diff --git a/resources/views/docs/mobile/4/plugins/advanced-configuration.md b/resources/views/docs/mobile/4/plugins/advanced-configuration.md
index c8840b30..550411b5 100644
--- a/resources/views/docs/mobile/4/plugins/advanced-configuration.md
+++ b/resources/views/docs/mobile/4/plugins/advanced-configuration.md
@@ -307,6 +307,60 @@ configuration:
}
```
+## iOS Scene Configurations
+
+
+
+Some features need a scene beyond the app's main window, like showing different content on an external display or
+CarPlay. iOS only offers those scene roles when `Info.plist` declares them, so add the configuration under
+`ios.info_plist`:
+
+```json
+{
+ "ios": {
+ "info_plist": {
+ "UIApplicationSceneManifest": {
+ "UISceneConfigurations": {
+ "UIWindowSceneSessionRoleExternalDisplayNonInteractive": [
+ {
+ "UISceneConfigurationName": "External Display",
+ "UISceneDelegateClassName": "MySceneDelegate"
+ }
+ ]
+ }
+ }
+ }
+ }
+}
+```
+
+Then provide the scene delegate. The `@objc` name must match `UISceneDelegateClassName`:
+
+```swift
+@objc(MySceneDelegate)
+class MySceneDelegate: UIResponder, UIWindowSceneDelegate {
+ var window: UIWindow?
+
+ func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
+ guard let windowScene = scene as? UIWindowScene else { return }
+
+ window = UIWindow(windowScene: windowScene)
+ window?.rootViewController = UIViewController()
+ window?.isHidden = false
+ }
+}
+```
+
+Your configuration is merged alongside the app's main scene. iOS uses one configuration per role, so only one
+installed plugin should claim a given role.
+
+
+
## Minimum Platform Versions
Specify minimum platform versions your plugin requires: