你可以在任何需要时使用它,但最常见的用途是颜色定义(我们将在后文详述)。部分开发者会将十六进制作为可视化辅助工具来提高代码可读性(例如 Y_Less 的代码风格): @@ -139,7 +133,7 @@ SA-MP 采用 8 位十六进制颜色编码: RR - 红色分量(FF为最大值,00为最小值) GG - 绿色分量(FF为最大值,00为最小值) BB - 蓝色分量(FF为最大值,00为最小值) -AA - 透明度(FF为完全透明,00为完全不透明) +AA - 透明度(FF为完全不透明,00为完全透明) ``` --- diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/keys.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/keys.md index 96fb8e581048..9f6a70e1d86f 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/keys.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/keys.md @@ -58,6 +58,6 @@ SA-MP 使用位掩码技术检测按键状态,关于位掩码的详细说明 **(5)** 仅当控制器配置选择为 "JOYPAD" 时方可被检测。 -**(6)** 内嵌代码仅对[死亡信息](../functions/SendDeathMessage)、[文本绘图](../functions/TextDrawCreate) 及[游戏文本](../functions/GameTextForPlayer)生效。 +**(6)** 内嵌代码仅对[客户端消息](../functions/SendClientMessage)、[文本绘图](../functions/TextDrawCreate) 及[游戏文本](../functions/GameTextForPlayer)生效。 **(7)** 若玩家乘坐无电台的车辆(如警车、遥控车等),R 键与 H 键在会话中均返回值 "262144";反之,若车辆有电台,在车内按下 H 键(或大写锁定键)仅返回 "2",而 R 键仍返回 "262144"。 diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md index e5cec421588d..258b75dd43b2 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/networkstats.md @@ -19,7 +19,7 @@ tags: [] | Streaming Mem (Memory) Used (Also shows total allowance) | 当前使用的流内存容量及总可用容量 | | Messages in Send buffer | 等待发送的网络消息数量 | | Messages sent | 已发送的网络消息总数 | -| Btyes sent | 已发送的数据总量(单位:字节) | +| Bytes sent | 已发送的数据总量(单位:字节) | | Acks sent | 已发送的确认包数量(用于确认数据包接收) | | Acks in send buffer | 等待发送的确认包数量 | | Messages waiting for ack | 等待接收确认的消息数量 | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md index e66f2cad8130..4509d768c4b8 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/npc-constants.md @@ -135,11 +135,11 @@ NPC_AimAt(npcid, x, y, z, true, 1000, true, 0.0, 0.0, 0.6, NPC_ENTITY_CHECK_OBJE ```c // 向特定位置射击(无目标) -NPC_Shoot(npcid, INVALID_PLAYER_ID, BULLET_HIT_TYPE_NONE, WEAPON_SNIPER, +NPC_Shoot(npcid, WEAPON_SNIPER, INVALID_PLAYER_ID, BULLET_HIT_TYPE_NONE, x, y, z, 0.0, 0.0, 0.0, false); // 向玩家射击 -NPC_Shoot(npcid, playerid, BULLET_HIT_TYPE_PLAYER, WEAPON_M4, +NPC_Shoot(npcid, WEAPON_M4, playerid, BULLET_HIT_TYPE_PLAYER, x, y, z, 0.0, 0.0, 0.0, true); ``` diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md index d0f7d0891d02..3ef10b820584 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/original-car-colors.md @@ -32,7 +32,7 @@ description: 单人模式中所有车辆的原版颜色配置列表。 | bobcat | `96,25`, `97,25`, `101,25`, `111,31`, `113,36`, `83,57`, `67,59` | | boxburg | `36,36` | | boxville | `11,123`, `13,120`, `20,117`, `24,112`, `27,107`, `36,105`, `37,107`, `43,93` | -| bravura | `41,41`, `47,47`, `52,52`, `66,66`, `74,74`, `87,87,91,91`, `113,113` | +| bravura | `41,41`, `47,47`, `52,52`, `66,66`, `74,74`, `87,87`, `91,91`, `113,113` | | broadway | `12,1`, `19,96`, `31,64`, `25,96`, `38,1`, `51,96`, `57,1`, `66,96` | | buccanee | `2,39`, `9,39`, `17,1`, `21,1`, `33,0`, `37,0`, `41,29`, `56,29` | | buffalo | `10,10`, `13,13`, `22,22`, `30,30`, `39,39`, `90,90`, `98,98`, `110,110` | @@ -43,12 +43,12 @@ description: 单人模式中所有车辆的原版颜色配置列表。 | caddy | `58,1`, `2,1`, `63,1`, `18,1`, `32,1`, `45,1`, `13,1`, `34,1` | | cadrona | `52,1`, `53,1`, `66,1`, `75,1`, `76,1`, `81,1`, `95,1`, `109,1` | | cargobob | `1,1` | -| cheetah | `20,1`, `25,1`, `36,1`, `40,1 62,1`, `75,1`, `92,1`, `0,1` | +| cheetah | `20,1`, `25,1`, `36,1`, `40,1`, `62,1`, `75,1`, `92,1`, `0,1` | | clover | `13,118`, `24,118`, `31,93`, `32,92`, `45,92`, `113,92`, `119,113`, `122,113` | | club | `37,37`, `31,31`, `23,23`, `22,22`, `7,7`, `124,124`, `114,114`, `112,112` | | coach | `54,7`, `79,7`, `87,7`, `95,16`, `98,20`, `105,20`, `123,20`, `125,21` | | coastg | `56,15`, `56,53` | -| come | `73,45`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | +| comet | `73,45`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | | copcarla | `0,1` | | copcarsf | `0,1` | | copcarvg | `0,1` | @@ -84,7 +84,7 @@ description: 单人模式中所有车辆的原版颜色配置列表。 | hermes | `97,1`, `81,1`, `105,1`, `110,1`, `91,1`, `74,1`, `84,1`, `83,1` | | hotdog | `1,1` | | hotknife | `1,1`, `12,12`, `2,2`, `6,6`, `4,4`, `46,46`, `53,53` | -| hotrina | `7,94`, `36,88`, `51,75`, `53,75 ,58,67`, `75,67`, `75,61`, `79,62` | +| hotrina | `7,94`, `36,88`, `51,75`, `53,75`, `58,67`, `75,67`, `75,61`, `79,62` | | hotrinb | `83,66`, `87,74`, `87,75`, `98,83`, `101,100`, `103,101`, `117,116`, `123,36` | | hotring | `36,117`, `36,13`, `42,30`, `42,33`, `54,36`, `75,79`, `92,101`, `98,109` | | hunter | `43,0` | @@ -162,7 +162,7 @@ description: 单人模式中所有车辆的原版颜色配置列表。 | streak | `1,1` | | streakc | `1,1` | | skimmer | `1,3`, `1,9`, `1,18`, `1,30`, `17,23`, `46,23`, `46,32`, `57,34` | -| slamvan | `3,1`, `28,1`, `31,1`, `55,1`, `66,1 97,1`, `123,1`, `118,1` | +| slamvan | `3,1`, `28,1`, `31,1`, `55,1`, `66,1`, `97,1`, `123,1`, `118,1` | | solair | `91,1`, `101,1`, `109,1`, `113,1`, `4,1`, `25,1`, `30,1`, `36,1` | | sparrow | `1,3` | | speeder | `1,3`, `1,5`, `1,16`, `1,22`, `1,35`, `1,44`, `1,53`, `1,57` | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md index 2b7f8be1a1ba..495d640d28d9 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/path-nodes.md @@ -134,7 +134,7 @@ LinkCount 定义了从 LinkID 开始递增的条目数量。TrafficLevel 使用 | H | 13 | 是高速公路(行人节点忽略,汽车永远不会是 11 或 00!) | | I | 14 | 零 | | J | 15 | 零 | -| K-M | 16-19 | 生成概率(`0x00` 到 `0x0F`) | +| K-N | 16-19 | 生成概率(`0x00` 到 `0x0F`) | | O | 20 | 路障? | | P | 21 | 停车 | | Q | 22 | 零 | @@ -276,7 +276,7 @@ public: ## 工具和脚本 - [Fastman92 路径格式](https://gtamods.com/wiki/Fastman92_Path_Format) -- [SA 路径编辑器(开发中)](https://gtagmodding.com/1093) 作者:JGuntherS@NL - 仅用于编辑现有路径数据 +- [SA 路径编辑器(开发中)](https://www.gtagarage.com/mods/show.php?id=1093) 作者:JGuntherS@NL - 仅用于编辑现有路径数据 - [路径编译器(开发中)](https://gtaforums.com/topic/214901-compiled-path-nodes/?do=findComment&comment=3841297) 作者:ocram88 - 允许通过在游戏内生成路径点来创建线性行人路径 - [路径工具(开发中)](https://gtaforums.com/topic/214901-compiled-path-nodes/?do=findComment&comment=3936074) 作者:steve-m - 附带 MaxScript,可从 Max 导出行人和车辆路径(通过使用样条线形状) - [APE v1.1](https://gtaforums.com/topic/295628-ape-v11/) 作者:Aschratt - 基于内存破解并包含反编译器,可以添加路径到现有路径或在游戏内创建全新的路径! diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md index 29e852362d04..8e28e37dd80a 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/samp_objects.md @@ -49,7 +49,7 @@ description: 本页面包含由SA-MP添加的自定义物体列表。 下方限速标识包含透明材质覆盖层(索引 3),可配合 SetObjectMaterialText()或 SetPlayerObjectMaterialText()函数使用。 ``` -11698 SAMPRoadSign46 +11699 SAMPRoadSign46 11700 SAMPRoadSign47 ``` @@ -542,7 +542,7 @@ description: 本页面包含由SA-MP添加的自定义物体列表。 19798 LSACarPark1 ``` -### **卡里古拉赌场金库门(改良版** +### **卡里古拉赌场金库门(改良版)** 优化枢轴点以适配 MoveObject()函数,并修复夜间顶点着色问题。原物体 ID 为 2634。 @@ -555,7 +555,7 @@ description: 本页面包含由SA-MP添加的自定义物体列表。 配合 LS 海滨建筑替换模块(ID 19596-19597)使用。示例脚本"ls_beachside"展示建筑使用方法,该物体默认通过 SAMP.IPL 文件定义生成。 ``` -19800 LSACarPark1 +19800 LSBCarPark1 ``` ### **面罩** @@ -670,7 +670,7 @@ description: 本页面包含由SA-MP添加的自定义物体列表。 ### ​**模块化岛屿房屋 1** -这些物体需配合前述模块化岛屿物体(ID:19529-19552)使用。示例脚本"modular_houses"位于 Windows 版 0.3.7 服务端包的"滤镜脚本目录"。 +这些物体需配合前述模块化岛屿物体(ID:19529-19552)使用。示例脚本"modular_houses"位于 Windows 版 0.3.7 服务端包的"filterscripts"目录。 ``` 19849 MIHouse1Land @@ -713,7 +713,7 @@ description: 本页面包含由SA-MP添加的自定义物体列表。 此金属闸门与 ID 3036 物体相同,但改为不可破坏属性: ``` -19870 MeshFence1 +19870 MetalGate1 ``` --- @@ -1589,7 +1589,7 @@ description: 本页面包含由SA-MP添加的自定义物体列表。 18686 explosion_tiny 18687 extinguisher 18688 fire -18689 fire_bike+ +18689 fire_bike 18690 fire_car 18691 fire_large 18692 fire_med diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/start.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/start.md index 1aace949a1ac..10e203166c66 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/start.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/start.md @@ -26,7 +26,7 @@ main() #include ``` -该指令将 pawno/includes/a_samp.inc 文件内容载入脚本,使其所有功能可用。该文件本身包含: +该指令将 pawno/include/a_samp.inc 文件内容载入脚本,使其所有功能可用。该文件本身包含: ```c #include @@ -413,10 +413,10 @@ PAWN 中的字符串采用"NULL 终止"机制,即遇到数值 0 时标志字 ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; ``` -该代码声明了可容纳 15 字符的字符串数组,并初始化为"Hello World!"。双引号包裹表示字符串字面量。内部数组结构如下: +该代码声明了可容纳 15 字符的字符串数组,并初始化为"hello"。双引号包裹表示字符串字面量。内部数组结构如下: ``` 104 101 108 108 111 0 x x x x x x x x x x @@ -428,7 +428,7 @@ new ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 97; ``` @@ -436,7 +436,7 @@ myString[1] = 97; ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 'a'; ``` @@ -444,7 +444,7 @@ myString[1] = 'a'; ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = '\0'; ``` @@ -452,7 +452,7 @@ myString[1] = '\0'; ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = 0; ``` @@ -460,7 +460,7 @@ myString[1] = 0; ```c new - myString[16] = "Hello World!"; + myString[16] = "hello"; myString[1] = '0'; ``` @@ -498,13 +498,11 @@ new | \n | 换行符 | Linux 系统换行(Windows 同样支持) | | \r | 回车符 | Windows 系统换行需使用\r\n | | \\\\ | 反斜杠 | 在字符串中插入实际反斜杠 | -| \' | 单引号 | 在单引号字符中插入实际单引号(例:'\'') | -| \" | 双引号 | 在字符串中插入实际双引号 | +| \\' | 单引号 | 在单引号字符中插入实际单引号(例:'\\'') | +| \\" | 双引号 | 在字符串中插入实际双引号 | | \xNNN; | 十六进制数 | 使用十六进制数值指定字符(例:\x41; 表示'A') | | \NNN; | 十进制数 | 使用十进制数值指定字符(例:\65; 表示'A') | -用于将字符设置为由指定数字(替换 NNN)所代表的字符(参见\\0 的用法) - 虽然还存在其他转义序列,但以上列出的为主要使用类型。 --- diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md index 6103327d12eb..4cbd29c95ed1 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textdrawsprites.md @@ -637,7 +637,7 @@ description: 适用于文本绘图字体4的精灵图列表 | 9homby | ![](https://assets.open.mp/assets/images/sprites/LD_TATT/9homby.png) | | 9rasta | ![](https://assets.open.mp/assets/images/sprites/LD_TATT/9rasta.png) | -### LD_LOADSCS.txd +### LOADSCS.txd | 纹理 | 预览 | | ----------- | ------------------------------------------------------------------------- | From 67f0196741f7a5baaf05aeed7b5b5f19ed575212 Mon Sep 17 00:00:00 2001 From: Nexius Date: Thu, 8 Oct 2026 18:14:37 +0300 Subject: [PATCH 5/7] Remove duplicated `textalignments.md` page as there's already `materialtextalignment.md` --- .../docs/scripting/resources/textalignments.md | 17 ----------------- ...xtalignments.md => materialtextalignment.md} | 2 +- .../scripting/resources/textalignments.md | 17 ----------------- .../scripting/resources/textalignments.md | 17 ----------------- .../scripting/resources/textalignments.md | 17 ----------------- 5 files changed, 1 insertion(+), 69 deletions(-) delete mode 100644 frontend/docs/scripting/resources/textalignments.md rename frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/{textalignments.md => materialtextalignment.md} (91%) delete mode 100644 frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md delete mode 100644 frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md delete mode 100644 frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md diff --git a/frontend/docs/scripting/resources/textalignments.md b/frontend/docs/scripting/resources/textalignments.md deleted file mode 100644 index 45c1b05e1315..000000000000 --- a/frontend/docs/scripting/resources/textalignments.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -title: Material Text Alignments -sidebar_label: Material Text Alignments -description: A list of Material Text Alignments. ---- - -:::info - -There are two kinds of parameters for [SetObjectMaterialText](../functions/SetObjectMaterialText) - material text alignments and material text sizes. Text alignments are listed on this page. - -::: - -| Value | Definition | -| ----- | --------------------------------- | -| 0 | OBJECT_MATERIAL_TEXT_ALIGN_LEFT | -| 1 | OBJECT_MATERIAL_TEXT_ALIGN_CENTER | -| 2 | OBJECT_MATERIAL_TEXT_ALIGN_RIGHT | diff --git a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/materialtextalignment.md similarity index 91% rename from frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md rename to frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/materialtextalignment.md index ae26e543ec5b..ecfd0a5c8aaa 100644 --- a/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md +++ b/frontend/i18n/id/docusaurus-plugin-content-docs/current/scripting/resources/materialtextalignment.md @@ -1,5 +1,5 @@ --- -id: textalignments +id: materialtextalignment title: Penjajaran Teks description: Informasi tentang penjajaran teks --- diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md deleted file mode 100644 index bff2232a619b..000000000000 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -title: "Materiaaltekst‑uitlijningen" -sidebar_label: "Materiaaltekst‑uitlijningen" -description: Lijst met uitlijningen voor SetObjectMaterialText. ---- - -:::info - -Parameters voor [SetObjectMaterialText](../functions/SetObjectMaterialText): uitlijningen en groottes. Hier staan de uitlijningen. - -::: - -| Waarde | Definitie | -| ------ | --------------------------------- | -| 0 | OBJECT_MATERIAL_TEXT_ALIGN_LEFT | -| 1 | OBJECT_MATERIAL_TEXT_ALIGN_CENTER | -| 2 | OBJECT_MATERIAL_TEXT_ALIGN_RIGHT | diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md deleted file mode 100644 index 64de3aebbaef..000000000000 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -title: Alinhamentos de Texto de Material -sidebar_label: Alinhamentos de Texto de Material -description: Uma lista de alinhamentos de texto de material. ---- - -:::info - -Existem dois tipos de parâmetros para [SetObjectMaterialText](../functions/SetObjectMaterialText): alinhamentos de texto de material e tamanhos de texto de material. Os alinhamentos de texto estão listados nesta página. - -::: - -| Value | Definition | -| ----- | --------------------------------- | -| 0 | OBJECT_MATERIAL_TEXT_ALIGN_LEFT | -| 1 | OBJECT_MATERIAL_TEXT_ALIGN_CENTER | -| 2 | OBJECT_MATERIAL_TEXT_ALIGN_RIGHT | diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md deleted file mode 100644 index 0471d81dc8bb..000000000000 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/textalignments.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -title: 纹理文本对齐方式 -sidebar_label: 纹理文本对齐方式 -description: 纹理文本对齐方式列表 ---- - -:::info - -[SetObjectMaterialText](../functions/SetObjectMaterialText) 函数包含两类参数 - 纹理文本对齐方式和纹理文本尺寸。本页列出文本对齐方式参数。 - -::: - -| 值 | 定义 | -| --- | --------------------------------------------------------- | -| 0 | OBJECT_MATERIAL_TEXT_ALIGN_LEFT(物体纹理文本左对齐) | -| 1 | OBJECT_MATERIAL_TEXT_ALIGN_CENTER(物体纹理文本居中对齐) | -| 2 | OBJECT_MATERIAL_TEXT_ALIGN_RIGHT(物体纹理文本右对齐) | From 8ed1d7971c4043cd35e470c0cedc8170666b773e Mon Sep 17 00:00:00 2001 From: Nexius Date: Fri, 9 Oct 2026 12:18:17 +0300 Subject: [PATCH 6/7] Corrections for hex colors page - add missing link to the converter - remove wikitext style leftovers of note template --- frontend/docs/scripting/resources/hexcolors.md | 6 +++--- .../current/scripting/resources/hexcolors.md | 6 +++--- .../current/scripting/resources/hexcolors.md | 4 ++-- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/frontend/docs/scripting/resources/hexcolors.md b/frontend/docs/scripting/resources/hexcolors.md index 45e40c47432c..f762ae4ad725 100644 --- a/frontend/docs/scripting/resources/hexcolors.md +++ b/frontend/docs/scripting/resources/hexcolors.md @@ -74,7 +74,7 @@ The number 255 is pretty understandable, but what is 'FF'? Let's take a look at :::note -**Note** | '^' is to the power of in this case, not the bitwise exclusive operator. +'^' is to the power of in this case, not the bitwise exclusive operator. ::: @@ -118,7 +118,7 @@ There isn't really a sole use for hex, you can use it whenever you want; though :::note -**Note** | This is a complicated example, don't worry if you don't understand it. +This is a complicated example, don't worry if you don't understand it. ::: @@ -167,4 +167,4 @@ Let's take a look at a few colors, starting with the basics and moving into the 0x00FFFFFF - Bright cyan ``` -These are just the basic colors/combination, if you're looking for other colors / are too lazy to convert, you are better using a converter like this one: +These are just the basic colors/combination, if you're looking for other colors / are too lazy to convert, you are better using a converter like this one: [ColorHexa](https://www.colorhexa.com/) diff --git a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md index 90e627d16947..088ad519861a 100644 --- a/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md +++ b/frontend/i18n/pt-BR/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md @@ -71,7 +71,7 @@ O número 255 é bastante compreensível, mas o que é ‘FF’? Vamos dar uma o :::note -**Nota** | '^' está elevado a neste caso, não o operador exclusivo bit a bit. +'^' está elevado a neste caso, não o operador exclusivo bit a bit. ::: @@ -113,7 +113,7 @@ Não existe realmente um uso único para o hexadecimal, você pode usá-lo quand :::note -**Nota** | Este é um exemplo complicado, não se preocupe se não entender. +Este é um exemplo complicado, não se preocupe se não entender. ::: @@ -158,4 +158,4 @@ Vamos dar uma olhada em algumas cores, começando pelo básico e passando para a 0xFF00FFFF - Bright purple 0x00FFFFFF - Bright cyan ``` -Estas são apenas as cores/combinações básicas, se você está procurando outras cores/tem preguiça de converter, é melhor usar um conversor como este: +Estas são apenas as cores/combinações básicas, se você está procurando outras cores/tem preguiça de converter, é melhor usar um conversor como este: [ColorHexa](https://www.colorhexa.com/) diff --git a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md index 744d44cb7adf..6dc5bd26839f 100644 --- a/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md +++ b/frontend/i18n/zh-CN/docusaurus-plugin-content-docs/current/scripting/resources/hexcolors.md @@ -76,7 +76,7 @@ FF :::note -**注意**​ | 下文中的"^"符号表示幂运算,非按位异或运算符。 +下文中的"^"符号表示幂运算,非按位异或运算符。 ::: @@ -105,7 +105,7 @@ F * (16^1) + F * (16^0) :::note -**注意**​ | 以下为进阶示例,如暂时无法理解无需担忧 +以下为进阶示例,如暂时无法理解无需担忧 ::: From 8bd7704866e8535612020e436fde3cfcd02c1745 Mon Sep 17 00:00:00 2001 From: Nexius Date: Fri, 9 Oct 2026 12:22:49 +0300 Subject: [PATCH 7/7] Fix NL pages with double copy of content --- .../current/tutorials/MenuGuide.md | 104 ------------------ .../current/tutorials/PickupGuide.md | 76 ------------- 2 files changed, 180 deletions(-) diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/MenuGuide.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/MenuGuide.md index 863816d6591c..3c0fee39848e 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/MenuGuide.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/MenuGuide.md @@ -126,107 +126,3 @@ if (strcmp(cmdtext, "/teleport", true) == 0) Je kunt [TogglePlayerControllable](../scripting/functions/TogglePlayerControllable) op `false` zetten na `ShowMenuForPlayer` en op `true` aan het einde van `OnPlayerSelectedMenuRow`, zodat de speler niet kan bewegen tijdens browsen. Succes met je eigen menu’s! Vragen? Stel ze op de forums/Discord. - ---- - -title: Menu Guide -sidebar_label: Menu Guide - ---- - -Een korte tutorial over het gebruiken van het menusysteem van de game. Dit systeem verschilt van SA-MP dialogs en lijkt meer op de klassieke UI van de originele game. - -## Menus in SA-MP - -Menus ogen ingewikkeld, maar dat valt mee. We maken een simpel teleportmenu. - -## Eerste menustappen - -Maak eerst een menuvariabele. De prefix `Menu:` geeft de juiste [tag](../scripting/language/Tags): - -```pawn -new Menu:teleportmenu; -``` - -Nu maken we het menu aan en wijzen het toe in `OnGameModeInit`: - -```pawn -teleportmenu = CreateMenu("Teleportmenu", 2, 200.0, 100.0, 150.0, 150.0); -``` - -Uitleg [CreateMenu](../scripting/functions/CreateMenu)-argumenten: - -| Parameter | Betekenis | -| --------------- | -------------------------------------- | -| title | De titel van het menu | -| columns | Aantal kolommen (max. 2) | -| Float:x | X-positie op het scherm (links-rechts) | -| Float:y | Y-positie op het scherm (boven-onder) | -| Float:col1width | Breedte van kolom 1 | -| Float:col2width | Breedte van kolom 2 | - -## Items toevoegen - -Voeg items toe onder de `CreateMenu`-aanroep: - -```pawn -AddMenuItem(teleportmenu, 0, "LS"); -AddMenuItem(teleportmenu, 0, "LS"); -AddMenuItem(teleportmenu, 0, "SF"); -AddMenuItem(teleportmenu, 0, "SF"); -AddMenuItem(teleportmenu, 0, "LV"); -AddMenuItem(teleportmenu, 0, "LV"); - -AddMenuItem(teleportmenu, 1, "Grove Street"); -AddMenuItem(teleportmenu, 1, "Starfish Tower"); -AddMenuItem(teleportmenu, 1, "Wheel Arch Angels"); -AddMenuItem(teleportmenu, 1, "Jizzys"); -AddMenuItem(teleportmenu, 1, "4 Dragons"); -AddMenuItem(teleportmenu, 1, "Come-a-Lot"); -``` - -Uitleg [AddMenuItem](../scripting/functions/AddMenuItem): - -| Parameter | Betekenis | -| --------- | ---------------------------- | -| menuid | In welk menu het item komt | -| column | In welke kolom het item komt | -| text | De tekst van het item | - -## Actie bij selectie - -Als een speler een menu-item kiest, wordt [OnPlayerSelectedMenuRow](../scripting/callbacks/OnPlayerSelectedMenuRow) aangeroepen. Check eerst of het ons menu is met `GetPlayerMenu` en gebruik dan een `switch` op `row`: - -```pawn -public OnPlayerSelectedMenuRow(playerid, row) -{ - new Menu:CurrentMenu = GetPlayerMenu(playerid); - if (CurrentMenu == teleportmenu) - { - switch (row) - { - case 0: { SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382); SetPlayerInterior(playerid, 0); } - case 1: { SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457); SetPlayerInterior(playerid, 0); } - case 2: { SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797); SetPlayerInterior(playerid, 0); } - case 3: { SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105); SetPlayerInterior(playerid, 0); } - case 4: { SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203); SetPlayerInterior(playerid, 0); } - case 5: { SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107); SetPlayerInterior(playerid, 0); } - } - } - return 1; -} -``` - -## Menu tonen - -Maak een command om het menu te tonen (of gebruik je eigen command-processor): - -```pawn -if (strcmp(cmdtext, "/teleport", true) == 0) -{ - ShowMenuForPlayer(teleportmenu, playerid); - return 1; -} -``` - -Tip: je kunt [TogglePlayerControllable](../scripting/functions/TogglePlayerControllable) op `false` zetten na `ShowMenuForPlayer` en weer `true` in `OnPlayerSelectedMenuRow` zodat spelers niet bewegen terwijl ze het menu browsen. diff --git a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/PickupGuide.md b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/PickupGuide.md index 197a891bdc0d..16e11e82d75a 100644 --- a/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/PickupGuide.md +++ b/frontend/i18n/nl/docusaurus-plugin-content-docs/current/tutorials/PickupGuide.md @@ -74,79 +74,3 @@ Gefeliciteerd, je kunt nu pickups maken en afhandelen! - Met de [Streamer](https://github.com/samp-incognito/samp-streamer-plugin) plugin kun je onbeperkte pickups maken via `CreateDynamicPickup`. - Je kunt ook per-speler pickups maken met [CreatePlayerPickup](../scripting/functions/CreatePlayerPickup). - ---- - -title: Pickup Guide -sidebar_label: Pickup Guide - ---- - -Korte tutorial over het gebruik van pickups. - -## De `pickupid` definiëren - -We hebben een plek nodig om de ID op te slaan, zodat we die kunnen gebruiken wanneer de pickup wordt opgepakt. We maken een globale variabele, bijvoorbeeld `gMyPickup`: - -```pawn -new gMyPickup; -``` - -## De pickup maken - -Er zijn twee manieren: [CreatePickup](../scripting/functions/CreatePickup) en [AddStaticPickup](../scripting/functions/AddStaticPickup). `AddStaticPickup` geeft geen ID terug, kan niet vernietigd worden en alleen in `OnGameModeInit` gebruikt worden. We gebruiken daarom `CreatePickup`. - -**Parameters voor [CreatePickup](../scripting/functions/CreatePickup):** - -| Parameter | Betekenis | -| ------------ | ------------------------------------------- | -| model | Het model voor de pickup | -| type | Het pickuptype (zie verderop) | -| Float:X | X-coördinaat | -| Float:Y | Y-coördinaat | -| Float:Z | Z-coördinaat | -| Virtualworld | Virtual world ID; `-1` toont in alle worlds | - -We maken een cash-pickup bij Grove Street. Kies model 1274 (dollarteken) van de lijst met modellen ([link](https://dev.prineside.com/en/gtasa_samp_model_id)). - -Kies daarna een [Type](../scripting/resources/pickuptypes). We willen dat de pickup verdwijnt bij oppakken en na een paar minuten terugkomt: type `2`. - -Pickups maak je meestal in [OnGameModeInit](../scripting/callbacks/OnGameModeInit) of [OnFilterScriptInit](../scripting/callbacks/OnFilterScriptInit), maar het kan overal (bijv. in `OnPlayerDeath` voor weapon-drops). - -Code om de pickup te maken en het ID op te slaan: - -```pawn -gMyPickup = CreatePickup(1274, 2, 2491.7900, -1668.1653, 13.3438, -1); -``` - -### Gedrag bepalen - -Bij het oppakken wordt [OnPlayerPickUpPickup](../scripting/callbacks/OnPlayerPickUpPickup) aangeroepen met `playerid` en `pickupid`. - -Sommige types werken automatisch; zie [Pickup Types](../scripting/resources/pickuptypes). - -We geven de speler $100 als hij onze dollar-pickup oppakt: - -```pawn -public OnPlayerPickUpPickup(playerid, pickupid) -{ - if (pickupid == gMyPickup) - { - SendClientMessage(playerid, 0xFFFFFFFF, "You received $100!"); - GivePlayerMoney(playerid, 100); - } - else if (pickupid == (some other pickup)) - { - // Ander gedrag - } - return 1; -} -``` - -Gefeliciteerd, je kunt nu pickups maken en afhandelen! - -## Verder lezen - -Gebruik de [Streamer](https://github.com/samp-incognito/samp-streamer-plugin) plugin voor onbeperkte pickups met [CreateDynamicPickup](). - -Je kunt ook per-player pickups maken met [CreatePlayerPickup](../scripting/functions/CreatePlayerPickup).